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7d2d crashlog

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Apr 2nd, 2016
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  1. Setting breakpad minidump AppID = 251570
  2. Steam_SetMinidumpSteamID: Caching Steam ID: 76561197970961755 [API loaded no]
  3. ERROR: ld.so: object '/home/scaine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  4. IP address: 127.0.0.1
  5. IP address: 10.112.1.174
  6. ndr version warning. 1.4
  7. client has 4 screens
  8. displaymanager screen (0)(HDMI-0): 1920 x 1080
  9. Using libudev for joystick management
  10.  
  11.  
  12. Importing game controller configs
  13.  
  14. Selecting FBConfig
  15. GLX_FBCONFIG_ID=263
  16. GLX_BUFFER_SIZE=32
  17. GLX_DOUBLEBUFFER=1
  18. GLX_RED_SIZE=8
  19. GLX_GREEN_SIZE=8
  20. GLX_BLUE_SIZE=8
  21. GLX_ALPHA_SIZE=8
  22. GLX_DEPTH_SIZE=24
  23. GLX_STENCIL_SIZE=8
  24. GLX_SAMPLES_ARB=0
  25. GLX_SAMPLE_BUFFERS_ARB=0
  26. GLX_STEREO=0
  27. GLX_CONFIG_CAVEAT=NONE
  28.  
  29. Desktop is 1920 x 1080 @ 60 Hz
  30. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  31. GfxDevice: creating device client; threaded=1
  32. GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 2097152
  33. OpenGL:
  34. Version: OpenGL 4.5 [4.5.0 NVIDIA 364.12]
  35. Renderer: GeForce GTX 670/PCIe/SSE2
  36. Vendor: NVIDIA Corporation
  37. VRAM: 2048 MB
  38. Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  39. GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address
  40. Setting maxVSyncInterval to 4
  41. GL: Detected 2048 MB VRAM
  42. AudioManager: Using PulseAudio: Default Output Device
  43. Begin MonoManager ReloadAssembly
  44. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless)
  45. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain
  46. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  47. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  48. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  49. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  50. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  51. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  52. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  53. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  54. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  55. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  56. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  57. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  58. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/AmplifyMotion.dll (this message is harmless)
  59. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  60. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  61. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  62. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless)
  63. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain
  64. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LogLibrary.dll (this message is harmless)
  65. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LogLibrary.dll into Unity Child Domain
  66. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ProfileAttribute.dll (this message is harmless)
  67. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ProfileAttribute.dll into Unity Child Domain
  68. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless)
  69. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain
  70. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  71. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  72. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  73. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  74. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Drawing.dll (this message is harmless)
  75. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Drawing.dll into Unity Child Domain
  76. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Windows.Forms.dll (this message is harmless)
  77. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  78. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LitJson.dll (this message is harmless)
  79. Loading /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LitJson.dll into Unity Child Domain
  80. - Completed reload, in 0.049 seconds
  81. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless)
  82. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.dll (this message is harmless)
  83. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless)
  84. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  85. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Boo.Lang.dll (this message is harmless)
  86. Default vsync count 1
  87. requesting resize 1024 x 768
  88.  
  89. Selecting FBConfig
  90. GLX_FBCONFIG_ID=303
  91. GLX_BUFFER_SIZE=32
  92. GLX_DOUBLEBUFFER=1
  93. GLX_RED_SIZE=8
  94. GLX_GREEN_SIZE=8
  95. GLX_BLUE_SIZE=8
  96. GLX_ALPHA_SIZE=8
  97. GLX_DEPTH_SIZE=24
  98. GLX_STENCIL_SIZE=8
  99. GLX_SAMPLES_ARB=2
  100. GLX_SAMPLE_BUFFERS_ARB=1
  101. GLX_STEREO=0
  102. GLX_CONFIG_CAVEAT=NON-CONFORMANT
  103.  
  104. resizing window to 1024 x 768
  105. Desktop is 1920 x 1080 @ 60 Hz
  106. Using libudev for joystick management
  107.  
  108.  
  109. Importing game controller configs
  110. UnloadTime: 1.038000 ms
  111. 2016-04-02T12:20:53 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  112. 2016-04-02T12:20:53 0.023 INF NET: InitCallbacks
  113. 2016-04-02T12:20:53 0.025 INF [EAC] Initializing ...
  114. 2016-04-02T12:20:53 0.031 INF Texture quality is set to 2
  115. 2016-04-02T12:20:53 0.031 INF Precaching...
