MogudanX2

TimeXgame 4.3b

Nov 17th, 2011
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  1. /*
  2. TIME-X GAME - v4.3.0 Edition similiar GTA:SA
  3. Version 4.3.0 Oficial
  4. Autor: Necro_x
  5. Copyright (C) 2010-2011.
  6. —————————————————————
  7.  
  8. Filterscript original system in time to play gta san andreas
  9. Adventure mode.
  10.  
  11. **************************************************************
  12.  
  13. *) New! Versión 4.3.0b:
  14. ================================================================================
  15. Sunday, Nov 06, 2011,
  16. ================================================================================
  17. - Changes in the method of the script.
  18. - Some minor changes in the function.
  19. - Added text to the script name.
  20. - Update time text improved.
  21. - Climatology Random! Exclusive in the version "C"
  22.  
  23. notes:
  24. 1) It is possible that when entering the server, the text does not appear even time
  25. appearing in the game (spawn). In contrast, the second does. This is normal, and
  26. time that texts are updated every minute.
  27. You just have to see every second "00" is updated.
  28. Do not take to fix.
  29.  
  30. errors:
  31. 1) had detected when a player was going to the desktop or in the
  32. game options, to return again, the text of the clock time that
  33. it was, was always losing the update set. Stacked with the
  34. current and next word.
  35. So now every hour elapsed, apply a full reset
  36. of all texts not to interfere in the present.
  37.  
  38. **************************************************************
  39.  
  40. *) New Versión 4.2.0:
  41. Wednesday, Sep 03, 2011,
  42. ——————————————————-
  43. - Added texts of the time.
  44. - Minor upgrades.
  45. Next version: Climatology Shuffle!
  46.  
  47. Notes:
  48. It is possible that when entering the second server will only
  49. appear on the screen. Is normal, when the latter reach 0 shows
  50. the current time.
  51. It is also possible that nothing else enter the server, given
  52. the chance when I upgrade the minute .. when his character was
  53. reborn add the second.
  54.  
  55. **************************************************************
  56. *) Versión 4.0.0:
  57. Sunday, May 15, 2011,
  58. ——————————————————-
  59. - Fewer lines.
  60. - Simulating the original hours.
  61. - 24 minutes per day spent in real time.
  62. - No text showing the time (to be + added)
  63. - Transition from mild weather *.
  64. * Updated every second.
  65.  
  66. */
  67. #include "a_samp"
  68. new Text:Textdraw00;
  69. new Text:Textdraw01;
  70. new Text:Textdraw02;
  71. new Text:Textdraw03;
  72. new Text:Textdraw04;
  73. new Text:Textdraw05;
  74. new Text:Textdraw06;
  75. new Text:Textdraw07;
  76. new Text:Textdraw08;
  77. new Text:Textdraw09;
  78. new Text:Textdraw10;
  79. new Text:Textdraw11;
  80. new Text:Textdraw12;
  81. new Text:Textdraw13;
  82. new Text:Textdraw14;
  83. new Text:Textdraw15;
  84. new Text:Textdraw16;
  85. new Text:Textdraw17;
  86. new Text:Textdraw18;
  87. new Text:Textdraw19;
  88. new Text:Textdraw20;
  89. new Text:Textdraw21;
  90. new Text:Textdraw22;
  91. new Text:Textdraw23;
  92. new SecondsSec;
  93. new Text:TextdrawSec;
  94. new Text:Textdraw0;
  95. new Text:Textdraw1;
  96. new Text:Textdraw2;
  97. new Text:Textdraw3;
  98. new Text:Textdraw4;
  99. public OnFilterScriptInit()
  100. {
  101. print("\n----------------------------------------------------------------------------");
  102. print(" TIME-X GAME - v4.3.0b Edition Similar GTA:SA by Necro_x");
  103. print("----------------------------------------------------------------------------\n");
  104.  
  105. Textdraw00 = TextDrawCreate(547.0, 24.0, "00");
  106. TextDrawLetterSize(Textdraw00, 0.6, 2.0);
  107. TextDrawFont(Textdraw00, 3);
  108. TextDrawSetOutline(Textdraw00, 2);
  109.  
  110. Textdraw01 = TextDrawCreate(547.0, 24.0, "01");
  111. TextDrawLetterSize(Textdraw01, 0.6, 2.0);
  112. TextDrawFont(Textdraw01, 3);
  113. TextDrawSetOutline(Textdraw01, 2);
  114.  
  115. Textdraw02 = TextDrawCreate(547.0, 24.0, "02");
  116. TextDrawLetterSize(Textdraw02, 0.6, 2.0);
  117. TextDrawFont(Textdraw02, 3);
  118. TextDrawSetOutline(Textdraw02, 2);
  119.  
  120. Textdraw03 = TextDrawCreate(547.0, 24.0, "03");
  121. TextDrawLetterSize(Textdraw03, 0.6, 2.0);
  122. TextDrawFont(Textdraw03, 3);
  123. TextDrawSetOutline(Textdraw03, 2);
  124.  
  125. Textdraw04 = TextDrawCreate(547.0, 24.0, "04");
  126. TextDrawLetterSize(Textdraw04, 0.6, 2.0);
  127. TextDrawFont(Textdraw04, 3);
  128. TextDrawSetOutline(Textdraw04, 2);
  129.  
  130. Textdraw05 = TextDrawCreate(547.0, 24.0, "05");
  131. TextDrawLetterSize(Textdraw05, 0.6, 2.0);
  132. TextDrawFont(Textdraw05, 3);
  133. TextDrawSetOutline(Textdraw05, 2);
  134.  
  135. Textdraw06 = TextDrawCreate(547.0, 24.0, "06");
  136. TextDrawLetterSize(Textdraw06, 0.6, 2.0);
  137. TextDrawFont(Textdraw06, 3);
  138. TextDrawSetOutline(Textdraw06, 2);
  139.  
  140. Textdraw07 = TextDrawCreate(547.0, 24.0, "07");
  141. TextDrawLetterSize(Textdraw07, 0.6, 2.0);
  142. TextDrawFont(Textdraw07, 3);
  143. TextDrawSetOutline(Textdraw07, 2);
  144.  
  145. Textdraw08 = TextDrawCreate(547.0, 24.0, "08");
  146. TextDrawLetterSize(Textdraw08, 0.6, 2.0);
  147. TextDrawFont(Textdraw08, 3);
  148. TextDrawSetOutline(Textdraw08, 2);
  149.  
  150. Textdraw09 = TextDrawCreate(547.0, 24.0, "09");
  151. TextDrawLetterSize(Textdraw09, 0.6, 2.0);
  152. TextDrawFont(Textdraw09, 3);
  153. TextDrawSetOutline(Textdraw09, 2);
  154.  
  155. Textdraw10 = TextDrawCreate(547.0, 24.0, "10");
  156. TextDrawLetterSize(Textdraw10, 0.6, 2.0);
  157. TextDrawFont(Textdraw10, 3);
  158. TextDrawSetOutline(Textdraw10, 2);
  159.  
  160. Textdraw11 = TextDrawCreate(547.0, 24.0, "11");
  161. TextDrawLetterSize(Textdraw11, 0.6, 2.0);
  162. TextDrawFont(Textdraw11, 3);
  163. TextDrawSetOutline(Textdraw11, 2);
  164.  
  165. Textdraw12 = TextDrawCreate(547.0, 24.0, "12");
  166. TextDrawLetterSize(Textdraw12, 0.6, 2.0);
  167. TextDrawFont(Textdraw12, 3);
  168. TextDrawSetOutline(Textdraw12, 2);
  169.  
  170. Textdraw13 = TextDrawCreate(547.0, 24.0, "13");
  171. TextDrawLetterSize(Textdraw13, 0.6, 2.0);
  172. TextDrawFont(Textdraw13, 3);
  173. TextDrawSetOutline(Textdraw13, 2);
  174.  
  175. Textdraw14 = TextDrawCreate(547.0, 24.0, "14");
  176. TextDrawLetterSize(Textdraw14, 0.6, 2.0);
  177. TextDrawFont(Textdraw14, 3);
  178. TextDrawSetOutline(Textdraw14, 2);
  179.  
  180. Textdraw15 = TextDrawCreate(547.0, 24.0, "15");
  181. TextDrawLetterSize(Textdraw15, 0.6, 2.0);
  182. TextDrawFont(Textdraw15, 3);
  183. TextDrawSetOutline(Textdraw15, 2);
  184.  
  185. Textdraw16 = TextDrawCreate(547.0, 24.0, "16");
  186. TextDrawLetterSize(Textdraw16, 0.6, 2.0);
  187. TextDrawFont(Textdraw16, 3);
  188. TextDrawSetOutline(Textdraw16, 2);
  189.  
  190. Textdraw17 = TextDrawCreate(547.0, 24.0, "17");
  191. TextDrawLetterSize(Textdraw17, 0.6, 2.0);
  192. TextDrawFont(Textdraw17, 3);
  193. TextDrawSetOutline(Textdraw17, 2);
  194.  
  195. Textdraw18 = TextDrawCreate(547.0, 24.0, "18");
  196. TextDrawLetterSize(Textdraw18, 0.6, 2.0);
  197. TextDrawFont(Textdraw18, 3);
  198. TextDrawSetOutline(Textdraw18, 2);
  199.  
  200. Textdraw19 = TextDrawCreate(547.0, 24.0, "19");
  201. TextDrawLetterSize(Textdraw19, 0.6, 2.0);
  202. TextDrawFont(Textdraw19, 3);
  203. TextDrawSetOutline(Textdraw19, 2);
  204.  
  205. Textdraw20 = TextDrawCreate(547.0, 24.0, "20");
  206. TextDrawLetterSize(Textdraw20, 0.6, 2.0);
  207. TextDrawFont(Textdraw20, 3);
  208. TextDrawSetOutline(Textdraw20, 2);
  209.  
  210. Textdraw21 = TextDrawCreate(547.0, 24.0, "21");
  211. TextDrawLetterSize(Textdraw21, 0.6, 2.0);
  212. TextDrawFont(Textdraw21, 3);
  213. TextDrawSetOutline(Textdraw21, 2);
  214.  
  215. Textdraw22 = TextDrawCreate(547.0, 24.0, "22");
  216. TextDrawLetterSize(Textdraw22, 0.6, 2.0);
  217. TextDrawFont(Textdraw22, 3);
  218. TextDrawSetOutline(Textdraw22, 2);
  219.  
  220. Textdraw23 = TextDrawCreate(547.0, 24.0, "23");
  221. TextDrawLetterSize(Textdraw23, 0.6, 2.0);
  222. TextDrawFont(Textdraw23, 3);
  223. TextDrawSetOutline(Textdraw23, 2);
  224.  
  225. TextdrawSec = TextDrawCreate(552.0, 24.0, " :00");
  226. TextDrawLetterSize(TextdrawSec, 0.6, 2.0);
  227. TextDrawFont(TextdrawSec, 3);
  228. TextDrawSetOutline(TextdrawSec, 2);
  229. TextDrawShowForAll(TextdrawSec);
  230.  
  231. Textdraw0 = TextDrawCreate(572.000000, 9.000000, "Time");
  232. TextDrawAlignment(Textdraw0, 3);
  233. TextDrawBackgroundColor(Textdraw0, 255);
  234. TextDrawFont(Textdraw0, 1);
  235. TextDrawLetterSize(Textdraw0, 0.459999, 1.800000);
  236. TextDrawColor(Textdraw0, 0xD8D8D8FF);
  237. TextDrawSetOutline(Textdraw0, 0);
  238. TextDrawSetProportional(Textdraw0, 1);
  239. TextDrawSetShadow(Textdraw0, 1);
  240.  
  241. Textdraw1 = TextDrawCreate(621.000000, 9.000000, "Game");
  242. TextDrawAlignment(Textdraw1, 3);
  243. TextDrawBackgroundColor(Textdraw1, 255);
  244. TextDrawFont(Textdraw1, 1);
  245. TextDrawLetterSize(Textdraw1, 0.429999, 1.800000);
  246. TextDrawColor(Textdraw1, 0xD8D8D8FF);
  247. TextDrawSetOutline(Textdraw1, 0);
  248. TextDrawSetProportional(Textdraw1, 1);
  249. TextDrawSetShadow(Textdraw1, 1);
  250.  
  251. Textdraw2 = TextDrawCreate(583.000000, 9.000000, "X");
  252. TextDrawAlignment(Textdraw2, 3);
  253. TextDrawBackgroundColor(Textdraw2, 255);
  254. TextDrawFont(Textdraw2, 1);
  255. TextDrawLetterSize(Textdraw2, 0.559999, 1.900000);
  256. TextDrawColor(Textdraw2, 65535);
  257. TextDrawSetOutline(Textdraw2, 0);
  258. TextDrawSetProportional(Textdraw2, 1);
  259. TextDrawSetShadow(Textdraw2, 1);
  260.  
  261. Textdraw3 = TextDrawCreate(617.000000, 19.000000, "v");
  262. TextDrawAlignment(Textdraw3, 3);
  263. TextDrawBackgroundColor(Textdraw3, 255);
  264. TextDrawFont(Textdraw3, 1);
  265. TextDrawLetterSize(Textdraw3, 0.459999, 1.800000);
  266. TextDrawColor(Textdraw3, 0x009F50FF);
  267. TextDrawSetOutline(Textdraw3, 0);
  268. TextDrawSetProportional(Textdraw3, 1);
  269. TextDrawSetShadow(Textdraw3, 1);
  270.  
  271. Textdraw4 = TextDrawCreate(626.000000, 21.000000, "4");
  272. TextDrawAlignment(Textdraw4, 3);
  273. TextDrawBackgroundColor(Textdraw4, 255);
  274. TextDrawFont(Textdraw4, 1);
  275. TextDrawLetterSize(Textdraw4, 0.459999, 1.800000);
  276. TextDrawColor(Textdraw4, 0xDADADAFF);
  277. TextDrawSetOutline(Textdraw4, 0);
  278. TextDrawSetProportional(Textdraw4, 1);
  279. TextDrawSetShadow(Textdraw4, 1);
  280.  
  281. SetTimer("Segundos",1000,1);
  282. return 1;
  283. }
  284. public OnPlayerUpdate(playerid)
  285. {
  286. new hour,minute,second;
  287. gettime(hour,minute,second);
  288. if (hour == 1 || hour == 3 || hour == 5 || hour == 7 || hour == 9 || hour == 11 || hour == 13 || hour == 15 || hour == 17 || hour == 19 || hour == 21 || hour == 23)
  289. {
  290. if (minute == 0 || minute == 24 || minute == 48)
  291. {
  292. if (second == 0)
  293. {
  294. SetPlayerTime(playerid,0,0);
  295. QuitarText(playerid);
  296.  
  297. TextDrawShowForPlayer(playerid, Textdraw00);
  298. }
  299. }
  300. if (minute == 1 || minute == 25 || minute == 49)
  301. {
  302. if (second == 0)
  303. {
  304. SetPlayerTime(playerid,1,0);
  305. QuitarText(playerid);
  306.  
  307. TextDrawShowForPlayer(playerid, Textdraw01);
  308. }
  309. }
  310. if (minute == 2 || minute == 26 || minute == 50)
  311. {
  312. if (second == 0)
  313. {
  314. SetPlayerTime(playerid,2,0);
  315. QuitarText(playerid);
  316.  
  317. TextDrawShowForPlayer(playerid, Textdraw02);
  318. }
  319. }
  320. if (minute == 3 || minute == 27 || minute == 51)
  321. {
  322. if (second == 0)
  323. {
  324. SetPlayerTime(playerid,3,0);
  325. QuitarText(playerid);
  326.  
  327. TextDrawShowForPlayer(playerid, Textdraw03);
  328. }
  329. }
  330. if (minute == 4 || minute == 28 || minute == 52)
  331. {
  332. if (second == 0)
  333. {
  334. SetPlayerTime(playerid,4,0);
  335. QuitarText(playerid);
  336.  
  337. TextDrawShowForPlayer(playerid, Textdraw04);
  338. }
  339. if (second == 1)
  340. {
  341. SetPlayerTime(playerid,4,01);
  342. }
  343. if (second == 2)
  344. {
  345. SetPlayerTime(playerid,4,02);
  346. }
  347. if (second == 3)
  348. {
  349. SetPlayerTime(playerid,4,03);
  350. }
  351. if (second == 4)
  352. {
  353. SetPlayerTime(playerid,4,04);
  354. }
  355. if (second == 5)
  356. {
  357. SetPlayerTime(playerid,4,05);
  358. }
  359. if (second == 6)
  360. {
  361. SetPlayerTime(playerid,4,06);
  362. }
  363. if (second == 7)
  364. {
  365. SetPlayerTime(playerid,4,07);
  366. }
  367. if (second == 8)
  368. {
  369. SetPlayerTime(playerid,4,08);
  370. }
  371. if (second == 9)
  372. {
  373. SetPlayerTime(playerid,4,09);
  374. }
  375. if (second == 10)
  376. {
  377. SetPlayerTime(playerid,4,10);
  378. }
  379. if (second == 11)
  380. {
  381. SetPlayerTime(playerid,4,11);
  382. }
  383. if (second == 12)
  384. {
  385. SetPlayerTime(playerid,4,12);
  386. }
  387. if (second == 13)
  388. {
  389. SetPlayerTime(playerid,4,13);
  390. }
  391. if (second == 14)
  392. {
  393. SetPlayerTime(playerid,4,14);
  394. }
  395. if (second == 15)
  396. {
  397. SetPlayerTime(playerid,4,15);
  398. }
  399. if (second == 16)
  400. {
  401. SetPlayerTime(playerid,4,16);
  402. }
  403. if (second == 17)
  404. {
  405. SetPlayerTime(playerid,4,17);
  406. }
  407. if (second == 18)
  408. {
  409. SetPlayerTime(playerid,4,18);
  410. }
  411. if (second == 19)
  412. {
  413. SetPlayerTime(playerid,4,19);
  414. }
  415. if (second == 20)
  416. {
  417. SetPlayerTime(playerid,4,20);
  418. }
  419. if (second == 21)
  420. {
  421. SetPlayerTime(playerid,4,21);
  422. }
  423. if (second == 22)
  424. {
  425. SetPlayerTime(playerid,4,22);
  426. }
  427. if (second == 23)
  428. {
  429. SetPlayerTime(playerid,4,23);
  430. }
  431. if (second == 24)
  432. {
  433. SetPlayerTime(playerid,4,24);
  434. }
  435. if (second == 25)
  436. {
  437. SetPlayerTime(playerid,4,25);
  438. }
  439. if (second == 26)
  440. {
  441. SetPlayerTime(playerid,4,26);
  442. }
  443. if (second == 27)
  444. {
  445. SetPlayerTime(playerid,4,27);
  446. }
  447. if (second == 28)
  448. {
  449. SetPlayerTime(playerid,4,28);
  450. }
  451. if (second == 29)
  452. {
  453. SetPlayerTime(playerid,4,29);
  454. }
  455. if (second == 30)
  456. {
  457. SetPlayerTime(playerid,4,30);
  458. }
  459. if (second == 31)
  460. {
  461. SetPlayerTime(playerid,4,31);
  462. }
  463. if (second == 32)
  464. {
  465. SetPlayerTime(playerid,4,32);
  466. }
  467. if (second == 33)
  468. {
  469. SetPlayerTime(playerid,4,33);
  470. }
  471. if (second == 34)
  472. {
  473. SetPlayerTime(playerid,4,34);
  474. }
  475. if (second == 35)
  476. {
  477. SetPlayerTime(playerid,4,35);
  478. }
  479. if (second == 36)
  480. {
  481. SetPlayerTime(playerid,4,36);
  482. }
  483. if (second == 37)
  484. {
  485. SetPlayerTime(playerid,4,37);
  486. }
  487. if (second == 38)
  488. {
  489. SetPlayerTime(playerid,4,38);
  490. }
  491. if (second == 39)
  492. {
  493. SetPlayerTime(playerid,4,39);
  494. }
  495. if (second == 40)
  496. {
  497. SetPlayerTime(playerid,4,40);
  498. }
  499. if (second == 41)
  500. {
  501. SetPlayerTime(playerid,4,41);
  502. }
  503. if (second == 42)
  504. {
  505. SetPlayerTime(playerid,4,42);
  506. }
  507. if (second == 43)
  508. {
  509. SetPlayerTime(playerid,4,43);
  510. }
  511. if (second == 44)
  512. {
  513. SetPlayerTime(playerid,4,44);
  514. }
  515. if (second == 45)
  516. {
  517. SetPlayerTime(playerid,4,45);
  518. }
  519. if (second == 46)
  520. {
  521. SetPlayerTime(playerid,4,46);
  522. }
  523. if (second == 47)
  524. {
  525. SetPlayerTime(playerid,4,47);
  526. }
  527. if (second == 48)
  528. {
  529. SetPlayerTime(playerid,4,48);
  530. }
  531. if (second == 49)
  532. {
  533. SetPlayerTime(playerid,4,49);
  534. }
  535. if (second == 50)
  536. {
  537. SetPlayerTime(playerid,4,50);
  538. }
  539. if (second == 51)
  540. {
  541. SetPlayerTime(playerid,4,51);
  542. }
  543. if (second == 52)
  544. {
  545. SetPlayerTime(playerid,4,52);
  546. }
  547. if (second == 53)
  548. {
  549. SetPlayerTime(playerid,4,53);
  550. }
  551. if (second == 54)
  552. {
  553. SetPlayerTime(playerid,4,54);
  554. }
  555. if (second == 55)
  556. {
  557. SetPlayerTime(playerid,4,55);
  558. }
  559. if (second == 56)
  560. {
  561. SetPlayerTime(playerid,4,56);
  562. }
  563. if (second == 57)
  564. {
  565. SetPlayerTime(playerid,4,57);
  566. }
  567. if (second == 58)
  568. {
  569. SetPlayerTime(playerid,4,58);
  570. }
  571. if (second == 59)
  572. {
  573. SetPlayerTime(playerid,4,59);
  574. }
  575. }
  576. if (minute == 5 || minute == 29 || minute == 53)
  577. {
  578. if (second == 0)
  579. {
  580. SetPlayerTime(playerid,5,0);
  581. QuitarText(playerid);
  582.  
