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  1. version=11;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "chernarus",
  7. "ca_modules_animals",
  8. "dayz_anim",
  9. "dayz_code",
  10. "dayz_communityassets",
  11. "dayz_weapons",
  12. "dayz_equip",
  13. "dayz_vehicles",
  14. "cacharacters_pmc",
  15. "ca_modules_functions"
  16. };
  17. addOnsAuto[]=
  18. {
  19. "dayz_weapons",
  20. "ca_modules_functions",
  21. "chernarus"
  22. };
  23. randomSeed=11171215;
  24. class Intel
  25. {
  26. briefingName="DayZ Mod";
  27. briefingDescription="DayZ Mod (Alpha Version)";
  28. startWeather=0.067362607;
  29. forecastWeather=0.52341133;
  30. year=2008;
  31. month=10;
  32. day=1;
  33. hour=12;
  34. };
  35. class Groups
  36. {
  37. items=2;
  38. class Item0
  39. {
  40. side="WEST";
  41. class Vehicles
  42. {
  43. items=100;
  44. class Item0
  45. {
  46. position[]={-18709.713,379.10086,25923.943};
  47. azimut=-17.0839;
  48. id=11;
  49. side="WEST";
  50. vehicle="Survivor1_DZ";
  51. player="PLAY CDG";
  52. skill=0.60000002;
  53. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  54. };
  55. class Item1
  56. {
  57. position[]={-18621.865,368.67456,25857.564};
  58. azimut=-17.0839;
  59. id=0;
  60. side="WEST";
  61. vehicle="Survivor1_DZ";
  62. player="PLAYER COMMANDER";
  63. leader=1;
  64. rank="SERGEANT";
  65. skill=0.60000002;
  66. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  67. };
  68. class Item2
  69. {
  70. position[]={-18688.303,376.65714,25929.211};
  71. azimut=-17.083944;
  72. id=5;
  73. side="WEST";
  74. vehicle="Survivor1_DZ";
  75. player="PLAY CDG";
  76. skill=0.60000002;
  77. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  78. };
  79. class Item3
  80. {
  81. position[]={-18682.584,376.26038,25925.459};
  82. azimut=-17.083944;
  83. id=8;
  84. side="WEST";
  85. vehicle="Survivor1_DZ";
  86. player="PLAY CDG";
  87. skill=0.60000002;
  88. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  89. };
  90. class Item4
  91. {
  92. position[]={-18687.459,377.10449,25918.287};
  93. azimut=-17.083944;
  94. id=18;
  95. side="WEST";
  96. vehicle="Survivor1_DZ";
  97. player="PLAY CDG";
  98. skill=0.60000002;
  99. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  100. };
  101. class Item5
  102. {
  103. position[]={-18676.068,374.91525,25883.367};
  104. azimut=-17.083944;
  105. id=2;
  106. side="WEST";
  107. vehicle="Survivor1_DZ";
  108. player="PLAY CDG";
  109. skill=0.60000002;
  110. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  111. };
  112. class Item6
  113. {
  114. position[]={-18666.736,373.7807,25882.564};
  115. azimut=-17.083937;
  116. id=9;
  117. side="WEST";
  118. vehicle="Survivor1_DZ";
  119. player="PLAY CDG";
  120. skill=0.60000002;
  121. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  122. };
  123. class Item7
  124. {
  125. position[]={-18677.256,374.87363,25875.359};
  126. azimut=-17.083944;
  127. id=21;
  128. side="WEST";
  129. vehicle="Survivor1_DZ";
  130. player="PLAY CDG";
  131. skill=0.60000002;
  132. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  133. };
  134. class Item8
  135. {
  136. position[]={-18668.533,373.86163,25875.471};
  137. azimut=-17.083944;
  138. id=13;
  139. side="WEST";
  140. vehicle="Survivor1_DZ";
  141. player="PLAY CDG";
  142. skill=0.60000002;
  143. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  144. };
  145. class Item9
  146. {
  147. position[]={-18663.287,373.24832,25870.119};
  148. azimut=-17.083944;
  149. id=7;
  150. side="WEST";
  151. vehicle="Survivor1_DZ";
  152. player="PLAY CDG";
  153. skill=0.60000002;
  154. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  155. };
  156. class Item10
  157. {
  158. position[]={-18661.123,377.98538,25820.361};
  159. azimut=-17.0839;
  160. id=36;
  161. side="WEST";
  162. vehicle="Survivor1_DZ";
  163. player="PLAY CDG";
  164. skill=0.60000002;
  165. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  166. };
  167. class Item11
  168. {
