xXxMauroxXx

Richman Villa

Dec 30th, 2014
717
0
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  1. RemoveBuildingForPlayer(playerid, 3604, 169.29688, -1332.3437, 71.59375, 0.25);
  2. RemoveBuildingForPlayer(playerid, 3607, 175.98438, -1307.25, 74.63281, 0.25);
  3. RemoveBuildingForPlayer(playerid, 700, 198.75781, -1330.2891, 68.42969, 0.25);
  4. RemoveBuildingForPlayer(playerid, 700, 205.64063, -1308.6406, 71.97656, 0.25);
  5. RemoveBuildingForPlayer(playerid, 673, 200.375, -1292.3125, 73.59375, 0.25);
  6. RemoveBuildingForPlayer(playerid, 620, 191.01563, -1280.7266, 72.0625, 0.25);
  7. RemoveBuildingForPlayer(playerid, 671, 180.32031, -1277.8203, 69.75781, 0.25);
  8. RemoveBuildingForPlayer(playerid, 671, 160.07031, -1283.3281, 69.32031, 0.25);
  9. RemoveBuildingForPlayer(playerid, 620, 162.21094, -1357.9219, 66.36719, 0.25);
  10. RemoveBuildingForPlayer(playerid, 673, 169.60938, -1373.1953, 64.48438, 0.25);
  11. RemoveBuildingForPlayer(playerid, 673, 177.23438, -1359.7344, 66.69531, 0.25);
  12. CreateObject(700,222.3999900,-1339.7000000,52.0000000,0.0000000,0.0000000,342.5540000); //object(sm_veg_tree6) (1)
  13. CreateObject(700,219.2998000,-1341.5000000,51.1000000,0.0000000,0.0000000,342.5540000); //object(sm_veg_tree6) (2)
  14. CreateObject(700,225.2000000,-1337.5000000,51.6000000,0.0000000,0.0000000,342.5540000); //object(sm_veg_tree6) (3)
  15. CreateObject(700,230.5000000,-1333.5000000,52.0000000,0.0000000,0.0000000,342.5540000); //object(sm_veg_tree6) (4)
  16. CreateObject(700,228.0996100,-1335.2998000,51.8000000,0.0000000,0.0000000,342.5540000); //object(sm_veg_tree6) (5)
  17. CreateObject(700,203.2998000,-1356.4004000,49.8000000,0.0000000,0.0000000,294.9940000); //object(sm_veg_tree6) (6)
  18. CreateObject(700,205.0996100,-1354.5996000,49.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (7)
  19. CreateObject(700,200.8999900,-1358.2000000,49.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (8)
  20. CreateObject(700,195.3999900,-1363.3000000,49.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (9)
  21. CreateObject(700,199.2998000,-1359.7998000,49.6000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (10)
  22. CreateObject(700,192.8999900,-1365.7000000,49.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (11)
  23. CreateObject(700,191.0000000,-1367.9000000,49.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (12)
  24. CreateObject(700,186.0000000,-1373.0000000,49.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (13)
  25. CreateObject(700,188.5000000,-1370.5996000,49.3000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (14)
  26. CreateObject(700,180.5000000,-1378.0000000,49.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (15)
  27. CreateObject(700,183.5996100,-1375.2998000,49.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (16)
  28. CreateObject(700,177.3999900,-1381.1000000,48.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (17)
  29. CreateObject(700,178.1000100,-1265.8000000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (18)
  30. CreateObject(700,163.9003900,-1252.2998000,75.7000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (19)
  31. CreateObject(700,166.2002000,-1254.2998000,75.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (20)
  32. CreateObject(700,168.9003900,-1256.9004000,75.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (21)
  33. CreateObject(700,171.7002000,-1259.7998000,75.7000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (22)
  34. CreateObject(700,174.9003900,-1262.7002000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (23)
  35. CreateObject(700,191.8000000,-1278.9000000,75.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (24)
  36. CreateObject(700,181.0996100,-1268.7998000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (25)
  37. CreateObject(700,183.9003900,-1271.2002000,76.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (26)
  38. CreateObject(700,186.7002000,-1273.7998000,76.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (27)
  39. CreateObject(700,189.2002000,-1276.0996000,76.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (28)
  40. CreateObject(700,196.8000000,-1283.8000000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (29)
  41. CreateObject(700,194.2002000,-1281.2998000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (30)
  42. CreateObject(700,199.3000000,-1285.9000000,76.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (31)
  43. CreateObject(700,203.2000000,-1301.7000000,74.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (32)
  44. CreateObject(700,201.4003900,-1288.5000000,75.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (33)
  45. CreateObject(700,201.4003900,-1291.9004000,75.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (34)
  46. CreateObject(700,201.7002000,-1295.0000000,75.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (35)
  47. CreateObject(700,202.2002000,-1298.5000000,75.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (36)
  48. CreateObject(700,204.6000100,-1304.8000000,74.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (37)
  49. CreateObject(700,206.1000100,-1307.4000000,74.7000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (38)
  50. CreateObject(700,210.5000000,-1314.2000000,73.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (39)
  51. CreateObject(700,208.4003900,-1310.7002000,73.7000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (40)
  52. CreateObject(700,209.6000100,-1324.3000000,70.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (41)
  53. CreateObject(700,212.9003900,-1317.9004000,72.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (42)
  54. CreateObject(700,212.0000000,-1321.0996000,71.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (43)
  55. CreateObject(700,206.5000000,-1326.8000000,69.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (44)
  56. CreateObject(700,206.9003900,-1326.2998000,69.4000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (45)
  57. CreateObject(700,201.3000000,-1330.6000000,69.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (46)
  58. CreateObject(700,204.2002000,-1328.7002000,69.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (47)
  59. CreateObject(700,198.0000000,-1332.1000000,69.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (48)
  60. CreateObject(700,195.0000000,-1333.6000000,69.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (49)
  61. CreateObject(700,191.8000000,-1335.3000000,69.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (50)
  62. CreateObject(700,188.3000000,-1336.8000000,69.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (51)
  63. CreateObject(700,185.1000100,-1338.5000000,69.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (52)
  64. CreateObject(700,179.0000000,-1342.0000000,68.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (53)
  65. CreateObject(700,182.2002000,-1340.2002000,68.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (54)
  66. CreateObject(700,175.8000000,-1343.7000000,68.6000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (55)
  67. CreateObject(700,175.7000000,-1346.4000000,68.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (56)
  68. CreateObject(700,175.8000000,-1349.7000000,68.3000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (57)
  69. CreateObject(700,176.0000000,-1352.9000000,68.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (58)
  70. CreateObject(700,176.3999900,-1356.7000000,67.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (59)
  71. CreateObject(700,176.0000000,-1360.0000000,67.6000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (60)
  72. CreateObject(700,186.8999900,-1349.0000000,59.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (61)
  73. CreateObject(700,179.0000000,-1360.2002000,67.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (62)
  74. CreateObject(700,180.7998000,-1357.7998000,65.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (63)
  75. CreateObject(700,182.2998000,-1355.5996000,64.5000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (64)
  76. CreateObject(700,184.4003900,-1352.5996000,62.2000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (65)
  77. CreateObject(700,190.1000100,-1345.9000000,57.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (66)
  78. CreateObject(700,193.8999900,-1343.3000000,56.1000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (67)
  79. CreateObject(700,204.7000000,-1340.5000000,52.9000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (68)
  80. CreateObject(700,197.2998000,-1342.0996000,54.8000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (69)
  81. CreateObject(700,201.0996100,-1341.0996000,53.6000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (70)
  82. CreateObject(700,208.3999900,-1341.5000000,53.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (71)
  83. CreateObject(700,213.7000000,-1344.1000000,51.4000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (72)
  84. CreateObject(700,211.2002000,-1342.5000000,53.0000000,0.0000000,0.0000000,294.9990000); //object(sm_veg_tree6) (73)
  85. CreateObject(9272,164.7000000,-1292.1000000,75.3000000,0.0000000,0.0000000,0.0000000); //object(preshoos03_sfn02) (1)
  86. CreateObject(9272,175.0000000,-1291.5000000,75.3000000,0.0000000,0.0000000,268.0000000); //object(preshoos03_sfn02) (2)
  87. CreateObject(9272,185.8999900,-1291.9000000,75.3000000,0.0000000,0.0000000,267.9950000); //object(preshoos03_sfn02) (3)
  88. CreateObject(9272,193.0000000,-1295.6000000,75.3000000,0.0000000,0.0000000,209.9950000); //object(preshoos03_sfn02) (4)
  89. CreateObject(9272,197.0000000,-1304.6000000,75.3000000,0.0000000,0.0000000,195.9930000); //object(preshoos03_sfn02) (5)
  90. CreateObject(9272,199.7000000,-1314.6000000,75.3000000,0.0000000,0.0000000,195.9910000); //object(preshoos03_sfn02) (6)
  91. CreateObject(9272,198.6000100,-1322.8000000,75.3000000,0.0000000,0.0000000,139.9910000); //object(preshoos03_sfn02) (7)
  92. CreateObject(9272,191.8999900,-1329.0000000,75.3000000,0.0000000,0.0000000,121.9880000); //object(preshoos03_sfn02) (8)
  93. CreateObject(9272,182.8999900,-1334.9000200,75.3000000,0.0000000,0.0000000,121.9880000); //object(preshoos03_sfn02) (9)
  94. CreateObject(3877,215.0000000,-1347.0000000,51.7000000,0.0000000,0.0000000,320.0000000); //object(sf_rooflite) (1)
  95. CreateObject(3877,174.6000100,-1350.5000000,69.9000000,0.0000000,0.0000000,263.9990000); //object(sf_rooflite) (2)
  96. CreateObject(9833,172.2000000,-1314.6000000,72.1000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
  97. CreateObject(9833,172.5000000,-1314.1000000,72.0000000,0.0000000,0.0000000,284.0000000); //object(fountain_sfw) (2)
  98. CreateObject(1597,169.0000000,-1314.2000000,71.5000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1)
  99. CreateObject(1597,173.1000100,-1318.1000000,71.7000000,0.0000000,0.0000000,270.0000000); //object(cntrlrsac1) (2)
