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Nov 4th, 2011
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  1.  
  2. #include       <a_samp>
  3. #include       <a_vehicles>
  4. #include       <Sinclude>
  5. #include       <dudb>
  6. #include <core>
  7. #include <morphinc>
  8. #include <cpstream>
  9. #include <file>
  10. #include <utils>
  11. #include <float>
  12. #include <time>
  13. //=============[DEFINES]================
  14. //coresF
  15. #define COLOR_DARKORANGE          0xFF7318FF
  16. #define COLOR_SYSTEM              0xEFEFF7AA
  17. #define COLOR_BLUE                0x0000FFAA
  18. new Float:TelePos[MAX_PLAYERS][6];
  19. new reason;
  20. #define COLOR_GREY                0xAFAFAFAA
  21. #define COLOR_GREEN               0x33AA33AA
  22. #define COLOR_YELLOW              0xFF66FFAA
  23. #define COLOR_WHITE               0xE6E6E6E6
  24. #define COLOR_NEWS                0xFFA500AA
  25. #define COLOR_PURPLE              0x9900FFAA
  26. #define COLOR_GREY 0xAFAFAFAA
  27. #define COLOR_BROWN               0x993300AA
  28. #define COLOR_ORANGE              0xFF9933AA
  29. #define COLOR_CYAN                0x99FFFFAA
  30. new Text:txtClassSelHelper;
  31. #define COLOR_TAN                 0xFFFFCCAA
  32. #define COLOR_PINK                0xFF66FFAA
  33. #define COLOR_KHAKI               0x999900AA
  34. #define COLOR_LIME                0x99FF00AA
  35. #define COLOR_BLACK               0x000000AA
  36. #define COLOR_TURQ                0x00A3C0AA
  37. #define Azul                      0x0000BBAA
  38. #define COLOR_LIGHTBLUE           0x00BFFFAA
  39. #define COLOR_GREENISHGOLD        0xCCFFDD56
  40. new CreatedCars[100];
  41. new CreatedCar = 0;
  42. #define COLOR_LIGHTBLUEGREEN      0x0FFDD349
  43. #define COLOR_NEUTRALBLUE         0xABCDEF01
  44. #define COLOR_LIGHTCYAN           0xAAFFCC33
  45. #define COLOR_LEMON               0xDDDD2357
  46. #define TEAM_ADMIN_COLOR 0x00808000
  47. #define COLOR_AQUA                0x7CFC00AA
  48. #define COLOR_WHITEYELLOW         0xFFE87DAA
  49. #define COLOR_BLUEAQUA            0x7E60FFAA
  50. #define COLOR_GREENYELLOWWHITE    0xCBFF45AA
  51. #define COLOR_DARKBLUE            0x15005EAA
  52. #define COLOR_RED                 0xFF0606FF
  53. new Spectate[MAX_PLAYERS];
  54. #define COLOR_ULTRARED            0xFF0606FF
  55. #define COLOR_WARNING             0xFB0000FF
  56. #define COLOR_VIOLET              0x8F698FFF
  57.  
  58.  
  59. //OTros
  60. #define ACOLOR1                   0
  61. #define ACOLOR2                   3
  62. #define VEHI_SELECT               true
  63. #define VEHI_SEL_STAT             2
  64. #define COLOR_NONE                0x00000000
  65. #define MIN_VEHI_ID               400
  66. #define MAX_VEHI_ID               611
  67. #define VEHI_DIS                  5.0
  68. #define SPAWN_DISTANCE            150
  69. #define MAX_ACTIVE_VEHICLES       675
  70. #define MODEL_LIMIT               212
  71. #define MAX_ACTIVE_MODELS         65
  72. #define KEY_EXIT_VEHICLE          16
  73. #define RC_BANDIT                 441
  74. #define RC_BARON                  464
  75. new Espiando[MAX_PLAYERS];
  76. #define RC_GOBLIN                 501
  77. #define RC_RAIDER                 465
  78. #define D_TRAM                    449
  79. #define RC_TANK                   564
  80. #define RC_CAM                    594
  81. #define MAX_STRING                255
  82.  
  83.  
  84. forward CountDown();
  85. forward tempocomando();
  86. forward Update(playerid);
  87. forward MoneyUpdate(playerid);
  88. forward StopPMTimer(playerid);
  89. forward ABroadCast(color,const string[],level);
  90. forward PlayingTime();
  91. forward WarningMessages();
  92. forward TipMessages();
  93. forward AddVehicles();
  94. forward KickLog(string[]);
  95. forward VehicleGod(playerid);
  96. forward AddObjects();
  97. forward CustomPickups();
  98. forward AddMenus();
  99. forward BanLog(string[]);
  100. forward SetPlayerSpawn(playerid);
  101. forward AddSkins();
  102. forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
  103. forward AddPickups();
  104. forward AddOthers();
  105. forward AddTextDraws();
  106. forward GivePlayerGP(playerid, gp);
  107. forward GetPlayerGP(playerid);
  108. forward CustomPickups();
  109.  
  110. //Menus
  111. new Menu:Teleports;
  112. new DM = 0;
  113. new ri = 0;
  114. new tele = 0;
  115. new tunados[144];
  116. new derbyy = 0;
  117. new Menu:StuntParks;
  118. new Menu:BigJumps;
  119. new Menu:Tune;
  120. new Menu:cores;
  121. new Menu:PimpVeh;
  122. new Menu:job;
  123. new Menu:Misc;
  124. new GP[MAX_PLAYERS];
  125. new Menu:Stunt;
  126. new Menu:Stunt2;
  127. new Menu:Others;
  128. new Menu:Others2;
  129. new Menu:Drifts;
  130. new Menu:Race;
  131. new Menu:Shop;
  132. new Menu:Vehicles;
  133. new Menu:Vehicles2;
  134. new Menu:Weapons;
  135. new Menu:Bicycles;
  136. new Menu:Boats;
  137. new Menu:PowerUps;
  138. new Menu:PowerUps2;
  139. new Menu:Ammunations;
  140. new Menu:Planes;
  141. new Text:tGP[MAX_PLAYERS];
  142. new Menu:Helis;
  143. new Menu:TunedVehicles;
  144. new Menu:Colors;
  145. new Menu:Colors2;
  146. new Menu:VehColors;
  147. new WarningRandMessages[3][110] =
  148. {
  149.     "Para relatar algo a um admim use: /relato [mensagem]",
  150.     "Tenha acesso aos comandos e teleportes com: /ajuda e /comandos",
  151.     "Ice asphalt agradece sua preferencia, pois você é o nosso sucesso!"
  152.  
  153. };
  154. new ris[3][110] =
  155. {
  156.     "2886.0339,1050.7412,10.8984",
  157.     "2811.2012,1043.9452,10.9362",
  158.     "2861.1621,1132.9614,10.8984"
  159.  
  160. };
  161. //Others
  162. enum CURVEHICLE
  163. {
  164.     bool:spawn,
  165.     vmodel,
  166.     vInt
  167. };
  168. new PlayerVehI[MAX_PLAYERS];
  169. new Timers[MAX_PLAYERS];
  170. enum SavePosENUM { Float:sX, Float:sY, Float:sZ, Float:sA, SavedPos };
  171. new SavePos[MAX_PLAYERS][SavePosENUM];
  172. new Text:Textdraw3;
  173. new Text:Textdraw6;
  174. new Text:Textdraw7;
  175. new Count = 5;
  176. new Text:drift;
  177. new Text:stunt;
  178. new Text:pulos;
  179. new Text:kart;
  180. new Text:teles;
  181. new Text:dm;
  182. new Text:derby;
  183. new Text:rally;
  184. new TDHS[MAX_PLAYERS];
  185. new SBAD[MAX_PLAYERS];
  186. new CountText[5][5]=
  187. {
  188.    "~r~1",
  189.    "~y~2",
  190.    "~b~3",
  191.    "~g~4",
  192.    "~p~5"
  193. };
  194. new playerColors[100] = {
  195. 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
  196. 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
  197. 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
  198. 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
  199. 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
  200. 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x2A51E2FF,0xE3AC12FF,
  201. 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
  202. 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
  203. 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
  204. 0x3FE65CFF
  205. };
  206.  
  207. new VehicleNames[][] =
  208. {
  209.    "Landstalker","Bravura","Buffalo","Linerunner","Perrenial","Sentinel","Dumper",
  210.    "Firetruck","Trashmaster","Stretch","Manana","~r~Gang~b~ster ~y~CAR","Voodoo","Pony","Mule",
  211.    "Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington",
  212.    "Bobcat","Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar",
  213.    "Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon",
  214.    "Coach","Cabbie","Stallion","Rumpo","RC Bandit","Romero","Packer","Monster",
  215.    "Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
  216.    "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
  217.    "PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez",
  218.    "Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR-350",
  219.    "Walton","Regina","Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer",
  220.    "Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood","Jetmax",
  221.    "Hotring","Sandking","Blista Compact","Police Maverick","Boxvillde","Benson",
  222.    "Mesa","RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger",
  223.    "Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle",
  224.    "Cropduster","Stunt","Tanker","Roadtrain","Nebula","Majestic","Buccaneer",
  225.    "Shamal","Hydra","FCR-900","~r~N~y~R~b~G~w~-~p~500","HPV1000","Cement Truck",
  226.    "Tow Truck","Fortune","Cadrona","FBI Truck","Willard","Forrklift", "Tractor",
  227.    "Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex",
  228.    "Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo",
  229.    "Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor"
  230.    ,"Monster","Monster","Uranus","Jester","Sultan","Stratum","Elegy","Raindance",
  231.    "RC Tiger",   "Flash",   "Tahoma",   "Savanna",   "Bandito",   "Freight Flat",
  232.    "Streak Carriage","Kart","Mower","Dune","Sweeper","Broadway","Tornado","AT-400",
  233.    "DFT-30","Huntley","Stafford","BF-400","News Van","Tug","Trailer","Emperor",
  234.    "Wayfarer","Euros","Hotdog","Club","Freight Box","Trailer","Andromada","Dodo",
  235.    "RC Cam","Launch","Police Car","Police Car","Police Car","Police Ranger",
  236.    "Picador","S.W.A.T","Alpha","Phoenix","Glendale","Sadler","Luggage","Luggage",
  237.    "Stairs","Boxville","Tiller","Utility Trailer"
  238. };
  239. //------------------------------------------------------------------------------
  240. //------------------------------------------------------------------------------
  241. main()
  242. {
  243.   print("[GM]> Drive/Drift/Race/Stunt PowerDriftStyle");
  244.  
  245. }
  246. //------------------------------------------------------------------------------
  247. //------------------------------------------------------------------------------
  248.  
  249.  
  250. public OnPlayerCommandText(playerid, cmdtext[])
  251. {       new string[256];
  252.         new cmd[256];
  253.         new idx;
  254.         new tmp[256];
  255.         new giveplayer[MAX_PLAYER_NAME];
  256.         new sendername[MAX_PLAYER_NAME];
  257.         cmd = strtok(cmdtext, idx);
  258.         new giveplayerid;
  259.  
  260.  
  261.  
  262. //------------------------------------------------------------------------------
  263.         if(!strcmp(cmdtext,"/ajuda",true) || !strcmp(cmdtext, "/queroajuda",true))
  264.         {
  265.         SendClientMessage(playerid, COLOR_YELLOW, "-=-=-=-=-=-=-=-=-=-AJUDA-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-                                     ");
  266.         SendClientMessage(playerid, COLOR_WHITE,  "   /comandos  /animes /animes2  /x para desvirar o carro   /desbugar   /pararanimacao                                                           ");
  267.         SendClientMessage(playerid, COLOR_WHITE,  "   /admins /relato (para relatar algo a algum admin)  /celular ( para mandar MP )                                                      ");
  268.         SendClientMessage(playerid, COLOR_WHITE,  "   /drift /racer /derby /stunt /dm /motocross /parkour /rally /kart /agua-pulos /drag /drop /avioes");
  269.         SendClientMessage(playerid, COLOR_YELLOW,"-=-=-=-=-=-=-=-=--=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-");
  270.         return 1;
  271.         }
  272. //------------------------------------------------------------------------------
  273. //------------------------------------------------------------------------------
  274. //------------------------------------------------------------------------------
  275. //------------------------------------------------------------------------------
  276.         if(strcmp(cmdtext,"/regras",true)==0)
  277.         {
  278.         SendClientMessage(playerid, COLOR_YELLOW, "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=REGRAS DO SERVER=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-");
  279.         SendClientMessage(playerid, COLOR_WHITE,   "   No use xiter/hackers resultado /ban                                                  ");
  280.         SendClientMessage(playerid, COLOR_WHITE,   "   racismo desrespeito a raça cor etna resultará em Ban!!   (Respeita Seus Preto!               ");
  281.         SendClientMessage(playerid, COLOR_WHITE,   "   Não mate em eventos de stunt, racer, drift resultara em prisao, Continuar a repitir Resultara em em kick      ");
  282.         SendClientMessage(playerid, COLOR_WHITE,   "   Não use cheat de qualquer tipo ou Mod resultado em BAN");
  283.         SendClientMessage(playerid, COLOR_WHITE,   "   Se Flood é Kick!                                  ");
  284.         SendClientMessage(playerid, COLOR_WHITE,   "   Desrespeito com adm ou player resultado em kick                              ");
  285.         SendClientMessage(playerid, COLOR_WHITE,   "   Atrapalhar em Eventos de Racer-Seja de qualquer tipo- resultará em Kick ");
  286.         SendClientMessage(playerid, COLOR_WHITE,   "   palavroes com EXESSO  resultara em mute                                         ");
  287.         SendClientMessage(playerid, COLOR_YELLOW,     "   Favor respeite as regras se não quiser levar um BAN ou KICK. Obrigado ");
  288.         SendClientMessage(playerid, COLOR_YELLOW,"=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  289.  
  290.         return 1;}
  291. //------------------------------------------------------------------------------
  292.         if(strcmp(cmd,"/comandos",true)==0)
  293.         {
  294.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=COMANDOS=-=-=-=-=-=-=-=-=-=-==-=-=-==-=-=-");
  295.         SendClientMessage(playerid, COLOR_WHITE, "  /kill /skin /ajuda   /desbugar   /pararanimacao                             ");
  296.         SendClientMessage(playerid, COLOR_WHITE, "  /animlist /f4   /tunar   /x  (para desvirar o carro)           ");
  297.         SendClientMessage(playerid, COLOR_WHITE, "  /contagem             ");
  298.         SendClientMessage(playerid, COLOR_WHITE, "  /drift /racer /derby /dm /motocross /parkour /rally /agua-pulos /drag /drop /avioes");
  299.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  300.         return 1;
  301.         }
  302.                if (!strcmp(cmdtext, "/racecount", true) || !strcmp(cmdtext, "/contagem", true))
  303.         {
  304.         if(Count >= 5)
  305.         {
  306.         new string[120];
  307.         new sendername[MAX_PLAYER_NAME];
  308.         GetPlayerName(playerid, sendername, sizeof(sendername));
  309.         format(string, 120, "%s iniciou uma contagem, fiquem alinhados e aguardem o sinal!", sendername);
  310.         SendClientMessageToAll(COLOR_GREEN, string); //aqui teria a MODIFICAÇÃO!
  311.         CountDown();
  312.         return 1;
  313.         }
  314.         }
  315.     if (strcmp(cmd, "/admins", true) == 0)
  316.     {
  317.         if(IsPlayerConnected(playerid))
  318.         {
  319.             SendClientMessage(playerid, COLOR_YELLOW, "Power Drift Style - admins presentes:");
  320.             for(new i = 0; i < MAX_PLAYERS; i++)
  321.             {
  322.                 if(IsPlayerConnected(i))
  323.                 {
  324.                     if(IsPlayerAdmin(playerid))
  325.                     {
  326.                         GetPlayerName(i, sendername, sizeof(sendername));
  327.                         format(string, 256, "Admin: %s", sendername);
  328.                         SendClientMessage(playerid, COLOR_WHITE, string);
  329.                     }
  330.                 }
  331.             }
  332.         }
  333.         return 1;
  334.     }
  335.     if(strcmp(cmd, "/trazer", true) == 0)
  336.     {
  337.         if(IsPlayerConnected(playerid))
  338.         {
  339.             tmp = strtok(cmdtext, idx);
  340.             if(!strlen(tmp))
  341.             {
  342.                 SendClientMessage(playerid, COLOR_GREY, "USO: /trazer [playerid/Parte-do-Nick]");
  343.                 return 1;
  344.             }
  345.             new Float:plocx,Float:plocy,Float:plocz;
  346.             new plo;
  347.             plo = ReturnUser(tmp);
  348.             if (IsPlayerAdmin(playerid))
  349.             {
  350.                 if(plo != INVALID_PLAYER_ID)
  351.                 {
  352.                     if (IsPlayerConnected(playerid))
  353.                     {
  354.                         GetPlayerPos(playerid, plocx, plocy, plocz);
  355.                         if (GetPlayerState(plo) == 2)
  356.                         {
  357.                             TelePos[plo][0] = 0.0;
  358.                             TelePos[plo][1] = 0.0;
  359.                             new tmpcar = GetPlayerVehicleID(plo);
  360.                             SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
  361.                         }
  362.                         else
  363.                         {
  364.                             SetPlayerPos(plo,plocx,plocy+2, plocz);
  365.                         }
  366.                         SendClientMessage(plo, COLOR_GREY, "   Você foi teleportado !");
  367.                     }
  368.                     else
  369.                     {
  370.                         SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando!");
  371.                     }
  372.                 }
  373.             }
  374.             else
  375.             {
  376.                 format(string, sizeof(string), "   %d is not an active player.", plo);
  377.                 SendClientMessage(playerid, COLOR_GREY, string);
  378.             }
  379.         }
  380.         return 1;
  381.     }
  382.             if(strcmp(cmd, "/relato", true) == 0)
  383.     {
  384.         if(IsPlayerConnected(playerid))
  385.         {
  386.             GetPlayerName(playerid, sendername, sizeof(sendername));
  387.             new length = strlen(cmdtext);
  388.             while ((idx < length) && (cmdtext[idx] <= ' '))
  389.             {
  390.                 idx++;
  391.             }
  392.             new offset = idx;
  393.             new result[64];
  394.             while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
  395.             {
  396.                 result[idx - offset] = cmdtext[idx];
  397.                 idx++;
  398.             }
  399.             result[idx - offset] = EOS;
  400.             if(!strlen(result))
  401.             {
  402.                 SendClientMessage(playerid, COLOR_WHITE, "USO: /relato [texto]");
  403.                 return 1;
  404.             }
  405.             format(string, sizeof(string), "Relatório de %s: %s", sendername, (result));
  406.             ABroadCast(COLOR_GREEN,string,1);
  407.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "[PDS]Seu relatório foi enviado a nossa equipe de admins com sucesso! Aguarde..");
  408.         }
  409.         return 1;
  410.     }
  411.     if(strcmp(cmd, "/aajuda", true) == 0 || strcmp(cmd, "/aa", true) == 0)
  412.     {
  413.         if(IsPlayerConnected(playerid))
  414.         {
  415.             if (IsPlayerAdmin(playerid))
  416.             {
  417.                 SendClientMessage(playerid, COLOR_GREY, "ADMIN *** /kick /ban  /ir /a(dmin) chat /trazer ");
  418.                 SendClientMessage(playerid, COLOR_GREY, "ADMIN *** /espiar /pararespiar /congelar /descongelar");
  419.                 SendClientMessage(playerid, COLOR_GREY, "ADMIN *** /ircarro /dararma /tirararma /vei (criar carro)/colete");
  420.             }
  421.                 }
  422.         return 1;
  423.  }
  424.         if(strcmp(cmd, "/desbugar", true) == 0)
  425.     {
  426.      if(IsPlayerConnected(playerid))
  427.         {
  428.     TogglePlayerControllable(playerid,1);
  429.         }
  430.         return 1;
  431.         }
  432.         if(strcmp(cmd,"/pararanimaçao",true)==0)
  433.     {
  434.         if(IsPlayerConnected(playerid))
  435.         {
  436.             ClearAnimations(playerid);
  437.         }
  438.         return 1;
  439.         }
  440.             if(strcmp(cmd, "/congelar", true) == 0)
  441.     {
  442.         if(IsPlayerConnected(playerid))
  443.         {
  444.             tmp = strtok(cmdtext, idx);
  445.             if(!strlen(tmp))
  446.             {
  447.                 SendClientMessage(playerid, COLOR_GREY, "USO: /congelar [playerid/Parte-do-Nick]");
  448.                 return 1;
  449.             }
  450.             new playa;
  451.             playa = ReturnUser(tmp);
  452.             if(IsPlayerAdmin(playerid))
  453.             {
  454.                 SendClientMessage(playerid, COLOR_GREY, "Administradores não podem ser congelados.");
  455.                 return 1;
  456.             }
  457.             if (IsPlayerAdmin(playerid))
  458.             {
  459.                 if(IsPlayerConnected(playa))
  460.                 {
  461.                     if(playa != INVALID_PLAYER_ID)
  462.                     {
  463.                         GetPlayerName(playa, giveplayer, sizeof(giveplayer));
  464.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  465.                         TogglePlayerControllable(playa, 0);
  466.                         format(string, sizeof(string), "|Admin|: %s congelou %s",sendername,  giveplayer);
  467.                         printf("%s",string);
  468.                         format(string, sizeof(string), "|Admin|: %s foi congelado por %s",giveplayer ,sendername);
  469.                         ABroadCast(COLOR_NEWS,string,1);
  470.                     }
  471.                 }
  472.             }
  473.             else
  474.             {
  475.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando!");
  476.             }
  477.         }
  478.         return 1;
  479.     }
  480.         if(strcmp(cmd, "/descongelar", true) == 0)
  481.     {
  482.         if(IsPlayerConnected(playerid))
  483.         {
  484.             tmp = strtok(cmdtext, idx);
  485.             if(!strlen(tmp))
  486.             {
  487.                 SendClientMessage(playerid, COLOR_GREY, "USO: /descongelar [playerid]");
  488.                 return 1;
  489.             }
  490.             new playa;
  491.             playa = ReturnUser(tmp);
  492.             if (IsPlayerAdmin(playerid))
  493.             {
  494.                 if(IsPlayerConnected(playa))
  495.                 {
  496.                     if(playa != INVALID_PLAYER_ID)
  497.                     {
  498.                         GetPlayerName(playa, giveplayer, sizeof(giveplayer));
  499.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  500.                         TogglePlayerControllable(playa, 1);
  501.                         format(string, sizeof(string), "|Admin|: %s descongelou %s",sendername,  giveplayer);
  502.                         printf("%s",string);
  503.                         format(string, sizeof(string), "|Admin|: %s foi descongelado por %s",giveplayer ,sendername);
  504.                         ABroadCast(COLOR_NEWS,string,1);
  505.                     }
  506.                 }
  507.             }
  508.             else
  509.             {
  510.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando !");
  511.             }
  512.         }
  513.         return 1;
  514.     }
  515.             if(strcmp(cmd, "/tirararma", true) == 0)
  516.     {
  517.         if(IsPlayerConnected(playerid))
  518.         {
  519.             tmp = strtok(cmdtext, idx);
  520.             if(!strlen(tmp))
  521.             {
  522.                 SendClientMessage(playerid, COLOR_GREY, "USO: /tirararma [playerid]");
  523.                 return 1;
  524.             }
  525.             new playa;
  526.             playa = ReturnUser(tmp);
  527.             if (IsPlayerAdmin(playerid))
  528.             {
  529.                 if(IsPlayerConnected(playa))
  530.                 {
  531.                     if(playa != INVALID_PLAYER_ID)
  532.                     {
  533.                         GetPlayerName(playa, giveplayer, sizeof(giveplayer));
  534.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  535.                         ResetPlayerWeapons(playa, 1);
  536.                     }
  537.                 }
  538.             }
  539.             else
  540.             {
  541.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando !");
  542.             }
  543.         }
  544.         return 1;
  545.     }
  546.     if(strcmp(cmd, "/entrarcarro", true) == 0)
  547.     {
  548.         if(IsPlayerConnected(playerid))
  549.         {
  550.             tmp = strtok(cmdtext, idx);
  551.             if(!strlen(tmp))
  552.             {
  553.                 SendClientMessage(playerid, COLOR_GREY, "USO: /entrarcarro [carid]");
  554.                 return 1;
  555.             }
  556.             new testcar = strval(tmp);
  557.             if (IsPlayerAdmin(playerid))
  558.             {
  559.                 PutPlayerInVehicle(playerid, testcar, 1);
  560.                 SendClientMessage(playerid, COLOR_GREY, "   Você foi teleportado");
  561.             }
  562.             else
  563.             {
  564.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando!");
  565.             }
  566.         }
  567.         return 1;
  568.     }
  569.         if(strcmp(cmd, "/colete", true) == 0)
  570.     {
  571.         if(IsPlayerConnected(playerid))
  572.         {
  573.             tmp = strtok(cmdtext, idx);
  574.             if(!strlen(tmp))
  575.             {
  576.                 SendClientMessage(playerid, COLOR_GREY, "USO: /armor [playerid/Parte-do-Nick] [armor]");
  577.                 return 1;
  578.             }
  579.             new playa;
  580.             new health;
  581.             playa = ReturnUser(tmp);
  582.             tmp = strtok(cmdtext, idx);
  583.             health = strval(tmp);
  584.             if (IsPlayerAdmin(playerid))
  585.             {
  586.                 if(IsPlayerConnected(playa))
  587.                 {
  588.                     if(playa != INVALID_PLAYER_ID)
  589.                     {
  590.                         SetPlayerArmour(playa, health);
  591.                     }
  592.                 }
  593.             }
  594.             else
  595.             {
  596.                 SendClientMessage(playerid, COLOR_GREY, "   Sem Autorização");
  597.             }
  598.         }
  599.         return 1;
  600.     }
  601.     if(strcmp(cmd, "/dararma", true) == 0)
  602.     {
  603.         if(IsPlayerConnected(playerid))
  604.         {
  605.             tmp = strtok(cmdtext, idx);
  606.             if(!strlen(tmp))
  607.             {
  608.                 SendClientMessage(playerid, COLOR_GREY, "USO: /dararma [playerid/Parte-do-Nick] [weaponid(eg. 46 = Parachute)] [ammo]");
  609.                 return 1;
  610.             }
  611.             new playa;
  612.             new gun;
  613.             new ammo;
  614.             playa = ReturnUser(tmp);
  615.             tmp = strtok(cmdtext, idx);
  616.             gun = strval(tmp);
  617.             if(!strlen(tmp))
  618.             {
  619.                 SendClientMessage(playerid, COLOR_GREY, "USO: /dararma [playerid/Parte-do-Nick] [weaponid] [ammo]");
  620.                 SendClientMessage(playerid, COLOR_GREY, "3(Club) 4(knife) 5(bat) 6(Shovel) 7(Cue) 8(Katana) 10-13(Dildo) 14(Flowers) 16(Grenades) 18(Molotovs) 22(Pistol) 23(SPistol)");
  621.                 SendClientMessage(playerid, COLOR_GREY, "24(Eagle) 25(shotgun) 29(MP5) 30(AK47) 31(M4) 33(Rifle) 34(Sniper) 37(Flamethrower) 41(spray) 42(exting) 43(Camera) 46(Parachute)");