  116. 2016-04-02T12:20:53 0.033 INF Precaching file: 7DaysToDie_Data/resources.assets
  117. 2016-04-02T12:20:53 0.349 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  118. 2016-04-02T12:20:54 0.439 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  119. 2016-04-02T12:20:54 0.684 INF Precaching file: Data/Bundles/BlockTextureAtlases
  120. 2016-04-02T12:20:54 0.705 INF Precaching file: Data/Bundles/TerrainTextures
  121. 2016-04-02T12:20:54 0.710 INF Precaching done
  122. 2016-04-02T12:20:56 2.476 INF Loading main scene
  123. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  124.  
  125. (Filename: Line: 1655)
  126.  
  127. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  128. UnloadTime: 3.296000 ms
  129. 2016-04-02T12:20:56 2.676 INF Awake
  130. 2016-04-02T12:20:56 2.694 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Linux 64 Bit
  131. 2016-04-02T12:20:56 2.695 INF System information:
  132. 2016-04-02T12:20:56 2.753 INF OS: Linux 3.13 Ubuntu 14.04 64bit
  133. 2016-04-02T12:20:56 2.755 INF CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (cores: 8)
  134. 2016-04-02T12:20:56 2.755 INF RAM: 16030 MB
  135. 2016-04-02T12:20:56 2.755 INF GPU: GeForce GTX 670/PCIe/SSE2 (2048 MB)
  136. 2016-04-02T12:20:56 2.756 INF Graphics API: OpenGL 4.5 [4.5.0 NVIDIA 364.12] (shader level 3.0)
  137. 2016-04-02T12:20:56 2.756 INF Last played version: Alpha 14.2
  138. 2016-04-02T12:20:56 2.756 INF Local UTC offset: 1 hours
  139. 2016-04-02T12:20:56 2.758 INF Command line arguments: ./7DaysToDie.x86_64 -logfile 7DaysToDie_Data/output_log__2016-04-02__12-20-52.txt
  140. 2016-04-02T12:20:56 2.776 INF Resetting Game
  141. 2016-04-02T12:20:56 2.779 INF Persistent GamePrefs saved
  142. 2016-04-02T12:20:56 2.779 INF Game Reset
  143. 2016-04-02T12:20:56 2.779 INF Texture quality is set to 2
  144. 2016-04-02T12:20:56 2.829 INF Load key config check
  145. 2016-04-02T12:20:56 2.829 INF Reset key config
  146. 2016-04-02T12:20:56 2.830 INF Save key config
  147. 2016-04-02T12:20:56 2.838 INF [MODS] No mods folder found
  148. 2016-04-02T12:20:56 2.870 INF Loading permissions file at '/home/scaine/.local/share/7DaysToDie/Saves/serveradmin.xml'
  149. 2016-04-02T12:20:56 2.920 INF Loading permissions file done.
  150. 2016-04-02T12:20:56 2.921 INF Awake done
  151. 2016-04-02T12:20:56 3.146 INF Atlas reset took 143 ms
  152. 2016-04-02T12:20:56 3.146 INF Atlas load took 223 ms
  153.  
  154. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13918.
  155. Total: 14.610000 ms (FindLiveObjects: 0.752000 ms CreateObjectMapping: 0.141000 ms MarkObjects: 13.662001 ms DeleteObjects: 0.054000 ms)
  156.  
  157. Setting up 2 worker threads for Enlighten.
  158. Thread -> id: 7f4801520700 -> priority: 1
  159. Thread -> id: 7f4800d1f700 -> priority: 1
  160. requesting resize 1024 x 768
  161.  
  162. Selecting FBConfig
  163. GLX_FBCONFIG_ID=263
  164. GLX_BUFFER_SIZE=32
  165. GLX_DOUBLEBUFFER=1
  166. GLX_RED_SIZE=8
  167. GLX_GREEN_SIZE=8
  168. GLX_BLUE_SIZE=8
  169. GLX_ALPHA_SIZE=8
  170. GLX_DEPTH_SIZE=24
  171. GLX_STENCIL_SIZE=8
  172. GLX_SAMPLES_ARB=0
  173. GLX_SAMPLE_BUFFERS_ARB=0
  174. GLX_STEREO=0
  175. GLX_CONFIG_CAVEAT=NONE
  176.  
  177. resizing window to 1024 x 768
  178. Desktop is 1920 x 1080 @ 60 Hz
  179. UMA Overlay loading took 284 ms
  180.  
  181. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  182.  
  183. UMA Slot loading took 2 ms
  184.  
  185. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  186.  