  169. position[]={-18649.176,377.9733,25812.715};
  170. azimut=-17.083944;
  171. id=25;
  172. side="WEST";
  173. vehicle="Survivor1_DZ";
  174. player="PLAY CDG";
  175. skill=0.60000002;
  176. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  177. };
  178. class Item12
  179. {
  180. position[]={-18638.869,376.69266,25814.705};
  181. azimut=-17.083944;
  182. id=43;
  183. side="WEST";
  184. vehicle="Survivor1_DZ";
  185. player="PLAY CDG";
  186. skill=0.60000002;
  187. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  188. };
  189. class Item13
  190. {
  191. position[]={-18639.711,375.18839,25825.629};
  192. azimut=-17.083944;
  193. id=30;
  194. side="WEST";
  195. vehicle="Survivor1_DZ";
  196. player="PLAY CDG";
  197. skill=0.60000002;
  198. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  199. };
  200. class Item14
  201. {
  202. position[]={-18633.994,375.13135,25821.877};
  203. azimut=-17.083944;
  204. id=33;
  205. side="WEST";
  206. vehicle="Survivor1_DZ";
  207. player="PLAY CDG";
  208. skill=0.60000002;
  209. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  210. };
  211. class Item15
  212. {
  213. position[]={-18642.889,370.10095,25936.814};
  214. azimut=-17.083944;
  215. id=1;
  216. side="WEST";
  217. vehicle="Survivor1_DZ";
  218. player="PLAY CDG";
  219. skill=0.60000002;
  220. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  221. };
  222. class Item16
  223. {
  224. position[]={-18631.178,368.21561,25939.166};
  225. azimut=-17.083944;
  226. id=4;
  227. side="WEST";
  228. vehicle="Survivor1_DZ";
  229. player="PLAY CDG";
  230. skill=0.60000002;
  231. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  232. };
  233. class Item17
  234. {
  235. position[]={-18629.029,368.01089,25931.107};
  236. azimut=-17.083944;
  237. id=3;
  238. side="WEST";
  239. vehicle="Survivor1_DZ";
  240. player="PLAY CDG";
  241. skill=0.60000002;
  242. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  243. };
  244. class Item18
  245. {
  246. position[]={-18626.061,367.45322,25936.725};
  247. azimut=-17.083944;
  248. id=6;
  249. side="WEST";
  250. vehicle="Survivor1_DZ";
  251. player="PLAY CDG";
  252. skill=0.60000002;
  253. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  254. };
  255. class Item19
  256. {
  257. position[]={-18614.33,365.82504,25941.484};
  258. azimut=-17.083944;
  259. id=10;
  260. side="WEST";
  261. vehicle="Survivor1_DZ";
  262. player="PLAY CDG";
  263. skill=0.60000002;
  264. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  265. };
  266. class Item20
  267. {
  268. position[]={-18622.834,367.28461,25889.133};
  269. azimut=-17.083944;
  270. id=16;
  271. side="WEST";
  272. vehicle="Survivor1_DZ";
  273. player="PLAY CDG";
  274. skill=0.60000002;
  275. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  276. };
  277. class Item21
  278. {
  279. position[]={-18617.35,366.46024,25887.637};
  280. azimut=-17.083944;
  281. id=19;
  282. side="WEST";
  283. vehicle="Survivor1_DZ";
  284. player="PLAY CDG";
  285. skill=0.60000002;
  286. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  287. };
  288. class Item22
  289. {
  290. position[]={-18623.279,367.5733,25880.313};
  291. azimut=-17.083944;
  292. id=15;
  293. side="WEST";
  294. vehicle="Survivor1_DZ";
  295. player="PLAY CDG";
  296. skill=0.60000002;
  297. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  298. };
  299. class Item23
  300. {
  301. position[]={-18614.939,366.3443,25880.193};
  302. azimut=-17.083944;
  303. id=23;
  304. side="WEST";
  305. vehicle="Survivor1_DZ";
  306. player="PLAY CDG";
  307. skill=0.60000002;
  308. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  309. };
  310. class Item24
  311. {
  312. position[]={-18594.299,369.4205,25833.232};
  313. azimut=-17.083944;
  314. id=26;
  315. side="WEST";
  316. vehicle="Survivor1_DZ";
  317. player="PLAY CDG";
  318. skill=0.60000002;
  319. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  320. };
  321. class Item25
  322. {
