Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3818]
- Bad name index 211484672/386
- VERSION: 252.83
- KERNELBASE.dll!UnknownFunction (0x00007ffc097b7788) + 0 bytes [UnknownFile:0]
- ShooterGame.exe!FError::LowLevelFatal() (0x00007ff70528c066) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
- ShooterGame.exe!ULinkerLoad::operator<<() (0x00007ff705325c4e) + 34 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3818]
- ShooterGame.exe!operator<<() (0x00007ff70566cfb6) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\private\vertexfactory.cpp:152]
- ShooterGame.exe!FShader::SerializeBase() (0x00007ff705668265) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\private\shader.cpp:836]
- ShooterGame.exe!TShaderMap<FGlobalShaderType>::SerializeInline() (0x00007ff705aac5e5) + 0 bytes [c:\svn_ark\engine\source\runtime\shadercore\public\shader.h:1095]
- ShooterGame.exe!FMaterialShaderMap::Serialize() (0x00007ff705ee06c7) + 14 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshader.cpp:1748]
- ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x00007ff705ee546c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\materialshared.cpp:781]
- ShooterGame.exe!SerializeInlineShaderMaps() (0x00007ff705e86cd4) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:443]
- ShooterGame.exe!UMaterial::Serialize() (0x00007ff705e8c0a4) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\materials\material.cpp:2053]
- ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff705323218) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2883]
- ShooterGame.exe!FAsyncPackage::CreateExports() (0x00007ff7052fe3ab) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056]
- ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff7052fca82) + 8 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296]
- ShooterGame.exe!ProcessAsyncLoading() (0x00007ff7052ff8d8) + 24 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1579]
- ShooterGame.exe!FlushAsyncLoading() (0x00007ff7052ff602) + 17 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1432]
- ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00007ff705b2b7eb) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\levelstreaming.cpp:492]
- ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff705d2d38d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:2473]
- ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x00007ff705d2d6d9) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\world.cpp:2573]
- ShooterGame.exe!UGameViewportClient::Draw() (0x00007ff705a830c3) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:879]
- ShooterGame.exe!FViewport::Draw() (0x00007ff705cef79f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealclient.cpp:1082]
- ShooterGame.exe!UGameEngine::RedrawViewports() (0x00007ff705a59961) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:570]
- ShooterGame.exe!UGameEngine::Tick() (0x00007ff705a5bc15) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1226]
- ShooterGame.exe!FEngineLoop::Tick() (0x00007ff70489b420) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2380]
- ShooterGame.exe!GuardedMain() (0x00007ff7048958ec) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGame.exe!GuardedMainWrapper() (0x00007ff70489c90a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGame.exe!WinMain() (0x00007ff70489ca38) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGame.exe!__tmainCRTStartup() (0x00007ff706c6e2a1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ffc0ad58364) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffc0c495e91) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ffc0c495e91) + 0 bytes [UnknownFile:0]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement