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airfieldrebs

Oct 9th, 2015
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "A3_Structures_F_Mil_Cargo",
  7. "A3_Structures_F_Mil_Fortification",
  8. "A3_Structures_F_Ind_Tank",
  9. "A3_Structures_F_Ind_FuelStation",
  10. "A3_Structures_F_Mil_Shelters",
  11. "A3_Structures_F_Civ_Camping",
  12. "A3_Structures_F_Mil_Helipads",
  13. "A3_Structures_F_EPC_Civ_Accessories",
  14. "a3_map_altis"
  15. };
  16. addOnsAuto[]=
  17. {
  18. "A3_Structures_F_Mil_Cargo",
  19. "A3_Structures_F_Mil_Fortification",
  20. "A3_Structures_F_Ind_Tank",
  21. "A3_Structures_F_Ind_FuelStation",
  22. "A3_Structures_F_Mil_Shelters",
  23. "A3_Structures_F_Civ_Camping",
  24. "A3_Structures_F_Mil_Helipads",
  25. "A3_Structures_F_EPC_Civ_Accessories",
  26. "a3_map_altis"
  27. };
  28. randomSeed=59899;
  29. class Intel
  30. {
  31. startWeather=0.328601;
  32. startWind=0.26599801;
  33. startWindDir=1.9006;
  34. startWaves=0.1;
  35. forecastWeather=0.328601;
  36. forecastWind=0.26599801;
  37. forecastWaves=0.1;
  38. rainForced=1;
  39. lightningsForced=1;
  40. wavesForced=1;
  41. windForced=1;
  42. year=2035;
  43. month=6;
  44. day=24;
  45. hour=15;
  46. minute=12;
  47. startFogDecay=0.0049333;
  48. forecastFogDecay=0.0049333;
  49. };
  50. class Vehicles
  51. {
  52. items=194;
  53. class Item0
  54. {
  55. position[]={26753.5,0,24553.4};
  56. azimut=41.742802;
  57. id=0;
  58. side="EMPTY";
  59. vehicle="Land_Cargo_Patrol_V1_F";
  60. skill=0.60000002;
  61. init="this setVectorUp [0,0,1]; this allowDamage false;";
  62. };
  63. class Item1
  64. {
  65. position[]={26759.6,0.090393104,24562.5};
  66. azimut=221.343;
  67. offsetY=0.090393104;
  68. id=1;
  69. side="EMPTY";
  70. vehicle="Land_HBarrier_5_F";
  71. skill=0.60000002;
  72. };
  73. class Item2
  74. {
  75. position[]={26750.9,0.083265297,24564.5};
  76. azimut=273.80701;
  77. offsetY=0.083265297;
  78. id=2;
  79. side="EMPTY";
  80. vehicle="Land_HBarrier_5_F";
  81. skill=0.60000002;
  82. };
  83. class Item3
  84. {
  85. position[]={26761.301,-0.032739598,24553.801};
  86. azimut=130.38699;
  87. offsetY=-0.032737698;
  88. id=3;
  89. side="EMPTY";
  90. vehicle="Land_HBarrier_5_F";
  91. skill=0.60000002;
  92. };
  93. class Item4
  94. {
  95. position[]={26750.5,0.077154197,24559.1};
  96. azimut=273.80701;
  97. offsetY=0.077154197;
  98. id=4;
  99. side="EMPTY";
  100. vehicle="Land_HBarrier_5_F";
  101. skill=0.60000002;
  102. };
  103. class Item5
  104. {
  105. position[]={26753.301,0.068582498,24553.1};
  106. azimut=221.347;
  107. offsetY=0.068584397;
  108. id=5;
  109. side="EMPTY";
  110. vehicle="Land_HBarrier_5_F";
  111. skill=0.60000002;
  112. };
  113. class Item6
  114. {
  115. position[]={26757.5,0.073106803,24549.301};
  116. azimut=221.34;
  117. offsetY=0.073106803;
  118. id=6;
  119. side="EMPTY";
  120. vehicle="Land_HBarrier_5_F";
  121. skill=0.60000002;
  122. };
  123. class Item7
  124. {
  125. position[]={26737.801,-0.022388499,24570.199};
  126. azimut=132.022;
  127. offsetY=-0.022388499;
  128. id=7;
  129. side="EMPTY";
  130. vehicle="Land_HBarrier_3_F";
  131. skill=0.60000002;
  132. };
  133. class Item8
  134. {
  135. position[]={26751.301,-0.034414299,24569.6};
  136. azimut=40.660198;
  137. offsetY=-0.034414299;
  138. id=8;
  139. side="EMPTY";
  140. vehicle="Land_HBarrier_3_F";
  141. skill=0.60000002;
  142. };
  143. class Item9
  144. {
  145. position[]={26750.301,-0.018306701,24558.5};
  146. azimut=132.022;
  147. offsetY=-0.018306701;
  148. id=9;
  149. side="EMPTY";
  150. vehicle="Land_HBarrier_3_F";
  151. skill=0.60000002;
  152. };
  153. class Item10
  154. {
  155. position[]={26770.699,0.0072593698,24569};
  156. azimut=310.66199;
  157. offsetY=0.0072593698;
  158. id=10;
  159. side="EMPTY";
  160. vehicle="Land_Tank_rust_F";
  161. skill=0.60000002;
  162. init="this setVectorUp [0,0,1]; this allowDamage false;";
  163. };
  164. class Item11
  165. {
  166. position[]={26765.6,0.00408745,24562.5};
  167. azimut=310.66;
  168. offsetY=0.00408745;
  169. id=11;
  170. side="EMPTY";
  171. vehicle="Land_Tank_rust_F";
  172. skill=0.60000002;
  173. init="this setVectorUp [0,0,1]; this allowDamage false;";
  174. };
  175. class Item12
  176. {
  177. position[]={26768.699,0.031806901,24562.5};
  178. azimut=130.379;
  179. offsetY=0.031808902;
  180. id=12;
  181. side="EMPTY";
  182. vehicle="Land_HBarrier_5_F";
  183. skill=0.60000002;
  184. };
  185. class Item13
  186. {
  187. position[]={26763.801,0.094181098,24558.699};
  188. azimut=221.315;
  189. offsetY=0.094181098;
  190. id=13;
  191. side="EMPTY";
  192. vehicle="Land_HBarrier_5_F";
  193. skill=0.60000002;
  194. };
  195. class Item14
  196. {
  197. position[]={26765.1,-0.0063743601,24558.1};
  198. azimut=130.379;
  199. offsetY=-0.0063743601;
  200. id=14;
  201. side="EMPTY";
  202. vehicle="Land_HBarrier_5_F";
  203. skill=0.60000002;
  204. };
  205. class Item15
  206. {
  207. position[]={26772.5,0.082305901,24566.699};
  208. azimut=130.368;
  209. offsetY=0.082305901;
  210. id=15;
  211. side="EMPTY";
  212. vehicle="Land_HBarrier_5_F";
  213. skill=0.60000002;
  214. };
  215. class Item16
  216. {
  217. position[]={26774.6,0.0437374,24569.4};
  218. azimut=132.063;
  219. offsetY=0.0437374;
  220. id=16;
  221. side="EMPTY";
  222. vehicle="Land_HBarrier_3_F";
  223. skill=0.60000002;
  224. };
  225. class Item17
  226. {
  227. position[]={26764.5,0.000831604,24563.5};
  228. azimut=310.362;
  229. id=17;
  230. side="EMPTY";
  231. vehicle="Land_FuelStation_Feed_F";
  232. skill=0.60000002;
  233. init="this setVectorUp [0,0,1]; this allowDamage false;";
  234. };
  235. class Item18
  236. {
  237. position[]={26769.6,0.0014381401,24569.9};
  238. azimut=310.362;
  239. id=18;
  240. side="EMPTY";
  241. vehicle="Land_FuelStation_Feed_F";
  242. skill=0.60000002;
  243. init="this setVectorUp [0,0,1]; this allowDamage false;";
  244. };
  245. class Item19
  246. {
  247. position[]={26769.301,0.118093,24565.1};
  248. azimut=221.2;
  249. offsetY=0.118093;
  250. id=19;
  251. side="EMPTY";
  252. vehicle="Land_HBarrier_5_F";
  253. skill=0.60000002;
  254. };
  255. class Item20
  256. {
  257. position[]={26717.5,-0.040092502,24590.9};
  258. azimut=130.407;
  259. offsetY=-0.040092502;
  260. id=20;
  261. side="EMPTY";
  262. vehicle="Land_HBarrier_5_F";
  263. skill=0.60000002;
  264. };
  265. class Item21
  266. {
  267. position[]={26723.301,0.091175102,24580};
  268. azimut=221.39999;
  269. offsetY=0.091175102;
  270. id=21;
  271. side="EMPTY";
  272. vehicle="Land_HBarrier_5_F";
  273. skill=0.60000002;
  274. };
  275. class Item22
  276. {
  277. position[]={26725,-0.013998,24599.4};
  278. azimut=130.39101;
  279. offsetY=-0.013998;
  280. id=22;
  281. side="EMPTY";
  282. vehicle="Land_HBarrier_5_F";
  283. skill=0.60000002;
  284. };
  285. class Item23
  286. {
  287. position[]={26719.199,0.0268669,24583.801};
  288. azimut=221.42599;
  289. offsetY=0.0268669;
  290. id=23;
  291. side="EMPTY";
  292. vehicle="Land_HBarrier_5_F";
  293. skill=0.60000002;
  294. };
  295. class Item24
  296. {
  297. position[]={26727.5,0.109121,24576.301};
  298. azimut=221.394;
  299. offsetY=0.109121;
  300. id=24;
  301. side="EMPTY";
  302. vehicle="Land_HBarrier_5_F";
  303. skill=0.60000002;
  304. };
  305. class Item25
  306. {
  307. position[]={26721.301,-0.0330276,24595.199};
  308. azimut=130.412;
  309. offsetY=-0.0330276;
  310. id=25;
  311. side="EMPTY";
  312. vehicle="Land_HBarrier_5_F";
  313. skill=0.60000002;
  314. };
  315. class Item26
  316. {
  317. position[]={26734.5,-0.017141299,24587.301};
  318. azimut=129.16;
  319. offsetY=-0.017141299;
  320. id=26;
  321. side="EMPTY";
  322. vehicle="CamoNet_BLUFOR_open_Curator_F";
  323. skill=0.60000002;
  324. init="this setVectorUp [0,0,1]; this allowDamage false;";
  325. };
  326. class Item27
  327. {
  328. position[]={26731.301,0,24573.5};
  329. azimut=41.742802;
  330. offsetY=1.90735e-006;
  331. id=27;
  332. side="EMPTY";
  333. vehicle="Land_Cargo_Patrol_V1_F";
  334. skill=0.60000002;
  335. init="this setVectorUp [0,0,1]; this allowDamage false;";
  336. };
  337. class Item28
  338. {
  339. position[]={26731.801,0.126081,24572.5};
  340. azimut=221.41;
  341. offsetY=0.126081;
  342. id=28;
  343. side="EMPTY";
  344. vehicle="Land_HBarrier_5_F";
  345. skill=0.60000002;
  346. };
  347. class Item29
  348. {
  349. position[]={26743.9,0.117828,24588.5};
  350. azimut=273.82501;
  351. offsetY=0.11783;
  352. id=29;
  353. side="EMPTY";
  354. vehicle="Land_HBarrier_5_F";
  355. skill=0.60000002;
  356. };
  357. class Item30
  358. {
  359. position[]={26741.301,-0.115583,24579.6};
  360. azimut=130.302;
  361. offsetY=-0.115583;
  362. id=30;
  363. side="EMPTY";
  364. vehicle="Land_HBarrier_5_F";
  365. skill=0.60000002;
  366. };
  367. class Item31
  368. {
  369. position[]={26743.699,0.0760803,24582.9};
  370. azimut=273.73999;
  371. offsetY=0.0760803;
  372. id=31;
  373. side="EMPTY";
  374. vehicle="Land_HBarrier_5_F";
  375. skill=0.60000002;
  376. };
  377. class Item32
  378. {
  379. position[]={26737.801,0.095687903,24570.801};
  380. azimut=273.811;
  381. offsetY=0.095687903;
  382. id=32;
  383. side="EMPTY";
  384. vehicle="Land_HBarrier_5_F";
  385. skill=0.60000002;
  386. };
  387. class Item33
  388. {