  323. position[]={-18586.15,368.11218,25838.479};
  324. azimut=-17.083944;
  325. id=29;
  326. side="WEST";
  327. vehicle="Survivor1_DZ";
  328. player="PLAY CDG";
  329. skill=0.60000002;
  330. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  331. };
  332. class Item26
  333. {
  334. position[]={-18574.686,368.08743,25834.701};
  335. azimut=-17.083944;
  336. id=31;
  337. side="WEST";
  338. vehicle="Survivor1_DZ";
  339. player="PLAY CDG";
  340. skill=0.60000002;
  341. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  342. };
  343. class Item27
  344. {
  345. position[]={-18580.439,369.43292,25827.525};
  346. azimut=-17.083944;
  347. id=28;
  348. side="WEST";
  349. vehicle="Survivor1_DZ";
  350. player="PLAY CDG";
  351. skill=0.60000002;
  352. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  353. };
  354. class Item28
  355. {
  356. position[]={-18561.619,367.64288,25833.338};
  357. azimut=-17.083944;
  358. id=35;
  359. side="WEST";
  360. vehicle="Survivor1_DZ";
  361. player="PLAY CDG";
  362. skill=0.60000002;
  363. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  364. };
  365. class Item29
  366. {
  367. position[]={-18627.479,378.36859,25779.785};
  368. azimut=-17.083944;
  369. id=27;
  370. side="WEST";
  371. vehicle="Survivor1_DZ";
  372. player="PLAY CDG";
  373. skill=0.60000002;
  374. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  375. };
  376. class Item30
  377. {
  378. position[]={-18618.145,377.61594,25778.982};
  379. azimut=-17.083937;
  380. id=34;
  381. side="WEST";
  382. vehicle="Survivor1_DZ";
  383. player="PLAY CDG";
  384. skill=0.60000002;
  385. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  386. };
  387. class Item31
  388. {
  389. position[]={-18628.666,378.7323,25771.777};
  390. azimut=-17.083944;
  391. id=46;
  392. side="WEST";
  393. vehicle="Survivor1_DZ";
  394. player="PLAY CDG";
  395. skill=0.60000002;
  396. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  397. };
  398. class Item32
  399. {
  400. position[]={-18619.943,378.01379,25771.889};
  401. azimut=-17.083944;
  402. id=38;
  403. side="WEST";
  404. vehicle="Survivor1_DZ";
  405. player="PLAY CDG";
  406. skill=0.60000002;
  407. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  408. };
  409. class Item33
  410. {
  411. position[]={-18614.697,377.77942,25766.537};
  412. azimut=-17.083944;
  413. id=32;
  414. side="WEST";
  415. vehicle="Survivor1_DZ";
  416. player="PLAY CDG";
  417. skill=0.60000002;
  418. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  419. };
  420. class Item34
  421. {
  422. position[]={-18571.658,373.2652,25791.953};
  423. azimut=-17.083944;
  424. id=47;
  425. side="WEST";
  426. vehicle="Survivor1_DZ";
  427. player="PLAY CDG";
  428. skill=0.60000002;
  429. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  430. };
  431. class Item35
  432. {
  433. position[]={-18574.244,374.07281,25785.553};
  434. azimut=-17.083944;
  435. id=41;
  436. side="WEST";
  437. vehicle="Survivor1_DZ";
  438. player="PLAY CDG";
  439. skill=0.60000002;
  440. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  441. };
  442. class Item36
  443. {
  444. position[]={-18574.689,374.82135,25776.732};
  445. azimut=-17.083944;
  446. id=40;
  447. side="WEST";
  448. vehicle="Survivor1_DZ";
  449. player="PLAY CDG";
  450. skill=0.60000002;
  451. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  452. };
  453. class Item37
  454. {
  455. position[]={-18568.76,373.73392,25784.055};
  456. azimut=-17.083944;
  457. id=44;
  458. side="WEST";
  459. vehicle="Survivor1_DZ";
  460. player="PLAY CDG";
  461. skill=0.60000002;
  462. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  463. };
  464. class Item38
  465. {
  466. position[]={-18566.35,374.19318,25776.613};
  467. azimut=-17.083944;
  468. id=48;
  469. side="WEST";
  470. vehicle="Survivor1_DZ";
  471. player="PLAY CDG";
  472. skill=0.60000002;
  473. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  474. };
  475. class Item39
  476. {