  100. CreateObject(1597,176.8000000,-1314.5000000,71.7000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (3)
  101. CreateObject(1597,173.0000000,-1310.0000000,71.6000000,0.0000000,0.0000000,270.0000000); //object(cntrlrsac1) (4)
  102. CreateObject(1364,169.3999900,-1301.8000000,69.6000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (1)
  103. CreateObject(1364,161.0000000,-1301.5996000,69.4000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (2)
  104. CreateObject(1364,165.2002000,-1301.7002000,69.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bush_prop) (3)
  105. CreateObject(1215,205.0000000,-1351.6000000,51.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  106. CreateObject(1215,197.8999900,-1354.1000000,55.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  107. CreateObject(1215,202.4003900,-1351.9004000,53.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  108. CreateObject(1215,200.0996100,-1352.9004000,54.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  109. CreateObject(1215,193.7000000,-1357.8000000,59.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  110. CreateObject(1215,195.7998000,-1355.7002000,57.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  111. CreateObject(1215,192.2000000,-1360.0000000,60.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  112. CreateObject(1215,190.2000000,-1363.3000000,63.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  113. CreateObject(1215,179.0000000,-1372.1000000,67.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  114. CreateObject(1215,188.2998000,-1366.0000000,64.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  115. CreateObject(1215,185.9003900,-1368.7002000,65.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  116. CreateObject(1215,182.5996100,-1370.9004000,67.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  117. CreateObject(1215,166.8999900,-1368.1000000,69.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
  118. CreateObject(1215,174.0996100,-1372.0000000,68.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
  119. CreateObject(1215,170.0000000,-1370.4004000,68.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
  120. CreateObject(1215,165.3999900,-1363.7000000,69.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
  121. CreateObject(1215,165.0000000,-1359.5000000,69.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
  122. CreateObject(1215,164.8999900,-1354.6000000,69.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
  123. CreateObject(1215,195.1000100,-1318.6000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
  124. CreateObject(1215,165.0000000,-1349.7998000,69.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
  125. CreateObject(1215,174.7002000,-1350.5996000,68.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
  126. CreateObject(1215,174.7000000,-1358.4000000,68.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
  127. CreateObject(1215,175.0000000,-1362.0000000,68.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  128. CreateObject(1215,177.8000000,-1362.4000000,67.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  129. CreateObject(1215,180.5000000,-1360.4000000,64.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
  130. CreateObject(1215,185.2000000,-1352.9000000,59.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
  131. CreateObject(1215,182.7002000,-1356.5996000,62.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
  132. CreateObject(1215,196.1000100,-1343.9000000,53.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (28)
  133. CreateObject(1215,187.5996100,-1350.0996000,57.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
  134. CreateObject(1215,190.0996100,-1347.5996000,56.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
  135. CreateObject(1215,192.9003900,-1345.5996000,54.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
  136. CreateObject(1215,208.2000000,-1342.4000000,50.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (32)
  137. CreateObject(1215,199.2002000,-1342.5996000,52.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
  138. CreateObject(1215,202.0996100,-1342.0996000,51.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
  139. CreateObject(1215,205.0996100,-1341.5996000,51.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (35)
  140. CreateObject(1215,212.8999900,-1345.3000000,50.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (36)
  141. CreateObject(1215,210.7998000,-1343.5000000,50.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
  142. CreateObject(3877,207.2002000,-1354.0996000,51.3000000,0.0000000,0.0000000,319.9990000); //object(sf_rooflite) (3)
  143. CreateObject(3877,165.2000000,-1350.0000000,70.1000000,0.0000000,0.0000000,267.9990000); //object(sf_rooflite) (4)
  144. CreateObject(3512,160.1000100,-1253.0000000,73.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (1)
  145. CreateObject(3512,156.8000000,-1268.0000000,70.4000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (2)
  146. CreateObject(3512,159.2002000,-1257.5000000,72.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (3)
  147. CreateObject(3512,157.9003900,-1262.5996000,71.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (4)
  148. CreateObject(3512,156.2000000,-1279.7000000,69.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (5)
  149. CreateObject(3512,156.4003900,-1274.2002000,70.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (6)
  150. CreateObject(3512,156.3000000,-1291.5000000,69.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (7)
  151. CreateObject(3512,156.2002000,-1285.5000000,69.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (8)
  152. CreateObject(3512,156.0996100,-1309.5996000,68.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (9)
  153. CreateObject(3512,156.4003900,-1297.7998000,69.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (10)
  154. CreateObject(3512,156.3999900,-1303.7000000,68.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (11)
  155. CreateObject(3512,155.6000100,-1321.2000000,68.4000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (12)
  156. CreateObject(3512,168.7000000,-1318.4000000,68.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (13)
  157. CreateObject(3512,155.8999900,-1333.2000000,68.4000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (14)
  158. CreateObject(3512,155.7002000,-1327.7002000,68.4000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (15)
  159. CreateObject(3512,157.5000000,-1344.8000000,68.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (16)
  160. CreateObject(3512,156.2002000,-1339.0000000,68.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (17)
  161. CreateObject(3512,163.1000100,-1350.7000000,68.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (18)
  162. CreateObject(3512,159.5000000,-1348.6000000,69.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (19)
  163. CreateObject(3512,163.6000100,-1355.5000000,67.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (20)
  164. CreateObject(3512,163.6000100,-1360.5000000,67.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (21)
  165. CreateObject(3512,166.8999900,-1369.9000000,67.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (22)
  166. CreateObject(3512,164.9003900,-1365.5000000,67.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (23)
  167. CreateObject(3512,171.2000000,-1372.4000000,65.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (24)
  168. CreateObject(3512,155.9003900,-1315.7002000,68.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (25)
  169. CreateObject(3512,177.0000000,-1318.4000000,68.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (26)
  170. CreateObject(3512,169.3000000,-1310.4000000,68.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (27)
  171. CreateObject(3512,176.8000000,-1310.1000000,68.7000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_b02) (28)
  172. CreateObject(628,180.8000000,-1297.9000000,71.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (1)
  173. CreateObject(628,177.7000000,-1297.8000000,71.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (2)
  174. CreateObject(628,192.6000100,-1311.7000000,71.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (3)
  175. CreateObject(628,191.6000100,-1308.5000000,71.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (4)
  176. CreateObject(628,171.0000000,-1300.0000000,70.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (5)
  177. CreateObject(628,170.8999900,-1297.1000000,70.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (6)
  178. CreateObject(628,175.5000000,-1340.8000000,70.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (7)
  179. CreateObject(628,173.7000000,-1338.0000000,71.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (8)
  180. CreateObject(1215,174.5000000,-1338.0000000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  181. CreateObject(1215,175.7002000,-1339.9004000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (39)
  182. CreateObject(1215,180.2000000,-1297.3000000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (40)
  183. CreateObject(1215,192.2002000,-1309.0996000,69.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (41)
  184. CreateObject(1215,192.7002000,-1310.9004000,69.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (42)
  185. CreateObject(1215,178.4003900,-1297.2998000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (43)
  186. CreateObject(1215,170.2000000,-1297.6000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (44)
  187. CreateObject(1215,170.3000000,-1299.4000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (45)
  188. CreateObject(1215,174.5996100,-1354.9004000,68.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (46)
  189. CreateObject(1215,175.5000000,-1339.0000000,75.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (47)
  190. CreateObject(1215,176.5000000,-1340.7000000,73.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (48)
  191. CreateObject(1215,174.5000000,-1337.3000000,73.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (49)
  192. CreateObject(1215,175.0000000,-1333.4000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (50)
  193. CreateObject(1215,183.7998000,-1327.9004000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (51)
  194. CreateObject(1215,191.2002000,-1323.0996000,77.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (52)
  195. CreateObject(1215,193.6000100,-1311.3000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (53)
  196. CreateObject(1215,188.1000100,-1296.9000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (54)
  197. CreateObject(1215,191.4003900,-1302.5000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
  198. CreateObject(1215,167.2000000,-1296.4000000,77.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (56)
  199. CreateObject(1215,180.8000000,-1297.1000000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (57)
  200. CreateObject(1215,170.2002000,-1296.5996000,76.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