  583. TextDrawShowForPlayer(playerid, Textdraw05);
  584. }
  585. if (second == 1)
  586. {
  587. SetPlayerTime(playerid,5,01);
  588. }
  589. if (second == 2)
  590. {
  591. SetPlayerTime(playerid,5,02);
  592. }
  593. if (second == 3)
  594. {
  595. SetPlayerTime(playerid,5,03);
  596. }
  597. if (second == 4)
  598. {
  599. SetPlayerTime(playerid,5,04);
  600. }
  601. if (second == 5)
  602. {
  603. SetPlayerTime(playerid,5,05);
  604. }
  605. if (second == 6)
  606. {
  607. SetPlayerTime(playerid,5,06);
  608. }
  609. if (second == 7)
  610. {
  611. SetPlayerTime(playerid,5,07);
  612. }
  613. if (second == 8)
  614. {
  615. SetPlayerTime(playerid,5,08);
  616. }
  617. if (second == 9)
  618. {
  619. SetPlayerTime(playerid,5,09);
  620. }
  621. if (second == 10)
  622. {
  623. SetPlayerTime(playerid,5,10);
  624. }
  625. if (second == 11)
  626. {
  627. SetPlayerTime(playerid,5,11);
  628. }
  629. if (second == 12)
  630. {
  631. SetPlayerTime(playerid,5,12);
  632. }
  633. if (second == 13)
  634. {
  635. SetPlayerTime(playerid,5,13);
  636. }
  637. if (second == 14)
  638. {
  639. SetPlayerTime(playerid,5,14);
  640. }
  641. if (second == 15)
  642. {
  643. SetPlayerTime(playerid,5,15);
  644. }
  645. if (second == 16)
  646. {
  647. SetPlayerTime(playerid,5,16);
  648. }
  649. if (second == 17)
  650. {
  651. SetPlayerTime(playerid,5,17);
  652. }
  653. if (second == 18)
  654. {
  655. SetPlayerTime(playerid,5,18);
  656. }
  657. if (second == 19)
  658. {
  659. SetPlayerTime(playerid,5,19);
  660. }
  661. if (second == 20)
  662. {
  663. SetPlayerTime(playerid,5,20);
  664. }
  665. if (second == 21)
  666. {
  667. SetPlayerTime(playerid,5,21);
  668. }
  669. if (second == 22)
  670. {
  671. SetPlayerTime(playerid,5,22);
  672. }
  673. if (second == 23)
  674. {
  675. SetPlayerTime(playerid,5,23);
  676. }
  677. if (second == 24)
  678. {
  679. SetPlayerTime(playerid,5,24);
  680. }
  681. if (second == 25)
  682. {
  683. SetPlayerTime(playerid,5,25);
  684. }
  685. if (second == 26)
  686. {
  687. SetPlayerTime(playerid,5,26);
  688. }
  689. if (second == 27)
  690. {
  691. SetPlayerTime(playerid,5,27);
  692. }
  693. if (second == 28)
  694. {
  695. SetPlayerTime(playerid,5,28);
  696. }
  697. if (second == 29)
  698. {
  699. SetPlayerTime(playerid,5,29);
  700. }
  701. if (second == 30)
  702. {
  703. SetPlayerTime(playerid,5,30);
  704. }
  705. if (second == 31)
  706. {
  707. SetPlayerTime(playerid,5,31);
  708. }
  709. if (second == 32)
  710. {
  711. SetPlayerTime(playerid,5,32);
  712. }
  713. if (second == 33)
  714. {
  715. SetPlayerTime(playerid,5,33);
  716. }
  717. if (second == 34)
  718. {
  719. SetPlayerTime(playerid,5,34);
  720. }
  721. if (second == 35)
  722. {
  723. SetPlayerTime(playerid,5,35);
  724. }
  725. if (second == 36)
  726. {
  727. SetPlayerTime(playerid,5,36);
  728. }
  729. if (second == 37)
  730. {
  731. SetPlayerTime(playerid,5,37);
  732. }
  733. if (second == 38)
  734. {
  735. SetPlayerTime(playerid,5,38);
  736. }
  737. if (second == 39)
  738. {
  739. SetPlayerTime(playerid,5,39);
  740. }
  741. if (second == 40)
  742. {
  743. SetPlayerTime(playerid,5,40);
  744. }
  745. if (second == 41)
  746. {
  747. SetPlayerTime(playerid,5,41);
  748. }
  749. if (second == 42)
  750. {
  751. SetPlayerTime(playerid,5,42);
  752. }
  753. if (second == 43)
  754. {
  755. SetPlayerTime(playerid,5,43);
  756. }
  757. if (second == 44)
  758. {
  759. SetPlayerTime(playerid,5,44);
  760. }
  761. if (second == 45)
  762. {
  763. SetPlayerTime(playerid,5,45);
  764. }
  765. if (second == 46)
  766. {
  767. SetPlayerTime(playerid,5,46);
  768. }
  769. if (second == 47)
  770. {
  771. SetPlayerTime(playerid,5,47);
  772. }
  773. if (second == 48)
  774. {
  775. SetPlayerTime(playerid,5,48);
  776. }
  777. if (second == 49)
  778. {
  779. SetPlayerTime(playerid,5,49);
  780. }
  781. if (second == 50)
  782. {
  783. SetPlayerTime(playerid,5,50);
  784. }
  785. if (second == 51)
  786. {
  787. SetPlayerTime(playerid,5,51);
  788. }
  789. if (second == 52)
  790. {
  791. SetPlayerTime(playerid,5,52);
  792. }
  793. if (second == 53)
  794. {
  795. SetPlayerTime(playerid,5,53);
  796. }
  797. if (second == 54)
  798. {
  799. SetPlayerTime(playerid,5,54);
  800. }
  801. if (second == 55)
  802. {
  803. SetPlayerTime(playerid,5,55);
  804. }
  805. if (second == 56)
  806. {
  807. SetPlayerTime(playerid,5,56);
  808. }
  809. if (second == 57)
  810. {
  811. SetPlayerTime(playerid,5,57);
  812. }
  813. if (second == 58)
  814. {
  815. SetPlayerTime(playerid,5,58);
  816. }
  817. if (second == 59)
  818. {
  819. SetPlayerTime(playerid,5,59);
  820. }
  821. }
  822. if (minute == 6 || minute == 30 || minute == 54)
  823. {
  824. if (second == 0)
  825. {
  826. SetPlayerTime(playerid,6,0);
  827. QuitarText(playerid);
  828.  
  829. TextDrawShowForPlayer(playerid, Textdraw06);
  830. }
  831. if (second == 1)
  832. {
  833. SetPlayerTime(playerid,6,01);
  834. }
  835. if (second == 2)
  836. {
  837. SetPlayerTime(playerid,6,02);
  838. }
  839. if (second == 3)
  840. {
  841. SetPlayerTime(playerid,6,03);
  842. }
  843. if (second == 4)
  844. {
  845. SetPlayerTime(playerid,6,04);
  846. }
  847. if (second == 5)
  848. {
  849. SetPlayerTime(playerid,6,05);
  850. }
  851. if (second == 6)
  852. {
  853. SetPlayerTime(playerid,6,06);
  854. }
  855. if (second == 7)
  856. {
  857. SetPlayerTime(playerid,6,07);
  858. }
  859. if (second == 8)
  860. {
  861. SetPlayerTime(playerid,6,08);
  862. }
  863. if (second == 9)
  864. {
  865. SetPlayerTime(playerid,6,09);
  866. }
  867. if (second == 10)
  868. {
  869. SetPlayerTime(playerid,6,10);
  870. }
  871. if (second == 11)
  872. {
  873. SetPlayerTime(playerid,6,11);
  874. }
  875. if (second == 12)
  876. {
  877. SetPlayerTime(playerid,6,12);
  878. }
  879. if (second == 13)
  880. {
  881. SetPlayerTime(playerid,6,13);
  882. }
  883. if (second == 14)
  884. {
  885. SetPlayerTime(playerid,6,14);
  886. }
  887. if (second == 15)
  888. {
  889. SetPlayerTime(playerid,6,15);
  890. }
  891. if (second == 16)
  892. {
  893. SetPlayerTime(playerid,6,16);
  894. }
  895. if (second == 17)
  896. {
  897. SetPlayerTime(playerid,6,17);
  898. }
  899. if (second == 18)
  900. {
  901. SetPlayerTime(playerid,6,18);
  902. }
  903. if (second == 19)
  904. {
  905. SetPlayerTime(playerid,6,19);
  906. }
  907. if (second == 20)
  908. {
  909. SetPlayerTime(playerid,6,20);
  910. }
  911. if (second == 21)
  912. {
  913. SetPlayerTime(playerid,6,21);
  914. }
  915. if (second == 22)
  916. {
  917. SetPlayerTime(playerid,6,22);
  918. }
  919. if (second == 23)
  920. {
  921. SetPlayerTime(playerid,6,23);
  922. }
  923. if (second == 24)
  924. {
  925. SetPlayerTime(playerid,6,24);
  926. }
  927. if (second == 25)
  928. {
  929. SetPlayerTime(playerid,6,25);
  930. }
  931. if (second == 26)
  932. {
  933. SetPlayerTime(playerid,6,26);
  934. }
  935. if (second == 27)
  936. {
  937. SetPlayerTime(playerid,6,27);
  938. }
  939. if (second == 28)
  940. {
  941. SetPlayerTime(playerid,6,28);
  942. }
  943. if (second == 29)
  944. {
  945. SetPlayerTime(playerid,6,29);
  946. }
  947. if (second == 30)
  948. {
  949. SetPlayerTime(playerid,6,30);
  950. }
  951. if (second == 31)
  952. {
  953. SetPlayerTime(playerid,6,31);
  954. }
  955. if (second == 32)
  956. {
  957. SetPlayerTime(playerid,6,32);
  958. }
  959. if (second == 33)
  960. {
  961. SetPlayerTime(playerid,6,33);
  962. }
  963. if (second == 34)
  964. {
  965. SetPlayerTime(playerid,6,34);
  966. }
  967. if (second == 35)
  968. {
  969. SetPlayerTime(playerid,6,35);
  970. }
  971. if (second == 36)
  972. {
  973. SetPlayerTime(playerid,6,36);
  974. }
  975. if (second == 37)
  976. {
  977. SetPlayerTime(playerid,6,37);
  978. }
  979. if (second == 38)
  980. {
  981. SetPlayerTime(playerid,6,38);
  982. }
  983. if (second == 39)
  984. {
  985. SetPlayerTime(playerid,6,39);
  986. }
  987. if (second == 40)
  988. {
  989. SetPlayerTime(playerid,6,40);
  990. }
  991. if (second == 41)
  992. {
  993. SetPlayerTime(playerid,6,41);
  994. }
  995. if (second == 42)
  996. {
  997. SetPlayerTime(playerid,6,42);
  998. }
  999. if (second == 43)
  1000. {
  1001. SetPlayerTime(playerid,6,43);
  1002. }
  1003. if (second == 44)
  1004. {
  1005. SetPlayerTime(playerid,6,44);
  1006. }
  1007. if (second == 45)
  1008. {
  1009. SetPlayerTime(playerid,6,45);
  1010. }
  1011. if (second == 46)
  1012. {
  1013. SetPlayerTime(playerid,6,46);
  1014. }
  1015. if (second == 47)
  1016. {
  1017. SetPlayerTime(playerid,6,47);
  1018. }
  1019. if (second == 48)
  1020. {
  1021. SetPlayerTime(playerid,6,48);
  1022. }
  1023. if (second == 49)
  1024. {
  1025. SetPlayerTime(playerid,6,49);
  1026. }
  1027. if (second == 50)
  1028. {
  1029. SetPlayerTime(playerid,6,50);
  1030. }
  1031. if (second == 51)
  1032. {
  1033. SetPlayerTime(playerid,6,51);
  1034. }
  1035. if (second == 52)
  1036. {
  1037. SetPlayerTime(playerid,6,52);
  1038. }
  1039. if (second == 53)
  1040. {
  1041. SetPlayerTime(playerid,6,53);
  1042. }
  1043. if (second == 54)
  1044. {
  1045. SetPlayerTime(playerid,6,54);
  1046. }
  1047. if (second == 55)
  1048. {
  1049. SetPlayerTime(playerid,6,55);
  1050. }
  1051. if (second == 56)
  1052. {
  1053. SetPlayerTime(playerid,6,56);
  1054. }
  1055. if (second == 57)
  1056. {
  1057. SetPlayerTime(playerid,6,57);
  1058. }
  1059. if (second == 58)
  1060. {
  1061. SetPlayerTime(playerid,6,58);
  1062. }
  1063. if (second == 59)
  1064. {
  1065. SetPlayerTime(playerid,6,59);
  1066. }
  1067. }
  1068. if (minute == 7 || minute == 31 || minute == 55)
  1069. {
  1070. if (second == 0)
  1071. {
  1072. SetPlayerTime(playerid,7,0);
  1073. QuitarText(playerid);
  1074.  
  1075. TextDrawShowForPlayer(playerid, Textdraw07);
  1076. }
  1077. if (second == 1)
  1078. {
  1079. SetPlayerTime(playerid,7,01);
  1080. }
  1081. if (second == 2)
  1082. {
  1083. SetPlayerTime(playerid,7,02);
  1084. }
  1085. if (second == 3)
  1086. {
  1087. SetPlayerTime(playerid,7,03);
  1088. }
  1089. if (second == 4)
  1090. {
  1091. SetPlayerTime(playerid,7,04);
  1092. }
  1093. if (second == 5)
  1094. {
  1095. SetPlayerTime(playerid,7,05);
  1096. }
  1097. if (second == 6)
  1098. {
  1099. SetPlayerTime(playerid,7,06);
  1100. }
  1101. if (second == 7)
  1102. {
  1103. SetPlayerTime(playerid,7,07);
  1104. }
  1105. if (second == 8)
  1106. {
  1107. SetPlayerTime(playerid,7,08);
  1108. }
  1109. if (second == 9)
  1110. {
  1111. SetPlayerTime(playerid,7,09);
  1112. }
  1113. if (second == 10)
  1114. {
  1115. SetPlayerTime(playerid,7,10);
  1116. }
  1117. if (second == 11)
  1118. {
  1119. SetPlayerTime(playerid,7,11);
  1120. }
  1121. if (second == 12)
  1122. {
  1123. SetPlayerTime(playerid,7,12);
  1124. }
  1125. if (second == 13)
  1126. {
  1127. SetPlayerTime(playerid,7,13);
  1128. }
  1129. if (second == 14)
  1130. {
  1131. SetPlayerTime(playerid,7,14);
  1132. }
  1133. if (second == 15)
  1134. {
  1135. SetPlayerTime(playerid,7,15);
  1136. }
  1137. if (second == 16)
  1138. {
  1139. SetPlayerTime(playerid,7,16);
  1140. }
  1141. if (second == 17)
  1142. {
  1143. SetPlayerTime(playerid,7,17);
  1144. }
  1145. if (second == 18)
  1146. {
  1147. SetPlayerTime(playerid,7,18);
  1148. }
  1149. if (second == 19)
  1150. {
  1151. SetPlayerTime(playerid,7,19);
  1152. }
  1153. if (second == 20)
  1154. {
  1155. SetPlayerTime(playerid,7,20);
  1156. }
  1157. if (second == 21)
  1158. {
  1159. SetPlayerTime(playerid,7,21);
  1160. }
  1161. if (second == 22)
  1162. {
  1163. SetPlayerTime(playerid,7,22);
  1164. }
  1165. if (second == 23)
  1166. {
  1167. SetPlayerTime(playerid,7,23);
  1168. }
  1169. if (second == 24)
  1170. {
  1171. SetPlayerTime(playerid,7,24);
  1172. }
  1173. if (second == 25)
  1174. {
  1175. SetPlayerTime(playerid,7,25);
  1176. }
  1177. if (second == 26)
  1178. {
  1179. SetPlayerTime(playerid,7,26);
  1180. }
  1181. if (second == 27)
  1182. {
  1183. SetPlayerTime(playerid,7,27);
  1184. }
  1185. if (second == 28)
  1186. {
  1187. SetPlayerTime(playerid,7,28);
  1188. }
  1189. if (second == 29)
  1190. {
  1191. SetPlayerTime(playerid,7,29);
  1192. }
  1193. if (second == 30)
  1194. {
  1195. SetPlayerTime(playerid,7,30);
  1196. }
  1197. if (second == 31)
  1198. {
  1199. SetPlayerTime(playerid,7,31);
  1200. }
  1201. if (second == 32)
  1202. {
  1203. SetPlayerTime(playerid,7,32);
  1204. }
  1205. if (second == 33)
  1206. {
  1207. SetPlayerTime(playerid,7,33);
  1208. }
  1209. if (second == 34)
  1210. {
  1211. SetPlayerTime(playerid,7,34);
  1212. }
  1213. if (second == 35)
  1214. {
  1215. SetPlayerTime(playerid,7,35);
  1216. }
  1217. if (second == 36)
  1218. {
  1219. SetPlayerTime(playerid,7,36);
  1220. }
  1221. if (second == 37)
  1222. {
  1223. SetPlayerTime(playerid,7,37);
  1224. }
  1225. if (second == 38)
  1226. {
  1227. SetPlayerTime(playerid,7,38);
  1228. }
  1229. if (second == 39)
  1230. {
  1231. SetPlayerTime(playerid,7,39);
  1232. }
  1233. if (second == 40)
  1234. {
  1235. SetPlayerTime(playerid,7,40);
  1236. }
  1237. if (second == 41)
  1238. {
  1239. SetPlayerTime(playerid,7,41);
  1240. }
  1241. if (second == 42)
  1242. {
  1243. SetPlayerTime(playerid,7,42);
  1244. }
  1245. if (second == 43)
  1246. {
  1247. SetPlayerTime(playerid,7,43);
  1248. }
  1249. if (second == 44)
  1250. {
  1251. SetPlayerTime(playerid,7,44);
  1252. }
  1253. if (second == 45)
  1254. {
  1255. SetPlayerTime(playerid,7,45);
  1256. }
  1257. if (second == 46)
  1258. {
  1259. SetPlayerTime(playerid,7,46);
  1260. }
  1261. if (second == 47)
  1262. {
  1263. SetPlayerTime(playerid,7,47);
  1264. }
  1265. if (second == 48)
  1266. {
  1267. SetPlayerTime(playerid,7,48);
  1268. }
  1269. if (second == 49)
  1270. {
  1271. SetPlayerTime(playerid,7,49);
  1272. }
  1273. if (second == 50)
  1274. {
  1275. SetPlayerTime(playerid,7,50);
  1276. }
  1277. if (second == 51)
  1278. {
  1279. SetPlayerTime(playerid,7,51);
  1280. }
  1281. if (second == 52)
  1282. {
  1283. SetPlayerTime(playerid,7,52);
  1284. }
  1285. if (second == 53)
  1286. {
  1287. SetPlayerTime(playerid,7,53);
  1288. }
  1289. if (second == 54)
  1290. {
  1291. SetPlayerTime(playerid,7,54);
  1292. }
  1293. if (second == 55)
  1294. {
  1295. SetPlayerTime(playerid,7,55);
  1296. }
  1297. if (second == 56)
  1298. {
  1299. SetPlayerTime(playerid,7,56);
  1300. }
  1301. if (second == 57)
  1302. {
  1303. SetPlayerTime(playerid,7,57);
  1304. }
  1305. if (second == 58)
  1306. {
  1307. SetPlayerTime(playerid,7,58);
  1308. }
  1309. if (second == 59)
  1310. {
  1311. SetPlayerTime(playerid,7,59);
  1312. }
  1313. }
  1314. if (minute == 8 || minute == 32 || minute == 56)
  1315. {
  1316. if (second == 0)
  1317. {
  1318. SetPlayerTime(playerid,8,0);
  1319. QuitarText(playerid);
  1320.  
  1321. TextDrawShowForPlayer(playerid, Textdraw08);
  1322. }
  1323. if (second == 1)
  1324. {
  1325. SetPlayerTime(playerid,8,01);
  1326. }
  1327. if (second == 2)
  1328. {
  1329. SetPlayerTime(playerid,8,02);
  1330. }
  1331. if (second == 3)
  1332. {
  1333. SetPlayerTime(playerid,8,03);
  1334. }
  1335. if (second == 4)
  1336. {
  1337. SetPlayerTime(playerid,8,04);
  1338. }
  1339. if (second == 5)
  1340. {
  1341. SetPlayerTime(playerid,8,05);
  1342. }
  1343. if (second == 6)
  1344. {
  1345. SetPlayerTime(playerid,8,06);
  1346. }
  1347. if (second == 7)
  1348. {
  1349. SetPlayerTime(playerid,8,07);
  1350. }
  1351. if (second == 8)
  1352. {
  1353. SetPlayerTime(playerid,8,08);
  1354. }
  1355. if (second == 9)
  1356. {
  1357. SetPlayerTime(playerid,8,09);
  1358. }
  1359. if (second == 10)
  1360. {
  1361. SetPlayerTime(playerid,8,10);
  1362. }
  1363. if (second == 11)
  1364. {
  1365. SetPlayerTime(playerid,8,11);
  1366. }
  1367. if (second == 12)
  1368. {
  1369. SetPlayerTime(playerid,8,12);
  1370. }
  1371. if (second == 13)
  1372. {
  1373. SetPlayerTime(playerid,8,13);
  1374. }
  1375. if (second == 14)
  1376. {
  1377. SetPlayerTime(playerid,8,14);
  1378. }
  1379. if (second == 15)
  1380. {
  1381. SetPlayerTime(playerid,8,15);
  1382. }
  1383. if (second == 16)
  1384. {
  1385. SetPlayerTime(playerid,8,16);
  1386. }
  1387. if (second == 17)
  1388. {
  1389. SetPlayerTime(playerid,8,17);
  1390. }
  1391. if (second == 18)
  1392. {
  1393. SetPlayerTime(playerid,8,18);
  1394. }
  1395. if (second == 19)
  1396. {
  1397. SetPlayerTime(playerid,8,19);
  1398. }
  1399. if (second == 20)
  1400. {
  1401. SetPlayerTime(playerid,8,20);
  1402. }
  1403. if (second == 21)
  1404. {
  1405. SetPlayerTime(playerid,8,21);
  1406. }
  1407. if (second == 22)
  1408. {
  1409. SetPlayerTime(playerid,8,22);
  1410. }
  1411. if (second == 23)
  1412. {
  1413. SetPlayerTime(playerid,8,23);
  1414. }
  1415. if (second == 24)
  1416. {
  1417. SetPlayerTime(playerid,8,24);
  1418. }
  1419. if (second == 25)
  1420. {
  1421. SetPlayerTime(playerid,8,25);
  1422. }
  1423. if (second == 26)
  1424. {
  1425. SetPlayerTime(playerid,8,26);
  1426. }
  1427. if (second == 27)
  1428. {
  1429. SetPlayerTime(playerid,8,27);
  1430. }
  1431. if (second == 28)
  1432. {
  1433. SetPlayerTime(playerid,8,28);
  1434. }
  1435. if (second == 29)
  1436. {
  1437. SetPlayerTime(playerid,8,29);
  1438. }
  1439. if (second == 30)
  1440. {
  1441. SetPlayerTime(playerid,8,30);
  1442. }
  1443. if (second == 31)
  1444. {
  1445. SetPlayerTime(playerid,8,31);
  1446. }
  1447. if (second == 32)
  1448. {
  1449. SetPlayerTime(playerid,8,32);
  1450. }
  1451. if (second == 33)
  1452. {
  1453. SetPlayerTime(playerid,8,33);
  1454. }
  1455. if (second == 34)
  1456. {
  1457. SetPlayerTime(playerid,8,34);
  1458. }
  1459. if (second == 35)
  1460. {
  1461. SetPlayerTime(playerid,8,35);
  1462. }
  1463. if (second == 36)
  1464. {
  1465. SetPlayerTime(playerid,8,36);
  1466. }
  1467. if (second == 37)
  1468. {
  1469. SetPlayerTime(playerid,8,37);
  1470. }
  1471. if (second == 38)
  1472. {
  1473. SetPlayerTime(playerid,8,38);
  1474. }
  1475. if (second == 39)
  1476. {
  1477. SetPlayerTime(playerid,8,39);
  1478. }
  1479. if (second == 40)
  1480. {
  1481. SetPlayerTime(playerid,8,40);
  1482. }
  1483. if (second == 41)
  1484. {
  1485. SetPlayerTime(playerid,8,41);
  1486. }
  1487. if (second == 42)
  1488. {
  1489. SetPlayerTime(playerid,8,42);
  1490. }
  1491. if (second == 43)
  1492. {
  1493. SetPlayerTime(playerid,8,43);
  1494. }
  1495. if (second == 44)
  1496. {
  1497. SetPlayerTime(playerid,8,44);
  1498. }
  1499. if (second == 45)
  1500. {
  1501. SetPlayerTime(playerid,8,45);
  1502. }
  1503. if (second == 46)
  1504. {
  1505. SetPlayerTime(playerid,8,46);
  1506. }
  1507. if (second == 47)
  1508. {
  1509. SetPlayerTime(playerid,8,47);
  1510. }
  1511. if (second == 48)
  1512. {
  1513. SetPlayerTime(playerid,8,48);
  1514. }
  1515. if (second == 49)
  1516. {
  1517. SetPlayerTime(playerid,8,49);
  1518. }
  1519. if (second == 50)
  1520. {
  1521. SetPlayerTime(playerid,8,50);
  1522. }
  1523. if (second == 51)
  1524. {
  1525. SetPlayerTime(playerid,8,51);
  1526. }
  1527. if (second == 52)
  1528. {
  1529. SetPlayerTime(playerid,8,52);
  1530. }
  1531. if (second == 53)
  1532. {
  1533. SetPlayerTime(playerid,8,53);
  1534. }
  1535. if (second == 54)
  1536. {
  1537. SetPlayerTime(playerid,8,54);
  1538. }
  1539. if (second == 55)
  1540. {
  1541. SetPlayerTime(playerid,8,55);
  1542. }
  1543. if (second == 56)
  1544. {
  1545. SetPlayerTime(playerid,8,56);
  1546. }
  1547. if (second == 57)
  1548. {
  1549. SetPlayerTime(playerid,8,57);
  1550. }
  1551. if (second == 58)
  1552. {
  1553. SetPlayerTime(playerid,8,58);
  1554. }
  1555. if (second == 59)
  1556. {
  1557. SetPlayerTime(playerid,8,59);
  1558. }
  1559. }
  1560. if (minute == 9 || minute == 33 || minute == 57)
  1561. {
  1562. if (second == 0)
  1563. {
  1564. SetPlayerTime(playerid,9,0);
  1565. QuitarText(playerid);
  1566.  