  477. position[]={-18542.127,369.41519,25802.873};
  478. azimut=-17.083944;
  479. id=39;
  480. side="WEST";
  481. vehicle="Survivor1_DZ";
  482. player="PLAY CDG";
  483. skill=0.60000002;
  484. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  485. };
  486. class Item40
  487. {
  488. position[]={-18542.178,370.36221,25795.197};
  489. azimut=-17.083944;
  490. id=37;
  491. side="WEST";
  492. vehicle="Survivor1_DZ";
  493. player="PLAY CDG";
  494. skill=0.60000002;
  495. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  496. };
  497. class Item41
  498. {
  499. position[]={-18535.23,369.33453,25799.787};
  500. azimut=-17.083944;
  501. id=45;
  502. side="WEST";
  503. vehicle="Survivor1_DZ";
  504. player="PLAY CDG";
  505. skill=0.60000002;
  506. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  507. };
  508. class Item42
  509. {
  510. position[]={-18537.447,370.52094,25791.564};
  511. azimut=-17.0839;
  512. id=49;
  513. side="WEST";
  514. vehicle="Survivor1_DZ";
  515. player="PLAY CDG";
  516. skill=0.60000002;
  517. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  518. };
  519. class Item43
  520. {
  521. position[]={-18529.76,370.31677,25790.068};
  522. azimut=-17.083944;
  523. id=42;
  524. side="WEST";
  525. vehicle="Survivor1_DZ";
  526. player="PLAY CDG";
  527. skill=0.60000002;
  528. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  529. };
  530. class Item44
  531. {
  532. position[]={-18620.248,366.76224,25895.535};
  533. azimut=-17.083944;
  534. id=22;
  535. side="WEST";
  536. vehicle="Survivor1_DZ";
  537. player="PLAY CDG";
  538. skill=0.60000002;
  539. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  540. };
  541. class Item45
  542. {
  543. position[]={-18594.338,363.16104,25898.777};
  544. azimut=-17.083944;
  545. id=12;
  546. side="WEST";
  547. vehicle="Survivor1_DZ";
  548. player="PLAY CDG";
  549. skill=0.60000002;
  550. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  551. };
  552. class Item46
  553. {
  554. position[]={-18590.717,362.69455,25906.455};
  555. azimut=-17.083944;
  556. id=14;
  557. side="WEST";
  558. vehicle="Survivor1_DZ";
  559. player="PLAY CDG";
  560. skill=0.60000002;
  561. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  562. };
  563. class Item47
  564. {
  565. position[]={-18586.039,362.83661,25895.146};
  566. azimut=-17.0839;
  567. id=24;
  568. side="WEST";
  569. vehicle="Survivor1_DZ";
  570. player="PLAY CDG";
  571. skill=0.60000002;
  572. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  573. };
  574. class Item48
  575. {
  576. position[]={-18583.822,362.44028,25903.369};
  577. azimut=-17.083944;
  578. id=20;
  579. side="WEST";
  580. vehicle="Survivor1_DZ";
  581. player="PLAY CDG";
  582. skill=0.60000002;
  583. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  584. };
  585. class Item49
  586. {
  587. position[]={-18578.352,362.62332,25893.65};
  588. azimut=-17.083944;
  589. id=17;
  590. side="WEST";
  591. vehicle="Survivor1_DZ";
  592. player="PLAY CDG";
  593. skill=0.60000002;
  594. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  595. };
  596. class Item50
  597. {
  598. position[]={-18589.107,364.56329,25868.42};
  599. azimut=-17.0839;
  600. id=51;
  601. side="WEST";
  602. vehicle="Survivor1_DZ";
  603. player="PLAY CDG";
  604. skill=0.60000002;
  605. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  606. };
  607. class Item51
  608. {
  609. position[]={-18585.486,363.83981,25876.096};
  610. azimut=-17.0839;
  611. id=52;
  612. side="WEST";
  613. vehicle="Survivor1_DZ";
  614. player="PLAY CDG";
  615. skill=0.60000002;
  616. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  617. };
  618. class Item52
  619. {
  620. position[]={-18580.811,364.6311,25864.789};
  621. azimut=-17.0839;
  622. id=55;
  623. side="WEST";
  624. vehicle="Survivor1_DZ";
  625. player="PLAY CDG";
  626. skill=0.60000002;
  627. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  628. };
  629. class Item53
  630. {