  622.                 return 1;
  623.             }
  624.             if(gun < 1||gun > 46||gun==27||gun==1||gun==2||gun==9||gun==17||gun==19||gun==20||gun==21||gun==36||gun==38||gun==39||gun==40||gun==44||gun==45)
  625.             { SendClientMessage(playerid, COLOR_GREY, "   ID Inválido!"); return 1; }
  626.             tmp = strtok(cmdtext, idx);
  627.             ammo = strval(tmp);
  628.             if(ammo <1||ammo > 999)
  629.             { SendClientMessage(playerid, COLOR_GREY, "   Munição 1 a 999"); return 1; }
  630.             if (IsPlayerAdmin(playerid))
  631.             {
  632.                 if(IsPlayerConnected(playa))
  633.                 {
  634.                     if(playa != INVALID_PLAYER_ID)
  635.                     {
  636.                         GivePlayerWeapon(playa, gun, ammo);
  637.                     }
  638.                 }
  639.             }
  640.             else
  641.             {
  642.                 SendClientMessage(playerid, COLOR_GREY, "   Sem Autorização");
  643.             }
  644.         }
  645.         return 1;
  646.     }
  647.         if(strcmp(cmd, "/ircarro", true) == 0)
  648.     {
  649.         if(IsPlayerConnected(playerid))
  650.         {
  651.             tmp = strtok(cmdtext, idx);
  652.             if(!strlen(tmp))
  653.             {
  654.                 SendClientMessage(playerid, COLOR_GREY, "USO: /ircarro [carid]");
  655.                 return 1;
  656.             }
  657.             new testcar = strval(tmp);
  658.             if (IsPlayerAdmin(playerid))
  659.             {
  660.                 new Float:cwx2,Float:cwy2,Float:cwz2;
  661.                 GetVehiclePos(testcar, cwx2, cwy2, cwz2);
  662.                 if (GetPlayerState(playerid) == 2)
  663.                 {
  664.                     new tmpcar = GetPlayerVehicleID(playerid);
  665.                     SetVehiclePos(tmpcar, cwx2, cwy2, cwz2);
  666.                     TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
  667.                 }
  668.                 else
  669.                 {
  670.                     SetPlayerPos(playerid, cwx2, cwy2, cwz2);
  671.                 }
  672.                 SendClientMessage(playerid, COLOR_GREY, "   Você foi teleportado");
  673.                 SetPlayerInterior(playerid,0);
  674.             }
  675.             else
  676.             {
  677.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando!");
  678.             }
  679.         }
  680.         return 1;
  681.     }
  682.     if(strcmp(cmd, "/kick", true) == 0)
  683.     {
  684.         if(IsPlayerConnected(playerid))
  685.         {
  686.             tmp = strtok(cmdtext, idx);
  687.             if(!strlen(tmp))
  688.             {
  689.                 SendClientMessage(playerid, COLOR_GREY, "USO: /kick [playerid/Parte-do-Nick] [reason]");
  690.                 return 1;
  691.             }
  692.             giveplayerid = ReturnUser(tmp);
  693.             if (IsPlayerAdmin(playerid))
  694.             {
  695.                 if(IsPlayerConnected(giveplayerid))
  696.                 {
  697.                     if(giveplayerid != INVALID_PLAYER_ID)
  698.                     {
  699.                         GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
  700.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  701.                         new length = strlen(cmdtext);
  702.                         while ((idx < length) && (cmdtext[idx] <= ' '))
  703.                         {
  704.                             idx++;
  705.                         }
  706.                         new offset = idx;
  707.                         new result[64];
  708.                         while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
  709.                         {
  710.                             result[idx - offset] = cmdtext[idx];
  711.                             idx++;
  712.                         }
  713.                         result[idx - offset] = EOS;
  714.                         if(!strlen(result))
  715.                         {
  716.                             SendClientMessage(playerid, COLOR_GREY, "USO: /kick [playerid/Parte-do-Nick] [reason]");
  717.                             return 1;
  718.                         }
  719.                         if(strcmp(result,"1", true) == 0) { result = "Nick impróprio"; }
  720.                         format(string, sizeof(string), "|Admin|: %s foi kickado por %s, razão: %s", giveplayer, sendername, (result));
  721.                         SendClientMessageToAll(COLOR_NEWS, string);
  722.                         new year, month,day;
  723.                         getdate(year, month, day);
  724.                         format(string, sizeof(string), "|Admin|: %s foi kickado por %s, razão: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year);
  725.                         KickLog(string);
  726.                         Kick(giveplayerid);
  727.                         return 1;
  728.                     }
  729.                 }
  730.             }
  731.             else
  732.             {
  733.                 format(string, sizeof(string), "   %d não é um jogador ativo.", giveplayerid);
  734.                 SendClientMessage(playerid, COLOR_GREY, string);
  735.             }
  736.         }
  737.         return 1;
  738.     }
  739.         if(strcmp(cmd, "/admin", true) == 0 || strcmp(cmd, "/a", true) == 0)
  740.     {
  741.         if(IsPlayerConnected(playerid))
  742.         {
  743.             if (IsPlayerAdmin(playerid))
  744.             {
  745.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  746.                 new length = strlen(cmdtext);
  747.                 while ((idx < length) && (cmdtext[idx] <= ' '))
  748.                 {
  749.                     idx++;
  750.                 }
  751.                 new offset = idx;
  752.                 new result[64];
  753.                 while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
  754.                 {
  755.                     result[idx - offset] = cmdtext[idx];
  756.                     idx++;
  757.                 }
  758.                 result[idx - offset] = EOS;
  759.                 if(!strlen(result))
  760.                 {
  761.                     SendClientMessage(playerid, COLOR_GREY, "USO: /A <texto>");
  762.                     return 1;
  763.                 }
  764.                 if(IsPlayerAdmin(playerid))
  765.                 {
  766.                     format(string, sizeof(string), "|ADMIN| %s diz: %s",sendername,result);
  767.                     SendClientMessageToAll(TEAM_ADMIN_COLOR,string);
  768.                 }
  769.                 else if(IsPlayerAdmin(playerid))
  770.                 {
  771.                     format(string, sizeof(string), "|Admin| %s diz: %s",sendername,result);
  772.                     SendClientMessageToAll(TEAM_ADMIN_COLOR,string);
  773.                 }
  774.                 return 1;
  775.             }
  776.             else
  777.             {
  778.                 SendClientMessage(playerid, COLOR_GREY, "   Você não pode usar esse comando!");
  779.                 return 1;
  780.             }
  781.         }
  782.         return 1;
  783.     }
  784.         if(strcmp(cmd, "/ir", true) == 0)
  785.     {
  786.         if(IsPlayerConnected(playerid))
  787.         {
  788.             tmp = strtok(cmdtext, idx);
  789.             if(!strlen(tmp))
  790.             {
  791.                 SendClientMessage(playerid, COLOR_GREY, "USO: /ir [playerid/Parte-do-Nick]");
  792.                 return 1;
  793.             }
  794.             new Float:plocx,Float:plocy,Float:plocz;
  795.             new plo;
  796.             plo = ReturnUser(tmp);
  797.             if (IsPlayerConnected(plo))
  798.             {
  799.                 if(plo != INVALID_PLAYER_ID)
  800.                 {
  801.                     if (IsPlayerAdmin(playerid))
  802.                     {
  803.                         if(Spectate[playerid] != 255)
  804.                         {
  805.                             Spectate[playerid] = 256;
  806.                         }
  807.                         GetPlayerPos(plo, plocx, plocy, plocz);
  808.                         if(plocz > 530.0) //the highest land point in sa = 526.8
  809.                         {
  810.                             SetPlayerInterior(playerid,1);
  811.                         }
  812.                         if (GetPlayerState(playerid) == 2)
  813.                         {
  814.                             new tmpcar = GetPlayerVehicleID(playerid);
  815.                             SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
  816.                             TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
  817.                         }
  818.                         else
  819.                         {
  820.                             SetPlayerPos(playerid,plocx,plocy+2, plocz);
  821.                         }
  822.                         SendClientMessage(playerid, COLOR_GREY, "   Você foi teleportado");
  823.                     }
  824.                     else
  825.                     {
  826.                         SendClientMessage(playerid, COLOR_GREY, "   Você não está autorizado a usar este comando !");
  827.                     }
  828.                 }
  829.             }
  830.             else
  831.             {
  832.                 format(string, sizeof(string), "   %d não é um player ativo.", plo);
  833.                 SendClientMessage(playerid, COLOR_GREY, string);
  834.             }
  835.         }
  836.         return 1;
  837.     }
  838.     if(strcmp(cmd, "/vida", true) == 0)
  839.     {
  840.         if(IsPlayerConnected(playerid))
  841.         {
  842.             tmp = strtok(cmdtext, idx);
  843.             if(!strlen(tmp))
  844.             {
  845.                 SendClientMessage(playerid, COLOR_GREY, "USO: /vida [playerid/Parte-do-Nick] [health]");
  846.                 return 1;
  847.             }
  848.             new playa;
  849.             new health;
  850.             playa = ReturnUser(tmp);
  851.             tmp = strtok(cmdtext, idx);
  852.             health = strval(tmp);
  853.             if (IsPlayerAdmin(playerid))
  854.             {
  855.                 if(IsPlayerConnected(playa))
  856.                 {
  857.                     if(playa != INVALID_PLAYER_ID)
  858.                     {
  859.                         SetPlayerHealth(playa, health);
  860.                     }
  861.                 }
  862.             }
  863.             else
  864.             {
  865.                 SendClientMessage(playerid, COLOR_GREY, "   Sem Autorização");
  866.             }
  867.         }
  868.         return 1;
  869.     }
  870.     if(strcmp(cmd, "/vei", true) == 0)
  871.     {
  872.         if(IsPlayerConnected(playerid))
  873.         {
  874.             if (!IsPlayerAdmin(playerid))
  875.             {
  876.                 SendClientMessage(playerid, COLOR_GREY, "   Autorização insuficiente !");
  877.                 return 1;
  878.             }
  879.             tmp = strtok(cmdtext, idx);
  880.             if(!strlen(tmp))
  881.             {
  882.                 SendClientMessage(playerid, COLOR_GREY, "USO: /veh [carid] [color1] [color2]");
  883.                 return 1;
  884.             }
  885.             new car;
  886.             car = strval(tmp);
  887.             if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "   Vehicle Number can't be below 400 ou above 611 !"); return 1; }
  888.             tmp = strtok(cmdtext, idx);
  889.             if(!strlen(tmp))
  890.             {
  891.                 SendClientMessage(playerid, COLOR_GREY, "USO: /veh [carid] [color1] [color2]");
  892.                 return 1;
  893.             }
  894.             new color1;
  895.             color1 = strval(tmp);
  896.             if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 ou above 126 !"); return 1; }
  897.             tmp = strtok(cmdtext, idx);
  898.             if(!strlen(tmp))
  899.             {
  900.                 SendClientMessage(playerid, COLOR_GREY, "USO: /veh [carid] [color1] [color2]");
  901.                 return 1;
  902.             }
  903.             new color2;
  904.             color2 = strval(tmp);
  905.             if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 ou above 126 !"); return 1; }
  906.             new Float:X,Float:Y,Float:Z;
  907.             GetPlayerPos(playerid, X,Y,Z);
  908.             new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2,60000);
  909.             CreatedCars[CreatedCar] = carid;
  910.             CreatedCar ++;
  911.             format(string, sizeof(string), "   Veículo spawnado de número %d;", carid);
  912.             SendClientMessage(playerid, COLOR_GREY, string);
  913.         }
  914.         return 1;
  915.     }
  916.     if(strcmp(cmd, "/espiar", true) == 0)
  917.     {
  918.         if(IsPlayerAdmin(playerid))
  919.         {
  920.            tmp = strtok(cmdtext, idx);
  921.            if(!strlen(tmp))
  922.            {
  923.                SendClientMessage(playerid, COLOR_WHITE, "/espiar [playerid/Parte-do-Nick]");
  924.                return 1;
  925.            }
  926.            giveplayerid = ReturnUser(tmp);
  927.            if(!IsPlayerConnected(giveplayerid))
  928.            {
  929.                SendClientMessage(playerid, COLOR_GREY, "    Jogador não conectado");
  930.                return 1;
  931.            }
  932.            if(giveplayerid == playerid)
  933.            {
  934.               SendClientMessage(playerid, COLOR_GREY, "    Não é possível se espiar.");
  935.               return 1;
  936.            }
  937.            if(IsPlayerInAnyVehicle(giveplayerid))
  938.            {
  939.                GetPlayerName(giveplayerid, giveplayer,256);
  940.                format(string, sizeof(string), "Você está espiando %s (ID: %d)", giveplayer, giveplayerid);
  941.                SendClientMessage(playerid, COLOR_WHITE, string);
  942.                TogglePlayerSpectating(playerid, 1);
  943.                PlayerSpectateVehicle(playerid, GetPlayerVehicleID(giveplayerid), SPECTATE_MODE_NORMAL);
  944.                Espiando[playerid] = 1;
  945.                return 1;
  946.            }
  947.            else
  948.            {
  949.                format(string, sizeof(string), "Você está espiando %s (ID: %d)", giveplayer, giveplayerid);
  950.                SendClientMessage(playerid, COLOR_WHITE, string);
  951.                TogglePlayerSpectating(playerid, 1);
  952.                PlayerSpectatePlayer(playerid, giveplayerid, SPECTATE_MODE_NORMAL);
  953.                Espiando[playerid] = 1;
  954.            }
  955.         }
  956.         return 1;
  957.     }
  958.     if(strcmp(cmd, "/pararespiar", true) == 0) {
  959.         if(IsPlayerAdmin(playerid)) {
  960.             if(Espiando[playerid] == 0) {
  961.                 SendClientMessage(playerid, COLOR_GREY, "    Você não está espiando ninguém");
  962.                 return 1;
  963.             } else {
  964.             TogglePlayerSpectating(playerid, 0);
  965.             }
  966.         }
  967.         return 1;
  968.     }
  969.     if(strcmp(cmd, "/ban", true) == 0)
  970.     {
  971.         if(IsPlayerConnected(playerid))
  972.         {
  973.             tmp = strtok(cmdtext, idx);
  974.             if(!strlen(tmp))
  975.             {
  976.                 SendClientMessage(playerid, COLOR_GREY, "USO: /ban [playerid/Parte-do-Nick] [razão]");
  977.                 return 1;
  978.             }
  979.             giveplayerid = ReturnUser(tmp);
  980.             if (IsPlayerAdmin(playerid))
  981.             {
  982.                 if(IsPlayerConnected(giveplayerid) && IsPlayerAdmin(playerid))
  983.                 {
  984.                     if(giveplayerid != INVALID_PLAYER_ID)
  985.                     {
  986.                         GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
  987.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  988.                         new length = strlen(cmdtext);
  989.                         while ((idx < length) && (cmdtext[idx] <= ' '))
  990.                         {
  991.                             idx++;
  992.                         }
  993.                         new offset = idx;
  994.                         new result[64];
  995.                         while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
  996.                         {
  997.                             result[idx - offset] = cmdtext[idx];
  998.                             idx++;
  999.                         }
  1000.                         result[idx - offset] = EOS;
  1001.                         if(!strlen(result))
  1002.                         {
  1003.                             SendClientMessage(playerid, COLOR_GREY, "USO: /ban [playerid/Parte-do-Nick] [reason]");
  1004.                             return 1;
  1005.                         }
  1006.                         new year, month,day;
  1007.                         getdate(year, month, day);
  1008.                         if(strcmp(result,"1",true) == 0) { result = "Uso de cheat"; }
  1009.                         format(string, sizeof(string), "|Admin|: %s foi banido por %s, razão: %s (%d-%d-%d)", giveplayer, sendername, (result),month,day,year);
  1010.                         BanLog(string);
  1011.                         format(string, sizeof(string), "|Admin|: %s foi banido por %s, razão: %s", giveplayer, sendername, (result));
  1012.                         SendClientMessageToAll(COLOR_NEWS, string);
  1013.                         Ban(giveplayerid);
  1014.                         return 1;
  1015.                     }
  1016.                 }//not connected
  1017.             }
  1018.             else
  1019.             {
  1020.                 format(string, sizeof(string), "   %d is not an active player.", giveplayerid);
  1021.                 SendClientMessage(playerid, COLOR_GREY, string);
  1022.             }
  1023.         }
  1024.         return 1;
  1025.     }
  1026.         if(strcmp(cmd,"/parkour",true)==0)
  1027.         {
  1028.         new str[78] = "Parkour - morro\nParkour - telhados\nParkour - nas alturas\nParkour - gatinho";  //Para cada item use "/n" o que pulará uma linha para o próximo item.
  1029.         ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST, "Parkour - ", str, "Selecionar", "Cancelar"); //mostrará o dialog
  1030.         return 1;
  1031.         }
  1032.         if(strcmp(cmd,"/Drift",true)==0)
  1033.         {
  1034.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=Drifts PDS=-=-=-=-=-=-=-=-=-=-==-=-=-==-=-=-");
  1035.         SendClientMessage(playerid, COLOR_WHITE, "   /drift1 /drift2 /drift3 /drift4 /drift5 /drift6  /drift7  /drift8 /drift9 /drift10   /drift11 /drift12                 ");
  1036.         SendClientMessage(playerid, COLOR_WHITE, "                     /drift13 /drift14 /drift15           ");
  1037.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  1038.         return 1;
  1039.         }
  1040.         if(strcmp(cmd,"/Drift1",true)==0)
  1041.         {
  1042.         new string[120];
  1043.         new sendername[MAX_PLAYER_NAME];
  1044.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1045.         format(string, 120, "%s foi para o drift número 1. ( /drift1 )", sendername);
  1046.         for(new a = 0; a < MAX_PLAYERS; a++)
  1047. {
  1048.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1049. }
  1050.         derbyy = 0;
  1051.         DM = 0;
  1052.         ri = 0;
  1053.         if (!IsPlayerInAnyVehicle(playerid)) {
  1054.         SetPlayerPos(playerid, -350.53713989258,1523.0838623047,75.560134887695);
  1055.         ResetPlayerWeapons(playerid,1);}
  1056.         if(IsPlayerInAnyVehicle(playerid)){
  1057.         SetVehiclePos(GetPlayerVehicleID(playerid),-350.53713989258,1523.0838623047,75.560134887695);
  1058.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1059.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1060.         return 1;
  1061.         }
  1062.                 if(strcmp(cmd,"/drop",true)==0)
  1063.         {
  1064.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=Drops PDS=-=-=-=-=-=-=-=-=-=-==-=-=-==-=-=-");
  1065.         SendClientMessage(playerid, COLOR_WHITE, "   /drop1 /drop2 /drop3                 ");
  1066.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  1067.         return 1;
  1068.         }
  1069.         if(strcmp(cmd,"/drop1",true)==0)
  1070.         {
  1071.         derbyy = 0;
  1072.         DM = 0;
  1073.         ri = 0;
  1074.         if (!IsPlayerInAnyVehicle(playerid)) {
  1075.         SetPlayerPos(playerid, 1994.139648, -2697.224853, 4004.686523);
  1076.         ResetPlayerWeapons(playerid,1); }
  1077.         if(IsPlayerInAnyVehicle(playerid)){
  1078.         SetVehiclePos(GetPlayerVehicleID(playerid),1994.139648, -2697.224853, 4004.686523);
  1079.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1080.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1081.         return 1;
  1082.         }
  1083.                 if(strcmp(cmd,"/drop2",true)==0)
  1084.         {
  1085.         derbyy = 0;
  1086.         DM = 0;
  1087.         ri = 0;
  1088.         if (!IsPlayerInAnyVehicle(playerid)) {
  1089.         SetPlayerPos(playerid, -586.56176757813,931.84625244141,353.49163818359);
  1090.         ResetPlayerWeapons(playerid,1); }
  1091.         if(IsPlayerInAnyVehicle(playerid)){
  1092.         SetVehiclePos(GetPlayerVehicleID(playerid),-586.56176757813,931.84625244141,353.49163818359);
  1093.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1094.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1095.         return 1;
  1096.         }
  1097.                         if(strcmp(cmd,"/drop3",true)==0)
  1098.         {
  1099.         derbyy = 0;
  1100.         DM = 0;
  1101.         ri = 0;
  1102.         if (!IsPlayerInAnyVehicle(playerid)) {
  1103.         SetPlayerPos(playerid, -671.28265380859,2302.2468261719,135.04724121094);
  1104.         ResetPlayerWeapons(playerid,1); }
  1105.         if(IsPlayerInAnyVehicle(playerid)){
  1106.         SetVehiclePos(GetPlayerVehicleID(playerid),-671.28265380859,2302.2468261719,135.04724121094);
  1107.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1108.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1109.         return 1;
  1110.         }
  1111.                 if(strcmp(cmd,"/Drag",true)==0)
  1112.         {
  1113.         new string[120];
  1114.         new sendername[MAX_PLAYER_NAME];
  1115.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1116.         format(string, 120, "%s foi para o drag. ( /drag )", sendername);
  1117.         derbyy = 0;
  1118.         for(new a = 0; a < MAX_PLAYERS; a++)
  1119. {
  1120.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1121. }
  1122.         DM = 0;
  1123.         ri = 0;
  1124.         if (!IsPlayerInAnyVehicle(playerid)) {
  1125.         SetPlayerPos(playerid, 3099.6040039063,2581.3269042969,6.0218811035156);
  1126.         ResetPlayerWeapons(playerid,1);}
  1127.         if(IsPlayerInAnyVehicle(playerid)){
  1128.         SetVehiclePos(GetPlayerVehicleID(playerid),3099.6040039063,2581.3269042969,7.0218811035156);
  1129.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1130.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1131.         return 1;
  1132.         }
  1133.         if(strcmp(cmd,"/rally",true)==0)
  1134.         {
  1135.         new string[120];
  1136.         new sendername[MAX_PLAYER_NAME];
  1137.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1138.         format(string, 120, "%s foi para rally levantar poeira. ( /rally )", sendername);
  1139.         for(new a = 0; a < MAX_PLAYERS; a++)
  1140. {
  1141.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1142. }
  1143.         SetPlayerPos(playerid, -1648.3873,-2232.1052,29.5423);
  1144.         ResetPlayerWeapons(playerid,1);
  1145.         derbyy = 0;
  1146.         DM = 0;
  1147.         ri = 0;
  1148.         return 1;
  1149.         }
  1150.         if(strcmp(cmd,"/avioes",true)==0)
  1151.         {
  1152.         new string[120];
  1153.         new sendername[MAX_PLAYER_NAME];
  1154.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1155.         format(string, 120, "%s foi para o angar dos avioes. ( /avioes )", sendername);
  1156.         for(new a = 0; a < MAX_PLAYERS; a++)
  1157. {
  1158.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1159. }
  1160.         SetPlayerPos(playerid, 3079.3125,-785.8826,5.0000);
  1161.         ResetPlayerWeapons(playerid,1);
  1162.         derbyy = 0;
  1163.         DM = 0;
  1164.         ri = 0;
  1165.         return 1;
  1166.         }
  1167.         if(strcmp(cmd,"/Drift13",true)==0)
  1168.         {
  1169.         new string[120];
  1170.         new sendername[MAX_PLAYER_NAME];
  1171.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1172.         format(string, 120, "%s foi para o drift número 13. ( /drift13 )", sendername);
  1173.         for(new a = 0; a < MAX_PLAYERS; a++)
  1174. {
  1175.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1176. }
  1177.         derbyy = 0;
  1178.         DM = 0;
  1179.         ri = 0;
  1180.         if (!IsPlayerInAnyVehicle(playerid)){
  1181.         SetPlayerPos(playerid, 1922.3118,1979.0641,7.5938);
  1182.         ResetPlayerWeapons(playerid,1);}
  1183.         if(IsPlayerInAnyVehicle(playerid)){
  1184.         SetVehiclePos(GetPlayerVehicleID(playerid),1922.3118,1979.0641,7.5938);
  1185.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1186.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1187.         return 1;
  1188.         }
  1189.         if(strcmp(cmd,"/estacionamento",true)==0)
  1190.         {
  1191.         new string[120];
  1192.         new sendername[MAX_PLAYER_NAME];
  1193.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1194.         format(string, 120, "%s foi para o estacionamento. ( /estacionamento )", sendername);
  1195.             for(new a = 0; a < MAX_PLAYERS; a++)
  1196. {
  1197.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1198. }
  1199.         derbyy = 0;
  1200.         DM = 0;
  1201.         ri = 0;
  1202.         if (!IsPlayerInAnyVehicle(playerid)) {
  1203.         SetPlayerPos(playerid, -2049.3545,-189.6556,35.3203);
  1204.         ResetPlayerWeapons(playerid,1);}
  1205.         if(IsPlayerInAnyVehicle(playerid)){
  1206.         SetVehiclePos(GetPlayerVehicleID(playerid),-2049.3545,-189.6556,35.3203);
  1207.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1208.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1209.         return 1;
  1210.         }
  1211.         if(strcmp(cmd,"/Drift14",true)==0)
  1212.         {
  1213.         new string[120];
  1214.         new sendername[MAX_PLAYER_NAME];
  1215.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1216.         format(string, 120, "%s foi para o drift número 14. ( /drift14 )", sendername);
  1217.         for(new a = 0; a < MAX_PLAYERS; a++)
  1218. {
  1219.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1220. }
  1221.         derbyy = 0;
  1222.         DM = 0;
  1223.         ri = 0;
  1224.         if (!IsPlayerInAnyVehicle(playerid)) {