  1567. TextDrawShowForPlayer(playerid, Textdraw09);
  1568. }
  1569. if (second == 1)
  1570. {
  1571. SetPlayerTime(playerid,9,01);
  1572. }
  1573. if (second == 2)
  1574. {
  1575. SetPlayerTime(playerid,9,02);
  1576. }
  1577. if (second == 3)
  1578. {
  1579. SetPlayerTime(playerid,9,03);
  1580. }
  1581. if (second == 4)
  1582. {
  1583. SetPlayerTime(playerid,9,04);
  1584. }
  1585. if (second == 5)
  1586. {
  1587. SetPlayerTime(playerid,9,05);
  1588. }
  1589. if (second == 6)
  1590. {
  1591. SetPlayerTime(playerid,9,06);
  1592. }
  1593. if (second == 7)
  1594. {
  1595. SetPlayerTime(playerid,9,07);
  1596. }
  1597. if (second == 8)
  1598. {
  1599. SetPlayerTime(playerid,9,08);
  1600. }
  1601. if (second == 9)
  1602. {
  1603. SetPlayerTime(playerid,9,09);
  1604. }
  1605. if (second == 10)
  1606. {
  1607. SetPlayerTime(playerid,9,10);
  1608. }
  1609. if (second == 11)
  1610. {
  1611. SetPlayerTime(playerid,9,11);
  1612. }
  1613. if (second == 12)
  1614. {
  1615. SetPlayerTime(playerid,9,12);
  1616. }
  1617. if (second == 13)
  1618. {
  1619. SetPlayerTime(playerid,9,13);
  1620. }
  1621. if (second == 14)
  1622. {
  1623. SetPlayerTime(playerid,9,14);
  1624. }
  1625. if (second == 15)
  1626. {
  1627. SetPlayerTime(playerid,9,15);
  1628. }
  1629. if (second == 16)
  1630. {
  1631. SetPlayerTime(playerid,9,16);
  1632. }
  1633. if (second == 17)
  1634. {
  1635. SetPlayerTime(playerid,9,17);
  1636. }
  1637. if (second == 18)
  1638. {
  1639. SetPlayerTime(playerid,9,18);
  1640. }
  1641. if (second == 19)
  1642. {
  1643. SetPlayerTime(playerid,9,19);
  1644. }
  1645. if (second == 20)
  1646. {
  1647. SetPlayerTime(playerid,9,20);
  1648. }
  1649. if (second == 21)
  1650. {
  1651. SetPlayerTime(playerid,9,21);
  1652. }
  1653. if (second == 22)
  1654. {
  1655. SetPlayerTime(playerid,9,22);
  1656. }
  1657. if (second == 23)
  1658. {
  1659. SetPlayerTime(playerid,9,23);
  1660. }
  1661. if (second == 24)
  1662. {
  1663. SetPlayerTime(playerid,9,24);
  1664. }
  1665. if (second == 25)
  1666. {
  1667. SetPlayerTime(playerid,9,25);
  1668. }
  1669. if (second == 26)
  1670. {
  1671. SetPlayerTime(playerid,9,26);
  1672. }
  1673. if (second == 27)
  1674. {
  1675. SetPlayerTime(playerid,9,27);
  1676. }
  1677. if (second == 28)
  1678. {
  1679. SetPlayerTime(playerid,9,28);
  1680. }
  1681. if (second == 29)
  1682. {
  1683. SetPlayerTime(playerid,9,29);
  1684. }
  1685. if (second == 30)
  1686. {
  1687. SetPlayerTime(playerid,9,30);
  1688. }
  1689. if (second == 31)
  1690. {
  1691. SetPlayerTime(playerid,9,31);
  1692. }
  1693. if (second == 32)
  1694. {
  1695. SetPlayerTime(playerid,9,32);
  1696. }
  1697. if (second == 33)
  1698. {
  1699. SetPlayerTime(playerid,9,33);
  1700. }
  1701. if (second == 34)
  1702. {
  1703. SetPlayerTime(playerid,9,34);
  1704. }
  1705. if (second == 35)
  1706. {
  1707. SetPlayerTime(playerid,9,35);
  1708. }
  1709. if (second == 36)
  1710. {
  1711. SetPlayerTime(playerid,9,36);
  1712. }
  1713. if (second == 37)
  1714. {
  1715. SetPlayerTime(playerid,9,37);
  1716. }
  1717. if (second == 38)
  1718. {
  1719. SetPlayerTime(playerid,9,38);
  1720. }
  1721. if (second == 39)
  1722. {
  1723. SetPlayerTime(playerid,9,39);
  1724. }
  1725. if (second == 40)
  1726. {
  1727. SetPlayerTime(playerid,9,40);
  1728. }
  1729. if (second == 41)
  1730. {
  1731. SetPlayerTime(playerid,9,41);
  1732. }
  1733. if (second == 42)
  1734. {
  1735. SetPlayerTime(playerid,9,42);
  1736. }
  1737. if (second == 43)
  1738. {
  1739. SetPlayerTime(playerid,9,43);
  1740. }
  1741. if (second == 44)
  1742. {
  1743. SetPlayerTime(playerid,9,44);
  1744. }
  1745. if (second == 45)
  1746. {
  1747. SetPlayerTime(playerid,9,45);
  1748. }
  1749. if (second == 46)
  1750. {
  1751. SetPlayerTime(playerid,9,46);
  1752. }
  1753. if (second == 47)
  1754. {
  1755. SetPlayerTime(playerid,9,47);
  1756. }
  1757. if (second == 48)
  1758. {
  1759. SetPlayerTime(playerid,9,48);
  1760. }
  1761. if (second == 49)
  1762. {
  1763. SetPlayerTime(playerid,9,49);
  1764. }
  1765. if (second == 50)
  1766. {
  1767. SetPlayerTime(playerid,9,50);
  1768. }
  1769. if (second == 51)
  1770. {
  1771. SetPlayerTime(playerid,9,51);
  1772. }
  1773. if (second == 52)
  1774. {
  1775. SetPlayerTime(playerid,9,52);
  1776. }
  1777. if (second == 53)
  1778. {
  1779. SetPlayerTime(playerid,9,53);
  1780. }
  1781. if (second == 54)
  1782. {
  1783. SetPlayerTime(playerid,9,54);
  1784. }
  1785. if (second == 55)
  1786. {
  1787. SetPlayerTime(playerid,9,55);
  1788. }
  1789. if (second == 56)
  1790. {
  1791. SetPlayerTime(playerid,9,56);
  1792. }
  1793. if (second == 57)
  1794. {
  1795. SetPlayerTime(playerid,9,57);
  1796. }
  1797. if (second == 58)
  1798. {
  1799. SetPlayerTime(playerid,9,58);
  1800. }
  1801. if (second == 59)
  1802. {
  1803. SetPlayerTime(playerid,9,59);
  1804. }
  1805. }
  1806. if (minute == 10 || minute == 34 || minute == 58)
  1807. {
  1808. if (second == 0)
  1809. {
  1810. SetPlayerTime(playerid,10,0);
  1811. QuitarText(playerid);
  1812.  
  1813. TextDrawShowForPlayer(playerid, Textdraw10);
  1814. }
  1815. if (second == 1)
  1816. {
  1817. SetPlayerTime(playerid,10,01);
  1818. }
  1819. if (second == 2)
  1820. {
  1821. SetPlayerTime(playerid,10,02);
  1822. }
  1823. if (second == 3)
  1824. {
  1825. SetPlayerTime(playerid,10,03);
  1826. }
  1827. if (second == 4)
  1828. {
  1829. SetPlayerTime(playerid,10,04);
  1830. }
  1831. if (second == 5)
  1832. {
  1833. SetPlayerTime(playerid,10,05);
  1834. }
  1835. if (second == 6)
  1836. {
  1837. SetPlayerTime(playerid,10,06);
  1838. }
  1839. if (second == 7)
  1840. {
  1841. SetPlayerTime(playerid,10,07);
  1842. }
  1843. if (second == 8)
  1844. {
  1845. SetPlayerTime(playerid,10,08);
  1846. }
  1847. if (second == 9)
  1848. {
  1849. SetPlayerTime(playerid,10,09);
  1850. }
  1851. if (second == 10)
  1852. {
  1853. SetPlayerTime(playerid,10,10);
  1854. }
  1855. if (second == 11)
  1856. {
  1857. SetPlayerTime(playerid,10,11);
  1858. }
  1859. if (second == 12)
  1860. {
  1861. SetPlayerTime(playerid,10,12);
  1862. }
  1863. if (second == 13)
  1864. {
  1865. SetPlayerTime(playerid,10,13);
  1866. }
  1867. if (second == 14)
  1868. {
  1869. SetPlayerTime(playerid,10,14);
  1870. }
  1871. if (second == 15)
  1872. {
  1873. SetPlayerTime(playerid,10,15);
  1874. }
  1875. if (second == 16)
  1876. {
  1877. SetPlayerTime(playerid,10,16);
  1878. }
  1879. if (second == 17)
  1880. {
  1881. SetPlayerTime(playerid,10,17);
  1882. }
  1883. if (second == 18)
  1884. {
  1885. SetPlayerTime(playerid,10,18);
  1886. }
  1887. if (second == 19)
  1888. {
  1889. SetPlayerTime(playerid,10,19);
  1890. }
  1891. if (second == 20)
  1892. {
  1893. SetPlayerTime(playerid,10,20);
  1894. }
  1895. if (second == 21)
  1896. {
  1897. SetPlayerTime(playerid,10,21);
  1898. }
  1899. if (second == 22)
  1900. {
  1901. SetPlayerTime(playerid,10,22);
  1902. }
  1903. if (second == 23)
  1904. {
  1905. SetPlayerTime(playerid,10,23);
  1906. }
  1907. if (second == 24)
  1908. {
  1909. SetPlayerTime(playerid,10,24);
  1910. }
  1911. if (second == 25)
  1912. {
  1913. SetPlayerTime(playerid,10,25);
  1914. }
  1915. if (second == 26)
  1916. {
  1917. SetPlayerTime(playerid,10,26);
  1918. }
  1919. if (second == 27)
  1920. {
  1921. SetPlayerTime(playerid,10,27);
  1922. }
  1923. if (second == 28)
  1924. {
  1925. SetPlayerTime(playerid,10,28);
  1926. }
  1927. if (second == 29)
  1928. {
  1929. SetPlayerTime(playerid,10,29);
  1930. }
  1931. if (second == 30)
  1932. {
  1933. SetPlayerTime(playerid,10,30);
  1934. }
  1935. if (second == 31)
  1936. {
  1937. SetPlayerTime(playerid,10,31);
  1938. }
  1939. if (second == 32)
  1940. {
  1941. SetPlayerTime(playerid,10,32);
  1942. }
  1943. if (second == 33)
  1944. {
  1945. SetPlayerTime(playerid,10,33);
  1946. }
  1947. if (second == 34)
  1948. {
  1949. SetPlayerTime(playerid,10,34);
  1950. }
  1951. if (second == 35)
  1952. {
  1953. SetPlayerTime(playerid,10,35);
  1954. }
  1955. if (second == 36)
  1956. {
  1957. SetPlayerTime(playerid,10,36);
  1958. }
  1959. if (second == 37)
  1960. {
  1961. SetPlayerTime(playerid,10,37);
  1962. }
  1963. if (second == 38)
  1964. {
  1965. SetPlayerTime(playerid,10,38);
  1966. }
  1967. if (second == 39)
  1968. {
  1969. SetPlayerTime(playerid,10,39);
  1970. }
  1971. if (second == 40)
  1972. {
  1973. SetPlayerTime(playerid,10,40);
  1974. }
  1975. if (second == 41)
  1976. {
  1977. SetPlayerTime(playerid,10,41);
  1978. }
  1979. if (second == 42)
  1980. {
  1981. SetPlayerTime(playerid,10,42);
  1982. }
  1983. if (second == 43)
  1984. {
  1985. SetPlayerTime(playerid,10,43);
  1986. }
  1987. if (second == 44)
  1988. {
  1989. SetPlayerTime(playerid,10,44);
  1990. }
  1991. if (second == 45)
  1992. {
  1993. SetPlayerTime(playerid,10,45);
  1994. }
  1995. if (second == 46)
  1996. {
  1997. SetPlayerTime(playerid,10,46);
  1998. }
  1999. if (second == 47)
  2000. {
  2001. SetPlayerTime(playerid,10,47);
  2002. }
  2003. if (second == 48)
  2004. {
  2005. SetPlayerTime(playerid,10,48);
  2006. }
  2007. if (second == 49)
  2008. {
  2009. SetPlayerTime(playerid,10,49);
  2010. }
  2011. if (second == 50)
  2012. {
  2013. SetPlayerTime(playerid,10,50);
  2014. }
  2015. if (second == 51)
  2016. {
  2017. SetPlayerTime(playerid,10,51);
  2018. }
  2019. if (second == 52)
  2020. {
  2021. SetPlayerTime(playerid,10,52);
  2022. }
  2023. if (second == 53)
  2024. {
  2025. SetPlayerTime(playerid,10,53);
  2026. }
  2027. if (second == 54)
  2028. {
  2029. SetPlayerTime(playerid,10,54);
  2030. }
  2031. if (second == 55)
  2032. {
  2033. SetPlayerTime(playerid,10,55);
  2034. }
  2035. if (second == 56)
  2036. {
  2037. SetPlayerTime(playerid,10,56);
  2038. }
  2039. if (second == 57)
  2040. {
  2041. SetPlayerTime(playerid,10,57);
  2042. }
  2043. if (second == 58)
  2044. {
  2045. SetPlayerTime(playerid,10,58);
  2046. }
  2047. if (second == 59)
  2048. {
  2049. SetPlayerTime(playerid,10,59);
  2050. }
  2051. }
  2052. if (minute == 11 || minute == 35 || minute == 59)
  2053. {
  2054. if (second == 0)
  2055. {
  2056. SetPlayerTime(playerid,11,0);
  2057. QuitarText(playerid);
  2058.  
  2059. TextDrawShowForPlayer(playerid, Textdraw11);
  2060. }
  2061. }
  2062. if (minute == 12 || minute == 36)
  2063. {
  2064. if (second == 0)
  2065. {
  2066. SetPlayerTime(playerid,12,0);
  2067. QuitarText(playerid);
  2068.  
  2069. TextDrawShowForPlayer(playerid, Textdraw12);
  2070. }
  2071. }
  2072. if (minute == 13 || minute == 37)
  2073. {
  2074. if (second == 0)
  2075. {
  2076. SetPlayerTime(playerid,13,0);
  2077. QuitarText(playerid);
  2078.  
  2079. TextDrawShowForPlayer(playerid, Textdraw13);
  2080. }
  2081. }
  2082. if (minute == 14 || minute == 38)
  2083. {
  2084. if (second == 0)
  2085. {
  2086. SetPlayerTime(playerid,14,0);
  2087. QuitarText(playerid);
  2088.  
  2089. TextDrawShowForPlayer(playerid, Textdraw14);
  2090. }
  2091. }
  2092. if (minute == 15 || minute == 39)
  2093. {
  2094. if (second == 0)
  2095. {
  2096. QuitarText(playerid);
  2097.  
  2098. TextDrawShowForPlayer(playerid, Textdraw15);
  2099. SetPlayerTime(playerid,15,0);
  2100. }
  2101. }
  2102. if (minute == 16 || minute == 40)
  2103. {
  2104. if (second == 0)
  2105. {
  2106. QuitarText(playerid);
  2107.  
  2108. TextDrawShowForPlayer(playerid, Textdraw16);
  2109. SetPlayerTime(playerid,16,0);
  2110. }
  2111. }
  2112. if (minute == 17 || minute == 41)
  2113. {
  2114. if (second == 0)
  2115. {
  2116. QuitarText(playerid);
  2117.  
  2118. TextDrawShowForPlayer(playerid, Textdraw17);
  2119. SetPlayerTime(playerid,17,0);
  2120. }
  2121. }
  2122. if (minute == 18 || minute == 42)
  2123. {
  2124. if (second == 0)
  2125. {
  2126. QuitarText(playerid);
  2127.  
  2128. TextDrawShowForPlayer(playerid, Textdraw18);
  2129. SetPlayerTime(playerid,18,0);
  2130. }
  2131. }
  2132. if (minute == 19 || minute == 43)
  2133. {
  2134. if (second == 0)
  2135. {
  2136. QuitarText(playerid);
  2137.  
  2138. TextDrawShowForPlayer(playerid, Textdraw19);
  2139. SetPlayerTime(playerid,19,0);
  2140. }
  2141. if (second == 1)
  2142. {
  2143. SetPlayerTime(playerid,19,01);
  2144. }
  2145. if (second == 2)
  2146. {
  2147. SetPlayerTime(playerid,19,02);
  2148. }
  2149. if (second == 3)
  2150. {
  2151. SetPlayerTime(playerid,19,03);
  2152. }
  2153. if (second == 4)
  2154. {
  2155. SetPlayerTime(playerid,19,04);
  2156. }
  2157. if (second == 5)
  2158. {
  2159. SetPlayerTime(playerid,19,05);
  2160. }
  2161. if (second == 6)
  2162. {
  2163. SetPlayerTime(playerid,19,06);
  2164. }
  2165. if (second == 7)
  2166. {
  2167. SetPlayerTime(playerid,19,07);
  2168. }
  2169. if (second == 8)
  2170. {
  2171. SetPlayerTime(playerid,19,08);
  2172. }
  2173. if (second == 9)
  2174. {
  2175. SetPlayerTime(playerid,19,09);
  2176. }
  2177. if (second == 10)
  2178. {
  2179. SetPlayerTime(playerid,19,10);
  2180. }
  2181. if (second == 11)
  2182. {
  2183. SetPlayerTime(playerid,19,11);
  2184. }
  2185. if (second == 12)
  2186. {
  2187. SetPlayerTime(playerid,19,12);
  2188. }
  2189. if (second == 13)
  2190. {
  2191. SetPlayerTime(playerid,19,13);
  2192. }
  2193. if (second == 14)
  2194. {
  2195. SetPlayerTime(playerid,19,14);
  2196. }
  2197. if (second == 15)
  2198. {
  2199. SetPlayerTime(playerid,19,15);
  2200. }
  2201. if (second == 16)
  2202. {
  2203. SetPlayerTime(playerid,19,16);
  2204. }
  2205. if (second == 17)
  2206. {
  2207. SetPlayerTime(playerid,19,17);
  2208. }
  2209. if (second == 18)
  2210. {
  2211. SetPlayerTime(playerid,19,18);
  2212. }
  2213. if (second == 19)
  2214. {
  2215. SetPlayerTime(playerid,19,19);
  2216. }
  2217. if (second == 20)
  2218. {
  2219. SetPlayerTime(playerid,19,20);
  2220. }
  2221. if (second == 21)
  2222. {
  2223. SetPlayerTime(playerid,19,21);
  2224. }
  2225. if (second == 22)
  2226. {
  2227. SetPlayerTime(playerid,19,22);
  2228. }
  2229. if (second == 23)
  2230. {
  2231. SetPlayerTime(playerid,19,23);
  2232. }
  2233. if (second == 24)
  2234. {
  2235. SetPlayerTime(playerid,19,24);
  2236. }
  2237. if (second == 25)
  2238. {
  2239. SetPlayerTime(playerid,19,25);
  2240. }
  2241. if (second == 26)
  2242. {
  2243. SetPlayerTime(playerid,19,26);
  2244. }
  2245. if (second == 27)
  2246. {
  2247. SetPlayerTime(playerid,19,27);
  2248. }
  2249. if (second == 28)
  2250. {
  2251. SetPlayerTime(playerid,19,28);
  2252. }
  2253. if (second == 29)
  2254. {
  2255. SetPlayerTime(playerid,19,29);
  2256. }
  2257. if (second == 30)
  2258. {
  2259. SetPlayerTime(playerid,19,30);
  2260. }
  2261. if (second == 31)
  2262. {
  2263. SetPlayerTime(playerid,19,31);
  2264. }
  2265. if (second == 32)
  2266. {
  2267. SetPlayerTime(playerid,19,32);
  2268. }
  2269. if (second == 33)
  2270. {
  2271. SetPlayerTime(playerid,19,33);
  2272. }
  2273. if (second == 34)
  2274. {
  2275. SetPlayerTime(playerid,19,34);
  2276. }
  2277. if (second == 35)
  2278. {
  2279. SetPlayerTime(playerid,19,35);
  2280. }
  2281. if (second == 36)
  2282. {
  2283. SetPlayerTime(playerid,19,36);
  2284. }
  2285. if (second == 37)
  2286. {
  2287. SetPlayerTime(playerid,19,37);
  2288. }
  2289. if (second == 38)
  2290. {
  2291. SetPlayerTime(playerid,19,38);
  2292. }
  2293. if (second == 39)
  2294. {
  2295. SetPlayerTime(playerid,19,39);
  2296. }
  2297. if (second == 40)
  2298. {
  2299. SetPlayerTime(playerid,19,40);
  2300. }
  2301. if (second == 41)
  2302. {
  2303. SetPlayerTime(playerid,19,41);
  2304. }
  2305. if (second == 42)
  2306. {
  2307. SetPlayerTime(playerid,19,42);
  2308. }
  2309. if (second == 43)
  2310. {
  2311. SetPlayerTime(playerid,19,43);
  2312. }
  2313. if (second == 44)
  2314. {
  2315. SetPlayerTime(playerid,19,44);
  2316. }
  2317. if (second == 45)
  2318. {
  2319. SetPlayerTime(playerid,19,45);
  2320. }
  2321. if (second == 46)
  2322. {
  2323. SetPlayerTime(playerid,19,46);
  2324. }
  2325. if (second == 47)
  2326. {
  2327. SetPlayerTime(playerid,19,47);
  2328. }
  2329. if (second == 48)
  2330. {
  2331. SetPlayerTime(playerid,19,48);
  2332. }
  2333. if (second == 49)
  2334. {
  2335. SetPlayerTime(playerid,19,49);
  2336. }
  2337. if (second == 50)
  2338. {
  2339. SetPlayerTime(playerid,19,50);
  2340. }
  2341. if (second == 51)
  2342. {
  2343. SetPlayerTime(playerid,19,51);
  2344. }
  2345. if (second == 52)
  2346. {
  2347. SetPlayerTime(playerid,19,52);
  2348. }
  2349. if (second == 53)
  2350. {
  2351. SetPlayerTime(playerid,19,53);
  2352. }
  2353. if (second == 54)
  2354. {
  2355. SetPlayerTime(playerid,19,54);
  2356. }
  2357. if (second == 55)
  2358. {
  2359. SetPlayerTime(playerid,19,55);
  2360. }
  2361. if (second == 56)
  2362. {
  2363. SetPlayerTime(playerid,19,56);
  2364. }
  2365. if (second == 57)
  2366. {
  2367. SetPlayerTime(playerid,19,57);
  2368. }
  2369. if (second == 58)
  2370. {
  2371. SetPlayerTime(playerid,19,58);
  2372. }
  2373. if (second == 59)
  2374. {
  2375. SetPlayerTime(playerid,19,59);
  2376. }
  2377. }
  2378. if (minute == 20 || minute == 44)
  2379. {
  2380. if (second == 0)
  2381. {
  2382. QuitarText(playerid);
  2383.  
