xXxMauroxXx

Santa Maria House

Dec 30th, 2014
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  1. RemoveBuildingForPlayer(playerid, 6295, 154.21094, -1950.1953, 26.40625, 0.25);
  2. RemoveBuildingForPlayer(playerid, 1231, 154.35748, -1887.4617, 3.93005, 0.25);
  3. RemoveBuildingForPlayer(playerid, 1231, 154.6012, -1839.7142, 3.21783, 0.25);
  4. RemoveBuildingForPlayer(playerid, 1231, 154.6041, -1799.8702, 3.63049, 0.25);
  5. CreateObject(3765,153.4003900,-1958.5000000,0.8400000,0.0000000,0.0000000,329.9960000); //object(tcemulhouse04_law01) (1)
  6. CreateObject(970,149.5000000,-1934.5000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
  7. CreateObject(970,159.8999900,-1934.5000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
  8. CreateObject(970,152.6000100,-1932.7000000,3.3000000,0.0000000,0.0000000,60.0000000); //object(fencesmallb) (3)
  9. CreateObject(970,156.8000000,-1932.7000000,3.3000000,0.0000000,0.0000000,300.0000000); //object(fencesmallb) (4)
  10. CreateObject(1215,161.9003900,-1934.4004000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  11. CreateObject(1215,157.9003900,-1934.2002000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  12. CreateObject(1215,155.5996100,-1930.9004000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  13. CreateObject(1215,153.7998000,-1930.9004000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  14. CreateObject(1215,151.5000000,-1934.4004000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  15. CreateObject(1215,147.5000000,-1934.4000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  16. CreateObject(1215,147.2000000,-1967.7000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  17. CreateObject(1215,172.9003900,-1951.7998000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  18. CreateObject(1215,162.2002000,-1967.5996000,3.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  19. CreateObject(1215,136.0000000,-1952.3000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  20. CreateObject(1290,154.6000100,-1946.2000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (1)
  21. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,270.0000000); //object(lamppost2) (2)
  22. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,226.0000000); //object(lamppost2) (3)
  23. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,202.0000000); //object(lamppost2) (4)
  24. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,135.9950000); //object(lamppost2) (5)
  25. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,113.9940000); //object(lamppost2) (6)
  26. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,65.9940000); //object(lamppost2) (7)
  27. CreateObject(1290,154.5996100,-1946.2002000,8.8000000,0.0000000,0.0000000,335.9890000); //object(lamppost2) (8)
  28. CreateObject(1319,162.7000000,-1963.3000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (1)
  29. CreateObject(1319,162.6000100,-1954.6000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (2)
  30. CreateObject(1319,147.7000000,-1954.6000000,6.1000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (3)
  31. CreateObject(1319,147.7002000,-1963.2002000,7.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (4)
  32. CreateObject(1319,162.7002000,-1963.2998000,7.1000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (5)
  33. CreateObject(1319,155.0000000,-1963.0000000,7.0000000,0.0000000,0.0000000,0.0000000); //object(ws_ref_bollard) (6)
  34. CreateObject(1753,153.3999900,-1961.4000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(swank_couch_1) (1)
  35. CreateObject(1255,149.1000100,-1966.1000000,3.3000000,0.0000000,0.0000000,270.0000000); //object(lounger) (1)
  36. CreateObject(1255,151.0000000,-1966.1000000,3.3000000,0.0000000,0.0000000,270.0000000); //object(lounger) (2)
  37. CreateObject(1255,153.1000100,-1966.1000000,3.3000000,0.0000000,0.0000000,270.0000000); //object(lounger) (3)
  38. CreateObject(1255,155.0000000,-1966.1000000,3.3000000,0.0000000,0.0000000,270.0000000); //object(lounger) (4)
  39. CreateObject(1255,156.8999900,-1966.0000000,3.3000000,0.0000000,0.0000000,270.0000000); //object(lounger) (5)
  40. CreateObject(1754,151.8000000,-1963.0000000,2.8000000,0.0000000,0.0000000,90.0000000); //object(swank_single_1) (1)
  41. CreateObject(1823,152.8999900,-1963.5000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_5) (1)
  42. CreateObject(1823,154.0000000,-1963.5000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_5) (2)
  43. CreateObject(1823,154.8999900,-1963.5000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_5) (3)
  44. CreateObject(1754,156.8999900,-1963.1000000,2.8000000,0.0000000,0.0000000,270.0000000); //object(swank_single_1) (2)
  45. CreateObject(640,163.1000100,-1937.0000000,3.5000000,0.0000000,0.0000000,212.0000000); //object(kb_planter_bush2) (1)
  46. CreateObject(640,170.8999900,-1949.5000000,3.5000000,0.0000000,0.0000000,211.9980000); //object(kb_planter_bush2) (2)
  47. CreateObject(640,165.9003900,-1941.5000000,3.5000000,0.0000000,0.0000000,211.9980000); //object(kb_planter_bush2) (3)
