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- [/Script/Engine.InputSettings]
- ConsoleKey=F11
- ActionMappings=(ActionName="Jump",Key=RightControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="Crouch",Key=RightShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="Crouch",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="Crouch",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="ToggleCrouch",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="PrevWeapon",Key=XMouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="NextWeapon",Key=XMouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="PrevWeapon",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="NextWeapon",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="ToggleTranslocator",Key=Numpad,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StartFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StopFire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StartFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StopFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StartFire",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StopFire",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StartAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StopAltFire",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StartAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="StopAltFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapRight",Key=Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapLeft",Key=Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapForward",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapBack",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="SingleTapDodge",Key=V,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="SingleTapDodge",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="HoldDodge",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="DodgeRoll",Key=RightShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="DodgeRoll",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="HoldRollSlide",Key=RightShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapRightRelease",Key=Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapLeftRelease",Key=Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapForwardRelease",Key=Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TapBackRelease",Key=Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="ShowScores",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="ShowScores",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="ShowMenu",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="Talk",Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- ActionMappings=(ActionName="TeamTalk",Key=Y,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- AxisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
- AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
- AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000)
- AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000)
- AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000)
- AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000)
- AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000)
- AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000)
- AxisMappings=(AxisName="TurnRate",Key=LeftXXX,Scale=-1.000000)
- AxisMappings=(AxisName="TurnRate",Key=RightXXX,Scale=1.000000)
- AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000)
- AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000)
- AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000)
- AxisMappings=(AxisName="MoveUp",Key=RightShift,Scale=-1.000000)
- AxisMappings=(AxisName="MoveUp",Key=RightControl,Scale=1.000000)
- AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.049668,Exponent=1.000000,bInvert=False))
- AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.049668,Exponent=1.000000,bInvert=False))
- [/Script/UnrealTournament.UTPlayerInput]
- CustomBinds=(KeyName="NumpadZero",EventType=IE_Pressed,Command="SwitchWeapon 0")
- CustomBinds=(KeyName="NumpadOne",EventType=IE_Pressed,Command="SwitchWeapon 8")
- CustomBinds=(KeyName="NumpadTwo",EventType=IE_Pressed,Command="SwitchWeapon 1")
- CustomBinds=(KeyName="NumpadThree",EventType=IE_Pressed,Command="SwitchWeapon 7")
- CustomBinds=(KeyName="NumpadFour",EventType=IE_Pressed,Command="SwitchWeapon 9")
- CustomBinds=(KeyName="NumpadFive",EventType=IE_Pressed,Command="SwitchWeapon 4")
- CustomBinds=(KeyName="NumpadSix",EventType=IE_Pressed,Command="SwitchWeapon 3")
- CustomBinds=(KeyName="NumpadSeven",EventType=IE_Pressed,Command="SwitchWeapon 2")
- CustomBinds=(KeyName="MouseScrollUp",EventType=IE_Pressed,Command="SwitchWeapon 5")
- CustomBinds=(KeyName="MouseScrollDown",EventType=IE_Pressed,Command="SwitchWeapon 6")
- [/Script/Engine.Console]
- HistoryBot=8
- HistoryTop=7
- HistoryCur=7
- History[0]=Say sniper sucked ohne ende
- History[1]=Say wie kann die sniper so scheiße sein
- History[2]=Say 3v1
- History[3]=Say just saying
- History[4]=Say so random that sniper
- History[5]=Say dude
- History[6]=Say im on ur team
- History[7]=Say but here in the pre alpha menu u only got fast/slow
- History[8]=Say ye
- History[9]=Say gl
- History[10]=Say ^^
- History[11]=Say i want an aspirin
- History[12]=Say u really spam that shit?
- History[13]=Say funny shit
- History[14]=behindview 1
- History[15]=Say wat?
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