  389. position[]={26736,0.126081,24568.9};
  390. azimut=221.41;
  391. offsetY=0.126081;
  392. id=33;
  393. side="EMPTY";
  394. vehicle="Land_HBarrier_5_F";
  395. skill=0.60000002;
  396. };
  397. class Item34
  398. {
  399. position[]={26743.6,-0.0047817202,24582.1};
  400. azimut=132.05701;
  401. offsetY=-0.0047817202;
  402. id=34;
  403. side="EMPTY";
  404. vehicle="Land_HBarrier_3_F";
  405. skill=0.60000002;
  406. };
  407. class Item35
  408. {
  409. position[]={26735.1,0.00386429,24590.301};
  410. azimut=27.943701;
  411. offsetY=0.0038681;
  412. id=35;
  413. side="EMPTY";
  414. vehicle="Land_CampingChair_V1_F";
  415. skill=0.60000002;
  416. init="this setVectorUp [0,0,1]; this allowDamage false;";
  417. };
  418. class Item36
  419. {
  420. position[]={26734.301,0.00059127802,24589.801};
  421. azimut=27.582701;
  422. offsetY=0.00059127802;
  423. id=36;
  424. side="EMPTY";
  425. vehicle="Land_CampingTable_F";
  426. skill=0.60000002;
  427. init="this setVectorUp [0,0,1]; this allowDamage false;";
  428. };
  429. class Item37
  430. {
  431. position[]={26734.199,0.0038948101,24590.801};
  432. azimut=27.852301;
  433. offsetY=0.0038986199;
  434. id=37;
  435. side="EMPTY";
  436. vehicle="Land_CampingChair_V1_F";
  437. skill=0.60000002;
  438. init="this setVectorUp [0,0,1]; this allowDamage false;";
  439. };
  440. class Item38
  441. {
  442. position[]={26733.4,0.0039367699,24589.4};
  443. azimut=208.226;
  444. offsetY=0.0039367699;
  445. id=38;
  446. side="EMPTY";
  447. vehicle="Land_CampingChair_V1_F";
  448. skill=0.60000002;
  449. init="this setVectorUp [0,0,1]; this allowDamage false;";
  450. };
  451. class Item39
  452. {
  453. position[]={26734.4,0.00385284,24588.9};
  454. azimut=208.436;
  455. offsetY=0.00385284;
  456. id=39;
  457. side="EMPTY";
  458. vehicle="Land_CampingChair_V1_F";
  459. skill=0.60000002;
  460. init="this setVectorUp [0,0,1]; this allowDamage false;";
  461. };
  462. class Item40
  463. {
  464. position[]={26735.699,0.0067024198,24584.199};
  465. azimut=120.865;
  466. offsetY=0.00670433;
  467. id=40;
  468. side="EMPTY";
  469. vehicle="Land_CampingChair_V1_F";
  470. skill=0.60000002;
  471. init="this setVectorUp [0,0,1]; this allowDamage false;";
  472. };
  473. class Item41
  474. {
  475. position[]={26735.199,0.0219479,24585.1};
  476. azimut=121.355;
  477. offsetY=0.022508601;
  478. id=41;
  479. side="EMPTY";
  480. vehicle="Land_CampingTable_F";
  481. skill=0.60000002;
  482. init="this setVectorUp [0,0,1]; this allowDamage false;";
  483. };
  484. class Item42
  485. {
  486. position[]={26736.199,0.0088348398,24585.199};
  487. azimut=120.867;
  488. offsetY=0.0091056796;
  489. id=42;
  490. side="EMPTY";
  491. vehicle="Land_CampingChair_V1_F";
  492. skill=0.60000002;
  493. init="this setVectorUp [0,0,1]; this allowDamage false;";
  494. };
  495. class Item43
  496. {
  497. position[]={26734.801,0.0038089801,24586};
  498. azimut=301.69501;
  499. offsetY=0.00381088;
  500. id=43;
  501. side="EMPTY";
  502. vehicle="Land_CampingChair_V1_F";
  503. skill=0.60000002;
