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#golemquest log Nov. 11

Nov 24th, 2011
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  1. [2011-11-11 17:33:43] -->| YOU (Ironybot) have joined #golemquest
  2. [2011-11-11 17:33:43] =-= Topic for #golemquest is ``Current thread: http://goo.gl/coZQj | Disc Thread: http://goo.gl/p0wsG | Wiki: http://goo.gl/LB2hZ | Guns: http://goo.gl/LEhh5 | Guns Disc: http://goo.gl/7Tq3r | Dreamer: http://goo.gl/PeLnk || http://goo.gl/U3JE3''
  3. [2011-11-11 17:33:43] =-= Topic for #golemquest was set by ChicagoTed on Sunday, August 14, 2011 3:05:00 AM
  4. [2011-11-11 17:36:17] <BUTTZ> I guess we're trying to get Armas killed in a crazy melee fight?
  5. [2011-11-11 17:36:19] <BUTTZ> Ok
  6. [2011-11-11 17:36:28] <TheInsufferableMystic> <.<
  7. [2011-11-11 17:36:34] <TheInsufferableMystic> Woops?
  8. [2011-11-11 17:37:58] <BUTTZ> I think we'd have as much luck trying to whistle the "brown note"
  9. [2011-11-11 17:38:26] <Ironybot> It has been suggested that we drop smoke grenades. Correct me if I'm wrong, but isn't the Reaper still shielded from our soul senses? And wouldn't his original shielding imply that the disciples on our side probably can't detect him with their own supernatural senses, which we have no confirmation exist in any case?
  10. [2011-11-11 17:39:04] <TheInsufferableMystic> Er... what about attention? (oh dear, death comes?)
  11. [2011-11-11 17:39:33] -->| AlratanMobile (~alratan@2DDEE513.95AB0D55.36443E58.IP) has joined #golemquest
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  13. [2011-11-11 17:41:51] <Ironybot> We were able to sense the attention of the sniper outside, but I don't recall getting anything about this guy's soul. While one would think that one would imply the other, it may not, and we've shown abilities to sneak effectively even without being able to actually sense attention before simply by guessing at where attention would probably be if we could sense it. I'll double-check.
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  16. [2011-11-11 17:47:39] <AlratanMobile> We did sense Attention, yes
  17. [2011-11-11 17:48:43] <AlratanMobile> But the sniper were explicitly outside our soul sensing range
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  20. [2011-11-11 17:49:30] <AlratanMobile> I think we have two different spiritual senses
  21. [2011-11-11 17:49:30] <AlratanMobile> One based on the Sami bloodline, and with a range limit
  22. [2011-11-11 17:49:30] <AlratanMobile> And one that all humans have, without a range limit
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  24. [2011-11-11 17:50:11] <AlratanMobile> We need to buy training from the goblins on "The detection, perception, and analysis of souls"
  25. [2011-11-11 17:50:32] -->| Samar (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
  26. [2011-11-11 17:51:07] <Ironybot> That would explain that, I suppose- I got the impression that since getting our Sami sense we'd discovered that the Attention sense was essentially a soul-sense, and from there it was a short leap to the assumption that our attention sense was now merely a subset of our soul sense.
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  28. [2011-11-11 17:52:11] <Ironybot> In any case, I can't find any indication that we can sense the Reaper's soul, so I think if we pop smoke we'll be stuck targeting him on Attention alone, which the Triads likely won't be able to do. And if the Reaper can't see in the smoke he'd be able to withdraw at a pace we can't match.
  29. [2011-11-11 17:52:34] <Ironybot> And, without the disciples pinning him down, could then tear the mook Triads a new one.
  30. [2011-11-11 17:52:36] <AlratanMobile> Yeah, that's what I thought
  31. [2011-11-11 17:52:36] <AlratanMobile> But we now know it's not that simple
  32. [2011-11-11 17:52:38] <TheInsufferableMystic> I doubt the guy can sense our soul
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  34. [2011-11-11 17:53:32] <AlratanMobile> We don't need to sense his soul
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  36. [2011-11-11 17:54:44] <TheInsufferableMystic> No I mean I don't think the reaper can see our soul
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  41. [2011-11-11 17:55:31] <Ironybot> Why would he be able to? We've had no indication that the Reapers have any kind of supernatural senses, although it's fairly logical that they would have developed something.
  42. [2011-11-11 17:57:05] <AlratanMobile> It seems like an obvious thing to have charms for
  43. [2011-11-11 17:58:37] <Ironybot> Detection of some kind, yes. Soul sensing in particular is sort of a specialized niche.
  44. [2011-11-11 17:59:14] <TheInsufferableMystic> I dunno, anyone with power seems to be able to
  45. [2011-11-11 17:59:18] <Ironybot> We're getting into soul magic so it looms pretty large in our minds, but generalized magic senses like Sake was saying he and Shadowbro have are probably more popular and useful. Or threat senses.
  46. [2011-11-11 17:59:35] <TheInsufferableMystic> Einrik stated seeing souls was simply darwinian
  47. [2011-11-11 18:00:09] <Ironybot> What does that have to do with how popular the ability is?
  48. [2011-11-11 18:00:40] <AlratanMobile> Every human has a natural ability to sense souls
  49. [2011-11-11 18:01:19] <AlratanMobile> So it's a universal power
  50. [2011-11-11 18:01:20] <AlratanMobile> Most people don't develop it
  51. [2011-11-11 18:01:21] <AlratanMobile> But everyone has it
  52. [2011-11-11 18:01:48] <Ironybot> Every human has the natural ability to punch through brick walls by aligning their chakras to strength enhancement, too, but they just don't develop it.
  53. [2011-11-11 18:01:58] <AlratanMobile> Also, how does SB have general magic senses
  54. [2011-11-11 18:02:35] <Ironybot> Because.... he does? Sake just said so.
  55. [2011-11-11 18:07:44] <Ironybot> Speaking of Shadowbro, it occurred to me recently that he probably doesn't speak Russian, Italian, or Turkish.
  56. [2011-11-11 18:08:25] <Ironybot> Those were installed in our head, but not his, and we have separate minds. At a guess, he's just reading our translations of what's said in those languages out of our head.
  57. [2011-11-11 18:15:01] <Dart666> magic senses is the only way SB has of perceiving things
  58. [2011-11-11 18:15:25] <Dart666> he has nothing but magic senses
  59. [2011-11-11 18:17:33] <Dart666> >[EV][Einrik][In Finnish]"However, it was his Soul's Shadow that was most accurate. It correctly noted it was not one energy source, but two massive sources, surrounded by some number of much smaller forces-at best of an equivalent spiritual strength to... my younger brothers. I would say I am impressed-but given your shadow can only percieve the physical through magical means, it does make...
  60. [2011-11-11 18:17:35] <Dart666> ...sense it is the most... discerning of you two now."
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  65. [2011-11-11 18:31:11] =-= Dart666_ is now known as Dart666
  66. [2011-11-11 18:43:23] =-= Mode #Golemquest -z by ChanServ
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  68. [2011-11-11 18:48:46] *Global* [InvisiblePinkUnicorn] Oops, sorry about that ) Thanks for flying with Rizon and I promise to NEVER let adam break anything like that again!
  69. [2011-11-11 18:54:09] <Arkeus> Ironybot: in last update, we could vlearly sense the guy's soul
  70. [2011-11-11 18:54:37] <Ironybot> I have now read it twice looking for exactly that and have not found it. Please quote a line if possible.
  71. [2011-11-11 18:54:37] <Arkeus> it wasn't decribed to us, sadly
  72. [2011-11-11 18:54:40] <Arkeus> but we could see it
  73. [2011-11-11 18:55:51] <Arkeus> I focus instead on the Reaper-and surprise surprise, the charms that are woven into one another continue to confound my innate item sensing which I'm beginning to fear is passive in nature-not once has 'focusing' on it elicited any appreciable results. So... what, there's spell formats I can't read? Maybe it's like the problem with perceiving sufficiently massive souls?
  74. [2011-11-11 18:55:51] <Arkeus> >[Sake]"[code]My limited experience with direct soul detection suggests recursive spells and warded souls do indeed share traits-but I do not believe the gross amount of magic/spirit involved is the crux of the correlation.[/u]"
  75. [2011-11-11 18:56:10] <Arkeus> Earlier, Arams mused that he could only try his item sense on souls he could directly detect
  76. [2011-11-11 18:56:12] <Arkeus> A sec
  77. [2011-11-11 18:56:56] <Arkeus> >Sadly, it seems I need to become 'aware' of them by visually identifying their souls in absence of their attention, further the lone gunner seems too far away for any such identification being able to happen.
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  81. [2011-11-11 19:04:08] <Ironybot> That... so you're basically saying that if we can sense anyone's items, then we've implicitly sensed their soul? I can see how you drew that conclusion from the quoted lines, but I don't feel on particularly firm ground with that logic.
