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Jun 19th, 2012
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  1. Using configuration source: "C:\Users\Martin\Documents\My Games\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
  10. Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz; 8182MB RAM, 16362MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:47:50
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\Martin\Documents\My Games\Spring\
  24. Using read-only data directory: C:\Users\Martin\Documents\My Games\Spring\engine\88.0\
  25. Scanning: C:\Users\Martin\Documents\My Games\Spring\engine\88.0\base
  26. Scanning: C:\Users\Martin\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\Martin\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Martin\Documents\My Games\Spring\packages
  29. Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  30. Video mode set to 1920x1080/32bit
  31. [f=0000000] SDL version: 1.2.10
  32. [f=0000000] GL version: 3.3.11631 Compatibility Profile Context
  33. [f=0000000] GL vendor: ATI Technologies Inc.
  34. [f=0000000] GL renderer: ATI Radeon HD 4800 Series
  35. [f=0000000] GLSL version: 3.30
  36. [f=0000000] GLEW version: 1.5.8
  37. [f=0000000] Video RAM: total 742MB, available 966MB
  38. [f=0000000] GL info:
  39. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  40. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  41. maximum texture size: 8192, compress MIP-map textures: 1
  42. [f=0000000] Joysticks found: 0
  43. [f=0000000] Warning: Joystick 0 not found
  44. [f=0000000] CPU Cores: 8
  45. [f=0000000] CPU affinity not set
  46. [f=0000000] Loading startscript from: C:/Users/Martin/Documents/My Games/Spring/script.txt
  47. [f=0000000] Connecting to 94.23.171.71:8578 using name Zero29
  48. [f=0000000] [Sound] OpenAL info:
  49. [f=0000000] [Sound] Available Devices:
  50. [f=0000000] [Sound] DirectSound Software
  51. [f=0000000] [Sound] Device: DirectSound Software
  52. [f=0000000] [Sound] Vendor: OpenAL Community
  53. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  54. [f=0000000] [Sound] Renderer: OpenAL Soft
  55. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  56. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  57. [f=0000000] [Sound] EFX Enabled: yes
  58. [f=0000000] [Sound] Max Sounds: 32
  59. [f=0000000] Using map: Intersection_v2
  60. [f=0000000] Warning: Incompatible map-checksum: Checksum of Intersection_v2 (checksum 0x9cc6d4c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  61. [f=0000000] Using game: Zero-K v1.0.6.8
  62. [f=0000000] Using game archive: c047e6815f99b473da2fc542c92f774e.sdp
  63. [f=0000000] Warning: Incompatible game-checksum: Checksum of c047e6815f99b473da2fc542c92f774e.sdp (checksum 0xb4af992f) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  64. [f=0000000] recording demo: demos/20120619_135223_Intersection_v2_88.sdf
  65. [f=0000000] PreGame::GameDataReceived: 126 ms
  66. [f=0000000] User number 2 (team 0, allyteam 1)
  67. [f=0000000] Loading Radar Icons
  68. [f=0000000] Error: couldn't open pool\2f\b83908928d80726d9d41e9e99f1148.gz
  69. [f=0000000] Error: couldn't open pool\a1\30c16691f8637a0c4eb19048617402.gz
  70. [f=0000000] Loading GameData Definitions
  71. [f=0000000] Processing comm: stresstest1
  72. [f=0000000] Processing comm: stresstest2
  73. [f=0000000] Processing comm: stresstest3
  74. [f=0000000] Processing comm: stresstest4
  75. [f=0000000] Processing comm: test_c4_rocket
  76. [f=0000000] Processing comm: test_c4_aa
  77. [f=0000000] Processing comm: test_c4_gauss
  78. [f=0000000] Processing comm: test_c4_arty
  79. [f=0000000] Processing comm: test_c4_hmg
  80. [f=0000000] Processing comm: test_c4_shotty
  81. [f=0000000] Processing comm: test_c4_partbeam
  82. [f=0000000] Processing comm: test_c4_lightning
  83. [f=0000000] Processing comm: test_c4_flame
  84. [f=0000000] Processing comm: test_a4_rocket
  85. [f=0000000] Processing comm: test_a4_aa
  86. [f=0000000] Processing comm: test_a4_gauss
  87. [f=0000000] Processing comm: test_a4_arty