  631. position[]={-18573.123,364.64734,25863.293};
  632. azimut=-17.0839;
  633. id=53;
  634. side="WEST";
  635. vehicle="Survivor1_DZ";
  636. player="PLAY CDG";
  637. skill=0.60000002;
  638. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  639. };
  640. class Item54
  641. {
  642. position[]={-18578.592,363.87973,25873.01};
  643. azimut=-17.0839;
  644. id=54;
  645. side="WEST";
  646. vehicle="Survivor1_DZ";
  647. player="PLAY CDG";
  648. skill=0.60000002;
  649. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  650. };
  651. class Item55
  652. {
  653. position[]={-18554.619,366.84808,25838.199};
  654. azimut=-17.0839;
  655. id=70;
  656. side="WEST";
  657. vehicle="Survivor1_DZ";
  658. player="PLAY CDG";
  659. skill=0.60000002;
  660. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  661. };
  662. class Item56
  663. {
  664. position[]={-18536.924,364.28116,25856.363};
  665. azimut=-17.0839;
  666. id=60;
  667. side="WEST";
  668. vehicle="Survivor1_DZ";
  669. player="PLAY CDG";
  670. skill=0.60000002;
  671. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  672. };
  673. class Item57
  674. {
  675. position[]={-18541.484,365.39722,25848.006};
  676. azimut=-17.0839;
  677. id=68;
  678. side="WEST";
  679. vehicle="Survivor1_DZ";
  680. player="PLAY CDG";
  681. skill=0.60000002;
  682. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  683. };
  684. class Item58
  685. {
  686. position[]={-18535.697,361.19196,25889.92};
  687. azimut=-17.0839;
  688. id=66;
  689. side="WEST";
  690. vehicle="Survivor1_DZ";
  691. player="PLAY CDG";
  692. skill=0.60000002;
  693. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  694. };
  695. class Item59
  696. {
  697. position[]={-18556.799,362.52316,25886.559};
  698. azimut=-17.0839;
  699. id=61;
  700. side="WEST";
  701. vehicle="Survivor1_DZ";
  702. player="PLAY CDG";
  703. skill=0.60000002;
  704. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  705. };
  706. class Item60
  707. {
  708. position[]={-18540.119,366.15588,25837.639};
  709. azimut=-17.0839;
  710. id=63;
  711. side="WEST";
  712. vehicle="Survivor1_DZ";
  713. player="PLAY CDG";
  714. skill=0.60000002;
  715. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  716. };
  717. class Item61
  718. {
  719. position[]={-18557.191,361.5188,25907.502};
  720. azimut=-17.0839;
  721. id=72;
  722. side="WEST";
  723. vehicle="Survivor1_DZ";
  724. player="PLAY CDG";
  725. skill=0.60000002;
  726. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  727. };
  728. class Item62
  729. {
  730. position[]={-18534.881,361.54788,25883.451};
  731. azimut=-17.0839;
  732. id=57;
  733. side="WEST";
  734. vehicle="Survivor1_DZ";
  735. player="PLAY CDG";
  736. skill=0.60000002;
  737. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  738. };
  739. class Item63
  740. {
  741. position[]={-18492.018,358.1239,25864.77};
  742. azimut=-17.0839;
  743. id=58;
  744. side="WEST";
  745. vehicle="Survivor1_DZ";
  746. player="PLAY CDG";
  747. skill=0.60000002;
  748. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  749. };
  750. class Item64
  751. {
  752. position[]={-18548.377,364.74951,25858.338};
  753. azimut=-17.0839;
  754. id=62;
  755. side="WEST";
  756. vehicle="Survivor1_DZ";
  757. player="PLAY CDG";
  758. skill=0.60000002;
  759. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  760. };
  761. class Item65
  762. {
  763. position[]={-18531.674,362.74304,25865.973};
  764. azimut=-17.0839;
  765. id=75;
  766. side="WEST";
  767. vehicle="Survivor1_DZ";
  768. player="PLAY CDG";
  769. skill=0.60000002;
  770. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  771. };
  772. class Item66
  773. {
  774. position[]={-18542.076,363.42245,25868.705};
  775. azimut=-17.0839;
  776. id=56;
  777. side="WEST";
  778. vehicle="Survivor1_DZ";
  779. player="PLAY CDG";
  780. skill=0.60000002;
  781. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  782. };
  783. class Item67
  784. {
  785. position[]={-18531.908,364.96109,25843.186};