  82. [2011-11-11 19:06:13] <Arkeus> Well, item sensing *is* linked to that, so yes
  83. [2011-11-11 19:06:29] <Arkeus> Also, there is the fact that we could easily sense the sniper's attention
  84. [2011-11-11 19:06:43] <Arkeus> and none of them are magical- they are completely mundane
  85. [2011-11-11 19:06:59] <Arkeus> They just have incredible training and charms/equipment
  86. [2011-11-11 19:07:29] <Arkeus> Then, we know all the disciples are Shaolin disciples of Lo Fang, and chakra masters in their own rights
  87. [2011-11-11 19:07:39] <Arkeus> So they should have no problem sensing him either
  88. [2011-11-11 19:08:16] <Arkeus> Another thing is, unless Armas explicitely state he CAN'T sense a soul, we have to assume he can
  89. [2011-11-11 19:09:55] <Ironybot> My concern is that it was explicitly stated that Armas couldn't sense the Reapers earlier, when he was first trying to get a bead on them.
  90. [2011-11-11 19:10:16] <Ironybot> Admittedly the circumstances there were not identical, but it leaves me wary.
  91. [2011-11-11 19:11:54] <Arkeus> He explicitely couldn't sense them in the first instant, yes
  92. [2011-11-11 19:12:04] <Arkeus> But he could sense the Sniepr's attention just fine
  93. [2011-11-11 19:12:22] <Arkeus> Also, rmemeber that SB *did* say we would be able to get their souls
  94. [2011-11-11 19:13:23] <Arkeus> OTOH, our ability to get souls without line of sight is only possible because of our attention sense, which was a main reason why we didn't get their soul instantly
  95. [2011-11-11 19:15:00] <Ironybot> He did say that, but I was expecting it to be rather more explicitly noted when it happened. As far as sensing the sniper's attention, I'm inclined to say that Alratan is correct and our Sami soul sense isn't entirely bound up with our attention sense.
  96. [2011-11-11 19:15:48] <Ironybot> We'll need more experimentation to be certain, though. Could go either way at this point, but it seems like they've got somewhat different operating parameters.
  97. [2011-11-11 19:16:20] <Samar> soul sense will be improved once we finish bloodline
  98. [2011-11-11 19:18:02] <Ironybot> In any case, while the disciples may be chakra masters, we know that our Sami abilities give us soul senses likely far superior to theirs- and we couldn't sense the Reapers right away. Even if we can sense them now, those disciples haven't had a Shadowbro working to decrypt the scrambling from the Reapers' cloaking charms, or whatever they have, for the last five minutes.
  99. [2011-11-11 19:18:56] <Ironybot> And worse, the room still has what, forty Triad mooks? Smoke would leave them essentially helpless against the Reaper, if the Reaper has any kind of alternate sensory operation that would let him function without normal vision available.
  100. [2011-11-11 19:19:17] <Arkeus> The forty triads mook won't be able to do anything anyway
  101. [2011-11-11 19:19:33] <Arkeus> Also, keep in mind our soul sense are completely unamstered- chakra masters are likely better than us
  102. [2011-11-11 19:19:53] <Arkeus> for example, we can't sense bloodlines in people- but lo fang was able we had two blank bloodline the moment he saw us
  103. [2011-11-11 19:20:20] <Arkeus> As for our Attnetion-sense: it uses some sight, some hearing, and a lot of soul
  104. [2011-11-11 19:20:26] <Arkeus> for how we sense things
  105. [2011-11-11 19:21:04] <Arkeus> We used to not be able to sense the attention of purely spiritual entity, remember?
  106. [2011-11-11 19:21:39] <Ironybot> These guys aren't Lo Fang. As I understand it, he's a staggeringly awesome master of not only chakra but also taoist rituals and a myriad of other mystical crap. We can't reasonably judge their capabilities based upon him.
  107. [2011-11-11 19:22:03] <Arkeus> We can't, i agree (taoist rituals are chakra-based)
  108. [2011-11-11 19:22:10] <Ironybot> I do recall that, yes. Have we sensed the attention of purely spiritual entities recently?
  109. [2011-11-11 19:22:13] <Arkeus> But we can say they senses are generally better than ours
  110. [2011-11-11 19:22:30] <Arkeus> And the only reason we couldn't sense them directly was because we couldn't see them
  111. [2011-11-11 19:22:48] <Arkeus> Ironybot: i don't think we have met any recently
  112. [2011-11-11 19:22:55] <Ironybot> Taoist rituals are chakra-based, but I consider them a different thing because I think of chakra mostly as a personal enhancement thing and the rituals as more like spells. Which might be foolish of me, but there you go.
  113. [2011-11-11 19:23:47] <Arkeus> Remember that SB, sake, and iron trick were all able to sense them no problem
  114. [2011-11-11 19:24:27] <Ironybot> That's true, and it does imply that we might be able to sense them- but all three of them have different perception suites from us.
  115. [2011-11-11 19:24:39] <Arkeus> it's just that we needed either attention-sense or line of sight, and attention by itself is harder to detect souls with if people haven't focused their attention on us
  116. [2011-11-11 19:24:47] <Arkeus> strangely, we didn't want the reaper to do so :p
  117. [2011-11-11 19:24:59] <Ironybot> Regardless, the more important point is about the disciples, I think. I lack your faith in their blindsight abilities.
  118. [2011-11-11 19:25:28] <Arkeus> Yes, the more important point is about them
  119. [2011-11-11 19:26:00] <Arkeus> I do have faith in their ability, true. Maybe it's because i see shaolin monks as those people able to fight in any environment
  120. [2011-11-11 19:26:05] <Ironybot> On a different topic, the Reaper's got a massive temporal distortion field, right? So if you punch him, does he perceive it like you're gently pushing him instead, because he's moving so quickly?
  121. [2011-11-11 19:26:10] <Arkeus> And maybe because they should all be chakra masters
  122. [2011-11-11 19:26:25] <Ironybot> Likewise, do all bullets impact with only a fraction of their actual velocity?
  123. [2011-11-11 19:26:41] <Arkeus> Ironybot: it's a field. Pretty sure that if you punch him, the point you punch him with share his field
  124. [2011-11-11 19:26:49] <Arkeus> same for bullets
  125. [2011-11-11 19:27:24] <Ironybot> I hope you're right. If not, this is going to be a bitch and a half, because we'll be almost unable to damage the prick.
  126. [2011-11-11 19:27:31] <Ironybot> Except maybe by lighting him on fire.
  127. [2011-11-11 19:27:42] <Arkeus> Flaming hug of death
  128. [2011-11-11 19:28:04] <Arkeus> Also, while it was probably stupid to enter like that- it was completely worth it
  129. [2011-11-11 19:28:25] <Ironybot> Armas Laine will die for his puns, if he has to.
  130. [2011-11-11 19:28:54] <Shifter54> And start making puns in death, too.
  131. [2011-11-11 19:30:17] <Arkeus> "I WILL COME BACK"
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  133. [2011-11-11 19:30:45] <Arkeus> bw Wutenheimer
  134. [2011-11-11 19:30:49] <Arkeus> good skyriming?
  135. [2011-11-11 19:31:13] <Shifter54> Attend your own funeral, so when people ask for you they get shown a graveyard full of almost identical headstones.
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  137. [2011-11-11 19:32:12] <Ironybot> How would Armas manage to pull off attending his own funeral? He doesn't get new bodies, his old one grows back. Even if he dies.
  138. [2011-11-11 19:33:01] <Shifter54> Against what we are facing, it would be a matchbox funeral... so it shouldn't be that hard.
  139. [2011-11-11 19:33:27] <Shifter54> There are ways of disguising oneself.
  140. [2011-11-11 19:33:43] <Arkeus> "I will be back" is the easiest
  141. [2011-11-11 19:34:18] <Ironybot> There are ways of disguising oneself indeed.
  142. [2011-11-11 19:34:23] <Arkeus> Also, Bob told us that in a few months, if we are a good Warden for hillevi, we could try to die in front of her against an enemy just out ot of her reach
  143. [2011-11-11 19:34:29] <Arkeus> to teach her, Obi-Wan style
  144. [2011-11-11 19:34:41] <Ironybot> I am still holding out hope that we will somehow get Lurk+shapeshifting abilities, to become the ultimate master of disguise.
  145. [2011-11-11 19:34:52] <Arkeus> as she would have forgotten about the implications of what einrik told her (if she doesn't notice our death things first)
  146. [2011-11-11 19:35:10] <Arkeus> I don't think we need lurk for that
  147. [2011-11-11 19:35:27] <Arkeus> We just need to be good enough at hiding our soul, which seems to be a general soul ability
  148. [2011-11-11 19:35:51] <Ironybot> Become whatever we want to imitate body and apparent soul. Then it'll just be a matter of learning to replicate their magical powers, learning the etiquette, habits, and mannerisms of tons of different creatures, stuff like that.