  504. init="this setVectorUp [0,0,1]; this allowDamage false;";
  505. };
  506. class Item44
  507. {
  508. position[]={26734.301,0.0105839,24585.1};
  509. azimut=302.19199;
  510. offsetY=0.0111351;
  511. id=44;
  512. side="EMPTY";
  513. vehicle="Land_CampingChair_V1_F";
  514. skill=0.60000002;
  515. init="this setVectorUp [0,0,1]; this allowDamage false;";
  516. };
  517. class Item45
  518. {
  519. position[]={26738.5,0.0047950698,24587.9};
  520. azimut=64.827103;
  521. offsetY=0.0047950698;
  522. id=45;
  523. side="EMPTY";
  524. vehicle="Land_CampingChair_V1_F";
  525. skill=0.60000002;
  526. init="this setVectorUp [0,0,1]; this allowDamage false;";
  527. };
  528. class Item46
  529. {
  530. position[]={26737.5,0.013485,24588};
  531. azimut=64.718697;
  532. offsetY=0.0136452;
  533. id=46;
  534. side="EMPTY";
  535. vehicle="Land_CampingTable_F";
  536. skill=0.60000002;
  537. init="this setVectorUp [0,0,1]; this allowDamage false;";
  538. };
  539. class Item47
  540. {
  541. position[]={26738,0.00481606,24588.9};
  542. azimut=64.716103;
  543. offsetY=0.00481606;
  544. id=47;
  545. side="EMPTY";
  546. vehicle="Land_CampingChair_V1_F";
  547. skill=0.60000002;
  548. init="this setVectorUp [0,0,1]; this allowDamage false;";
  549. };
  550. class Item48
  551. {
  552. position[]={26736.6,0.00388336,24588.199};
  553. azimut=245.133;
  554. offsetY=0.00388336;
  555. id=48;
  556. side="EMPTY";
  557. vehicle="Land_CampingChair_V1_F";
  558. skill=0.60000002;
  559. init="this setVectorUp [0,0,1]; this allowDamage false;";
  560. };
  561. class Item49
  562. {
  563. position[]={26737,0.0038566601,24587.301};
  564. azimut=245.633;
  565. offsetY=0.0038566601;
  566. id=49;
  567. side="EMPTY";
  568. vehicle="Land_CampingChair_V1_F";
  569. skill=0.60000002;
  570. init="this setVectorUp [0,0,1]; this allowDamage false;";
  571. };
  572. class Item50
  573. {
  574. position[]={26732.5,0.0038433101,24587.4};
  575. azimut=358.44699;
  576. offsetY=0.0038471201;
  577. id=50;
  578. side="EMPTY";
  579. vehicle="Land_CampingChair_V1_F";
  580. skill=0.60000002;
  581. init="this setVectorUp [0,0,1]; this allowDamage false;";
  582. };
  583. class Item51
  584. {
  585. position[]={26732.1,0.00057792698,24586.5};
  586. azimut=358.302;
  587. offsetY=0.00057792698;
  588. id=51;
  589. side="EMPTY";
  590. vehicle="Land_CampingTable_F";
  591. skill=0.60000002;
  592. init="this setVectorUp [0,0,1]; this allowDamage false;";
  593. };
  594. class Item52
  595. {
  596. position[]={26731.4,0.0038413999,24587.4};
  597. azimut=358.44101;
  598. offsetY=0.00384521;
  599. id=52;
  600. side="EMPTY";
  601. vehicle="Land_CampingChair_V1_F";
  602. skill=0.60000002;
  603. init="this setVectorUp [0,0,1]; this allowDamage false;";
  604. };
  605. class Item53
  606. {
  607. position[]={26731.5,0.00379181,24585.801};
  608. azimut=178.72301;
  609. offsetY=0.0037899001;
  610. id=53;
  611. side="EMPTY";
  612. vehicle="Land_CampingChair_V1_F";
  613. skill=0.60000002;
  614. init="this setVectorUp [0,0,1]; this allowDamage false;";
  615. };
  616. class Item54
  617. {
  618. position[]={26732.6,0.0038051601,24585.801};
