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Radiant Historia Any% v1.0

Nov 7th, 2013
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  1. Radiant Historia Any% v1.0
  2.  
  3. Prologue
  4.  
  5. Chicken Fight – Autofight
  6. x3 Soldiers – Stocke pushes then autofight, next turn place attacks well
  7. x3 Soldiers – Change order, left assault+auto
  8. x3 Soldiers – Left/Push and Auto
  9. Choose to join Roche
  10.  
  11. AH1
  12. Head to Alma Mine
  13. “Sent scouts”
  14.  
  15. SH1
  16. 2F, grab chest to the left
  17. Go to Item shop (1st ward) buy x3 poison wing (U)
  18. Now go Bar (2nd ward)
  19.  
  20. Vlad: Poison Wing T1, then change to get x3 stocke, x2 Atk+Run (U)
  21.  
  22. Back to Heiss, after cutscenes talk to Raynie outside inn
  23. Heal Stocke with Marco head towards the cave in Lazvil
  24. “Wait for informant”
  25.  
  26. Bram/Hertz: Push, R: Atk, M:Poison Wing (should poison both)
  27. Now heal (above 70 hp)+setup for big combo (avoids Kiai)
  28. Combo when he uses Kiai (after changing with Hertz)
  29.  
  30. Head toward sand fortress
  31.  
  32. Granorg Soldiers: clear the first row; left assault+thunder+power wave will kill one, then finish
  33. Poison the blue soldier if we have a wing left from the Bram fight
  34. Clear out the archers, caring to stay above 70 HP (heal with Marco)
  35. Blue guy weaker to magic than physical, others weak to physical
  36.  
  37. Grand Plain, go towards Aht
  38.  
  39. Heal before fight (after blue chicken)
  40. Heal PP if necessary
  41. Sabertooth: Get a big combo with powerwaves/thunder where possible
  42.  
  43. Head back to blockade (dodge the chicken dammit)
  44. “Abandon the Idea”
  45.  
  46. AH1 – Closed Mine
  47.  
  48. “Send Scouts”
  49. Go left, knocking out the goblin as you pass
  50. After wall, care of goblin
  51. Left for explosives, use one to blow up the goblin then move the explosive to the right
  52. Recover using the node
  53. After cutscene there will be a double wall, move one of the bombs away else both die
  54. Swap Marco for Roche, going up in room after double wall triggers fight
  55.  
  56. Soldiers: Abuse Grave tuck, try to heal if below 60 HP
  57.  
  58. AH1 - ???
  59.  
  60. Go visit Sonja (grab 1500G chest by going left after gaining control)
  61. Go visit Raul (F3) (Get Charm, give to Stocke)
  62. Buy some anti-poison/anti-stone
  63.  
  64. Shadow: Push immediately
  65. Setup huge combo, Might herb on stocke/raynie
  66. Power waves+attack
  67.  
  68. Sandfortress – floor 2; Kiel is on the far left side (maybe heal in bed if needed)
  69. Now go to historia
  70.  
  71. SH1 – Stocke’s Display
  72.  
  73. “Abandon the Idea”
  74. Swap in Aht for Marco
  75. Go down+left then around mountain to go west, then south exit in next screen
  76. Go north after cutscenes in south hill
  77. Wood: go left immediately after cutscene, through cuttable plants (leave right)
  78. north in next screen, under “log arch”, keep going north
  79. indent in right wall of this screen
  80. now head to south hill, next to tree to the right of the grave
  81.  
  82. Fumble: Take out mushrooms first (change if necessary to combo)
  83. Then make a massive combo, aiming for four e. traps to kill
  84. Kill any extra spawning mushrooms using left/push/trap combo
  85. Heal where needed
  86.  
  87. Dodge sabre tooths and head to forest clearing/granorg
  88. Grab might herb chest to the right of Heiss’s guy
  89. Silver mail to raynie/marco
  90.  
  91. Sewers: head right for next screen (hug top to dodge the falling thing at the bridge)
  92. Immediately go down and hit the switch, then come back (along lower path)
  93. After Bran/Hertz cutscene, run straight across (right top exit)
  94. Top right on this platform, hit the switch now back to Bran room
  95. Down right this time, hit switch come back
  96. Now go down+left, left in the next screen gives vest
  97. and below that (on the next path) gives 2000
  98. Take Claire outside (dodging falling guy again)
  99. Now go along top (have to hit underground worm thing on the way)
  100. Top left platform is the way out
  101. Follow the way out into the next room, on this platform go hard left to hit switch then up
  102. +right to dodge the falling guy (right top exit)
  103. “Stick to stealth”
  104.  
  105. AH1 – The Valkyrie
  106.  
  107. Run outside, buy 4 First aids, 4 sleep wings, 3 poison wings, rune spear to raynie
  108.  
  109. Bombs:
  110. F2:Go left, first pillar behind the black space
  111. Door right of stairs, top left corner near box
  112. F3: Go left, top left corner of the ‘room’
  113. F1: Bottom right pillar has an emerald (grab this)
  114. Right door, top left
  115. Left room, grab 2000g behind crates
  116. middle-left at the end of the corridor has a bomb
  117.  
  118. Back to Roche on F1 (around back)
  119. “Prioritize the mission”
  120. Run up to F3, after second door hug the crate to avoid the trap
  121.  
  122. Soldiers: triple sleep wing on soldiers/assassin
  123. Pick off archers using thunder/thunder/power/power (grappling to first row)
  124. Then soldiers with same method
  125. Then combo hard on assassin may need to heal PP
  126.  
  127. AH2 – Fall
  128.  
  129. [last room of sandfall, on the right is darkshield scroll]
  130. [on the left as you leave, behind the plants, wisp blade + tea]
  131. Wisp blade to marco, leaf ring to marco (on the left behind crates near last door)
  132.  
  133. Five Soldier Fight; make sure to save before this!
  134. Strategy; kill off front two asap with thunder/powerwave/grapple
  135. alternatively, magic boost/push attack/thunder (etc.)
  136. x2 grapple mboost thunder kills
  137.  
  138. Continue left, dodging soldiers
  139. “Look for Roche”
  140.  
  141. Wall Party: clear out walls with magic (magic boost/heal with marco)
  142. Use grapple/thunder to clear out center two guys, then worry about the last two
  143.  
  144. Go to ‘Allistal offensive’ node, talk to Viola
  145. Heal on any node
  146. “I’ll leave it to you”
  147. After Raul, go to the left room
  148.  
  149. Heiss: change until you get 6 power waves lined up, using mana burst if needed
  150. Does at most 70 damage/turn
  151.  
  152. Go visit Sonja’s lab
  153.  
  154. Special Forces: Poison wing both, keep them out of the power zone using left/right
  155. Fire slightly weaker than Power wave, but either works
  156.  
  157. AH3 – Despair
  158.  
  159. Restock up to four first aids, holy water, x3 healing water, x6 anti-paralytic
  160. Now hit the node and go to “The Closed Mine”
  161.  
  162. AHP – Closed Mine
  163. Go save the guy from the cave, go to nearest node
  164.  
  165. AH1 – a New Mission
  166. Teach scrolls to Raynie/Marco
  167.  
  168. SH2 – How to disappear
  169. “Stick to Stealth”
  170. Head left until you get outside Eruca’s room
  171. On the outside, bottom left has a 2000G chest, proceed north
  172.  
  173. Soldier Fight – Hope no one dies at the start, turn break the soldiers (last three)
  174. Right/Right/Thunder on soldiers (not archers)
  175. Right/Left/Thunder on soldiers (one should live)
  176. Now heal/finish fight
  177.  
  178. Head back to sewer entrance
  179. [get cocktail dress from library on left?]
  180.  
  181. SH3 – Resolve
  182.  
  183. Talk to will next to the bar
  184. Run through Gran Plain to Cornet Village, don’t waste time blowing up the passage
  185. Grab the sprig ring by blowing up the boulders (give raynie)
  186.  
  187. Soldiers – Get a 5-6 combo, magic boost/push them around and kill with thunder
  188.  
  189. Head towards spring, get power down plus from chest w/ 2 assassins in room
  190. Heal up Stocke before talking to Aht, Equip Aht with both rings!!
  191. “Deal with the fire”
  192.  
  193. Roche: Push Assault first, then poison wing until poisoned
  194. Change until Roche at around 1/3 health, then spam fire
  195.  
  196. Prologue – The Beginning
  197.  
  198. Warp to the very start of the game.. talk to Sonja
  199. Join the Roche Brigade and clear out all off the offices for loot
  200. Then go to AH3
  201.  
  202. AH3 – Beastkind Forest [Gafkta needs to have full mana burst by the end]
  203.  
  204. Go north to Roche, heal if needed
  205. Buy Reinforced Cape for Aht,
  206. Second screen of Lazvil – Rune Claw on left, equip and Breeze armlet to Aht
  207. Grab healing herbs from behind the bushes (use invis as you go up!)
  208. Head towards south crates in Lazvil
  209.  
  210. Forest Bear – hope Aht doesn’t die T1
  211. Kill one mushroom T1 and use Polaris ASAP (attack/attack does it)
  212. Maintain one mushroom as best possible
  213. Work to get 4 E traps in one combo off on the bear, using healing herb if power shot
  214.  
  215. Go talk to Roche, then Vamoss in the inn
  216. Talk to Vamoss here to activate cape side quest
  217. Grab 2 mana crystals on top level of first ward (and anti-para’s if you forgot)
  218. 2000g in 2nd Ward top left of the top
  219. After Hugo’s speech, swap out Aht for Raynie
  220.  
  221. X3 Shadow: Use left/right to stack the first guys then use poison break+gaftka atk
  222. rinse and repeat!
  223. Recover after the fight
  224.  
  225. Buy 2 sleep wings on the way out (topping up first aids if needed)
  226. Add marco to the party
  227. Wisp blade to Stocke, rings to marco, breeze armlet to Gaftka
  228. Auto-Defenders: Grapple both soldiers then use sleep on them
  229. Once they’re out, use physical attacks on one of the defenders until its dead
  230. Repeat for second, then set up a massive combo for the remaining soldiers (10 prob)
  231. Talk to Roche/Barranca
  232. “Nominate Roche”
  233.  
  234. Roche: Poison wing and work a combo until cutscene, then attack!
  235.  
  236. AH4 – Bad News
  237.  
  238. Buy 5 poison wings, top up first aid to 6
  239. Give rings back to Aht
  240. Warp to “death of a friend”
  241.  
  242. SH3 – Death of a Friend
  243.  
  244. Check the east side for 2000G
  245. Deal with the fire
  246.  
  247. SH4 – Friendship [Aht/Stocke needs to have full mana burn by the end of this]
  248.  
  249. Gladiator – change/heal until he moves to first row, then poison wing him
  250. Push, then change/heal at less than 70 hp
  251. Kill when within death range (5 powers from front at half health)
  252.  
  253. Garland – Poison, change+heal
  254. Heal when below 100 hp
  255. Use fire to hurt him when he uses warrior dominance
  256. When he dips below half HP he’ll use warrior spirit
  257. Need 6/7 fires from half to kill (6 will force W spirit, then kill next turn)
  258.  
  259. Room on right has 4 first aids, head towards bar (north), healing on the way out
  260. Immediately east is a hidden chest
  261. Moves blocks on the left after you leave to get healing fruit and tea
  262. Buy two magic herbs before entering the bar
  263.  
  264. Bodyguard: Change so that you set up an 8 combo, then turn break to get a 10 combo
  265. Right, Air+Power x2, E. Trap x5
  266. Use a magic herb if only get 9 combo, if bodyguard gets double turn then gg
  267.  
  268. Go to Garland’s area, talk to the guy under the left firepost
  269. “I Got it”
  270. Grab feather armlet (behind two layers of wall)
  271.  
  272. Trial Fight 1: kill the Lizard by using traps/push
  273. Combo the soldiers (four turns, right trap left trap)
  274. Combo the archers
  275.  
  276. Give emerald to Aht
  277.  
  278. Trial Fight 2: Poison Bram, Push back
  279. Poison Hertz, push back (maybe heal if needed)
  280. Now focus down hertz with traps until dead
  281. Then combo bran (3 traps) to end the fight
  282.  
  283. Trial fight 3: “Stop Aht”
  284. Go to “Celestian War”
  285.  
  286. AH4 – Celestian War
  287.  
  288. Heal up, buy custom knife for Aht (?Use Rhapsody?), buy healing item (3-4 h. Herb, first aid)
  289. Equip Madre Blade to Stocke, Feather Armlet to Gaftka
  290.  
  291. Thaumatec Machine:
  292. Lightening Hammer+Lucky breath to open
  293. Change Stocke w/ Machine (so machine goes twice)
  294. After he summons float again, change with machine again
  295. Lightening Fist to clear out bombs
  296. Turn break to remove any machine turns
  297. Magic herb+mushin on Aht
  298. Then combo to death (using air attack to maximise combo)
  299.  
  300. Talk to Raul, “Team up with Forgia”
  301. Buy 14 or so Healing Herbs, 7 or so First Aids
  302.  
  303. SH4 – Chi-Clad warrior
  304.  
  305. “Stop Aht”
  306.  
  307. Gold Shell Gadeff: change to get a 4 combo,
  308. poison wing+push immediately, and then steal
  309. Keep stealing/healing until you have both items and then trap/push to finish
  310. Use guard the turn AFTER he charges up
  311.  
  312. Talk to guy under fire post again, then guy blocking prison
  313. Grab Eruca after cutscene, give big rings to Raynie, seed to Marco (Raynie/Marco party)
  314. Heal on the node
  315.  
  316. Hell Spider: Poison break, guard boost (raynie), magic herb/magic boost raynie
  317. Be on the lookout for double hell turns, change these to live
  318. Death Grind:x2 healing herbs, frost
  319. Anything else: heal with stocke, m. boost unless both stocke/raynie are buffed
  320. if buffed, fire/frost and heal with marco
  321. Use the healing fruit if in a really really bad situation.
  322. Use turn breaks!
  323.  
  324. SH5 – Victory
  325.  
  326. Head to Garland – “Lead the Way”
  327. Warp to ‘Desert City Messiah’
  328. Run south
  329. Redo what we did before, “Lead the way”
  330.  
  331. Ballistae 1 – (bottom left of left screen)
  332. Use fire on the Ballistae to kill them, then mop up the archers
  333.  
  334. Ballistae 2 – mid-left same screen, same strat
  335. Go back to mid screen, go south to grab explosive then blow up the north/right wall
  336. Go north in this next screen
  337.  
  338. Ballistae 3 – Hard right; same strat but use poison break/physics vs mercenaries
  339.  
  340. Ballistae 4 – Straight up along the wall; same strat, same idea
  341.  
  342. South to garland, Raynie’s rings to Aht, Aht in party, recover on Node, talk to Garland
  343.  
  344. Pallomides – Kill Palo first (orange), magic boost+ electric trap should do around 300
  345. If Garland goes on healing panel, that’s fine, keep palo off! (pushing off if necessary)
  346. Once Palo is dead, use a might herb on Stocke and combo him finishing with power w.
  347.  
  348. SH6 – Revolution
  349.  
  350. Time to get Stocke some skills
  351. Go left two screens, jump in well get quest and the chest (celestial oils)
  352.  
  353. [Pro] The Beginning – Go to weapons shop, talk to kid “Hope”
  354. [SH1] Messengers News – Top right corner for shade pact
  355. [SH2] Castle Sewers – Bottom left NPC “The past”
  356. [SH2] How to disappear – Sewers, left one screen, top left near bars (cloak whole time)
  357. [AH5] A new alliance -- bottom right NPC “All things”
  358. grab pact from left under arch
  359. Go north to Skalla (we want thunderstar!)
  360. Bottom right of Skalla below merchant is Thunderstar
  361. Talk to Tarquinn in the bar to get sand sword
  362.  
  363. Visit the Inn to open Abyssia
  364. Restock to 6 herbs, 6 first aid
  365. Back to the well! (south, left, left)
  366. Right (blowing up the wall zzz) and right (check top right here for 3000g)
  367.  
  368. Abyssia: Down, right, up at the sign, right, up, holff!
  369. In the screen before going up (up/down fork with bug flying around + hidden panther)
  370. Barrel is hidden in the trees on the bottom left of the midpoint of the junction
  371. Move that to the bottom to blow up barrier, get Gaia blade (stock, marco gets stockes old)
  372.  
  373. Holff Ruins:
  374. Cloak as you run down the passage to avoid monkeys, hit switch and progress
  375. Top right has 4000G, grab it (cloak before going in),
  376. Continue through door for Snow White, then back to main room
  377. Now go Up+left exit
  378. Up+right, stopping by the center of the circle for the Devine pact
  379. Up in the next room, then left in the room after
  380. Bottom right exit, then proceed until switch then head back
  381. Heal on node before heading on
  382.  
  383. Shadow Guardian: Stocke/Aht/Marco
  384. Standard fight; heal where needed (area heal is thx)
  385. Use bomb/volt star trap (with magic boost?) to kill him
  386. Pushing to the back row early on makes life easier
  387. Heal on the node outside, then run back in
  388.  
  389. Guardian Spider: Stocke/Aht/Macro ... Tricky fight
  390. Plan is to setup big combos where you spam dancing death/will o wisp w/ magic boost
  391. Use turn breaks to do this as well as being mindful of PP (celestial oils are awesome)
  392. He can OHKO Aht so don’t fuck around with healing, just do it
  393.  
  394. Talk to the Gutral; “Wait for the Gutrals”
  395. [Do we want Aht’s knife? Probably yes?]
  396. Warp to “The Resistance” [SH3], talk to Will (left guy near bar)
  397. Warp to “Wounded Otto”
  398. Warp back to last node on SH
  399.  
  400. Protea Guards – set up a 4 combo so that d.death/volt trap can be used to kill guards
  401. Then do the same for the knights (steal the rook studs?)
  402. Best to have a turn break to guarantee the combo, can do AH4 up to Skalla before thisx
  403.  
  404. AH4 – A new alliance
  405.  
  406. “Team up with Forgia”
  407. Enter Skalla; Enter house on left at back, “send to heavens”
  408. Abyssia – down right right [through forest] right
  409. Forgia – immediately go left for 4000g, grab cape from left of main hut, then go in
  410.  
  411. AH5 – Trial
  412.  
  413. Buy Raynie the bloody armor, and equip the rook stud stolen earlier
  414.  
  415. Alistel Soldiers – Rough fight, first priority is to get the officer to the back row
  416. Get all poisoned asap (teach Raynie Poisoner?)
  417. Officer is highly resistant to magic, so focus down each soldier at a time
  418. Will O Wisp/fire/power drives all very good on soldiers
  419. Once soldiers are down, need to use physical attacks on the officer to kill
  420. But try to steal the Fidele Epee
  421. Unfortunately, use mana burst on the officer because mind killer rapes it
  422. Poison really helps here, as well as the remaining healing items you have
  423. (topping up to 4 healing herbs/4 first aids might not be a bad idea)
  424.  
  425. Talk to Roche – “Yeah I’m Ready”
  426.  
  427. Forgia – sell off anything unnecessary (Fidele Epee/Giant Cape is needed)
  428. Buy Sky Drops x9 [Stocke/Marco/Aht]
  429. Buy Skull dress
  430. Buy 5 Healing Fruits, top up first aids
  431. Talk to Gafka’s master to activate a node so we can come back here in future
  432.  
  433. Thaumatomaton – Stocke/Aht/Marco
  434. Kill off the shields first (should take two hits);
  435. Power Drive/Healing Fruit or D. Dagger/Might herb or H. Fruit
  436. Once the shield are down, rest of fight is a joke
  437. Use Grapple/Volt Star x2 to OHKO Thaumatomaton
  438.  
  439. “Bring back now”
  440. Go to Gran Plain
  441. Talk to Roche – “Reject the Truce”
  442.  
  443. Shadow x3 – Easy fight, Divine light+Volt Star spam
  444.  
  445. AH6 – Folly [Want ~2 Turn breaks for Viola]
  446.  
  447. Head to Granorg
  448. Buy healing herbs from item shop & first aid & pp recovery
  449. Head to underground waterway, go in
  450. Before bridge to top path, cloak and stayed cloaked until you exit
  451. Cloak again once on the inside
  452. Head to library (hidden chest on the right contains mana crystals, get them)
  453. Heavy Thautomaton: Kill off one of the Stones with a volt trap/left
  454. Setup for a steal (dancing death x2-3 steal, turn breaking to assist if possible)
  455. Once stolen, he dies relatively quickly to volt star
  456.  
  457. Dias Knights:
  458. Focus Gold First; volt trap+push+volt trap should kill
  459. Sapphire next; setup 4 combo – trap+right+right+trap kills
  460. Dias Knights; setup a 5 combo – bunch together then x3 trap
  461.  
  462. Go inside and recover on the node
  463.  
  464. Viola; goal is to smash her into two consecutive volt star traps
  465. To do this first push her left (or right) and poison her
  466. Turn break viola anytime it is possible
  467. Change one at a time and heal where needed (don’t fuck around with not healing)
  468. Then set up a 5 combo (4 is sufficient)- volt star, ddeath, right, right, steal
  469. Now finish off the defenders! [Big ddeath/pwave combos]
  470.  
  471. Go say hi to Eruca in the palace, then to the underground lab!
  472. B1: grab the superior tea on the right
  473. B2: Nothing
  474. B3: Mana cape on right (if need $$?)
  475. B4: Mythril Mail bottom left (if need $$?)
  476. B5: On the right there is a switch, hit it
  477. B6: Move barrels into position, then lure the Thaumatec away
  478. B7: Barrel on right, same strat as before
  479. B8: down right is switch, down is celestial dew, left is tourniquet
  480. B9: Barrels on left/right, lure mid Thauma into explosion on left
  481. then push right barrel as close as you can, lure away Thauma and stun
  482. “Draw your sword”
  483.  
  484. Kill Hugo easily
  485. Talk to Fennel, grab blade, warp to Celestian War
  486. Talk to Elm – “your best friend”
  487. Back to hugo
  488.  
  489. Hugo: Just change until you have a 10 combo setup – needs 4 volt stars to kill
  490. Steal if you have the chance, but its likely you wont
  491.  
  492. AHF – Heiss
  493.  
  494. Head for palace
  495. Stop at Sand Fortress north to farm bees until Raynie is lvl 30
  496. Then go to SF South
  497. Literally sell everything that isn’t on Socke/Raynie/Aht at shop
  498. Buy Arbor ring for Raynie, Grace mail for Raynie, then buy as much heal as possible
  499. Heal on first node you find in judgement cliff
  500. Judgement cliff; screen with the boar go north
  501.  
  502. Shadow Panther: surprisingly tough fight
  503. Kill off shadow cubes by using stocke to push them into two volt traps (change raynie)
  504. After those are dead, push panther back to lower damage and try build volt trap combos
  505. Gfire holds its own ~200 damage
  506.  
  507. Left path for gun for Eruca (if needed?)
  508. Right path to go down
  509. Down vines, grab nirvana plate (to sell) then head right
  510. Down vines, go left, left (ignore vines) to enter cutscene, head north
  511. go down the vine and grab the shield seed plus x2
  512. then return back to where cutscene happened and continue left
  513. Follow the path, go north when possible to grab wing armlet, then right for Heiss cutscene
  514. Go right, down vines, then down vines
  515.  
  516. Heiss: Do not fuck around with double heiss turns
  517. Turn break Heiss until you’ve cleared out cubes
  518. Left/Trap/Gfire should kill cubes
  519. To kill Heiss, get him to the back row and whittle him down with traps/gfire
  520. Heal anytime you *might* die, as you probably will
  521. Don’t forget to try and steal his stuff!
  522.  
  523. Warp to SH1 – Aht’s Prayer
  524.  
  525. Recover on the node, Aht into party, head south
  526.  
  527. Heiss II: Kill off the guard asap (magic boost + volt trap almost kills, Gfire to finish)
  528. Then same idea as before; stay safe, whittling down with traps
  529.  
  530. SHF – Ernst
  531.  
  532. Grab the Luminous dress (from above) and proceed north
  533.  
  534. Floating Blocks – slap them about into traps (combo!)
  535.  
  536. Run from the crystal “fights” (healing before if needed)
  537.  
  538. This is the time for awkward farming; pick a spot with good drops to max mana break
  539. I guess Holff ruins is a good spot? If only could get to Otto before Sand Fortress easily...
  540.  
  541. Palomedes – need 2 turn breaks, then smash him into traps
  542. Steal teas from the pure ice’s while killing them with Gfire
  543.  
  544. Go grind until Aht learns Area G-Heal.
  545.  
  546. Garland – Give Aht King’s Stud for extra survivability
  547. Basically the plan is to use G-fire to take out the Green things asap (dead fencer helps)
  548. Aht spams Area G-Heal and Stocke either uses a herb, steals, pushes, whatever is needed
  549. Overall, if you think you’re going to die, you probably will so stay safe
  550. Pushing Garland back early on is kinda necessary
  551. Regenerate once one green thing is down is amazingly useful
  552. Once Garland is alone, DO NOT KILL HIM, you NEED a combo, push him left/right
  553. Set up a big Aht combo (need 3 Aht turns; d.dagger, volt trap, volt trap)
  554. Then kill him in one turn
  555. THERE IS A LOT OF LUCK INVOLVED IN THIS
  556.  
  557. Go buy as many Holy Waters as you possibly can (use Inn to heal imo)
  558.  
  559. Hell Spider – ‘easy’ fight
  560. Aht spams Area G-Heal + Revive (depending on what he did)
  561. Stocke either helps with healing (as always, safety is good) or uses will o wisp
  562. Raynie is the primary damage dealer, open with poison break, spam Gfire
  563. Sometimes Raynie will need to heal, that’s okay, being careful is the most important
  564. You will eventually get turn breaks, try to avoid using them because we need them later
  565.  
  566. Viola – HOOLY SHIT ADSFNALSDJKFNADSF:A
  567. Stocke needs both wind and air armlets, use Shield Seed Plus first turn
  568. Use turn break to kill as many of Viola’s turns as possible, except with Stocke
  569. Firstly, clear out a cube with d.death/gfire/will o wisp
  570. Then gfire should take out the other one, use another shield seed plus
  571. Now focus on one of the red things; d.death+dead fencer should kill one, gfire the other
  572. Keep healing and kill off the other red thing, using power wave/gfire
  573. Now that viola is alone keep her at the back; you NEED to steal from her
  574. Attempt to steal from her (ddeath etc) and once you do, set up Volt Traps and kill
  575. This fight is incredibly luck based.
  576.  
  577. Swap in Eruca over Aht for the final fights
  578.  
  579. Heiss 3: Set up a massive combo, using divine light liberally
  580. Need 5 Gfires to kill in one turn, so aim for that
  581. Make sure to be as close to full HP as possible by the end of the fight
  582.  
  583. Apocrypha – hilariously easy
  584. Shield Seed Plus to open, keep divine light on everyone
  585. Raynie just spams Gfire – could be worth getting extra magic powders?
  586. Just set up for massive 9-10 turn combos, healing/rescovering where necessary
  587. If you ever get into trouble (e.g. near end of 2nd phase) just use another seed shield plus
  588.  
  589. Congrats you beat the game 'fast'
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