  187. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  188. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  189. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - All passes removed
  190. WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader
  191. WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
  192. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  193. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  194. 2016-04-02T12:21:02 9.013 INF XUI loading took 1863ms
  195. 2016-04-02T12:21:02 9.014 INF WorldStaticData.Init() needed 4.401s
  196. 2016-04-02T12:21:02 9.030 INF [Steamworks.NET] Login ok.
  197. 2016-04-02T12:21:40 46.371 INF NET: Starting server protocols
  198. 2016-04-02T12:21:40 46.393 INF NET: Unity NW server started
  199. 2016-04-02T12:21:40 46.393 INF [Steamworks.NET] NET: Server started
  200. 2016-04-02T12:21:40 46.393 INF StartGame
  201. 2016-04-02T12:21:40 46.630 INF Atlas reset took 200 ms
  202. 2016-04-02T12:21:40 46.939 INF Persistent GamePrefs saved
  203. GamePref.AdminFileName = serveradmin.xml
  204. GamePref.AirDropFrequency = 72
  205. GamePref.AutopilotMode = 0
  206. GamePref.BlockDurabilityModifier = 100
  207. GamePref.BuildCreate = False
  208. GamePref.ConnectToServerIP = 127.0.0.1
  209. GamePref.ConnectToServerPort = 26900
  210. GamePref.ControlPanelEnabled = False
  211. GamePref.ControlPanelPort = 8080
  212. GamePref.CraftTimer =
  213. GamePref.CreateLevelDim = 8
  214. GamePref.CreateLevelName = My Level
  215. GamePref.CreativeMenuEnabled = False
  216. GamePref.DayCount = 3
  217. GamePref.DayLightLength = 16
  218. GamePref.DayNightLength = 50
  219. GamePref.DebugMenuEnabled = False
  220. GamePref.DebugMenuShowTasks = False
  221. GamePref.DebugStopEnemiesMoving = False
  222. GamePref.DropOnDeath = 0
  223. GamePref.DropOnQuit = 0
  224. GamePref.DynamicSpawner =
  225. GamePref.EACEnabled = False
  226. GamePref.EnemyDifficulty = 0
  227. GamePref.EnemySenseMemory = 60
  228. GamePref.EnemySpawnMode = 3
  229. GamePref.FavoriteServersList =
  230. GamePref.FragLimit = 20
  231. GamePref.FriendlyFire = True
  232. GamePref.GameDifficulty = 2
  233. GamePref.GameMode = GameModeSurvivalSP
  234. GamePref.GameName = My Game
  235. GamePref.GameNameClient = My Game
  236. GamePref.GameVersion = Alpha 14.2
  237. GamePref.GameWorld = Navezgane
  238. GamePref.JoiningOptions = True
  239. GamePref.LandClaimDeadZone = 30
  240. GamePref.LandClaimDecayMode = 0
  241. GamePref.LandClaimExpiryTime = 3
  242. GamePref.LandClaimOfflineDurabilityModifier = 4
  243. GamePref.LandClaimOnlineDurabilityModifier = 4
  244. GamePref.LandClaimSize = 7
  245. GamePref.LastGameResetRevision = 8
  246. GamePref.LootAbundance = 100
  247. GamePref.LootRespawnDays = 30
  248. GamePref.LootTimer =
  249. GamePref.MatchLength = 10
  250. GamePref.MaxSpawnedAnimals = 50
  251. GamePref.MaxSpawnedZombies = 60
  252. GamePref.NoGraphicsMode = False
  253. GamePref.OptionsAA = 0
  254. GamePref.OptionsAllowController = False
  255. GamePref.OptionsAmbientVolumeLevel = 0.5
  256. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  257. GamePref.OptionsBloom = False
  258. GamePref.OptionsDeferredLighting = True
  259. GamePref.OptionsDOF = False
  260. GamePref.OptionsFieldOfView = 50
  261. GamePref.OptionsForegroundGlobalOpacity = 1
  262. GamePref.OptionsGamma = 0.375
  263. GamePref.OptionsGraphicsQuality = 4
  264. GamePref.OptionsGrassDistance = 1
  265. GamePref.OptionsHudOpacity = 1
  266. GamePref.OptionsHudSize = 2