  149. [2011-11-11 19:35:59] <Arkeus> Lurk is the awesome ability to be able to make our soul look whatever we want, but we don't need it for just 'hiding' what we are
  150. [2011-11-11 19:36:37] <Arkeus> Well, if we are trying to imitate a bing of sufficient power, we don't need it
  151. [2011-11-11 19:36:56] <Arkeus> if we are trying to imitate someone who isn't that srong though, you may be right
  152. [2011-11-11 19:36:58] <Ironybot> There are plenty of reasons to imitate things which are not beings of sufficient power.
  153. [2011-11-11 19:37:03] <Arkeus> yes
  154. [2011-11-11 19:40:09] <Ironybot> Not sure where we'd get the excellent shapeshifting abilities. Eat a shapeshifter and Whaitiri boon, maybe.
  155. [2011-11-11 19:41:47] <Ironybot> It's not entirely clear how much power Whaitiri can pack into our Summer bloodline, if she wants to. Would all her gifts fall under a single "scion of Whaitiri" slot, or what?
  156. [2011-11-11 19:42:42] <Arkeus> Our Summer bloodline's most interesting trait is that it is expendable ad infinitum
  157. [2011-11-11 19:42:47] <Ironybot> We know that bloodlines come in vastly different levels of power, after all. It's not entirely unreasonable to think that consumption abilities, thunder powers, and some other crap could all get rolled up into one fuzzy ball of nastiness.
  158. [2011-11-11 19:42:54] <Arkeus> We can't get other bloodlines in it easily at all
  159. [2011-11-11 19:42:58] <Arkeus> but we can make it stronger
  160. [2011-11-11 19:43:12] <Arkeus> Usually by giving magic to whaitiri
  161. [2011-11-11 19:43:15] <Ironybot> Its size is still limited by our soul power, isn't it?
  162. [2011-11-11 19:43:20] <Arkeus> Also, we can use Savoy's blood to make it Royal
  163. [2011-11-11 19:43:28] <Ironybot> Or soul... volume, mass, whichever the limiter is.
  164. [2011-11-11 19:43:45] <Arkeus> Ironybot: remember that if whaitiri gets stronger, it influence our soul to reflect that
  165. [2011-11-11 19:44:18] <Arkeus> The 'best case scenario' for Armas for sellign the strike was to give them to Whaitiri
  166. [2011-11-11 19:44:21] <Dart666> i thought we could make it imperial
  167. [2011-11-11 19:44:43] <Ironybot> Oh? Does the divine part of our soul still count as part of her even though it's separate, meaning that we'd wax in power along with her?
  168. [2011-11-11 19:44:44] <Arkeus> by the time we would have arrived to the Valkonen, we might have had level 5 regen, or even more
  169. [2011-11-11 19:44:53] <Arkeus> (similar to Lammy, except maybe better)
  170. [2011-11-11 19:45:00] <Arkeus> Ironybot: yes
  171. [2011-11-11 19:45:16] <TheInsufferableMystic> No steal though Ark
  172. [2011-11-11 19:45:23] <TheInsufferableMystic> *stealth
  173. [2011-11-11 19:45:31] <Arkeus> She was fading. A god would NEVER do such a thing in normal times
  174. [2011-11-11 19:45:39] <Arkeus> TIM: i like our powerset bette, yes
  175. [2011-11-11 19:45:45] <Ironybot> I am actually pretty happy with the crazy stealth tricks and great connection with Sometimes Merchant that we got for the strikes. Less personal power, but there's no way that he would have let someone who wasn't feeding him shitloads of power get away with the shit that we're pulling.
  176. [2011-11-11 19:46:06] <Arkeus> Well, we are also selling him crazy good stuff
  177. [2011-11-11 19:46:08] <Arkeus> But, yes
  178. [2011-11-11 19:46:15] <Arkeus> I am happy with our choice too
  179. [2011-11-11 19:46:21] <Dart666> we could just die and sell the strikes to her
  180. [2011-11-11 19:46:33] <Arkeus> just saying that in his notes, that'swhat bob had written down to 'best choice for Armas'
  181. [2011-11-11 19:46:44] <Arkeus> That was before we made our choice, though
  182. [2011-11-11 19:46:49] <Arkeus> Dart666: no
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  184. [2011-11-11 19:46:58] <Arkeus> We could try that route, but it would alienate SM
  185. [2011-11-11 19:46:58] -->| Gunpowder_Symphony (~somewhere@Rizon-52056297.dhcp.embarqhsd.net) has joined #golemquest
  186. [2011-11-11 19:47:04] <Arkeus> and it would also maybe net us nothing
  187. [2011-11-11 19:47:04] <Gunpowder_Symphony> Mortals.
  188. [2011-11-11 19:47:11] <Arkeus> as we don't know if the strike are continuing
  189. [2011-11-11 19:47:14] <Ironybot> Mortals? Where!?
  190. [2011-11-11 19:47:18] <TheInsufferableMystic> We have to make SM think of us as even more valuable, if we pull things off right, we could end up being "partners in crime" with SM
  191. [2011-11-11 19:47:19] <Arkeus> Powder
  192. [2011-11-11 19:47:22] <Gunpowder_Symphony> Behind you.
  193. [2011-11-11 19:47:29] <Gunpowder_Symphony> He's got a corkscrew.
  194. [2011-11-11 19:47:42] <Ironybot> Don't be silly. Like all paranoid people, I have my back to a wall.
  195. [2011-11-11 19:47:48] <TheInsufferableMystic> Also strikes are weaker now
  196. [2011-11-11 19:47:53] <Gunpowder_Symphony> He drilled THROUGH the wall.
  197. [2011-11-11 19:48:48] <Ironybot> I live on the eleventh floor of a building. You're telling me that he climbed up eleven stories, drilled through a wall in complete silence, somehow stopped there from being a draft from the winter air outside getting into the apartment, and is now behind me with a corkscrew.
  198. [2011-11-11 19:48:56] <TheInsufferableMystic> Yes
  199. [2011-11-11 19:49:14] <TheInsufferableMystic> It will be an honour to die by that man's screw
  200. [2011-11-11 19:49:16] <Gunpowder_Symphony> Precicely.
  201. [2011-11-11 19:49:22] <Gunpowder_Symphony> -c+s
  202. [2011-11-11 19:49:26] <Ironybot> If someone is that competent and has gone to all that trouble, they have my permission to stand behind me with their corkscrew all they wish.
  203. [2011-11-11 19:50:25] <Gunpowder_Symphony> http://en.wikipedia.org/wiki/Ballistic_vest#Nanomaterials_in_ballistics
  204. [2011-11-11 19:50:41] <Gunpowder_Symphony> In 2005 an Israeli company, ApNano, developed a material that was always rigid. It was announced that this nanocomposite based on tungsten disulfide nanotubes was able to withstand shocks generated by a steel projectile traveling at velocities of up to 1.5 km/s.
  205. [2011-11-11 19:50:42] <Gunpowder_Symphony> The material was also reportedly able to withstand shock pressures generated by the impacts of up to 250 metric tons-force per square centimeter (24.5 gigapascals; 3,550,000 psi).
  206. [2011-11-11 19:50:48] <Gunpowder_Symphony> During the tests, the material proved to be so strong that after the impact the samples remained essentially unmarred. Additionally, a recent study in France tested the material under isostatic pressure and found it to be stable up to at least 350 tf/cm² (34 GPa; 5,000,000 psi).
  207. [2011-11-11 19:50:50] <Gunpowder_Symphony> DO WANT
  208. [2011-11-11 19:51:35] <Ironybot> While that's extremely impressive material strength, how well does it absorb and disperse kinetic energy, rather than merely standing up against it?
  209. [2011-11-11 19:51:43] <Ironybot> That's the key consideration in personal protection, is it not?
  210. [2011-11-11 19:51:51] <Shifter54> Sure it won't save you from a really big round, but this on a recoil frame? WIN!
  211. [2011-11-11 19:52:28] <Gunpowder_Symphony> I want to make a tank out of this shit.
  212. [2011-11-11 19:52:33] <Gunpowder_Symphony> Or an attack chopper.
  213. [2011-11-11 19:53:00] <Gunpowder_Symphony> Or at least a car.
  214. [2011-11-11 19:53:20] <Ironybot> Ah. Yes, that would be much more practical than a ballistic vest for a super-strong metal.
  215. [2011-11-11 19:53:30] <Gunpowder_Symphony> GO AHEAD AND CRASH INTO ME, I'LL MAKE YOU PAY FOR MY NEW PAINT JOB ONCE YOU'RE OUT OF THE HOSPITAL
  216. [2011-11-11 19:53:36] <Arkeus> WRONG LAINE
  217. [2011-11-11 19:53:37] <Arkeus> HERE WE GO
  218. [2011-11-11 19:54:24] <TheInsufferableMystic> How is it for magic enchanting?
  219. [2011-11-11 19:54:30] <Ironybot> Although so far as Guns for Hire goes, with Bob's description of the nature of Valkonen ice's composition, it's apparent that it's possible to create materials with absurdly beneficial physical characteristics by composing them partially out of magic on a molecular level.