  786. azimut=-17.0839;
  787. id=73;
  788. side="WEST";
  789. vehicle="Survivor1_DZ";
  790. player="PLAY CDG";
  791. skill=0.60000002;
  792. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  793. };
  794. class Item68
  795. {
  796. position[]={-18546.604,363.06128,25874.902};
  797. azimut=-17.0839;
  798. id=69;
  799. side="WEST";
  800. vehicle="Survivor1_DZ";
  801. player="PLAY CDG";
  802. skill=0.60000002;
  803. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  804. };
  805. class Item69
  806. {
  807. position[]={-18544.24,361.39478,25898.492};
  808. azimut=-17.0839;
  809. id=67;
  810. side="WEST";
  811. vehicle="Survivor1_DZ";
  812. player="PLAY CDG";
  813. skill=0.60000002;
  814. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  815. };
  816. class Item70
  817. {
  818. position[]={-18522.299,363.3071,25849.818};
  819. azimut=-17.0839;
  820. id=65;
  821. side="WEST";
  822. vehicle="Survivor1_DZ";
  823. player="PLAY CDG";
  824. skill=0.60000002;
  825. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  826. };
  827. class Item71
  828. {
  829. position[]={-18523.123,361.07675,25872.494};
  830. azimut=-17.0839;
  831. id=74;
  832. side="WEST";
  833. vehicle="Survivor1_DZ";
  834. player="PLAY CDG";
  835. skill=0.60000002;
  836. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  837. };
  838. class Item72
  839. {
  840. position[]={-18523.936,359.72192,25890.746};
  841. azimut=-17.0839;
  842. id=71;
  843. side="WEST";
  844. vehicle="Survivor1_DZ";
  845. player="PLAY CDG";
  846. skill=0.60000002;
  847. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  848. };
  849. class Item73
  850. {
  851. position[]={-18500.25,357.3295,25881.143};
  852. azimut=-17.0839;
  853. id=59;
  854. side="WEST";
  855. vehicle="Survivor1_DZ";
  856. player="PLAY CDG";
  857. skill=0.60000002;
  858. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  859. };
  860. class Item74
  861. {
  862. position[]={-18501.477,358.40292,25871.605};
  863. azimut=-17.0839;
  864. id=64;
  865. side="WEST";
  866. vehicle="Survivor1_DZ";
  867. player="PLAY CDG";
  868. skill=0.60000002;
  869. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  870. };
  871. class Item75
  872. {
  873. position[]={-18685.943,380.97702,25778.736};
  874. azimut=-17.0839;
  875. id=81;
  876. side="WEST";
  877. vehicle="Survivor1_DZ";
  878. player="PLAY CDG";
  879. skill=0.60000002;
  880. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  881. };
  882. class Item76
  883. {
  884. position[]={-18676.607,381.13626,25777.932};
  885. azimut=-17.0839;
  886. id=83;
  887. side="WEST";
  888. vehicle="Survivor1_DZ";
  889. player="PLAY CDG";
  890. skill=0.60000002;
  891. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  892. };
  893. class Item77
  894. {
  895. position[]={-18673.16,381.31973,25765.486};
  896. azimut=-17.0839;
  897. id=82;
  898. side="WEST";
  899. vehicle="Survivor1_DZ";
  900. player="PLAY CDG";
  901. skill=0.60000002;
  902. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  903. };
  904. class Item78
  905. {
  906. position[]={-18678.406,381.20563,25770.838};
  907. azimut=-17.0839;
  908. id=84;
  909. side="WEST";
  910. vehicle="Survivor1_DZ";
  911. player="PLAY CDG";
  912. skill=0.60000002;
  913. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  914. };
  915. class Item79
  916. {
  917. position[]={-18687.127,381.04218,25770.729};
  918. azimut=-17.0839;
  919. id=85;
  920. side="WEST";
  921. vehicle="Survivor1_DZ";
  922. player="PLAY CDG";
  923. skill=0.60000002;
  924. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  925. };
  926. class Item80
  927. {
  928. position[]={-18701.404,380.21368,25802.305};
  929. azimut=-17.0839;
  930. id=77;
  931. side="WEST";
  932. vehicle="Survivor1_DZ";
  933. player="PLAY CDG";
  934. skill=0.60000002;
  935. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  936. };
  937. class Item81
  938. {
  939. position[]={-18704.852,379.64801,25814.75};
  940. azimut=-17.0839;