  267. GamePref.OptionsImageEffects = False
  268. GamePref.OptionsInvertMouse = False
  269. GamePref.OptionsLODDistance = 0.5
  270. GamePref.OptionsMicVolumeLevel = 0.75
  271. GamePref.OptionsMotionBlur = 0
  272. GamePref.OptionsMouseSensitivity = 0.5
  273. GamePref.OptionsMusicVolumeLevel = 0.2
  274. GamePref.OptionsObjectBlur = False
  275. GamePref.OptionsOverallAudioVolumeLevel = 1
  276. GamePref.OptionsPlayerModel = playerMale
  277. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  278. GamePref.OptionsReflectedShadows = False
  279. GamePref.OptionsReflectionQuality = 0
  280. GamePref.OptionsResolution = 0
  281. GamePref.OptionsShadowDistance = 0
  282. GamePref.OptionsShowCompass = True
  283. GamePref.OptionsShowCrosshair = True
  284. GamePref.OptionsSSAO = False
  285. GamePref.OptionsStabSpawnBlocksOnGround = True
  286. GamePref.OptionsSunShafts = False
  287. GamePref.OptionsTempCelsius = False
  288. GamePref.OptionsTextureQuality = 2
  289. GamePref.OptionsTreeQuality = 1
  290. GamePref.OptionsViewDistance = 8
  291. GamePref.OptionsVoiceChatEnabled = True
  292. GamePref.OptionsVoiceVolumeLevel = 0.75
  293. GamePref.OptionsVsync = 1
  294. GamePref.OptionsWaterQuality = 0
  295. GamePref.PersistentPlayerProfiles = False
  296. GamePref.PlayerAutologin = False
  297. GamePref.PlayerId = 76561197970961755
  298. GamePref.PlayerName = scaine
  299. GamePref.PlayerSafeZoneHours = 7
  300. GamePref.PlayerSafeZoneLevel = 5
  301. GamePref.PlayerToken =
  302. GamePref.RebuildMap = False
  303. GamePref.SaveGameFolder = /home/scaine/.local/share/7DaysToDie/Saves
  304. GamePref.SelectionContextMode = 0
  305. GamePref.SelectionOperationMode = 0
  306. GamePref.ServerDescription =
  307. GamePref.ServerDisabledNetworkProtocols =
  308. GamePref.ServerIP =
  309. GamePref.ServerIsPublic = False
  310. GamePref.ServerMaxPlayerCount = 1
  311. GamePref.ServerName = Default Server
  312. GamePref.ServerPort = 26900
  313. GamePref.ServerWebsiteURL =
  314. GamePref.ShowFriendPlayerOnMap = True
  315. GamePref.TelnetEnabled = False
  316. GamePref.TelnetPort = 25003
  317. GamePref.ZombiePlayers = True
  318. GamePref.ZombiesRun = 0
  319. GameStat.AirDropFrequency = 0
  320. GameStat.AnimalCount = 0
  321. GameStat.BlockDurabilityModifier = 1
  322. GameStat.CraftTimer =
  323. GameStat.CurrentRoundIx = 0
  324. GameStat.DayLightLength = 16
  325. GameStat.DayLimitActive = False
  326. GameStat.DayLimitThisRound = 0
  327. GameStat.Difficulty = 2
  328. GameStat.DropOnDeath = 1
  329. GameStat.DropOnQuit = 0
  330. GameStat.EnemyCount = 0
  331. GameStat.EnemyDifficulty = Normal
  332. GameStat.EnemySenseMemory = 60
  333. GameStat.EnemySpawnMode = 3
  334. GameStat.FragLimitActive = False
  335. GameStat.FragLimitThisRound = 0
  336. GameStat.GameDifficulty = 2
  337. GameStat.GameModeId = 0
  338. GameStat.GameState = 0
  339. GameStat.GlobalMessageToShow =
  340. GameStat.IsCreativeMenuEnabled = False
  341. GameStat.IsFlyingEnabled = False
  342. GameStat.IsFriendlyFire = True
  343. GameStat.IsPlayerCollisionEnabled = True
  344. GameStat.IsPlayerDamageEnabled = True
  345. GameStat.IsResetMapOnRestart = False
  346. GameStat.IsSaveSupplyCrates = True
  347. GameStat.IsSpawnEnemies = True
  348. GameStat.IsSpawnNearOtherPlayer = False
  349. GameStat.IsTeleportEnabled = False
  350. GameStat.IsVersionCheckDone = True
  351. GameStat.LandClaimDeadZone = 30
  352. GameStat.LandClaimDecayMode = 0
  353. GameStat.LandClaimExpiryTime = 3