  220. [2011-11-11 19:54:42] <Arkeus> Yes
  221. [2011-11-11 19:54:59] <Arkeus> Ironybot: our body is slowly changing that way
  222. [2011-11-11 19:55:11] <Ironybot> Not only that, but such materials can be made smart with relatively little difficulty, thereby making them responsive to commands and far more flexible in potential use and application.
  223. [2011-11-11 19:55:25] <Arkeus> though in order to really improve it beyond human, we may need to understand what it does
  224. [2011-11-11 19:55:53] <Ironybot> I wonder if there are lines of magical metallurgists somewhere churning out super-alloys for absurdly fat paychecks from powerful folks in the know.
  225. [2011-11-11 19:57:01] <Arkeus> Probably
  226. [2011-11-11 19:57:04] <Gunpowder_Symphony> ...Y'know, besides making vehicles from that nanostuff...I wonder how well it would perform if made into BULLETS.
  227. [2011-11-11 19:57:32] <Arkeus> Ironybot: the Valkonen are ridiculously rich, too
  228. [2011-11-11 19:57:45] <Shifter54> Well, it is already used for such Gunpowder.
  229. [2011-11-11 19:58:03] <Gunpowder_Symphony> Hm?
  230. [2011-11-11 19:58:06] <Gunpowder_Symphony> Do tell.
  231. [2011-11-11 19:58:11] <Ironybot> I wouldn't anticipate that much improvement in performance. A more durable bullet doesn't really improve kinetic energy transfer into the target, which is ultimately the point of a bullet. Maybe for penetrator rounds for blasting through heavily armored targets.
  232. [2011-11-11 19:58:42] <Gunpowder_Symphony> That's mainly what I was thinking, Irony. See how many people one shot can go through and other such deranged shenanigans.
  233. [2011-11-11 19:59:20] <Shifter54> Tungsten ceramic penetrator tips, sure, it's not nanotubes but those are somewhat difficult to fuse.
  234. [2011-11-11 19:59:28] <Gunpowder_Symphony> Ah.
  235. [2011-11-11 20:00:34] <Gunpowder_Symphony> ...Why the hell am I suddenly hungry for waffles.
  236. [2011-11-11 20:00:47] <Ironybot> Eh, I don't know. With durable rounds being used on infantry you need to worry about things like bystanders standing on the other side of the building behind your target, and shit like that- is it really worth the gain, when you're massively overpenetrating any individual target and could have gotten better results by using a standard bullet?
  237. [2011-11-11 20:01:32] <Shifter54> It's not like this is going in a battle rifle.
  238. [2011-11-11 20:01:39] <Shot__> Oh hey Gunpowder
  239. [2011-11-11 20:01:40] <Gunpowder_Symphony> Dude, how often do I consider the moral connotations of any engine of destruction I bring out of the dark and festering pit of horror and despair that passes for my brain?
  240. [2011-11-11 20:01:42] <Ironybot> There are appropriate applications for something like that- in the right kind of gun, blasting right into a tank or APC through the armor, for example. But ant-infantry is not an appropriate application.
  241. [2011-11-11 20:01:48] <Shot__> I had this idea a while back
  242. [2011-11-11 20:02:07] <Shot__> It is interesting that the human body contains all the chemicals needed to make a bullet
  243. [2011-11-11 20:02:39] <Ironybot> Who said anything about moral connotations? I'm just worried about bad PR. You start killing random people accidentally, people start hating you and coming after you for things.
  244. [2011-11-11 20:02:45] <Ironybot> Precision targeting is a virtue.
  245. [2011-11-11 20:03:15] <Gunpowder_Symphony> Ehh, I'm sure I can figure out a way to compensate around it somehow if need be.
  246. [2011-11-11 20:03:25] <Shifter54> So is overkilling the target by efficient KE transferral.
  247. [2011-11-11 20:03:29] <TheInsufferableMystic> It isn't overkill depending on the infantry
  248. [2011-11-11 20:03:41] <TheInsufferableMystic> Sometimes it is just enough
  249. [2011-11-11 20:03:44] <Gunpowder_Symphony> Would've been handy to have for Brandt's huge ass.
  250. [2011-11-11 20:04:16] <Ironybot> We could have taken out Brandt with a heavy infantry weapon. We don't really have one.
  251. [2011-11-11 20:04:17] <Shifter54> Brandt just needed a GP machinegun, nothing fancy.
  252. [2011-11-11 20:04:56] <Ironybot> Armas almost inevitably resorts to either sustained fire from medium weapons or melee when he faces difficult targets.
  253. [2011-11-11 20:04:58] <Gunpowder_Symphony> I mean as opposed to feeding him buckshot by the pellet like we kinda had to through most of the fight.
  254. [2011-11-11 20:05:17] <Ironybot> These days we'd probably just Ghost Spear him to death.
  255. [2011-11-11 20:05:25] <Arkeus> <Ironybot> Armas almost inevitably resorts to either sustained fire from medium weapons or melee when he faces difficult targets. <= well, to be honest, Silja/IT are quite powerful now
  256. [2011-11-11 20:05:37] <Arkeus> Also, if we manage to remake the Reaper rifles.. that may be good
  257. [2011-11-11 20:05:50] <TheInsufferableMystic> My dream of SB pulling out and firing a serious gatling gun will never come to pass
  258. [2011-11-11 20:06:07] <Arkeus> he could do that soon
  259. [2011-11-11 20:06:13] <TheInsufferableMystic> Bother remaking
  260. [2011-11-11 20:06:32] <Arkeus> And, yeah, currently we could SotG his ass with mere
  261. [2011-11-11 20:06:33] <Arkeus> or Silja
  262. [2011-11-11 20:06:34] <TheInsufferableMystic> Use the parts for enhancing our own/making new thing
  263. [2011-11-11 20:06:38] <Gunpowder_Symphony> Any rate, don't expect me to be reasonable at first shot (ha) when I'm developing engines of destruction. I think of concepts on the basis of "BECAUSE I CAN DAMN IT" rather than "Will this be a sensible solution?" and suchlike.
  264. [2011-11-11 20:06:49] <Arkeus> If we maange to make mere Contract artifact, it would be even easier
  265. [2011-11-11 20:07:00] <TheInsufferableMystic> Gun that shoots meres
  266. [2011-11-11 20:07:06] <TheInsufferableMystic> <.<
  267. [2011-11-11 20:07:13] <TheInsufferableMystic> Gun that fires MARES
  268. [2011-11-11 20:07:45] <Gunpowder_Symphony> http://www.fybertech.com/4get/12133845381462.jpg
  269. [2011-11-11 20:08:25] <Ironybot> I understand that level of practicality is rarely the initial consideration when attempting to invent new devices. It's one reason that I try to bring logic into the situation quickly, so that energy which might otherwise might be uselessly expended on designing devices we don't need can be quickly redirected into finding reasonable applications for such things so that the ideas might...
  270. [2011-11-11 20:08:25] <Ironybot> ...actually bring us some benefit.
  271. [2011-11-11 20:09:29] <Gunpowder_Symphony> Oh, I can do practical too. I just have more fun making things with a heavier kick, as it were.
  272. [2011-11-11 20:09:30] <Shifter54> Hmm... but what materials do we have? Time to do an audit then...
  273. [2011-11-11 20:09:45] <Gunpowder_Symphony> Also going all-out WMD is kind of expected of me, heh.
  274. [2011-11-11 20:10:25] <Gunpowder_Symphony> Anyway, I don't consider it a waste of energy. Thinking up crazy doomsday weapons and so on is more of a...hobby, one might say.
  275. [2011-11-11 20:10:27] <Ironybot> Well, there are certain situations when we need serious firepower; it's just important to keep what those situations are and whether any given thing would be appropriate for them in perspective.
  276. [2011-11-11 20:11:31] <Ironybot> Thinking up crazy weapons is highly entertaining, I agree; I'd just rather have entertainment with a practical design at the end as a product rather than finishing with something fun but nothing to show for it since the idea didn't come to anything useful.
  277. [2011-11-11 20:11:46] * Gunpowder_Symphony shrugs.
  278. [2011-11-11 20:11:47] <Shifter54> Hopefully Bob lets us settle down to make things soon...
  279. [2011-11-11 20:12:14] <Gunpowder_Symphony> Half the time I'm not designing expressly for here anyway, just repurposing an idea I've already had elsewhere as an independant concept.
  280. [2011-11-11 20:12:20] <Ironybot> Settle down? How do you think we could possibly do that? We have a rather substantial number of tasks immediately ahead of us.
  281. [2011-11-11 20:12:45] <Arkeus> Yeah
  282. [2011-11-11 20:12:46] <Arkeus> lots
  283. [2011-11-11 20:12:49] <Shifter54> Well, afterwards..
  284. [2011-11-11 20:13:00] <Arkeus> We'll have lots for at least a week
  285. [2011-11-11 20:13:02] <Shifter54> Not that it'll happen anyway.
  286. [2011-11-11 20:13:02] <Ironybot> With our life on the line if we don't complete them, no less. Doonongaes and Ogrimir, in particular, are extremely pressing.
