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- Log: Log file open, 10/26/13 01:56:25
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 8710
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Oct 10 2013 08:59:59
- Init: Changelist: 25304
- Init: Command line: -ftEnv https://shooter-nxa.live.ws.fireteam.net/ -ftClientSecret 56be4846-77ab-43c2-9d12-13c7af702377:XnGvE8JpFXiYsBv6ODXFlauc0 -ftPresence https://live.presence.fireteam.net/ -seekfreeloading
- Init: Base directory: F:\New Folder (2)\nexon\extraction\appdata\Binaries\Win32\
- [0000.64] Init: Computer: SORIN
- [0000.64] Init: User: Administrator
- [0000.64] Init: CPU Page size=4096, Processors=2
- [0000.64] Init: High frequency timer resolution =3.579545 MHz
- [0000.64] Init: Memory total: Physical=3.2GB (3GB approx) Pagefile=5.1GB Virtual=2.0GB
- [0000.64] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
- [0000.64] Init: Object subsystem initialized
- [0011.58] Log: [XIGNCODE] - Initialised
- [0011.96] Log: Shader platform (RHI): PC-D3D-SM3
- [0012.41] Log: PhysX GPU Support: DISABLED
- [0019.73] DevShaders: ... Loaded 391 shaders (2 legacy, 0 redundant)
- [0019.74] DevShaders: Verifying Global Shaders for PC-D3D-SM3
- [0037.02] DevShaders: ... Loaded 20636 shaders (0 legacy, 0 redundant)
- [0037.46] DevShaders: Shader cache for RefShaderCache-PC-D3D-SM3 contains 3998 materials (0 redundant)
- [0050.06] Log: 104557 objects as part of root set at end of initial load.
- [0050.06] Log: 0 out of 0 bytes used by permanent object pool.
- [0050.06] Log: Initializing Engine...
- [0050.06] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0050.07] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0050.07] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0053.93] Log: [NEXON] Ticket: 561e721e-b044-4199-9ae1-72f7b1d58361
- [0053.93] Log: Log SDArchive : Loading archive : ..\..\ShooterGame\CookedPC\webData.arc
- [0054.31] Log: Log SDArchive : archive loaded, grabing relevant info.
- [0054.55] Log: Log SDArchive : cycling through toc entries.
- [0054.62] Log: Log SDArchive : archive successfully loaded
- [0054.90] Log: Working around XDK XAudio2 regression: TRUE
- [0055.09] Log: Wwise(R) SDK Version 2012.1.4 Build 4260. Copyright (c) 2006-2009 Audiokinetic Inc. / All Rights Reserved.
- [0055.13] Log: Sync Loading Sound Bank Item_Airstrike
- [0057.22] Log: Sync Loading Sound Bank Ambience_Shared
- [0057.75] Log: Sync Loading Sound Bank Item_AmmoPack_01
- [0057.79] Log: Sync Loading Sound Bank Vehicle_APC_01
- [0057.99] Log: Sync Loading Sound Bank Weapon_AssaultRifle_02
- [0058.28] Log: Sync Loading Sound Bank Weapon_AssaultRifle_03
- [0058.49] Log: Sync Loading Sound Bank Item_C4_01
- [0059.08] Log: Sync Loading Sound Bank Collision_Bullets
- [0059.16] Log: Sync Loading Sound Bank Character_CovertOps_01
- [0059.22] Log: Sync Loading Sound Bank Tool_Defib_01
- [0059.33] Log: Sync Loading Sound Bank dialogue_all_femalesquaddie1
- [0059.34] Log: Sync Loading Sound Bank dialogue_all_femalesquaddie2
- [0059.37] Log: Sync Loading Sound Bank dialogue_all_malesquaddie1
- [0059.40] Log: Sync Loading Sound Bank dialogue_all_malesquaddie2
- [0059.43] Log: Sync Loading Sound Bank dialogue_shared
- [0059.47] Log: Sync Loading Sound Bank Effects
- [0060.60] Log: Sync Loading Sound Bank Character_Engineer_01
- [0060.64] Log: Sync Loading Sound Bank Character_FieldOps_01
- [0060.68] Log: Sync Loading Sound Bank FragWeapon_Grenade_01
- [0060.68] Log: Sync Loading Sound Bank Weapon_Grenade_01
- [0061.09] Log: Sync Loading Sound Bank Weapon_Grenade_02
- [0061.29] Log: Sync Loading Sound Bank Weapon_Grenade_04
- [0061.38] Log: Sync Loading Sound Bank Weapon_GrenadeLauncher_01
- [0062.23] Log: Sync Loading Sound Bank GUI
- [0062.26] Log: Sync Loading Sound Bank HackingDevice_C4_01
- [0062.26] Log: Sync Loading Sound Bank Item_HealthPack_01