  48. CreateObject(640,168.7002000,-1946.0000000,3.5000000,0.0000000,0.0000000,211.9980000); //object(kb_planter_bush2) (4)
  49. CreateObject(640,171.0000000,-1953.8000000,3.5000000,0.0000000,0.0000000,145.9980000); //object(kb_planter_bush2) (5)
  50. CreateObject(640,168.1000100,-1958.1000000,3.5000000,0.0000000,0.0000000,145.9970000); //object(kb_planter_bush2) (6)
  51. CreateObject(640,165.2000000,-1962.4000000,3.5000000,0.0000000,0.0000000,145.9970000); //object(kb_planter_bush2) (7)
  52. CreateObject(640,146.3000000,-1937.0000000,3.5000000,0.0000000,0.0000000,325.9980000); //object(kb_planter_bush2) (8)
  53. CreateObject(640,143.7000000,-1940.8000000,3.5000000,0.0000000,0.0000000,325.9970000); //object(kb_planter_bush2) (9)
  54. CreateObject(640,140.8000000,-1945.1000000,3.5000000,0.0000000,0.0000000,325.9970000); //object(kb_planter_bush2) (10)
  55. CreateObject(640,138.6000100,-1948.4000000,3.5000000,0.0000000,0.0000000,325.9970000); //object(kb_planter_bush2) (11)
  56. CreateObject(640,137.7000000,-1949.7000000,3.4000000,0.0000000,0.0000000,325.9970000); //object(kb_planter_bush2) (12)
  57. CreateObject(640,140.8000000,-1958.0000000,3.5000000,0.0000000,0.0000000,35.9970000); //object(kb_planter_bush2) (13)
  58. CreateObject(640,137.7998000,-1953.9004000,3.5000000,0.0000000,0.0000000,35.9970000); //object(kb_planter_bush2) (14)
  59. CreateObject(640,143.8999900,-1962.3000000,3.5000000,0.0000000,0.0000000,35.9970000); //object(kb_planter_bush2) (15)
  60. CreateObject(3512,142.1000100,-1943.4000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (1)
  61. CreateObject(3512,167.3000000,-1943.6000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (2)
  62. CreateObject(3512,172.2000000,-1951.7000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (3)
  63. CreateObject(3512,163.7000000,-1964.4000000,2.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (4)
  64. CreateObject(3512,161.5000000,-1935.1000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (5)
  65. CreateObject(3512,148.0000000,-1935.1000000,2.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (6)
  66. CreateObject(3512,136.6000100,-1951.9000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (7)
  67. CreateObject(3512,145.2000000,-1964.1000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (8)
  68. CreateObject(2780,154.6000100,-1946.6000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
  69. CreateObject(3877,147.0000000,-1967.9000000,2.3000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  70. CreateObject(11495,159.3999900,-1979.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (1)
  71. CreateObject(11495,151.8999900,-1979.5000000,0.0000000,0.0000000,0.0000000,180.0000000); //object(des_ranchjetty) (2)
  72. CreateObject(12950,159.5000000,-1972.5000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(cos_sbanksteps03) (1)
  73. CreateObject(12950,159.3000000,-1963.8000000,0.3000000,0.0000000,0.0000000,180.0000000); //object(cos_sbanksteps03) (2)
  74. CreateObject(3877,151.8999900,-1989.9000000,1.9000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  75. CreateObject(3877,159.3999900,-1989.9000000,1.9000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  76. CreateObject(1597,156.1000100,-1946.3000000,5.4000000,0.0000000,0.0000000,324.0000000); //object(cntrlrsac1) (1)
  77. CreateObject(1597,154.7000000,-1943.0000000,5.4000000,0.0000000,0.0000000,85.9980000); //object(cntrlrsac1) (2)
  78. CreateObject(1597,152.2000000,-1946.2000000,5.4000000,0.0000000,0.0000000,23.9960000); //object(cntrlrsac1) (3)
  79. CreateObject(1364,157.3000000,-1947.2000000,3.6000000,0.0000000,0.0000000,54.0000000); //object(cj_bush_prop) (1)
  80. CreateObject(1364,151.3000000,-1946.4000000,3.6000000,0.0000000,0.0000000,289.9980000); //object(cj_bush_prop) (2)
  81. CreateObject(1364,154.8000000,-1941.6000000,3.6000000,0.0000000,0.0000000,175.9950000); //object(cj_bush_prop) (3)
  82. CreateObject(3515,154.7000000,-1944.9000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  83. CreateObject(3524,155.7000000,-1930.6000000,5.7000000,0.0000000,0.0000000,180.0000000); //object(skullpillar01_lvs) (1)
  84. CreateObject(3524,153.8000000,-1930.5000000,5.7000000,0.0000000,0.0000000,179.9950000); //object(skullpillar01_lvs) (2)
  85. CreateObject(3524,157.8000000,-1934.0000000,5.7000000,0.0000000,0.0000000,179.9950000); //object(skullpillar01_lvs) (3)
  86. CreateObject(3524,151.2998000,-1934.2002000,5.7000000,0.0000000,0.0000000,179.9950000); //object(skullpillar01_lvs) (4)
  87. CreateObject(3524,161.8999900,-1934.1000000,5.7000000,0.0000000,0.0000000,179.9950000); //object(skullpillar01_lvs) (5)
  88. CreateObject(3524,147.5000000,-1934.1000000,5.7000000,0.0000000,0.0000000,179.9950000); //object(skullpillar01_lvs) (6)
  89. CreateObject(3877,162.5000000,-1968.1000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  90. CreateObject(3877,135.1000100,-1952.2000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
  91. CreateObject(3877,173.7998000,-1951.7998000,1.9000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
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