  1225.         SetPlayerPos(playerid, 1043.9102,1783.2010,10.8203);
  1226.         ResetPlayerWeapons(playerid,1); }
  1227.         if(IsPlayerInAnyVehicle(playerid)){
  1228.         SetVehiclePos(GetPlayerVehicleID(playerid),1043.9102,1783.2010,10.8203);
  1229.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1230.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1231.         return 1;
  1232.         }
  1233.         if(strcmp(cmd,"/Drift15",true)==0) //
  1234.         {
  1235.         new string[120];
  1236.         new sendername[MAX_PLAYER_NAME];
  1237.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1238.         format(string, 120, "%s foi para o drift número 15. ( /drift15 )", sendername);
  1239.         for(new a = 0; a < MAX_PLAYERS; a++)
  1240. {
  1241.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1242. }
  1243.         derbyy = 0;
  1244.         DM = 0;
  1245.         ri = 0;
  1246.         if (!IsPlayerInAnyVehicle(playerid)) {
  1247.         SetPlayerPos(playerid, 1141.7736,2188.1775,16.7188);
  1248.         ResetPlayerWeapons(playerid,1);}
  1249.         if(IsPlayerInAnyVehicle(playerid)){
  1250.         SetVehiclePos(GetPlayerVehicleID(playerid),1141.7736,2188.1775,16.7188);
  1251.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1252.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1253.         return 1;
  1254.         }
  1255.         if(strcmp(cmd,"/kart",true)==0) //
  1256.         {
  1257.         new string[120];
  1258.         new sendername[MAX_PLAYER_NAME];
  1259.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1260.         format(string, 120, "%s foi correr de kart. ( /kart )", sendername);
  1261.         for(new a = 0; a < MAX_PLAYERS; a++)
  1262. {
  1263.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1264. }
  1265.         derbyy = 0;
  1266.         SetPlayerPos(playerid, 2284.6804,-2363.5491,13.5469);
  1267.         DM = 0;
  1268.         ri = 0;
  1269.         ResetPlayerWeapons(playerid,1);
  1270.         return 1;
  1271.         }
  1272.                 if(strcmp(cmd,"/agua-pulos",true)==0) //
  1273.         {
  1274.         new string[120];
  1275.         new sendername[MAX_PLAYER_NAME];
  1276.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1277.         format(string, 120, "%s foi pular na agua. ( /agua-pulos )", sendername);
  1278.         for(new a = 0; a < MAX_PLAYERS; a++)
  1279. {
  1280.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1281. }
  1282.         derbyy = 0;
  1283.         ResetPlayerWeapons(playerid,1);
  1284.         SetPlayerPos(playerid, 588.0479,-2017.0833,-0.4815);
  1285.         DM = 0;
  1286.         ri = 0;
  1287.         return 1;
  1288.         }
  1289.         if(strcmp(cmd,"/Drift8",true)==0)
  1290.         {
  1291.         new string[120];
  1292.         new sendername[MAX_PLAYER_NAME];
  1293.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1294.         format(string, 120, "%s foi para o drift número 8. ( /drift8 )", sendername);
  1295.         for(new a = 0; a < MAX_PLAYERS; a++)
  1296. {
  1297.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1298. }
  1299.         DM = 0;
  1300.         derbyy = 0;
  1301.         ri = 0;
  1302.         if (!IsPlayerInAnyVehicle(playerid)) {
  1303.         SetPlayerPos(playerid, 2300.3442,1400.0162,42.8203);
  1304.         ResetPlayerWeapons(playerid,1);}
  1305.         if(IsPlayerInAnyVehicle(playerid)){
  1306.         SetVehiclePos(GetPlayerVehicleID(playerid),2300.3442,1400.0162,42.8203);
  1307.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1308.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1309.         return 1;
  1310.         }
  1311.                 if(strcmp(cmd,"/Drift10",true)==0)
  1312.         {
  1313.         new string[120];
  1314.         new sendername[MAX_PLAYER_NAME];
  1315.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1316.         format(string, 120, "%s foi para o drift número 8. ( /drift8 )", sendername);
  1317.         for(new a = 0; a < MAX_PLAYERS; a++)
  1318. {
  1319.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1320. }
  1321.         DM = 0;
  1322.         derbyy = 0;
  1323.         ri = 0;
  1324.         if (!IsPlayerInAnyVehicle(playerid)) {
  1325.         SetPlayerPos(playerid, 2300.3442,1400.0162,42.8203);
  1326.         ResetPlayerWeapons(playerid,1);}
  1327.         if(IsPlayerInAnyVehicle(playerid)){
  1328.         SetVehiclePos(GetPlayerVehicleID(playerid),2300.3442,1400.0162,42.8203);
  1329.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1330.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1331.         return 1;
  1332.         }
  1333.                         if(strcmp(cmd,"/Drift11",true)==0)
  1334.         {
  1335.         new string[120];
  1336.         new sendername[MAX_PLAYER_NAME];
  1337.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1338.         format(string, 120, "%s foi para o drift número 11. ( /drift11 )", sendername);
  1339.         for(new a = 0; a < MAX_PLAYERS; a++)
  1340. {
  1341.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1342. }
  1343.         DM = 0;
  1344.         derbyy = 0;
  1345.         ri = 0;
  1346.         if (!IsPlayerInAnyVehicle(playerid)) {
  1347.         SetPlayerPos(playerid, 257.7589,1387.6093,10.5859);
  1348.         ResetPlayerWeapons(playerid,1);}
  1349.         if(IsPlayerInAnyVehicle(playerid)){ //-2392.2793,-589.0115,132.7343,122.3465
  1350.         SetVehiclePos(GetPlayerVehicleID(playerid),257.7589,1387.6093,10.5859);
  1351.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1352.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1353.         return 1;
  1354.         }
  1355.         if(strcmp(cmd,"/Drift9",true)==0)
  1356.         {
  1357.         new string[120];
  1358.         new sendername[MAX_PLAYER_NAME];
  1359.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1360.         format(string, 120, "%s foi para o drift número 9. ( /drift9 )", sendername);
  1361.         for(new a = 0; a < MAX_PLAYERS; a++)
  1362. {
  1363.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1364. }
  1365.         DM = 0;
  1366.         derbyy = 0;
  1367.         ri = 0;
  1368.         if (!IsPlayerInAnyVehicle(playerid)) {
  1369.         SetPlayerPos(playerid, 1388.6777,-2432.7058,13.5547,28.2455);
  1370.         ResetPlayerWeapons(playerid,1);}
  1371.                 if(IsPlayerInAnyVehicle(playerid)){
  1372.         SetVehiclePos(GetPlayerVehicleID(playerid),1388.6777,-2432.7058,13.5547,28.2455);
  1373.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1374.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1375.         return 1;
  1376.         }
  1377.                         if(strcmp(cmd,"/Drift12",true)==0)
  1378.         {
  1379.         new string[120];
  1380.         new sendername[MAX_PLAYER_NAME];
  1381.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1382.         format(string, 120, "%s foi para o drift número 2. ( /drift2 )", sendername);
  1383.         for(new a = 0; a < MAX_PLAYERS; a++)
  1384. {
  1385.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1386. }
  1387.         DM = 0;
  1388.         derbyy = 0;
  1389.         ri = 0;
  1390.         if (!IsPlayerInAnyVehicle(playerid)) {
  1391.         SetPlayerPos(playerid, 1961.0494384766,2248.1311035156,22.216995239258);
  1392.         ResetPlayerWeapons(playerid,1);}
  1393.                 if(IsPlayerInAnyVehicle(playerid)){
  1394.         SetVehiclePos(GetPlayerVehicleID(playerid),1961.0494384766,2248.1311035156,22.216995239258);
  1395.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1396.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1397.         return 1;
  1398.         }
  1399.         if(strcmp(cmd,"/Drift2",true)==0)
  1400.         {
  1401.         new string[120];
  1402.         new sendername[MAX_PLAYER_NAME];
  1403.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1404.         format(string, 120, "%s foi para o drift número 2. ( /drift2 )", sendername);
  1405.         for(new a = 0; a < MAX_PLAYERS; a++)
  1406. {
  1407.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1408. }
  1409.         DM = 0;
  1410.         derbyy = 0;
  1411.         ri = 0;
  1412.         if (!IsPlayerInAnyVehicle(playerid)) {
  1413.         SetPlayerPos(playerid, -2392.2793,-589.0115,132.7343);
  1414.         ResetPlayerWeapons(playerid,1);}
  1415.                 if(IsPlayerInAnyVehicle(playerid)){
  1416.         SetVehiclePos(GetPlayerVehicleID(playerid),-2392.2793,-589.0115,132.7343);
  1417.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1418.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1419.         return 1;
  1420.         }
  1421.                 if(strcmp(cmd,"/Drift7",true)==0)
  1422.         {
  1423.         new string[120];
  1424.         new sendername[MAX_PLAYER_NAME];
  1425.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1426.         format(string, 120, "%s foi para o drift número 7. ( /drift7 )", sendername);
  1427.         for(new a = 0; a < MAX_PLAYERS; a++)
  1428. {
  1429.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1430. }
  1431.         DM = 0;
  1432.         derbyy = 0;
  1433.         ri = 0;
  1434.         if (!IsPlayerInAnyVehicle(playerid)) {
  1435.         SetPlayerPos(playerid, -2158.6816,913.2977,80.0078);
  1436.         ResetPlayerWeapons(playerid,1);}
  1437.                 if(IsPlayerInAnyVehicle(playerid)){
  1438.         SetVehiclePos(GetPlayerVehicleID(playerid),-2158.6816,913.2977,80.0078);
  1439.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1440.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1441.         return 1;
  1442.         }
  1443.         if(strcmp(cmd,"/derby",true)==0)
  1444.         {
  1445.         new string[120];
  1446.         new sendername[MAX_PLAYER_NAME];
  1447.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1448.         format(string, 120, "%s foi para o derby se afogar. ( /derby )", sendername);
  1449.         for(new a = 0; a < MAX_PLAYERS; a++)
  1450. {
  1451.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1452. }
  1453.         SetPlayerSpawn(playerid, derbyy);
  1454.         DM = 0;
  1455.         derbyy = 1;
  1456.         ri = 0;
  1457.         SetPlayerPos(playerid, -862.23876953125,118.06875610352,21.206254959106);
  1458.         ResetPlayerWeapons(playerid,1);
  1459.         return 1;
  1460.         }
  1461.                 if(strcmp(cmd,"/motocross",true)==0)
  1462.         {
  1463.         new string[120];
  1464.         new sendername[MAX_PLAYER_NAME];
  1465.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1466.         format(string, 120, "%s foi para o motocross. ( /motocross )", sendername);
  1467.         for(new a = 0; a < MAX_PLAYERS; a++)
  1468. {
  1469.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1470. }
  1471.         DM = 0;
  1472.         derbyy = 0;
  1473.         ri = 0;
  1474.         SetPlayerPos(playerid, 612.86383056641, 838.48211669922, -43.12427520752);
  1475.         ResetPlayerWeapons(playerid,1);
  1476.         return 1;
  1477.         }
  1478.                 if(strcmp(cmd,"/dm",true)==0)
  1479.         {
  1480.         new string[120];
  1481.         new sendername[MAX_PLAYER_NAME];
  1482.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1483.         format(string, 120, "%s foi para o DM se matar. ( /dm )", sendername);
  1484.         for(new a = 0; a < MAX_PLAYERS; a++)
  1485. {
  1486.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1487. }
  1488.         SetPlayerPos(playerid, 210.21813964844,1838.9079589844,17.640625);
  1489.         SetPlayerSpawn(playerid, DM);
  1490.         DM = 1;
  1491.         derbyy = 0;
  1492.         ri = 0;
  1493.         SetPlayerHealth(playerid, 100);
  1494.         SetPlayerArmour(playerid, 100);
  1495.         GivePlayerWeapon(playerid, 24, 7000);
  1496.         GivePlayerWeapon(playerid, 31, 7000);
  1497.         GivePlayerWeapon(playerid, 29, 7000);
  1498.         return 1;
  1499.         }
  1500.         if(strcmp(cmd,"/Drift3",true)==0)
  1501.         {
  1502.         new string[120];
  1503.         new sendername[MAX_PLAYER_NAME];
  1504.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1505.         format(string, 120, "%s foi para o drift número 3. ( /drift3 )", sendername);
  1506.         for(new a = 0; a < MAX_PLAYERS; a++)
  1507. {
  1508.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1509. }
  1510.         DM = 0;
  1511.         derbyy = 0;
  1512.         ri = 0;
  1513.         if (!IsPlayerInAnyVehicle(playerid)) {
  1514.         SetPlayerPos(playerid, -1124.0595703125,1773.4465332031,36.382186889648);
  1515.         ResetPlayerWeapons(playerid,1);}
  1516.                 if(IsPlayerInAnyVehicle(playerid)){
  1517.         SetVehiclePos(GetPlayerVehicleID(playerid),-1124.0595703125,1773.4465332031,36.382186889648);
  1518.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1519.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1520.         return 1;
  1521.         }
  1522.         if(strcmp(cmd,"/x",true)==0) //GetVehicleZAngle(vehicleid, &Float:z_angle);
  1523.         {
  1524.         if(IsPlayerInAnyVehicle(playerid)){
  1525.         new Float:plocx,Float:plocy,Float:plocz;
  1526.         GetVehiclePos(GetPlayerVehicleID(playerid), plocx, plocy, plocz);
  1527.         SetVehicleZAngle(GetPlayerVehicleID(playerid),plocz);}
  1528.         return 1;
  1529.         }
  1530.         if(strcmp(cmd,"/Drift4",true)==0)
  1531.         {
  1532.         new string[120];
  1533.         new sendername[MAX_PLAYER_NAME];
  1534.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1535.         format(string, 120, "%s foi para o drift número 4. ( /drift4 )", sendername);
  1536.         for(new a = 0; a < MAX_PLAYERS; a++)
  1537. {
  1538.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1539. }
  1540.         DM = 0;
  1541.         ri = 0;
  1542.         derbyy = 0;
  1543.         if (!IsPlayerInAnyVehicle(playerid)) {
  1544.         SetPlayerPos(playerid, 2059.576171875,2432.6860351563,49.5234375);
  1545.         ResetPlayerWeapons(playerid,1);}
  1546.                 if(IsPlayerInAnyVehicle(playerid)){
  1547.         SetVehiclePos(GetPlayerVehicleID(playerid),2059.576171875,2432.6860351563,49.5234375);
  1548.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1549.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1550.         return 1;
  1551.         }
  1552.         if(strcmp(cmd,"/Drift5",true)==0)
  1553.         {
  1554.         new string[120];
  1555.         new sendername[MAX_PLAYER_NAME];
  1556.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1557.         format(string, 120, "%s foi para o drift número 5. ( /drift5 )", sendername);
  1558.         for(new a = 0; a < MAX_PLAYERS; a++)
  1559. {
  1560.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1561. }
  1562.         DM = 0;
  1563.         derbyy = 0;
  1564.         ri = 0;
  1565.         if (!IsPlayerInAnyVehicle(playerid)) {
  1566.         SetPlayerPos(playerid, 2072.5307617188,-2642.0170898438,13.546875);
  1567.         ResetPlayerWeapons(playerid,1);}
  1568.                 if(IsPlayerInAnyVehicle(playerid)){
  1569.         SetVehiclePos(GetPlayerVehicleID(playerid),2072.5307617188,-2642.0170898438,13.546875);
  1570.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1571.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1572.         return 1;
  1573.         }
  1574.         if(strcmp(cmd,"/Drift6",true)==0)
  1575.         {
  1576.         new string[120];
  1577.         new sendername[MAX_PLAYER_NAME];
  1578.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1579.         format(string, 120, "%s foi para o drift número 6. ( /drift6 )", sendername);
  1580.         for(new a = 0; a < MAX_PLAYERS; a++)
  1581. {
  1582.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1583. }
  1584.         DM = 0;
  1585.         ri = 0;
  1586.         derbyy = 0;
  1587.         if (!IsPlayerInAnyVehicle(playerid)) {
  1588.         SetPlayerPos(playerid, 941.9916,-676.2633,120.0581);
  1589.         ResetPlayerWeapons(playerid,1);}
  1590.                 if(IsPlayerInAnyVehicle(playerid)){
  1591.         SetVehiclePos(GetPlayerVehicleID(playerid),941.9916,-676.2633,120.0581);
  1592.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1593.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1594.         return 1;
  1595.         }
  1596.         if(strcmp(cmd,"/stunt3",true)==0)
  1597.         {
  1598.         new string[120];
  1599.         new sendername[MAX_PLAYER_NAME];
  1600.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1601.         format(string, 120, "%s foi para o stunt número 3. ( /stunt3 )", sendername);
  1602.         for(new a = 0; a < MAX_PLAYERS; a++)
  1603. {
  1604.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1605. }
  1606.         DM = 0;
  1607.         derbyy = 0;
  1608.         if (!IsPlayerInAnyVehicle(playerid)) {
  1609.         SetPlayerPos(playerid, 335.30773925781,2467.0307617188,16.472173690796);
  1610.         ResetPlayerWeapons(playerid,1);}
  1611.                 if(IsPlayerInAnyVehicle(playerid)){
  1612.         SetVehiclePos(GetPlayerVehicleID(playerid),335.30773925781,2467.0307617188,16.472173690796);
  1613.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1614.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1615.         return 1;
  1616.         }
  1617.         if(strcmp(cmd,"/explorar",true)==0)
  1618.         {
  1619.         new string[120];
  1620.         new sendername[MAX_PLAYER_NAME];
  1621.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1622.         format(string, 120, "%s foi explorar as dunas maritimas. ( /explorar )", sendername);
  1623.         for(new a = 0; a < MAX_PLAYERS; a++)
  1624. {
  1625.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1626. }
  1627.         DM = 0;
  1628.         derbyy = 0;
  1629.         if (!IsPlayerInAnyVehicle(playerid)) {
  1630.         SetPlayerPos(playerid, 1794.2642822266,-2819.2900390625,-31.227426528931);
  1631.         ResetPlayerWeapons(playerid,1); }
  1632.                 if(IsPlayerInAnyVehicle(playerid)){
  1633.         SetVehiclePos(GetPlayerVehicleID(playerid),1794.2642822266,-2819.2900390625,-31.227426528931);
  1634.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1635.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1636.         return 1;
  1637.         }
  1638.         if(strcmp(cmd,"/racer",true)==0)
  1639.         {
  1640.         new string[120];
  1641.         new sendername[MAX_PLAYER_NAME];
  1642.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1643.         format(string, 120, "%s foi para o racer no chillad. ( /racer )", sendername);
  1644.         for(new a = 0; a < MAX_PLAYERS; a++)
  1645. {
  1646.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1647. }
  1648.         SetPlayerPos(playerid, -2386.1851,-2217.2336,33.2891);
  1649.         DM = 0;
  1650.         ri = 0;
  1651.         ResetPlayerWeapons(playerid,1);
  1652.         derbyy = 0;
  1653.         return 1;
  1654.         }
  1655.                 if(strcmp(cmd,"/nadar",true)==0)
  1656.         {
  1657.         new string[120];
  1658.         new sendername[MAX_PLAYER_NAME];
  1659.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1660.         format(string, 120, "%s foi para a corrida de natação. ( /nadar )", sendername);
  1661.         for(new a = 0; a < MAX_PLAYERS; a++)
  1662. {
  1663.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1664. }
  1665.         SetPlayerPos(playerid, -2687.8306,-2755.9094,2.9648);
  1666.         DM = 0;
  1667.         ri = 0;
  1668.         ResetPlayerWeapons(playerid,1);
  1669.         derbyy = 0;
  1670.         return 1;
  1671.         }
  1672.         if(strcmp(cmd,"/stunt",true)==0)
  1673.         {
  1674.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=Stunts PDS=-=-=-=-=-=-=-=-=-=-==-=-=-==-=-=-");
  1675.         SendClientMessage(playerid, COLOR_WHITE, "  /stunt1 /stunt2  /stunt3                        ");
  1676.         SendClientMessage(playerid, COLOR_YELLOW,  "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  1677.         return 1;
  1678.         }
  1679.         if(strcmp(cmd,"/stunt1",true)==0)
  1680.         {
  1681.         new string[120];
  1682.         new sendername[MAX_PLAYER_NAME];
  1683.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1684.         format(string, 120, "%s foi para o stunt número 1. ( /stunt1 )", sendername);
  1685.         for(new a = 0; a < MAX_PLAYERS; a++)
  1686. {
  1687.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1688. }
  1689.         DM = 0;
  1690.         derbyy = 0;
  1691.         ri = 0;
  1692.         if (!IsPlayerInAnyVehicle(playerid)) {
  1693.         SetPlayerPos(playerid, -1621.9537353516,-167.64765930176,16.406097412109);
  1694.         ResetPlayerWeapons(playerid,1);}
  1695.                 if(IsPlayerInAnyVehicle(playerid)){
  1696.         SetVehiclePos(GetPlayerVehicleID(playerid),-1621.9537353516,-167.64765930176,16.406097412109);
  1697.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1698.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1699.         return 1;
  1700.         }
  1701.                 if(strcmp(cmd,"/stunt2",true)==0)
  1702.         {
  1703.         new string[120];
  1704.         new sendername[MAX_PLAYER_NAME];
  1705.         GetPlayerName(playerid, sendername, sizeof(sendername));
  1706.         format(string, 120, "%s foi para o stunt número 2. ( /stunt2 )", sendername);
  1707.         for(new a = 0; a < MAX_PLAYERS; a++)
  1708. {
  1709.     if(IsPlayerConnected(a) && a != playerid) SendClientMessage(a, COLOR_NEWS, string);
  1710. }
  1711.         DM = 0;
  1712.         derbyy = 0;
  1713.         ri = 0;
  1714.         if (!IsPlayerInAnyVehicle(playerid)) {
  1715.         SetPlayerPos(playerid, 1294.7160644531,1294.7160644531,10.8203125);
  1716.         ResetPlayerWeapons(playerid,1);}
  1717.                 if(IsPlayerInAnyVehicle(playerid)){
  1718.         SetVehiclePos(GetPlayerVehicleID(playerid),1294.7160644531,1294.7160644531,10.8203125);
  1719.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  1720.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1721.         return 1;
  1722.         }
  1723. //------------------------------------------------------------------------------
  1724. //------------------------------------------------------------------------------
  1725. //------------------------------------------------------------------------------
  1726.         if (strcmp(cmdtext, "/kill", true)==0)
  1727.         {
  1728.         SetPlayerHealth(playerid, 0.00);
  1729.         return 1;
  1730.         }
  1731. //-----------------------------------------------------------------------------
  1732. //------------------------------------------------------------------------------
  1733.         if(strcmp(cmdtext, "/f4",true)==0)
  1734.         {
  1735.         ForceClassSelection(playerid);
  1736.         SendClientMessage(playerid, COLOR_LIGHTBLUE,"[CLASSE]> Você tem sido forçado a seleção da classe");
  1737.         SetPlayerHealth(playerid, 0.00);
  1738.         return 1;
  1739.         }
  1740. //------------------------------------------------------------------------------
  1741. //------------------------------------------------------------------------------
  1742. //------------------------------------------------------------------------------
  1743. //------------------------------------------------------------------------------
  1744. //------------------------------------------------------------------------------
  1745.         if (strcmp(cmd, "/skin", true) == 0 ) {
  1746.         new skin[256];
  1747.         skin = strtok(cmdtext, idx);
  1748.         if (GetPlayerGP(playerid) >= 900)
  1749.         {
  1750.         if (!strlen(skin)) {
  1751.         SendClientMessage(playerid, COLOR_LIGHTBLUE, "[USE]: /skin [Skinid]");
  1752.         return 1;
  1753.         }
  1754.         new newskin = strval(skin);
  1755.         if ((newskin < 0) || (newskin > 299) || IsInvalidSkin(newskin)) {
  1756.         SendClientMessage(playerid, COLOR_LIGHTBLUE, "[404]: Skin envalido");
  1757.         return 1;
  1758.         }
  1759.         SetPlayerSkin(playerid, newskin);
  1760.         GivePlayerGP(playerid,-900);
  1761.         format(string, 128, "[SUCCESSO]: Skin alterado para %d, custo 900R$", newskin);
  1762.         SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  1763.         }
  1764.         else
  1765.         {
  1766.         SendClientMessage(playerid, COLOR_LIGHTBLUE, "Vc não tem 900R$");
  1767.         return 1;
  1768.         }
  1769.         return 1;
  1770.     }
  1771.  
  1772. //------------------------------------------------------------------------------
  1773. //=====================[ TELEPORT COMMANDS ]====================================
  1774. //------------------------------------------------------------------------------
  1775.  
  1776. //------------------------------------------------------------------------------
  1777. //------------------------------------------------------------------------------
  1778. //------------------------------------------------------------------------------
  1779.         if(!strcmp(cmd, "/stunt",true) || !strcmp(cmd, "/stunts",true))
  1780.         {
  1781.          ShowMenuForPlayer(Stunt,playerid);
  1782.          TogglePlayerControllable(playerid, 0);
  1783.          return 1;
  1784.         }
  1785. //------------------------------------------------------------------------------
  1786. //------------------------------------------------------------------------------
  1787. //------------------------------------------------------------------------------
  1788. //------------------------------------------------------------------------------
  1789. //------------------------------------------------------------------------------
  1790. //------------------------------------------------------------------------------
  1791. //==============================================================================
  1792. //------------------------------------------------------------------------------
  1793. //------------------------------------------------------------------------------
  1794. //------------------------------------------------------------------------------
  1795. //------------------------------------------------------------------------------
  1796. //------------------------------------------------------------------------------
  1797. //------------------------------------------------------------------------------
  1798. //------------------------------------------------------------------------------
  1799.         if (!strcmp("/lvap", cmdtext, true) || !strcmp("/lv", cmdtext, true) || !strcmp("/laaaadfghjk", cmdtext, true))
  1800.         {
  1801.         if (IsPlayerInAnyVehicle(playerid)){
  1802.         SetVehiclePos(GetPlayerVehicleID(playerid),1282.6499,1267.8385,10.8203);
  1803.         SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  1804.         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  1805.         if (!IsPlayerInAnyVehicle(playerid)) {
  1806.         SetPlayerPos(playerid, 1282.6499,1267.8385,10.8203);
  1807.         SetPlayerFacingAngle(playerid, 81.020889);}
  1808.         SetPlayerInterior(playerid, 0);
  1809.         return 1;
  1810.     }
  1811.     return 1;
  1812. }
  1813.  
