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  1. GNU gdb (GDB) 7.1.90.20100730-cvs
  2. Copyright (C) 2010 Free Software Foundation, Inc.
  3. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
  4. This is free software: you are free to change and redistribute it.
  5. There is NO WARRANTY, to the extent permitted by law. Type "show copying"
  6. and "show warranty" for details.
  7. This GDB was configured as "x86_64-w64-mingw32".
  8. For bug reporting instructions, please see:
  9. <http://www.gnu.org/software/gdb/bugs/>...
  10. Reading symbols from c:\Users\leo\ffmpeg-w32\x264/x264.exe...done.
  11. (gdb) r -o test.mkv ../test.y4m
  12. Starting program: c:\Users\leo\ffmpeg-w32\x264/x264.exe -o test.mkv ../test.y4m
  13. [New Thread 3580.0x408]
  14. [New Thread 3580.0x814]
  15. [New Thread 3580.0xe90]
  16. [New Thread 3580.0x960]
  17. [New Thread 3580.0x7c0]
  18. [New Thread 3580.0x13d4]
  19. [New Thread 3580.0xc50]
  20. [New Thread 3580.0x1220]
  21. [New Thread 3580.0x1154]
  22. [New Thread 3580.0x394]
  23. [New Thread 3580.0x11a8]
  24. [New Thread 3580.0xb04]
  25. [New Thread 3580.0x100c]
  26. [New Thread 3580.0x948]
  27. [New Thread 3580.0x50c]
  28.  
  29. Program received signal SIGSEGV, Segmentation fault.
  30. [Switching to Thread 3580.0x100c]
  31. 0x00000000004a049a in x264_memzero_aligned_sse2 ()
  32. (gdb) bt
  33. #0 0x00000000004a049a in x264_memzero_aligned_sse2 ()
  34. #1 0x0000000000462c2e in x264_mb_init_fenc_cache (h=0x3ad4550)
  35. at encoder/analyse.c:682
  36. #2 x264_macroblock_analyse (h=0x3ad4550) at encoder/analyse.c:2933
  37. #3 0x000000000041b582 in x264_slice_write (h=0x3ad4550)
  38. at encoder/encoder.c:2087
  39. #4 0x000000000041c2e4 in x264_slices_write (h=0x3ad4550)
  40. at encoder/encoder.c:2388
  41. #5 0x000000000042593d in x264_threadpool_thread (pool=0xdbe340)
  42. at common/threadpool.c:69
  43. #6 0x0000000000425d0f in x264_win32thread_worker (arg=0xdbe5b0)
  44. at common/win32thread.c:65
  45. #7 0x000007feffb4356b in msvcrt!_free_dbg ()
  46. from C:\Windows\system32\msvcrt.dll
  47. #8 0x0000000000dbede0 in ?? ()
  48. #9 0x0000000000000000 in ?? ()
  49. (gdb) disass $pc-32,$pc+32
  50. Dump of assembler code from 0x4a047a to 0x4a04ba:
  51. 0x00000000004a047a <x264_memzero_aligned_mmx+42>: xor %cl,(%rdi)
  52. 0x00000000004a047c <x264_memzero_aligned_mmx+44>: jg 0x4a04c2 <x264_memzero_aligned_sse2+50>
  53. 0x00000000004a047e <x264_memzero_aligned_mmx+46>: adc %edi,(%rax)
  54. 0x00000000004a0480 <x264_memzero_aligned_mmx+48>: add $0x40,%rdx
  55. 0x00000000004a0484 <x264_memzero_aligned_mmx+52>: jl 0x4a0459 <x264_memzero_aligned_mmx+9>
  56. 0x00000000004a0486 <x264_memzero_aligned_mmx+54>: repz retq
  57. 0x00000000004a0488 <x264_memzero_aligned_mmx+56>: nopl 0x0(%rax,%rax,1)
  58. 0x00000000004a0490 <x264_memzero_aligned_sse2+0>: add %rdx,%rcx
  59. 0x00000000004a0493 <x264_memzero_aligned_sse2+3>: neg %rdx
  60. 0x00000000004a0496 <x264_memzero_aligned_sse2+6>: pxor %xmm0,%xmm0
  61. => 0x00000000004a049a <x264_memzero_aligned_sse2+10>: movdqa %xmm0,(%rcx,%rdx,1)
  62. 0x00000000004a049f <x264_memzero_aligned_sse2+15>: movdqa %xmm0,0x10(%rcx,%rdx,1)
  63. 0x00000000004a04a5 <x264_memzero_aligned_sse2+21>: movdqa %xmm0,0x20(%rcx,%rdx,1)
  64. 0x00000000004a04ab <x264_memzero_aligned_sse2+27>: movdqa %xmm0,0x30(%rcx,%rdx,1)
  65. 0x00000000004a04b1 <x264_memzero_aligned_sse2+33>: movdqa %xmm0,0x40(%rcx,%rdx,1)
  66. 0x00000000004a04b7 <x264_memzero_aligned_sse2+39>: movdqa %xmm0,0x50(%rcx,%rdx,1)