  941. id=78;
  942. side="WEST";
  943. vehicle="Survivor1_DZ";
  944. player="PLAY CDG";
  945. skill=0.60000002;
  946. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  947. };
  948. class Item82
  949. {
  950. position[]={-18706.65,379.97095,25807.654};
  951. azimut=-17.0839;
  952. id=79;
  953. side="WEST";
  954. vehicle="Survivor1_DZ";
  955. player="PLAY CDG";
  956. skill=0.60000002;
  957. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  958. };
  959. class Item83
  960. {
  961. position[]={-18714.186,379.82446,25815.553};
  962. azimut=-17.0839;
  963. id=76;
  964. side="WEST";
  965. vehicle="Survivor1_DZ";
  966. player="PLAY CDG";
  967. skill=0.60000002;
  968. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  969. };
  970. class Item84
  971. {
  972. position[]={-18715.373,380.10336,25807.545};
  973. azimut=-17.0839;
  974. id=80;
  975. side="WEST";
  976. vehicle="Survivor1_DZ";
  977. player="PLAY CDG";
  978. skill=0.60000002;
  979. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  980. };
  981. class Item85
  982. {
  983. position[]={-18705.834,378.42249,25845.074};
  984. azimut=-17.0839;
  985. id=97;
  986. side="WEST";
  987. vehicle="Survivor1_DZ";
  988. player="PLAY CDG";
  989. skill=0.60000002;
  990. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  991. };
  992. class Item86
  993. {
  994. position[]={-18709.279,378.23383,25857.52};
  995. azimut=-17.0839;
  996. id=98;
  997. side="WEST";
  998. vehicle="Survivor1_DZ";
  999. player="PLAY CDG";
  1000. skill=0.60000002;
  1001. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1002. };
  1003. class Item87
  1004. {
  1005. position[]={-18711.08,378.61505,25850.424};
  1006. azimut=-17.0839;
  1007. id=99;
  1008. side="WEST";
  1009. vehicle="Survivor1_DZ";
  1010. player="PLAY CDG";
  1011. skill=0.60000002;
  1012. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1013. };
  1014. class Item88
  1015. {
  1016. position[]={-18719.803,379.19696,25850.314};
  1017. azimut=-17.0839;
  1018. id=100;
  1019. side="WEST";
  1020. vehicle="Survivor1_DZ";
  1021. player="PLAY CDG";
  1022. skill=0.60000002;
  1023. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1024. };
  1025. class Item89
  1026. {
  1027. position[]={-18718.615,378.89874,25858.322};
  1028. azimut=-17.0839;
  1029. id=96;
  1030. side="WEST";
  1031. vehicle="Survivor1_DZ";
  1032. player="PLAY CDG";
  1033. skill=0.60000002;
  1034. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1035. };
  1036. class Item90
  1037. {
  1038. position[]={-18728.51,380.05023,25920.119};
  1039. azimut=-17.0839;
  1040. id=87;
  1041. side="WEST";
  1042. vehicle="Survivor1_DZ";
  1043. player="PLAY CDG";
  1044. skill=0.60000002;
  1045. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1046. };
  1047. class Item91
  1048. {
  1049. position[]={-18711.279,378.60693,25884.557};
  1050. azimut=-17.0839;
  1051. id=92;
  1052. side="WEST";
  1053. vehicle="Survivor1_DZ";
  1054. player="PLAY CDG";
  1055. skill=0.60000002;
  1056. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1057. };
  1058. class Item92
  1059. {
  1060. position[]={-18731.955,379.22504,25932.564};
  1061. azimut=-17.0839;
  1062. id=88;
  1063. side="WEST";
  1064. vehicle="Survivor1_DZ";
  1065. player="PLAY CDG";
  1066. skill=0.60000002;
  1067. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1068. };
  1069. class Item93
  1070. {
  1071. position[]={-18733.756,379.63904,25925.471};
  1072. azimut=-17.0839;
  1073. id=89;
  1074. side="WEST";
  1075. vehicle="Survivor1_DZ";
  1076. player="PLAY CDG";
  1077. skill=0.60000002;
  1078. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1079. };
  1080. class Item94
  1081. {
  1082. position[]={-18742.479,379.27005,25925.359};
  1083. azimut=-17.0839;
  1084. id=90;
  1085. side="WEST";
  1086. vehicle="Survivor1_DZ";
  1087. player="PLAY CDG";
  1088. skill=0.60000002;
  1089. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1090. };
  1091. class Item95
  1092. {
