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- Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 1023, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 1, SSE 5.0A: 1
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- AMD FX(tm)-6100 Six-Core Processor ; 8173MB RAM, 16345MB pagefile
- OS: emulated 32bit mode
- [Watchdog] disabled
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 91.0
- Build date/time: Aug 30 2012 21:05:51
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: D:\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\Spring\
- Using read-only data directory: C:\ProgramData\Spring\
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
- Scanning: D:\Spring\maps
- Scanning: D:\Spring\base
- Scanning: D:\Spring\games
- Scanning: D:\Spring\mods
- Scanning: D:\Spring\packages
- Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1920x1080/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTS 450/PCIe/SSE2
- [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1024MB, available 632MB
- [f=0000000] Installing OpenGL-DebugMessageHandler
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 6
- [f=0000000] CPU affinity not set
- [f=0000000] Connecting to local server
- [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=0000000] PreGame::StartServer: 239 ms
- [f=0000000] Using map: Grts_Messa_008
- [f=0000000] Using game: Imperial Winter 1.5.055 SVN
- [f=0000000] Using game archive: IW.sdd
- [f=0000000] recording demo: demos/20121204_175557_Grts_Messa_008_91.sdf
- [f=0000000] PreGame::GameDataReceived: 54729 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.162000
- [f=0000000] Game::LoadDefs (GameData): 191 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 25 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (233 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 549 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 7
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_fire
- [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_hit
- [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_hit
- [f=0000000] Warning: Could not load sound from def: rebspotter_warning
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: imp_b_airplant: Given yardmap/blockmap requires 28 extra char(s)!
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: imp_d_fence: Given yardmap/blockmap requires 8 extra char(s)!
- [f=0000000] Warning: imp_d_ioncannon: Given yardmap/blockmap requires 3 extra char(s)!
- [f=0000000] Warning: imp_d_ioncannon_with_slowcannon: Given yardmap/blockmap requires 3 extra char(s)!
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: imp_p_estore: Given yardmap/blockmap requires 9 extra char(s)!
- [f=0000000] Warning: imp_p_flagecon1: Given yardmap/blockmap requires 7 extra char(s)!
- [f=0000000] Warning: imp_p_flagmil1: Given yardmap/blockmap requires 7 extra char(s)!
- [f=0000000] Warning: imp_p_fusion: Given yardmap/blockmap requires 9 extra char(s)!
- [f=0000000] Warning: imp_p_solar: Given yardmap/blockmap requires 3 extra char(s)!
- [f=0000000] Warning: imp_p_tibanna: Given yardmap/blockmap requires 40 extra char(s)!
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
- [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
- [f=0000000] Warning: reb_b_airplant: Given yardmap/blockmap requires 72 extra char(s)!
- [f=0000000] Warning: reb_d_atgar: Given yardmap/blockmap requires 4 extra char(s)!
- [f=0000000] Warning: reb_d_fence: Given yardmap/blockmap requires 8 extra char(s)!
- [f=0000000] Warning: reb_d_golan: Given yardmap/blockmap requires 4 extra char(s)!
- [f=0000000] Warning: reb_p_flagecon1: Given yardmap/blockmap requires 7 extra char(s)!
- [f=0000000] Warning: reb_p_flagmil1: Given yardmap/blockmap requires 7 extra char(s)!
- [f=0000000] Warning: reb_p_tibanna: Given yardmap/blockmap requires 48 extra char(s)!