  1814. //------------------------------------------------------------------------------
  1815. //------------------------------------------------------------------------------
  1816. public OnGameModeInit()
  1817. {
  1818.     AddOthers();     //Others
  1819.     AddPickups();    //Pickups
  1820.     AddTextDraws();  //textdraws
  1821.     AddVehicles();   //Vehicles
  1822.     AddSkins();      //Skins
  1823.     AddMenus();      //Menus
  1824. tunados[0] = AddStaticVehicle(562,-345.9976,1515.5229,74.9901,359.6197,5,1); //
  1825. tunados[1] = AddStaticVehicle(562,-342.9206,1515.9373,74.9906,2.6481,4,1); //
  1826. tunados[2] = AddStaticVehicle(562,-339.9938,1515.9883,74.9900,1.6676,3,1); //
  1827. tunados[3] = AddStaticVehicle(562,-336.7954,1516.4198,74.9910,1.1326,2,1); //
  1828. tunados[4] = AddStaticVehicle(562,1367.5498,-2410.9851,13.2134,203.1314,12,1); // carro /drift9
  1829. tunados[5] = AddStaticVehicle(562,1373.4746,-2410.7415,13.2152,194.2346,12,1); // carro /drift9
  1830. tunados[6] = AddStaticVehicle(562,1379.8910,-2410.8005,13.2144,181.5950,12,1); // carro /drift9
  1831. tunados[7] = AddStaticVehicle(562,1368.9158,-2422.4966,13.2134,267.1659,12,1); // carro /drift9
  1832. tunados[8] = AddStaticVehicle(562,1369.6969,-2427.6138,13.2143,265.9542,12,1); // carro /drift9
  1833. tunados[11] = AddStaticVehicle(562,1566.8070,-2638.9446,13.2043,6.4711,12,1); // carro /drift9
  1834. tunados[12] = AddStaticVehicle(562,1571.2566,-2642.6873,13.2047,0.5521,12,1); // carro /drift9
  1835. tunados[13] = AddStaticVehicle(562,1574.6642,-2647.9443,13.2063,1.4292,12,1); // carro /drift9
  1836. tunados[14] = AddStaticVehicle(562,1578.1438,-2654.3494,13.2038,1.6534,12,1); // carro /drift9
  1837. AddStaticVehicle(476,3042.3586,-911.3695,6.1586,243.8012,6,6); // aviao
  1838. AddStaticVehicle(476,3062.3750,-934.0521,6.1754,306.3990,6,6); // aviao
  1839. AddStaticVehicle(513,3065.6702,-976.4629,6.0005,224.1083,1,1); // aviao
  1840. AddStaticVehicle(513,3047.4451,-1002.0701,6.9969,285.3626,1,1); // aviao
  1841. AddStaticVehicle(513,3064.6357,-995.1144,6.0022,306.7493,1,1); // aviao
  1842. AddStaticVehicle(513,3092.3333,-1023.1851,6.5545,297.7038,1,1); // aviao
  1843. AddStaticVehicle(519,3136.2332,-1051.7257,6.9178,41.8759,0,0); // aviao
  1844. AddStaticVehicle(522,-1625.2267,-181.3696,14.1053,0.0009,0,0); // nrg
  1845. AddStaticVehicle(522,-1630.3611,-177.4033,14.1121,80.3918,0,0); // nrg
  1846. AddStaticVehicle(522,-1624.6038,-171.5365,14.1150,265.7835,0,0); // nrg
  1847. AddStaticVehicle(522,-1614.1414,-181.3125,14.1133,209.6679,0,0); // nrg
  1848. AddStaticVehicle(522,-1613.3708,-164.1906,14.0988,317.2405,0,0); // nrg
  1849. AddStaticVehicle(522,-1607.2180,-168.3606,14.1131,160.4808,0,0); // nrg
  1850. AddStaticVehicle(522,1322.3127,1288.4093,10.3877,322.7617,0,0); // nrg
  1851. AddStaticVehicle(522,1319.3849,1295.6267,10.3871,56.8454,0,0); // nrg
  1852. AddStaticVehicle(522,1309.5167,1298.4956,10.3873,90.4540,0,0); // nrg
  1853. AddStaticVehicle(522,1306.6143,1309.4369,10.3880,329.5144,0,0); // nrg
  1854. AddStaticVehicle(522,1318.3259,1312.0350,10.3858,273.7706,0,0); // nrg
  1855. AddStaticVehicle(522,1323.2096,1320.2227,10.3870,358.4993,0,0); // nrg
  1856. AddStaticVehicle(522,1314.9625,1327.8173,10.3871,69.0029,0,0); // nrg
  1857. AddStaticVehicle(522,342.6846,2468.2485,16.0505,279.1416,0,0); // nrg
  1858. AddStaticVehicle(522,348.0453,2464.6194,16.0429,217.6592,0,0); // nrg
  1859. AddStaticVehicle(522,358.9568,2465.0635,16.0513,299.9471,0,0); // nrg
  1860. AddStaticVehicle(522,360.1142,2475.6580,16.0508,13.6805,0,0); // nrg
  1861. AddStaticVehicle(522,349.1926,2482.7180,16.0523,114.7054,0,0); // nrg
  1862. AddStaticVehicle(522,341.8812,2476.8396,16.0523,130.7429,0,0); // nrg
  1863. AddStaticVehicle(522,329.1068,2479.2725,16.0582,52.8802,0,0); // nrg
  1864. AddStaticVehicle(522,2003.6643,-2687.1362,4002.2507,359.9989,0,0); // carro bigjump
  1865. AddStaticVehicle(522,2007.5973,-2685.6873,4002.2478,359.9977,0,0); // carro bigjump
  1866. AddStaticVehicle(560,2016.6582,-2692.0671,4002.3960,1.7785,0,0); // carro bigjump
  1867. AddStaticVehicle(560,2010.0692,-2708.1660,4002.3862,0.0000,0,0); // carro bigjump
  1868. AddStaticVehicle(560,1998.4391,-2711.0759,4002.3909,359.3625,0,0); // carro bigjump
  1869. AddStaticVehicle(519,3140.2190,35.4151,6.9233,199.4275,0,0); // aviao
  1870. AddStaticVehicle(513,3056.1816,-938.0343,6.9879,309.4425,1,1); // aviao
  1871. AddStaticVehicle(513,3048.0884,-910.9761,6.9950,241.5106,1,1); // aviao
  1872. AddStaticVehicle(513,3062.3708,-738.5383,6.0124,261.2747,1,1); // aviao
  1873. tunados[15] = AddStaticVehicle(560,2312.3774,1388.1823,42.4837,357.1646,1,39); // carro /drift8
  1874. tunados[16] = AddStaticVehicle(560,2309.0679,1389.3297,42.4838,359.1177,1,39); // carro /drift8
  1875. tunados[17] = AddStaticVehicle(560,2305.7725,1389.3326,42.4835,358.9083,1,39); // carro /drift8
  1876. tunados[20] = AddStaticVehicle(562,2295.8174,1389.3993,42.4493,0.0488,1,1); // carro /drift8
  1877. tunados[21] = AddStaticVehicle(562,2292.5120,1390.0922,42.4511,359.6705,1,1); // carro /drift8
  1878. tunados[22] = AddStaticVehicle(562,2289.3252,1389.1266,42.4506,3.0497,1,1); // carro /drift8
  1879. tunados[23] = AddStaticVehicle(562,2286.0010,1389.7476,42.4490,1.1415,1,1); // carro /drift8
  1880. tunados[24] = AddStaticVehicle(562,-2416.4153,-589.4777,132.2792,217.7527,0,1); // /drift8
  1881. tunados[25] = AddStaticVehicle(562,-2413.3982,-588.5269,132.2798,214.5939,5,1); // /drift8
  1882. tunados[26] = AddStaticVehicle(562,-2411.5559,-585.8970,132.2791,216.2054,6,1); // /drift8
  1883. tunados[27] = AddStaticVehicle(562,-2408.3618,-584.6847,132.2709,216.0361,22,1); // /drift8
  1884. tunados[28] = AddStaticVehicle(562,-2394.5684,-609.7282,132.2803,36.5400,15,1); // /drift8
  1885. tunados[29] = AddStaticVehicle(562,-2391.9429,-607.8519,132.2797,36.2976,10,1); // /drift8
  1886. AddStaticVehicle(560,-543.5260,941.1403,351.2078,358.9745,0,0); // carro bigjump
  1887. AddStaticVehicle(560,-549.7786,953.0253,351.2204,360.0000,0,0); // carro bigjump
  1888. AddStaticVehicle(560,-562.5500,954.5231,351.1981,0.0001,0,0); // carro bigjump
  1889. AddStaticVehicle(560,-572.2558,947.0120,351.2040,0.0001,0,0); // carro bigjump
  1890. AddStaticVehicle(560,-570.5947,934.5195,351.2022,358.9870,0,0); // carro bigjump
  1891. AddStaticVehicle(560,-562.4316,934.4081,351.2247,359.9547,0,0); // carro bigjump
  1892. AddStaticVehicle(451,-2058.8779,-175.8534,35.0266,26.5012,1,1); // turismo
  1893. AddStaticVehicle(451,-2062.3445,-163.5277,35.0266,11.4771,1,1); // turismo
  1894. AddStaticVehicle(451,-2056.3806,-146.6799,35.0277,298.1867,1,1); // turismo
  1895. AddStaticVehicle(451,-2037.8827,-152.9301,35.0260,228.5332,1,1); // turismo
  1896. AddStaticVehicle(451,-2032.3245,-170.9120,35.0280,192.2857,1,1); // turismo
  1897. AddStaticVehicle(451,-2058.2944,-166.2812,35.0255,38.5450,1,1); // turismo
  1898. tunados[30] = AddStaticVehicle(562,-2397.1941,-611.2029,132.2793,33.7635,30,1); // /drift8 //tunados[0] =
  1899. tunados[31] = AddStaticVehicle(562,-2400.2590,-612.7232,132.2792,33.4571,25,1); // /drift8
  1900. tunados[32] = AddStaticVehicle(562,-2399.7354,-589.5340,132.3062,123.2286,0,1); // /drift8
  1901. tunados[34] = AddStaticVehicle(560,-2396.0056,-594.3330,132.3145,125.0095,0,39); // /drift8
  1902. tunados[37] = AddStaticVehicle(560,-2390.5474,-601.3241,132.3075,127.7261,6,39); // /drift8
  1903. tunados[38] = AddStaticVehicle(562,-333.6110,1516.2672,74.9899,1.9491,5,1); //
  1904. tunados[39] = AddStaticVehicle(562,-330.3616,1516.1956,75.0174,2.4792,1,1); //
  1905. tunados[40] = AddStaticVehicle(562,-327.4724,1515.7505,74.9912,1.8580,6,1); //
  1906. tunados[41] = AddStaticVehicle(562,-324.2062,1516.6658,74.9886,3.5481,7,1); //
  1907. tunados[42] = AddStaticVehicle(562,-321.1175,1516.3000,75.0165,0.7227,8,1); //
  1908. tunados[43] = AddStaticVehicle(562,-317.9477,1516.3011,75.0146,2.2153,4,1); //
  1909. tunados[44] = AddStaticVehicle(562,-268.4199,1544.1661,74.9896,135.0093,6,1); //
  1910. tunados[45] = AddStaticVehicle(562,-271.0051,1546.7266,74.9899,135.7383,4,1); //
  1911. tunados[46] = AddStaticVehicle(562,-273.4966,1549.2393,74.9907,136.1584,7,1); //
  1912. tunados[47] = AddStaticVehicle(562,-276.1819,1551.6351,74.9904,137.8157,8,1); //
  1913. tunados[48] = AddStaticVehicle(562,-278.4532,1554.2770,74.9904,137.5551,8,1); //
  1914. tunados[49] = AddStaticVehicle(562,-2154.8208,924.9374,79.5624,227.2312,9,1); //
  1915. tunados[50] = AddStaticVehicle(562,-2132.8674,932.2504,79.6351,161.9776,10,1); //
  1916. tunados[51] = AddStaticVehicle(562,-2136.1155,908.5975,79.4843,345.6174,1,1); //
  1917. tunados[52] = AddStaticVehicle(562,-2142.4929,908.2663,79.4828,338.2733,6,1); //
  1918. tunados[53] = AddStaticVehicle(562,-2146.5276,908.2703,79.4827,323.5847,7,1); //
  1919. tunados[54] = AddStaticVehicle(562,-2154.7234,909.2839,79.6236,309.1059,8,1); //
  1920. tunados[55] = AddStaticVehicle(562,-2142.6912,932.5172,79.5041,218.8729,9,1); //
  1921. tunados[56] = AddStaticVehicle(562,-1135.4943,1781.6198,38.1149,181.2288,6,1); //
  1922. tunados[57] = AddStaticVehicle(562,-1116.8381,1774.6960,35.6676,106.6511,6,1); //
  1923. tunados[58] = AddStaticVehicle(562,-1125.7864,1762.3612,35.4072,234.0931,7,1); //
  1924. tunados[59] = AddStaticVehicle(562,-1123.2892,1763.5216,35.1435,240.4737,7,1); //
  1925. tunados[63] = AddStaticVehicle(562,2056.5903,2419.2312,49.1624,271.1693,10,1); //
  1926. tunados[64] = AddStaticVehicle(562,2056.7239,2416.5374,49.1637,271.0505,8,1); //
  1927. tunados[65] = AddStaticVehicle(562,2056.7446,2412.2251,49.1607,273.4087,7,1); //
  1928. tunados[66] = AddStaticVehicle(562,2057.0229,2405.9167,49.1627,272.7844,6,1); //
  1929. tunados[67] = AddStaticVehicle(562,2056.8682,2401.7310,49.1631,270.8450,5,1); //
  1930. tunados[68] = AddStaticVehicle(562,2068.0647,-2642.1333,13.1789,24.1151,2,1); //
  1931. tunados[69] = AddStaticVehicle(562,2058.6079,-2642.9661,13.1789,331.8189,12,1); //
  1932. tunados[70] = AddStaticVehicle(562,2044.4850,-2643.7976,13.1791,244.8110,12,1); //
  1933. tunados[71] = AddStaticVehicle(562,2035.7080,-2635.0750,13.1781,269.2445,1,1); //
  1934. tunados[72] = AddStaticVehicle(562,2029.4570,-2623.9744,13.1790,166.4488,6,1); //
  1935. tunados[73] = AddStaticVehicle(562,2075.4419,-2622.6123,13.2044,59.4406,7,1); //
  1936. tunados[74] = AddStaticVehicle(562,2083.7144,-2614.8257,13.1783,186.2101,4,1); //
  1937. tunados[75] = AddStaticVehicle(562,2051.8970,-2620.0149,13.2058,155.4911,3,1); //
  1938. tunados[76] = AddStaticVehicle(562,2085.1760,-2636.8650,13.2045,324.8951,12,1); //
  1939. tunados[77] = AddStaticVehicle(562,2095.4546,-2619.2397,13.2065,8.4544,13,1); //
  1940. tunados[81] = AddStaticVehicle(567,339.5029,2534.6143,16.5673,176.9565,12,64); //
  1941. tunados[82] = AddStaticVehicle(567,345.9592,2534.0032,16.5590,181.5130,25,64); //
  1942. tunados[83] = AddStaticVehicle(567,353.8961,2536.9602,16.5188,178.4064,26,64); //
  1943. tunados[84] = AddStaticVehicle(567,319.2324,2534.7417,16.6802,179.4237,27,64); //
  1944. tunados[85] = AddStaticVehicle(567,332.9170,2540.8052,16.5975,180.3152,26,64); //
  1945. tunados[86] = AddStaticVehicle(567,316.1049,2468.5940,16.2660,0.0786,11,64); //
  1946. tunados[87] = AddStaticVehicle(567,310.3860,2470.2666,16.2663,16.3364,4,64); //
  1947. tunados[88] = AddStaticVehicle(567,302.1582,2472.6433,16.2756,5.4734,6,64); //
  1948. tunados[89] = AddStaticVehicle(567,1306.2928,1279.3346,10.6205,1.3851,7,96); //
  1949. tunados[90] = AddStaticVehicle(567,1309.5250,1279.7831,10.6175,2.3732,8,96); //
  1950. tunados[91] = AddStaticVehicle(567,1312.9019,1280.5591,10.6203,358.1144,9,96); //
  1951. tunados[93] = AddStaticVehicle(559,1285.6771,1281.4124,10.4408,307.7848,9,8); //
  1952. tunados[94] = AddStaticVehicle(559,1319.4021,1279.4561,10.4414,1.1301,4,8); //
  1953. tunados[95] = AddStaticVehicle(559,1322.6825,1278.6117,10.4413,2.7993,5,8); //
  1954. tunados[97] = AddStaticVehicle(559,1330.8351,1277.6777,10.4413,8.1824,7,8); //
  1955. tunados[98] = AddStaticVehicle(559,1337.8059,1279.4890,10.4518,306.6225,3,8); //
  1956. tunados[99] = AddStaticVehicle(559,-1641.3982,-177.1857,13.8720,228.2091,2,1); //
  1957. AddStaticVehicle(504,-876.4835,119.9721,21.6975,251.5444,1,0); // derby
  1958. AddStaticVehicle(504,-866.4116,119.9708,21.6969,251.7994,1,0); //
  1959. AddStaticVehicle(504,-874.0870,126.2199,21.6979,251.8414,1,0); //
  1960. AddStaticVehicle(504,-863.9869,126.1861,21.6876,251.5384,1,0); //derby
  1961. AddStaticVehicle(504,-872.6498,132.9763,21.6983,250.0542,1,0); //
  1962. AddStaticVehicle(504,-861.5991,131.6202,21.6970,254.0486,1,0); //
  1963. AddStaticVehicle(504,-870.7100,138.4557,21.6978,250.1646,1,0); //
  1964. AddStaticVehicle(504,-859.3454,137.6363,21.7000,249.4340,1,0); //
  1965. AddStaticVehicle(504,-867.8907,144.3042,21.6982,251.4705,1,0); //derby
  1966. AddStaticVehicle(504,-840.5628,134.8459,21.6975,70.4921,1,0); //
  1967. AddStaticVehicle(504,-850.6269,134.9884,21.6935,71.2613,1,0); //
  1968. AddStaticVehicle(504,-858.8031,113.6916,21.6876,73.3974,1,0); // derby
  1969. tunados[100] = AddStaticVehicle(559,-1639.1675,-174.9936,13.9182,221.8678,1,1); //
  1970. tunados[101] = AddStaticVehicle(559,-1636.2688,-172.8272,13.9701,223.9751,2,1); //
  1971. tunados[102] = AddStaticVehicle(559,-1634.2979,-170.1558,13.9308,227.8332,12,1); //
  1972. tunados[103] = AddStaticVehicle(565,-1628.9462,-186.1399,13.8559,344.8145,14,42); //
  1973. tunados[104] = AddStaticVehicle(562,948.6025,-687.2388,121.2926,71.1381,5,1); // drift6
  1974. tunados[105] = AddStaticVehicle(562,947.5823,-691.6913,121.4168,53.4304,22,1); // drift6
  1975. tunados[106] = AddStaticVehicle(562,942.0701,-694.9864,121.2149,28.3771,6,1); // drift6
  1976. tunados[109] = AddStaticVehicle(565,-1625.7688,-187.2111,13.8571,342.6021,18,42); //
  1977. tunados[110] = AddStaticVehicle(565,-1622.4001,-188.2292,13.8443,358.0694,7,42); //
  1978. tunados[111] = AddStaticVehicle(565,-1619.4807,-187.5241,13.9052,1.6140,3,42); //
  1979. tunados[112] = AddStaticVehicle(565,-1615.2693,-187.7757,13.9094,357.9406,4,42); //
  1980. tunados[113] = AddStaticVehicle(565,-1611.6189,-188.0532,13.9060,359.3569,6,42); //
  1981. tunados[114] = AddStaticVehicle(576,-1610.5118,-173.7617,14.0995,116.7922,7,96); //
  1982. tunados[115] = AddStaticVehicle(558,-1608.0643,-178.3316,14.1348,100.2233,8,1); //
  1983. tunados[116] = AddStaticVehicle(560,-1610.5911,-164.9891,14.2522,126.9040,6,39); //
  1984. tunados[117] = AddStaticVehicle(560,-1614.9928,-160.3551,14.2521,135.3821,4,39); //
  1985. tunados[118] = AddStaticVehicle(560,-1621.6428,-158.5686,14.0819,144.3176,2,39); //
  1986. tunados[119] = AddStaticVehicle(560,-1632.3563,-168.1776,14.0068,227.3597,6,39); //
  1987. tunados[120] = AddStaticVehicle(560,-1629.3383,-165.7955,14.0529,221.1561,2,39); //
  1988. tunados[121] = AddStaticVehicle(560,282.5862,2534.2229,16.5234,181.0886,3,1); //
  1989. tunados[122] = AddStaticVehicle(560,287.2626,2536.1230,16.4717,181.2632,4,1); //
  1990. tunados[123] = AddStaticVehicle(560,293.8335,2534.2598,16.4847,183.8258,6,1); //
  1991. tunados[124] = AddStaticVehicle(560,305.1545,2533.9961,16.4810,148.4143,5,1); //
  1992. tunados[125] = AddStaticVehicle(560,254.9588,2460.8289,16.1469,222.6010,0,1); //
  1993. tunados[126] = AddStaticVehicle(560,394.5176,2533.4426,16.2101,137.3549,5,1); //
  1994. tunados[127] = AddStaticVehicle(560,402.6137,2530.4878,16.2174,174.9075,0,1); //
  1995. tunados[128] = AddStaticVehicle(560,1284.5052,1304.8472,10.4797,261.3937,6,1); //
  1996. tunados[129] = AddStaticVehicle(560,1298.6151,1314.9027,10.4832,223.6714,0,1); //
  1997. tunados[130] = AddStaticVehicle(560,1302.9556,1321.7482,10.4838,217.3640,4,1); //
  1998. tunados[131] = AddStaticVehicle(560,1307.4766,1325.0873,10.4838,247.5728,6,1); //
  1999. tunados[132] = AddStaticVehicle(562,1971.8601,2242.1365,20.6559,90.6067,5,1); // drift12
  2000. tunados[133] = AddStaticVehicle(562,1972.3229,2247.6658,20.6002,91.7222,4,1); // drift12
  2001. tunados[134] = AddStaticVehicle(562,1971.6067,2252.6230,20.6805,91.4756,3,1); // drift12
  2002. tunados[135] = AddStaticVehicle(562,1971.7985,2258.2910,20.6582,94.8305,2,1); // drift12
  2003. AddStaticVehicle(468,590.8723,850.4965,-43.1908,347.2555,53,53); // sanche
  2004. AddStaticVehicle(468,591.8088,850.4771,-43.2185,351.5711,53,53); // sanche
  2005. AddStaticVehicle(468,593.5372,850.4512,-43.2678,356.2742,53,53); // sanche
  2006. AddStaticVehicle(468,594.9697,850.6837,-43.3136,357.7888,53,53); // sanche
  2007. AddStaticVehicle(468,597.1411,850.0889,-43.4541,3.5564,53,53); // sanche
  2008. AddStaticVehicle(468,599.5850,850.2467,-43.4759,7.7055,53,53); // sanche
  2009. AddStaticVehicle(468,601.3417,850.9996,-43.4482,3.9663,53,53); // sanche
  2010. AddStaticVehicle(468,603.4608,851.4177,-43.4263,7.2077,53,53); // sanche
  2011. AddStaticVehicle(468,606.2516,851.5024,-43.4092,6.2412,53,53); // sanche
  2012. AddStaticVehicle(468,609.5854,852.2962,-43.3720,7.7964,53,53); // sanche
  2013. AddStaticVehicle(468,611.0690,852.0324,-43.3704,356.2523,53,53); // sanche
  2014. AddStaticVehicle(468,613.9336,852.7454,-43.3377,6.4880,53,53); // sanche
  2015. AddStaticVehicle(468,616.0694,853.8159,-43.3046,6.9988,53,53); // sanche
  2016. AddStaticVehicle(468,617.6722,854.0428,-43.2921,6.2317,53,53); // sanche
  2017. AddStaticVehicle(468,603.0519,861.7023,-43.2916,193.1086,53,53); // sanche
  2018. AddStaticVehicle(560,1923.6782,1957.3302,7.2988,359.0957,1,39); // carro /drift13
  2019. AddStaticVehicle(560,1928.6521,1957.7362,7.2992,8.3127,1,39); // carro /drift13
  2020. AddStaticVehicle(560,1932.9004,1956.8861,7.2986,1.0476,1,39); // carro /drift13
  2021. AddStaticVehicle(562,1941.0061,1963.7673,7.2289,81.3003,1,1); // carro /drift13
  2022. AddStaticVehicle(562,1944.0555,1975.7561,7.2251,73.2340,1,1); // carro /drift13
  2023. AddStaticVehicle(562,1050.2808,1780.7076,10.4517,358.7393,1,1); // carro /drift14
  2024. AddStaticVehicle(562,1053.3689,1780.2916,10.4513,354.6770,1,1); // carro /drift14
  2025. AddStaticVehicle(562,1057.7180,1780.7017,10.4523,0.8943,1,1); // carro /drift14
  2026. AddStaticVehicle(562,1061.1814,1780.9436,10.4511,0.3991,1,1); // carro /drift14
  2027. AddStaticVehicle(560,1064.2958,1780.6548,10.4839,2.4404,1,0); // carro /drift14
  2028. AddStaticVehicle(560,1070.0585,1780.4515,10.4835,356.8468,1,0); // carro /drift14
  2029. AddStaticVehicle(560,1154.0692,2173.3645,16.3781,90.4325,1,29); // carro /drift15
  2030. AddStaticVehicle(560,1154.2701,2176.8376,16.4244,89.1722,1,29); // carro /drift15
  2031. AddStaticVehicle(560,1154.7435,2184.9087,16.3825,89.1511,1,29); // carro /drift15
  2032. AddStaticVehicle(562,1154.6904,2188.0918,16.3503,90.0445,1,1); // carro /drift15
  2033. AddStaticVehicle(562,1154.2942,2191.9946,16.3486,87.3684,1,1); // carro /drift15
  2034. AddStaticVehicle(562,1154.5320,2196.0613,16.3500,90.0227,1,1); // carro /drift15
  2035. AddStaticVehicle(444,-1659.0133,-2203.9355,34.0485,156.0723,5,2); // rally car
  2036. AddStaticVehicle(444,-1666.0903,-2200.9392,34.3488,155.3664,5,2); // rally car
  2037. AddStaticVehicle(444,-1675.4000,-2196.6748,35.6318,175.3357,5,2); // rally car
  2038. AddStaticVehicle(444,-1683.5415,-2196.9556,37.5054,184.9192,5,2); // rally car
  2039. AddStaticVehicle(444,-1691.5941,-2199.7488,39.7382,193.2153,5,2); // rally car
  2040. AddStaticVehicle(444,-1647.4843,-2246.1538,31.4602,68.9363,5,2); // rally carw
  2041. AddStaticVehicle(571,2287.5181,-2358.6880,12.8309,225.7690,1,6); // kart car
  2042. AddStaticVehicle(571,2285.2681,-2361.3450,12.8308,225.9835,1,6); // kart car
  2043. AddStaticVehicle(571,2282.9980,-2363.3423,12.8310,224.3546,1,6); // kart car
  2044. AddStaticVehicle(571,2297.0793,-2374.2588,12.8311,45.1937,1,6); // kart car
  2045. AddStaticVehicle(571,2298.1599,-2372.6709,12.8304,42.3679,1,6); // kart car
  2046. AddStaticVehicle(571,2299.8291,-2371.3840,12.8307,46.3708,1,6); // kart car
  2047. AddStaticVehicle(571,2301.1912,-2369.4912,12.8309,44.0831,1,6); // kart car
  2048. AddStaticVehicle(571,2303.0881,-2368.3748,12.8306,40.8104,1,6); // kart car
  2049. AddStaticVehicle(452,590.8583,-1981.6783,-0.5882,181.3971,1,6); // speeder
  2050. AddStaticVehicle(452,582.8633,-1989.4703,-0.4201,190.6927,1,6); // speeder
  2051. AddStaticVehicle(452,577.6033,-1991.4425,-0.3924,179.7264,1,6); // speeder
  2052. AddStaticVehicle(452,567.0351,-2002.8292,-0.5149,175.5887,1,6); // speeder
  2053. AddStaticVehicle(452,549.6595,-2020.1122,-0.4449,173.5458,1,6); // speeder
  2054. AddStaticVehicle(452,627.9389,-2018.5114,-0.3884,45.6988,1,6); // speeder
  2055. AddStaticVehicle(452,611.1461,-2046.3300,-0.4754,181.8138,1,6); // speeder
  2056. AddStaticVehicle(560,-2014.8942,-191.5106,35.0327,87.5774,1,1); // carro estacionamento
  2057. AddStaticVehicle(560,-2014.9852,-186.0385,35.0256,89.9201,2,1); // carro estacionamento
  2058. AddStaticVehicle(560,-2014.9672,-182.3533,35.0258,89.5386,3,1); // carro estacionamento
  2059. AddStaticVehicle(522,-2027.2888,-201.1962,34.8836,264.8760,4,1); // carro estacionamento
  2060. AddStaticVehicle(522,-2023.8917,-208.8853,34.8864,172.7000,5,1); // carro estacionamento
  2061. AddStaticVehicle(522,-2030.9214,-208.3082,34.8860,8.8418,6,1); // carro estacionamento
  2062. AddStaticVehicle(522,-2037.8402,-204.6340,34.8871,86.6812,7,1); // carro estacionamento
  2063. AddStaticVehicle(522,-2041.3804,-201.0039,34.8854,358.4814,8,1); // carro estacionamento
  2064. AddStaticVehicle(522,-2046.3186,-197.9046,34.8948,108.6515,8,1); // carro estacionamento
  2065. AddStaticVehicle(522,-2056.3428,-197.6722,34.8929,41.7594,9,1); // carro estacionamento
  2066. AddStaticVehicle(522,-2064.5740,-199.7006,34.8869,136.1153,10,1); // carro estacionamento
  2067. AddStaticVehicle(522,-2071.7629,-199.8063,34.8870,53.2148,11,1); // carro estacionamento
  2068. AddStaticVehicle(525,-2015.4226,-178.2021,35.2075,90.1141,1,11); // carro estacionamento
  2069. AddStaticVehicle(525,-2015.3403,-175.5152,35.2003,89.4886,2,11); // carro estacionamento
  2070. AddStaticVehicle(525,-2015.7417,-170.5700,35.1984,91.2024,3,11); // carro estacionamento
  2071. AddStaticVehicle(526,-2015.4596,-165.3673,35.0870,89.6381,4,2); // carro estacionamento
  2072. AddStaticVehicle(526,-2014.9967,-160.3369,35.0870,98.9389,5,2); // carro estacionamento
  2073. AddStaticVehicle(526,-2015.4320,-155.9626,35.0870,91.4575,6,2); // carro estacionamento
  2074. AddStaticVehicle(412,-2015.7252,-152.2981,35.1572,86.6923,4,0); // carro estacionamento
  2075. AddStaticVehicle(412,-2016.2939,-149.0016,35.1565,89.1338,7,0); // carro estacionamento
  2076. AddStaticVehicle(412,-2016.6184,-145.5085,35.1581,90.7425,8,0); // carro estacionamento
  2077. AddStaticVehicle(412,-2016.8641,-142.1249,35.1571,89.3147,9,0); // carro estacionamento
  2078. AddStaticVehicle(412,-2016.9944,-137.8614,35.1428,90.8556,15,0); // carro estacionamento
  2079. AddStaticVehicle(412,-2016.2892,-134.7780,35.1317,88.7092,1,0); // carro estacionamento
  2080. AddStaticVehicle(412,-2016.8331,-131.4536,35.1266,91.0314,6,0); // carro estacionamento
  2081. AddStaticVehicle(431,-2018.2178,-127.9345,35.3655,88.8796,7,1); // carro estacionamento
  2082. AddStaticVehicle(431,-2018.2622,-122.6605,35.3215,89.8162,8,1); // carro estacionamento
  2083. AddStaticVehicle(431,-2039.6213,-114.8743,35.2891,181.4050,9,1); // carro estacionamento
  2084. AddStaticVehicle(559,-2043.3638,-118.0713,34.8731,180.0961,10,5); // carro estacionamento
  2085. AddStaticVehicle(559,-2049.6687,-117.2108,34.9213,179.2870,1,5); // carro estacionamento
  2086. AddStaticVehicle(559,-2053.7200,-116.6925,34.9513,183.8923,1,5); // carro estacionamento
  2087. AddStaticVehicle(559,-2056.1084,-117.1871,34.9699,181.1922,1,5); // carro estacionamento
  2088. AddStaticVehicle(567,-2060.4641,-117.3649,35.1944,179.2887,6,6); // carro estacionamento
  2089. AddStaticVehicle(567,-2064.1533,-116.2793,35.1949,182.4542,6,6); // carro estacionamento
  2090. AddStaticVehicle(567,-2068.3586,-116.7791,35.2036,178.2517,6,6); // carro estacionamento
  2091. AddStaticVehicle(567,-2072.3384,-116.9154,35.1974,178.8597,6,6); // carro estacionamento
  2092. AddStaticVehicle(603,-2075.5100,-116.2492,35.1647,177.9804,8,1); // carro estacionamento
  2093. AddStaticVehicle(603,-2078.0474,-116.5691,35.1613,177.7685,2,1); // carro estacionamento
  2094. AddStaticVehicle(603,-2080.9207,-116.4702,35.1591,183.4758,3,1); // carro estacionamento
  2095. AddStaticVehicle(603,-2083.8970,-116.4562,35.1590,182.5486,4,1); // carro estacionamento
  2096. AddStaticVehicle(603,-2087.1392,-116.2507,35.1586,179.0714,5,1); // carro estacionamento
  2097. AddStaticVehicle(506,-2092.1970,-123.6177,35.0248,271.3449,6,1); // carro estacionamento
  2098. AddStaticVehicle(506,-2092.2053,-127.9008,35.0248,270.0517,7,1); // carro estacionamento
  2099. AddStaticVehicle(506,-2092.4050,-131.6281,35.0246,269.8202,8,1); // carro estacionamento
  2100. AddStaticVehicle(506,-2092.6521,-134.7547,35.0248,272.0227,9,1); // carro estacionamento
  2101. AddStaticVehicle(506,-2092.5039,-137.7383,35.0247,269.2509,10,1); // carro estacionamento
  2102. AddStaticVehicle(535,-2091.8359,-148.0150,35.0846,267.7254,1,5); // carro estacionamento
  2103. AddStaticVehicle(535,-2092.7776,-153.4648,35.0847,270.9193,2,5); // carro estacionamento
  2104. AddStaticVehicle(535,-2091.8445,-158.1296,35.0832,269.1237,3,5); // carro estacionamento
  2105. AddStaticVehicle(535,-2092.8833,-162.0207,35.0841,268.7084,4,5); // carro estacionamento
  2106. AddStaticVehicle(535,-2092.4473,-165.9664,35.0845,265.6523,5,5); // carro estacionamento
  2107. AddStaticVehicle(495,-2090.1897,-172.4136,35.6691,271.2011,6,5); // carro estacionamento
  2108. AddStaticVehicle(495,-2092.9028,-177.0070,35.6718,270.3954,4,5); // carro estacionamento
  2109. AddStaticVehicle(495,-2092.7654,-181.8583,35.6697,269.7722,7,5); // carro estacionamento
  2110. AddStaticVehicle(495,-2091.9414,-185.8138,35.6694,268.4813,5,5); // carro estacionamento
  2111. AddStaticVehicle(487,-2053.9619,-218.9988,35.5377,0.0010,1,7); // carro estacionamento
  2112. AddStaticVehicle(487,-2041.4905,-217.3281,35.4791,3.0803,1,7); // carro estacionamento
  2113. AddStaticVehicle(559,3107.9214,2554.8757,7.6511,91.2781,5,8); // carro drag
  2114. AddStaticVehicle(559,3108.0479,2564.0547,7.6459,90.9442,4,8); // carro drag
  2115. AddStaticVehicle(559,3108.4937,2569.8350,7.6458,90.3503,3,8); // carro drag
  2116. AddStaticVehicle(559,3109.4141,2580.0010,7.6430,93.9634,2,8); // carro drag
  2117. AddStaticVehicle(565,3059.9675,2562.0154,7.6135,267.7618,1,11); // carro drag
  2118. AddStaticVehicle(565,3059.2559,2557.3225,7.6101,267.1855,2,11); // carro drag
  2119. AddStaticVehicle(565,3059.2908,2553.4417,7.6094,268.7710,1,11); // carro drag
  2120. AddStaticVehicle(451,3094.4441,2533.9419,7.7335,357.9449,4,1); // carro drag
