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  1. #--------------------------------------------------------------------#
  2. #                   ClearLag Configuration File                      #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. #                                -                                   #
  6. #        Here is a helpful tutorial on this configuration setup!     #
  7. #   http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/  #
  8. #--------------------------------------------------------------------#
  9. #                     All possible mob names                         #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13.   auto-update: false
  14.   enable-signs: false
  15.   config-version: 1
  16.   disable-waterlife: true
  17.   keep-spawn-in-memory: true
  18.   enable-api: true
  19.  
  20. #What type of entities SHOULD NOT be removed while doing /lagg area?
  21. area-filter:
  22.    - Itemframe
  23.     - Painting
  24.     - Wolf
  25.     - Villager
  26.     - Horse
  27.  
  28. #Should clearlag reset the config (more stable), or attempt to add the new paths into your config?
  29. # -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!
  30. config-updater:
  31.   force-update: false
  32.  
  33. #This limits the mob egg spawners so players cannot "overload" the server with them
  34. # -- 'check-radius' stands for the radius clearlag will check for nearby entities
  35. # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
  36. mobegg-limiter:
  37.   enabled: false
  38.   check-radius: 8
  39.   max-mobs: 5
  40.  
  41. #Disable new chunk generation, or just put a cap on how many can load at once.
  42. # -- THIS DOES NOT WORK WITH 1.6.4!
  43. chunk-limiter:
  44.   enabled: false
  45.   limit: 6000
  46.   create-new-chunks: true
  47.  
  48. #This modifies not only the view of the mobs, but will also simplify how they spawn
  49. # -- Lower it is, the better your entity tick will be
  50. # -- If it's too high, expect bugs / lots of lag
  51. mob-range:
  52.   enabled: false
  53.   zombie: 30
  54.   skeleton: 30
  55.   creeper: 20
  56.  
  57. #How long should items/Mobs be left on the ground
  58. # -- Goes by seconds
  59. live-time:
  60.   enabled: false
  61.   interval: 10
  62.   mobtimer: true
  63.   itemtimer: true
  64.   arrowtimer: true
  65.   arrowkilltime: 15
  66.   moblivetime: 600
  67.   itemlivetime: 240
  68.  
  69. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  70. # -- This will also respect cancelations, unlike minecraft's native code
  71. custom-mobspawner:
  72.   enabled: false
  73. #How many times should clearlag attempt to find a safe location for the mob to spawn
  74.   max-tries: 50
  75. #(In seconds) how often should clearlag try to spawn mobs?
  76.   interval: 30
  77. #This is the radius around the player
  78.   radius: 30
  79. #This is the radius FROM the player (in blocks!)
  80.   radius-from: 7
  81. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  82.   mob-radius: 1010
  83. #Should we keep trying to spawn a mob if a clear location isn't found
  84.   forcespawn: false
  85. #4 = nighttime, what light level should mobs spawn in
  86.   lightlevel: 4
  87. #Chance mobs will have armor/sword, 1 being diamond every time
  88.   armor-chance: 30
  89.   mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  90.     - zombie 5
  91.     - skeleton 3
  92.     - creeper
  93.     - enderman
  94.   animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  95.     - pig 4
  96.     - sheep 1
  97.     - cow 6
  98.     - chicken 2
  99.  
  100. #This option disallows the placement of too many tnt-minecarts
  101. tnt-minecart:
  102.   enabled: false
  103.   max: 2
  104.   radius: 6
  105.  
  106. #This option reduces global dispenser rate
  107. dispenser-reducer:
  108.   enabled: false
  109.   time: 100
  110.  
  111. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  112. tnt:
  113.   tnt-reducer: false
  114.  
  115. #This option reduces fire spread rate
  116. firespread-reducer:
  117.   enabled: false
  118.   time: 2000
  119.  
  120. #How many entities should one chunk be allowed to hold?
  121. chunk-entity-limiter:
  122.   enabled: false
  123.   limit: 40
  124.  
  125. spawn-limiter:
  126.   enabled: false
  127.   interval: 15
  128.   monsters: 300
  129.   animals: 300
  130.  
  131. #Meters your TPS, if it goes to low, run the commands you wrote below!
