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  1. Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 1023, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 1, SSE 5.0A: 1
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD FX(tm)-6100 Six-Core Processor ; 8173MB RAM, 16345MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0
  20. Build date/time: Aug 30 2012 21:05:51
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: D:\Spring\
  24. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  25. Using read-only data directory: C:\Users\Forboding Angel\Documents\Spring\
  26. Using read-only data directory: C:\ProgramData\Spring\
  27. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  28. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
  29. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
  30. Scanning: D:\Spring\maps
  31. Scanning: D:\Spring\base
  32. Scanning: D:\Spring\games
  33. Scanning: D:\Spring\mods
  34. Scanning: D:\Spring\packages
  35. Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  36. Video mode set to 1920x1080/32bit (windowed)
  37. [f=0000000] SDL version: 1.2.10
  38. [f=0000000] GL version: 4.3.0
  39. [f=0000000] GL vendor: NVIDIA Corporation
  40. [f=0000000] GL renderer: GeForce GTS 450/PCIe/SSE2
  41. [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
  42. [f=0000000] GLEW version: 1.5.8
  43. [f=0000000] Video RAM: total 1024MB, available 632MB
  44. [f=0000000] Installing OpenGL-DebugMessageHandler
  45. [f=0000000] GL info:
  46. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  47. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  48. maximum texture size: 16384, compress MIP-map textures: 0
  49. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
  50. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  51. number of UniformBufferBindings: 84 (64kB)
  52. [f=0000000] VSync disabled
  53. [f=0000000] [Sound] OpenAL info:
  54. [f=0000000] [Sound] Available Devices:
  55. [f=0000000] [Sound] DirectSound Software
  56. [f=0000000] [Sound] Device: DirectSound Software
  57. [f=0000000] [Sound] Vendor: OpenAL Community
  58. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  59. [f=0000000] [Sound] Renderer: OpenAL Soft
  60. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  61. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  62. [f=0000000] [Sound] EFX Enabled: yes
  63. [f=0000000] [Sound] Max Sounds: 96
  64. [f=0000000] Joysticks found: 0
  65. [f=0000000] Warning: Joystick 0 not found
  66. [f=0000000] CPU Cores: 6
  67. [f=0000000] CPU affinity not set
  68. [f=0000000] Connecting to local server
  69. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  70. [f=0000000] PreGame::StartServer: 239 ms
  71. [f=0000000] Using map: Grts_Messa_008
  72. [f=0000000] Using game: Imperial Winter 1.5.055 SVN
  73. [f=0000000] Using game archive: IW.sdd
  74. [f=0000000] recording demo: demos/20121204_175557_Grts_Messa_008_91.sdf
  75. [f=0000000] PreGame::GameDataReceived: 54729 ms
  76. [f=0000000] User number 0 (team 0, allyteam 0)
  77. [f=0000000] Loading Radar Icons
  78. [f=0000000] Loading GameData Definitions
  79. [f=0000000] Loading all definitions: 0.162000
  80. [f=0000000] Game::LoadDefs (GameData): 191 ms
  81. [f=0000000] Loading Sound Definitions
  82. [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
  83. [f=0000000] Game::LoadDefs (Sound): 25 ms
  84. [f=0000000] Parsing Map Information
  85. [f=0000000] Loading SMF
  86. [f=0000000] Loading Map (233 MB)
  87. [f=0000000] Creating Smooth Height Mesh
  88. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 549 ms
  89. [f=0000000] Creating QuadField & CEGs
  90. [f=0000000] Number of damage types: 7
  91. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  92. [f=0000000] Creating Unit Textures
  93. [f=0000000] Loading Weapon Definitions
  94. [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_fire
  95. [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_hit
  96. [f=0000000] Warning: Could not load sound from def: imp_v_MobileArty_hit
  97. [f=0000000] Warning: Could not load sound from def: rebspotter_warning
  98. [f=0000000] Loading Unit Definitions
  99. [f=0000000] Warning: imp_b_airplant: Given yardmap/blockmap requires 28 extra char(s)!
  100. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  101. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  102. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  103. [f=0000000] Warning: imp_d_fence: Given yardmap/blockmap requires 8 extra char(s)!
  104. [f=0000000] Warning: imp_d_ioncannon: Given yardmap/blockmap requires 3 extra char(s)!
  105. [f=0000000] Warning: imp_d_ioncannon_with_slowcannon: Given yardmap/blockmap requires 3 extra char(s)!