  88. [f=0000000] Processing comm: test_a4_hmg
  89. [f=0000000] Processing comm: test_a4_shotty
  90. [f=0000000] Processing comm: test_a4_partbeam
  91. [f=0000000] Processing comm: test_a4_lightning
  92. [f=0000000] Processing comm: test_a4_flame
  93. [f=0000000] Processing comm: test_s4_rocket
  94. [f=0000000] Processing comm: test_s4_aa
  95. [f=0000000] Processing comm: test_s4_gauss
  96. [f=0000000] Processing comm: test_s4_arty
  97. [f=0000000] Processing comm: test_s4_hmg
  98. [f=0000000] Processing comm: test_s4_shotty
  99. [f=0000000] Processing comm: test_s4_partbeam
  100. [f=0000000] Processing comm: test_s4_lightning
  101. [f=0000000] Processing comm: test_s4_flame
  102. [f=0000000] Processing comm: test_r4_rocket
  103. [f=0000000] Processing comm: test_r4_aa
  104. [f=0000000] Processing comm: test_r4_gauss
  105. [f=0000000] Processing comm: test_r4_arty
  106. [f=0000000] Processing comm: test_r4_hmg
  107. [f=0000000] Processing comm: test_r4_shotty
  108. [f=0000000] Processing comm: test_r4_partbeam
  109. [f=0000000] Processing comm: test_r4_lightning
  110. [f=0000000] Processing comm: test_r4_flame
  111. [f=0000000] Processing comm: test_c1_rocket
  112. [f=0000000] Processing comm: test_c1_aa
  113. [f=0000000] Processing comm: test_c1_gauss
  114. [f=0000000] Processing comm: test_c1_arty
  115. [f=0000000] Processing comm: test_c1_hmg
  116. [f=0000000] Processing comm: test_c1_shotty
  117. [f=0000000] Processing comm: test_c1_partbeam
  118. [f=0000000] Processing comm: test_c1_lightning
  119. [f=0000000] Processing comm: test_c1_flame
  120. [f=0000000] Processing comm: test_a1_rocket
  121. [f=0000000] Processing comm: test_a1_aa
  122. [f=0000000] Processing comm: test_a1_gauss
  123. [f=0000000] Processing comm: test_a1_arty
  124. [f=0000000] Processing comm: test_a1_hmg
  125. [f=0000000] Processing comm: test_a1_shotty
  126. [f=0000000] Processing comm: test_a1_partbeam
  127. [f=0000000] Processing comm: test_a1_lightning
  128. [f=0000000] Processing comm: test_a1_flame
  129. [f=0000000] Processing comm: test_s1_rocket
  130. [f=0000000] Processing comm: test_s1_aa
  131. [f=0000000] Processing comm: test_s1_gauss
  132. [f=0000000] Processing comm: test_s1_arty
  133. [f=0000000] Processing comm: test_s1_hmg
  134. [f=0000000] Processing comm: test_s1_shotty
  135. [f=0000000] Processing comm: test_s1_partbeam
  136. [f=0000000] Processing comm: test_s1_lightning
  137. [f=0000000] Processing comm: test_s1_flame
  138. [f=0000000] Processing comm: test_r1_rocket
  139. [f=0000000] Processing comm: test_r1_aa
  140. [f=0000000] Processing comm: test_r1_gauss
  141. [f=0000000] Processing comm: test_r1_arty
  142. [f=0000000] Processing comm: test_r1_hmg
  143. [f=0000000] Processing comm: test_r1_shotty
  144. [f=0000000] Processing comm: test_r1_partbeam
  145. [f=0000000] Processing comm: test_r1_lightning
  146. [f=0000000] Processing comm: test_r1_flame
  147. [f=0000000] Processing comm: test_cr1_rocket
  148. [f=0000000] Processing comm: test_cr1_aa
  149. [f=0000000] Processing comm: test_cr1_gauss
  150. [f=0000000] Processing comm: test_cr1_arty
  151. [f=0000000] Processing comm: test_cr1_hmg
  152. [f=0000000] Processing comm: test_cr1_shotty
  153. [f=0000000] Processing comm: test_cr1_partbeam
  154. [f=0000000] Processing comm: test_cr1_lightning
  155. [f=0000000] Processing comm: test_cr1_flame
  156. [f=0000000] Processing comm: test_cr4_rocket
  157. [f=0000000] Processing comm: test_cr4_aa
  158. [f=0000000] Processing comm: test_cr4_gauss
  159. [f=0000000] Processing comm: test_cr4_arty
  160. [f=0000000] Processing comm: test_cr4_hmg
  161. [f=0000000] Processing comm: test_cr4_shotty
  162. [f=0000000] Processing comm: test_cr4_partbeam
  163. [f=0000000] Processing comm: test_cr4_lightning
  164. [f=0000000] Processing comm: test_cr4_flame
  165. [f=0000000] Processing comm: comm_econ_cai
  166. [f=0000000] Processing comm: comm_marksman_cai
  167. [f=0000000] Processing comm: comm_hunter
  168. [f=0000000] Processing comm: comm_guardian