  2121. AddStaticVehicle(451,3090.4717,2533.7578,7.7330,1.0878,5,5); // carro drag
  2122. AddStaticVehicle(451,3087.0769,2534.1919,7.7337,0.2299,6,1); // carro drag
  2123. AddStaticVehicle(541,3083.7595,2533.4978,7.6527,3.5488,7,1); // carro drag
  2124. AddStaticVehicle(541,3079.6301,2533.4246,7.6526,1.6264,8,1); // carro drag
  2125. AddStaticVehicle(541,3075.0222,2534.3726,7.6524,1.5319,9,1); // carro drag
  2126. AddStaticVehicle(603,3077.5559,2557.1553,7.8593,324.9023,10,0); // carro drift
  2127. AddStaticVehicle(603,3091.3220,2554.0916,7.8602,233.2076,11,0); // carro drag
  2128. AddStaticVehicle(603,3084.2732,2569.2356,7.8599,83.9335,12,0); // carro drag
  2129. AddStaticVehicle(510,-2399.5596,-2212.2793,32.8947,307.9771,0,0); // bicicleta
  2130. AddStaticVehicle(510,-2400.2402,-2208.4150,32.8972,273.3946,0,0); // bicicleta
  2131. AddStaticVehicle(510,-2399.5620,-2202.7354,32.8952,230.8997,0,0); // bicicleta
  2132. AddStaticVehicle(510,-2394.8906,-2200.4658,32.8955,177.5318,0,0); // bicicleta
  2133. AddStaticVehicle(510,-2390.6528,-2194.6499,32.8951,178.1075,0,0); // bicicleta
  2134. AddStaticVehicle(510,-2388.6082,-2194.5864,32.8969,183.1958,0,0); // bicicleta
  2135. AddStaticVehicle(510,-2385.3350,-2195.0938,32.8977,173.0199,0,0); // bicicleta
  2136. AddStaticVehicle(510,-2382.9771,-2194.8550,32.8975,179.2181,0,0); // bicicleta
  2137. AddStaticVehicle(510,-2393.6409,-2207.0623,32.8953,2.0674,0,0); // bicicleta
  2138. tunados[138] = AddStaticVehicle(562,285.3487,1392.5348,10.2173,95.1611,5,1); // carro /drift11
  2139. tunados[141] = AddStaticVehicle(562,284.7610,1381.1541,10.2168,91.5015,2,1); // carro /drift11
  2140. tunados[142] = AddStaticVehicle(562,283.7404,1377.3304,10.2176,92.6712,1,1); // carro /drift11
  2141. tunados[143] = AddStaticVehicle(562,284.9599,1374.0967,10.2180,93.0490,22,1); // carro /drift11
  2142. Create3DTextLabel("Agora volte xD",COLOR_WHITE,1319.0216,-1090.4156,36.6982,50.0,0);// esto esta en grove
  2143. Create3DTextLabel("Agora volte xD",COLOR_WHITE,1318.6652,-1066.2385,40.2734,50.0,0);// esto esta en grove
  2144. Create3DTextLabel("Tem paraquedas, pule!",COLOR_WHITE,1562.8511,-1503.6139,294.9454,50.0,0);// esto esta en grove
  2145. Create3DTextLabel("Pular ou voltar?",COLOR_WHITE,1524.2344,-1494.8324,308.1134,50.0,0);// esto esta en grove
  2146.     return 1;
  2147. }
  2148. //----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2149. public GivePlayerGP(playerid, gp)
  2150. {
  2151.  TextDrawShowForPlayer(playerid,Text:Textdraw3);
  2152.     TextDrawShowForPlayer(playerid,Text:Textdraw6);
  2153.     TextDrawShowForPlayer(playerid,Text:Textdraw7);
  2154.     TextDrawHideForPlayer(playerid, tGP[playerid]);
  2155.     GP[playerid] += gp;
  2156.     new str[256];
  2157.     format(str, 256, "  ", GP[playerid]);
  2158.     tGP[playerid] = TextDrawCreate(499.600,101.0000,str);
  2159.     TextDrawColor(tGP[playerid], COLOR_GREEN);
  2160.     TextDrawLetterSize(tGP[playerid], 0.575, 2.1);/*~n~~y~lvl~w~:%d~n~~y~tel~w~:%d*/
  2161.     TextDrawFont(tGP[playerid], 3);
  2162.     TextDrawBackgroundColor(tGP[playerid], 0x00000AA);
  2163.     TextDrawSetOutline(tGP[playerid], 2);
  2164.     TextDrawShowForPlayer(playerid,tGP[playerid]); //SetPlayerWantedLevel()
  2165.     return 1;
  2166. }
  2167. public csages()
  2168. {
  2169.         SendClientMessageToAll(COLOR_GREEN, WarningRandMessages[random(sizeof(WarningRandMessages))]);
  2170.         return 1;
  2171. }
  2172. public CustomPickups()
  2173. {
  2174.     new Float:oldposx, Float:oldposy, Float:oldposz;
  2175.     new string[128];
  2176.     NameTimer();
  2177.     for(new i = 0; i < MAX_PLAYERS; i++)
  2178.     {
  2179.         if(IsPlayerConnected(i))
  2180.         {
  2181.             GetPlayerPos(i, oldposx, oldposy, oldposz);
  2182.             new tmpcar = GetPlayerVehicleID(i);
  2183.             if(oldposx!=0.0 && oldposy!=0.0 && oldposz!=0.0)
  2184.             {
  2185.                 if (PlayerToPoint(3.0, i, -2292.0159,-1690.1305,481.1803))
  2186.             {
  2187.                 DisablePlayerRaceCheckpoint(i);
  2188.                 DisablePlayerCheckpoint(i);
  2189.                 SetPlayerRaceCheckpoint(3.0, i,-2284.0220,-1749.5421,460.4601);
  2190.             }
  2191.             else if (PlayerToPoint(3.0, i, -2284.0220,-1749.5421,460.4601))
  2192.             {
  2193.                 DisablePlayerRaceCheckpoint(i);
  2194.                 DisablePlayerCheckpoint(i);
  2195.                 SetPlayerRaceCheckpoint(3.0, i,-2284.0220,-1749.5421,460.4601);
  2196.             }
  2197.         }
  2198.         }
  2199.         }
  2200.     return 1;
  2201. }
  2202. public BanLog(string[])
  2203. {
  2204.     new entry[256];
  2205.     format(entry, sizeof(entry), "%s\n",string);
  2206.     new File:hFile;
  2207.     hFile = fopen("ban.log", io_append);
  2208.     fwrite(hFile, entry);
  2209.     fclose(hFile);
  2210. }
  2211. public KickLog(string[])
  2212. {
  2213.     new entry[256];
  2214.     format(entry, sizeof(entry), "%s\n",string);
  2215.     new File:hFile;
  2216.     hFile = fopen("kick.log", io_append);
  2217.     fwrite(hFile, entry);
  2218.     fclose(hFile);
  2219. }
  2220. public ABroadCast(color,const string[],level)
  2221. {
  2222.     for(new i = 0; i < MAX_PLAYERS; i++)
  2223.     {
  2224.         if(IsPlayerConnected(i))
  2225.         {
  2226.             if (IsPlayerAdmin(i))
  2227.             {
  2228.                 SendClientMessage(i, color, string);
  2229.                 printf("%s", string);
  2230.             }
  2231.         }
  2232.     }
  2233.     return 1;
  2234. }
  2235. public OnPlayerClickPlayer(playerid, clickedplayerid, source) //Quando o player clicar em outro player (No Tab)
  2236. {
  2237. new str[77] = "Parkour - morro\nParkour - telhados\nParkour - nas alturas\nParkour - gatinho";  //Para cada item use "/n" o que pulará uma linha para o próximo item.
  2238. ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST, "Parkour - ", str, "Selecionar", "Cancelar"); //mostrará o dialog
  2239. return 1;
  2240. }
  2241. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])//Dialog
  2242. {
  2243. if(dialogid == 0)
  2244.     {
  2245.         if(response)//botão 1
  2246.         {
  2247.         if(listitem == 0)
  2248.         {
  2249.                 new string[120];
  2250.         new sendername[MAX_PLAYER_NAME];
  2251.         GetPlayerName(playerid, sendername, sizeof(sendername));
  2252.         format(string, 120, "%s foi praticar parkour no morro. ( /parkour )", sendername);
  2253.         SendClientMessageToAll(COLOR_NEWS, string); //aqui teria a MODIFICAÇÃO!
  2254.                     SetPlayerPos(playerid, 2149.5396,-1017.8178,69.0391);
  2255.                     ResetPlayerWeapons(playerid);
  2256.                     SetPlayerHealth(playerid,100);
  2257.                     ri = 0;
  2258.                         DM = 0;
  2259.         }
  2260.         if(listitem == 1)
  2261.         {                           new string[120];
  2262.         new sendername[MAX_PLAYER_NAME];
  2263.         GetPlayerName(playerid, sendername, sizeof(sendername));
  2264.         format(string, 120, "%s foi praticar parkour nos telhados. ( /parkour )", sendername);
  2265.         SendClientMessageToAll(COLOR_NEWS, string); //aqui teria a MODIFICAÇÃO!
  2266.                     SetPlayerPos(playerid, 1018.2299,-1110.1902,35.2774);
  2267.                                         ResetPlayerWeapons(playerid);
  2268.                                         SetPlayerHealth(playerid,100);
  2269.                                         ri = 0;
  2270.                                             DM = 0;
  2271.         }
  2272.         if(listitem == 2)
  2273.         {                           new string[120];
  2274.         new sendername[MAX_PLAYER_NAME];
  2275.         GetPlayerName(playerid, sendername, sizeof(sendername));
  2276.         format(string, 120, "%s foi praticar parkour nas alturas. ( /parkour )", sendername);
  2277.                     SetPlayerPos(playerid, 1546.0144042969, -1394.3308105469, 334.04522705078);
  2278.                     SendClientMessageToAll(COLOR_NEWS, string); //aqui teria a MODIFICAÇÃO!
  2279.                                         ResetPlayerWeapons(playerid);
  2280.                                         SetPlayerHealth(playerid,100);
  2281.                                         GivePlayerWeapon(playerid,46);
  2282.                                         ri = 0;
  2283.                                             DM = 0;
  2284.         }
  2285.         if(listitem == 3)
  2286.         {
  2287.                         new string[120];
  2288.         new sendername[MAX_PLAYER_NAME];
  2289.         GetPlayerName(playerid, sendername, sizeof(sendername));
  2290.         format(string, 120, "%s foi praticar parkour como gatinho. ( /parkour )", sendername);
  2291.                     SetPlayerPos(playerid, 313.20590209961, -2192.1845703125, 7.1679005622864);
  2292.         SendClientMessageToAll(COLOR_NEWS, string); //aqui teria a MODIFICAÇÃO!
  2293.                                         ResetPlayerWeapons(playerid);
  2294.                                         SetPlayerHealth(playerid,100);
  2295.                                         ri = 0;
  2296.                                         DM = 0;
  2297.         }
  2298.     return 1;
  2299.     }
  2300.     }
  2301. return 1;
  2302. }
  2303. public SetPlayerSpawn(playerid)
  2304. {
  2305.     if(IsPlayerConnected(playerid))
  2306.     {
  2307.         if (DM == 1) //FBI spawn
  2308.         {
  2309.             GivePlayerWeapon(playerid, 24, 500);
  2310.             GivePlayerWeapon(playerid, 31, 700);
  2311.             GivePlayerWeapon(playerid, 29, 700);
  2312.             SetPlayerArmour(playerid, 100);
  2313.             SetPlayerPos(playerid, 210.21813964844,1838.9079589844,17.640625);
  2314.             return 1;
  2315.             {
  2316.              if (ri == 1) //FBI spawn
  2317.         {
  2318.             SetPlayerPos(playerid, random(sizeof(ris)));
  2319.             return 1;
  2320.             {
  2321.      if (derbyy == 1) //FBI spawn OnPlayerExitedMenu
  2322.         {
  2323.             if (!PlayerToPoint(playerid, 5, -862.23876953125,118.06875610352,17.206254959106))
  2324.             { //FBI spawn
  2325.             SetPlayerPos(playerid, -862.23876953125,118.06875610352,35.206254959106);
  2326.             return 1;
  2327.         }
  2328.         }
  2329.         }
  2330.         }
  2331.     }
  2332.         }
  2333.     }
  2334.     return 1;
  2335. }
  2336. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  2337. {
  2338. SetTimerEx("VehicleGod", 1000, true, "i", playerid);
  2339. RepairVehicle(GetPlayerVehicleID(playerid));
  2340. new String[128];
  2341. new Float:X, Float:Y, Float:Z, Float:Speed;
  2342. new vehicle = GetPlayerVehicleID(playerid);
  2343. GetVehicleVelocity(GetPlayerVehicleID(playerid), X, Y, Z);
  2344. Speed = floatmul(floatsqroot(floatadd(floatadd(floatpower(X, 2), floatpower(Y, 2)),  floatpower(Z, 2))), 100.0);
  2345. format(String,sizeof(String),"%d%s%i", VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
  2346. GameTextForPlayer(playerid, String, 100, 1);
  2347. return 1;
  2348. {
  2349. SetPlayerHealth(playerid, 0);
  2350. }
  2351. return 1;
  2352. }
  2353. public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
  2354. {
  2355.     if(IsPlayerConnected(playerid))
  2356.     {
  2357.         new Float:oldposx, Float:oldposy, Float:oldposz;
  2358.         new Float:tempposx, Float:tempposy, Float:tempposz;
  2359.         GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  2360.         tempposx = (oldposx -x);
  2361.         tempposy = (oldposy -y);
  2362.         tempposz = (oldposz -z);
  2363.         //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
  2364.         if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  2365.         {
  2366.             return 1;
  2367.         }
  2368.     }
  2369.     return 0;
  2370. }
  2371. public OnPlayerExitedMenu(playerid)
  2372. {
  2373.     if(IsPlayerConnected(playerid))
  2374.     {
  2375.     TogglePlayerControllable(playerid);
  2376.     }
  2377.     return 1;
  2378. }
  2379. public VehicleGod(playerid)
  2380. {
  2381. if (IsPlayerInAnyVehicle(playerid) == 1)
  2382. {
  2383. SetVehicleHealth(GetPlayerVehicleID(playerid),999999);
  2384. RepairVehicle(GetPlayerVehicleID(playerid));
  2385.                 new String[128];
  2386.                 new Float:X, Float:Y, Float:Z, Float:Speed;
  2387.                 new vehicle = GetPlayerVehicleID(playerid);
  2388.                 GetVehicleVelocity(GetPlayerVehicleID(playerid), X, Y, Z);
  2389.                 Speed = floatmul(floatsqroot(floatadd(floatadd(floatpower(X, 2), floatpower(Y, 2)),  floatpower(Z, 2))), 100.0);
  2390.                 format(String,sizeof(String),"~r~km/h: ~w~%i", floatround(Speed, floatround_floor));
  2391. }
  2392. }
  2393. public GetPlayerGP(playerid)
  2394. {
  2395.     return GP[playerid];
  2396. }
  2397. public OnPlayerText(playerid,text[])
  2398. {
  2399.     new MMM[256];
  2400.     format(MMM, sizeof(MMM),"(ID:%i): %s", playerid, text);
  2401.     SendPlayerMessageToAll(playerid, MMM);
  2402.     SetPlayerChatBubble(playerid, text, COLOR_WHITE, 200.0, 10000);
  2403.     return 0;
  2404.     }
  2405. //---------------------------------------------------------------------------------------------------------------------------
  2406. //---------------------------------------------------------------------------------------------------------------------------
  2407.  
  2408. //------------------------------------------------------------------------------
  2409. public OnPlayerSelectedMenuRow(playerid, row)
  2410. {
  2411.     new Float:Health;
  2412.     new Float:Armour;
  2413.     new Score = GetPlayerScore(playerid);
  2414.     new Float:x;
  2415.     new Float:y;
  2416.     new Float:z;
  2417.     new Float:a;
  2418.     new Menu:CurrentMenu = GetPlayerMenu(playerid);
  2419.     new vehicleid2 = GetPlayerVehicleID(playerid);
  2420.     GetPlayerHealth(playerid, Float:Health);
  2421.     GetPlayerArmour(playerid, Float:Armour);
  2422.     GetPlayerPos(playerid, Float:x, Float:y, Float:z);
  2423.     GetXYInFrontOfPlayer(playerid, Float:x, Float:y, 5.0);
  2424.     GetPlayerFacingAngle(playerid, Float:a);
  2425. //------------------------------------------------------------------------------
  2426.     if(CurrentMenu == PimpVeh)
  2427.     {
  2428.         switch(row)
  2429.         {
  2430.             case 0:
  2431.             {
  2432.  
  2433.                 TogglePlayerControllable(playerid,1);
  2434.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2435.                 {
  2436.                     ShowMenuForPlayer(PimpVeh,playerid);
  2437.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Hydraulics No seu Veiculo");
  2438.                     return 1;
  2439.                 } else {
  2440.                 if (GetPlayerGP(playerid) >= 4500)
  2441.                 {
  2442.                     if(IsPlayerInAnyVehicle(playerid))
  2443.                     {
  2444.                         if(GetPlayerState(playerid) == 2)
  2445.                         {
  2446.                             GivePlayerGP(playerid, -4500);
  2447.                             AddVehicleComponent(vehicleid2, 1087 );
  2448.                             SendClientMessage(playerid, COLOR_WHITE, "*** Hydraulics Instalado4500R$");
  2449.                         }
  2450.                     }else {
  2451.                     ShowMenuForPlayer(PimpVeh,playerid);
  2452.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2453.                     return 1;
  2454.                     }
  2455.                 }
  2456.                 else
  2457.                 {
  2458.                 TogglePlayerControllable(playerid,0);
  2459.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar Hydraulics,vocÊ precisa4500R$");
  2460.                 }
  2461.               }
  2462.             }
  2463.             case 1:
  2464.             {
  2465.                 ShowMenuForPlayer(PimpVeh,playerid);
  2466.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2467.                 {
  2468.                     TogglePlayerControllable(playerid,0);
  2469.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar nos No seu Veiculo");
  2470.                     return 1;
  2471.                 }
  2472.                 if (GetPlayerGP(playerid) >= 1200)
  2473.                 {
  2474.                 if(IsPlayerInAnyVehicle(playerid))
  2475.                 {
  2476.                     if(GetPlayerState(playerid) == 2)
  2477.                     {
  2478.                         GivePlayerGP(playerid,-1200);
  2479.                         SendClientMessage(playerid, COLOR_YELLOW, "Nitro indisponivel, desculpe");
  2480.                         return 1;
  2481.                     }
  2482.                     else
  2483.                     {   ShowMenuForPlayer(PimpVeh,playerid);
  2484.                         SendClientMessage(playerid,COLOR_LIGHTBLUE,"Vc precisa ser o Motorista do Carro.");
  2485.                         return 1;
  2486.                     }
  2487.                 }
  2488.                 else
  2489.                 {   ShowMenuForPlayer(PimpVeh,playerid);
  2490.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Entre em um Carro.");
  2491.                     return 1;
  2492.                 }
  2493.                 }
  2494.                 else
  2495.                 {
  2496.                 ShowMenuForPlayer(PimpVeh,playerid);
  2497.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar 10x Shots of Nos,vocÊ precisa1200R$");
  2498.                 }
  2499.             }
  2500.             case 2:
  2501.             {
  2502.                 TogglePlayerControllable(playerid,1);
  2503.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2504.                 {
  2505.                     ShowMenuForPlayer(PimpVeh,playerid);
  2506.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Cutter Wheels No seu Veiculo");
  2507.                     return 1;
  2508.                 } else {
  2509.                 if (GetPlayerGP(playerid) >= 4000)
  2510.                 {
  2511.                     if(IsPlayerInAnyVehicle(playerid))
  2512.                     {
  2513.                         if(GetPlayerState(playerid) == 2)
  2514.                         {
  2515.                             GivePlayerGP(playerid,-4000);
  2516.                             AddVehicleComponent(vehicleid2, 1079 );
  2517.                             SendClientMessage(playerid, COLOR_WHITE, "*** Cutter Wheels Instalado 4000R$");
  2518.                         }
  2519.                     }else {
  2520.                     ShowMenuForPlayer(PimpVeh,playerid);
  2521.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2522.                     return 1;
  2523.                     }
  2524.                     }
  2525.                 else
  2526.                 {
  2527.                 ShowMenuForPlayer(PimpVeh,playerid);
  2528.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar Cutter Wheels,vocÊ precisa4000R$");
  2529.                 }
  2530.                 }
  2531.             }
  2532.             case 3:
  2533.             {
  2534.                 TogglePlayerControllable(playerid,1);
  2535.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2536.                 {
  2537.                     ShowMenuForPlayer(PimpVeh,playerid);
  2538.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Wire Wheels No seu Veiculo");
  2539.                     return 1;
  2540.                 } else {
  2541.                 if (GetPlayerGP(playerid) >= 6000)
  2542.                 {
  2543.                     if(IsPlayerInAnyVehicle(playerid))
  2544.                     {
  2545.                         if(GetPlayerState(playerid) == 2)
  2546.                         {
  2547.                             GivePlayerGP(playerid,-6000);
  2548.                             AddVehicleComponent(vehicleid2, 1076 );
  2549.                             SendClientMessage(playerid, COLOR_WHITE, "*** Wire Wheels Instalado 6000R$");
  2550.                         }
  2551.                         }else {
  2552.                     ShowMenuForPlayer(PimpVeh,playerid);
  2553.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2554.                     return 1;
  2555.                     }
  2556.                     }
  2557.                 else
  2558.                 {
  2559.                 ShowMenuForPlayer(PimpVeh,playerid);
  2560.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar Wire Wheels,vocÊ precisa6000R$");
  2561.                 }
  2562.                 }
  2563.             }
  2564.             case 4:
  2565.             {
  2566.                 TogglePlayerControllable(playerid,1);
  2567.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2568.                 {
  2569.                     ShowMenuForPlayer(PimpVeh,playerid);
  2570.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Classic Wheels No seu Veiculo");
  2571.                     return 1;
  2572.                 } else {
  2573.                 if (GetPlayerGP(playerid) >= 6700)
  2574.                 {
  2575.                     if(IsPlayerInAnyVehicle(playerid))
  2576.                     {
  2577.                         if(GetPlayerState(playerid) == 2)
  2578.                         {
  2579.                             GivePlayerGP(playerid,-6700);
  2580.                             AddVehicleComponent(vehicleid2, 1077 );
  2581.                             SendClientMessage(playerid, COLOR_WHITE, "*** Classic Wheels Instalado 6700R$");
  2582.                         }
  2583.                         }else {
  2584.                     ShowMenuForPlayer(PimpVeh,playerid);
  2585.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2586.                     return 1;
  2587.                     }
  2588.                     }
  2589.                 else
  2590.                 {
  2591.                 ShowMenuForPlayer(PimpVeh,playerid);
  2592.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar Classic Wheels,vocÊ precisa6700R$");
  2593.                 }
  2594.                 }
  2595.             }
  2596.             case 5:
  2597.             {
  2598.                 TogglePlayerControllable(playerid,1);
  2599.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2600.                 {
  2601.                     ShowMenuForPlayer(PimpVeh,playerid);
  2602.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Dollar Wheels No seu Veiculo");
  2603.                     return 1;
  2604.                 } else {
  2605.                 if (GetPlayerGP(playerid) >= 5000)
  2606.                 {
  2607.                     if(IsPlayerInAnyVehicle(playerid))
  2608.                     {
  2609.                         if(GetPlayerState(playerid) == 2)
  2610.                         {
  2611.                             GivePlayerGP(playerid,-5000);
  2612.                             AddVehicleComponent(vehicleid2, 1083 );
  2613.                             SendClientMessage(playerid, COLOR_WHITE, "*** Dollar Wheels Instalado5000R$");
  2614.                         }
  2615.                         }else {
  2616.                     ShowMenuForPlayer(PimpVeh,playerid);
  2617.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2618.                     return 1;
  2619.                     }
  2620.                     }
  2621.                 else
  2622.                 {
  2623.                 ShowMenuForPlayer(PimpVeh,playerid);
  2624.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar Dollar Wheels,vocÊ precisa5000R$");
  2625.                 }
  2626.                 }
  2627.             }
  2628.             case 6:
  2629.             {
  2630.                 TogglePlayerControllable(playerid,1);
  2631.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2632.                 {
  2633.                     ShowMenuForPlayer(PimpVeh,playerid);
  2634.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Shadow Wheels No seu Veiculo");
  2635.                     return 1;
  2636.                 } else {
  2637.                 if (GetPlayerGP(playerid) >= 3400)
  2638.                 {
  2639.                     if(IsPlayerInAnyVehicle(playerid))
  2640.                     {
  2641.                         if(GetPlayerState(playerid) == 2)
  2642.                         {
  2643.                             GivePlayerGP(playerid,-3400);
  2644.                             AddVehicleComponent(vehicleid2, 1073 );
  2645.                             SendClientMessage(playerid, COLOR_WHITE, "*** Shadow Wheels Instalado 3400R$");
  2646.                         }
  2647.                         }else {
  2648.                     ShowMenuForPlayer(PimpVeh,playerid);
  2649.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2650.                     return 1;
  2651.                     }
  2652.                     }
  2653.                 else
  2654.                 {
  2655.                 ShowMenuForPlayer(PimpVeh,playerid);
  2656.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vc não pode comprar Shodow Wheels, vc precisa de  3400R$");
  2657.                 }
  2658.                 }
  2659.             }
  2660.             case 7:
  2661.             {
  2662.                 TogglePlayerControllable(playerid,1);
  2663.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2664.                 {
  2665.                     ShowMenuForPlayer(PimpVeh,playerid);
  2666.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar Stereo Bass Boost No seu Veiculo");
  2667.                     return 1;
  2668.                 } else {
  2669.                 if (GetPlayerGP(playerid) >= 7900)
  2670.                 {
  2671.                     if(IsPlayerInAnyVehicle(playerid))
  2672.                     {
  2673.                         if(GetPlayerState(playerid) == 2)
  2674.                         {
  2675.                             GivePlayerGP(playerid,-7900);
  2676.                             AddVehicleComponent(vehicleid2, 1086 );
  2677.                             SendClientMessage(playerid, COLOR_WHITE, "*** Stereo Bass Boost Instalado 7900R$");
  2678.                         }
  2679.                         }else {
  2680.  