  287. [2011-11-11 20:13:03] <Gunpowder_Symphony> Hey Shot, was was all that you'd mentioned about people containing bullet materials?
  288. [2011-11-11 20:13:14] <Arkeus> Ironybot: Devil
  289. [2011-11-11 20:13:16] <Arkeus> fucking Devil
  290. [2011-11-11 20:13:40] <Ironybot> That as well. And the auction, which almost certainly has a firm date set by now and we cannot reasonably miss.
  291. [2011-11-11 20:13:53] <TheInsufferableMystic> Amen will constantly messing us over
  292. [2011-11-11 20:15:29] <Gunpowder_Symphony> CANCER BREAK
  293. [2011-11-11 20:16:13] <Arkeus> btw, ironybot
  294. [2011-11-11 20:16:24] <Arkeus> Ogrimmir= the task?
  295. [2011-11-11 20:16:28] <Ironybot> Yes.
  296. [2011-11-11 20:16:45] <Arkeus> Then there are the Vampires/Werewolves to deal with
  297. [2011-11-11 20:16:50] <Arkeus> Oh, and Red Caps
  298. [2011-11-11 20:16:54] <Arkeus> Oh, and ...
  299. [2011-11-11 20:16:54] <Arkeus> :-(
  300. [2011-11-11 20:16:58] <Arkeus> ;-)
  301. [2011-11-11 20:18:16] <Ironybot> The vampires and werewolves I would consider mostly a concern that we can put on ice if we have to. While Cornelius is bound up with the Doonongaes, and because of our possession of Amen we're likely to have other difficulties with him, ultimately they're probably not going to demand our attention so insistently as the rest of our problems.
  302. [2011-11-11 20:19:29] <TheInsufferableMystic> ...sure
  303. [2011-11-11 20:19:30] <Arkeus> Yeah, but they are avenues to look on
  304. [2011-11-11 20:19:41] <Arkeus> We'll have to deal with them soon
  305. [2011-11-11 20:19:54] <Arkeus> Oh, and there is Savoy, the Nazi, and the Yakuza
  306. [2011-11-11 20:20:03] <Arkeus> how could we forget about them?
  307. [2011-11-11 20:20:12] <TheInsufferableMystic> Amen is actually the worse threat and problem we have
  308. [2011-11-11 20:20:18] <TheInsufferableMystic> *worst
  309. [2011-11-11 20:23:02] * Gunpowder_Symphony returns.
  310. [2011-11-11 20:24:22] <Arkeus> It is, but that's because it is a threat people want
  311. [2011-11-11 20:24:32] <Arkeus> And a threat that will be incredibly hard to neutralize
  312. [2011-11-11 20:25:15] <TheInsufferableMystic> Bob never did answer me on what would happen if we put more human in Amen... :C
  313. [2011-11-11 20:25:48] <Gunpowder_Symphony> Kinky.
  314. [2011-11-11 20:26:31] <Arkeus> Bob never answered me if talking to Sake/Sb in speed time break our mind, too
  315. [2011-11-11 20:26:32] <Arkeus> :-('
  316. [2011-11-11 20:27:28] <Ironybot> There are a myriad of questions which Bob has not answered. This is nothing new.
  317. [2011-11-11 20:27:34] <TheInsufferableMystic> Heh
  318. [2011-11-11 20:29:22] -->| Shot___ (~chatzilla@Rizon-DB2FF76C.dyn.centurytel.net) has joined #golemquest
  319. [2011-11-11 20:30:29] |<-- Shot__ has left irc.rizon.net (Ping timeout: 240 seconds)
  320. [2011-11-11 20:30:42] =-= Shot___ is now known as Shot__
  321. [2011-11-11 20:32:25] -->| Shot___ (~chatzilla@Rizon-DB2FF76C.dyn.centurytel.net) has joined #golemquest
  322. [2011-11-11 20:34:44] |<-- Shot__ has left irc.rizon.net (Ping timeout: 240 seconds)
  323. [2011-11-11 20:34:49] =-= Shot___ is now known as Shot__
  324. [2011-11-11 20:35:00] <Shot__> [18:13] Gunpowder_Symphony Hey Shot, was was all that you'd mentioned about people containing bullet materials?
  325. [2011-11-11 20:35:04] <Arkeus> .tell thebeardiestbob http://mangastream.com/read/hunter_x_hunter/76466254/1
  326. [2011-11-11 20:35:06] <Classhole> Arkeus: I'll pass that along.
  327. [2011-11-11 20:35:17] <Shot__> I talked about how we could create a bullet out of an entire person and shove their soul inside.
  328. [2011-11-11 20:35:23] <Shot__> Most evil bullet.
  329. [2011-11-11 20:35:30] * Gunpowder_Symphony blinks.
  330. [2011-11-11 20:35:33] <Gunpowder_Symphony> Interesting.
  331. [2011-11-11 20:35:51] <Shot__> yeah, I thought so.
  332. [2011-11-11 20:35:55] <Shot__> A life for a life.
  333. [2011-11-11 20:36:11] <Shifter54> Amen would find it quite fun.
  334. [2011-11-11 20:36:13] <Gunpowder_Symphony> Might be a potential application to create rounds using samples from a specific individual to increase effectiveness of hits landed in subsequent engagements. Like calls to like.
  335. [2011-11-11 20:38:19] <Shot__> There is that - the iron from a sample of blood inlaid into the projectile?
  336. [2011-11-11 20:38:47] <Gunpowder_Symphony> That or a tissue sample smelted into the metal before casting it.
  337. [2011-11-11 20:39:22] <Shot__> Hm.
  338. [2011-11-11 20:39:26] <Ironybot> There is so little iron in blood that I doubt it would be enough to affect the bullet except in the vaguest sense.
  339. [2011-11-11 20:39:37] <Shot__> This is magic, we're talking about.
  340. [2011-11-11 20:39:43] <Ironybot> To get a strong enchantment you'd need something more decisive.
  341. [2011-11-11 20:39:43] <Gunpowder_Symphony> Symbolic resonance.
  342. [2011-11-11 20:39:52] <Shot__> Well okay.
  343. [2011-11-11 20:39:53] <Ironybot> Yeah, so soak the bullet in the blood or something.
  344. [2011-11-11 20:40:14] <Shot__> I wonder if Amen has a bullet-magnet blood curse.
  345. [2011-11-11 20:40:35] <Shot__> Or hell, a dire magnetism curse wuld be equally hilarious.
  346. [2011-11-11 20:41:26] <Ironybot> Blood magic seems very direct, based upon what we know of it thus far- not really into mucking about with intermediary methods of harm when it could strike the target themselves.
  347. [2011-11-11 20:41:49] <Ironybot> That said, Amen is so staggeringly good at blood magic that I imagine he could probably whip up a spell or ritual for almost anything.
  348. [2011-11-11 20:41:49] <Shot__> Okay, imagine taking a whole person, soul and all, and making a bullet out of it. That person has an identical twin. Would this not be the optimal weapon?
  349. [2011-11-11 20:41:57] <Shot__> heheheheh
  350. [2011-11-11 20:42:49] <Shot__> If someone ever really crosses us, we just get a blood sample and toss it to Amen: "Do whatever you want with it without harming or implicating me in any way, shape or form."
  351. [2011-11-11 20:43:08] <Ironybot> It might be the optimal weapon, but it seems to be that the effort involved in creating a bullet out of a person would likely be better spent on something else. That sounds staggeringly difficult.
  352. [2011-11-11 20:43:28] <Shot__> Ah, I suppose.
  353. [2011-11-11 20:43:35] <Shot__> It was just a thought excersize.
  354. [2011-11-11 20:44:27] <Ironybot> For one thing, if we can make a bullet out of a person, we can probably make a gun out of a person, which would likely be just as effective and not completely disposable.
  355. [2011-11-11 20:45:51] <Shot__> I imagine it would feel a lot like Silja.
  356. [2011-11-11 20:47:01] <Shifter54> Except hateful at us.
  357. [2011-11-11 20:47:27] <Shot__> Yeeeep.
  358. [2011-11-11 20:47:48] <Shot__> It would hate the SHIT out of us.
  359. [2011-11-11 20:48:02] <Shot__> Then we find a way to make it so it is powered with that hate.
  360. [2011-11-11 20:48:07] <Shot__> ...
  361. [2011-11-11 20:48:09] <Shot__> >Amen
  362. [2011-11-11 20:49:07] <Gunpowder_Symphony> >make firearm out of cranky old grandpa
  363. [2011-11-11 20:49:23] <Gunpowder_Symphony> >endless lectures about how guns were better back in the old days and that automatic fire makes people into pussies
  364. [2011-11-11 20:50:07] <Gunpowder_Symphony> >sarcastic mocking with every missed shot
  365. [2011-11-11 20:51:14] <Shifter54> Retool our judge into that if you want...
  366. [2011-11-11 20:51:20] * Gunpowder_Symphony snickers.