  106. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  107. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  108. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  109. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  110. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  111. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  112. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  113. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  114. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  115. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  116. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  117. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  118. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  119. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  120. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  121. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  122. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  123. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  124. [f=0000000] Warning: imp_p_estore: Given yardmap/blockmap requires 9 extra char(s)!
  125. [f=0000000] Warning: imp_p_flagecon1: Given yardmap/blockmap requires 7 extra char(s)!
  126. [f=0000000] Warning: imp_p_flagmil1: Given yardmap/blockmap requires 7 extra char(s)!
  127. [f=0000000] Warning: imp_p_fusion: Given yardmap/blockmap requires 9 extra char(s)!
  128. [f=0000000] Warning: imp_p_solar: Given yardmap/blockmap requires 3 extra char(s)!
  129. [f=0000000] Warning: imp_p_tibanna: Given yardmap/blockmap requires 40 extra char(s)!
  130. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived1
  131. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived2
  132. [f=0000000] Warning: Could not load sound from def: imp_inf_stormtrooper_arrived3
  133. [f=0000000] Warning: reb_b_airplant: Given yardmap/blockmap requires 72 extra char(s)!
  134. [f=0000000] Warning: reb_d_atgar: Given yardmap/blockmap requires 4 extra char(s)!
  135. [f=0000000] Warning: reb_d_fence: Given yardmap/blockmap requires 8 extra char(s)!
  136. [f=0000000] Warning: reb_d_golan: Given yardmap/blockmap requires 4 extra char(s)!
  137. [f=0000000] Warning: reb_p_flagecon1: Given yardmap/blockmap requires 7 extra char(s)!
  138. [f=0000000] Warning: reb_p_flagmil1: Given yardmap/blockmap requires 7 extra char(s)!
  139. [f=0000000] Warning: reb_p_tibanna: Given yardmap/blockmap requires 48 extra char(s)!
  140. [f=0000000] Loading Feature Definitions
  141. [f=0000000] Initializing Map Features
  142. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  143. [f=0000000] PathCosts: creating PE8 cache with 6 PF threads (198 MB)
  144. [f=0000000] PathCosts: precached 2 of 36864
  145. [f=0000000] PathCosts: precached 2306 of 36864
  146. [f=0000000] PathCosts: precached 4613 of 36864
  147. [f=0000000] PathCosts: precached 6917 of 36864
  148. [f=0000000] PathCosts: precached 9224 of 36864
  149. [f=0000000] PathCosts: precached 11531 of 36864
  150. [f=0000000] PathCosts: precached 13836 of 36864
  151. [f=0000000] PathCosts: precached 16140 of 36864
  152. [f=0000000] PathCosts: precached 18450 of 36864
  153. [f=0000000] PathCosts: precached 20755 of 36864
  154. [f=0000000] PathCosts: precached 23060 of 36864
  155. [f=0000000] PathCosts: precached 25367 of 36864
  156. [f=0000000] PathCosts: precached 27675 of 36864
  157. [f=0000000] PathCosts: precached 29982 of 36864
  158. [f=0000000] PathCosts: precached 32286 of 36864
  159. [f=0000000] PathCosts: precached 34595 of 36864
  160. [f=0000000] PathCosts: writing
  161. [f=0000000] PathCosts: written
  162. [f=0000000] PathCosts: creating PE32 cache with 6 PF threads (198 MB)
  163. [f=0000000] PathCosts: precached 3 of 2304
  164. [f=0000000] PathCosts: precached 155 of 2304
  165. [f=0000000] PathCosts: precached 300 of 2304
  166. [f=0000000] PathCosts: precached 445 of 2304
  167. [f=0000000] PathCosts: precached 594 of 2304
  168. [f=0000000] PathCosts: precached 745 of 2304
  169. [f=0000000] PathCosts: precached 891 of 2304
  170. [f=0000000] PathCosts: precached 1035 of 2304
  171. [f=0000000] PathCosts: precached 1180 of 2304
  172. [f=0000000] PathCosts: precached 1333 of 2304
  173. [f=0000000] PathCosts: precached 1521 of 2304
  174. [f=0000000] PathCosts: precached 1665 of 2304
  175. [f=0000000] PathCosts: precached 1809 of 2304
  176. [f=0000000] PathCosts: precached 1957 of 2304
  177. [f=0000000] PathCosts: precached 2103 of 2304