  132. tps-meter:
  133.   enabled: true
  134.   interval: 15
  135.   tps-trigger: 16.0
  136.   commands:
  137.    - 'lagg killmobs'
  138.     - 'lagg clear'
  139.  
  140. #This is /lagg killmobs, put what you DON'T want removed!
  141. kill-mobs:
  142.    disable-build-wither: false
  143.    mob-filter:
  144.        - Villager
  145.         - Wolf
  146.         - Horse
  147.  
  148. #This takes care of mob spawners
  149. mobspawner:
  150.   enabled: false
  151.   max-spawn: 4
  152.  
  153. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  154. item-merger:
  155.   enabled: false
  156.   radius: 6
  157.  
  158. #Auto-removal options
  159. # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
  160. # -- NOTE: The below 'remove' section applies to this remover!
  161. # -- NOTE: Putting the interval to low will cause issues!
  162. auto-removal:
  163.   broadcast-message: '&5[Server] &aRemoved +RemoveAmount entities!'
  164.   broadcast-warning: true
  165.   enable-scheduler: true
  166.   autoremoval-interval: 600
  167.   warnings:
  168.         - time:30 msg:&5[Server] &cWarning: Ground items will be removed in &4+remaining &cseconds!
  169.         - time:10 msg:&5[Server] &cWarning: Ground items will be removed in &4+remaining &cseconds!
  170.  
  171. #What should be removed during an auto-removal
  172. remove:
  173.   world-filter:
  174.    - netherWorld
  175.   broadcast-removal: true
  176.   boat: true
  177.   falling-block: true
  178.   experienceOrb: true
  179.   painting: false
  180.   projectile: true
  181.   item: true
  182.   itemframe: false
  183.   minecart: true
  184.   primed-tnt: true
  185.   arrow: true
  186.   snowball: true
  187.   fireball: true
  188.   ender-signal: true
  189.   item-filter:
  190.  # - 264
  191.   # - 265
  192.   # - 311
  193.   # - 312
  194.   # - 266
  195.   mobs:
  196.  # - cow
  197.  
  198. #What should be removed during /lagg clear
  199. command-remove:
  200.   world-filter:
  201.    - netherWorld
  202.   broadcast-removal: false
  203.   boat: true
  204.   falling-block: true
  205.   experienceOrb: true
  206.   painting: false
  207.   projectile: true
  208.   item: true
  209.   itemframe: false
  210.   minecart: true
  211.   primed-tnt: true
  212.   arrow: true
  213.   snowball: true
  214.   fireball: true
  215.   ender-signal: true
  216.   item-filter:
  217.  # - 264
  218.   # - 265
  219.   # - 311
  220.   # - 312
  221.   # - 266
  222.   mobs:
  223.  # - cow
  224.    
  225. check:
  226.   world-filter:
  227.    - netherWorld
  228.   boat: true
  229.   falling-block: true
  230.   experienceOrb: true
  231.   painting: false
  232.   projectile: true
  233.   item: true
  234.   itemframe: false
  235.   minecart: true
  236.   primed-tnt: true
  237.   arrow: true
  238.   snowball: true
  239.   fireball: true
  240.   ender-signal: true
  241.   item-filter:
  242.  # - 264
  243.   # - 265
  244.   # - 311
  245.   # - 312
  246.   # - 266
  247.   mobs:
  248.     creature: true
  249.     animals: true
  250.     monster: true
  251.    
  252. limit:
  253.   enable-limit: false
  254.   max: 1000
  255.   check-interval: 60
  256.   broadcast-message: '&5[Server] &aLimit reached, removed +RemoveAmount entities!'
  257.   world-filter:
  258.    - this_world
  259.   broadcast-removal: true
  260.   boat: true
  261.   falling-block: true
  262.   experienceOrb: true
  263.   painting: true
  264.   projectile: true
  265.   item: true
  266.   itemframe: false
  267.   minecart: true
  268.   primed-tnt: true
  269.   arrow: true
  270.   snowball: true
  271.   fireball: true
  272.   ender-signal: true
  273.   item-filter:
  274.  # - 264
  275.   # - 265
  276.   # - 311
  277.   # - 312
  278.   # - 266
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