  367. [2011-11-11 20:52:43] -->| Wutenheimer_ (~Wut@Rizon-579B59BE.cpe.net.cable.rogers.com) has joined #golemquest
  368. [2011-11-11 20:53:20] <Ironybot> Why are we still using the Judge, by the way? What's it bring to the table that the Matebas, Iron Trick, and Taste of Ruin between them do not?
  369. [2011-11-11 20:53:41] |<-- Wutenheimer has left irc.rizon.net (Ping timeout: 240 seconds)
  370. [2011-11-11 20:54:17] <Arkeus> Well, one judge in one hand, one mateba in the other
  371. [2011-11-11 20:54:27] <Shifter54> Nothing at all, it needs to be enhanced someway and there are a couple of ideas in the works for it.
  372. [2011-11-11 20:54:29] <Arkeus> And, yeah, judge brings nothing to the table
  373. [2011-11-11 20:55:18] <Arkeus> Ironybot: btw, if you have an idea for a post, don't hesitate
  374. [2011-11-11 20:55:27] <Arkeus> It's always good to have more posts
  375. [2011-11-11 20:55:45] <Arkeus> Bob also probably won't update tonight- he is at a birthday party
  376. [2011-11-11 20:56:31] <Ironybot> It usually takes me a while to get my thoughts for a post drawn together. It's why I tend to end up posting rather late.
  377. [2011-11-11 20:56:54] <Ironybot> Unfortunate, given that Bob tends to strongly favor the first posts in what he has happen, but eh.
  378. [2011-11-11 20:57:07] <Arkeus> Yeah, he does tend to do that
  379. [2011-11-11 20:57:18] <Arkeus> I regret having edited my post a week or so ago
  380. [2011-11-11 20:57:18] <Shot__> The Judge is compact.
  381. [2011-11-11 20:57:24] <Arkeus> As it made it almost last
  382. [2011-11-11 20:57:29] <Shot__> It fits along our arm, takes no pockets, etc.
  383. [2011-11-11 20:57:40] <Arkeus> (i am thinking of the post i made that detected the third reaper)
  384. [2011-11-11 20:58:18] <Ironybot> How much smaller than a Mateba is it?
  385. [2011-11-11 20:58:32] <Shifter54> Not much.
  386. [2011-11-11 20:58:58] <Arkeus> Matebas can be taken in the dark by SB, too
  387. [2011-11-11 20:59:00] <Arkeus> both it and judges
  388. [2011-11-11 20:59:23] <Gunpowder_Symphony> http://www.youtube.com/watch?v=gNfZ1Xo_B64
  389. [2011-11-11 20:59:23] -->| Dart666_ (~chatzilla@Rizon-E11D8891.paemt702.dsl.brasiltelecom.net.br) has joined #golemquest
  390. [2011-11-11 20:59:23] <Classhole> Gunpowder_Symphony: Taurus demos Raging Judge 28-gauge Handgun - length 2m 58s - rated 4.90/5.0 (117) - 107398 views - guntruth on 2011.01.19
  391. [2011-11-11 20:59:28] <Arkeus> When SB will grow better (go see SM! Get taught Ogrimmir! Cornelius!) he'll be able to take our better weapons there too
  392. [2011-11-11 20:59:35] <Arkeus> not sure i'd trust silja there though
  393. [2011-11-11 21:00:05] <Gunpowder_Symphony> Well, I'm out for the night. Time to annoy the shit out of people in Battlefield 3.
  394. [2011-11-11 21:00:24] * Gunpowder_Symphony is such a troll with shotgun frag rounds.
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  399. [2011-11-11 21:01:18] <Ironybot> If I have correctly located the Wikipedia page on the Judge model of gun, there's a high risk of explosion when using .44 or .454 rounds with them?
  400. [2011-11-11 21:01:37] <Ironybot> Aren't those what we are using, because shotgun rounds aren't going to do shit against most things that we fight?
  401. [2011-11-11 21:02:01] <Shifter54> In a non-magnum. They're somewhat thin-walled regardless though.
  402. [2011-11-11 21:03:17] <Ironybot> Hrm.
  403. [2011-11-11 21:04:30] <Ironybot> I admit that I'm not really a gun buff and thus might not be the appropriate person to make this call, but I'm thinking that we should ditch it. The Matebas fill our pistol niche nicely, and have a classy quickdraw enchantment.
  404. [2011-11-11 21:04:59] <Arkeus> The mere is useless. It only works on flesh. The Reaper has a full bodysuit. <= Oh Dkay...
  405. [2011-11-11 21:05:02] <Ironybot> Plus they're specced out to take killer demonically enchanted rounds.
  406. [2011-11-11 21:05:17] <Arkeus> Ironybot: peopel want the judge for sentimentality
  407. [2011-11-11 21:05:23] <Arkeus> no real logical reason about it
  408. [2011-11-11 21:05:28] <TheInsufferableMystic> Actually there is reason
  409. [2011-11-11 21:05:35] <Arkeus> Also, it was used for our M7 splinter intent trick
  410. [2011-11-11 21:05:37] <TheInsufferableMystic> Make the judge specific
  411. [2011-11-11 21:05:45] <TheInsufferableMystic> For cetain foes
  412. [2011-11-11 21:05:54] <TheInsufferableMystic> a different effect
  413. [2011-11-11 21:05:57] <Shifter54> Yeah... I was going to get them hung up on our mantlepiece but we lost one...
  414. [2011-11-11 21:05:59] <Ironybot> It was? I thought we used the Taste for that, for some reason.
  415. [2011-11-11 21:06:33] <Arkeus> we used the taste
  416. [2011-11-11 21:06:42] <Arkeus> the judge was used to make it possible
  417. [2011-11-11 21:07:14] <Arkeus> This time, I systematically break it down, and assemble the thought as I would a rifle.
  418. [2011-11-11 21:07:14] <Arkeus> -A charm works by detecting intent to harm, be it disposable or not.
  419. [2011-11-11 21:07:15] <Arkeus> -I know this having used and bought such charms myself.
  420. [2011-11-11 21:07:15] <Arkeus> -I know that a shotgun fires multiple projectiles, all product of the same cause.
  421. [2011-11-11 21:07:15] <Arkeus> I know each to be a little different, each having their own path in their duty and quasi-will.
  422. [2011-11-11 21:07:16] <Arkeus> -As a machine would produce thousands of judges but only one is my Old Lonesome, a shotgun fires many pellets, but each has its own individuality.
  423. [2011-11-11 21:07:16] <Arkeus> -Like Shadowbro and I are hewn from the same soul, yet each have our own will.
  424. [2011-11-11 21:07:18] <Arkeus> -Those little metal orbs truly are each a different attack, each intended to do harm on its own, both by design and active use.
  425. [2011-11-11 21:07:18] <Arkeus> -After all, a single piece of buckshot is comparably damaging to a normal bullet of the same caliber fired from a smoothbore gun.
  426. [2011-11-11 21:07:20] <Arkeus> -Such a small, smoothbore fired bullet would be sufficient to trigger a charm on it's own.
  427. [2011-11-11 21:08:16] <Ironybot> That sounds like we just used it as an example that we could have used any weapon for.
  428. [2011-11-11 21:08:42] <Arkeus> Yes, but we attributed mental value to it
  429. [2011-11-11 21:08:48] <Shifter54> There should be someway to synergise it with our M^7 trait, but it needs more enhancements to contain any real magic we get put into it...
  430. [2011-11-11 21:08:52] <Arkeus> Not sure if there will be any repercussions from taking it away
  431. [2011-11-11 21:11:14] <Ironybot> I wonder, if we use the splintered intent trick with the Taste of Ruin often enough, will the trick become part of its enchantment?
  432. [2011-11-11 21:12:02] <Arkeus> Very possible
  433. [2011-11-11 21:12:15] <Shifter54> Or we might just do it as habit with said weapon.
  434. [2011-11-11 21:12:45] <Ironybot> The latter would be beneficial, but the former would make the Taste of Ruin rather spectacularly valuable.
  435. [2011-11-11 21:13:03] <Arkeus> Well, not unique though i think
  436. [2011-11-11 21:13:15] <Arkeus> bob did confirm there were magical ways to do what we did
  437. [2011-11-11 21:13:24] <Arkeus> Just... no *ways of thinking*
  438. [2011-11-11 21:13:38] <Ironybot> Did he say anything about how common or expensive such magical ways are?
  439. [2011-11-11 21:16:22] <Arkeus> No
  440. [2011-11-11 21:16:28] <Arkeus> But probably extremely expensive
  441. [2011-11-11 21:16:35] <Arkeus> given how expensive a charm is
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  444. [2011-11-11 21:23:46] <Arkeus> Ironybot: if you do manage to post later on, mention that the mere doesn't work only on flesh- it works on everything (though its efficiency vary wildy if we don't ask whaitiri to directly empower it)
  445. [2011-11-11 21:24:03] <Arkeus> Which is yet another reason to give magical rock to the mere
  446. [2011-11-11 21:24:09] <Arkeus> especially divine ones :-)
  447. [2011-11-11 21:24:51] <Ironybot> I am uncertain that the magical rock still exists, or that if it does it would be cost-effective to get it.