  2681.                     ShowMenuForPlayer(PimpVeh,playerid);
  2682.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2683.                     return 1;
  2684.                     }
  2685.                     }
  2686.                 else
  2687.                 {
  2688.                 ShowMenuForPlayer(PimpVeh,playerid);
  2689.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar um Stereo Bass impulso, você precisa 7900R$");
  2690.                 }
  2691.                 }
  2692.             }
  2693.             case 8:
  2694.             {
  2695.                 TogglePlayerControllable(playerid,0);
  2696.                 ShowMenuForPlayer(VehColors,playerid);
  2697.             }
  2698.                 case 9:
  2699.             {
  2700.                 TogglePlayerControllable(playerid,1);
  2701.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2702.                 {
  2703.                 } else {
  2704.                 if (GetPlayerGP(playerid) >= 7900)
  2705.                 {
  2706.                     if(IsPlayerInAnyVehicle(playerid))
  2707.                     {
  2708.                         if(GetPlayerState(playerid) == 2)
  2709.                         {
  2710.                             GivePlayerGP(playerid,-7900);
  2711.                             AddVehicleComponent(vehicleid2, 1026 );
  2712.                             AddVehicleComponent(vehicleid2, 1027 );
  2713.                             AddVehicleComponent(vehicleid2, 1028 );
  2714.                             AddVehicleComponent(vehicleid2, 1029 );
  2715.                             AddVehicleComponent(vehicleid2, 1030 );
  2716.                             AddVehicleComponent(vehicleid2, 1031 );
  2717.                             AddVehicleComponent(vehicleid2, 1032 );
  2718.                             AddVehicleComponent(vehicleid2, 1033 );
  2719.                             AddVehicleComponent(vehicleid2, 1034 );
  2720.                             AddVehicleComponent(vehicleid2, 1035 );
  2721.                             AddVehicleComponent(vehicleid2, 1036 );
  2722.                             AddVehicleComponent(vehicleid2, 1037 );
  2723.                             AddVehicleComponent(vehicleid2, 1038 );
  2724.                             AddVehicleComponent(vehicleid2, 1039 );
  2725.                             AddVehicleComponent(vehicleid2, 1040 );
  2726.                             AddVehicleComponent(vehicleid2, 1041 );
  2727.                             AddVehicleComponent(vehicleid2, 1065 );
  2728.                             AddVehicleComponent(vehicleid2, 1066 );
  2729.                             AddVehicleComponent(vehicleid2, 1067 );
  2730.                             AddVehicleComponent(vehicleid2, 1068 );
  2731.                             AddVehicleComponent(vehicleid2, 1069 );
  2732.                             AddVehicleComponent(vehicleid2, 1070 );
  2733.                             AddVehicleComponent(vehicleid2, 1071 );
  2734.                             AddVehicleComponent(vehicleid2, 1072 );
  2735.                             AddVehicleComponent(vehicleid2, 1146 );
  2736.                             AddVehicleComponent(vehicleid2, 1147 );
  2737.                             AddVehicleComponent(vehicleid2, 1148 );
  2738.                             AddVehicleComponent(vehicleid2, 1149 );
  2739.                             AddVehicleComponent(vehicleid2, 1139 );
  2740.                             AddVehicleComponent(vehicleid2, 1138 );
  2741.                             AddVehicleComponent(vehicleid2, 1140 );
  2742.                             AddVehicleComponent(vehicleid2, 1141 );
  2743.                         }
  2744.                         }else {
  2745.  
  2746.                     ShowMenuForPlayer(PimpVeh,playerid);
  2747.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2748.                     return 1;
  2749.                     }
  2750.                     }
  2751.                 else
  2752.                 {
  2753.                 ShowMenuForPlayer(PimpVeh,playerid);
  2754.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não tem dinheiro suficiente! 7900R$");
  2755.                 }
  2756.                 }
  2757.             }
  2758.             case 10:
  2759.             {
  2760.                 TogglePlayerControllable(playerid,0);
  2761.                 ShowMenuForPlayer(job,playerid);
  2762.             }
  2763.             case 11:
  2764.             {
  2765.               TogglePlayerControllable(playerid,1);
  2766.             }
  2767.  
  2768.             //------
  2769.             }
  2770.             }
  2771.             if(CurrentMenu == cores)
  2772.     {
  2773.         switch(row)
  2774.         {
  2775.             case 0:
  2776.             {
  2777.                 TogglePlayerControllable(playerid,1);
  2778.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2779.                 {
  2780.                     ShowMenuForPlayer(cores,playerid);
  2781.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2782.                     return 1;
  2783.                 } else {
  2784.                 if (GetPlayerGP(playerid) >= 4500)
  2785.                 {
  2786.                     if(IsPlayerInAnyVehicle(playerid))
  2787.                     {
  2788.                         if(GetPlayerState(playerid) == 2)
  2789.                         {
  2790.                             ChangeVehicleColor(vehicleid2,COLOR_RED);
  2791.                         }
  2792.                     }else {
  2793.                     ShowMenuForPlayer(cores,playerid);
  2794.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2795.                     return 1;
  2796.                     }
  2797.                 }
  2798.                 else
  2799.                 {
  2800.                 TogglePlayerControllable(playerid,0);
  2801.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa4500R$");
  2802.                 }
  2803.               }
  2804.             }
  2805.             case 1:
  2806.             {
  2807.                 ShowMenuForPlayer(cores,playerid);
  2808.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2809.                 {
  2810.                     TogglePlayerControllable(playerid,0);
  2811.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar  pintar seu carro");
  2812.                     return 1;
  2813.                 }
  2814.                 if (GetPlayerGP(playerid) >= 1200)
  2815.                 {
  2816.                 if(IsPlayerInAnyVehicle(playerid))
  2817.                 {
  2818.                     if(GetPlayerState(playerid) == 2)
  2819.                     {
  2820.                         ChangeVehicleColor(vehicleid2,COLOR_BLUE);
  2821.                         return 1;
  2822.                     }
  2823.                     else
  2824.                     {   ShowMenuForPlayer(cores,playerid);
  2825.                         SendClientMessage(playerid,COLOR_LIGHTBLUE,"Vc precisa ser o Motorista do Carro.");
  2826.                         return 1;
  2827.                     }
  2828.                 }
  2829.                 else
  2830.                 {   ShowMenuForPlayer(cores,playerid);
  2831.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Entre em um Carro.");
  2832.                     return 1;
  2833.                 }
  2834.                 }
  2835.                 else
  2836.                 {
  2837.                 ShowMenuForPlayer(cores,playerid);
  2838.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa1200R$");
  2839.                 }
  2840.             }
  2841.             case 2:
  2842.             {
  2843.                 TogglePlayerControllable(playerid,1);
  2844.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2845.                 {
  2846.                     ShowMenuForPlayer(cores,playerid);
  2847.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2848.                     return 1;
  2849.                 } else {
  2850.                 if (GetPlayerGP(playerid) >= 4000)
  2851.                 {
  2852.                     if(IsPlayerInAnyVehicle(playerid))
  2853.                     {
  2854.                         if(GetPlayerState(playerid) == 2)
  2855.                         {
  2856.                             ChangeVehicleColor(vehicleid2,COLOR_PURPLE);
  2857.                         }
  2858.                     }else {
  2859.                     ShowMenuForPlayer(cores,playerid);
  2860.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2861.                     return 1;
  2862.                     }
  2863.                     }
  2864.                 else
  2865.                 {
  2866.                 ShowMenuForPlayer(cores,playerid);
  2867.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa4000R$");
  2868.                 }
  2869.                 }
  2870.             }
  2871.             case 3:
  2872.             {
  2873.                 TogglePlayerControllable(playerid,1);
  2874.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2875.                 {
  2876.                     ShowMenuForPlayer(cores,playerid);
  2877.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2878.                     return 1;
  2879.                 } else {
  2880.                 if (GetPlayerGP(playerid) >= 6000)
  2881.                 {
  2882.                     if(IsPlayerInAnyVehicle(playerid))
  2883.                     {
  2884.                         if(GetPlayerState(playerid) == 2)
  2885.                         {
  2886.                             ChangeVehicleColor(vehicleid2,COLOR_BLACK);
  2887.                         }
  2888.                         }else {
  2889.                     ShowMenuForPlayer(cores,playerid);
  2890.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2891.                     return 1;
  2892.                     }
  2893.                     }
  2894.                 else
  2895.                 {
  2896.                 ShowMenuForPlayer(cores,playerid);
  2897.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa6000R$");
  2898.                 }
  2899.                 }
  2900.             }
  2901.             case 4:
  2902.             {
  2903.                 TogglePlayerControllable(playerid,1);
  2904.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2905.                 {
  2906.                     ShowMenuForPlayer(cores,playerid);
  2907.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2908.                     return 1;
  2909.                 } else {
  2910.                 if (GetPlayerGP(playerid) >= 6700)
  2911.                 {
  2912.                     if(IsPlayerInAnyVehicle(playerid))
  2913.                     {
  2914.                         if(GetPlayerState(playerid) == 2)
  2915.                         {
  2916.                             ChangeVehicleColor(vehicleid2,COLOR_WHITE);
  2917.  
  2918.                         }
  2919.                         }else {
  2920.                     ShowMenuForPlayer(cores,playerid);
  2921.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2922.                     return 1;
  2923.                     }
  2924.                     }
  2925.                 else
  2926.                 {
  2927.                 ShowMenuForPlayer(cores,playerid);
  2928.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa6700R$");
  2929.                 }
  2930.                 }
  2931.             }
  2932.             case 5:
  2933.             {
  2934.                 TogglePlayerControllable(playerid,1);
  2935.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2936.                 {
  2937.                     ShowMenuForPlayer(cores,playerid);
  2938.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2939.                     return 1;
  2940.                 } else {
  2941.                 if (GetPlayerGP(playerid) >= 5000)
  2942.                 {
  2943.                     if(IsPlayerInAnyVehicle(playerid))
  2944.                     {
  2945.                         if(GetPlayerState(playerid) == 2)
  2946.                         {
  2947.                             ChangeVehicleColor(vehicleid2,COLOR_GREEN);
  2948.                         }
  2949.                         }else {
  2950.                     ShowMenuForPlayer(cores,playerid);
  2951.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2952.                     return 1;
  2953.                     }
  2954.                     }
  2955.                 else
  2956.                 {
  2957.                 ShowMenuForPlayer(cores,playerid);
  2958.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode pintar seu carro,vocÊ precisa5000R$");
  2959.                 }
  2960.                 }
  2961.             }
  2962.             case 6:
  2963.             {
  2964.                 TogglePlayerControllable(playerid,1);
  2965.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  2966.                 {
  2967.                     ShowMenuForPlayer(cores,playerid);
  2968.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode pintar seu carro");
  2969.                     return 1;
  2970.                 } else {
  2971.                 if (GetPlayerGP(playerid) >= 3400)
  2972.                 {
  2973.                     if(IsPlayerInAnyVehicle(playerid))
  2974.                     {
  2975.                         if(GetPlayerState(playerid) == 2)
  2976.                         {
  2977.                             GivePlayerGP(playerid,-3400);
  2978.                             AddVehicleComponent(vehicleid2, 1073 );
  2979.                         }
  2980.                         }else {
  2981.                     ShowMenuForPlayer(cores,playerid);
  2982.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  2983.                     return 1;
  2984.                     }
  2985.                     }
  2986.                 else
  2987.                 {
  2988.                 ShowMenuForPlayer(cores,playerid);
  2989.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Vc não pode pintar seu carro, vc precisa de  3400R$");
  2990.                 }
  2991.                 }
  2992.             }
  2993.             case 7:
  2994.             {
  2995.               TogglePlayerControllable(playerid,0);
  2996.               ShowMenuForPlayer(PimpVeh,playerid);
  2997.             }
  2998.  
  2999.             //------
  3000.             }
  3001.             }
  3002.                 if(CurrentMenu == job)
  3003.     {
  3004.         switch(row)
  3005.         {
  3006.             case 0:
  3007.             {
  3008.                 TogglePlayerControllable(playerid,1);
  3009.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  3010.                 {
  3011.                     ShowMenuForPlayer(job,playerid);
  3012.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar PaintJob No seu Veiculo");
  3013.                     return 1;
  3014.                 } else {
  3015.                 if (GetPlayerGP(playerid) >= 4500)
  3016.                 {
  3017.                     if(IsPlayerInAnyVehicle(playerid))
  3018.                     {
  3019.                         if(GetPlayerState(playerid) == 2)
  3020.                         {
  3021.                             SendClientMessage(playerid, COLOR_WHITE, "*** PaintJob 1 Instalado4500R$");
  3022.                             ChangeVehiclePaintjob(vehicleid2, 1);
  3023.                         }
  3024.                     }else {
  3025.                     ShowMenuForPlayer(job,playerid);
  3026.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  3027.                     return 1;
  3028.                     }
  3029.                 }
  3030.                 else
  3031.                 {
  3032.                 TogglePlayerControllable(playerid,0);
  3033.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar PaintJob,vocÊ precisa4500R$");
  3034.                 }
  3035.               }
  3036.             }
  3037.             case 1:
  3038.             {
  3039.                 ShowMenuForPlayer(job,playerid);
  3040.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  3041.                 {
  3042.                     TogglePlayerControllable(playerid,0);
  3043.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar PaintJob seu Veiculo");
  3044.                     return 1;
  3045.                 }
  3046.                 if (GetPlayerGP(playerid) >= 1200)
  3047.                 {
  3048.                 if(IsPlayerInAnyVehicle(playerid))
  3049.                 {
  3050.                     if(GetPlayerState(playerid) == 2)
  3051.                     {
  3052.                         ChangeVehiclePaintjob(vehicleid2,2);
  3053.                         SendClientMessage(playerid,COLOR_GREEN,"PaintJob 2 instalado");
  3054.                         return 1;
  3055.                     }
  3056.                     else
  3057.                     {   ShowMenuForPlayer(job,playerid);
  3058.                         SendClientMessage(playerid,COLOR_LIGHTBLUE,"Vc precisa ser o COndutor do Carro.");
  3059.                         return 1;
  3060.                     }
  3061.                 }
  3062.                 else
  3063.                 {   ShowMenuForPlayer(job,playerid);
  3064.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Entre em um Carro.");
  3065.                     return 1;
  3066.                 }
  3067.                 }
  3068.                 else
  3069.                 {
  3070.                 ShowMenuForPlayer(job,playerid);
  3071.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode adicionar PaintJob seu Veiculo, precisa1200R$");
  3072.                 }
  3073.             }
  3074.             case 2:
  3075.             {
  3076.                 TogglePlayerControllable(playerid,1);
  3077.                 if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  3078.                 {
  3079.                     ShowMenuForPlayer(job,playerid);
  3080.                     SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não pode adicionar PaintJob No seu Veiculo");
  3081.                     return 1;
  3082.                 } else {
  3083.                 if (GetPlayerGP(playerid) >= 4000)
  3084.                 {
  3085.                     if(IsPlayerInAnyVehicle(playerid))
  3086.                     {
  3087.                         if(GetPlayerState(playerid) == 2)
  3088.                         {
  3089.                             ChangeVehiclePaintjob(vehicleid2, 0);
  3090.                             SendClientMessage(playerid, COLOR_WHITE, "*** PaintJob 3 Instalado 4000R$");
  3091.                         }
  3092.                     }else {
  3093.                     ShowMenuForPlayer(job,playerid);
  3094.                     SendClientMessage(playerid, COLOR_LIGHTBLUE,"Cade teu Veiculo????");
  3095.                     return 1;
  3096.                     }
  3097.                     }
  3098.                 else
  3099.                 {
  3100.                 ShowMenuForPlayer(job,playerid);
  3101.                 SendClientMessage(playerid, COLOR_LIGHTBLUE,"Você não pode comprar PaintJob 3,vocÊ precisa4000R$");
  3102.                 }
  3103.                 }
  3104.             }
  3105.             case 3:
  3106.             {
  3107.               ShowMenuForPlayer(PimpVeh,playerid);
  3108.             }
  3109.  
  3110.             //------
  3111.             }
  3112.             }
  3113.  
  3114.  
  3115.  
  3116.     if(CurrentMenu == Race)
  3117.     {
  3118.         switch(row)
  3119.         {
  3120.             case 0:{
  3121.                 TogglePlayerControllable(playerid, 1);
  3122.                 if (IsPlayerInAnyVehicle(playerid))
  3123.                 {
  3124.                 SetVehiclePos(GetPlayerVehicleID(playerid),-647.708,2003.114,3.148);
  3125.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3126.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3127.                 }
  3128.                 if (!IsPlayerInAnyVehicle(playerid))
  3129.                 {
  3130.                 SetPlayerPos(playerid, -647.708,2003.114,3.148);
  3131.                 SetPlayerFacingAngle(playerid, 81.020889);
  3132.                 SetPlayerInterior(playerid, 0);
  3133.                 }
  3134.                 }
  3135.             case 1:{
  3136.                 TogglePlayerControllable(playerid, 1);
  3137.                 if (IsPlayerInAnyVehicle(playerid))
  3138.                 {
  3139.                 SetVehiclePos(GetPlayerVehicleID(playerid),393.931,-2290.440,34.768);
  3140.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3141.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3142.                 }
  3143.                 if (!IsPlayerInAnyVehicle(playerid))
  3144.                 {
  3145.                 SetPlayerPos(playerid,393.931,-2290.440,34.768);
  3146.                 SetPlayerFacingAngle(playerid, 81.020889);
  3147.                 SetPlayerInterior(playerid, 0);
  3148.                 }
  3149.                 }
  3150.  
  3151.             case 2:{
  3152.                 TogglePlayerControllable(playerid, 1);
  3153.                 if (IsPlayerInAnyVehicle(playerid))
  3154.                 {
  3155.                 SetVehiclePos(GetPlayerVehicleID(playerid),2879.080,-768.508,15.519);
  3156.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3157.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3158.                 }
  3159.                 if (!IsPlayerInAnyVehicle(playerid))
  3160.                 {
  3161.                 SetPlayerPos(playerid,2879.080,-768.508,15.519);
  3162.                 SetPlayerFacingAngle(playerid, 81.020889);
  3163.                 SetPlayerInterior(playerid, 0);
  3164.                 }
  3165.                 }
  3166.            case 3:
  3167.            {
  3168.                 HideMenuForPlayer(Race,playerid);
  3169.                 ShowMenuForPlayer(Teleports,playerid);
  3170.                 TogglePlayerControllable(playerid, 0);
  3171.            }
  3172.            }
  3173.            }
  3174.     if(CurrentMenu == StuntParks)
  3175.     {
  3176.         switch(row)
  3177.          {
  3178.          case 0:{
  3179.                 TogglePlayerControllable(playerid, 1);
  3180.                 if (IsPlayerInAnyVehicle(playerid))
  3181.                 {
  3182.                 SetVehiclePos(GetPlayerVehicleID(playerid),1527.3297,-2455.9033,13.5547);
  3183.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3184.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3185.                 }
  3186.                 if (!IsPlayerInAnyVehicle(playerid))
  3187.                 {
  3188.                 SetPlayerPos(playerid, 1527.3297,-2455.9033,13.5547);
  3189.                 SetPlayerFacingAngle(playerid, 81.020889);
  3190.                 SetPlayerInterior(playerid, 0);
  3191.                 }
  3192.                 }
  3193.          case 1:{
  3194.                 TogglePlayerControllable(playerid, 1);
  3195.                 if (IsPlayerInAnyVehicle(playerid))
  3196.                 {
  3197.                 SetVehiclePos(GetPlayerVehicleID(playerid),1282.6499,1267.8385,10.8203);
  3198.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3199.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3200.                 }
  3201.                 if (!IsPlayerInAnyVehicle(playerid))
  3202.                 {
  3203.                 SetPlayerPos(playerid, 1282.6499,1267.8385,10.8203);
  3204.                 SetPlayerFacingAngle(playerid, 81.020889);
  3205.                 SetPlayerInterior(playerid, 0);
  3206.                 }
  3207.                 }
  3208.          case 2:{
  3209.                 TogglePlayerControllable(playerid, 1);
  3210.                 if (IsPlayerInAnyVehicle(playerid))
  3211.                 {
  3212.                 SetVehiclePos(GetPlayerVehicleID(playerid),-1645.2598,-201.1026,13.9188);
  3213.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3214.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3215.                 }
  3216.                 if (!IsPlayerInAnyVehicle(playerid))
  3217.                 {
  3218.                 SetPlayerPos(playerid, -1645.2598,-201.1026,13.9188);
  3219.                 SetPlayerFacingAngle(playerid, 266.6323);
  3220.                 SetPlayerInterior(playerid, 0);
  3221.                 }
  3222.                 }
  3223.          case 3:{
  3224.                 TogglePlayerControllable(playerid, 1);
  3225.                 if (IsPlayerInAnyVehicle(playerid))
  3226.                 {
  3227.                 SetVehiclePos(GetPlayerVehicleID(playerid),401.1484,2528.9482,16.5785);
  3228.                 SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
  3229.                 LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
  3230.                 }
  3231.                 if (!IsPlayerInAnyVehicle(playerid))
  3232.                 {
  3233.                 SetPlayerPos(playerid, 401.1484,2528.9482,16.5785);
  3234.                 SetPlayerFacingAngle(playerid, 266.6323);
  3235.                 SetPlayerInterior(playerid, 0);
  3236.                 }
  3237.                 }
  3238.          case 4:{
  3239.                 HideMenuForPlayer(StuntParks,playerid);
  3240.                 ShowMenuForPlayer(Teleports,playerid);
  3241.                 TogglePlayerControllable(playerid, 0);
  3242.                 }
  3243.                 }
  3244.                 }
  3245.  