  1093. position[]={-18741.291,378.81015,25933.367};
  1094. azimut=-17.0839;
  1095. id=86;
  1096. side="WEST";
  1097. vehicle="Survivor1_DZ";
  1098. player="PLAY CDG";
  1099. skill=0.60000002;
  1100. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1101. };
  1102. class Item96
  1103. {
  1104. position[]={-18714.729,379.29391,25897.002};
  1105. azimut=-17.0839;
  1106. id=93;
  1107. side="WEST";
  1108. vehicle="Survivor1_DZ";
  1109. player="PLAY CDG";
  1110. skill=0.60000002;
  1111. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1112. };
  1113. class Item97
  1114. {
  1115. position[]={-18716.525,379.18689,25889.908};
  1116. azimut=-17.0839;
  1117. id=94;
  1118. side="WEST";
  1119. vehicle="Survivor1_DZ";
  1120. player="PLAY CDG";
  1121. skill=0.60000002;
  1122. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1123. };
  1124. class Item98
  1125. {
  1126. position[]={-18724.063,379.76477,25897.805};
  1127. azimut=-17.0839;
  1128. id=91;
  1129. side="WEST";
  1130. vehicle="Survivor1_DZ";
  1131. player="PLAY CDG";
  1132. skill=0.60000002;
  1133. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1134. };
  1135. class Item99
  1136. {
  1137. position[]={-18725.248,379.55328,25889.797};
  1138. azimut=-17.0839;
  1139. id=95;
  1140. side="WEST";
  1141. vehicle="Survivor1_DZ";
  1142. player="PLAY CDG";
  1143. skill=0.60000002;
  1144. init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
  1145. };
  1146. };
  1147. };
  1148. class Item1
  1149. {
  1150. side="LOGIC";
  1151. class Vehicles
  1152. {
  1153. items=1;
  1154. class Item0
  1155. {
  1156. position[]={708.96582,35.858719,3533.1272};
  1157. id=50;
  1158. side="LOGIC";
  1159. vehicle="FunctionsManager";
  1160. leader=1;
  1161. lock="UNLOCKED";
  1162. skill=0.60000002;
  1163. };
  1164. };
  1165. };
  1166. };
  1167. class Markers
  1168. {
  1169. items=7;
  1170. class Item0
  1171. {
  1172. position[]={7839.6055,381.33774,8414.7324};
  1173. name="center";
  1174. type="Empty";
  1175. };
  1176. class Item1
  1177. {
  1178. position[]={-18697.58,379.53012,25815.256};
  1179. name="respawn_west";
  1180. type="Empty";
  1181. };
  1182. class Item2
  1183. {
  1184. position[]={4932.3345,0.39950246,1989.1094};
  1185. name="spawn0";
  1186. type="Empty";
  1187. };
  1188. class Item3
  1189. {
  1190. position[]={2236.0391,0.63119155,1923.3735};
  1191. name="spawn1";
  1192. type="Empty";
  1193. };
  1194. class Item4
  1195. {
  1196. position[]={8738.1328,0.45720705,2122.1082};
  1197. name="spawn2";
  1198. type="Empty";
  1199. };
  1200. class Item5
  1201. {
  1202. position[]={10909.267,0.57597214,2422.3096};
  1203. name="spawn3";
  1204. type="Empty";
  1205. };
  1206. class Item6
  1207. {
  1208. position[]={13510.764,0.44504455,5249.3027};
  1209. name="spawn4";
  1210. type="Empty";
  1211. };
  1212. };
  1213. };
  1214. class Intro
  1215. {
  1216. addOns[]=
  1217. {
  1218. "chernarus"
  1219. };
  1220. addOnsAuto[]=
  1221. {
  1222. "chernarus"
  1223. };
  1224. randomSeed=6913869;
  1225. class Intel
  1226. {
  1227. startWeather=0.25;
  1228. forecastWeather=0.25;
  1229. year=2008;
  1230. month=10;
  1231. day=11;
  1232. hour=9;
  1233. minute=20;
  1234. };
  1235. };
  1236. class OutroWin
  1237. {
  1238. addOns[]=
  1239. {
  1240. "chernarus"
  1241. };
  1242. addOnsAuto[]=
  1243. {
  1244. "chernarus"
  1245. };
  1246. randomSeed=4081731;
  1247. class Intel
  1248. {
  1249. startWeather=0.25;
  1250. forecastWeather=0.25;
  1251. year=2008;
  1252. month=10;
  1253. day=11;
  1254. hour=9;
  1255. minute=20;
  1256. };
  1257. };
  1258. class OutroLoose
  1259. {
  1260. addOns[]=
  1261. {
  1262. "chernarus"
  1263. };
  1264. addOnsAuto[]=
  1265. {
  1266. "chernarus"
  1267. };
  1268. randomSeed=4975929;
  1269. class Intel
  1270. {
  1271. startWeather=0.25;
  1272. forecastWeather=0.25;
  1273. year=2008;
  1274. month=10;
  1275. day=11;
  1276. hour=9;
  1277. minute=20;
  1278. };
  1279. };
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