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
- [f=0000000] PathCosts: creating PE8 cache with 6 PF threads (198 MB)
- [f=0000000] PathCosts: precached 2 of 36864
- [f=0000000] PathCosts: precached 2306 of 36864
- [f=0000000] PathCosts: precached 4613 of 36864
- [f=0000000] PathCosts: precached 6917 of 36864
- [f=0000000] PathCosts: precached 9224 of 36864
- [f=0000000] PathCosts: precached 11531 of 36864
- [f=0000000] PathCosts: precached 13836 of 36864
- [f=0000000] PathCosts: precached 16140 of 36864
- [f=0000000] PathCosts: precached 18450 of 36864
- [f=0000000] PathCosts: precached 20755 of 36864
- [f=0000000] PathCosts: precached 23060 of 36864
- [f=0000000] PathCosts: precached 25367 of 36864
- [f=0000000] PathCosts: precached 27675 of 36864
- [f=0000000] PathCosts: precached 29982 of 36864
- [f=0000000] PathCosts: precached 32286 of 36864
- [f=0000000] PathCosts: precached 34595 of 36864
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 6 PF threads (198 MB)
- [f=0000000] PathCosts: precached 3 of 2304
- [f=0000000] PathCosts: precached 155 of 2304
- [f=0000000] PathCosts: precached 300 of 2304
- [f=0000000] PathCosts: precached 445 of 2304
- [f=0000000] PathCosts: precached 594 of 2304
- [f=0000000] PathCosts: precached 745 of 2304
- [f=0000000] PathCosts: precached 891 of 2304
- [f=0000000] PathCosts: precached 1035 of 2304
- [f=0000000] PathCosts: precached 1180 of 2304
- [f=0000000] PathCosts: precached 1333 of 2304
- [f=0000000] PathCosts: precached 1521 of 2304
- [f=0000000] PathCosts: precached 1665 of 2304
- [f=0000000] PathCosts: precached 1809 of 2304
- [f=0000000] PathCosts: precached 1957 of 2304
- [f=0000000] PathCosts: precached 2103 of 2304
- [f=0000000] PathCosts: precached 2248 of 2304
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: d298b1a7
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 20 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 369 ms
- [f=0000000] Game::LoadInterface (Console): 0 ms
- [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] imp_d_ioncannon_with_slowcannon
- [f=0000000] Loading LuaGaia
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "pdrock6"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "pdrock1"
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: no
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] [widgets.lua] Error: Failed to load: iw_info.lua ([string "LuaUI/Widgets/iw_info.lua"]:54: attempt to perform arithmetic on local 'versionCutoffPos' (a nil value))
- [f=0000000] [widgets.lua] Error: false
- [f=0000000] [widgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:210: 'for' limit must be a number
- [f=0000000] [widgets.lua] Error: Removed widget: HealthBars
- [f=0000000] All units set to Hold Position
- [f=0000000] small digital clock is disabled!
- [f=0000000] frames-per-second indicator is disabled!
- [f=0000000] Set UnitIconDist to 300
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Reloaded ctrlpanel from file: modpanel.txt
- [f=0000000] Connection attempt from TehNewGuy
- [f=0000000] -> Version: 91.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player TehNewGuy finished loading and is now ingame
- [f=0000000] GameID: cba9be5068013c2baf3d82034acf2779
- [f=0000000] Error: LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:77: attempt to call field 'SetUnitLineage' (a nil value)
- stack traceback:
- [string "LuaRules/Gadgets/init_game_spawn.lua"]:77: in function 'SpawnStartUnit'
- [string "LuaRules/Gadgets/init_game_spawn.lua"]:142: in function 'GameStart'
- [string "LuaGadgets/gadgets.lua"]:929: in function <[string "LuaGadgets/gadgets.lua"]:927>
- (tail call): ?
- [f=0000003] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000009] Warning: Couldn't find texture "bitmaps/frame.tga"!
- [f=0000701] Press Shift+esc to access the quit menu
- [f=0000764] Press Shift+esc to access the quit menu
- [f=0001227] [widgets.lua] Error: false
- [f=0001227] [widgets.lua] Error: Error in CommandNotify(): [string "LuaUI/Widgets/iw_inf_formations.lua"]:62: attempt to compare number with nil
- [f=0001227] [widgets.lua] Error: Removed widget: IW/Infantry Formations
- [f=0001437] Buildings set to face South
- [f=0004287] Warning: Chat command /Atm (synced) cannot be executed (cheats required)!
- [f=0004373] Cheating is enabled!
- [f=0005410] Warning: Couldn't find texture "bitmaps/radar/air_trans_sh.tga"!
- [f=0012412] Press Shift+esc to access the quit menu
- [f=0012526] User exited
- [f=0012526] Statistics for RectangleOptimizer: 0%
- [f=0012526] All units set to Maneuver
- [f=0012526] [CCollisionHandler] dis-/continuous tests: 0/15301539
- [f=0012526] Path cache hits 888 69%
- [f=0012526] Path cache hits 820 67%
- [f=0012526] Statistics for RectangleOptimizer: 0%
- [f=0012526] Statistics for RectangleOptimizer: 0%
- [f=0012526] Statistics for local connection:
- Received: 22634 bytes
- Sent: 135640 bytes
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