  3246.     if(CurrentMenu == PowerUps2)
  3247.     {
  3248.         switch(row)
  3249.          {
  3250.           case 0:{
  3251.                     TogglePlayerControllable(playerid,1);
  3252.                     if (GetPlayerGP(playerid) >= 2500)
  3253.                     {
  3254.                     SetPlayerScore(playerid, Score+25);
  3255.                     GivePlayerGP(playerid, -2500);
  3256.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 25 Pontos para o Score por2500R$");
  3257.                     }
  3258.                     else
  3259.                     {
  3260.                     ShowMenuForPlayer(PowerUps2,playerid);
  3261.                     TogglePlayerControllable(playerid, 0);
  3262.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 2500R$");
  3263.                     }
  3264.                     }
  3265.            case 1:{
  3266.                     TogglePlayerControllable(playerid,1);
  3267.                     if (GetPlayerGP(playerid) >= 5000)
  3268.                     {
  3269.                     SetPlayerScore(playerid, Score+50);
  3270.                     GivePlayerGP(playerid, -5000);
  3271.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 50 Points para o Score por5000R$");
  3272.                     }
  3273.                     else
  3274.                     {
  3275.                     ShowMenuForPlayer(PowerUps2,playerid);
  3276.                     TogglePlayerControllable(playerid, 0);
  3277.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 5000R$");
  3278.                     }
  3279.                     }
  3280.            case 2:{
  3281.                     TogglePlayerControllable(playerid,1);
  3282.                     if (GetPlayerGP(playerid) >= 7500)
  3283.                     {
  3284.                     SetPlayerScore(playerid, Score+75);
  3285.                     GivePlayerGP(playerid, -7500);
  3286.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 75 Pontos para o Score por7500R$");
  3287.                     }
  3288.                     else
  3289.                     {
  3290.                     ShowMenuForPlayer(PowerUps2,playerid);
  3291.                     TogglePlayerControllable(playerid, 0);
  3292.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 7500R$");
  3293.                     }
  3294.                     }
  3295.            case 3:{
  3296.                     TogglePlayerControllable(playerid,1);
  3297.                     if (GetPlayerGP(playerid) >= 10000)
  3298.                     {
  3299.                     SetPlayerScore(playerid, Score+100);
  3300.                     GivePlayerGP(playerid, -10000);
  3301.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 100 Pontos para o Score por 10000R$");
  3302.                     }
  3303.                     else
  3304.                     {
  3305.                     ShowMenuForPlayer(PowerUps2,playerid);
  3306.                     TogglePlayerControllable(playerid, 0);
  3307.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 10000R$");
  3308.                     }
  3309.                     }
  3310.           case 4:{
  3311.                     TogglePlayerControllable(playerid,1);
  3312.                     if (GetPlayerGP(playerid) >= 20000)
  3313.                     {
  3314.                     SetTimer("StopPMTimer",1800000,0);//1800000 30 minutes
  3315.                     GivePlayerGP(playerid, -20000);
  3316.                     SendClientMessage(playerid, COLOR_WHITE,"[PABABENS] Você compro um  Pocket Money of 40000R$ por 20000R$");
  3317.                     SendClientMessage(playerid, COLOR_YELLOW, "Now you will recieve 40000R$ after 30 minutes.Please Don't be AFK/IDLE in this time.Enjoy ");
  3318.                     }
  3319.                     else
  3320.                     {
  3321.                     ShowMenuForPlayer(PowerUps2,playerid);
  3322.                     TogglePlayerControllable(playerid, 0);
  3323.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 20000R$");
  3324.                     }
  3325.                     }
  3326.           case 5:{
  3327.                     HideMenuForPlayer(PowerUps2,playerid);
  3328.                     ShowMenuForPlayer(PowerUps,playerid);
  3329.                     TogglePlayerControllable(playerid, 0);
  3330.                     }
  3331.                     }
  3332.                     }
  3333.     if(CurrentMenu == VehColors)
  3334.     {
  3335.         switch(row)
  3336.         {
  3337.        case 0:{
  3338.             TogglePlayerControllable(playerid, 1);
  3339.             if (GetPlayerGP(playerid) >= 300)
  3340.             {
  3341.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3342.             {
  3343.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3344.             ShowMenuForPlayer(VehColors,playerid);
  3345.             TogglePlayerControllable(playerid,0);
  3346.             }
  3347.             else
  3348.             {
  3349.             GivePlayerGP(playerid, -300);
  3350.             ChangeVehicleColor(vehicleid2,1,3);
  3351.             }
  3352.             }
  3353.             else
  3354.             {
  3355.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 300R$");
  3356.             return 1;
  3357.             }}
  3358.        case 1:{
  3359.             TogglePlayerControllable(playerid, 1);
  3360.             if (GetPlayerGP(playerid) >= 300)
  3361.             {
  3362.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3363.             {
  3364.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3365.             ShowMenuForPlayer(VehColors,playerid);
  3366.             TogglePlayerControllable(playerid,0);
  3367.             }
  3368.             else
  3369.             {
  3370.             GivePlayerGP(playerid, -300);
  3371.             ChangeVehicleColor(vehicleid2,0,1);
  3372.             }
  3373.             }
  3374.             else
  3375.             {
  3376.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 300R$");
  3377.             return 1;
  3378.             }}
  3379.        case 2:{
  3380.             TogglePlayerControllable(playerid, 1);
  3381.             if (GetPlayerGP(playerid) >= 450)
  3382.             {
  3383.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3384.             {
  3385.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3386.             ShowMenuForPlayer(VehColors,playerid);
  3387.             TogglePlayerControllable(playerid,0);
  3388.             }
  3389.             else
  3390.             {
  3391.             GivePlayerGP(playerid, -450);
  3392.             ChangeVehicleColor(vehicleid2,8,16);
  3393.             }
  3394.             }
  3395.             else
  3396.             {
  3397.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 450R$");
  3398.             return 1;
  3399.             }}
  3400.        case 3:{
  3401.             TogglePlayerControllable(playerid, 1);
  3402.             if (GetPlayerGP(playerid) >= 500)
  3403.             {
  3404.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3405.             {
  3406.             SendClientMessage(playerid, COLOR_ULTRARED, "Você deve estar em um veículo para fixar uma cor!");
  3407.             ShowMenuForPlayer(VehColors,playerid);
  3408.             TogglePlayerControllable(playerid,0);
  3409.             }
  3410.             else
  3411.             {
  3412.             GivePlayerGP(playerid, -500);
  3413.             ChangeVehicleColor(vehicleid2,126,1);
  3414.             }
  3415.             }
  3416.             else
  3417.             {
  3418.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 500R$");
  3419.             return 1;
  3420.             }}
  3421.        case 4:{
  3422.             TogglePlayerControllable(playerid, 1);
  3423.             if (GetPlayerGP(playerid) >= 600)
  3424.             {
  3425.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3426.             {
  3427.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3428.             ShowMenuForPlayer(VehColors,playerid);
  3429.             TogglePlayerControllable(playerid,0);
  3430.             }
  3431.             else
  3432.             {
  3433.             GivePlayerGP(playerid, -600);
  3434.             ChangeVehicleColor(vehicleid2,0,3);
  3435.             }
  3436.             }
  3437.             else
  3438.             {
  3439.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 600R$");
  3440.             return 1;
  3441.             }}
  3442.        case 5:{
  3443.             TogglePlayerControllable(playerid, 1);
  3444.             if (GetPlayerGP(playerid) >= 690)
  3445.             {
  3446.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3447.             {
  3448.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3449.             ShowMenuForPlayer(VehColors,playerid);
  3450.             TogglePlayerControllable(playerid,0);
  3451.             }
  3452.             else
  3453.             {
  3454.             GivePlayerGP(playerid, -690);
  3455.             ChangeVehicleColor(vehicleid2,103,126);
  3456.             }
  3457.             }
  3458.             else
  3459.             {
  3460.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 690R$");
  3461.             return 1;
  3462.             }}
  3463.       case 6:{
  3464.             TogglePlayerControllable(playerid, 1);
  3465.             if (GetPlayerGP(playerid) >= 80)
  3466.             {
  3467.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3468.             {
  3469.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3470.             ShowMenuForPlayer(VehColors,playerid);
  3471.             TogglePlayerControllable(playerid,0);
  3472.             }
  3473.             else
  3474.             {
  3475.             GivePlayerGP(playerid, -80);
  3476.             ChangeVehicleColor(vehicleid2,8,6);
  3477.             }
  3478.             }
  3479.             else
  3480.             {
  3481.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 80R$");
  3482.             return 1;
  3483.             }}
  3484.       case 7:{
  3485.             TogglePlayerControllable(playerid, 1);
  3486.             if (GetPlayerGP(playerid) >= 50)
  3487.             {
  3488.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3489.             {
  3490.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3491.             ShowMenuForPlayer(VehColors,playerid);
  3492.             TogglePlayerControllable(playerid,0);
  3493.             }
  3494.             else
  3495.             {
  3496.             GivePlayerGP(playerid, -50);
  3497.             ChangeVehicleColor(vehicleid2,0,3);
  3498.             }
  3499.             }
  3500.             else
  3501.             {
  3502.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 50R$");
  3503.             return 1;
  3504.             }}
  3505.       case 8:{
  3506.             TogglePlayerControllable(playerid, 1);
  3507.             if (GetPlayerGP(playerid) >= 500)
  3508.             {
  3509.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3510.             {
  3511.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3512.             ShowMenuForPlayer(VehColors,playerid);
  3513.             TogglePlayerControllable(playerid,0);
  3514.             }
  3515.             else
  3516.             {
  3517.             GivePlayerGP(playerid, -500);
  3518.             ChangeVehicleColor(vehicleid2,5,1);
  3519.             }
  3520.             }
  3521.             else
  3522.             {
  3523.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 500R$");
  3524.             return 1;
  3525.             }}
  3526.       case 9:{
  3527.             TogglePlayerControllable(playerid, 1);
  3528.             if (GetPlayerGP(playerid) >= 5000)
  3529.             {
  3530.             if(IsPlayerInAnyVehicle(playerid)== 0)
  3531.             {
  3532.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você deve estar em um veículo para fixar uma cor!");
  3533.             ShowMenuForPlayer(VehColors,playerid);
  3534.             TogglePlayerControllable(playerid,0);
  3535.             }
  3536.             else
  3537.             {
  3538.             GivePlayerGP(playerid, -5000);
  3539.             new rand = random(250);
  3540.             ChangeVehicleColor(vehicleid2,rand,rand);
  3541.             GameTextForPlayer(playerid,"~g~Nova Cor", 2000, 3);
  3542.             }
  3543.             }
  3544.             else
  3545.             {
  3546.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 5000R$");
  3547.             return 1;
  3548.             }}
  3549.       case 10:{
  3550.               TogglePlayerControllable(playerid,1);
  3551.               }
  3552.             }
  3553.             }
  3554.     if(CurrentMenu == Colors2)
  3555.     {
  3556.         switch(row)
  3557.         {
  3558.       case 0:{
  3559.             TogglePlayerControllable(playerid, 1);
  3560.             if (GetPlayerGP(playerid) >= 890)
  3561.             {
  3562.             SetPlayerColor(playerid, 0xFF00004E);
  3563.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente Vermelho por 890R$");
  3564.             GivePlayerGP(playerid, -890);
  3565.             return 1;
  3566.             }
  3567.             else
  3568.             {
  3569.             TogglePlayerControllable(playerid, 0);
  3570.  
  3571.             ShowMenuForPlayer(Colors2,playerid);
  3572.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 890R$");
  3573.             }
  3574.             return 1;
  3575.             }
  3576.       case 1:{
  3577.             TogglePlayerControllable(playerid, 1);
  3578.             if (GetPlayerGP(playerid) >= 630)
  3579.             {
  3580.             SetPlayerColor(playerid, 0xFFFF004C);
  3581.             GivePlayerGP(playerid, -630);
  3582.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente amarelo por 630R$");
  3583.             return 1;
  3584.             }
  3585.             else
  3586.             {
  3587.             TogglePlayerControllable(playerid, 0);
  3588.             ShowMenuForPlayer(Colors2,playerid);
  3589.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 630R$");
  3590.             }
  3591.             return 1;
  3592.             }
  3593.       case 2:{
  3594.             TogglePlayerControllable(playerid, 1);
  3595.             if (GetPlayerGP(playerid) >= 510)
  3596.             {
  3597.             SetPlayerColor(playerid, 0x00FF0046);
  3598.             GivePlayerGP(playerid, -510);
  3599.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente  Verde por 510R$");
  3600.             return 1;
  3601.             }
  3602.             else
  3603.             {
  3604.             TogglePlayerControllable(playerid, 0);
  3605.             ShowMenuForPlayer(Colors2,playerid);
  3606.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 510R$");
  3607.             }
  3608.             return 1;
  3609.             }
  3610.       case 3:{
  3611.             TogglePlayerControllable(playerid, 1);
  3612.             if (GetPlayerGP(playerid) >= 1200)
  3613.             {
  3614.             SetPlayerColor(playerid, 0xB0CCFF48);
  3615.             GivePlayerGP(playerid, -1200);
  3616.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente  azul bebe por 1200R$");
  3617.             return 1;
  3618.             }
  3619.             else
  3620.             {
  3621.             TogglePlayerControllable(playerid, 0);
  3622.             ShowMenuForPlayer(Colors2,playerid);
  3623.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 1200R$");
  3624.             }
  3625.             return 1;
  3626.             }
  3627.       case 4:{
  3628.             TogglePlayerControllable(playerid, 1);
  3629.             if (GetPlayerGP(playerid) >= 1200)
  3630.             {
  3631.             SetPlayerColor(playerid, 0x8000803B);
  3632.             GivePlayerGP(playerid, -1200);
  3633.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente  Purple color por 1200R$");
  3634.             return 1;
  3635.             }
  3636.             else
  3637.             {
  3638.             TogglePlayerControllable(playerid, 0);
  3639.             ShowMenuForPlayer(Colors2,playerid);
  3640.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 1200R$");
  3641.             }
  3642.             return 1;
  3643.             }
  3644.       case 5:{
  3645.             TogglePlayerControllable(playerid, 1);
  3646.             if (GetPlayerGP(playerid) >= 600)
  3647.             {
  3648.             SetPlayerColor(playerid, 0xFC81AC46);
  3649.             GivePlayerGP(playerid, -600);
  3650.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente Rosa  por 600R$");
  3651.             return 1;
  3652.             }
  3653.             else
  3654.             {
  3655.             TogglePlayerControllable(playerid, 0);
  3656.             ShowMenuForPlayer(Colors2,playerid);
  3657.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 600R$");
  3658.             }
  3659.             return 1;
  3660.             }
  3661.       case 6:{
  3662.             TogglePlayerControllable(playerid, 1);
  3663.             if (GetPlayerGP(playerid) >= 150)
  3664.             {
  3665.             SetPlayerColor(playerid, 0xFFFFFF3F);
  3666.             GivePlayerGP(playerid, -150);
  3667.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente branco cor por 150R$");
  3668.             return 1;
  3669.             }
  3670.             else
  3671.             {
  3672.             TogglePlayerControllable(playerid, 0);
  3673.             ShowMenuForPlayer(Colors2,playerid);
  3674.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 150R$");
  3675.             }
  3676.             return 1;
  3677.             }
  3678.       case 7:{
  3679.             TogglePlayerControllable(playerid, 1);
  3680.             if (GetPlayerGP(playerid) >= 1800)
  3681.             {
  3682.             SetPlayerColor(playerid, 0x00FFFF41);
  3683.             GivePlayerGP(playerid, -1800);
  3684.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente  Cyan color por 1800R$");
  3685.             return 1;
  3686.             }
  3687.             else
  3688.             {
  3689.             TogglePlayerControllable(playerid, 0);
  3690.             ShowMenuForPlayer(Colors,playerid);
  3691.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 1800R$");
  3692.             }
  3693.             return 1;
  3694.             }
  3695.       case 8:{
  3696.             TogglePlayerControllable(playerid, 1);
  3697.             if (GetPlayerGP(playerid) >= 1530)
  3698.             {
  3699.             SetPlayerColor(playerid, 0xFF800033);
  3700.             GivePlayerGP(playerid, -1530);
  3701.             SendClientMessage(playerid, COLOR_ORANGE, "Você adiquiriu a Cor transparente  laranja cor por 1530R$");
  3702.             return 1;
  3703.             }
  3704.             else
  3705.             {
  3706.             TogglePlayerControllable(playerid, 0);
  3707.             ShowMenuForPlayer(Colors2,playerid);
  3708.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 1530R$");
  3709.             }
  3710.             return 1;
  3711.             }
  3712.       case 9:{
  3713.             HideMenuForPlayer(Colors2,playerid);
  3714.             ShowMenuForPlayer(Colors,playerid);
  3715.             TogglePlayerControllable(playerid, 0);
  3716.             }
  3717.             }
  3718.             }
  3719.     if(CurrentMenu == Colors)
  3720.     {
  3721.         switch(row)
  3722.         {
  3723.       case 0:{
  3724.             TogglePlayerControllable(playerid, 1);
  3725.             if (GetPlayerGP(playerid) >= 230)
  3726.             {
  3727.             SetPlayerColor(playerid, COLOR_LIGHTBLUE);
  3728.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Red color por 230R$");
  3729.             GivePlayerGP(playerid, -230);
  3730.             return 1;
  3731.             }
  3732.             else
  3733.             {
  3734.             TogglePlayerControllable(playerid, 0);
  3735.  
  3736.             ShowMenuForPlayer(Colors,playerid);
  3737.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 230R$");
  3738.             }
  3739.             return 1;
  3740.             }
  3741.       case 1:{
  3742.             TogglePlayerControllable(playerid, 1);
  3743.             if (GetPlayerGP(playerid) >= 210)
  3744.             {
  3745.             SetPlayerColor(playerid, COLOR_YELLOW);
  3746.             GivePlayerGP(playerid, -210);
  3747.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Yellow color por 210R$");
  3748.             return 1;
  3749.             }
  3750.             else
  3751.             {
  3752.             TogglePlayerControllable(playerid, 0);
  3753.             ShowMenuForPlayer(Colors,playerid);
  3754.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 210R$");
  3755.             }
  3756.             return 1;
  3757.             }
  3758.       case 2:{
  3759.             TogglePlayerControllable(playerid, 1);
  3760.             if (GetPlayerGP(playerid) >= 170)
  3761.             {
  3762.             SetPlayerColor(playerid, COLOR_GREEN);
  3763.             GivePlayerGP(playerid, -170);
  3764.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Green color por 170R$");
  3765.             return 1;
  3766.             }
  3767.             else
  3768.             {
  3769.             TogglePlayerControllable(playerid, 0);
  3770.             ShowMenuForPlayer(Colors,playerid);
  3771.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 170R$");
  3772.             }
  3773.             return 1;
  3774.             }
  3775.       case 3:{
  3776.             TogglePlayerControllable(playerid, 1);
  3777.             if (GetPlayerGP(playerid) >= 400)
  3778.             {
  3779.             SetPlayerColor(playerid, COLOR_LIGHTBLUE);
  3780.             GivePlayerGP(playerid, -400);
  3781.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the LightBlue color por 400R$");
  3782.             return 1;
  3783.             }
  3784.             else
  3785.             {
  3786.             TogglePlayerControllable(playerid, 0);
  3787.             ShowMenuForPlayer(Colors,playerid);
  3788.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 400R$");
  3789.             }
  3790.             return 1;
  3791.             }
  3792.       case 4:{
  3793.             TogglePlayerControllable(playerid, 1);
  3794.             if (GetPlayerGP(playerid) >= 200)
  3795.             {
  3796.             SetPlayerColor(playerid, COLOR_PINK);
  3797.             GivePlayerGP(playerid, -200);
  3798.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Pink color por 200R$");
  3799.             return 1;
  3800.             }
  3801.             else
  3802.             {
  3803.             TogglePlayerControllable(playerid, 0);
  3804.             ShowMenuForPlayer(Colors,playerid);
  3805.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 200R$");
  3806.             }
  3807.             return 1;
  3808.             }
  3809.       case 5:{
  3810.             TogglePlayerControllable(playerid, 1);
  3811.             if (GetPlayerGP(playerid) >= 340)
  3812.             {
  3813.             SetPlayerColor(playerid, COLOR_PURPLE);
  3814.             GivePlayerGP(playerid, -340);
  3815.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Purple color por 340R$");
  3816.             return 1;
  3817.             }
  3818.             else
  3819.             {
  3820.             TogglePlayerControllable(playerid, 0);
  3821.             ShowMenuForPlayer(Colors,playerid);
  3822.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 340R$");
  3823.             }
  3824.             return 1;
  3825.             }
  3826.       case 6:{
  3827.             TogglePlayerControllable(playerid, 1);
  3828.             if (GetPlayerGP(playerid) >= 50)
  3829.             {
  3830.             SetPlayerColor(playerid, COLOR_WHITE);
  3831.             GivePlayerGP(playerid, -50);
  3832.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the White color por 50R$");
  3833.             return 1;
  3834.             }
  3835.             else
  3836.             {
  3837.             TogglePlayerControllable(playerid, 0);
  3838.             ShowMenuForPlayer(Colors,playerid);
  3839.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 50R$");
  3840.             }
  3841.             return 1;
  3842.             }
  3843.       case 7:{
  3844.             TogglePlayerControllable(playerid, 1);
  3845.             if (GetPlayerGP(playerid) >= 600)
  3846.             {
  3847.             SetPlayerColor(playerid, COLOR_CYAN);
  3848.             GivePlayerGP(playerid, -600);
  3849.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Cyn color por 600R$");
  3850.             return 1;
  3851.             }
  3852.             else
  3853.             {
  3854.             TogglePlayerControllable(playerid, 0);
  3855.             ShowMenuForPlayer(Colors,playerid);
  3856.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 600R$");
  3857.             }
  3858.             return 1;
  3859.             }
  3860.       case 8:{
  3861.             TogglePlayerControllable(playerid, 1);
  3862.             if (GetPlayerGP(playerid) >= 510)
  3863.             {
  3864.             SetPlayerColor(playerid, COLOR_ORANGE);
  3865.             GivePlayerGP(playerid, -510);
  3866.             SendClientMessage(playerid, COLOR_ORANGE, "Comprou the Orange color por 510R$");
  3867.             return 1;
  3868.             }
  3869.             else
  3870.             {
  3871.             TogglePlayerControllable(playerid, 0);
  3872.             ShowMenuForPlayer(Colors,playerid);
  3873.             SendClientMessage(playerid,COLOR_LIGHTBLUE,"Você não tem grana suficiente! Você precisa 510R$");
  3874.             }
  3875.             return 1;
  3876.             }
  3877.       case 9:{
  3878.             HideMenuForPlayer(Colors,playerid);
  3879.             ShowMenuForPlayer(Colors2,playerid);
  3880.             TogglePlayerControllable(playerid, 0);
  3881.             }
  3882.       case 10:{
  3883.             TogglePlayerControllable(playerid, 1);
  3884.             }
  3885.             }
  3886.             }
  3887.     if(CurrentMenu == TunedVehicles)
  3888.     {
  3889.         switch(row)
  3890.         {
  3891.      case 0:
  3892.             {
  3893.             TogglePlayerControllable(playerid, 1);
  3894.             if (GetPlayerGP(playerid) >= 14900)
  3895.             {
  3896.             if(IsPlayerInAnyVehicle(playerid))
  3897.             {
  3898.             TogglePlayerControllable(playerid, 0);
  3899.             ShowMenuForPlayer(TunedVehicles,playerid);
  3900.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  3901.             return 1;
  3902.             }
  3903.             else
  3904.             {
  3905.             TogglePlayerControllable(playerid, 1);
  3906.             GivePlayerGP(playerid, -14900);
  3907.             PlayerVehI[playerid] = CreateVehicle(562, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  3908.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  3909.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  3910.             AddVehicleComponent(PlayerVehI[playerid],1037);//POT D'ECHAPPEMMENT
  3911.             AddVehicleComponent(PlayerVehI[playerid],1035);//ROOF
  3912.             AddVehicleComponent(PlayerVehI[playerid],1039);//BAS DE CAISSE
  3913.             AddVehicleComponent(PlayerVehI[playerid],1041);//BAS DE CAISSE
  3914.             AddVehicleComponent(PlayerVehI[playerid],1086);//STEREO
  3915.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  3916.             AddVehicleComponent(PlayerVehI[playerid],1147);//SPOILER
  3917.             AddVehicleComponent(PlayerVehI[playerid],1148);
  3918.             AddVehicleComponent(PlayerVehI[playerid],1172);
  3919.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Elegy por 14900");
  3920.             }
  3921.             }
  3922.             else
  3923.             {
  3924.             TogglePlayerControllable(playerid, 0);
  3925.             ShowMenuForPlayer(TunedVehicles,playerid);
  3926.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 14900R$.");
  3927.             return 1;
  3928.             }}
  3929.      case 1:
  3930.             {
  3931.             TogglePlayerControllable(playerid, 1);
  3932.             if (GetPlayerGP(playerid) >= 16000)
  3933.             {
  3934.             if(IsPlayerInAnyVehicle(playerid))
  3935.             {
  3936.             TogglePlayerControllable(playerid, 0);
  3937.             ShowMenuForPlayer(TunedVehicles,playerid);
  3938.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  3939.             return 1;
  3940.             }
  3941.             else
  3942.             {
  3943.             GivePlayerGP(playerid, -16000);
  3944.             TogglePlayerControllable(playerid, 1);
  3945.             PlayerVehI[playerid] = CreateVehicle(560, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  3946.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  3947.             AddVehicleComponent(PlayerVehI[playerid],1028);//POT D'ECHAPPEMMENT
  3948.             AddVehicleComponent(PlayerVehI[playerid],1140);
  3949.             AddVehicleComponent(PlayerVehI[playerid],1170);
  3950.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  3951.             AddVehicleComponent(PlayerVehI[playerid],1139);//SPOILER
  3952.             AddVehicleComponent(PlayerVehI[playerid],1033);//ROOF
  3953.             AddVehicleComponent(PlayerVehI[playerid],1031);//BAS DE CAISSE
  3954.             AddVehicleComponent(PlayerVehI[playerid],1030);//BAS DE CAISSE
  3955.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  3956.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Sultan por 16000R$");
  3957.             }
  3958.             }
  3959.             else
  3960.             {
  3961.             TogglePlayerControllable(playerid, 0);
  3962.             ShowMenuForPlayer(TunedVehicles,playerid);
  3963.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 16000R$.");
  3964.             return 1;
  3965.             }}
  3966.      case 2:
  3967.             {
  3968.             TogglePlayerControllable(playerid, 1);
  3969.             if (GetPlayerGP(playerid) >= 12000)
  3970.             {
  3971.             if(IsPlayerInAnyVehicle(playerid))
  3972.             {
  3973.             TogglePlayerControllable(playerid, 0);
  3974.             ShowMenuForPlayer(TunedVehicles,playerid);
  3975.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  3976.             return 1;
  3977.             }
  3978.             else
  3979.             {
  3980.             GivePlayerGP(playerid, -12000);
  3981.             TogglePlayerControllable(playerid, 1);
  3982.             PlayerVehI[playerid] = CreateVehicle(567, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  3983.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  3984.             AddVehicleComponent(PlayerVehI[playerid],1188);
  3985.             AddVehicleComponent(PlayerVehI[playerid],1186);
  3986.             AddVehicleComponent(PlayerVehI[playerid],1102);//BAS DE CAISSE
  3987.             AddVehicleComponent(PlayerVehI[playerid],1133);//BAS DE CAISSE
  3988.             AddVehicleComponent(PlayerVehI[playerid],1018);//POT D'ECHAPPEMMENT
  3989.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  3990.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  3991.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  3992.             AddVehicleComponent(PlayerVehI[playerid],1081);//JANTE
  3993.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Savanna por 12000R$");
  3994.             }
  3995.             }
  3996.             else
  3997.             {
  3998.             TogglePlayerControllable(playerid, 0);
  3999.             ShowMenuForPlayer(TunedVehicles,playerid);
  4000.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 12000R$.");
  4001.             return 1;
  4002.             }}
  4003.      case 3:{
  4004.             TogglePlayerControllable(playerid, 1);
  4005.             if (GetPlayerGP(playerid) >= 14500)
  4006.             {
  4007.             if(IsPlayerInAnyVehicle(playerid))
  4008.             {
  4009.             TogglePlayerControllable(playerid, 0);
  4010.             ShowMenuForPlayer(TunedVehicles,playerid);
  4011.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4012.             return 1;
  4013.             }
  4014.             else
  4015.             {
  4016.             GivePlayerGP(playerid, -14500);
  4017.             TogglePlayerControllable(playerid, 1);
  4018.             PlayerVehI[playerid] = CreateVehicle(535, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4019.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4020.             ChangeVehiclePaintjob(PlayerVehI[playerid],2);
  4021.             AddVehicleComponent(PlayerVehI[playerid],1109);
  4022.             AddVehicleComponent(PlayerVehI[playerid],1115);
  4023.             AddVehicleComponent(PlayerVehI[playerid],1117);
  4024.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS//nos
  4025.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4026.             AddVehicleComponent(PlayerVehI[playerid],1114);//POT D'ECHAPPEMMENT
  4027.             AddVehicleComponent(PlayerVehI[playerid],1081);//JANTE
  4028.             AddVehicleComponent(PlayerVehI[playerid],1119);//BAS DE CAISSE
  4029.             AddVehicleComponent(PlayerVehI[playerid],1121);//BAS DE CAISSE
  4030.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Slamvan por 14500R$");
  4031.             }
  4032.             }
  4033.             else
  4034.             {
  4035.             TogglePlayerControllable(playerid, 0);
  4036.             ShowMenuForPlayer(TunedVehicles,playerid);
  4037.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 14500R$.");
  4038.             return 1;
  4039.             }}
  4040.      case 4:{
  4041.             TogglePlayerControllable(playerid, 1);
  4042.             if (GetPlayerGP(playerid) >= 16800)
  4043.             {
  4044.             if(IsPlayerInAnyVehicle(playerid))
  4045.             {
  4046.             TogglePlayerControllable(playerid, 0);
  4047.             ShowMenuForPlayer(TunedVehicles,playerid);
  4048.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4049.             return 1;
  4050.             }
  4051.             else
  4052.             {
  4053.             GivePlayerGP(playerid, -16800);
  4054.             TogglePlayerControllable(playerid, 1);
  4055.             PlayerVehI[playerid] = CreateVehicle(559, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4056.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4057.             AddVehicleComponent(PlayerVehI[playerid],1070);//BAS DE CAISSE
  4058.             AddVehicleComponent(PlayerVehI[playerid],1066);//POT D'ECHAPPEMMENT
  4059.             AddVehicleComponent(PlayerVehI[playerid],1072);//BAS DE CAISSE
  4060.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  4061.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4062.             AddVehicleComponent(PlayerVehI[playerid],1147);//SPOILER
  4063.             AddVehicleComponent(PlayerVehI[playerid],1068);//ROOF
  4064.             AddVehicleComponent(PlayerVehI[playerid],1173);
  4065.             AddVehicleComponent(PlayerVehI[playerid],1161);
  4066.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  4067.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Jester por 16800R$");
  4068.             }
  4069.             }
  4070.             else
  4071.             {
  4072.             TogglePlayerControllable(playerid, 0);
  4073.             ShowMenuForPlayer(TunedVehicles,playerid);
  4074.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 16800R$.");
  4075.             return 1;
  4076.             }}
  4077.      case 5:{
  4078.             TogglePlayerControllable(playerid, 1);
  4079.             if (GetPlayerGP(playerid) >= 18000)
  4080.             {
  4081.             if(IsPlayerInAnyVehicle(playerid))
  4082.             {
  4083.             TogglePlayerControllable(playerid, 0);
  4084.             ShowMenuForPlayer(TunedVehicles,playerid);
  4085.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4086.             return 1;
  4087.             }
  4088.             else
  4089.  