  354. GameStat.LandClaimOfflineDurabilityModifier = 32
  355. GameStat.LandClaimOnlineDurabilityModifier = 32
  356. GameStat.LandClaimSize = 7
  357. GameStat.LoadScene =
  358. GameStat.LootTimer =
  359. GameStat.ScoreDiedMultiplier = -5
  360. GameStat.ScorePlayerKillMultiplier = 1
  361. GameStat.ScoreZombieKillMultiplier = 1
  362. GameStat.ShowAllPlayersOnMap = False
  363. GameStat.ShowFriendPlayerOnMap = True
  364. GameStat.ShowSpawnWindow = False
  365. GameStat.ShowWindow =
  366. GameStat.ShowZombieCounter = False
  367. GameStat.TimeLimitActive = False
  368. GameStat.TimeLimitThisRound = 0
  369. GameStat.TimeOfDayIncPerSec = 20
  370. GameStat.ZombieHordeMeter = False
  371. 2016-04-02T12:21:40 46.966 INF StartAsServer
  372. 2016-04-02T12:21:40 46.969 INF createWorld: Navezgane, My Game, GameModeSurvivalSP
  373. 2016-04-02T12:21:40 47.000 INF Started thread thread_Regenerating
  374. 2016-04-02T12:21:40 47.000 INF Started thread YW
  375. 2016-04-02T12:21:40 47.032 INF World.Load: Navezgane
  376. 2016-04-02T12:21:40 47.046 INF Started thread thread_Pathfinder
  377. 2016-04-02T12:21:41 48.203 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  378. 2016-04-02T12:21:41 48.208 INF Started thread thread_GenerateChunks
  379. 2016-04-02T12:21:41 48.224 INF POI image size w= 4096, h = 4096
  380. 2016-04-02T12:21:41 48.308 INF Biomes image size w= 2048, h = 2048
  381. 2016-04-02T12:21:42 48.361 INF Biomes image size w= 2048, h = 2048
  382. 2016-04-02T12:21:42 48.392 INF Biomes image size w= 2048, h = 2048
  383. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  384. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  385. 2016-04-02T12:21:45 52.209 INF createWorld() done
  386. 2016-04-02T12:21:45 52.210 INF Loading players.xml
  387. 2016-04-02T12:21:45 52.344 INF Created player with id=171
  388. 2016-04-02T12:21:45 52.349 INF PPS: setLocalPlayerEntity -> 171
  389. 2016-04-02T12:21:46 52.384 INF Adding observed entity: 1, (548.7, 66.1, 930.6), 8
  390. 2016-04-02T12:21:46 52.401 INF StartGame done
  391. Platform assembly: /home/scaine/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Configuration.dll (this message is harmless)
  392. 2016-04-02T12:21:51 57.736 INF [Steamworks.NET] GameServer.Init successful
  393. 2016-04-02T12:21:51 58.345 INF ************************Weather Packages Created FROM BIOMES :D ************************
  394. 2016-04-02T12:21:52 59.237 INF [Steamworks.NET] Create Lobby
  395. 2016-04-02T12:21:52 59.287 INF [Steamworks.NET] GameServer.LogOn successful
  396. 2016-04-02T12:21:53 59.531 INF [Steamworks.NET] Lobby creation succeeded
  397. 2016-04-02T12:21:53 59.536 INF [Steamworks.NET] Lobby entered: 109775242946059486
  398. 2016-04-02T12:22:21 88.067 INF Time: 1.13m FPS: 60.62 Heap: 488.6MB Max: 488.6MB Chunks: 380 CGO: 289 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1
  399. 2016-04-02T12:22:51 117.831 INF Saving 118 of chunks took 183ms
  400. 2016-04-02T12:23:29 155.512 INF Texture quality is set to 0
  401. 2016-04-02T12:23:29 155.513 INF Persistent GamePrefs saved
  402. requesting resize 1920 x 1080
  403. Using native desktop resolution 1920 x 1080
  404.  
  405. Selecting FBConfig
  406. GLX_FBCONFIG_ID=303
  407. GLX_BUFFER_SIZE=32
  408. GLX_DOUBLEBUFFER=1
  409. GLX_RED_SIZE=8
  410. GLX_GREEN_SIZE=8
  411. GLX_BLUE_SIZE=8
  412. GLX_ALPHA_SIZE=8
  413. GLX_DEPTH_SIZE=24
  414. GLX_STENCIL_SIZE=8
  415. GLX_SAMPLES_ARB=2
  416. GLX_SAMPLE_BUFFERS_ARB=1
  417. GLX_STEREO=0
  418. GLX_CONFIG_CAVEAT=NON-CONFORMANT
  419.  