  2384. TextDrawShowForPlayer(playerid, Textdraw20);
  2385. SetPlayerTime(playerid,20,0);
  2386. }
  2387. if (second == 1)
  2388. {
  2389. SetPlayerTime(playerid,20,01);
  2390. }
  2391. if (second == 2)
  2392. {
  2393. SetPlayerTime(playerid,20,02);
  2394. }
  2395. if (second == 3)
  2396. {
  2397. SetPlayerTime(playerid,20,03);
  2398. }
  2399. if (second == 4)
  2400. {
  2401. SetPlayerTime(playerid,20,04);
  2402. }
  2403. if (second == 5)
  2404. {
  2405. SetPlayerTime(playerid,20,05);
  2406. }
  2407. if (second == 6)
  2408. {
  2409. SetPlayerTime(playerid,20,06);
  2410. }
  2411. if (second == 7)
  2412. {
  2413. SetPlayerTime(playerid,20,07);
  2414. }
  2415. if (second == 8)
  2416. {
  2417. SetPlayerTime(playerid,20,08);
  2418. }
  2419. if (second == 9)
  2420. {
  2421. SetPlayerTime(playerid,20,09);
  2422. }
  2423. if (second == 10)
  2424. {
  2425. SetPlayerTime(playerid,20,10);
  2426. }
  2427. if (second == 11)
  2428. {
  2429. SetPlayerTime(playerid,20,11);
  2430. }
  2431. if (second == 12)
  2432. {
  2433. SetPlayerTime(playerid,20,12);
  2434. }
  2435. if (second == 13)
  2436. {
  2437. SetPlayerTime(playerid,20,13);
  2438. }
  2439. if (second == 14)
  2440. {
  2441. SetPlayerTime(playerid,20,14);
  2442. }
  2443. if (second == 15)
  2444. {
  2445. SetPlayerTime(playerid,20,15);
  2446. }
  2447. if (second == 16)
  2448. {
  2449. SetPlayerTime(playerid,20,16);
  2450. }
  2451. if (second == 17)
  2452. {
  2453. SetPlayerTime(playerid,20,17);
  2454. }
  2455. if (second == 18)
  2456. {
  2457. SetPlayerTime(playerid,20,18);
  2458. }
  2459. if (second == 19)
  2460. {
  2461. SetPlayerTime(playerid,20,19);
  2462. }
  2463. if (second == 20)
  2464. {
  2465. SetPlayerTime(playerid,20,20);
  2466. }
  2467. if (second == 21)
  2468. {
  2469. SetPlayerTime(playerid,20,21);
  2470. }
  2471. if (second == 22)
  2472. {
  2473. SetPlayerTime(playerid,20,22);
  2474. }
  2475. if (second == 23)
  2476. {
  2477. SetPlayerTime(playerid,20,23);
  2478. }
  2479. if (second == 24)
  2480. {
  2481. SetPlayerTime(playerid,20,24);
  2482. }
  2483. if (second == 25)
  2484. {
  2485. SetPlayerTime(playerid,20,25);
  2486. }
  2487. if (second == 26)
  2488. {
  2489. SetPlayerTime(playerid,20,26);
  2490. }
  2491. if (second == 27)
  2492. {
  2493. SetPlayerTime(playerid,20,27);
  2494. }
  2495. if (second == 28)
  2496. {
  2497. SetPlayerTime(playerid,20,28);
  2498. }
  2499. if (second == 29)
  2500. {
  2501. SetPlayerTime(playerid,20,29);
  2502. }
  2503. if (second == 30)
  2504. {
  2505. SetPlayerTime(playerid,20,30);
  2506. }
  2507. if (second == 31)
  2508. {
  2509. SetPlayerTime(playerid,20,31);
  2510. }
  2511. if (second == 32)
  2512. {
  2513. SetPlayerTime(playerid,20,32);
  2514. }
  2515. if (second == 33)
  2516. {
  2517. SetPlayerTime(playerid,20,33);
  2518. }
  2519. if (second == 34)
  2520. {
  2521. SetPlayerTime(playerid,20,34);
  2522. }
  2523. if (second == 35)
  2524. {
  2525. SetPlayerTime(playerid,20,35);
  2526. }
  2527. if (second == 36)
  2528. {
  2529. SetPlayerTime(playerid,20,36);
  2530. }
  2531. if (second == 37)
  2532. {
  2533. SetPlayerTime(playerid,20,37);
  2534. }
  2535. if (second == 38)
  2536. {
  2537. SetPlayerTime(playerid,20,38);
  2538. }
  2539. if (second == 39)
  2540. {
  2541. SetPlayerTime(playerid,20,39);
  2542. }
  2543. if (second == 40)
  2544. {
  2545. SetPlayerTime(playerid,20,40);
  2546. }
  2547. if (second == 41)
  2548. {
  2549. SetPlayerTime(playerid,20,41);
  2550. }
  2551. if (second == 42)
  2552. {
  2553. SetPlayerTime(playerid,20,42);
  2554. }
  2555. if (second == 43)
  2556. {
  2557. SetPlayerTime(playerid,20,43);
  2558. }
  2559. if (second == 44)
  2560. {
  2561. SetPlayerTime(playerid,20,44);
  2562. }
  2563. if (second == 45)
  2564. {
  2565. SetPlayerTime(playerid,20,45);
  2566. }
  2567. if (second == 46)
  2568. {
  2569. SetPlayerTime(playerid,20,46);
  2570. }
  2571. if (second == 47)
  2572. {
  2573. SetPlayerTime(playerid,20,47);
  2574. }
  2575. if (second == 48)
  2576. {
  2577. SetPlayerTime(playerid,20,48);
  2578. }
  2579. if (second == 49)
  2580. {
  2581. SetPlayerTime(playerid,20,49);
  2582. }
  2583. if (second == 50)
  2584. {
  2585. SetPlayerTime(playerid,20,50);
  2586. }
  2587. if (second == 51)
  2588. {
  2589. SetPlayerTime(playerid,20,51);
  2590. }
  2591. if (second == 52)
  2592. {
  2593. SetPlayerTime(playerid,20,52);
  2594. }
  2595. if (second == 53)
  2596. {
  2597. SetPlayerTime(playerid,20,53);
  2598. }
  2599. if (second == 54)
  2600. {
  2601. SetPlayerTime(playerid,20,54);
  2602. }
  2603. if (second == 55)
  2604. {
  2605. SetPlayerTime(playerid,20,55);
  2606. }
  2607. if (second == 56)
  2608. {
  2609. SetPlayerTime(playerid,20,56);
  2610. }
  2611. if (second == 57)
  2612. {
  2613. SetPlayerTime(playerid,20,57);
  2614. }
  2615. if (second == 58)
  2616. {
  2617. SetPlayerTime(playerid,20,58);
  2618. }
  2619. if (second == 59)
  2620. {
  2621. SetPlayerTime(playerid,20,59);
  2622. }
  2623. }
  2624. if (minute == 21 || minute == 45)
  2625. {
  2626. if (second == 0)
  2627. {
  2628. QuitarText(playerid);
  2629.  
  2630. TextDrawShowForPlayer(playerid, Textdraw21);
  2631. SetPlayerTime(playerid,21,0);
  2632. }
  2633. if (second == 1)
  2634. {
  2635. SetPlayerTime(playerid,21,01);
  2636. }
  2637. if (second == 2)
  2638. {
  2639. SetPlayerTime(playerid,21,02);
  2640. }
  2641. if (second == 3)
  2642. {
  2643. SetPlayerTime(playerid,21,03);
  2644. }
  2645. if (second == 4)
  2646. {
  2647. SetPlayerTime(playerid,21,04);
  2648. }
  2649. if (second == 5)
  2650. {
  2651. SetPlayerTime(playerid,21,05);
  2652. }
  2653. if (second == 6)
  2654. {
  2655. SetPlayerTime(playerid,21,06);
  2656. }
  2657. if (second == 7)
  2658. {
  2659. SetPlayerTime(playerid,21,07);
  2660. }
  2661. if (second == 8)
  2662. {
  2663. SetPlayerTime(playerid,21,08);
  2664. }
  2665. if (second == 9)
  2666. {
  2667. SetPlayerTime(playerid,21,09);
  2668. }
  2669. if (second == 10)
  2670. {
  2671. SetPlayerTime(playerid,21,10);
  2672. }
  2673. if (second == 11)
  2674. {
  2675. SetPlayerTime(playerid,21,11);
  2676. }
  2677. if (second == 12)
  2678. {
  2679. SetPlayerTime(playerid,21,12);
  2680. }
  2681. if (second == 13)
  2682. {
  2683. SetPlayerTime(playerid,21,13);
  2684. }
  2685. if (second == 14)
  2686. {
  2687. SetPlayerTime(playerid,21,14);
  2688. }
  2689. if (second == 15)
  2690. {
  2691. SetPlayerTime(playerid,21,15);
  2692. }
  2693. if (second == 16)
  2694. {
  2695. SetPlayerTime(playerid,21,16);
  2696. }
  2697. if (second == 17)
  2698. {
  2699. SetPlayerTime(playerid,21,17);
  2700. }
  2701. if (second == 18)
  2702. {
  2703. SetPlayerTime(playerid,21,18);
  2704. }
  2705. if (second == 19)
  2706. {
  2707. SetPlayerTime(playerid,21,19);
  2708. }
  2709. if (second == 20)
  2710. {
  2711. SetPlayerTime(playerid,21,20);
  2712. }
  2713. if (second == 21)
  2714. {
  2715. SetPlayerTime(playerid,21,21);
  2716. }
  2717. if (second == 22)
  2718. {
  2719. SetPlayerTime(playerid,21,22);
  2720. }
  2721. if (second == 23)
  2722. {
  2723. SetPlayerTime(playerid,21,23);
  2724. }
  2725. if (second == 24)
  2726. {
  2727. SetPlayerTime(playerid,21,24);
  2728. }
  2729. if (second == 25)
  2730. {
  2731. SetPlayerTime(playerid,21,25);
  2732. }
  2733. if (second == 26)
  2734. {
  2735. SetPlayerTime(playerid,21,26);
  2736. }
  2737. if (second == 27)
  2738. {
  2739. SetPlayerTime(playerid,21,27);
  2740. }
  2741. if (second == 28)
  2742. {
  2743. SetPlayerTime(playerid,21,28);
  2744. }
  2745. if (second == 29)
  2746. {
  2747. SetPlayerTime(playerid,21,29);
  2748. }
  2749. if (second == 30)
  2750. {
  2751. SetPlayerTime(playerid,21,30);
  2752. }
  2753. if (second == 31)
  2754. {
  2755. SetPlayerTime(playerid,21,31);
  2756. }
  2757. if (second == 32)
  2758. {
  2759. SetPlayerTime(playerid,21,32);
  2760. }
  2761. if (second == 33)
  2762. {
  2763. SetPlayerTime(playerid,21,33);
  2764. }
  2765. if (second == 34)
  2766. {
  2767. SetPlayerTime(playerid,21,34);
  2768. }
  2769. if (second == 35)
  2770. {
  2771. SetPlayerTime(playerid,21,35);
  2772. }
  2773. if (second == 36)
  2774. {
  2775. SetPlayerTime(playerid,21,36);
  2776. }
  2777. if (second == 37)
  2778. {
  2779. SetPlayerTime(playerid,21,37);
  2780. }
  2781. if (second == 38)
  2782. {
  2783. SetPlayerTime(playerid,21,38);
  2784. }
  2785. if (second == 39)
  2786. {
  2787. SetPlayerTime(playerid,21,39);
  2788. }
  2789. if (second == 40)
  2790. {
  2791. SetPlayerTime(playerid,21,40);
  2792. }
  2793. if (second == 41)
  2794. {
  2795. SetPlayerTime(playerid,21,41);
  2796. }
  2797. if (second == 42)
  2798. {
  2799. SetPlayerTime(playerid,21,42);
  2800. }
  2801. if (second == 43)
  2802. {
  2803. SetPlayerTime(playerid,21,43);
  2804. }
  2805. if (second == 44)
  2806. {
  2807. SetPlayerTime(playerid,21,44);
  2808. }
  2809. if (second == 45)
  2810. {
  2811. SetPlayerTime(playerid,21,45);
  2812. }
  2813. if (second == 46)
  2814. {
  2815. SetPlayerTime(playerid,21,46);
  2816. }
  2817. if (second == 47)
  2818. {
  2819. SetPlayerTime(playerid,21,47);
  2820. }
  2821. if (second == 48)
  2822. {
  2823. SetPlayerTime(playerid,21,48);
  2824. }
  2825. if (second == 49)
  2826. {
  2827. SetPlayerTime(playerid,21,49);
  2828. }
  2829. if (second == 50)
  2830. {
  2831. SetPlayerTime(playerid,21,50);
  2832. }
  2833. if (second == 51)
  2834. {
  2835. SetPlayerTime(playerid,21,51);
  2836. }
  2837. if (second == 52)
  2838. {
  2839. SetPlayerTime(playerid,21,52);
  2840. }
  2841. if (second == 53)
  2842. {
  2843. SetPlayerTime(playerid,21,53);
  2844. }
  2845. if (second == 54)
  2846. {
  2847. SetPlayerTime(playerid,21,54);
  2848. }
  2849. if (second == 55)
  2850. {
  2851. SetPlayerTime(playerid,21,55);
  2852. }
  2853. if (second == 56)
  2854. {
  2855. SetPlayerTime(playerid,21,56);
  2856. }
  2857. if (second == 57)
  2858. {
  2859. SetPlayerTime(playerid,21,57);
  2860. }
  2861. if (second == 58)
  2862. {
  2863. SetPlayerTime(playerid,21,58);
  2864. }
  2865. if (second == 59)
  2866. {
  2867. SetPlayerTime(playerid,21,59);
  2868. }
  2869. }
  2870. if (minute == 22 || minute == 46)
  2871. {
  2872. if (second == 0)
  2873. {
  2874. SetPlayerTime(playerid,22,0);
  2875. QuitarText(playerid);
  2876.  
  2877. TextDrawShowForPlayer(playerid, Textdraw22);
  2878. }
  2879. if (second == 1)
  2880. {
  2881. SetPlayerTime(playerid,22,01);
  2882. }
  2883. if (second == 2)
  2884. {
  2885. SetPlayerTime(playerid,22,02);
  2886. }
  2887. if (second == 3)
  2888. {
  2889. SetPlayerTime(playerid,22,03);
  2890. }
  2891. if (second == 4)
  2892. {
  2893. SetPlayerTime(playerid,22,04);
  2894. }
  2895. if (second == 5)
  2896. {
  2897. SetPlayerTime(playerid,22,05);
  2898. }
  2899. if (second == 6)
  2900. {
  2901. SetPlayerTime(playerid,22,06);
  2902. }
  2903. if (second == 7)
  2904. {
  2905. SetPlayerTime(playerid,22,07);
  2906. }
  2907. if (second == 8)
  2908. {
  2909. SetPlayerTime(playerid,22,08);
  2910. }
  2911. if (second == 9)
  2912. {
  2913. SetPlayerTime(playerid,22,09);
  2914. }
  2915. if (second == 10)
  2916. {
  2917. SetPlayerTime(playerid,22,10);
  2918. }
  2919. if (second == 11)
  2920. {
  2921. SetPlayerTime(playerid,22,11);
  2922. }
  2923. if (second == 12)
  2924. {
  2925. SetPlayerTime(playerid,22,12);
  2926. }
  2927. if (second == 13)
  2928. {
  2929. SetPlayerTime(playerid,22,13);
  2930. }
  2931. if (second == 14)
  2932. {
  2933. SetPlayerTime(playerid,22,14);
  2934. }
  2935. if (second == 15)
  2936. {
  2937. SetPlayerTime(playerid,22,15);
  2938. }
  2939. if (second == 16)
  2940. {
  2941. SetPlayerTime(playerid,22,16);
  2942. }
  2943. if (second == 17)
  2944. {
  2945. SetPlayerTime(playerid,22,17);
  2946. }
  2947. if (second == 18)
  2948. {
  2949. SetPlayerTime(playerid,22,18);
  2950. }
  2951. if (second == 19)
  2952. {
  2953. SetPlayerTime(playerid,22,19);
  2954. }
  2955. if (second == 20)
  2956. {
  2957. SetPlayerTime(playerid,22,20);
  2958. }
  2959. if (second == 21)
  2960. {
  2961. SetPlayerTime(playerid,22,21);
  2962. }
  2963. if (second == 22)
  2964. {
  2965. SetPlayerTime(playerid,22,22);
  2966. }
  2967. if (second == 23)
  2968. {
  2969. SetPlayerTime(playerid,22,23);
  2970. }
  2971. if (second == 24)
  2972. {
  2973. SetPlayerTime(playerid,22,24);
  2974. }
  2975. if (second == 25)
  2976. {
  2977. SetPlayerTime(playerid,22,25);
  2978. }
  2979. if (second == 26)
  2980. {
  2981. SetPlayerTime(playerid,22,26);
  2982. }
  2983. if (second == 27)
  2984. {
  2985. SetPlayerTime(playerid,22,27);
  2986. }
  2987. if (second == 28)
  2988. {
  2989. SetPlayerTime(playerid,22,28);
  2990. }
  2991. if (second == 29)
  2992. {
  2993. SetPlayerTime(playerid,22,29);
  2994. }
  2995. if (second == 30)
  2996. {
  2997. SetPlayerTime(playerid,22,30);
  2998. }
  2999. if (second == 31)
  3000. {
  3001. SetPlayerTime(playerid,22,31);
  3002. }
  3003. if (second == 32)
  3004. {
  3005. SetPlayerTime(playerid,22,32);
  3006. }
  3007. if (second == 33)
  3008. {
  3009. SetPlayerTime(playerid,22,33);
  3010. }
  3011. if (second == 34)
  3012. {
  3013. SetPlayerTime(playerid,22,34);
  3014. }
  3015. if (second == 35)
  3016. {
  3017. SetPlayerTime(playerid,22,35);
  3018. }
  3019. if (second == 36)
  3020. {
  3021. SetPlayerTime(playerid,22,36);
  3022. }
  3023. if (second == 37)
  3024. {
  3025. SetPlayerTime(playerid,22,37);
  3026. }
  3027. if (second == 38)
  3028. {
  3029. SetPlayerTime(playerid,22,38);
  3030. }
  3031. if (second == 39)
  3032. {
  3033. SetPlayerTime(playerid,22,39);
  3034. }
  3035. if (second == 40)
  3036. {
  3037. SetPlayerTime(playerid,22,40);
  3038. }
  3039. if (second == 41)
  3040. {
  3041. SetPlayerTime(playerid,22,41);
  3042. }
  3043. if (second == 42)
  3044. {
  3045. SetPlayerTime(playerid,22,42);
  3046. }
  3047. if (second == 43)
  3048. {
  3049. SetPlayerTime(playerid,22,43);
  3050. }
  3051. if (second == 44)
  3052. {
  3053. SetPlayerTime(playerid,22,44);
  3054. }
  3055. if (second == 45)
  3056. {
  3057. SetPlayerTime(playerid,22,45);
  3058. }
  3059. if (second == 46)
  3060. {
  3061. SetPlayerTime(playerid,22,46);
  3062. }
  3063. if (second == 47)
  3064. {
  3065. SetPlayerTime(playerid,22,47);
  3066. }
  3067. if (second == 48)
  3068. {
  3069. SetPlayerTime(playerid,22,48);
  3070. }
  3071. if (second == 49)
  3072. {
  3073. SetPlayerTime(playerid,22,49);
  3074. }
  3075. if (second == 50)
  3076. {
  3077. SetPlayerTime(playerid,22,50);
  3078. }
  3079. if (second == 51)
  3080. {
  3081. SetPlayerTime(playerid,22,51);
  3082. }
  3083. if (second == 52)
  3084. {
  3085. SetPlayerTime(playerid,22,52);
  3086. }
  3087. if (second == 53)
  3088. {
  3089. SetPlayerTime(playerid,22,53);
  3090. }
  3091. if (second == 54)
  3092. {
  3093. SetPlayerTime(playerid,22,54);
  3094. }
  3095. if (second == 55)
  3096. {
  3097. SetPlayerTime(playerid,22,55);
  3098. }
  3099. if (second == 56)
  3100. {
  3101. SetPlayerTime(playerid,22,56);
  3102. }
  3103. if (second == 57)
  3104. {
  3105. SetPlayerTime(playerid,22,57);
  3106. }
  3107. if (second == 58)
  3108. {
  3109. SetPlayerTime(playerid,22,58);
  3110. }
  3111. if (second == 59)
  3112. {
  3113. SetPlayerTime(playerid,22,59);
  3114. }
  3115. }
  3116. if (minute == 23 || minute == 47)
  3117. {
  3118. if (second == 0)
  3119. {
  3120. SetPlayerTime(playerid,23,0);
  3121. QuitarText(playerid);
  3122.  
  3123. TextDrawShowForPlayer(playerid, Textdraw23);
  3124. }
  3125. if (second == 1)
  3126. {
  3127. SetPlayerTime(playerid,23,01);
  3128. }
  3129. if (second == 2)
  3130. {
  3131. SetPlayerTime(playerid,23,02);
  3132. }
  3133. if (second == 3)
  3134. {
  3135. SetPlayerTime(playerid,23,03);
  3136. }
  3137. if (second == 4)
  3138. {
  3139. SetPlayerTime(playerid,23,04);
  3140. }
  3141. if (second == 5)
  3142. {
  3143. SetPlayerTime(playerid,23,05);
  3144. }
  3145. if (second == 6)
  3146. {
  3147. SetPlayerTime(playerid,23,06);
  3148. }
  3149. if (second == 7)
  3150. {
  3151. SetPlayerTime(playerid,23,07);
  3152. }
  3153. if (second == 8)
  3154. {
  3155. SetPlayerTime(playerid,23,08);
  3156. }
  3157. if (second == 9)
  3158. {
  3159. SetPlayerTime(playerid,23,09);
  3160. }
  3161. if (second == 10)
  3162. {
  3163. SetPlayerTime(playerid,23,10);
  3164. }
  3165. if (second == 11)
  3166. {
  3167. SetPlayerTime(playerid,23,11);
  3168. }
  3169. if (second == 12)
  3170. {
  3171. SetPlayerTime(playerid,23,12);
  3172. }
  3173. if (second == 13)
  3174. {
  3175. SetPlayerTime(playerid,23,13);
  3176. }
  3177. if (second == 14)
  3178. {
  3179. SetPlayerTime(playerid,23,14);
  3180. }
  3181. if (second == 15)
  3182. {
  3183. SetPlayerTime(playerid,23,15);
  3184. }
  3185. if (second == 16)
  3186. {
  3187. SetPlayerTime(playerid,23,16);
  3188. }
  3189. if (second == 17)
  3190. {
  3191. SetPlayerTime(playerid,23,17);
  3192. }
  3193. if (second == 18)
  3194. {
  3195. SetPlayerTime(playerid,23,18);
  3196. }
  3197. if (second == 19)
  3198. {
  3199. SetPlayerTime(playerid,23,19);
  3200. }
  3201. if (second == 20)
  3202. {
  3203. SetPlayerTime(playerid,23,20);
  3204. }
  3205. if (second == 21)
  3206. {
  3207. SetPlayerTime(playerid,23,21);
  3208. }
  3209. if (second == 22)
  3210. {
  3211. SetPlayerTime(playerid,23,22);
  3212. }
  3213. if (second == 23)
  3214. {
  3215. SetPlayerTime(playerid,23,23);
  3216. }
  3217. if (second == 24)
  3218. {
  3219. SetPlayerTime(playerid,23,24);
  3220. }
  3221. if (second == 25)
  3222. {
  3223. SetPlayerTime(playerid,23,25);
  3224. }
  3225. if (second == 26)
  3226. {
  3227. SetPlayerTime(playerid,23,26);
  3228. }
  3229. if (second == 27)
  3230. {
  3231. SetPlayerTime(playerid,23,27);
  3232. }
  3233. if (second == 28)
  3234. {
  3235. SetPlayerTime(playerid,23,28);
  3236. }
  3237. if (second == 29)
  3238. {
  3239. SetPlayerTime(playerid,23,29);
  3240. }
  3241. if (second == 30)
  3242. {
  3243. SetPlayerTime(playerid,23,30);
  3244. }
  3245. if (second == 31)
  3246. {
  3247. SetPlayerTime(playerid,23,31);
  3248. }
  3249. if (second == 32)
  3250. {
  3251. SetPlayerTime(playerid,23,32);
  3252. }
  3253. if (second == 33)
  3254. {
  3255. SetPlayerTime(playerid,23,33);
  3256. }
  3257. if (second == 34)
  3258. {
  3259. SetPlayerTime(playerid,23,34);
  3260. }
  3261. if (second == 35)
  3262. {
  3263. SetPlayerTime(playerid,23,35);
  3264. }
  3265. if (second == 36)
  3266. {
  3267. SetPlayerTime(playerid,23,36);
  3268. }
  3269. if (second == 37)
  3270. {
  3271. SetPlayerTime(playerid,23,37);
  3272. }
  3273. if (second == 38)
  3274. {
  3275. SetPlayerTime(playerid,23,38);
  3276. }
  3277. if (second == 39)
  3278. {
  3279. SetPlayerTime(playerid,23,39);
  3280. }
  3281. if (second == 40)
  3282. {
  3283. SetPlayerTime(playerid,23,40);
  3284. }
  3285. if (second == 41)
  3286. {
  3287. SetPlayerTime(playerid,23,41);
  3288. }
  3289. if (second == 42)
  3290. {
  3291. SetPlayerTime(playerid,23,42);
  3292. }
  3293. if (second == 43)
  3294. {
  3295. SetPlayerTime(playerid,23,43);
  3296. }
  3297. if (second == 44)
  3298. {
  3299. SetPlayerTime(playerid,23,44);
  3300. }
  3301. if (second == 45)
  3302. {
  3303. SetPlayerTime(playerid,23,45);
  3304. }
  3305. if (second == 46)
  3306. {
  3307. SetPlayerTime(playerid,23,46);
  3308. }
  3309. if (second == 47)
  3310. {
  3311. SetPlayerTime(playerid,23,47);
  3312. }
  3313. if (second == 48)
  3314. {
  3315. SetPlayerTime(playerid,23,48);
  3316. }
  3317. if (second == 49)
  3318. {
  3319. SetPlayerTime(playerid,23,49);
  3320. }
  3321. if (second == 50)
  3322. {
  3323. SetPlayerTime(playerid,23,50);
  3324. }
  3325. if (second == 51)
  3326. {
  3327. SetPlayerTime(playerid,23,51);
  3328. }
  3329. if (second == 52)
  3330. {
  3331. SetPlayerTime(playerid,23,52);
  3332. }
  3333. if (second == 53)
  3334. {
  3335. SetPlayerTime(playerid,23,53);
  3336. }
  3337. if (second == 54)
  3338. {
  3339. SetPlayerTime(playerid,23,54);
  3340. }
  3341. if (second == 55)
  3342. {
  3343. SetPlayerTime(playerid,23,55);
  3344. }
  3345. if (second == 56)
  3346. {
  3347. SetPlayerTime(playerid,23,56);
  3348. }
  3349. if (second == 57)
  3350. {
  3351. SetPlayerTime(playerid,23,57);
  3352. }
  3353. if (second == 58)
  3354. {
  3355. SetPlayerTime(playerid,23,58);
  3356. }
  3357. if (second == 59)
  3358. {
  3359. SetPlayerTime(playerid,23,59);
  3360. }
  3361. }
  3362. }
  3363. if (hour == 0 || hour == 2 || hour == 4 || hour == 6 || hour == 8 || hour == 10 || hour == 12 || hour == 14 || hour == 16 || hour == 18 || hour == 20 || hour == 22)
  3364. {
  3365. if (minute == 0 || minute == 24 || minute == 48)
  3366. {
  3367. if (second == 0)
  3368. {
  3369. SetPlayerTime(playerid,12,0);
  3370. QuitarText(playerid);
  3371.  
  3372. TextDrawShowForPlayer(playerid, Textdraw12);
  3373. }
  3374. }
  3375. if (minute == 1 || minute == 25 || minute == 49)
  3376. {
  3377. if (second == 0)
  3378. {
  3379. SetPlayerTime(playerid,13,0);
  3380. QuitarText(playerid);
  3381.  
  3382. TextDrawShowForPlayer(playerid, Textdraw13);
  3383. }
  3384. }
  3385. if (minute == 2 || minute == 26 || minute == 50)
  3386. {
  3387. if (second == 0)
  3388. {
  3389. SetPlayerTime(playerid,14,0);
  3390. QuitarText(playerid);
  3391.  
  3392. TextDrawShowForPlayer(playerid, Textdraw14);
  3393. }
  3394. }
  3395. if (minute == 3 || minute == 27 || minute == 51)
  3396. {
  3397. if (second == 0)
  3398. {
  3399. SetPlayerTime(playerid,15,0);
  3400. QuitarText(playerid);
  3401.  
  3402. TextDrawShowForPlayer(playerid, Textdraw15);
  3403. }
  3404. }
  3405. if (minute == 4 || minute == 28 || minute == 52)
  3406. {
  3407. if (second == 0)
  3408. {
  3409. SetPlayerTime(playerid,16,0);
  3410. QuitarText(playerid);
  3411.  
  3412. TextDrawShowForPlayer(playerid, Textdraw16);
  3413. }
  3414. }
  3415. if (minute == 5 || minute == 29 || minute == 53)
  3416. {
  3417. if (second == 0)
  3418. {
  3419. SetPlayerTime(playerid,17,0);
  3420. QuitarText(playerid);
  3421.  
  3422. TextDrawShowForPlayer(playerid, Textdraw17);
  3423. }
  3424. }
  3425. if (minute == 6 || minute == 30 || minute == 54)
  3426. {
  3427. if (second == 0)
  3428. {
  3429. SetPlayerTime(playerid,18,0);
  3430. QuitarText(playerid);
  3431.  
  3432. TextDrawShowForPlayer(playerid, Textdraw18);
  3433. }
  3434. }
  3435. if (minute == 7 || minute == 31 || minute == 55)
  3436. {
  3437. if (second == 0)
  3438. {
  3439. SetPlayerTime(playerid,19,0);
  3440. QuitarText(playerid);
  3441.  
  3442. TextDrawShowForPlayer(playerid, Textdraw19);
  3443. }
  3444. if (second == 1)
  3445. {
  3446. SetPlayerTime(playerid,19,01);
  3447. }
  3448. if (second == 2)
  3449. {
  3450. SetPlayerTime(playerid,19,02);
  3451. }
  3452. if (second == 3)
  3453. {
  3454. SetPlayerTime(playerid,19,03);
  3455. }
  3456. if (second == 4)
  3457. {
  3458. SetPlayerTime(playerid,19,04);
  3459. }
  3460. if (second == 5)
  3461. {
  3462. SetPlayerTime(playerid,19,05);
  3463. }
  3464. if (second == 6)
  3465. {
  3466. SetPlayerTime(playerid,19,06);
  3467. }
  3468. if (second == 7)
  3469. {
  3470. SetPlayerTime(playerid,19,07);
  3471. }
  3472. if (second == 8)
  3473. {
  3474. SetPlayerTime(playerid,19,08);
  3475. }
  3476. if (second == 9)
  3477. {
  3478. SetPlayerTime(playerid,19,09);
  3479. }
  3480. if (second == 10)
  3481. {
  3482. SetPlayerTime(playerid,19,10);
  3483. }
  3484. if (second == 11)
  3485. {
  3486. SetPlayerTime(playerid,19,11);
  3487. }
  3488. if (second == 12)
  3489. {
  3490. SetPlayerTime(playerid,19,12);
  3491. }
  3492. if (second == 13)
  3493. {
  3494. SetPlayerTime(playerid,19,13);
  3495. }
  3496. if (second == 14)
  3497. {
  3498. SetPlayerTime(playerid,19,14);
  3499. }
  3500. if (second == 15)
  3501. {
  3502. SetPlayerTime(playerid,19,15);
  3503. }
  3504. if (second == 16)
  3505. {
  3506. SetPlayerTime(playerid,19,16);
  3507. }
  3508. if (second == 17)
  3509. {
  3510. SetPlayerTime(playerid,19,17);
  3511. }
  3512. if (second == 18)
  3513. {
  3514. SetPlayerTime(playerid,19,18);
  3515. }
  3516. if (second == 19)
  3517. {
  3518. SetPlayerTime(playerid,19,19);
  3519. }
  3520. if (second == 20)
  3521. {
  3522. SetPlayerTime(playerid,19,20);
  3523. }
  3524. if (second == 21)
  3525. {
  3526. SetPlayerTime(playerid,19,21);
  3527. }
  3528. if (second == 22)
  3529. {
  3530. SetPlayerTime(playerid,19,22);
  3531. }
  3532. if (second == 23)
  3533. {
  3534. SetPlayerTime(playerid,19,23);
  3535. }
  3536. if (second == 24)
  3537. {
  3538. SetPlayerTime(playerid,19,24);
  3539. }
  3540. if (second == 25)
  3541. {
  3542. SetPlayerTime(playerid,19,25);
  3543. }
  3544. if (second == 26)
  3545. {
  3546. SetPlayerTime(playerid,19,26);
  3547. }
  3548. if (second == 27)
  3549. {
  3550. SetPlayerTime(playerid,19,27);
  3551. }
  3552. if (second == 28)
  3553. {
  3554. SetPlayerTime(playerid,19,28);
  3555. }
  3556. if (second == 29)
  3557. {
  3558. SetPlayerTime(playerid,19,29);
  3559. }
  3560. if (second == 30)
  3561. {
  3562. SetPlayerTime(playerid,19,30);
  3563. }
  3564. if (second == 31)
  3565. {
  3566. SetPlayerTime(playerid,19,31);
  3567. }
  3568. if (second == 32)
  3569. {
  3570. SetPlayerTime(playerid,19,32);
  3571. }
  3572. if (second == 33)
  3573. {
  3574. SetPlayerTime(playerid,19,33);
  3575. }
  3576. if (second == 34)
  3577. {
  3578. SetPlayerTime(playerid,19,34);
  3579. }
  3580. if (second == 35)
  3581. {
  3582. SetPlayerTime(playerid,19,35);
  3583. }
  3584. if (second == 36)
  3585. {
  3586. SetPlayerTime(playerid,19,36);
  3587. }
  3588. if (second == 37)
  3589. {
  3590. SetPlayerTime(playerid,19,37);
  3591. }
  3592. if (second == 38)
  3593. {
  3594. SetPlayerTime(playerid,19,38);
  3595. }
  3596. if (second == 39)
  3597. {
  3598. SetPlayerTime(playerid,19,39);
  3599. }
  3600. if (second == 40)
  3601. {
  3602. SetPlayerTime(playerid,19,40);
  3603. }
  3604. if (second == 41)
  3605. {
  3606. SetPlayerTime(playerid,19,41);
  3607. }
  3608. if (second == 42)
  3609. {
  3610. SetPlayerTime(playerid,19,42);
  3611. }
  3612. if (second == 43)
  3613. {
  3614. SetPlayerTime(playerid,19,43);
  3615. }
  3616. if (second == 44)
  3617. {
  3618. SetPlayerTime(playerid,19,44);
  3619. }
  3620. if (second == 45)
  3621. {
  3622. SetPlayerTime(playerid,19,45);
  3623. }
  3624. if (second == 46)
  3625. {
  3626. SetPlayerTime(playerid,19,46);
  3627. }
  3628. if (second == 47)
  3629. {
  3630. SetPlayerTime(playerid,19,47);
  3631. }
  3632. if (second == 48)
  3633. {
  3634. SetPlayerTime(playerid,19,48);
  3635. }
  3636. if (second == 49)
  3637. {
  3638. SetPlayerTime(playerid,19,49);
  3639. }
  3640. if (second == 50)
  3641. {
  3642. SetPlayerTime(playerid,19,50);
  3643. }
  3644. if (second == 51)
  3645. {
  3646. SetPlayerTime(playerid,19,51);
  3647. }
  3648. if (second == 52)
  3649. {
  3650. SetPlayerTime(playerid,19,52);
  3651. }
  3652. if (second == 53)
  3653. {
  3654. SetPlayerTime(playerid,19,53);
  3655. }
  3656. if (second == 54)
  3657. {
  3658. SetPlayerTime(playerid,19,54);
  3659. }
  3660. if (second == 55)
  3661. {
  3662. SetPlayerTime(playerid,19,55);
  3663. }
  3664. if (second == 56)
  3665. {
  3666. SetPlayerTime(playerid,19,56);
  3667. }
  3668. if (second == 57)
  3669. {
  3670. SetPlayerTime(playerid,19,57);
  3671. }
  3672. if (second == 58)
  3673. {
  3674. SetPlayerTime(playerid,19,58);
  3675. }
  3676. if (second == 59)
  3677. {
  3678. SetPlayerTime(playerid,19,59);
  3679. }
  3680. }
  3681. if (minute == 8 || minute == 32 || minute == 56)
  3682. {
  3683. if (second == 0)
  3684. {
  3685. SetPlayerTime(playerid,20,0);
  3686. QuitarText(playerid);
  3687.  
  3688. TextDrawShowForPlayer(playerid, Textdraw20);
  3689. }
  3690. if (second == 1)
  3691. {
  3692. SetPlayerTime(playerid,20,01);
  3693. }
  3694. if (second == 2)
  3695. {
  3696. SetPlayerTime(playerid,20,02);
  3697. }
  3698. if (second == 3)
  3699. {
  3700. SetPlayerTime(playerid,20,03);
  3701. }
  3702. if (second == 4)
  3703. {
  3704. SetPlayerTime(playerid,20,04);
  3705. }
  3706. if (second == 5)
  3707. {
  3708. SetPlayerTime(playerid,20,05);
  3709. }
  3710. if (second == 6)
  3711. {
  3712. SetPlayerTime(playerid,20,06);
  3713. }
  3714. if (second == 7)
  3715. {
  3716. SetPlayerTime(playerid,20,07);
  3717. }
  3718. if (second == 8)
  3719. {
  3720. SetPlayerTime(playerid,20,08);
  3721. }
  3722. if (second == 9)
  3723. {
  3724. SetPlayerTime(playerid,20,09);
  3725. }
  3726. if (second == 10)
  3727. {
  3728. SetPlayerTime(playerid,20,10);
  3729. }
  3730. if (second == 11)
  3731. {
  3732. SetPlayerTime(playerid,20,11);
  3733. }
  3734. if (second == 12)
  3735. {
  3736. SetPlayerTime(playerid,20,12);
  3737. }
  3738. if (second == 13)
  3739. {
  3740. SetPlayerTime(playerid,20,13);
  3741. }
  3742. if (second == 14)
  3743. {
  3744. SetPlayerTime(playerid,20,14);
  3745. }
  3746. if (second == 15)
  3747. {
  3748. SetPlayerTime(playerid,20,15);
  3749. }
  3750. if (second == 16)
  3751. {
  3752. SetPlayerTime(playerid,20,16);
  3753. }
  3754. if (second == 17)
  3755. {
  3756. SetPlayerTime(playerid,20,17);
  3757. }
  3758. if (second == 18)
  3759. {
  3760. SetPlayerTime(playerid,20,18);
  3761. }
  3762. if (second == 19)
  3763. {
  3764. SetPlayerTime(playerid,20,19);
  3765. }
  3766. if (second == 20)
  3767. {
  3768. SetPlayerTime(playerid,20,20);
  3769. }
  3770. if (second == 21)
  3771. {
  3772. SetPlayerTime(playerid,20,21);
  3773. }
  3774. if (second == 22)
  3775. {
  3776. SetPlayerTime(playerid,20,22);
  3777. }
  3778. if (second == 23)
  3779. {
  3780. SetPlayerTime(playerid,20,23);
  3781. }
  3782. if (second == 24)
  3783. {
  3784. SetPlayerTime(playerid,20,24);
  3785. }
  3786. if (second == 25)
  3787. {
  3788. SetPlayerTime(playerid,20,25);
  3789. }
  3790. if (second == 26)
  3791. {
  3792. SetPlayerTime(playerid,20,26);
  3793. }
  3794. if (second == 27)
  3795. {
  3796. SetPlayerTime(playerid,20,27);
  3797. }
  3798. if (second == 28)
  3799. {
  3800. SetPlayerTime(playerid,20,28);
  3801. }
  3802. if (second == 29)
  3803. {
  3804. SetPlayerTime(playerid,20,29);
  3805. }
  3806. if (second == 30)
  3807. {
  3808. SetPlayerTime(playerid,20,30);
  3809. }
  3810. if (second == 31)
  3811. {
  3812. SetPlayerTime(playerid,20,31);
  3813. }
  3814. if (second == 32)
  3815. {
  3816. SetPlayerTime(playerid,20,32);
  3817. }
  3818. if (second == 33)
  3819. {
  3820. SetPlayerTime(playerid,20,33);
  3821. }
  3822. if (second == 34)
  3823. {
  3824. SetPlayerTime(playerid,20,34);
  3825. }
  3826. if (second == 35)
  3827. {
  3828. SetPlayerTime(playerid,20,35);
  3829. }
  3830. if (second == 36)
  3831. {
  3832. SetPlayerTime(playerid,20,36);
  3833. }
  3834. if (second == 37)
  3835. {
  3836. SetPlayerTime(playerid,20,37);
  3837. }
  3838. if (second == 38)
  3839. {
  3840. SetPlayerTime(playerid,20,38);
  3841. }
  3842. if (second == 39)
  3843. {
  3844. SetPlayerTime(playerid,20,39);
  3845. }
  3846. if (second == 40)
  3847. {
  3848. SetPlayerTime(playerid,20,40);
  3849. }
  3850. if (second == 41)
  3851. {
  3852. SetPlayerTime(playerid,20,41);
  3853. }
  3854. if (second == 42)
  3855. {
  3856. SetPlayerTime(playerid,20,42);
  3857. }
  3858. if (second == 43)
  3859. {
  3860. SetPlayerTime(playerid,20,43);
  3861. }
  3862. if (second == 44)
  3863. {
  3864. SetPlayerTime(playerid,20,44);
  3865. }
  3866. if (second == 45)
  3867. {
  3868. SetPlayerTime(playerid,20,45);
  3869. }
  3870. if (second == 46)
  3871. {
  3872. SetPlayerTime(playerid,20,46);
  3873. }
  3874. if (second == 47)
  3875. {
  3876. SetPlayerTime(playerid,20,47);
  3877. }
  3878. if (second == 48)
  3879. {
  3880. SetPlayerTime(playerid,20,48);
  3881. }
  3882. if (second == 49)
  3883. {
  3884. SetPlayerTime(playerid,20,49);
  3885. }
  3886. if (second == 50)
  3887. {
  3888. SetPlayerTime(playerid,20,50);
  3889. }
  3890. if (second == 51)
  3891. {
  3892. SetPlayerTime(playerid,20,51);
  3893. }
  3894. if (second == 52)
  3895. {
  3896. SetPlayerTime(playerid,20,52);
  3897. }
  3898. if (second == 53)
  3899. {
  3900. SetPlayerTime(playerid,20,53);
  3901. }
  3902. if (second == 54)
  3903. {
  3904. SetPlayerTime(playerid,20,54);
  3905. }
  3906. if (second == 55)
  3907. {
  3908. SetPlayerTime(playerid,20,55);
  3909. }
  3910. if (second == 56)
  3911. {
  3912. SetPlayerTime(playerid,20,56);
  3913. }
  3914. if (second == 57)
  3915. {
  3916. SetPlayerTime(playerid,20,57);
  3917. }
  3918. if (second == 58)
  3919. {
  3920. SetPlayerTime(playerid,20,58);
  3921. }
  3922. if (second == 59)
  3923. {
  3924. SetPlayerTime(playerid,20,59);
  3925. }
  3926. }
  3927. if (minute == 9 || minute == 33 || minute == 57)
  3928. {
  3929. if (second == 0)
  3930. {
  3931. SetPlayerTime(playerid,21,0);
  3932. QuitarText(playerid);
  3933.  