  201. CreateObject(1215,163.1000100,-1296.9000000,81.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  202. CreateObject(1215,159.2000000,-1296.9000000,77.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (60)
  203. CreateObject(1215,162.3999900,-1300.8000000,73.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (61)
  204. CreateObject(1215,166.2000000,-1300.7000000,75.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  205. CreateObject(1215,169.8999900,-1300.7000000,73.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (63)
  206. CreateObject(1215,168.2000000,-1319.0000000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (64)
  207. CreateObject(1215,177.7000000,-1309.3000000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (65)
  208. CreateObject(1215,177.7998000,-1319.2002000,69.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (66)
  209. CreateObject(1215,173.0000000,-1309.2000000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (67)
  210. CreateObject(1215,168.0996100,-1309.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (68)
  211. CreateObject(1215,168.0996100,-1314.5000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (69)
  212. CreateObject(1215,173.0000000,-1319.4004000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  213. CreateObject(1215,178.1000100,-1314.3000000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (71)
  214. CreateObject(1215,170.3000000,-1311.2000000,69.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (72)
  215. CreateObject(1215,175.8999900,-1317.1000000,69.6000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (73)
  216. CreateObject(1215,176.0000000,-1311.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (74)
  217. CreateObject(1215,170.6000100,-1317.2000000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (75)
  218. CreateObject(1215,172.7000000,-1314.4000000,75.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  219. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  220. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  221. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  222. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  223. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  224. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  225. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  226. CreateObject(1215,173.2998000,-1314.2998000,69.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  227. CreateObject(1215,172.7002000,-1314.4004000,75.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  228. CreateObject(1215,172.7002000,-1314.4004000,75.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  229. CreateObject(1215,172.7002000,-1314.4004000,75.8000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (70)
  230. CreateObject(1290,163.3999900,-1347.6000000,74.5000000,0.0000000,0.0000000,204.0000000); //object(lamppost2) (1)
  231. CreateObject(1290,161.5000000,-1342.5000000,74.7000000,0.0000000,0.0000000,204.0000000); //object(lamppost2) (2)
  232. CreateObject(1290,159.8999900,-1337.8000000,74.9000000,0.0000000,0.0000000,204.0000000); //object(lamppost2) (3)
  233. CreateObject(1290,158.5000000,-1334.1000000,75.0000000,0.0000000,0.0000000,190.0000000); //object(lamppost2) (4)
  234. CreateObject(1290,158.6000100,-1329.7000000,75.0000000,0.0000000,0.0000000,183.9980000); //object(lamppost2) (5)
  235. CreateObject(1290,158.5000000,-1324.0000000,74.9000000,0.0000000,0.0000000,181.9980000); //object(lamppost2) (6)
  236. CreateObject(1290,158.6000100,-1317.5000000,74.7000000,0.0000000,0.0000000,181.9940000); //object(lamppost2) (7)
  237. CreateObject(1290,158.8000000,-1302.2000000,74.7000000,0.0000000,0.0000000,181.9940000); //object(lamppost2) (8)
  238. CreateObject(1290,158.5996100,-1309.5000000,74.8000000,0.0000000,0.0000000,181.9940000); //object(lamppost2) (9)
  239. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,179.9890000); //object(lamppost2) (10)
  240. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,89.9890000); //object(lamppost2) (11)
  241. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,47.9890000); //object(lamppost2) (12)
  242. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,311.9880000); //object(lamppost2) (13)
  243. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,289.9840000); //object(lamppost2) (14)
  244. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,249.9840000); //object(lamppost2) (15)
  245. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,203.9830000); //object(lamppost2) (16)
  246. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,155.9780000); //object(lamppost2) (17)
  247. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,167.9890000); //object(lamppost2) (10)
  248. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,143.9860000); //object(lamppost2) (10)
  249. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,119.9810000); //object(lamppost2) (10)
  250. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,101.9760000); //object(lamppost2) (10)
  251. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,79.9750000); //object(lamppost2) (10)
  252. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,57.9750000); //object(lamppost2) (10)
  253. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,35.9750000); //object(lamppost2) (10)
  254. CreateObject(1290,172.7002000,-1314.0996000,74.9000000,0.0000000,0.0000000,13.9750000); //object(lamppost2) (10)
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