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- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(1387248423) SRandInit(1387248425).
- LogTaskGraph: Started task graph with 4 named threads and 5 total threads.
- LogStats: Stats thread started at 0.081896
- LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
- LogInit: API Version: 2927265
- LogInit: Compiled (64-bit): Apr 18 2016 02:18:46
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.11
- LogInit: Command line: -EpicPortal
- LogInit: Base directory: D:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogInit: Computer: X-20
- LogInit: User: Admin
- LogInit: CPU Page size=65536, Cores=2
- LogInit: High frequency timer resolution =2.864707 MHz
- LogMemory: Memory total: Physical=8.0GB (8GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 312.58 MB used, 312.58 MB peak
- LogMemory: Process Virtual Memory: 315.00 MB used, 315.00 MB peak
- LogMemory: Physical Memory: 3578.65 MB used, 8191.05 MB total
- LogMemory: Virtual Memory: 616.90 MB used, 8388608.00 MB total
- LogTextLocalizationManager: No specific translations for ('en-SG') exist, so ('en') translations will be used.
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 570' (Feature Level 11_0)
- LogD3D11RHI: 1232MB of dedicated video memory, 0MB of dedicated system memory, and 2815MB of shared system memory, 2 output[s]
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 570
- LogD3D11RHI: Driver Version: Unknown (internal Unknown)
- LogD3D11RHI: Driver Date: Unknown
- LogRHI: Texture pool is 862 MB (70% of 1232 MB)
- LogD3D11RHI: Async texture creation enabled
- LogShaderCompilers: Guid format shader working directory is -19 characters bigger than the processId version (../../../../../../Users/Admin/Documents/Unreal Projects/StarShine/Intermediate/Shaders/WorkingDirectory/5684/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Admin/AppData/Local/Temp/UnrealShaderWorkingDir/736C6EEC4B418F9DE3E48B9A7EF4159D/'.
- LogShaderCompilers:Display: Using Local Shader Compiler.
- LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- LogTemp:Display: Loaded TP WindowsTargetPlatform
- LogTemp:Display: Loaded TP AndroidTargetPlatform
- LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- LogTemp:Display: Loaded TP HTML5TargetPlatform
- LogTemp:Display: Loaded TP IOSTargetPlatform
- LogTemp:Display: Loaded TP TVOSTargetPlatform
- LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- LogTemp:Display: Loaded TP LinuxTargetPlatform
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.14s 46MB C:/Users/Admin/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Admin/Documents/Unreal Projects/StarShine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Admin/Documents/Unreal Projects/StarShine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogInit: Selected Device Profile: [Windows]
- LogContentStreaming: Texture pool size is 0.00 MB
- LogMaterial: Uniform references updated for custom material expression Custom.
- LogMeshUtilities: No automatic mesh reduction module available
- LogMeshUtilities: No automatic mesh merging module available
- LogMeshUtilities: No distributed automatic mesh merging module available
- LogUObjectArray: 27679 objects as part of root set at end of initial load.
- LogUObjectAllocator: 5591600 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- LogHMD: Failed to initialize OpenVR with code 110
- LogEngine: Initializing Engine...
- LogAIModule: Creating AISystem for world NewWorld
- LogInit: XAudio2 using 'Динамики (Устройство с поддержкой High Definition Audio)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogDerivedDataCache: Saved boot cache 0.06s 46MB C:/Users/Admin/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogInit: Transaction tracking system initialized
- LogAssetRegistry: FAssetRegistry took 0.0199 seconds to start up
- BlueprintLog: New page: Editor Load
- LocalizationService: Info Localization service is disabled
- LogCook:Display: Max memory allowance for cook 8192mb
- LogCook:Display: Mobile HDR setting 0
- LogCook:Display: Done creating registry. It took 0.00s.
- LogFileCache: Scanning file cache for directory 'D:/Users/Admin/Documents/Unreal Projects/StarShine/Content/' took 0.06s
- SourceControl: Info Source control is disabled
- Cmd: MAP LOAD FILE="../../../../../../Users/Admin/Documents/Unreal Projects/StarShine/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogAIModule: Creating AISystem for world FirstPersonExampleMap
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 39.518ms to complete.
- LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.263
- LogCollectionManager: Loaded 0 collections in 0.003590 seconds
- LogFileCache: Scanning file cache for directory 'D:/Users/Admin/Documents/Unreal Projects/StarShine/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Users/Admin/Documents/Unreal Projects/StarShine/Content/Developers/Admin/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'D:/Users/Admin/Documents/Unreal Projects/StarShine/Content/Collections/' took 0.01s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000003 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0117 seconds. Added 1933 classes and 331 folders.
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0006 seconds. Added 12 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0005 seconds. Added 1 classes and 2 folders.
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
- LogCrashTracker: Crashtracker disabled due to settings.
- LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
- LogLoad: Full Startup: 12.44 seconds (BP compile: 0.02 seconds)
- LogExternalProfiler: Found external profiler: VSPerf
- LogExternalProfiler: Using external profiler: VSPerf
- LogOcInput: OculusInput pre-init called
- LogContentStreaming: Texture pool size now 700 MB
- LogRenderer: Reallocating scene render targets to support 1528x904 (Frame:2).
- LogAssetRegistry: Asset discovery search completed in 4.5054 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000206 seconds (updated 0 objects)
- LogRenderer: Reallocating scene render targets to support 1528x944 (Frame:210).
- LogPlayLevel: Launcher Device ID: Android_ATC@0a2e5ed3
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- LogChunkManifestGenerator: bChunkHardReferencesOnly: 0
- LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_14d8_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_17f4_0///####STATCAT_Advanced####
- LogTexture:Warning: Building texture with an invalid GUID: /Engine/Transient.Texture2D_1
- LogTexture:Warning: Texture has no source mips: /Engine/Transient.Texture2D_1
- LogTexture:Warning: Building texture with an invalid GUID: /Engine/Transient.Texture2D_0
- LogTexture:Warning: Texture has no source mips: /Engine/Transient.Texture2D_0
- LogTexture:Warning: Texture has no source mips: /Engine/Transient.Texture2D_1
- LogTexture:Warning: Texture has no source mips: /Engine/Transient.Texture2D_0
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