  3934. TextDrawShowForPlayer(playerid, Textdraw21);
  3935. }
  3936. if (second == 1)
  3937. {
  3938. SetPlayerTime(playerid,21,01);
  3939. }
  3940. if (second == 2)
  3941. {
  3942. SetPlayerTime(playerid,21,02);
  3943. }
  3944. if (second == 3)
  3945. {
  3946. SetPlayerTime(playerid,21,03);
  3947. }
  3948. if (second == 4)
  3949. {
  3950. SetPlayerTime(playerid,21,04);
  3951. }
  3952. if (second == 5)
  3953. {
  3954. SetPlayerTime(playerid,21,05);
  3955. }
  3956. if (second == 6)
  3957. {
  3958. SetPlayerTime(playerid,21,06);
  3959. }
  3960. if (second == 7)
  3961. {
  3962. SetPlayerTime(playerid,21,07);
  3963. }
  3964. if (second == 8)
  3965. {
  3966. SetPlayerTime(playerid,21,08);
  3967. }
  3968. if (second == 9)
  3969. {
  3970. SetPlayerTime(playerid,21,09);
  3971. }
  3972. if (second == 10)
  3973. {
  3974. SetPlayerTime(playerid,21,10);
  3975. }
  3976. if (second == 11)
  3977. {
  3978. SetPlayerTime(playerid,21,11);
  3979. }
  3980. if (second == 12)
  3981. {
  3982. SetPlayerTime(playerid,21,12);
  3983. }
  3984. if (second == 13)
  3985. {
  3986. SetPlayerTime(playerid,21,13);
  3987. }
  3988. if (second == 14)
  3989. {
  3990. SetPlayerTime(playerid,21,14);
  3991. }
  3992. if (second == 15)
  3993. {
  3994. SetPlayerTime(playerid,21,15);
  3995. }
  3996. if (second == 16)
  3997. {
  3998. SetPlayerTime(playerid,21,16);
  3999. }
  4000. if (second == 17)
  4001. {
  4002. SetPlayerTime(playerid,21,17);
  4003. }
  4004. if (second == 18)
  4005. {
  4006. SetPlayerTime(playerid,21,18);
  4007. }
  4008. if (second == 19)
  4009. {
  4010. SetPlayerTime(playerid,21,19);
  4011. }
  4012. if (second == 20)
  4013. {
  4014. SetPlayerTime(playerid,21,20);
  4015. }
  4016. if (second == 21)
  4017. {
  4018. SetPlayerTime(playerid,21,21);
  4019. }
  4020. if (second == 22)
  4021. {
  4022. SetPlayerTime(playerid,21,22);
  4023. }
  4024. if (second == 23)
  4025. {
  4026. SetPlayerTime(playerid,21,23);
  4027. }
  4028. if (second == 24)
  4029. {
  4030. SetPlayerTime(playerid,21,24);
  4031. }
  4032. if (second == 25)
  4033. {
  4034. SetPlayerTime(playerid,21,25);
  4035. }
  4036. if (second == 26)
  4037. {
  4038. SetPlayerTime(playerid,21,26);
  4039. }
  4040. if (second == 27)
  4041. {
  4042. SetPlayerTime(playerid,21,27);
  4043. }
  4044. if (second == 28)
  4045. {
  4046. SetPlayerTime(playerid,21,28);
  4047. }
  4048. if (second == 29)
  4049. {
  4050. SetPlayerTime(playerid,21,29);
  4051. }
  4052. if (second == 30)
  4053. {
  4054. SetPlayerTime(playerid,21,30);
  4055. }
  4056. if (second == 31)
  4057. {
  4058. SetPlayerTime(playerid,21,31);
  4059. }
  4060. if (second == 32)
  4061. {
  4062. SetPlayerTime(playerid,21,32);
  4063. }
  4064. if (second == 33)
  4065. {
  4066. SetPlayerTime(playerid,21,33);
  4067. }
  4068. if (second == 34)
  4069. {
  4070. SetPlayerTime(playerid,21,34);
  4071. }
  4072. if (second == 35)
  4073. {
  4074. SetPlayerTime(playerid,21,35);
  4075. }
  4076. if (second == 36)
  4077. {
  4078. SetPlayerTime(playerid,21,36);
  4079. }
  4080. if (second == 37)
  4081. {
  4082. SetPlayerTime(playerid,21,37);
  4083. }
  4084. if (second == 38)
  4085. {
  4086. SetPlayerTime(playerid,21,38);
  4087. }
  4088. if (second == 39)
  4089. {
  4090. SetPlayerTime(playerid,21,39);
  4091. }
  4092. if (second == 40)
  4093. {
  4094. SetPlayerTime(playerid,21,40);
  4095. }
  4096. if (second == 41)
  4097. {
  4098. SetPlayerTime(playerid,21,41);
  4099. }
  4100. if (second == 42)
  4101. {
  4102. SetPlayerTime(playerid,21,42);
  4103. }
  4104. if (second == 43)
  4105. {
  4106. SetPlayerTime(playerid,21,43);
  4107. }
  4108. if (second == 44)
  4109. {
  4110. SetPlayerTime(playerid,21,44);
  4111. }
  4112. if (second == 45)
  4113. {
  4114. SetPlayerTime(playerid,21,45);
  4115. }
  4116. if (second == 46)
  4117. {
  4118. SetPlayerTime(playerid,21,46);
  4119. }
  4120. if (second == 47)
  4121. {
  4122. SetPlayerTime(playerid,21,47);
  4123. }
  4124. if (second == 48)
  4125. {
  4126. SetPlayerTime(playerid,21,48);
  4127. }
  4128. if (second == 49)
  4129. {
  4130. SetPlayerTime(playerid,21,49);
  4131. }
  4132. if (second == 50)
  4133. {
  4134. SetPlayerTime(playerid,21,50);
  4135. }
  4136. if (second == 51)
  4137. {
  4138. SetPlayerTime(playerid,21,51);
  4139. }
  4140. if (second == 52)
  4141. {
  4142. SetPlayerTime(playerid,21,52);
  4143. }
  4144. if (second == 53)
  4145. {
  4146. SetPlayerTime(playerid,21,53);
  4147. }
  4148. if (second == 54)
  4149. {
  4150. SetPlayerTime(playerid,21,54);
  4151. }
  4152. if (second == 55)
  4153. {
  4154. SetPlayerTime(playerid,21,55);
  4155. }
  4156. if (second == 56)
  4157. {
  4158. SetPlayerTime(playerid,21,56);
  4159. }
  4160. if (second == 57)
  4161. {
  4162. SetPlayerTime(playerid,21,57);
  4163. }
  4164. if (second == 58)
  4165. {
  4166. SetPlayerTime(playerid,21,58);
  4167. }
  4168. if (second == 59)
  4169. {
  4170. SetPlayerTime(playerid,21,59);
  4171. }
  4172. }
  4173. if (minute == 10 || minute == 34 || minute == 58)
  4174. {
  4175. if (second == 0)
  4176. {
  4177. SetPlayerTime(playerid,22,0);
  4178. QuitarText(playerid);
  4179.  
  4180. TextDrawShowForPlayer(playerid, Textdraw22);
  4181. }
  4182. if (second == 1)
  4183. {
  4184. SetPlayerTime(playerid,22,01);
  4185. }
  4186. if (second == 2)
  4187. {
  4188. SetPlayerTime(playerid,22,02);
  4189. }
  4190. if (second == 3)
  4191. {
  4192. SetPlayerTime(playerid,22,03);
  4193. }
  4194. if (second == 4)
  4195. {
  4196. SetPlayerTime(playerid,22,04);
  4197. }
  4198. if (second == 5)
  4199. {
  4200. SetPlayerTime(playerid,22,05);
  4201. }
  4202. if (second == 6)
  4203. {
  4204. SetPlayerTime(playerid,22,06);
  4205. }
  4206. if (second == 7)
  4207. {
  4208. SetPlayerTime(playerid,22,07);
  4209. }
  4210. if (second == 8)
  4211. {
  4212. SetPlayerTime(playerid,22,08);
  4213. }
  4214. if (second == 9)
  4215. {
  4216. SetPlayerTime(playerid,22,09);
  4217. }
  4218. if (second == 10)
  4219. {
  4220. SetPlayerTime(playerid,22,10);
  4221. }
  4222. if (second == 11)
  4223. {
  4224. SetPlayerTime(playerid,22,11);
  4225. }
  4226. if (second == 12)
  4227. {
  4228. SetPlayerTime(playerid,22,12);
  4229. }
  4230. if (second == 13)
  4231. {
  4232. SetPlayerTime(playerid,22,13);
  4233. }
  4234. if (second == 14)
  4235. {
  4236. SetPlayerTime(playerid,22,14);
  4237. }
  4238. if (second == 15)
  4239. {
  4240. SetPlayerTime(playerid,22,15);
  4241. }
  4242. if (second == 16)
  4243. {
  4244. SetPlayerTime(playerid,22,16);
  4245. }
  4246. if (second == 17)
  4247. {
  4248. SetPlayerTime(playerid,22,17);
  4249. }
  4250. if (second == 18)
  4251. {
  4252. SetPlayerTime(playerid,22,18);
  4253. }
  4254. if (second == 19)
  4255. {
  4256. SetPlayerTime(playerid,22,19);
  4257. }
  4258. if (second == 20)
  4259. {
  4260. SetPlayerTime(playerid,22,20);
  4261. }
  4262. if (second == 21)
  4263. {
  4264. SetPlayerTime(playerid,22,21);
  4265. }
  4266. if (second == 22)
  4267. {
  4268. SetPlayerTime(playerid,22,22);
  4269. }
  4270. if (second == 23)
  4271. {
  4272. SetPlayerTime(playerid,22,23);
  4273. }
  4274. if (second == 24)
  4275. {
  4276. SetPlayerTime(playerid,22,24);
  4277. }
  4278. if (second == 25)
  4279. {
  4280. SetPlayerTime(playerid,22,25);
  4281. }
  4282. if (second == 26)
  4283. {
  4284. SetPlayerTime(playerid,22,26);
  4285. }
  4286. if (second == 27)
  4287. {
  4288. SetPlayerTime(playerid,22,27);
  4289. }
  4290. if (second == 28)
  4291. {
  4292. SetPlayerTime(playerid,22,28);
  4293. }
  4294. if (second == 29)
  4295. {
  4296. SetPlayerTime(playerid,22,29);
  4297. }
  4298. if (second == 30)
  4299. {
  4300. SetPlayerTime(playerid,22,30);
  4301. }
  4302. if (second == 31)
  4303. {
  4304. SetPlayerTime(playerid,22,31);
  4305. }
  4306. if (second == 32)
  4307. {
  4308. SetPlayerTime(playerid,22,32);
  4309. }
  4310. if (second == 33)
  4311. {
  4312. SetPlayerTime(playerid,22,33);
  4313. }
  4314. if (second == 34)
  4315. {
  4316. SetPlayerTime(playerid,22,34);
  4317. }
  4318. if (second == 35)
  4319. {
  4320. SetPlayerTime(playerid,22,35);
  4321. }
  4322. if (second == 36)
  4323. {
  4324. SetPlayerTime(playerid,22,36);
  4325. }
  4326. if (second == 37)
  4327. {
  4328. SetPlayerTime(playerid,22,37);
  4329. }
  4330. if (second == 38)
  4331. {
  4332. SetPlayerTime(playerid,22,38);
  4333. }
  4334. if (second == 39)
  4335. {
  4336. SetPlayerTime(playerid,22,39);
  4337. }
  4338. if (second == 40)
  4339. {
  4340. SetPlayerTime(playerid,22,40);
  4341. }
  4342. if (second == 41)
  4343. {
  4344. SetPlayerTime(playerid,22,41);
  4345. }
  4346. if (second == 42)
  4347. {
  4348. SetPlayerTime(playerid,22,42);
  4349. }
  4350. if (second == 43)
  4351. {
  4352. SetPlayerTime(playerid,22,43);
  4353. }
  4354. if (second == 44)
  4355. {
  4356. SetPlayerTime(playerid,22,44);
  4357. }
  4358. if (second == 45)
  4359. {
  4360. SetPlayerTime(playerid,22,45);
  4361. }
  4362. if (second == 46)
  4363. {
  4364. SetPlayerTime(playerid,22,46);
  4365. }
  4366. if (second == 47)
  4367. {
  4368. SetPlayerTime(playerid,22,47);
  4369. }
  4370. if (second == 48)
  4371. {
  4372. SetPlayerTime(playerid,22,48);
  4373. }
  4374. if (second == 49)
  4375. {
  4376. SetPlayerTime(playerid,22,49);
  4377. }
  4378. if (second == 50)
  4379. {
  4380. SetPlayerTime(playerid,22,50);
  4381. }
  4382. if (second == 51)
  4383. {
  4384. SetPlayerTime(playerid,22,51);
  4385. }
  4386. if (second == 52)
  4387. {
  4388. SetPlayerTime(playerid,22,52);
  4389. }
  4390. if (second == 53)
  4391. {
  4392. SetPlayerTime(playerid,22,53);
  4393. }
  4394. if (second == 54)
  4395. {
  4396. SetPlayerTime(playerid,22,54);
  4397. }
  4398. if (second == 55)
  4399. {
  4400. SetPlayerTime(playerid,22,55);
  4401. }
  4402. if (second == 56)
  4403. {
  4404. SetPlayerTime(playerid,22,56);
  4405. }
  4406. if (second == 57)
  4407. {
  4408. SetPlayerTime(playerid,22,57);
  4409. }
  4410. if (second == 58)
  4411. {
  4412. SetPlayerTime(playerid,22,58);
  4413. }
  4414. if (second == 59)
  4415. {
  4416. SetPlayerTime(playerid,22,59);
  4417. }
  4418. }
  4419. if (minute == 11 || minute == 35 || minute == 59)
  4420. {
  4421. if (second == 0)
  4422. {
  4423. SetPlayerTime(playerid,23,0);
  4424. QuitarText(playerid);
  4425.  
  4426. TextDrawShowForPlayer(playerid, Textdraw23);
  4427. }
  4428. if (second == 1)
  4429. {
  4430. SetPlayerTime(playerid,23,01);
  4431. }
  4432. if (second == 2)
  4433. {
  4434. SetPlayerTime(playerid,23,02);
  4435. }
  4436. if (second == 3)
  4437. {
  4438. SetPlayerTime(playerid,23,03);
  4439. }
  4440. if (second == 4)
  4441. {
  4442. SetPlayerTime(playerid,23,04);
  4443. }
  4444. if (second == 5)
  4445. {
  4446. SetPlayerTime(playerid,23,05);
  4447. }
  4448. if (second == 6)
  4449. {
  4450. SetPlayerTime(playerid,23,06);
  4451. }
  4452. if (second == 7)
  4453. {
  4454. SetPlayerTime(playerid,23,07);
  4455. }
  4456. if (second == 8)
  4457. {
  4458. SetPlayerTime(playerid,23,08);
  4459. }
  4460. if (second == 9)
  4461. {
  4462. SetPlayerTime(playerid,23,09);
  4463. }
  4464. if (second == 10)
  4465. {
  4466. SetPlayerTime(playerid,23,10);
  4467. }
  4468. if (second == 11)
  4469. {
  4470. SetPlayerTime(playerid,23,11);
  4471. }
  4472. if (second == 12)
  4473. {
  4474. SetPlayerTime(playerid,23,12);
  4475. }
  4476. if (second == 13)
  4477. {
  4478. SetPlayerTime(playerid,23,13);
  4479. }
  4480. if (second == 14)
  4481. {
  4482. SetPlayerTime(playerid,23,14);
  4483. }
  4484. if (second == 15)
  4485. {
  4486. SetPlayerTime(playerid,23,15);
  4487. }
  4488. if (second == 16)
  4489. {
  4490. SetPlayerTime(playerid,23,16);
  4491. }
  4492. if (second == 17)
  4493. {
  4494. SetPlayerTime(playerid,23,17);
  4495. }
  4496. if (second == 18)
  4497. {
  4498. SetPlayerTime(playerid,23,18);
  4499. }
  4500. if (second == 19)
  4501. {
  4502. SetPlayerTime(playerid,23,19);
  4503. }
  4504. if (second == 20)
  4505. {
  4506. SetPlayerTime(playerid,23,20);
  4507. }
  4508. if (second == 21)
  4509. {
  4510. SetPlayerTime(playerid,23,21);
  4511. }
  4512. if (second == 22)
  4513. {
  4514. SetPlayerTime(playerid,23,22);
  4515. }
  4516. if (second == 23)
  4517. {
  4518. SetPlayerTime(playerid,23,23);
  4519. }
  4520. if (second == 24)
  4521. {
  4522. SetPlayerTime(playerid,23,24);
  4523. }
  4524. if (second == 25)
  4525. {
  4526. SetPlayerTime(playerid,23,25);
  4527. }
  4528. if (second == 26)
  4529. {
  4530. SetPlayerTime(playerid,23,26);
  4531. }
  4532. if (second == 27)
  4533. {
  4534. SetPlayerTime(playerid,23,27);
  4535. }
  4536. if (second == 28)
  4537. {
  4538. SetPlayerTime(playerid,23,28);
  4539. }
  4540. if (second == 29)
  4541. {
  4542. SetPlayerTime(playerid,23,29);
  4543. }
  4544. if (second == 30)
  4545. {
  4546. SetPlayerTime(playerid,23,30);
  4547. }
  4548. if (second == 31)
  4549. {
  4550. SetPlayerTime(playerid,23,31);
  4551. }
  4552. if (second == 32)
  4553. {
  4554. SetPlayerTime(playerid,23,32);
  4555. }
  4556. if (second == 33)
  4557. {
  4558. SetPlayerTime(playerid,23,33);
  4559. }
  4560. if (second == 34)
  4561. {
  4562. SetPlayerTime(playerid,23,34);
  4563. }
  4564. if (second == 35)
  4565. {
  4566. SetPlayerTime(playerid,23,35);
  4567. }
  4568. if (second == 36)
  4569. {
  4570. SetPlayerTime(playerid,23,36);
  4571. }
  4572. if (second == 37)
  4573. {
  4574. SetPlayerTime(playerid,23,37);
  4575. }
  4576. if (second == 38)
  4577. {
  4578. SetPlayerTime(playerid,23,38);
  4579. }
  4580. if (second == 39)
  4581. {
  4582. SetPlayerTime(playerid,23,39);
  4583. }
  4584. if (second == 40)
  4585. {
  4586. SetPlayerTime(playerid,23,40);
  4587. }
  4588. if (second == 41)
  4589. {
  4590. SetPlayerTime(playerid,23,41);
  4591. }
  4592. if (second == 42)
  4593. {
  4594. SetPlayerTime(playerid,23,42);
  4595. }
  4596. if (second == 43)
  4597. {
  4598. SetPlayerTime(playerid,23,43);
  4599. }
  4600. if (second == 44)
  4601. {
  4602. SetPlayerTime(playerid,23,44);
  4603. }
  4604. if (second == 45)
  4605. {
  4606. SetPlayerTime(playerid,23,45);
  4607. }
  4608. if (second == 46)
  4609. {
  4610. SetPlayerTime(playerid,23,46);
  4611. }
  4612. if (second == 47)
  4613. {
  4614. SetPlayerTime(playerid,23,47);
  4615. }
  4616. if (second == 48)
  4617. {
  4618. SetPlayerTime(playerid,23,48);
  4619. }
  4620. if (second == 49)
  4621. {
  4622. SetPlayerTime(playerid,23,49);
  4623. }
  4624. if (second == 50)
  4625. {
  4626. SetPlayerTime(playerid,23,50);
  4627. }
  4628. if (second == 51)
  4629. {
  4630. SetPlayerTime(playerid,23,51);
  4631. }
  4632. if (second == 52)
  4633. {
  4634. SetPlayerTime(playerid,23,52);
  4635. }
  4636. if (second == 53)
  4637. {
  4638. SetPlayerTime(playerid,23,53);
  4639. }
  4640. if (second == 54)
  4641. {
  4642. SetPlayerTime(playerid,23,54);
  4643. }
  4644. if (second == 55)
  4645. {
  4646. SetPlayerTime(playerid,23,55);
  4647. }
  4648. if (second == 56)
  4649. {
  4650. SetPlayerTime(playerid,23,56);
  4651. }
  4652. if (second == 57)
  4653. {
  4654. SetPlayerTime(playerid,23,57);
  4655. }
  4656. if (second == 58)
  4657. {
  4658. SetPlayerTime(playerid,23,58);
  4659. }
  4660. if (second == 59)
  4661. {
  4662. SetPlayerTime(playerid,23,59);
  4663. }
  4664. }
  4665. if (minute == 12 || minute == 36)
  4666. {
  4667. if (second == 0)
  4668. {
  4669. SetPlayerTime(playerid,0,0);
  4670. QuitarText(playerid);
  4671.  
  4672. TextDrawShowForPlayer(playerid, Textdraw00);
  4673. }
  4674. }
  4675. if (minute == 13 || minute == 37)
  4676. {
  4677. if (second == 0)
  4678. {
  4679. SetPlayerTime(playerid,1,0);
  4680. QuitarText(playerid);
  4681. TextDrawShowForPlayer(playerid, Textdraw01);
  4682. }
  4683. }
  4684. if (minute == 14 || minute == 38)
  4685. {
  4686. if (second == 0)
  4687. {
  4688. SetPlayerTime(playerid,2,0);
  4689. QuitarText(playerid);
  4690. TextDrawShowForPlayer(playerid, Textdraw02);
  4691. }
  4692. }
  4693. if (minute == 15 || minute == 39)
  4694. {
  4695. if (second == 0)
  4696. {
  4697. SetPlayerTime(playerid,3,0);
  4698. QuitarText(playerid);
  4699. TextDrawShowForPlayer(playerid, Textdraw03);
  4700. }
  4701. }
  4702. if (minute == 16 || minute == 40)
  4703. {
  4704. if (second == 0)
  4705. {
  4706. SetPlayerTime(playerid,4,0);
  4707. QuitarText(playerid);
  4708.  
  4709. TextDrawShowForPlayer(playerid, Textdraw04);
  4710. }
  4711. if (second == 1)
  4712. {
  4713. SetPlayerTime(playerid,4,01);
  4714. }
  4715. if (second == 2)
  4716. {
  4717. SetPlayerTime(playerid,4,02);
  4718. }
  4719. if (second == 3)
  4720. {
  4721. SetPlayerTime(playerid,4,03);
  4722. }
  4723. if (second == 4)
  4724. {
  4725. SetPlayerTime(playerid,4,04);
  4726. }
  4727. if (second == 5)
  4728. {
  4729. SetPlayerTime(playerid,4,05);
  4730. }
  4731. if (second == 6)
  4732. {
  4733. SetPlayerTime(playerid,4,06);
  4734. }
  4735. if (second == 7)
  4736. {
  4737. SetPlayerTime(playerid,4,07);
  4738. }
  4739. if (second == 8)
  4740. {
  4741. SetPlayerTime(playerid,4,08);
  4742. }
  4743. if (second == 9)
  4744. {
  4745. SetPlayerTime(playerid,4,09);
  4746. }
  4747. if (second == 10)
  4748. {
  4749. SetPlayerTime(playerid,4,10);
  4750. }
  4751. if (second == 11)
  4752. {
  4753. SetPlayerTime(playerid,4,11);
  4754. }
  4755. if (second == 12)
  4756. {
  4757. SetPlayerTime(playerid,4,12);
  4758. }
  4759. if (second == 13)
  4760. {
  4761. SetPlayerTime(playerid,4,13);
  4762. }
  4763. if (second == 14)
  4764. {
  4765. SetPlayerTime(playerid,4,14);
  4766. }
  4767. if (second == 15)
  4768. {
  4769. SetPlayerTime(playerid,4,15);
  4770. }
  4771. if (second == 16)
  4772. {
  4773. SetPlayerTime(playerid,4,16);
  4774. }
  4775. if (second == 17)
  4776. {
  4777. SetPlayerTime(playerid,4,17);
  4778. }
  4779. if (second == 18)
  4780. {
  4781. SetPlayerTime(playerid,4,18);
  4782. }
  4783. if (second == 19)
  4784. {
  4785. SetPlayerTime(playerid,4,19);
  4786. }
  4787. if (second == 20)
  4788. {
  4789. SetPlayerTime(playerid,4,20);
  4790. }
  4791. if (second == 21)
  4792. {
  4793. SetPlayerTime(playerid,4,21);
  4794. }
  4795. if (second == 22)
  4796. {
  4797. SetPlayerTime(playerid,4,22);
  4798. }
  4799. if (second == 23)
  4800. {
  4801. SetPlayerTime(playerid,4,23);
  4802. }
  4803. if (second == 24)
  4804. {
  4805. SetPlayerTime(playerid,4,24);
  4806. }
  4807. if (second == 25)
  4808. {
  4809. SetPlayerTime(playerid,4,25);
  4810. }
  4811. if (second == 26)
  4812. {
  4813. SetPlayerTime(playerid,4,26);
  4814. }
  4815. if (second == 27)
  4816. {
  4817. SetPlayerTime(playerid,4,27);
  4818. }
  4819. if (second == 28)
  4820. {
  4821. SetPlayerTime(playerid,4,28);
  4822. }
  4823. if (second == 29)
  4824. {
  4825. SetPlayerTime(playerid,4,29);
  4826. }
  4827. if (second == 30)
  4828. {
  4829. SetPlayerTime(playerid,4,30);
  4830. }
  4831. if (second == 31)
  4832. {
  4833. SetPlayerTime(playerid,4,31);
  4834. }
  4835. if (second == 32)
  4836. {
  4837. SetPlayerTime(playerid,4,32);
  4838. }
  4839. if (second == 33)
  4840. {
  4841. SetPlayerTime(playerid,4,33);
  4842. }
  4843. if (second == 34)
  4844. {
  4845. SetPlayerTime(playerid,4,34);
  4846. }
  4847. if (second == 35)
  4848. {
  4849. SetPlayerTime(playerid,4,35);
  4850. }
  4851. if (second == 36)
  4852. {
  4853. SetPlayerTime(playerid,4,36);
  4854. }
  4855. if (second == 37)
  4856. {
  4857. SetPlayerTime(playerid,4,37);
  4858. }
  4859. if (second == 38)
  4860. {
  4861. SetPlayerTime(playerid,4,38);
  4862. }
  4863. if (second == 39)
  4864. {
  4865. SetPlayerTime(playerid,4,39);
  4866. }
  4867. if (second == 40)
  4868. {
  4869. SetPlayerTime(playerid,4,40);
  4870. }
  4871. if (second == 41)
  4872. {
  4873. SetPlayerTime(playerid,4,41);
  4874. }
  4875. if (second == 42)
  4876. {
  4877. SetPlayerTime(playerid,4,42);
  4878. }
  4879. if (second == 43)
  4880. {
  4881. SetPlayerTime(playerid,4,43);
  4882. }
  4883. if (second == 44)
  4884. {
  4885. SetPlayerTime(playerid,4,44);
  4886. }
  4887. if (second == 45)
  4888. {
  4889. SetPlayerTime(playerid,4,45);
  4890. }
  4891. if (second == 46)
  4892. {
  4893. SetPlayerTime(playerid,4,46);
  4894. }
  4895. if (second == 47)
  4896. {
  4897. SetPlayerTime(playerid,4,47);
  4898. }
  4899. if (second == 48)
  4900. {
  4901. SetPlayerTime(playerid,4,48);
  4902. }
  4903. if (second == 49)
  4904. {
  4905. SetPlayerTime(playerid,4,49);
  4906. }
  4907. if (second == 50)
  4908. {
  4909. SetPlayerTime(playerid,4,50);
  4910. }
  4911. if (second == 51)
  4912. {
  4913. SetPlayerTime(playerid,4,51);
  4914. }
  4915. if (second == 52)
  4916. {
  4917. SetPlayerTime(playerid,4,52);
  4918. }
  4919. if (second == 53)
  4920. {
  4921. SetPlayerTime(playerid,4,53);
  4922. }
  4923. if (second == 54)
  4924. {
  4925. SetPlayerTime(playerid,4,54);
  4926. }
  4927. if (second == 55)
  4928. {
  4929. SetPlayerTime(playerid,4,55);
  4930. }
  4931. if (second == 56)
  4932. {
  4933. SetPlayerTime(playerid,4,56);
  4934. }
  4935. if (second == 57)
  4936. {
  4937. SetPlayerTime(playerid,4,57);
  4938. }
  4939. if (second == 58)
  4940. {
  4941. SetPlayerTime(playerid,4,58);
  4942. }
  4943. if (second == 59)
  4944. {
  4945. SetPlayerTime(playerid,4,59);
  4946. }
  4947. }
  4948. if (minute == 17 || minute == 41)
  4949. {
  4950. if (second == 0)
  4951. {
  4952. SetPlayerTime(playerid,5,0);
  4953. QuitarText(playerid);
  4954.  
