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  1. Ahri Guide by TurtleTrainer
  2. --------
  3. (Please only use this in Bronze-Silver, not recommended for veterans of this game who know what they're doing, especially Gold-Challenger Ahri mains).
  4. ---------
  5. Pros:
  6. •Can heal after 8 charges of passive.
  7. •Has mobility with ult.
  8. •Has engage with Charm.
  9. •Can combo with Q and Charm.
  10. ---------
  11. Cons:
  12. •No mobility without Ulti.
  13. •Usually has to stay in the back line firing Qs and Charms.
  14. •Uses a lot of mana, very Blue buff reliant.
  15. ----------
  16. Combo:
  17. Combo your Q and Charm and DFG, the combo with A and Charm will give extra damage to your Q, plus the extra damage you get with DFG is fabulous.
  18. -----------
  19. Item order:
  20. Starting:
  21. •Dorans Ring
  22. •2 Mana pots (I tend to spam spells on minions, you don't have to take two mana pots, instead, you can take health for extra sustain)
  23.  
  24. •Sweeping Lens or Ward trinket: Personally, I like the Sweeper because I can seek out wards if the support doesn't take a sweeper early on, it's usually a mid to late game item, but it also good if you have junglers like Rengar, Evelynn and Kha, the enemy midlaner might want to feel abit more safe by using Pinks and greens.
  25.  
  26. Mid game:
  27. •Ring
  28. •Athenes Unholy Grail
  29. •Deathfire Grasp
  30. •Wards (Pinks or Greens)
  31.  
  32. Why Athenes?
  33. •Athenes if youre having mana problems and also would like the extra magic resist it gives you, you can still take it even if there is no Magic Penetration on the enemy team.
  34.  
  35. Late:
  36. •Athenes
  37. •DFG
  38. •Void Staff or Morellonomicon
  39. •Rabadons
  40. •Zhonyas
  41. •Boots: Ionian Boots of Lucidity with Homeguard
  42.  
  43. •Ionian Boots give you an insane amount of Cooldown reduction, this is very efficient if you're duelling a high mobility or high CC oriented Hero, However, Ahris cooldowns are not that long.
  44.  
  45. •Zhonyas gives you that extra sustain edge over your match up if it's the one of her harder match ups, it's very efficient if the team is focusing you and you have little to no sustain to begin with.
  46.  
  47. Why Void Staff?
  48. •Because it gives you 35% Magic Pen if the enemy team is heavily tank oriented and has a lot of Magic Resist, However, the team will not hesitate to build against you if you're one of their top targets.
  49.  
  50. Counters:
  51. •Ahri counters Vel'Koz, because he has next to no Mobility, but he can out trade her due to the existential amount of Crowd Control he has.
  52. •Ahri counters Orianna, due to the little mobility Orianna has to offer, but she has the power to outburst Ahri when her ultimate is on cooldown.
  53.  
  54.  
  55. Strong with:
  56. •Ahri is strong with gap closer and burst champions such as Jarvan IV and Riven, The potential to E when Riven or Jarvan IV's Ultimate.
  57. • She can also be good with Leona and Morgana, not only that, she can also be good with Janna, the shields on all of them could be good for sustainability and poking or bursting down champions.
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