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- #Oos PoE Loot Script
- #Installation Instructions
- #Put script in your relevant user directory
- #For me it's C:\Users\Oos\Documents\My Games\Path of Exile
- #Paste this script in a file with the .filter suffix, like Item.filter
- #Go to PoE, go to UI, scroll to bottom, set item filter to the script name, in this case "Item"
- #Colour Reference Sheet.
- #0 204 255 ~ blue
- #204 255 0 ~ green
- #255 0 204 ~ pink
- #255 204 0 ~ gold
- #100 100 100 ~ grey text for hidden whites
- #0 90 120 ~ blue text for hidden blues
- #40 40 40 ~ background colour
- #Field 0, Script Override
- #Field 1, GGm8
- #Field 2, Currency/Recipe
- #Field 3, Gems
- #Field 4, Uniques and Rares
- #Field 5, Flasks
- #Field 6, Mapping Configuration
- #Field 7, ETC
- #Field 8, Hide the rest
- #Field 0, Script Override
- #Options in here will override options in the rest of the script
- #Doing so could break parts of the script in unexpected ways.
- Show
- Class Maps
- SetFontSize 40
- SetBackgroundColor 0 0 0
- SetBorderColor 148 0 204
- Show
- Class Quest Items
- SetBorderColor 255 0 204
- #Field 1, GGm8
- Show
- Class Fishing Rod
- SetTextColor 255 0 204
- Show
- LinkedSockets 6
- SetTextColor 255 0 204
- Show
- LinkedSockets 5
- SetTextColor 0 255 0
- SetBorderColor 0 255 0
- Show
- BaseType "Mirror of Kalandra" "Rhoa Feather" "Eternal Orb" "Divine Orb" "Exalted Orb"
- SetTextColor 255 0 204
- PlayAlertSound 2
- SetBorderColor 255 0 204
- SetFontSize 55
- #Field 2, Currency/Recipe
- Show
- BaseType "Scroll of Wisdom"
- SetTextColor 255 255 255
- SetBorderColor 255 0 0
- SetFontSize 20
- Show
- BaseType "Portal Scroll"
- SetTextColor 255 255 255
- SetBorderColor 0 0 255
- SetFontSize 20
- Show
- BaseType "Orb of Alchemy" "Gemcutter's Prism" "Orb of Fusing" "Perandus Coin" "Cartographer's Chisel" "Orb of Regret" "Orb of Scouring"
- SetFontSize 40
- SetTextColor 192 192 192
- SetBorderColor 218 165 32
- PlayAlertSound 3
- Show
- BaseType "Silver Coin" "Chaos Orb" "Vaal Orb" "Regal Orb" "Blessed Orb"
- SetFontSize 50
- SetTextColor 218 165 32
- SetBorderColor 192 192 192
- PlayAlertSound 6
- Show
- Class Currency
- SetTextColor 185 114 45
- SetBackgroundColor 0 0 0
- Show
- Class Labyrinth
- SetFontSize 50
- SetTextColor 255 140 50
- SetBorderColor 255 140 50
- PlayAlertSound 8
- Show
- Rarity Normal
- BaseType "Sorcerer Boots"
- SetBorderColor 255 128 0
- Show
- Sockets 6
- SetBorderColor 0 204 255
- SetFontSize 40
- Show
- SocketGroup RGB
- SetBorderColor 0 204 255
- #Field 3, Gems
- Show
- Class Gem
- Quality > 0
- SetBorderColor 0 204 255
- SetTextColor 0 204 255
- Show
- Class Gems
- SetTextColor 0 204 255
- SetFontSize 15
- #Field 4, Uniques, Jewels and Rares
- Show
- Rarity Unique
- SetFontSize 60
- PlayAlertSound 1
- Show
- Class Jewel
- SetTextColor 0 128 255
- SetFontSize 32
- Show
- BaseType "Talisman"
- SetTextColor 255 50 50
- Show
- Class "Divination Card"
- SetBorderColor 0 0 0
- SetBackgroundColor 255 255 255
- SetTextColor 0 0 0
- SetFontSize 40
- #Remove this section if you don't want ilvl highlighting.
- #75+ Regal
- Show
- Rarity Rare
- ItemLevel >= 75
- SetBorderColor 0 204 255
- SetFontSize 35
- Show
- ItemLevel >= 84
- SetBorderColor 190 25 240
- SetFontSize 45
- #Field 5, Flasks
- Show
- BaseType "Flask"
- BaseType "Amethyst" "Granite" "Jade" "Quartz" "Quicksilver" "Ruby" "Sapphire" "Topaz" "Basalt Flask" "Aquamarine Flask" "Stibnite Flask" "Sulphur Flask" "Silver Flask" "Bismuth Flask"
- SetTextColor 0 150 0
- SetFontSize 32
- Show
- BaseType "Flask"
- Quality > 10
- SetBackgroundColor 40 40 40
- SetFontSize 32
- #Field 6, Mapping Configuration
- #Maps
- Show
- Class Maps "Map Fragments"
- PlayAlertSound 2
- SetFontSize 45
- #Quality Items
- Show
- Quality 20
- #Field 8, Fade the rest
- Hide
- Rarity Normal
- SetTextColor 100 100 100
- SetFontSize 32
- Hide
- Rarity Magic
- SetTextColor 0 90 120
- SetFontSize 32
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