  420. requesting fullscreen 1920 x 1080 at 0 Hz
  421. Desktop is 1920 x 1080 @ 60 Hz
  422. Changing real window size to 1920 x 1080
  423. Changing real window size to 1920 x 1080
  424. Changing real window size to 1920 x 1080
  425. 2016-04-02T12:23:39 166.010 INF Texture quality is set to 0
  426. 2016-04-02T12:23:39 166.011 INF Persistent GamePrefs saved
  427. requesting resize 1920 x 1080
  428. Using native desktop resolution 1920 x 1080
  429. requesting fullscreen 1920 x 1080 at 0 Hz
  430. Desktop is 1920 x 1080 @ 60 Hz
  431. 2016-04-02T12:23:46 172.729 INF Texture quality is set to 0
  432. 2016-04-02T12:23:46 172.730 INF Persistent GamePrefs saved
  433. requesting resize 1920 x 1080
  434. Using native desktop resolution 1920 x 1080
  435. requesting fullscreen 1920 x 1080 at 0 Hz
  436. Desktop is 1920 x 1080 @ 60 Hz
  437. 2016-04-02T12:23:52 179.347 INF Texture quality is set to 0
  438. 2016-04-02T12:23:52 179.347 INF Persistent GamePrefs saved
  439. requesting resize 1920 x 1080
  440. Using native desktop resolution 1920 x 1080
  441. requesting fullscreen 1920 x 1080 at 0 Hz
  442. Desktop is 1920 x 1080 @ 60 Hz
  443. 2016-04-02T12:23:56 183.267 INF Texture quality is set to 0
  444. 2016-04-02T12:23:56 183.268 INF Persistent GamePrefs saved
  445. requesting resize 1920 x 1080
  446. Using native desktop resolution 1920 x 1080
  447. requesting fullscreen 1920 x 1080 at 0 Hz
  448. Desktop is 1920 x 1080 @ 60 Hz
  449. 2016-04-02T12:24:16 202.505 INF Texture quality is set to 0
  450. 2016-04-02T12:24:16 202.506 INF Persistent GamePrefs saved
  451. requesting resize 1920 x 1080
  452. Using native desktop resolution 1920 x 1080
  453. requesting fullscreen 1920 x 1080 at 0 Hz
  454. Desktop is 1920 x 1080 @ 60 Hz
  455. 2016-04-02T12:24:18 204.549 INF Texture quality is set to 0
  456. 2016-04-02T12:24:18 204.550 INF Persistent GamePrefs saved
  457. requesting resize 1920 x 1080
  458. Using native desktop resolution 1920 x 1080
  459. requesting fullscreen 1920 x 1080 at 0 Hz
  460. Desktop is 1920 x 1080 @ 60 Hz
  461. 2016-04-02T12:24:19 206.211 INF Time: 1.63m FPS: 60.21 Heap: 486.6MB Max: 488.6MB Chunks: 380 CGO: 289 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1
  462. 2016-04-02T12:24:49 236.215 INF Time: 2.13m FPS: 86.52 Heap: 502.9MB Max: 502.9MB Chunks: 380 CGO: 289 Ply: 1 Zom: 2 Ent: 9 (9) Items: 0 CO: 1
  463. 2016-04-02T12:24:55 242.297 INF BiomeSpawnManager spawned animalPig pos=(464.5, 60.0, 887.5) id=263 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  464. 2016-04-02T12:24:55 242.301 INF BiomeSpawnManager spawned animalPig pos=(496.5, 61.0, 957.5) id=264 CBD=BiomeId=2 XZ=448/928 ZombiesAll_Any: c=1/r=116554 AnimalsAll_Any: c=1/r=0
  465. 2016-04-02T12:24:56 243.293 INF BiomeSpawnManager spawned animalPig pos=(553.5, 61.7, 963.5) id=265 CBD=BiomeId=2 XZ=528/928 ZombiesAll_Any: c=1/r=115520 AnimalsAll_Any: c=1/r=0
  466. 2016-04-02T12:24:56 243.296 INF BiomeSpawnManager spawned animalChicken pos=(569.5, 66.1, 870.5) id=266 CBD=BiomeId=2 XZ=528/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  467. 2016-04-02T12:25:18 265.292 INF BiomeSpawnManager spawned zombieSteve pos=(593.5, 61.0, 903.5) id=267 CBD=BiomeId=2 XZ=528/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  468. 2016-04-02T12:25:19 266.225 INF Time: 2.63m FPS: 82.90 Heap: 490.7MB Max: 502.9MB Chunks: 380 CGO: 289 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  469. 2016-04-02T12:25:49 296.234 INF Time: 3.13m FPS: 90.14 Heap: 482.8MB Max: 502.9MB Chunks: 380 CGO: 289 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  470. Unloading 4 Unused Serialized files (Serialized files now loaded: 3)
  471.  