  4955. TextDrawShowForPlayer(playerid, Textdraw05);
  4956. }
  4957. if (second == 1)
  4958. {
  4959. SetPlayerTime(playerid,5,01);
  4960. }
  4961. if (second == 2)
  4962. {
  4963. SetPlayerTime(playerid,5,02);
  4964. }
  4965. if (second == 3)
  4966. {
  4967. SetPlayerTime(playerid,5,03);
  4968. }
  4969. if (second == 4)
  4970. {
  4971. SetPlayerTime(playerid,5,04);
  4972. }
  4973. if (second == 5)
  4974. {
  4975. SetPlayerTime(playerid,5,05);
  4976. }
  4977. if (second == 6)
  4978. {
  4979. SetPlayerTime(playerid,5,06);
  4980. }
  4981. if (second == 7)
  4982. {
  4983. SetPlayerTime(playerid,5,07);
  4984. }
  4985. if (second == 8)
  4986. {
  4987. SetPlayerTime(playerid,5,08);
  4988. }
  4989. if (second == 9)
  4990. {
  4991. SetPlayerTime(playerid,5,09);
  4992. }
  4993. if (second == 10)
  4994. {
  4995. SetPlayerTime(playerid,5,10);
  4996. }
  4997. if (second == 11)
  4998. {
  4999. SetPlayerTime(playerid,5,11);
  5000. }
  5001. if (second == 12)
  5002. {
  5003. SetPlayerTime(playerid,5,12);
  5004. }
  5005. if (second == 13)
  5006. {
  5007. SetPlayerTime(playerid,5,13);
  5008. }
  5009. if (second == 14)
  5010. {
  5011. SetPlayerTime(playerid,5,14);
  5012. }
  5013. if (second == 15)
  5014. {
  5015. SetPlayerTime(playerid,5,15);
  5016. }
  5017. if (second == 16)
  5018. {
  5019. SetPlayerTime(playerid,5,16);
  5020. }
  5021. if (second == 17)
  5022. {
  5023. SetPlayerTime(playerid,5,17);
  5024. }
  5025. if (second == 18)
  5026. {
  5027. SetPlayerTime(playerid,5,18);
  5028. }
  5029. if (second == 19)
  5030. {
  5031. SetPlayerTime(playerid,5,19);
  5032. }
  5033. if (second == 20)
  5034. {
  5035. SetPlayerTime(playerid,5,20);
  5036. }
  5037. if (second == 21)
  5038. {
  5039. SetPlayerTime(playerid,5,21);
  5040. }
  5041. if (second == 22)
  5042. {
  5043. SetPlayerTime(playerid,5,22);
  5044. }
  5045. if (second == 23)
  5046. {
  5047. SetPlayerTime(playerid,5,23);
  5048. }
  5049. if (second == 24)
  5050. {
  5051. SetPlayerTime(playerid,5,24);
  5052. }
  5053. if (second == 25)
  5054. {
  5055. SetPlayerTime(playerid,5,25);
  5056. }
  5057. if (second == 26)
  5058. {
  5059. SetPlayerTime(playerid,5,26);
  5060. }
  5061. if (second == 27)
  5062. {
  5063. SetPlayerTime(playerid,5,27);
  5064. }
  5065. if (second == 28)
  5066. {
  5067. SetPlayerTime(playerid,5,28);
  5068. }
  5069. if (second == 29)
  5070. {
  5071. SetPlayerTime(playerid,5,29);
  5072. }
  5073. if (second == 30)
  5074. {
  5075. SetPlayerTime(playerid,5,30);
  5076. }
  5077. if (second == 31)
  5078. {
  5079. SetPlayerTime(playerid,5,31);
  5080. }
  5081. if (second == 32)
  5082. {
  5083. SetPlayerTime(playerid,5,32);
  5084. }
  5085. if (second == 33)
  5086. {
  5087. SetPlayerTime(playerid,5,33);
  5088. }
  5089. if (second == 34)
  5090. {
  5091. SetPlayerTime(playerid,5,34);
  5092. }
  5093. if (second == 35)
  5094. {
  5095. SetPlayerTime(playerid,5,35);
  5096. }
  5097. if (second == 36)
  5098. {
  5099. SetPlayerTime(playerid,5,36);
  5100. }
  5101. if (second == 37)
  5102. {
  5103. SetPlayerTime(playerid,5,37);
  5104. }
  5105. if (second == 38)
  5106. {
  5107. SetPlayerTime(playerid,5,38);
  5108. }
  5109. if (second == 39)
  5110. {
  5111. SetPlayerTime(playerid,5,39);
  5112. }
  5113. if (second == 40)
  5114. {
  5115. SetPlayerTime(playerid,5,40);
  5116. }
  5117. if (second == 41)
  5118. {
  5119. SetPlayerTime(playerid,5,41);
  5120. }
  5121. if (second == 42)
  5122. {
  5123. SetPlayerTime(playerid,5,42);
  5124. }
  5125. if (second == 43)
  5126. {
  5127. SetPlayerTime(playerid,5,43);
  5128. }
  5129. if (second == 44)
  5130. {
  5131. SetPlayerTime(playerid,5,44);
  5132. }
  5133. if (second == 45)
  5134. {
  5135. SetPlayerTime(playerid,5,45);
  5136. }
  5137. if (second == 46)
  5138. {
  5139. SetPlayerTime(playerid,5,46);
  5140. }
  5141. if (second == 47)
  5142. {
  5143. SetPlayerTime(playerid,5,47);
  5144. }
  5145. if (second == 48)
  5146. {
  5147. SetPlayerTime(playerid,5,48);
  5148. }
  5149. if (second == 49)
  5150. {
  5151. SetPlayerTime(playerid,5,49);
  5152. }
  5153. if (second == 50)
  5154. {
  5155. SetPlayerTime(playerid,5,50);
  5156. }
  5157. if (second == 51)
  5158. {
  5159. SetPlayerTime(playerid,5,51);
  5160. }
  5161. if (second == 52)
  5162. {
  5163. SetPlayerTime(playerid,5,52);
  5164. }
  5165. if (second == 53)
  5166. {
  5167. SetPlayerTime(playerid,5,53);
  5168. }
  5169. if (second == 54)
  5170. {
  5171. SetPlayerTime(playerid,5,54);
  5172. }
  5173. if (second == 55)
  5174. {
  5175. SetPlayerTime(playerid,5,55);
  5176. }
  5177. if (second == 56)
  5178. {
  5179. SetPlayerTime(playerid,5,56);
  5180. }
  5181. if (second == 57)
  5182. {
  5183. SetPlayerTime(playerid,5,57);
  5184. }
  5185. if (second == 58)
  5186. {
  5187. SetPlayerTime(playerid,5,58);
  5188. }
  5189. if (second == 59)
  5190. {
  5191. SetPlayerTime(playerid,5,59);
  5192. }
  5193. }
  5194. if (minute == 18 || minute == 42)
  5195. {
  5196. if (second == 0)
  5197. {
  5198. SetPlayerTime(playerid,6,0);
  5199. QuitarText(playerid);
  5200.  
  5201. TextDrawShowForPlayer(playerid, Textdraw06);
  5202. }
  5203. if (second == 1)
  5204. {
  5205. SetPlayerTime(playerid,6,01);
  5206. }
  5207. if (second == 2)
  5208. {
  5209. SetPlayerTime(playerid,6,02);
  5210. }
  5211. if (second == 3)
  5212. {
  5213. SetPlayerTime(playerid,6,03);
  5214. }
  5215. if (second == 4)
  5216. {
  5217. SetPlayerTime(playerid,6,04);
  5218. }
  5219. if (second == 5)
  5220. {
  5221. SetPlayerTime(playerid,6,05);
  5222. }
  5223. if (second == 6)
  5224. {
  5225. SetPlayerTime(playerid,6,06);
  5226. }
  5227. if (second == 7)
  5228. {
  5229. SetPlayerTime(playerid,6,07);
  5230. }
  5231. if (second == 8)
  5232. {
  5233. SetPlayerTime(playerid,6,08);
  5234. }
  5235. if (second == 9)
  5236. {
  5237. SetPlayerTime(playerid,6,09);
  5238. }
  5239. if (second == 10)
  5240. {
  5241. SetPlayerTime(playerid,6,10);
  5242. }
  5243. if (second == 11)
  5244. {
  5245. SetPlayerTime(playerid,6,11);
  5246. }
  5247. if (second == 12)
  5248. {
  5249. SetPlayerTime(playerid,6,12);
  5250. }
  5251. if (second == 13)
  5252. {
  5253. SetPlayerTime(playerid,6,13);
  5254. }
  5255. if (second == 14)
  5256. {
  5257. SetPlayerTime(playerid,6,14);
  5258. }
  5259. if (second == 15)
  5260. {
  5261. SetPlayerTime(playerid,6,15);
  5262. }
  5263. if (second == 16)
  5264. {
  5265. SetPlayerTime(playerid,6,16);
  5266. }
  5267. if (second == 17)
  5268. {
  5269. SetPlayerTime(playerid,6,17);
  5270. }
  5271. if (second == 18)
  5272. {
  5273. SetPlayerTime(playerid,6,18);
  5274. }
  5275. if (second == 19)
  5276. {
  5277. SetPlayerTime(playerid,6,19);
  5278. }
  5279. if (second == 20)
  5280. {
  5281. SetPlayerTime(playerid,6,20);
  5282. }
  5283. if (second == 21)
  5284. {
  5285. SetPlayerTime(playerid,6,21);
  5286. }
  5287. if (second == 22)
  5288. {
  5289. SetPlayerTime(playerid,6,22);
  5290. }
  5291. if (second == 23)
  5292. {
  5293. SetPlayerTime(playerid,6,23);
  5294. }
  5295. if (second == 24)
  5296. {
  5297. SetPlayerTime(playerid,6,24);
  5298. }
  5299. if (second == 25)
  5300. {
  5301. SetPlayerTime(playerid,6,25);
  5302. }
  5303. if (second == 26)
  5304. {
  5305. SetPlayerTime(playerid,6,26);
  5306. }
  5307. if (second == 27)
  5308. {
  5309. SetPlayerTime(playerid,6,27);
  5310. }
  5311. if (second == 28)
  5312. {
  5313. SetPlayerTime(playerid,6,28);
  5314. }
  5315. if (second == 29)
  5316. {
  5317. SetPlayerTime(playerid,6,29);
  5318. }
  5319. if (second == 30)
  5320. {
  5321. SetPlayerTime(playerid,6,30);
  5322. }
  5323. if (second == 31)
  5324. {
  5325. SetPlayerTime(playerid,6,31);
  5326. }
  5327. if (second == 32)
  5328. {
  5329. SetPlayerTime(playerid,6,32);
  5330. }
  5331. if (second == 33)
  5332. {
  5333. SetPlayerTime(playerid,6,33);
  5334. }
  5335. if (second == 34)
  5336. {
  5337. SetPlayerTime(playerid,6,34);
  5338. }
  5339. if (second == 35)
  5340. {
  5341. SetPlayerTime(playerid,6,35);
  5342. }
  5343. if (second == 36)
  5344. {
  5345. SetPlayerTime(playerid,6,36);
  5346. }
  5347. if (second == 37)
  5348. {
  5349. SetPlayerTime(playerid,6,37);
  5350. }
  5351. if (second == 38)
  5352. {
  5353. SetPlayerTime(playerid,6,38);
  5354. }
  5355. if (second == 39)
  5356. {
  5357. SetPlayerTime(playerid,6,39);
  5358. }
  5359. if (second == 40)
  5360. {
  5361. SetPlayerTime(playerid,6,40);
  5362. }
  5363. if (second == 41)
  5364. {
  5365. SetPlayerTime(playerid,6,41);
  5366. }
  5367. if (second == 42)
  5368. {
  5369. SetPlayerTime(playerid,6,42);
  5370. }
  5371. if (second == 43)
  5372. {
  5373. SetPlayerTime(playerid,6,43);
  5374. }
  5375. if (second == 44)
  5376. {
  5377. SetPlayerTime(playerid,6,44);
  5378. }
  5379. if (second == 45)
  5380. {
  5381. SetPlayerTime(playerid,6,45);
  5382. }
  5383. if (second == 46)
  5384. {
  5385. SetPlayerTime(playerid,6,46);
  5386. }
  5387. if (second == 47)
  5388. {
  5389. SetPlayerTime(playerid,6,47);
  5390. }
  5391. if (second == 48)
  5392. {
  5393. SetPlayerTime(playerid,6,48);
  5394. }
  5395. if (second == 49)
  5396. {
  5397. SetPlayerTime(playerid,6,49);
  5398. }
  5399. if (second == 50)
  5400. {
  5401. SetPlayerTime(playerid,6,50);
  5402. }
  5403. if (second == 51)
  5404. {
  5405. SetPlayerTime(playerid,6,51);
  5406. }
  5407. if (second == 52)
  5408. {
  5409. SetPlayerTime(playerid,6,52);
  5410. }
  5411. if (second == 53)
  5412. {
  5413. SetPlayerTime(playerid,6,53);
  5414. }
  5415. if (second == 54)
  5416. {
  5417. SetPlayerTime(playerid,6,54);
  5418. }
  5419. if (second == 55)
  5420. {
  5421. SetPlayerTime(playerid,6,55);
  5422. }
  5423. if (second == 56)
  5424. {
  5425. SetPlayerTime(playerid,6,56);
  5426. }
  5427. if (second == 57)
  5428. {
  5429. SetPlayerTime(playerid,6,57);
  5430. }
  5431. if (second == 58)
  5432. {
  5433. SetPlayerTime(playerid,6,58);
  5434. }
  5435. if (second == 59)
  5436. {
  5437. SetPlayerTime(playerid,6,59);
  5438. }
  5439. }
  5440. if (minute == 19 || minute == 43)
  5441. {
  5442. if (second == 0)
  5443. {
  5444. SetPlayerTime(playerid,7,0);
  5445. QuitarText(playerid);
  5446.  
  5447. TextDrawShowForPlayer(playerid, Textdraw07);
  5448. }
  5449. if (second == 1)
  5450. {
  5451. SetPlayerTime(playerid,7,01);
  5452. }
  5453. if (second == 2)
  5454. {
  5455. SetPlayerTime(playerid,7,02);
  5456. }
  5457. if (second == 3)
  5458. {
  5459. SetPlayerTime(playerid,7,03);
  5460. }
  5461. if (second == 4)
  5462. {
  5463. SetPlayerTime(playerid,7,04);
  5464. }
  5465. if (second == 5)
  5466. {
  5467. SetPlayerTime(playerid,7,05);
  5468. }
  5469. if (second == 6)
  5470. {
  5471. SetPlayerTime(playerid,7,06);
  5472. }
  5473. if (second == 7)
  5474. {
  5475. SetPlayerTime(playerid,7,07);
  5476. }
  5477. if (second == 8)
  5478. {
  5479. SetPlayerTime(playerid,7,08);
  5480. }
  5481. if (second == 9)
  5482. {
  5483. SetPlayerTime(playerid,7,09);
  5484. }
  5485. if (second == 10)
  5486. {
  5487. SetPlayerTime(playerid,7,10);
  5488. }
  5489. if (second == 11)
  5490. {
  5491. SetPlayerTime(playerid,7,11);
  5492. }
  5493. if (second == 12)
  5494. {
  5495. SetPlayerTime(playerid,7,12);
  5496. }
  5497. if (second == 13)
  5498. {
  5499. SetPlayerTime(playerid,7,13);
  5500. }
  5501. if (second == 14)
  5502. {
  5503. SetPlayerTime(playerid,7,14);
  5504. }
  5505. if (second == 15)
  5506. {
  5507. SetPlayerTime(playerid,7,15);
  5508. }
  5509. if (second == 16)
  5510. {
  5511. SetPlayerTime(playerid,7,16);
  5512. }
  5513. if (second == 17)
  5514. {
  5515. SetPlayerTime(playerid,7,17);
  5516. }
  5517. if (second == 18)
  5518. {
  5519. SetPlayerTime(playerid,7,18);
  5520. }
  5521. if (second == 19)
  5522. {
  5523. SetPlayerTime(playerid,7,19);
  5524. }
  5525. if (second == 20)
  5526. {
  5527. SetPlayerTime(playerid,7,20);
  5528. }
  5529. if (second == 21)
  5530. {
  5531. SetPlayerTime(playerid,7,21);
  5532. }
  5533. if (second == 22)
  5534. {
  5535. SetPlayerTime(playerid,7,22);
  5536. }
  5537. if (second == 23)
  5538. {
  5539. SetPlayerTime(playerid,7,23);
  5540. }
  5541. if (second == 24)
  5542. {
  5543. SetPlayerTime(playerid,7,24);
  5544. }
  5545. if (second == 25)
  5546. {
  5547. SetPlayerTime(playerid,7,25);
  5548. }
  5549. if (second == 26)
  5550. {
  5551. SetPlayerTime(playerid,7,26);
  5552. }
  5553. if (second == 27)
  5554. {
  5555. SetPlayerTime(playerid,7,27);
  5556. }
  5557. if (second == 28)
  5558. {
  5559. SetPlayerTime(playerid,7,28);
  5560. }
  5561. if (second == 29)
  5562. {
  5563. SetPlayerTime(playerid,7,29);
  5564. }
  5565. if (second == 30)
  5566. {
  5567. SetPlayerTime(playerid,7,30);
  5568. }
  5569. if (second == 31)
  5570. {
  5571. SetPlayerTime(playerid,7,31);
  5572. }
  5573. if (second == 32)
  5574. {
  5575. SetPlayerTime(playerid,7,32);
  5576. }
  5577. if (second == 33)
  5578. {
  5579. SetPlayerTime(playerid,7,33);
  5580. }
  5581. if (second == 34)
  5582. {
  5583. SetPlayerTime(playerid,7,34);
  5584. }
  5585. if (second == 35)
  5586. {
  5587. SetPlayerTime(playerid,7,35);
  5588. }
  5589. if (second == 36)
  5590. {
  5591. SetPlayerTime(playerid,7,36);
  5592. }
  5593. if (second == 37)
  5594. {
  5595. SetPlayerTime(playerid,7,37);
  5596. }
  5597. if (second == 38)
  5598. {
  5599. SetPlayerTime(playerid,7,38);
  5600. }
  5601. if (second == 39)
  5602. {
  5603. SetPlayerTime(playerid,7,39);
  5604. }
  5605. if (second == 40)
  5606. {
  5607. SetPlayerTime(playerid,7,40);
  5608. }
  5609. if (second == 41)
  5610. {
  5611. SetPlayerTime(playerid,7,41);
  5612. }
  5613. if (second == 42)
  5614. {
  5615. SetPlayerTime(playerid,7,42);
  5616. }
  5617. if (second == 43)
  5618. {
  5619. SetPlayerTime(playerid,7,43);
  5620. }
  5621. if (second == 44)
  5622. {
  5623. SetPlayerTime(playerid,7,44);
  5624. }
  5625. if (second == 45)
  5626. {
  5627. SetPlayerTime(playerid,7,45);
  5628. }
  5629. if (second == 46)
  5630. {
  5631. SetPlayerTime(playerid,7,46);
  5632. }
  5633. if (second == 47)
  5634. {
  5635. SetPlayerTime(playerid,7,47);
  5636. }
  5637. if (second == 48)
  5638. {
  5639. SetPlayerTime(playerid,7,48);
  5640. }
  5641. if (second == 49)
  5642. {
  5643. SetPlayerTime(playerid,7,49);
  5644. }
  5645. if (second == 50)
  5646. {
  5647. SetPlayerTime(playerid,7,50);
  5648. }
  5649. if (second == 51)
  5650. {
  5651. SetPlayerTime(playerid,7,51);
  5652. }
  5653. if (second == 52)
  5654. {
  5655. SetPlayerTime(playerid,7,52);
  5656. }
  5657. if (second == 53)
  5658. {
  5659. SetPlayerTime(playerid,7,53);
  5660. }
  5661. if (second == 54)
  5662. {
  5663. SetPlayerTime(playerid,7,54);
  5664. }
  5665. if (second == 55)
  5666. {
  5667. SetPlayerTime(playerid,7,55);
  5668. }
  5669. if (second == 56)
  5670. {
  5671. SetPlayerTime(playerid,7,56);
  5672. }
  5673. if (second == 57)
  5674. {
  5675. SetPlayerTime(playerid,7,57);
  5676. }
  5677. if (second == 58)
  5678. {
  5679. SetPlayerTime(playerid,7,58);
  5680. }
  5681. if (second == 59)
  5682. {
  5683. SetPlayerTime(playerid,7,59);
  5684. }
  5685. }
  5686. if (minute == 20 || minute == 44)
  5687. {
  5688. if (second == 0)
  5689. {
  5690. SetPlayerTime(playerid,8,0);
  5691. QuitarText(playerid);
  5692.  