  67. End of assembler dump.
  68. (gdb) info all-registers
  69. rax 0x2 2
  70. rbx 0x1 1
  71. rcx 0x3adbab0 61717168
  72. rdx 0xffffffffffffffb8 -72
  73. rsi 0x0 0
  74. rdi 0x3ad4cf8 61689080
  75. rbp 0x0 0x0
  76. rsp 0x561a308 0x561a308
  77. r8 0x2 2
  78. r9 0x4c15a0 4986272
  79. r10 0xffffffd6 4294967254
  80. r11 0x7 7
  81. r12 0x3ad4550 61687120
  82. r13 0x11900044 294649924
  83. r14 0x0 0
  84. r15 0x3ad4550 61687120
  85. rip 0x4a049a 0x4a049a <x264_memzero_aligned_sse2+10>
  86. eflags 0x10297 [ CF PF AF SF IF RF ]
  87. cs 0x33 51
  88. ss 0x297002b 43450411
  89. ds 0x0 0
  90. es 0x0 0
  91. fs 0x0 0
  92. gs 0x2b0000 2818048
  93. st0 0 (raw 0x00000000000000000000)
  94. st1 0 (raw 0x00000000000000000000)
  95. st2 0 (raw 0x00000000000000000000)
  96. st3 0 (raw 0x00000000000000000000)
  97. st4 0 (raw 0x00000000000000000000)
  98. st5 0 (raw 0x00000000000000000000)
  99. st6 0 (raw 0x00000000000000000000)
  100. st7 0 (raw 0x00000000000000000000)
  101. fctrl 0x27f 639
  102. fstat 0x0 0
  103. ftag 0x0 0
  104. fiseg 0x0 0
  105. fioff 0x0 0
  106. foseg 0x0 0
  107. fooff 0x0 0
  108. fop 0x0 0
  109. xmm0 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  110. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  111. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  112. uint128 = 0x00000000000000000000000000000000}
  113. xmm1 {v4_float = {0xffffffee, 0x0, 0x0, 0x0}, v2_double = {0x0,
  114. 0x0}, v16_int8 = {0x7e, 0xff, 0x97, 0xc1, 0x0 <repeats 12 times>},
  115. v8_int16 = {0xff7e, 0xc197, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, v4_int32 = {
  116. 0xc197ff7e, 0x0, 0x0, 0x0}, v2_int64 = {0xc197ff7e, 0x0},
  117. uint128 = 0x000000000000000000000000c197ff7e}
  118. xmm2 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  119. v16_int8 = {0x10 <repeats 16 times>}, v8_int16 = {0x1010, 0x1010, 0x1010,
  120. 0x1010, 0x1010, 0x1010, 0x1010, 0x1010}, v4_int32 = {0x10101010,
  121. 0x10101010, 0x10101010, 0x10101010}, v2_int64 = {0x1010101010101010,
  122. 0x1010101010101010}, uint128 = 0x10101010101010101010101010101010}
  123. xmm3 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  124. v16_int8 = {0x10 <repeats 16 times>}, v8_int16 = {0x1010, 0x1010, 0x1010,
  125. 0x1010, 0x1010, 0x1010, 0x1010, 0x1010}, v4_int32 = {0x10101010,
  126. 0x10101010, 0x10101010, 0x10101010}, v2_int64 = {0x1010101010101010,
  127. 0x1010101010101010}, uint128 = 0x10101010101010101010101010101010}
  128. xmm4 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  129. v16_int8 = {0x0, 0x2, 0x4, 0x6, 0x8, 0xa, 0xc, 0xe, 0x1, 0x3, 0x5, 0x7,
  130. 0x9, 0xb, 0xd, 0xf}, v8_int16 = {0x200, 0x604, 0xa08, 0xe0c, 0x301,
  131. 0x705, 0xb09, 0xf0d}, v4_int32 = {0x6040200, 0xe0c0a08, 0x7050301,
  132. 0xf0d0b09}, v2_int64 = {0xe0c0a0806040200, 0xf0d0b0907050301},
  133. uint128 = 0x0f0d0b09070503010e0c0a0806040200}
  134. xmm5 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  135. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  136. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  137. uint128 = 0x00000000000000000000000000000000}
  138. xmm6 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  139. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  140. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  141. uint128 = 0x00000000000000000000000000000000}
  142. xmm7 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  143. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  144. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  145. uint128 = 0x00000000000000000000000000000000}
  146. xmm8 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  147. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  148. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  149. uint128 = 0x00000000000000000000000000000000}
  150. xmm9 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  151. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  152. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  153. uint128 = 0x00000000000000000000000000000000}
  154. xmm10 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  155. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  156. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  157. uint128 = 0x00000000000000000000000000000000}
  158. xmm11 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  159. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  160. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  161. uint128 = 0x00000000000000000000000000000000}
  162. xmm12 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  163. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  164. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  165. uint128 = 0x00000000000000000000000000000000}
  166. xmm13 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  167. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  168. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  169. uint128 = 0x00000000000000000000000000000000}
  170. xmm14 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  171. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  172. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  173. uint128 = 0x00000000000000000000000000000000}
  174. xmm15 {v4_float = {0x0, 0x0, 0x0, 0x0}, v2_double = {0x0, 0x0},
  175. v16_int8 = {0x0 <repeats 16 times>}, v8_int16 = {0x0, 0x0, 0x0, 0x0, 0x0,
  176. 0x0, 0x0, 0x0}, v4_int32 = {0x0, 0x0, 0x0, 0x0}, v2_int64 = {0x0, 0x0},
  177. uint128 = 0x00000000000000000000000000000000}
  178. mxcsr 0x1f80 [ IM DM ZM OM UM PM ]
  179. (gdb) quit
  180. A debugging session is active.
  181.  
  182. Inferior 1 [process 3580] will be killed.
  183.  
  184. Quit anyway? (y or n)
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