  472. Unloading 3980 unused Assets to reduce memory usage. Loaded Objects now: 264777.
  473. Total: 177.324997 ms (FindLiveObjects: 16.113001 ms CreateObjectMapping: 5.615000 ms MarkObjects: 148.816010 ms DeleteObjects: 6.780000 ms)
  474.  
  475. 2016-04-02T12:26:19 326.235 INF Time: 3.63m FPS: 105.38 Heap: 538.4MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  476. 2016-04-02T12:26:27 334.282 INF BiomeSpawnManager spawned animalPig pos=(482.5, 54.9, 889.5) id=268 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  477. 2016-04-02T12:26:49 356.244 INF Time: 4.13m FPS: 80.82 Heap: 489.3MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  478. 2016-04-02T12:27:19 386.244 INF Time: 4.63m FPS: 81.22 Heap: 534.8MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  479. 2016-04-02T12:27:49 416.255 INF Time: 5.13m FPS: 80.25 Heap: 520.3MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  480. 2016-04-02T12:28:05 432.284 INF BiomeSpawnManager spawned animalPig pos=(461.5, 59.8, 908.5) id=269 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  481. 2016-04-02T12:28:08 434.834 INF Saving 134 of chunks took 140ms
  482. 2016-04-02T12:28:20 447.284 INF Time: 5.63m FPS: 85.75 Heap: 483.9MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  483. 2016-04-02T12:28:50 477.295 INF Time: 6.13m FPS: 89.60 Heap: 486.1MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  484. 2016-04-02T12:29:20 507.311 INF Time: 6.63m FPS: 74.62 Heap: 497.4MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  485. 2016-04-02T12:29:38 525.302 INF BiomeSpawnManager spawned animalRabbit pos=(502.5, 54.0, 870.5) id=270 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  486. 2016-04-02T12:29:50 537.310 INF Time: 7.13m FPS: 83.33 Heap: 521.4MB Max: 538.4MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  487. 2016-04-02T12:30:20 567.312 INF Time: 7.63m FPS: 91.92 Heap: 549.0MB Max: 549.0MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  488. 2016-04-02T12:30:50 597.351 INF Time: 8.13m FPS: 83.66 Heap: 548.9MB Max: 549.0MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  489. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  490.  
  491. Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 264827.
  492. Total: 175.979004 ms (FindLiveObjects: 16.386000 ms CreateObjectMapping: 4.856000 ms MarkObjects: 151.897003 ms DeleteObjects: 2.840000 ms)
  493.  
  494. 2016-04-02T12:31:21 627.359 INF Time: 8.63m FPS: 81.43 Heap: 488.7MB Max: 549.0MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  495. 2016-04-02T12:31:30 637.302 INF BiomeSpawnManager spawned animalChicken pos=(516.5, 61.9, 1005.5) id=271 CBD=BiomeId=2 XZ=448/928 ZombiesAll_Any: c=1/r=116554 AnimalsAll_Any: c=1/r=0
  496. 2016-04-02T12:31:38 645.308 INF BiomeSpawnManager spawned animalPig pos=(455.5, 64.6, 876.5) id=272 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  497. 2016-04-02T12:31:51 657.362 INF Time: 9.13m FPS: 82.56 Heap: 488.3MB Max: 549.0MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  498. 2016-04-02T12:32:21 687.369 INF Time: 9.63m FPS: 79.92 Heap: 574.2MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  499. 2016-04-02T12:32:51 717.378 INF Time: 10.13m FPS: 86.08 Heap: 573.6MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  500. 2016-04-02T12:33:02 729.309 INF BiomeSpawnManager spawned animalRabbit pos=(484.5, 55.9, 933.5) id=273 CBD=BiomeId=2 XZ=448/928 ZombiesAll_Any: c=1/r=116554 AnimalsAll_Any: c=1/r=0
  501. 2016-04-02T12:33:10 737.301 INF BiomeSpawnManager spawned animalStag pos=(514.5, 54.0, 871.5) id=274 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  502. 2016-04-02T12:33:21 747.391 INF Time: 10.63m FPS: 86.26 Heap: 488.0MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  503. 2016-04-02T12:33:51 777.391 INF Time: 11.13m FPS: 69.62 Heap: 488.4MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  504. 2016-04-02T12:34:15 802.307 INF BiomeSpawnManager spawned zombieYo pos=(593.5, 61.1, 878.5) id=275 CBD=BiomeId=2 XZ=528/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  505. 2016-04-02T12:34:21 807.404 INF Time: 11.63m FPS: 82.60 Heap: 501.3MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (15) Items: 0 CO: 1
  506. 2016-04-02T12:34:51 837.409 INF Time: 12.13m FPS: 85.51 Heap: 505.4MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  507. 2016-04-02T12:35:20 867.292 INF BiomeSpawnManager spawned animalBear pos=(464.5, 58.9, 907.5) id=276 CBD=BiomeId=2 XZ=448/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  508. 2016-04-02T12:35:21 867.411 INF Time: 12.63m FPS: 101.14 Heap: 517.9MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 3 Ent: 9 (15) Items: 0 CO: 1
  509. 2016-04-02T12:35:51 897.418 INF Time: 13.13m FPS: 79.40 Heap: 536.2MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  510. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  511.  