  5693. TextDrawShowForPlayer(playerid, Textdraw08);
  5694. }
  5695. if (second == 1)
  5696. {
  5697. SetPlayerTime(playerid,8,01);
  5698. }
  5699. if (second == 2)
  5700. {
  5701. SetPlayerTime(playerid,8,02);
  5702. }
  5703. if (second == 3)
  5704. {
  5705. SetPlayerTime(playerid,8,03);
  5706. }
  5707. if (second == 4)
  5708. {
  5709. SetPlayerTime(playerid,8,04);
  5710. }
  5711. if (second == 5)
  5712. {
  5713. SetPlayerTime(playerid,8,05);
  5714. }
  5715. if (second == 6)
  5716. {
  5717. SetPlayerTime(playerid,8,06);
  5718. }
  5719. if (second == 7)
  5720. {
  5721. SetPlayerTime(playerid,8,07);
  5722. }
  5723. if (second == 8)
  5724. {
  5725. SetPlayerTime(playerid,8,08);
  5726. }
  5727. if (second == 9)
  5728. {
  5729. SetPlayerTime(playerid,8,09);
  5730. }
  5731. if (second == 10)
  5732. {
  5733. SetPlayerTime(playerid,8,10);
  5734. }
  5735. if (second == 11)
  5736. {
  5737. SetPlayerTime(playerid,8,11);
  5738. }
  5739. if (second == 12)
  5740. {
  5741. SetPlayerTime(playerid,8,12);
  5742. }
  5743. if (second == 13)
  5744. {
  5745. SetPlayerTime(playerid,8,13);
  5746. }
  5747. if (second == 14)
  5748. {
  5749. SetPlayerTime(playerid,8,14);
  5750. }
  5751. if (second == 15)
  5752. {
  5753. SetPlayerTime(playerid,8,15);
  5754. }
  5755. if (second == 16)
  5756. {
  5757. SetPlayerTime(playerid,8,16);
  5758. }
  5759. if (second == 17)
  5760. {
  5761. SetPlayerTime(playerid,8,17);
  5762. }
  5763. if (second == 18)
  5764. {
  5765. SetPlayerTime(playerid,8,18);
  5766. }
  5767. if (second == 19)
  5768. {
  5769. SetPlayerTime(playerid,8,19);
  5770. }
  5771. if (second == 20)
  5772. {
  5773. SetPlayerTime(playerid,8,20);
  5774. }
  5775. if (second == 21)
  5776. {
  5777. SetPlayerTime(playerid,8,21);
  5778. }
  5779. if (second == 22)
  5780. {
  5781. SetPlayerTime(playerid,8,22);
  5782. }
  5783. if (second == 23)
  5784. {
  5785. SetPlayerTime(playerid,8,23);
  5786. }
  5787. if (second == 24)
  5788. {
  5789. SetPlayerTime(playerid,8,24);
  5790. }
  5791. if (second == 25)
  5792. {
  5793. SetPlayerTime(playerid,8,25);
  5794. }
  5795. if (second == 26)
  5796. {
  5797. SetPlayerTime(playerid,8,26);
  5798. }
  5799. if (second == 27)
  5800. {
  5801. SetPlayerTime(playerid,8,27);
  5802. }
  5803. if (second == 28)
  5804. {
  5805. SetPlayerTime(playerid,8,28);
  5806. }
  5807. if (second == 29)
  5808. {
  5809. SetPlayerTime(playerid,8,29);
  5810. }
  5811. if (second == 30)
  5812. {
  5813. SetPlayerTime(playerid,8,30);
  5814. }
  5815. if (second == 31)
  5816. {
  5817. SetPlayerTime(playerid,8,31);
  5818. }
  5819. if (second == 32)
  5820. {
  5821. SetPlayerTime(playerid,8,32);
  5822. }
  5823. if (second == 33)
  5824. {
  5825. SetPlayerTime(playerid,8,33);
  5826. }
  5827. if (second == 34)
  5828. {
  5829. SetPlayerTime(playerid,8,34);
  5830. }
  5831. if (second == 35)
  5832. {
  5833. SetPlayerTime(playerid,8,35);
  5834. }
  5835. if (second == 36)
  5836. {
  5837. SetPlayerTime(playerid,8,36);
  5838. }
  5839. if (second == 37)
  5840. {
  5841. SetPlayerTime(playerid,8,37);
  5842. }
  5843. if (second == 38)
  5844. {
  5845. SetPlayerTime(playerid,8,38);
  5846. }
  5847. if (second == 39)
  5848. {
  5849. SetPlayerTime(playerid,8,39);
  5850. }
  5851. if (second == 40)
  5852. {
  5853. SetPlayerTime(playerid,8,40);
  5854. }
  5855. if (second == 41)
  5856. {
  5857. SetPlayerTime(playerid,8,41);
  5858. }
  5859. if (second == 42)
  5860. {
  5861. SetPlayerTime(playerid,8,42);
  5862. }
  5863. if (second == 43)
  5864. {
  5865. SetPlayerTime(playerid,8,43);
  5866. }
  5867. if (second == 44)
  5868. {
  5869. SetPlayerTime(playerid,8,44);
  5870. }
  5871. if (second == 45)
  5872. {
  5873. SetPlayerTime(playerid,8,45);
  5874. }
  5875. if (second == 46)
  5876. {
  5877. SetPlayerTime(playerid,8,46);
  5878. }
  5879. if (second == 47)
  5880. {
  5881. SetPlayerTime(playerid,8,47);
  5882. }
  5883. if (second == 48)
  5884. {
  5885. SetPlayerTime(playerid,8,48);
  5886. }
  5887. if (second == 49)
  5888. {
  5889. SetPlayerTime(playerid,8,49);
  5890. }
  5891. if (second == 50)
  5892. {
  5893. SetPlayerTime(playerid,8,50);
  5894. }
  5895. if (second == 51)
  5896. {
  5897. SetPlayerTime(playerid,8,51);
  5898. }
  5899. if (second == 52)
  5900. {
  5901. SetPlayerTime(playerid,8,52);
  5902. }
  5903. if (second == 53)
  5904. {
  5905. SetPlayerTime(playerid,8,53);
  5906. }
  5907. if (second == 54)
  5908. {
  5909. SetPlayerTime(playerid,8,54);
  5910. }
  5911. if (second == 55)
  5912. {
  5913. SetPlayerTime(playerid,8,55);
  5914. }
  5915. if (second == 56)
  5916. {
  5917. SetPlayerTime(playerid,8,56);
  5918. }
  5919. if (second == 57)
  5920. {
  5921. SetPlayerTime(playerid,8,57);
  5922. }
  5923. if (second == 58)
  5924. {
  5925. SetPlayerTime(playerid,8,58);
  5926. }
  5927. if (second == 59)
  5928. {
  5929. SetPlayerTime(playerid,8,59);
  5930. }
  5931. }
  5932. if (minute == 21 || minute == 45)
  5933. {
  5934. if (second == 0)
  5935. {
  5936. SetPlayerTime(playerid,9,0);
  5937. QuitarText(playerid);
  5938.  
  5939. TextDrawShowForPlayer(playerid, Textdraw09);
  5940. }
  5941. if (second == 1)
  5942. {
  5943. SetPlayerTime(playerid,9,01);
  5944. }
  5945. if (second == 2)
  5946. {
  5947. SetPlayerTime(playerid,9,02);
  5948. }
  5949. if (second == 3)
  5950. {
  5951. SetPlayerTime(playerid,9,03);
  5952. }
  5953. if (second == 4)
  5954. {
  5955. SetPlayerTime(playerid,9,04);
  5956. }
  5957. if (second == 5)
  5958. {
  5959. SetPlayerTime(playerid,9,05);
  5960. }
  5961. if (second == 6)
  5962. {
  5963. SetPlayerTime(playerid,9,06);
  5964. }
  5965. if (second == 7)
  5966. {
  5967. SetPlayerTime(playerid,9,07);
  5968. }
  5969. if (second == 8)
  5970. {
  5971. SetPlayerTime(playerid,9,08);
  5972. }
  5973. if (second == 9)
  5974. {
  5975. SetPlayerTime(playerid,9,09);
  5976. }
  5977. if (second == 10)
  5978. {
  5979. SetPlayerTime(playerid,9,10);
  5980. }
  5981. if (second == 11)
  5982. {
  5983. SetPlayerTime(playerid,9,11);
  5984. }
  5985. if (second == 12)
  5986. {
  5987. SetPlayerTime(playerid,9,12);
  5988. }
  5989. if (second == 13)
  5990. {
  5991. SetPlayerTime(playerid,9,13);
  5992. }
  5993. if (second == 14)
  5994. {
  5995. SetPlayerTime(playerid,9,14);
  5996. }
  5997. if (second == 15)
  5998. {
  5999. SetPlayerTime(playerid,9,15);
  6000. }
  6001. if (second == 16)
  6002. {
  6003. SetPlayerTime(playerid,9,16);
  6004. }
  6005. if (second == 17)
  6006. {
  6007. SetPlayerTime(playerid,9,17);
  6008. }
  6009. if (second == 18)
  6010. {
  6011. SetPlayerTime(playerid,9,18);
  6012. }
  6013. if (second == 19)
  6014. {
  6015. SetPlayerTime(playerid,9,19);
  6016. }
  6017. if (second == 20)
  6018. {
  6019. SetPlayerTime(playerid,9,20);
  6020. }
  6021. if (second == 21)
  6022. {
  6023. SetPlayerTime(playerid,9,21);
  6024. }
  6025. if (second == 22)
  6026. {
  6027. SetPlayerTime(playerid,9,22);
  6028. }
  6029. if (second == 23)
  6030. {
  6031. SetPlayerTime(playerid,9,23);
  6032. }
  6033. if (second == 24)
  6034. {
  6035. SetPlayerTime(playerid,9,24);
  6036. }
  6037. if (second == 25)
  6038. {
  6039. SetPlayerTime(playerid,9,25);
  6040. }
  6041. if (second == 26)
  6042. {
  6043. SetPlayerTime(playerid,9,26);
  6044. }
  6045. if (second == 27)
  6046. {
  6047. SetPlayerTime(playerid,9,27);
  6048. }
  6049. if (second == 28)
  6050. {
  6051. SetPlayerTime(playerid,9,28);
  6052. }
  6053. if (second == 29)
  6054. {
  6055. SetPlayerTime(playerid,9,29);
  6056. }
  6057. if (second == 30)
  6058. {
  6059. SetPlayerTime(playerid,9,30);
  6060. }
  6061. if (second == 31)
  6062. {
  6063. SetPlayerTime(playerid,9,31);
  6064. }
  6065. if (second == 32)
  6066. {
  6067. SetPlayerTime(playerid,9,32);
  6068. }
  6069. if (second == 33)
  6070. {
  6071. SetPlayerTime(playerid,9,33);
  6072. }
  6073. if (second == 34)
  6074. {
  6075. SetPlayerTime(playerid,9,34);
  6076. }
  6077. if (second == 35)
  6078. {
  6079. SetPlayerTime(playerid,9,35);
  6080. }
  6081. if (second == 36)
  6082. {
  6083. SetPlayerTime(playerid,9,36);
  6084. }
  6085. if (second == 37)
  6086. {
  6087. SetPlayerTime(playerid,9,37);
  6088. }
  6089. if (second == 38)
  6090. {
  6091. SetPlayerTime(playerid,9,38);
  6092. }
  6093. if (second == 39)
  6094. {
  6095. SetPlayerTime(playerid,9,39);
  6096. }
  6097. if (second == 40)
  6098. {
  6099. SetPlayerTime(playerid,9,40);
  6100. }
  6101. if (second == 41)
  6102. {
  6103. SetPlayerTime(playerid,9,41);
  6104. }
  6105. if (second == 42)
  6106. {
  6107. SetPlayerTime(playerid,9,42);
  6108. }
  6109. if (second == 43)
  6110. {
  6111. SetPlayerTime(playerid,9,43);
  6112. }
  6113. if (second == 44)
  6114. {
  6115. SetPlayerTime(playerid,9,44);
  6116. }
  6117. if (second == 45)
  6118. {
  6119. SetPlayerTime(playerid,9,45);
  6120. }
  6121. if (second == 46)
  6122. {
  6123. SetPlayerTime(playerid,9,46);
  6124. }
  6125. if (second == 47)
  6126. {
  6127. SetPlayerTime(playerid,9,47);
  6128. }
  6129. if (second == 48)
  6130. {
  6131. SetPlayerTime(playerid,9,48);
  6132. }
  6133. if (second == 49)
  6134. {
  6135. SetPlayerTime(playerid,9,49);
  6136. }
  6137. if (second == 50)
  6138. {
  6139. SetPlayerTime(playerid,9,50);
  6140. }
  6141. if (second == 51)
  6142. {
  6143. SetPlayerTime(playerid,9,51);
  6144. }
  6145. if (second == 52)
  6146. {
  6147. SetPlayerTime(playerid,9,52);
  6148. }
  6149. if (second == 53)
  6150. {
  6151. SetPlayerTime(playerid,9,53);
  6152. }
  6153. if (second == 54)
  6154. {
  6155. SetPlayerTime(playerid,9,54);
  6156. }
  6157. if (second == 55)
  6158. {
  6159. SetPlayerTime(playerid,9,55);
  6160. }
  6161. if (second == 56)
  6162. {
  6163. SetPlayerTime(playerid,9,56);
  6164. }
  6165. if (second == 57)
  6166. {
  6167. SetPlayerTime(playerid,9,57);
  6168. }
  6169. if (second == 58)
  6170. {
  6171. SetPlayerTime(playerid,9,58);
  6172. }
  6173. if (second == 59)
  6174. {
  6175. SetPlayerTime(playerid,9,59);
  6176. }
  6177. }
  6178. if (minute == 22 || minute == 46)
  6179. {
  6180. if (second == 0)
  6181. {
  6182. SetPlayerTime(playerid,10,0);
  6183. QuitarText(playerid);
  6184.  
  6185. TextDrawShowForPlayer(playerid, Textdraw10);
  6186. }
  6187. if (second == 1)
  6188. {
  6189. SetPlayerTime(playerid,10,01);
  6190. }
  6191. if (second == 2)
  6192. {
  6193. SetPlayerTime(playerid,10,02);
  6194. }
  6195. if (second == 3)
  6196. {
  6197. SetPlayerTime(playerid,10,03);
  6198. }
  6199. if (second == 4)
  6200. {
  6201. SetPlayerTime(playerid,10,04);
  6202. }
  6203. if (second == 5)
  6204. {
  6205. SetPlayerTime(playerid,10,05);
  6206. }
  6207. if (second == 6)
  6208. {
  6209. SetPlayerTime(playerid,10,06);
  6210. }
  6211. if (second == 7)
  6212. {
  6213. SetPlayerTime(playerid,10,07);
  6214. }
  6215. if (second == 8)
  6216. {
  6217. SetPlayerTime(playerid,10,08);
  6218. }
  6219. if (second == 9)
  6220. {
  6221. SetPlayerTime(playerid,10,09);
  6222. }
  6223. if (second == 10)
  6224. {
  6225. SetPlayerTime(playerid,10,10);
  6226. }
  6227. if (second == 11)
  6228. {
  6229. SetPlayerTime(playerid,10,11);
  6230. }
  6231. if (second == 12)
  6232. {
  6233. SetPlayerTime(playerid,10,12);
  6234. }
  6235. if (second == 13)
  6236. {
  6237. SetPlayerTime(playerid,10,13);
  6238. }
  6239. if (second == 14)
  6240. {
  6241. SetPlayerTime(playerid,10,14);
  6242. }
  6243. if (second == 15)
  6244. {
  6245. SetPlayerTime(playerid,10,15);
  6246. }
  6247. if (second == 16)
  6248. {
  6249. SetPlayerTime(playerid,10,16);
  6250. }
  6251. if (second == 17)
  6252. {
  6253. SetPlayerTime(playerid,10,17);
  6254. }
  6255. if (second == 18)
  6256. {
  6257. SetPlayerTime(playerid,10,18);
  6258. }
  6259. if (second == 19)
  6260. {
  6261. SetPlayerTime(playerid,10,19);
  6262. }
  6263. if (second == 20)
  6264. {
  6265. SetPlayerTime(playerid,10,20);
  6266. }
  6267. if (second == 21)
  6268. {
  6269. SetPlayerTime(playerid,10,21);
  6270. }
  6271. if (second == 22)
  6272. {
  6273. SetPlayerTime(playerid,10,22);
  6274. }
  6275. if (second == 23)
  6276. {
  6277. SetPlayerTime(playerid,10,23);
  6278. }
  6279. if (second == 24)
  6280. {
  6281. SetPlayerTime(playerid,10,24);
  6282. }
  6283. if (second == 25)
  6284. {
  6285. SetPlayerTime(playerid,10,25);
  6286. }
  6287. if (second == 26)
  6288. {
  6289. SetPlayerTime(playerid,10,26);
  6290. }
  6291. if (second == 27)
  6292. {
  6293. SetPlayerTime(playerid,10,27);
  6294. }
  6295. if (second == 28)
  6296. {
  6297. SetPlayerTime(playerid,10,28);
  6298. }
  6299. if (second == 29)
  6300. {
  6301. SetPlayerTime(playerid,10,29);
  6302. }
  6303. if (second == 30)
  6304. {
  6305. SetPlayerTime(playerid,10,30);
  6306. }
  6307. if (second == 31)
  6308. {
  6309. SetPlayerTime(playerid,10,31);
  6310. }
  6311. if (second == 32)
  6312. {
  6313. SetPlayerTime(playerid,10,32);
  6314. }
  6315. if (second == 33)
  6316. {
  6317. SetPlayerTime(playerid,10,33);
  6318. }
  6319. if (second == 34)
  6320. {
  6321. SetPlayerTime(playerid,10,34);
  6322. }
  6323. if (second == 35)
  6324. {
  6325. SetPlayerTime(playerid,10,35);
  6326. }
  6327. if (second == 36)
  6328. {
  6329. SetPlayerTime(playerid,10,36);
  6330. }
  6331. if (second == 37)
  6332. {
  6333. SetPlayerTime(playerid,10,37);
  6334. }
  6335. if (second == 38)
  6336. {
  6337. SetPlayerTime(playerid,10,38);
  6338. }
  6339. if (second == 39)
  6340. {
  6341. SetPlayerTime(playerid,10,39);
  6342. }
  6343. if (second == 40)
  6344. {
  6345. SetPlayerTime(playerid,10,40);
  6346. }
  6347. if (second == 41)
  6348. {
  6349. SetPlayerTime(playerid,10,41);
  6350. }
  6351. if (second == 42)
  6352. {
  6353. SetPlayerTime(playerid,10,42);
  6354. }
  6355. if (second == 43)
  6356. {
  6357. SetPlayerTime(playerid,10,43);
  6358. }
  6359. if (second == 44)
  6360. {
  6361. SetPlayerTime(playerid,10,44);
  6362. }
  6363. if (second == 45)
  6364. {
  6365. SetPlayerTime(playerid,10,45);
  6366. }
  6367. if (second == 46)
  6368. {
  6369. SetPlayerTime(playerid,10,46);
  6370. }
  6371. if (second == 47)
  6372. {
  6373. SetPlayerTime(playerid,10,47);
  6374. }
  6375. if (second == 48)
  6376. {
  6377. SetPlayerTime(playerid,10,48);
  6378. }
  6379. if (second == 49)
  6380. {
  6381. SetPlayerTime(playerid,10,49);
  6382. }
  6383. if (second == 50)
  6384. {
  6385. SetPlayerTime(playerid,10,50);
  6386. }
  6387. if (second == 51)
  6388. {
  6389. SetPlayerTime(playerid,10,51);
  6390. }
  6391. if (second == 52)
  6392. {
  6393. SetPlayerTime(playerid,10,52);
  6394. }
  6395. if (second == 53)
  6396. {
  6397. SetPlayerTime(playerid,10,53);
  6398. }
  6399. if (second == 54)
  6400. {
  6401. SetPlayerTime(playerid,10,54);
  6402. }
  6403. if (second == 55)
  6404. {
  6405. SetPlayerTime(playerid,10,55);
  6406. }
  6407. if (second == 56)
  6408. {
  6409. SetPlayerTime(playerid,10,56);
  6410. }
  6411. if (second == 57)
  6412. {
  6413. SetPlayerTime(playerid,10,57);
  6414. }
  6415. if (second == 58)
  6416. {
  6417. SetPlayerTime(playerid,10,58);
  6418. }
  6419. if (second == 59)
  6420. {
  6421. SetPlayerTime(playerid,10,59);
  6422. }
  6423. }
  6424. if (minute == 23 || minute == 47)
  6425. {
  6426. if (second == 0)
  6427. {
  6428. SetPlayerTime(playerid,11,0);
  6429. }
  6430. }
  6431. }
  6432. return 1;
  6433. }
  6434. forward Segundos();
  6435. public Segundos()
  6436. {
  6437. new hour,minute,second;
  6438. gettime(hour,minute,second);
  6439.  
  6440. SecondsSec = second;
  6441. new string[24];
  6442. if(SecondsSec != 59)
  6443. {
  6444. SecondsSec ++;
  6445. }
  6446. else
  6447. {
  6448. SecondsSec = 0;
  6449. }
  6450.  
  6451. if(SecondsSec < 10)
  6452. {
  6453. format(string, sizeof(string)," :0%d",SecondsSec);
  6454.  
  6455. }
  6456. else
  6457. {
  6458. format(string, sizeof(string)," :%d",SecondsSec);
  6459. }
  6460. TextDrawSetString(TextdrawSec, string);
  6461. }
  6462. public OnPlayerSpawn(playerid)
  6463. {
  6464. TextDrawShowForPlayer(playerid, TextdrawSec);TextDrawShowForPlayer(playerid, Textdraw0);
  6465. TextDrawShowForPlayer(playerid, Textdraw1);TextDrawShowForPlayer(playerid, Textdraw2);
  6466. TextDrawShowForPlayer(playerid, Textdraw3);TextDrawShowForPlayer(playerid, Textdraw4);
  6467. return 1;
  6468. }
  6469. stock QuitarText(playerid)
  6470. {
  6471. TextDrawHideForPlayer(playerid, Textdraw00);
  6472. TextDrawHideForPlayer(playerid, Textdraw01);
  6473. TextDrawHideForPlayer(playerid, Textdraw02);
  6474. TextDrawHideForPlayer(playerid, Textdraw03);
  6475. TextDrawHideForPlayer(playerid, Textdraw04);
  6476. TextDrawHideForPlayer(playerid, Textdraw05);
  6477. TextDrawHideForPlayer(playerid, Textdraw06);
  6478. TextDrawHideForPlayer(playerid, Textdraw07);
  6479. TextDrawHideForPlayer(playerid, Textdraw08);
  6480. TextDrawHideForPlayer(playerid, Textdraw09);
  6481. TextDrawHideForPlayer(playerid, Textdraw10);
  6482. TextDrawHideForPlayer(playerid, Textdraw11);
  6483. TextDrawHideForPlayer(playerid, Textdraw12);
  6484. TextDrawHideForPlayer(playerid, Textdraw13);
  6485. TextDrawHideForPlayer(playerid, Textdraw14);
  6486. TextDrawHideForPlayer(playerid, Textdraw15);
  6487. TextDrawHideForPlayer(playerid, Textdraw16);
  6488. TextDrawHideForPlayer(playerid, Textdraw17);
  6489. TextDrawHideForPlayer(playerid, Textdraw18);
  6490. TextDrawHideForPlayer(playerid, Textdraw19);
  6491. TextDrawHideForPlayer(playerid, Textdraw20);
  6492. TextDrawHideForPlayer(playerid, Textdraw21);
  6493. TextDrawHideForPlayer(playerid, Textdraw22);
  6494. TextDrawHideForPlayer(playerid, Textdraw23);
  6495. }
  6496.  
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