- [0062.29] Log: Sync Loading Sound Bank Weapon_Knife_01
- [0062.36] Log: Sync Loading Sound Bank Tool_LaserPointer_01
- [0062.41] Log: Sync Loading Sound Bank Weapon_MachineGun_01
- [0062.45] Log: Sync Loading Sound Bank Weapon_MachineGun_02
- [0062.49] Log: Sync Loading Sound Bank Weapon_MachinePistol_01
- [0062.56] Log: Sync Loading Sound Bank Weapon_MachinePistol_02
- [0062.61] Log: Sync Loading Sound Bank Character_Medic_01
- [0062.64] Log: Sync Loading Sound Bank Item_Mine_01
- [0063.45] Log: Sync Loading Sound Bank Weapon_MountedMG_02
- [0063.45] Log: Sync Loading Sound Bank Weapon_Pistol_01
- [0063.90] Log: Sync Loading Sound Bank Weapon_Pistol_02
- [0063.93] Log: Sync Loading Sound Bank Weapon_Pistol_03
- [0064.09] Log: Sync Loading Sound Bank Weapon_Pistol_04
- [0064.38] Log: Sync Loading Sound Bank Tool_Pliers_01
- [0064.41] Log: Sync Loading Sound Bank Character_SharedCharacters
- [0064.53] Log: Sync Loading Sound Bank Weapon_Shared
- [0065.33] Log: Sync Loading Sound Bank Weapon_Shotgun_01
- [0065.38] Log: Sync Loading Sound Bank Weapon_Shotgun_02
- [0066.22] Log: Sync Loading Sound Bank Weapon_SniperRifle_01
- [0066.32] Log: Sync Loading Sound Bank Weapon_SniperRifle_02
- [0066.42] Log: Sync Loading Sound Bank Character_Soldier_01
- [0066.45] Log: Sync Loading Sound Bank Weapon_SubMachineGun_01
- [0066.54] Log: Sync Loading Sound Bank Weapon_SubMachineGun_02
- [0066.61] Log: Sync Loading Sound Bank Item_Turret_01
- [0066.67] Log: Sync Loading Sound Bank Weapon_AssaultRifle_01
- [0066.85] Log: Sync Loading Sound Bank Weapon_Heavy_MachineGun_01
- [0067.03] Log: Sync Loading Sound Bank Weapon_MachinePistol_03
- [0067.09] Log: Sync Loading Sound Bank Weapon_MountedMG_01
- [0067.34] Log: Sync Loading Sound Bank Weapon_SniperRifle_04
- [0068.52] Log: Sync Loading Sound Bank WwiseDefaultBank_SniperRifle_04_Audio
- [0068.52] Log: Sync Loading Sound Bank Weapon_SubMachineGun_03
- [0068.97] Log: USING RAW INPUT
- [0093.27] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0093.27] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0093.27] Log: LocalPlayer 0 - Failed to setup default post process...
- [0093.46] Log: [PRESENCE] Request timeout is inhibited
- [0093.47] Log: LoadMap: Frontend?Name=Player?Team=255
- [0093.53] Log:
- [0093.53] DevMemory: Memory allocations reported by the OS: 476.69 MB (with 0.00 MB waste)
- [0093.57] Log: WorldInfo is of class 'SGWorldInfo'
- [0093.57] Log: Game class is 'SGGameInfoFrontend'
- [0093.59] Log: Primary PhysX scene will be in software.
- [0093.59] Log: Creating Primary PhysX Scene.
- [0093.60] Log: Bringing World Frontend.TheWorld up for play (0) at 2013.10.26-01.57.58
- [0093.60] ScriptWarning: Accessed None 'm_Slots'
- SGFrontendBarracksManager Frontend.TheWorld:PersistentLevel.SGFrontendBarracksManager_0
- Function ShooterGame.SGFrontendBarracksManager:PostBeginPlay:0016
- [0093.60] ScriptWarning: Accessed None 'm_Slots'
- SGFrontendBarracksManager Frontend.TheWorld:PersistentLevel.SGFrontendBarracksManager_0
- Function ShooterGame.SGFrontendBarracksManager:PostBeginPlay:0062
- [0093.60] Log: Bringing up level for play took: 0.018389
- [0093.60] ScriptWarning: Accessed None 'Profile'
- SDPlayerInput Frontend.TheWorld:PersistentLevel.SGFrontendPlayerController_0.SDPlayerInput_0
- Function SDEngine.SDPlayerInput:LoadBindingsFromProfile:00B1
- [0093.61] Warning: Warning, Failed to load 'SwfMovie SGHud.SG_IME': Failed to find object 'SwfMovie SGHud.SG_IME'
- [0093.61] Log: GFx attempted to load missing object [SGHud.SG_IME]
- [0093.61] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
- [0093.61] Warning: Warning, Failed to load 'PostProcessChain Post_Process.PPC_Default': Failed to find object 'PostProcessChain Post_Process.PPC_Default'
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