  512. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 265065.
  513. Total: 172.824997 ms (FindLiveObjects: 15.974000 ms CreateObjectMapping: 4.974000 ms MarkObjects: 150.826004 ms DeleteObjects: 1.050000 ms)
  514.  
  515. 2016-04-02T12:36:21 927.422 INF Time: 13.63m FPS: 97.10 Heap: 530.5MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 9 (14) Items: 0 CO: 1
  516. 2016-04-02T12:36:51 957.422 INF Time: 14.13m FPS: 88.35 Heap: 525.3MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 8 (14) Items: 0 CO: 1
  517. 2016-04-02T12:37:17 984.297 INF BiomeSpawnManager spawned zombieNurse pos=(556.5, 64.9, 861.5) id=277 CBD=BiomeId=2 XZ=528/848 ZombiesAll_Any: c=1/r=0 AnimalsAll_Any: c=1/r=0
  518. 2016-04-02T12:37:21 987.432 INF Time: 14.63m FPS: 136.11 Heap: 524.1MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 8 (15) Items: 0 CO: 1
  519. 2016-04-02T12:37:51 1017.442 INF Time: 15.13m FPS: 99.72 Heap: 513.3MB Max: 574.2MB Chunks: 380 CGO: 305 Ply: 1 Zom: 2 Ent: 8 (14) Items: 0 CO: 1
  520. 2016-04-02T12:38:04 1030.744 INF Saving 128 of chunks took 180ms
  521. 2016-04-02T12:38:06 1032.416 INF Disconnect
  522. 2016-04-02T12:38:06 1032.418 INF NET: Stopping server protocols
  523. 2016-04-02T12:38:06 1032.437 INF NET: Untiy NW server stopped
  524. 2016-04-02T12:38:06 1032.437 INF [Steamworks.NET] NET: Server stopped
  525. 2016-04-02T12:38:06 1032.438 INF [NET] ServerShutdown
  526. 2016-04-02T12:38:06 1032.438 INF SaveAndCleanupWorld
  527. 2016-04-02T12:38:06 1032.606 INF Saving 115 of chunks took 159ms
  528. 2016-04-02T12:38:06 1032.611 INF [Steamworks.NET] Stopping server
  529. 2016-04-02T12:38:06 1032.643 INF World.Unload
  530. 2016-04-02T12:38:06 1032.810 INF Exited thread thread_GenerateChunks
  531. 2016-04-02T12:38:06 1032.890 INF Exited thread thread_Pathfinder
  532. 2016-04-02T12:38:06 1032.892 INF World.Cleanup
  533. 2016-04-02T12:38:06 1032.892 INF Exited thread thread_Regenerating
  534. 2016-04-02T12:38:06 1032.892 INF Exited thread YW
  535. 2016-04-02T12:38:06 1032.892 INF Removing observed entity 1
  536. 2016-04-02T12:38:08 1034.671 INF Persistent GamePrefs saved
  537. 2016-04-02T12:38:08 1034.671 INF Cleanup
  538. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  539.  
  540. Unloading 22112 unused Assets to reduce memory usage. Loaded Objects now: 196227.
  541. Total: 164.830002 ms (FindLiveObjects: 14.687000 ms CreateObjectMapping: 4.282000 ms MarkObjects: 89.913002 ms DeleteObjects: 55.946999 ms)
  542.  
  543. 2016-04-02T12:38:08 1035.100 INF OnApplicationQuit
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