  448. [2011-11-11 21:26:47] <Ironybot> Stallon's death hardly went unnoticed, and the rocks were things of value. I find it likely that someone else would have taken them by now- and if not, is it really sensible to think that it would be less expensive to ask Sometimes Merchant to fetch something hundreds of miles away, which he will likely have already retrieved if it is worthwhile to do so, rather than to simply purchase...
  449. [2011-11-11 21:26:47] <Ironybot> ...something already in his possession and attempt to use that to enhance the mere?
  450. [2011-11-11 21:31:20] <Shot__> Why.... not just use our magical meats?
  451. [2011-11-11 21:31:29] <Shot__> Sacrifice them to Waitiri
  452. [2011-11-11 21:32:03] <TheInsufferableMystic> What the ones we had in a monster snavich?
  453. [2011-11-11 21:35:48] <Arkeus> Ironybot: well, there are handful of ways to go about it
  454. [2011-11-11 21:36:07] <Arkeus> 1°) Have SM go to Laib Olmai tribe, and ask for some of the divine imbue rock as our favor
  455. [2011-11-11 21:36:19] <Arkeus> 2°) Have SM go and fetch some (if some is still there)
  456. [2011-11-11 21:36:44] -->| Shot___ (~chatzilla@Rizon-DB2FF76C.dyn.centurytel.net) has joined #golemquest
  457. [2011-11-11 21:37:03] <Arkeus> 3°) Barter for some with SM- as we are the ones responsible for him getting his hand on it, and he is aware it was gifted to us as spoil of battle, we can haggle for greatly reduced prices
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  463. [2011-11-11 22:08:13] <Ironybot> Hey, if Whaitiri is the thunder goddess and we're making the gunshot/thunder connection, does that mean that every time we fire a gun it could serve as a potential power well for us, and the louder the better?
  464. [2011-11-11 22:08:35] <Arkeus> didn't you see my last post before update?
  465. [2011-11-11 22:09:15] <Arkeus> Well, post before that
  466. [2011-11-11 22:09:15] <Arkeus> Also, remember that Whaitiri is a thunder goddess. While she might have been fading before the understanding of modern warfare came about, and she is still recovering herself, everything Thunder-related is part of her portfolio. We have a soul-graft from her, so we are in a unique position to help her recover quasi-atrophied parts of her portfolio. Realize that Armas firing gunshots is
  467. [2011-11-11 22:09:16] <Arkeus> asking a blessing of Whaitiri-papa (and successful ones are a direct granting of that blessing), and the same for Whaitiri-matakataka and automatic fire, or Whaititri-pakapaka and flash bangs/bombs.
  468. [2011-11-11 22:09:16] <Arkeus> Better not do that with the Buntline though, as it's a Contract Artifact.
  469. [2011-11-11 22:10:09] <Ironybot> Asking for her blessings is not the same as drawing power from it.
  470. [2011-11-11 22:10:46] <Ironybot> Your post is what inspired this line of thought, but I'm focusing more on this in a generalized Practitioner style, the way that Shadowbro was able to use the cold water to his benefit.
  471. [2011-11-11 22:11:20] <Ironybot> If we get Whaitiri-derived thunder powers, it's likely that acquiring a louder gun could give us a direct magic boost, by being able to use the massive noise to our advantage.
  472. [2011-11-11 22:11:32] <Arkeus> Asking for her blessing is a way to slowly get her to generally draw power from our belief
  473. [2011-11-11 22:11:36] <TheInsufferableMystic> We can get sonic voice, Bob said as such
  474. [2011-11-11 22:11:59] <Arkeus> And her getting belief means we get some, too
  475. [2011-11-11 22:12:00] <Arkeus> :p
  476. [2011-11-11 22:12:11] <Arkeus> also, what TIM said
  477. [2011-11-11 22:12:24] <Ironybot> That is far less immediately relevant than being able to use every gunshot noise as a power battery.
  478. [2011-11-11 22:12:37] <Arkeus> We can also get Royal Bloodline imbuement for summer bloodline as a boon from Whaitiri
  479. [2011-11-11 22:12:48] <TheInsufferableMystic> But handy if we are literally disarmed
  480. [2011-11-11 22:12:52] <Arkeus> Ironybot: ah, well, i was being cautious
  481. [2011-11-11 22:12:57] <TheInsufferableMystic> Then we shout them to death
  482. [2011-11-11 22:12:58] <Arkeus> Not wanting to go full out that way
  483. [2011-11-11 22:13:02] <Arkeus> And do it slowly
  484. [2011-11-11 22:13:17] <Ironybot> The belief thing, that is. I mean, prayer is nice, but it's not really up there in terms of quick routes to power. But power wells, Bob has said, make a massive difference in the capability of less powerful practitioners.
  485. [2011-11-11 22:13:31] <Ironybot> Presumably we wouldn't start out able to shout people to death.
  486. [2011-11-11 22:13:44] <Ironybot> We therefore fall into the category of less powerful practitioners.
  487. [2011-11-11 22:13:50] <Arkeus> Stun them is great enough
  488. [2011-11-11 22:14:01] <Arkeus> And, no, we actually don't
  489. [2011-11-11 22:14:25] <Arkeus> When bob was talking about less pwoerful practicionner, he was talking about new bloodlines done the hard way
  490. [2011-11-11 22:14:41] <Arkeus> And how WE had the 'weird' luck to get two Perfect bloodlines
  491. [2011-11-11 22:14:51] <Arkeus> (blank and perfect)
  492. [2011-11-11 22:15:08] <TheInsufferableMystic> "I'm sure armas isn't a homunculus no really"
  493. [2011-11-11 22:15:09] <Arkeus> Given one is currently also divine, and the other imperial...
  494. [2011-11-11 22:15:14] <Arkeus> lol
  495. [2011-11-11 22:15:21] <Ironybot> I am aware. And luck my ass, those things were grafted into us during our missing time.
  496. [2011-11-11 22:15:29] <Arkeus> indeed
  497. [2011-11-11 22:15:49] <TheInsufferableMystic> Which means the grafter is one SCARY dude
  498. [2011-11-11 22:16:10] <Ironybot> In any case, he was indeed talking about newer bloodlines- but considering that Shadowbro can make good use of power wells with his ice powers, I suspect that thunder powers granted from a five-cent goddess would be weak enough to similarly need such boosts.
  499. [2011-11-11 22:16:15] <Arkeus> Anyway, the plan was to get some small imbuement on shots (small bonus), as well as slowly shift Whaitiri's portfolio to include Firing Guns/all related thudner noises
  500. [2011-11-11 22:16:29] <Arkeus> if we can do that (ever so slowly) she might get a enormous power boost
  501. [2011-11-11 22:17:05] <Ironybot> Goddess of backfiring cars!
  502. [2011-11-11 22:17:06] <Arkeus> Ironybot: Well, it's more that we'll have to learn how to use it
  503. [2011-11-11 22:17:11] <Arkeus> So it will take a LONG time
  504. [2011-11-11 22:17:14] <Arkeus> Ironybot: ahah
  505. [2011-11-11 22:17:53] <Ironybot> Of that rumbling noise subway trains make coming down the tunnel while they approach the station!
  506. [2011-11-11 22:18:26] <Ironybot> Of the deafening din of industrial machinery!
  507. [2011-11-11 22:18:50] <Ironybot> Just how far are we planning to push this "thunder means loud noises" concept?
  508. [2011-11-11 22:19:13] <Arkeus> Well, my plan was, as we share a soul with her, to Believe that it's naturaly part of her protfolio
  509. [2011-11-11 22:19:27] <Arkeus> and slowly make it that her soul believe it- and thus turn it that way
  510. [2011-11-11 22:19:29] <Ironybot> And can Whaitiri grant us the ability to not flinch in the face of the loudest of noises, and not lose any hearing over it?
  511. [2011-11-11 22:19:42] <Shifter54> Thunder is shockwave induced so limiting it to sonic booms would be enough.
  512. [2011-11-11 22:19:44] <Arkeus> But i think in order to do that we have to actively bless/do stuff about those things
  513. [2011-11-11 22:19:53] <Arkeus> so flashbangs/gunfires is a good start
  514. [2011-11-11 22:20:08] <Arkeus> Shifter54: oooh
  515. [2011-11-11 22:20:31] <Shifter54> ???
  516. [2011-11-11 22:20:32] <Classhole> ¿¿¿
  517. [2011-11-11 22:20:54] <Arkeus> wtf Classhole
  518. [2011-11-11 22:20:56] <Arkeus> you are Haxx
  519. [2011-11-11 22:22:24] <TheInsufferableMystic> .choose Mock Arkeus, please Arkeus
  520. [2011-11-11 22:22:24] <Classhole> TheInsufferableMystic: Mock Arkeus
  521. [2011-11-11 22:22:36] <Ironybot> Maybe we should sit down with Whaitiri and have a chat about this? I mean, would she approve of us trying to widen her portfolio? It seems impolite to attempt that sort of thing without her approval.