  619. azimut=178.923;
  620. offsetY=0.0038051601;
  621. id=54;
  622. side="EMPTY";
  623. vehicle="Land_CampingChair_V1_F";
  624. skill=0.60000002;
  625. init="this setVectorUp [0,0,1]; this allowDamage false;";
  626. };
  627. class Item55
  628. {
  629. position[]={26788.699,0,24586.199};
  630. azimut=309.93301;
  631. id=55;
  632. side="EMPTY";
  633. vehicle="Land_Cargo_Patrol_V1_F";
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  1859. id=175;
  1860. side="EMPTY";
  1861. vehicle="Land_Cargo_Patrol_V1_F";
  1862. skill=0.60000002;
  1863. init="this setVectorUp [0,0,1]; this allowDamage false;";
  1864. };
  1865. class Item176
  1866. {
  1867. position[]={26799.801,-0.056015,24664.6};
  1868. azimut=4.1810899;
  1869. offsetY=-0.056015;
  1870. id=176;
  1871. side="EMPTY";
  1872. vehicle="Land_HBarrier_5_F";
  1873. skill=0.60000002;
  1874. };
  1875. class Item177
  1876. {
  1877. position[]={26797.801,0.0840187,24675.301};
  1878. azimut=221.355;
  1879. offsetY=0.0840187;
  1880. id=177;
  1881. side="EMPTY";
  1882. vehicle="Land_HBarrier_5_F";
  1883. skill=0.60000002;
  1884. };
  1885. class Item178
  1886. {
  1887. position[]={26810.699,0.133514,24664};
  1888. azimut=221.25999;
  1889. offsetY=0.133514;
  1890. id=178;
  1891. side="EMPTY";
  1892. vehicle="Land_HBarrier_5_F";
  1893. skill=0.60000002;
  1894. };
  1895. class Item179
  1896. {
  1897. position[]={26805.5,-0.088245399,24664.301};
  1898. azimut=4.1795201;
  1899. offsetY=-0.088245399;
  1900. id=179;
  1901. side="EMPTY";
  1902. vehicle="Land_HBarrier_5_F";
  1903. skill=0.60000002;
  1904. };
  1905. class Item180
  1906. {
  1907. position[]={26797,-0.0474758,24674.4};
  1908. azimut=130.498;
  1909. offsetY=-0.0474758;
  1910. id=180;
  1911. side="EMPTY";
  1912. vehicle="Land_HBarrier_5_F";
  1913. skill=0.60000002;
  1914. };
  1915. class Item181
  1916. {
  1917. position[]={26793.5,0.084276199,24679};
  1918. azimut=221.28999;
  1919. offsetY=0.084276199;
  1920. id=181;
  1921. side="EMPTY";
  1922. vehicle="Land_HBarrier_5_F";
  1923. skill=0.60000002;
  1924. };
  1925. class Item182
  1926. {
  1927. position[]={26806.5,0.097097397,24667.801};
  1928. azimut=221.351;
  1929. offsetY=0.097097397;
  1930. id=182;
  1931. side="EMPTY";
  1932. vehicle="Land_HBarrier_5_F";
  1933. skill=0.60000002;
  1934. };
  1935. class Item183
  1936. {
  1937. position[]={26793.6,-0.0483112,24670.6};
  1938. azimut=158.041;
  1939. offsetY=-0.0483112;
  1940. id=183;
  1941. side="EMPTY";
  1942. vehicle="Land_HBarrier_5_F";
  1943. skill=0.60000002;
  1944. };
  1945. class Item184
  1946. {
  1947. position[]={26802.199,0.096847497,24671.5};
  1948. azimut=221.356;
  1949. offsetY=0.096847497;
  1950. id=184;
  1951. side="EMPTY";
  1952. vehicle="Land_HBarrier_5_F";
  1953. skill=0.60000002;
  1954. };
  1955. class Item185
  1956. {
  1957. position[]={26798.9,-0.039207499,24664.4};
  1958. azimut=158.052;
  1959. offsetY=-0.039207499;
  1960. id=185;
  1961. side="EMPTY";
  1962. vehicle="Land_HBarrier_5_F";
  1963. skill=0.60000002;
  1964. };
  1965. class Item186
  1966. {
