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- #------------------#
- # MyDrop #
- # #
- # - v0.1 #
- # #
- # Autor: Naciukany #
- #------------------#
- on break of stone:
- chance of 10%:
- drop 1 diamond
- create timed bar with text "&7Gratulacie trafiles na: &b&lDiament! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- chance of 7%:
- drop 1 gold ingot
- create timed bar with text "&7Gratulacie trafiles na: &e&lZloto! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- chance of 30%:
- drop 1 iron ingot
- create timed bar with text "&7Gratulacie trafiles na: &f&lZelazo ;)&7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 7%:
- drop 1 emerald
- create timed bar with text "&7Gratulacie trafiles na: &a&lEmeralda ! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- execute console command "/playsound random.levelup %player%"
- chance of 20%:
- drop 3 obsidian
- create timed bar with text "&7Gratulacie trafiles na: &1&lObsydian ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 30%:
- drop 1 coal
- create timed bar with text "&7Gratulacie trafiles na: &0&lWengiel ! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 5%:
- drop 3 glowstone dust
- create timed bar with text "&7Gratulacie trafiles na: &6&lGlowstone! ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 5%:
- drop 3 gunpowder
- create timed bar with text "&7Gratulacie trafiles na: &6&lgunpowder ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 6%:
- drop 3 blaze rod
- create timed bar with text "&7Gratulacie trafiles na: &6&lblaze rod ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 5%:
- drop 3 Wheat Seeds
- create timed bar with text "&7Gratulacie trafiles na: &2&lNasiona ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 8%:
- drop 1 apple
- create timed bar with text "&7Gratulacie trafiles na: &4&lJabko ! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 7%:
- drop 3 sand
- create timed bar with text "&7Gratulacie trafiles na: &e&lPiasek ! &7[ x3 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of .80%:
- drop 1 ender pearl
- create timed bar with text "&7Gratulacie trafiles na: &c&lPerelke ! &7[ x1 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- chance of 8%:
- drop 5 bookshelf
- create timed bar with text "&7Gratulacie trafiles na: &9&lbookshelf ! &7[ x5 ]" to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 5%:
- drop 4 17
- create timed bar with text "&7Gratulacie trafiles na: &5&lDrewno ;D &7[ x4 ] " to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- chance of 4%:
- drop 3 slimeball
- create timed bar with text "&7Gratulacie trafiles na: &5&lSlimeballe &7[ x3 ] ! " to player for 2 seconds
- execute console command "/playsound note.snare %player%"
- #
- options:
- #=========== ILOSC EXPA ==========#
- iloscxp: 50 #Ilosc zdobywanego expa.
- #======= SZANSA NA ZDOBYCIE ======#
- szansaxp: 500% #Szansa na zdobycie expa (dodaj % na koncu)
- variables:
- {exp.%player%} = 0
- on mine of stone:
- chance of {@szansaxp}
- add {@iloscxp} xp to player
- add {@iloscxp} to {exp.%player%}
- command /exp:
- permission: MyDrop.exp
- trigger:
- send "&b[&c============== &7EXP &c==============&b]"
- send "&aWykopany EXP: &7%{exp.%player%}%"
- send "&c======================================"
- #
- on break diamond ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break gold ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break iron ore:
- cancel event
- send "&&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break coal ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break lapis lazuli ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break emerald ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
- on break redstone ore:
- cancel event
- send "&c&lDrop tylko z kamienia!"
- set event-block to stone
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