  522. [2011-11-11 22:23:08] <Ironybot> And we might be able to convince her to think better of us if we're actively trying to figure out ways to make her more powerful.
  523. [2011-11-11 22:23:25] <TheInsufferableMystic> Metaphorically thunder has been connected to guns
  524. [2011-11-11 22:23:43] <Ironybot> Particularly artillery.
  525. [2011-11-11 22:23:46] <Arkeus> Ironybot: the problem with that is twofolds
  526. [2011-11-11 22:24:20] <Arkeus> 1°) It will possibly be harder to do if we acknoweldge we are trying to widen her portfolio, as opposed to only healing atrophied part of it
  527. [2011-11-11 22:24:49] <Arkeus> 2°) Making her aware of it might also make it more difficult, as well as implying that she isn't strong enough.
  528. [2011-11-11 22:24:59] <Arkeus> OTOH, for the 1°), we can erase the memories
  529. [2011-11-11 22:25:18] <Arkeus> and as for 2°), it might actually help if she 'accepts' the enw beliefs
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  531. [2011-11-11 22:27:34] <Ironybot> To your first point, I don't think that Armas has that much of a problem with believing something is true even if he's perfectly aware that he's believing it for strictly practical reasons. The whole splintered intent trick only works because he's capable of that.
  532. [2011-11-11 22:28:13] <Ironybot> I am not sure about relative difficulty, but if it's possible in the first place he can accomplish it whether his intent is explicitly stated or not.
  533. [2011-11-11 22:28:26] |<-- Wutenheimer has left irc.rizon.net (Ping timeout: 240 seconds)
  534. [2011-11-11 22:28:51] <Arkeus> Ironybot: Well, keep in mind that lying to oneself too much also causes insanity
  535. [2011-11-11 22:29:05] <Ironybot> Who's lying? I don't actually see any lies involved here.
  536. [2011-11-11 22:29:08] <Arkeus> For example, we could have a different beard a day by 'changing' how Armas conceives himself
  537. [2011-11-11 22:29:24] <Arkeus> but it would explicitely make Armas less and less sane
  538. [2011-11-11 22:29:28] <Ironybot> Yes, I know.
  539. [2011-11-11 22:30:01] <Ironybot> However, this isn't full-on doublethink. It's simply separating belief from motivation for that belief.
  540. [2011-11-11 22:30:10] <Ironybot> And honestly, we might not even need to separate them.
  541. [2011-11-11 22:30:43] <Ironybot> The belief that something is true doesn't necessarily care about why the believer thinks that it's true. Beyond that, if we really want this to work it can't be Armas alone who thinks it.
  542. [2011-11-11 22:30:54] <Arkeus> Ah, you didn't get what i meant
  543. [2011-11-11 22:31:18] <Arkeus> I meant that i am trying to have Armas believes that gunfire is already part of her protfolio, she just have trouble accessing it
  544. [2011-11-11 22:31:25] <Ironybot> Ah.
  545. [2011-11-11 22:31:29] <Arkeus> And not that he needs to widen the portfolio
  546. [2011-11-11 22:31:42] <Ironybot> Hrm. I'm not sure if that approach would actually be better.
  547. [2011-11-11 22:31:49] <Arkeus> I am unsure, too
  548. [2011-11-11 22:31:58] <Ironybot> Depends a lot on how divine portfolio mechanics that we have very little information on work.
  549. [2011-11-11 22:32:06] <Arkeus> Yes
  550. [2011-11-11 22:32:18] <Arkeus> That's why maybe we should talk to her about it in sealed eye
  551. [2011-11-11 22:32:20] <Ironybot> I suspect that editing Whaitiri's Wikipedia page to say "in more modern times, she has been considered a goddess of gunfire" and letting that seep into the public consciousness would probably be the most practical step we could take here.
  552. [2011-11-11 22:32:25] <Arkeus> and maybe have SB erase our memories of it
  553. [2011-11-11 22:32:35] <Arkeus> Ironybot: ahahahaahahah
  554. [2011-11-11 22:32:51] <Ironybot> Believe it, world! Its truthiness is undeniable.
  555. [2011-11-11 22:33:26] <A_Shameful_Serpent> As if anyone would bother visiting Whatiri's wikipedia page
  556. [2011-11-11 22:33:40] <Arkeus> A_Shameful_Serpent: you can say it on other pages, too
  557. [2011-11-11 22:34:02] <Arkeus> Like 'Whaitiri is believe to be a goddess of gunfire' on a page about guns
  558. [2011-11-11 22:34:02] <Arkeus> <_<
  559. [2011-11-11 22:34:35] <Ironybot> Only a ridiculously small number of people would care, it's true. But considering that Whaitiri's measuring her actual worshipers in the single digits, I'm pretty sure that even a few hits matter.
  560. [2011-11-11 22:34:40] <Arkeus> http://i.imgur.com/YQK1j.jpg
  561. [2011-11-11 22:35:05] <A_Shameful_Serpent> lol'd
  562. [2011-11-11 22:46:21] |<-- Deadbeard has left irc.rizon.net (Quit: ChatZilla 0.9.87 [Firefox 8.0/20111104165243])
  563. [2011-11-11 22:49:20] |<-- EvilP has left irc.rizon.net (Ping timeout: 240 seconds)
  564. [2011-11-11 22:53:14] <Arkeus> Suddenly, quiet
  565. [2011-11-11 22:53:41] <TheInsufferableMystic> *Frog croaking*
  566. [2011-11-11 22:53:48] -->| Deadbeard (~chatzilla@Rizon-77BBC8FC.dyn.centurytel.net) has joined #golemquest
  567. [2011-11-11 22:53:54] <ManAwayGaming> Bob about?
  568. [2011-11-11 22:54:01] <ManAwayGaming> Is Bob Serpent?
  569. [2011-11-11 22:55:47] <TheInsufferableMystic> No
  570. [2011-11-11 22:55:54] <TheInsufferableMystic> UU is Serpent
  571. [2011-11-11 22:58:45] <ManAwayGaming> No bob?
  572. [2011-11-11 22:58:54] <A_Shameful_Serpent> He said no update today
  573. [2011-11-11 22:59:10] <A_Shameful_Serpent> He's gone to a friend's birthday party
  574. [2011-11-11 22:59:30] <ManAwayGaming> Awesome.
  575. [2011-11-11 22:59:38] <ManAwayGaming> Still wish I could apologize.
  576. [2011-11-11 23:00:32] <Arkeus> Bah, double posting is something that happens
  577. [2011-11-11 23:00:43] <Arkeus> It happened to bob, too
  578. [2011-11-11 23:02:31] <ManAwayGaming> Still feel bd
  579. [2011-11-11 23:02:46] <Arkeus> Ok, 6 am
  580. [2011-11-11 23:02:50] <Arkeus> time for me to sleep
  581. [2011-11-11 23:02:51] <Arkeus> laters
  582. [2011-11-11 23:02:57] <A_Shameful_Serpent> Night Ark
  583. [2011-11-11 23:03:02] <TheInsufferableMystic> Night
  584. [2011-11-11 23:03:08] <A_Shameful_Serpent> Or...GOOD MORNING
  585. [2011-11-11 23:03:42] <Arkeus> :--
  586. [2011-11-11 23:04:06] <Arkeus> give a big hug from me to bib
  587. [2011-11-11 23:04:14] <Arkeus> ___>
  588. [2011-11-11 23:04:17] <Arkeus> --->
  589. [2011-11-11 23:05:20] <ManAwayGaming> Seriously, Arkeus is Arkus.
  590. [2011-11-11 23:05:26] <ManAwayGaming> Sleeps late ours...
  591. [2011-11-11 23:05:29] <A_Shameful_Serpent> Oh?
  592. [2011-11-11 23:07:30] <ManAwayGaming> Yeah.
  593. [2011-11-11 23:07:32] <ManAwayGaming> but, tired,.
  594. [2011-11-11 23:07:44] <ManAwayGaming> So at a bright and early 12:00 I'm gonna sleep
  595. [2011-11-11 23:07:55] <A_Shameful_Serpent> Noooo moar people leaving :<
  596. [2011-11-11 23:08:02] <TheInsufferableMystic> Welp Night all
  597. [2011-11-11 23:08:10] |<-- TheInsufferableMystic has left irc.rizon.net (Quit: Not that there is anything wrong with that)
  598. [2011-11-11 23:18:32] <A_Shameful_Serpent> http://en.wikipedia.org/wiki/Whaitiri
  599. [2011-11-11 23:18:35] <A_Shameful_Serpent> Whoops.
  600. [2011-11-11 23:18:54] <A_Shameful_Serpent> Anyways, gotta go
  601. [2011-11-11 23:18:57] <A_Shameful_Serpent> Night everyone
  602. [2011-11-11 23:19:13] |<-- A_Shameful_Serpent has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  603. [2011-11-11 23:55:02] =-= ManAwayGaming is now known as ManSleeps
  604.  
  605.  
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