  1967. position[]={26755.301,0.0628471,24699.5};
  1968. azimut=325.07599;
  1969. offsetY=0.2;
  1970. id=186;
  1971. side="EMPTY";
  1972. vehicle="CamoNet_BLUFOR_big_Curator_F";
  1973. skill=0.60000002;
  1974. init="this setVectorUp [0,0,1]; this allowDamage false;";
  1975. };
  1976. class Item187
  1977. {
  1978. position[]={26759.301,0.44422099,24709.1};
  1979. azimut=222.092;
  1980. id=187;
  1981. side="EMPTY";
  1982. vehicle="Land_HBarrier_5_F";
  1983. skill=0.60000002;
  1984. };
  1985. class Item188
  1986. {
  1987. position[]={26763.4,0.308893,24705.301};
  1988. azimut=222.287;
  1989. id=188;
  1990. side="EMPTY";
  1991. vehicle="Land_HBarrier_5_F";
  1992. skill=0.60000002;
  1993. };
  1994. class Item189
  1995. {
  1996. position[]={26772.1,0.107742,24697.9};
  1997. azimut=221.452;
  1998. offsetY=0.107742;
  1999. id=189;
  2000. side="EMPTY";
  2001. vehicle="Land_HBarrier_5_F";
  2002. skill=0.60000002;
  2003. };
  2004. class Item190
  2005. {
  2006. position[]={26780.699,0.085136399,24690.4};
  2007. azimut=221.40199;
  2008. offsetY=0.085136399;
  2009. id=190;
  2010. side="EMPTY";
  2011. vehicle="Land_HBarrier_5_F";
  2012. skill=0.60000002;
  2013. };
  2014. class Item191
  2015. {
  2016. position[]={26767.801,0.128334,24701.6};
  2017. azimut=221.52;
  2018. offsetY=0.128336;
  2019. id=191;
  2020. side="EMPTY";
  2021. vehicle="Land_HBarrier_5_F";
  2022. skill=0.60000002;
  2023. };
  2024. class Item192
  2025. {
  2026. position[]={26773.801,-0.085325196,24694.6};
  2027. azimut=130.543;
  2028. offsetY=-0.085325196;
  2029. id=192;
  2030. side="EMPTY";
  2031. vehicle="Land_HBarrier_5_F";
  2032. skill=0.60000002;
  2033. };
  2034. class Item193
  2035. {
  2036. position[]={26776.301,0.0444641,24694.1};
  2037. azimut=221.349;
  2038. offsetY=0.0444641;
  2039. id=193;
  2040. side="EMPTY";
  2041. vehicle="Land_HBarrier_5_F";
  2042. skill=0.60000002;
  2043. };
  2044. };
  2045. };
  2046. class Intro
  2047. {
  2048. addOns[]=
  2049. {
  2050. "a3_map_altis"
  2051. };
  2052. addOnsAuto[]=
  2053. {
  2054. "a3_map_altis"
  2055. };
  2056. randomSeed=59899;
  2057. class Intel
  2058. {
  2059. startWind=0.1;
  2060. forecastWind=0.1;
  2061. forecastWaves=0.1;
  2062. startFogDecay=0.0049333;
  2063. forecastFogDecay=0.0049333;
  2064. };
  2065. };
  2066. class OutroWin
  2067. {
  2068. addOns[]=
  2069. {
  2070. "a3_map_altis"
  2071. };
  2072. addOnsAuto[]=
  2073. {
  2074. "a3_map_altis"
  2075. };
  2076. randomSeed=59899;
  2077. class Intel
  2078. {
  2079. startWind=0.1;
  2080. forecastWind=0.1;
  2081. forecastWaves=0.1;
  2082. startFogDecay=0.0049333;
  2083. forecastFogDecay=0.0049333;
  2084. };
  2085. };
  2086. class OutroLoose
  2087. {
  2088. addOns[]=
  2089. {
  2090. "a3_map_altis"
  2091. };
  2092. addOnsAuto[]=
  2093. {
  2094. "a3_map_altis"
  2095. };
  2096. randomSeed=59899;
  2097. class Intel
  2098. {
  2099. startWind=0.1;
  2100. forecastWind=0.1;
  2101. forecastWaves=0.1;
  2102. startFogDecay=0.0049333;
  2103. forecastFogDecay=0.0049333;
  2104. };
  2105. };
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