  169. [f=0000000] Processing comm: comm_riot
  170. [f=0000000] Processing comm: comm_recon
  171. [f=0000000] Processing comm: comm_marksman
  172. [f=0000000] Processing comm: comm_marine
  173. [f=0000000] Processing comm: comm_flamer
  174. [f=0000000] Processing comm: comm_mission_tutorial1
  175. [f=0000000] Processing comm: comm_stun_cai
  176. [f=0000000] Processing comm: comm_rocketeer
  177. [f=0000000] Processing comm: comm_riot_cai
  178. [f=0000000] Planetwars error: Planetwars data entry in modoption is empty or in invalid format
  179. [f=0000000] Loading all definitions: 0.206000
  180. [f=0000000] Game::LoadDefs (GameData): 296 ms
  181. [f=0000000] Loading Sound Definitions
  182. [f=0000000] [Sound] Warning: Sound IncomingChat is missing file tag (ignoring)
  183. [f=0000000] [Sound] parsed 139 sounds from gamedata/sounds.lua
  184. [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
  185. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
  186. [f=0000000] Game::LoadDefs (Sound): 46 ms
  187. [f=0000000] Parsing Map Information
  188. [f=0000000] Loading SMF
  189. [f=0000000] Loading Map (40 MB)
  190. [f=0000000] Creating Smooth Height Mesh
  191. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 50 ms
  192. [f=0000000] Creating QuadField & CEGs
  193. [f=0000000] Number of damage types: 9
  194. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  195. [f=0000000] Creating Unit Textures
  196. [f=0000000] Loading Weapon Definitions
  197. [f=0000000] Loading Unit Definitions
  198. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
  199. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
  200. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
  201. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
  202. [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
  203. [f=0000000] Loading Feature Definitions
  204. [f=0000000] Initializing Map Features
  205. [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (55 MB)
  206. [f=0000000] PathCosts: precached 2 of 6400
  207. [f=0000000] PathCosts: precached 405 of 6400
  208. [f=0000000] PathCosts: precached 806 of 6400
  209. [f=0000000] PathCosts: precached 1208 of 6400
  210. [f=0000000] PathCosts: precached 1611 of 6400
  211. [f=0000000] PathCosts: precached 2012 of 6400
  212. [f=0000000] PathCosts: precached 2418 of 6400
  213. [f=0000000] PathCosts: precached 2824 of 6400
  214. [f=0000000] PathCosts: precached 3224 of 6400
  215. [f=0000000] PathCosts: precached 3630 of 6400
  216. [f=0000000] PathCosts: precached 4033 of 6400
  217. [f=0000000] PathCosts: precached 4439 of 6400
  218. [f=0000000] PathCosts: precached 5265 of 6400
  219. [f=0000000] PathCosts: precached 5665 of 6400
  220. [f=0000000] PathCosts: precached 6067 of 6400
  221. [f=0000000] PathCosts: writing
  222. [f=0000000] PathCosts: written
  223. [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (55 MB)
  224. [f=0000000] PathCosts: precached 4 of 400
  225. [f=0000000] PathCosts: precached 90 of 400
  226. [f=0000000] PathCosts: precached 131 of 400
  227. [f=0000000] PathCosts: precached 207 of 400
  228. [f=0000000] PathCosts: precached 246 of 400
  229. [f=0000000] PathCosts: precached 283 of 400
  230. [f=0000000] PathCosts: precached 316 of 400
  231. [f=0000000] PathCosts: precached 367 of 400
  232. [f=0000000] PathCosts: writing
  233. [f=0000000] PathCosts: written
  234. [f=0000000] [CPathManager] pathing data checksum: 0198109d
  235. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  236. [f=0000000] Creating Sky
  237. [f=0000000] Creating ShadowHandler & DecalHandler
  238. [f=0000000] Creating GroundDrawer
  239. [f=0000000] Loading Tile Files
  240. [f=0000000] Reading Tile Map
  241. [f=0000000] Loading Square Textures
  242. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms
  243. [f=0000000] Switching to ROAM Mesh Rendering
  244. [f=0000000] Creating TreeDrawer
  245. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  246. [f=0000000] Creating Projectile Textures
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