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- 15:35:50 [Window] Desktop resolution determined to be 1920x1080.
- 15:35:50 [Window] Opening window with size 1920x1080 and fullscreen = 1.
- 15:35:51 [GL] Successfully created OpenGL context!
- 15:35:51 [GL] RENDERER: GeForce GT 650M/PCIe/SSE2
- 15:35:51 [GL] VERSION: 4.5.0 NVIDIA 361.18
- 15:35:51 [GL] VENDOR: NVIDIA Corporation
- 15:35:51 [gl_extensions] Loading GL4 functions...
- 15:35:51 [gl_texture] Patching format: b
- Internal: 8059, Format: 1908, Type: 8036
- Internal: 881a, Format: 1908, Type: 140b
- 15:35:51 [GLRenderer] Display 0 modes:
- 15:35:51 [GLRenderer] 1920x1080 (16:9)
- 15:35:51 [GLRenderer] 1600x900 (16:9)
- 15:35:51 [GLRenderer] 1400x1050 (4:3)
- 15:35:51 [GLRenderer] 1368x768 (16:9)
- 15:35:51 [GLRenderer] 1280x1024 (5:4)
- 15:35:51 [GLRenderer] 1280x960 (4:3)
- 15:35:51 [GLRenderer] 1280x720 (16:9)
- 15:35:51 [GLRenderer] 1024x768 (4:3)
- 15:35:51 [GLRenderer] 1024x576 (16:9)
- 15:35:51 [GLRenderer] 960x540 (16:9)
- 15:35:51 [GLRenderer] 864x486 (16:9)
- 15:35:51 [GLRenderer] 800x600 (4:3)
- 15:35:51 [GLRenderer] 720x405 (16:9)
- 15:35:51 [GLRenderer] 640x480 (4:3)
- 15:35:51 [GLRenderer] 640x360 (16:9)
- 15:35:51 [GLRenderContext] Max draw-buffers: 8
- 15:35:51 [Crash] Error in gl_render_device/gl_shader.cpp:238, build (no build identifier)
- Assertion failed: bi.variable_index != -1
- The local shader constant `_main_gaussian_taps_0` in program 101 was not found in it's constant buffer.
- 15:35:51 [Crash] In thread renderer
- 15:35:51 [BitSquid engine callstack]
- #00 [0x0084c725] bitsquid::GLShaderPass::init(bitsquid::GLRenderContext&, bitsquid::GLShaderData&, bitsquid::GLShaderPassData&)+0xbad
- #01 [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
- #02 [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
- #03 [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
- #04 [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
- #05 [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
- #06 [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
- #07 [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
- #08 [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
- #09 [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
- #10 [0xf00964a4] (null)+0xf00964a4
- #11 [0xef0f613d] clone+0x6d
- 15:35:51 [Crash] Address not mapped to object (SIGSEGV) in build (no build identifier)
- 15:35:51 [Crash] accessing address 0xca10c270
- 15:35:51 [Crash] In thread renderer
- 15:35:51 [BitSquid engine callstack]
- #00 [0x0084ca6c] bitsquid::GLShader::init(bitsquid::GLRenderContext&, bitsquid::ShaderData const&)+0x1ee
- #01 [0x00847259] bitsquid::GLResourceManager::allocate_resource(bitsquid::GLRenderContext*, bitsquid::RenderResource const*, void*)+0x875
- #02 [0x0084756f] bitsquid::GLResourceManager::dispatch(bitsquid::GLRenderContext*, bitsquid::RenderResourceContext*)+0x2f
- #03 [0x008430bb] bitsquid::GLRenderDevice::dispatch(unsigned int, bitsquid::RenderResourceContext**)+0x53
- #04 [0x0060caa2] bitsquid::RenderInterface::internal_dispatch(bitsquid::ResourceContextsMsg*)+0x1a
- #05 [0x0060fb9a] bitsquid::RenderInterface::process_message(bitsquid::RenderInterface::RenderMessage*)+0x82
- #06 [0x0060fd3e] bitsquid::RenderInterface::thread_entry()+0x2c
- #07 [0x0060fd7f] bitsquid::RenderInterface::static_thread_entry(void*)+0x9
- #08 [0x005c907c] bitsquid::ThreadManager::thread_proc(void*)+0x18
- #09 [0xf00964a4] (null)+0xf00964a4
- #10 [0xef0f613d] clone+0x6d
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