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unturned frozen at loading screen

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Nov 28th, 2015
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  1. Initialize engine version: 5.2.0p1 (cd0778e591b3)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1429]
  5. Renderer: AMD Radeon R9 200 Series
  6. Vendor: ATI
  7. VRAM: 4073 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  23. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  24. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  25. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  26. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  27. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  28. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  29. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  31. Loading D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  32. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
  33. - Completed reload, in 0.043 seconds
  34. <RI> Initializing input.
  35.  
  36. <RI> Input initialized.
  37.  
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initialized touch support.
  40.  
  41. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
  42. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
  43. 3.13.7.1
  44.  
  45. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  46.  
  47. Platform assembly: D:\Games\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
  48. Loading client UGC...
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  51.  
  52. JsonReaderException: After parsing a value an unexpected character was encountered: ". Path 'ScopeQuality', line 22, position 3.
  53. at Newtonsoft.Json.JsonTextReader.ParsePostValue () [0x00000] in <filename unknown>:0
  54.  
  55. at Newtonsoft.Json.JsonTextReader.ReadInternal () [0x00000] in <filename unknown>:0
  56.  
  57. at Newtonsoft.Json.JsonTextReader.Read () [0x00000] in <filename unknown>:0
  58.  
  59. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
  60.  
  61. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
  62.  
  63. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
  64.  
  65. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0
  66.  
  67. (Filename: Line: -1)
  68.  
  69. Setting up 1 worker threads for Enlighten.
  70. Thread -> id: f44 -> priority: 1
  71. Loading items...
  72.  
  73. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  74.  
  75. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  76.  
  77. Unloading 1516 unused Assets to reduce memory usage. Loaded Objects now: 16375.
  78. Total: 11.496816 ms (FindLiveObjects: 4.286346 ms CreateObjectMapping: 1.807657 ms MarkObjects: 4.918658 ms DeleteObjects: 0.450554 ms)
  79.  
  80. Loading effects...
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  83.  
  84. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16745.
  87. Total: 6.748395 ms (FindLiveObjects: 0.667831 ms CreateObjectMapping: 1.277424 ms MarkObjects: 4.782980 ms DeleteObjects: 0.018879 ms)
  88.  
  89. Loading objects...
  90.  
  91. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  92.  
  93. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  94.  
  95. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26694.
  96. Total: 9.852997 ms (FindLiveObjects: 0.968947 ms CreateObjectMapping: 2.103973 ms MarkObjects: 6.757035 ms DeleteObjects: 0.022719 ms)
  97.  
  98. Loading resources...
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  101.  
  102. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27547.
  105. Total: 11.095222 ms (FindLiveObjects: 1.117746 ms CreateObjectMapping: 2.325730 ms MarkObjects: 7.608865 ms DeleteObjects: 0.042559 ms)
  106.  
  107. Loading vehicles...
  108.  
  109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  110.  
  111. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  112.  
  113. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45328.
  114. Total: 19.005842 ms (FindLiveObjects: 1.679659 ms CreateObjectMapping: 5.478011 ms MarkObjects: 11.750893 ms DeleteObjects: 0.087038 ms)
  115.  
  116. Loading animals...
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  119.  
  120. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  121.  
  122. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46105.
  123. Total: 18.158812 ms (FindLiveObjects: 1.958055 ms CreateObjectMapping: 4.866179 ms MarkObjects: 11.276659 ms DeleteObjects: 0.055999 ms)
  124.  
  125. Loading mythics...
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  128.  
  129. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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