  178. [f=0000000] PathCosts: precached 2248 of 2304
  179. [f=0000000] PathCosts: writing
  180. [f=0000000] PathCosts: written
  181. [f=0000000] [CPathManager] pathing data checksum: d298b1a7
  182. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  183. [f=0000000] Creating Sky
  184. [f=0000000] Creating ShadowHandler & DecalHandler
  185. [f=0000000] Creating GroundDrawer
  186. [f=0000000] Loading Tile Files
  187. [f=0000000] Reading Tile Map
  188. [f=0000000] Loading Square Textures
  189. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 20 ms
  190. [f=0000000] Switching to ROAM Mesh Rendering
  191. [f=0000000] Creating TreeDrawer
  192. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  193. [f=0000000] Creating Projectile Textures
  194. [f=0000000] Creating Water
  195. [f=0000000] Game::LoadInterface (Camera&Mouse): 369 ms
  196. [f=0000000] Game::LoadInterface (Console): 0 ms
  197. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  198. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  199. [f=0000000] Loading LuaRules
  200. [f=0000000] imp_d_ioncannon_with_slowcannon
  201. [f=0000000] Loading LuaGaia
  202. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "pdrock6"
  203. [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "pdrock1"
  204. [f=0000000] Loading LuaUI
  205. [f=0000000] LuaSocketEnabled: no
  206. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  207. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  208. [f=0000000] LuaUI: bound F11 to the widget selector
  209. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  210. [f=0000000] [widgets.lua] Error: Failed to load: iw_info.lua ([string "LuaUI/Widgets/iw_info.lua"]:54: attempt to perform arithmetic on local 'versionCutoffPos' (a nil value))
  211. [f=0000000] [widgets.lua] Error: false
  212. [f=0000000] [widgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:210: 'for' limit must be a number
  213. [f=0000000] [widgets.lua] Error: Removed widget: HealthBars
  214. [f=0000000] All units set to Hold Position
  215. [f=0000000] small digital clock is disabled!
  216. [f=0000000] frames-per-second indicator is disabled!
  217. [f=0000000] Set UnitIconDist to 300
  218. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  219. [f=0000000] LuaUI v0.3
  220. [f=0000000] Finalizing
  221. [f=0000000] Reloaded ctrlpanel from file: modpanel.txt
  222. [f=0000000] Connection attempt from TehNewGuy
  223. [f=0000000] -> Version: 91.0
  224. [f=0000000] -> Connection established (given id 0)
  225. [f=0000000] Player TehNewGuy finished loading and is now ingame
  226. [f=0000000] GameID: cba9be5068013c2baf3d82034acf2779
  227. [f=0000000] Error: LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:77: attempt to call field 'SetUnitLineage' (a nil value)
  228. stack traceback:
  229. [string "LuaRules/Gadgets/init_game_spawn.lua"]:77: in function 'SpawnStartUnit'
  230. [string "LuaRules/Gadgets/init_game_spawn.lua"]:142: in function 'GameStart'
  231. [string "LuaGadgets/gadgets.lua"]:929: in function <[string "LuaGadgets/gadgets.lua"]:927>
  232. (tail call): ?
  233. [f=0000003] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
  234. [f=0000009] Warning: Couldn't find texture "bitmaps/frame.tga"!
  235. [f=0000701] Press Shift+esc to access the quit menu
  236. [f=0000764] Press Shift+esc to access the quit menu
  237. [f=0001227] [widgets.lua] Error: false
  238. [f=0001227] [widgets.lua] Error: Error in CommandNotify(): [string "LuaUI/Widgets/iw_inf_formations.lua"]:62: attempt to compare number with nil
  239. [f=0001227] [widgets.lua] Error: Removed widget: IW/Infantry Formations
  240. [f=0001437] Buildings set to face South
  241. [f=0004287] Warning: Chat command /Atm (synced) cannot be executed (cheats required)!
  242. [f=0004373] Cheating is enabled!
  243. [f=0005410] Warning: Couldn't find texture "bitmaps/radar/air_trans_sh.tga"!
  244. [f=0012412] Press Shift+esc to access the quit menu
  245. [f=0012526] User exited
  246. [f=0012526] Statistics for RectangleOptimizer: 0%
  247. [f=0012526] All units set to Maneuver
  248. [f=0012526] [CCollisionHandler] dis-/continuous tests: 0/15301539
  249. [f=0012526] Path cache hits 888 69%
  250. [f=0012526] Path cache hits 820 67%
  251. [f=0012526] Statistics for RectangleOptimizer: 0%
  252. [f=0012526] Statistics for RectangleOptimizer: 0%
  253. [f=0012526] Statistics for local connection:
  254. Received: 22634 bytes
  255. Sent: 135640 bytes
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