  4090.             {
  4091.             GivePlayerGP(playerid, -18000);
  4092.             TogglePlayerControllable(playerid, 1);
  4093.             PlayerVehI[playerid] = CreateVehicle(565, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4094.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4095.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  4096.             AddVehicleComponent(PlayerVehI[playerid],1046);//POT D'ECHAPPEMMENT
  4097.             AddVehicleComponent(PlayerVehI[playerid],1151);
  4098.             AddVehicleComponent(PlayerVehI[playerid],1152);
  4099.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  4100.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4101.             AddVehicleComponent(PlayerVehI[playerid],1139);//SPOILER
  4102.             AddVehicleComponent(PlayerVehI[playerid],1081);//JANTE
  4103.             AddVehicleComponent(PlayerVehI[playerid],1053);//ROOF
  4104.             AddVehicleComponent(PlayerVehI[playerid],1047);//BAS DE CAISSE
  4105.             AddVehicleComponent(PlayerVehI[playerid],1051);//BAS DE CAISSE
  4106.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Flash por 18000R$");
  4107.             }
  4108.             }
  4109.             else
  4110.             {
  4111.             TogglePlayerControllable(playerid, 0);
  4112.             ShowMenuForPlayer(TunedVehicles,playerid);
  4113.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 18000R$.");
  4114.             return 1;
  4115.             }}
  4116.      case 6:{
  4117.             TogglePlayerControllable(playerid, 1);
  4118.             if (GetPlayerGP(playerid) >= 10000)
  4119.             {
  4120.             if(IsPlayerInAnyVehicle(playerid))
  4121.             {
  4122.             TogglePlayerControllable(playerid, 0);
  4123.             ShowMenuForPlayer(TunedVehicles,playerid);
  4124.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4125.             return 1;
  4126.             }
  4127.             else
  4128.             {
  4129.             GivePlayerGP(playerid, -10000);
  4130.             TogglePlayerControllable(playerid, 1);
  4131.             PlayerVehI[playerid] = CreateVehicle(534, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4132.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4133.             ChangeVehiclePaintjob(PlayerVehI[playerid],2);
  4134.             AddVehicleComponent(PlayerVehI[playerid],1180);
  4135.             AddVehicleComponent(PlayerVehI[playerid],1185);
  4136.             AddVehicleComponent(PlayerVehI[playerid],1100);
  4137.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS//nos
  4138.             AddVehicleComponent(PlayerVehI[playerid],1127);//POT D'ECHAPPEMMENT
  4139.             AddVehicleComponent(PlayerVehI[playerid],1101);//BAS DE CAISSE
  4140.             AddVehicleComponent(PlayerVehI[playerid],1122);//BAS DE CAISSE
  4141.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4142.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Remington por 10000R$");
  4143.             }
  4144.             }
  4145.             else
  4146.             {
  4147.             TogglePlayerControllable(playerid, 0);
  4148.             ShowMenuForPlayer(TunedVehicles,playerid);
  4149.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 10000R$.");
  4150.             return 1;
  4151.             }}
  4152.      case 7:{
  4153.             TogglePlayerControllable(playerid, 1);
  4154.             if (GetPlayerGP(playerid) >= 11200)
  4155.             {
  4156.             if(IsPlayerInAnyVehicle(playerid))
  4157.             {
  4158.             TogglePlayerControllable(playerid, 0);
  4159.             ShowMenuForPlayer(TunedVehicles,playerid);
  4160.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4161.             return 1;
  4162.             }
  4163.             else
  4164.             {
  4165.             GivePlayerGP(playerid, -11200);
  4166.             TogglePlayerControllable(playerid, 1);
  4167.             PlayerVehI[playerid] = CreateVehicle(576, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4168.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4169.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  4170.             AddVehicleComponent(PlayerVehI[playerid],1191);
  4171.             AddVehicleComponent(PlayerVehI[playerid],1193);
  4172.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  4173.             AddVehicleComponent(PlayerVehI[playerid],1018);//POT D'ECHAPPEMMENT
  4174.             AddVehicleComponent(PlayerVehI[playerid],1081);//JANTE
  4175.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4176.             AddVehicleComponent(PlayerVehI[playerid],1134);//BAS DE CAISSE
  4177.             AddVehicleComponent(PlayerVehI[playerid],1137);//BAS DE CAISSE
  4178.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Tornado por 11200R$");
  4179.             }
  4180.             }
  4181.             else
  4182.             {
  4183.             TogglePlayerControllable(playerid, 0);
  4184.             ShowMenuForPlayer(TunedVehicles,playerid);
  4185.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 11200R$.");
  4186.             return 1;
  4187.             }}
  4188.      case 8:{
  4189.             TogglePlayerControllable(playerid, 1);
  4190.             if (GetPlayerGP(playerid) >= 20000)
  4191.             {
  4192.             if(IsPlayerInAnyVehicle(playerid))
  4193.             {
  4194.             TogglePlayerControllable(playerid, 0);
  4195.             ShowMenuForPlayer(TunedVehicles,playerid);
  4196.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4197.             return 1;
  4198.             }
  4199.             else
  4200.             {
  4201.             GivePlayerGP(playerid, -20000);
  4202.             TogglePlayerControllable(playerid, 1);
  4203.             PlayerVehI[playerid] = CreateVehicle(561, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4204.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4205.             AddVehicleComponent(PlayerVehI[playerid],1056);//BAS DE CAISSE
  4206.             AddVehicleComponent(PlayerVehI[playerid],1156);
  4207.             AddVehicleComponent(PlayerVehI[playerid],1157);
  4208.             AddVehicleComponent(PlayerVehI[playerid],1062);//BAS DE CAISSE
  4209.             AddVehicleComponent(PlayerVehI[playerid],1059);//POT D'ECHAPPEMMENT
  4210.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  4211.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4212.             AddVehicleComponent(PlayerVehI[playerid],1146);//SPOILER
  4213.             AddVehicleComponent(PlayerVehI[playerid],1061);//ROOF
  4214.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  4215.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Stratum por 20000R$");
  4216.             }
  4217.             }
  4218.             else
  4219.             {
  4220.             TogglePlayerControllable(playerid, 0);
  4221.             ShowMenuForPlayer(TunedVehicles,playerid);
  4222.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 20000R$.");
  4223.             return 1;
  4224.             }}
  4225.      case 9:{
  4226.             TogglePlayerControllable(playerid, 1);
  4227.             if (GetPlayerGP(playerid) >= 18000)
  4228.             {
  4229.             if(IsPlayerInAnyVehicle(playerid))
  4230.             {
  4231.             TogglePlayerControllable(playerid, 0);
  4232.             ShowMenuForPlayer(TunedVehicles,playerid);
  4233.             TogglePlayerControllable(playerid, 0);
  4234.             SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4235.             return 1;
  4236.             }
  4237.             else
  4238.             {
  4239.             GivePlayerGP(playerid, -18000);
  4240.             TogglePlayerControllable(playerid, 1);
  4241.             LinkVehicleToInterior(PlayerVehI[playerid], GetPlayerInterior(playerid));
  4242.             PlayerVehI[playerid] = CreateVehicle(558, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
  4243.             AddVehicleComponent(PlayerVehI[playerid],1092);//POT D'ECHAPPEMMENT
  4244.             AddVehicleComponent(PlayerVehI[playerid],1166);
  4245.             AddVehicleComponent(PlayerVehI[playerid],1165);
  4246.             AddVehicleComponent(PlayerVehI[playerid],1090);//BAS DE CAISSE
  4247.             AddVehicleComponent(PlayerVehI[playerid],1094);//BAS DE CAISSE
  4248.             AddVehicleComponent(PlayerVehI[playerid],1010);//NOS
  4249.             AddVehicleComponent(PlayerVehI[playerid],1087);//HYDROLIK
  4250.             AddVehicleComponent(PlayerVehI[playerid],1163);//SPOILER
  4251.             AddVehicleComponent(PlayerVehI[playerid],1091);//ROOF
  4252.             ChangeVehiclePaintjob(PlayerVehI[playerid],random(2)+1);
  4253.             SendClientMessage(playerid, COLOR_YELLOW, "[PABABENS] Você compro um  pimped Uranus por 18000R$");
  4254.             }
  4255.             }
  4256.             else
  4257.             {
  4258.             TogglePlayerControllable(playerid, 0);
  4259.             ShowMenuForPlayer(TunedVehicles,playerid);
  4260.             SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 18000R$.");
  4261.             return 1;
  4262.             }}
  4263.      case 10:{
  4264.             TogglePlayerControllable(playerid, 1);
  4265.             }
  4266.             }
  4267.             }
  4268.     if(CurrentMenu == Helis)
  4269.     {
  4270.         switch(row)
  4271.         {
  4272.              case 0:{
  4273.                 TogglePlayerControllable(playerid,1);
  4274.                 if (GetPlayerGP(playerid) >= 8400)
  4275.                 {
  4276.                 if(IsPlayerInAnyVehicle(playerid))
  4277.                 {
  4278.                 TogglePlayerControllable(playerid, 0);
  4279.                 ShowMenuForPlayer(Helis,playerid);
  4280.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4281.                 return 1;
  4282.                 }
  4283.                 else
  4284.                 {
  4285.  
  4286.                 GetPlayerPos(playerid,x,y,z);
  4287.                 GetPlayerFacingAngle(playerid,a);
  4288.                 CreateVehicle(487,x+3,y+3,z+2,a,0,1,130);
  4289.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4290.                 GivePlayerGP(playerid, -8400);
  4291.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Maverick por 8400R$");
  4292.                 }
  4293.                 }
  4294.                 else
  4295.                 {
  4296.                 TogglePlayerControllable(playerid, 0);
  4297.                 ShowMenuForPlayer(Helis,playerid);
  4298.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 8400R$.");
  4299.                 return 1;
  4300.                 }}
  4301.              case 1:{
  4302.                 TogglePlayerControllable(playerid,1);
  4303.                 if (GetPlayerGP(playerid) >= 12000)
  4304.                 {
  4305.                 if(IsPlayerInAnyVehicle(playerid))
  4306.                 {
  4307.                 TogglePlayerControllable(playerid, 0);
  4308.                 ShowMenuForPlayer(Helis,playerid);
  4309.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4310.                 return 1;
  4311.                 }
  4312.                 else
  4313.                 {
  4314.  
  4315.                 GetPlayerPos(playerid,x,y,z);
  4316.                 GetPlayerFacingAngle(playerid,a);
  4317.                 CreateVehicle(496,x+3,y+3,z+2,a,0,1,130);
  4318.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4319.                 GivePlayerGP(playerid, -12000);
  4320.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Sparrow por 12000R$");
  4321.                 }
  4322.                 }
  4323.                 else
  4324.                 {
  4325.                 TogglePlayerControllable(playerid, 0);
  4326.                 ShowMenuForPlayer(Helis,playerid);
  4327.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 12000R$.");
  4328.                 return 1;
  4329.                 }}
  4330.             case 2:{
  4331.                 TogglePlayerControllable(playerid,1);
  4332.                 if (GetPlayerGP(playerid) >= 10000)
  4333.                 {
  4334.                 if(IsPlayerInAnyVehicle(playerid))
  4335.                 {
  4336.                 TogglePlayerControllable(playerid, 0);
  4337.                 ShowMenuForPlayer(Helis,playerid);
  4338.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4339.                 return 1;
  4340.                 }
  4341.                 else
  4342.                 {
  4343.  
  4344.                 GetPlayerPos(playerid,x,y,z);
  4345.                 GetPlayerFacingAngle(playerid,a);
  4346.                 CreateVehicle(447,x+3,y+3,z+2,a,0,1,130);
  4347.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4348.                 GivePlayerGP(playerid, -10000);
  4349.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Sea Sparrow por 10000R$");
  4350.                 }
  4351.                 }
  4352.                 else
  4353.                 {
  4354.                 TogglePlayerControllable(playerid, 0);
  4355.                 ShowMenuForPlayer(Helis,playerid);
  4356.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 10000R$.");
  4357.                 return 1;
  4358.                 }}
  4359.             case 3:{
  4360.                 TogglePlayerControllable(playerid,1);
  4361.                 if (GetPlayerGP(playerid) >= 8900)
  4362.                 {
  4363.                 if(IsPlayerInAnyVehicle(playerid))
  4364.                 {
  4365.                 TogglePlayerControllable(playerid, 0);
  4366.                 ShowMenuForPlayer(Helis,playerid);
  4367.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4368.                 return 1;
  4369.                 }
  4370.                 else
  4371.                 {
  4372.  
  4373.                 GetPlayerPos(playerid,x,y,z);
  4374.                 GetPlayerFacingAngle(playerid,a);
  4375.                 CreateVehicle(417,x+3,y+3,z+2,a,0,1,130);
  4376.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4377.                 GivePlayerGP(playerid, -8900);
  4378.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Leviathan por 8900R$");
  4379.                 }
  4380.                 }
  4381.                 else
  4382.                 {
  4383.                 TogglePlayerControllable(playerid, 0);
  4384.                 ShowMenuForPlayer(Helis,playerid);
  4385.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 8900R$.");
  4386.                 return 1;
  4387.                 }}
  4388.             case 4:{
  4389.                 TogglePlayerControllable(playerid,1);
  4390.                 if (GetPlayerGP(playerid) >= 3900)
  4391.                 {
  4392.                 if(IsPlayerInAnyVehicle(playerid))
  4393.                 {
  4394.                 TogglePlayerControllable(playerid, 0);
  4395.                 ShowMenuForPlayer(Helis,playerid);
  4396.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4397.                 return 1;
  4398.                 }
  4399.                 else
  4400.                 {
  4401.  
  4402.                 GetPlayerPos(playerid,x,y,z);
  4403.                 GetPlayerFacingAngle(playerid,a);
  4404.                 CreateVehicle(548,x+3,y+3,z+2,a,0,1,130);
  4405.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4406.                 GivePlayerGP(playerid, -3900);
  4407.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Cargobob por 3900R$");
  4408.                 }
  4409.                 }
  4410.                 else
  4411.                 {
  4412.                 TogglePlayerControllable(playerid, 0);
  4413.                 ShowMenuForPlayer(Helis,playerid);
  4414.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 3900R$.");
  4415.                 return 1;
  4416.                 }}
  4417.             case 5:{
  4418.                 TogglePlayerControllable(playerid,1);
  4419.                 if (GetPlayerGP(playerid) >= 13000)
  4420.                 {
  4421.                 if(IsPlayerInAnyVehicle(playerid))
  4422.                 {
  4423.                 TogglePlayerControllable(playerid, 0);
  4424.                 ShowMenuForPlayer(Helis,playerid);
  4425.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4426.                 return 1;
  4427.                 }
  4428.                 else
  4429.                 {
  4430.  
  4431.                 GetPlayerPos(playerid,x,y,z);
  4432.                 GetPlayerFacingAngle(playerid,a);
  4433.                 CreateVehicle(501,x+3,y+3,z+2,a,0,1,130);
  4434.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4435.                 GivePlayerGP(playerid, -13000);
  4436.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  RC Goblin por 13000R$");
  4437.                 }
  4438.                 }
  4439.                 else
  4440.                 {
  4441.                 TogglePlayerControllable(playerid, 0);
  4442.                 ShowMenuForPlayer(Helis,playerid);
  4443.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 13000R$.");
  4444.                 return 1;
  4445.                 }}
  4446.             case 6:{
  4447.                 TogglePlayerControllable(playerid,1);
  4448.                 if (GetPlayerGP(playerid) >= 600000)
  4449.                 {
  4450.                 if(IsPlayerInAnyVehicle(playerid))
  4451.                 {
  4452.                 TogglePlayerControllable(playerid, 0);
  4453.                 ShowMenuForPlayer(Helis,playerid);
  4454.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4455.                 return 1;
  4456.                 }
  4457.                 else
  4458.                 {
  4459.  
  4460.                 GetPlayerPos(playerid,x,y,z);
  4461.                 GetPlayerFacingAngle(playerid,a);
  4462.                 CreateVehicle(496,x+3,y+3,z+2,a,0,1,130);
  4463.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4464.                 GivePlayerGP(playerid, -600000);
  4465.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Hunter por 600000R$");
  4466.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"Attention, watch out what you doin with the hunter eh.");
  4467.                 }
  4468.                 }
  4469.                 else
  4470.                 {
  4471.                 TogglePlayerControllable(playerid, 0);
  4472.                 ShowMenuForPlayer(Helis,playerid);
  4473.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 600000R$.");
  4474.                 return 1;
  4475.                 }}
  4476.             case 7:
  4477.                  {
  4478.                   HideMenuForPlayer(Helis,playerid);
  4479.                   ShowMenuForPlayer(Shop,playerid);
  4480.                   TogglePlayerControllable(playerid, 0);
  4481.                   }
  4482.                   }
  4483.                   }
  4484.     if(CurrentMenu == Planes)
  4485.     {
  4486.         switch(row)
  4487.         {
  4488.              case 0:{
  4489.                 TogglePlayerControllable(playerid,1);
  4490.                 if (GetPlayerGP(playerid) >= 15000)
  4491.                 {
  4492.                 if(IsPlayerInAnyVehicle(playerid))
  4493.                 {
  4494.                 TogglePlayerControllable(playerid, 0);
  4495.                 ShowMenuForPlayer(Planes,playerid);
  4496.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4497.                 return 1;
  4498.                 }
  4499.                 else
  4500.                 {
  4501.  
  4502.                 GetPlayerPos(playerid,x,y,z);
  4503.                 GetPlayerFacingAngle(playerid,a);
  4504.                 CreateVehicle(519,x+3,y+3,z+2,a,0,1,130);
  4505.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4506.                 GivePlayerGP(playerid, -15000);
  4507.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Shamal por 15000R$");
  4508.                 }
  4509.                 }
  4510.                 else
  4511.                 {
  4512.                 TogglePlayerControllable(playerid, 0);
  4513.                 ShowMenuForPlayer(Planes,playerid);
  4514.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 15000R$.");
  4515.                 return 1;
  4516.                 }}
  4517.              case 1:{
  4518.                 TogglePlayerControllable(playerid,1);
  4519.                 if (GetPlayerGP(playerid) >= 18000)
  4520.                 {
  4521.                 if(IsPlayerInAnyVehicle(playerid))
  4522.                 {
  4523.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4524.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4525.                 return 1;
  4526.                 }
  4527.                 else
  4528.                 {
  4529.  
  4530.                 GetPlayerPos(playerid,x,y,z);
  4531.                 GetPlayerFacingAngle(playerid,a);
  4532.                 CreateVehicle(576,x+3,y+3,z+2,a,0,1,130);
  4533.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4534.                 GivePlayerGP(playerid, -18000);
  4535.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Rustler por 18000R$");
  4536.                 }
  4537.                 }
  4538.                 else
  4539.                 {
  4540.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4541.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 18000R$.");
  4542.                 return 1;
  4543.                 }}
  4544.              case 2:{
  4545.                 TogglePlayerControllable(playerid,1);
  4546.                 if (GetPlayerGP(playerid) >= 6900)
  4547.                 {
  4548.                 if(IsPlayerInAnyVehicle(playerid))
  4549.                 {
  4550.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4551.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4552.                 return 1;
  4553.                 }
  4554.                 else
  4555.                 {
  4556.  
  4557.                 GetPlayerPos(playerid,x,y,z);
  4558.                 GetPlayerFacingAngle(playerid,a);
  4559.                 CreateVehicle(593,x+3,y+3,z+2,a,0,1,130);
  4560.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4561.                 GivePlayerGP(playerid, -6900);
  4562.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  DoDo por 6900R$");
  4563.                 }
  4564.                 }
  4565.                 else
  4566.                 {
  4567.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4568.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 6900R$.");
  4569.                 return 1;
  4570.                 }}
  4571.              case 3:{
  4572.                 TogglePlayerControllable(playerid,1);
  4573.                 if (GetPlayerGP(playerid) >= 3400)
  4574.                 {
  4575.                 if(IsPlayerInAnyVehicle(playerid))
  4576.                 {
  4577.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4578.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4579.                 return 1;
  4580.                 }
  4581.                 else
  4582.                 {
  4583.  
  4584.                 GetPlayerPos(playerid,x,y,z);
  4585.                 GetPlayerFacingAngle(playerid,a);
  4586.                 CreateVehicle(513,x+3,y+3,z+2,a,0,1,130);
  4587.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4588.                 GivePlayerGP(playerid, -3400);
  4589.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  StuntPlane por 3400R$");
  4590.                 }
  4591.                 }
  4592.                 else
  4593.                 {
  4594.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4595.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 3400R$.");
  4596.                 return 1;
  4597.                 }}
  4598.             case 4:{
  4599.                 TogglePlayerControllable(playerid,1);
  4600.                 if (GetPlayerGP(playerid) >= 5000)
  4601.                 {
  4602.                 if(IsPlayerInAnyVehicle(playerid))
  4603.                 {
  4604.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4605.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4606.                 return 1;
  4607.                 }
  4608.                 else
  4609.                 {
  4610.  
  4611.                 GetPlayerPos(playerid,x,y,z);
  4612.                 GetPlayerFacingAngle(playerid,a);
  4613.                 CreateVehicle(460,x+3,y+3,z+2,a,0,1,130);
  4614.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4615.                 GivePlayerGP(playerid, -5000);
  4616.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Nevada por 5000R$");
  4617.                 }
  4618.                 }
  4619.                 else
  4620.                 {
  4621.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4622.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 5000R$.");
  4623.                 return 1;
  4624.                 }}
  4625.              case 5:{
  4626.                 TogglePlayerControllable(playerid,1);
  4627.                 if (GetPlayerGP(playerid) >= 6790)
  4628.                 {
  4629.                 if(IsPlayerInAnyVehicle(playerid))
  4630.                 {
  4631.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4632.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4633.                 return 1;
  4634.                 }
  4635.                 else
  4636.                 {
  4637.  
  4638.                 GetPlayerPos(playerid,x,y,z);
  4639.                 GetPlayerFacingAngle(playerid,a);
  4640.                 CreateVehicle(539,x+3,y+3,z+2,a,0,1,130);
  4641.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4642.                 GivePlayerGP(playerid, -6790);
  4643.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Vortex por 6790R$");
  4644.                 }
  4645.                 }
  4646.                 else
  4647.                 {
  4648.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4649.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 6790R$.");
  4650.                 return 1;
  4651.                 }}
  4652.              case 6:{
  4653.                 TogglePlayerControllable(playerid,1);
  4654.                 if (GetPlayerGP(playerid) >= 19000)
  4655.                 {
  4656.                 if(IsPlayerInAnyVehicle(playerid))
  4657.                 {
  4658.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4659.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4660.                 return 1;
  4661.                 }
  4662.                 else
  4663.                 {
  4664.  
  4665.                 GetPlayerPos(playerid,x,y,z);
  4666.                 GetPlayerFacingAngle(playerid,a);
  4667.                 CreateVehicle(553,x+3,y+3,z+2,a,0,1,130);
  4668.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4669.                 GivePlayerGP(playerid, -19000);
  4670.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Nevada por 19000R$");
  4671.                 }
  4672.                 }
  4673.                 else
  4674.                 {
  4675.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4676.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 19000R$.");
  4677.                 return 1;
  4678.                 }}
  4679.             case 7:{
  4680.                 TogglePlayerControllable(playerid,1);
  4681.                 if (GetPlayerGP(playerid) >= 23000)
  4682.                 {
  4683.                 if(IsPlayerInAnyVehicle(playerid))
  4684.                 {
  4685.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4686.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4687.                 return 1;
  4688.                 }
  4689.                 else
  4690.                 {
  4691.  
  4692.                 GetPlayerPos(playerid,x,y,z);
  4693.                 GetPlayerFacingAngle(playerid,a);
  4694.                 CreateVehicle(553,x+3,y+3,z+2,a,0,1,130);
  4695.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4696.                 GivePlayerGP(playerid, -23000);
  4697.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Andromada por 23000R$");
  4698.                 }
  4699.                 }
  4700.                 else
  4701.                 {
  4702.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4703.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 23000R$.");
  4704.                 return 1;
  4705.                 }}
  4706.             case 8:{
  4707.                 TogglePlayerControllable(playerid,1);
  4708.                 if (GetPlayerGP(playerid) >= 30000)
  4709.                 {
  4710.                 if(IsPlayerInAnyVehicle(playerid))
  4711.                 {
  4712.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4713.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4714.                 return 1;
  4715.                 }
  4716.                 else
  4717.                 {
  4718.  
  4719.                 GetPlayerPos(playerid,x,y,z);
  4720.                 GetPlayerFacingAngle(playerid,a);
  4721.                 CreateVehicle(577,x+3,y+3,z+2,a,0,1,130);
  4722.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4723.                 GivePlayerGP(playerid, -3000);
  4724.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  At-400 por 30000R$");
  4725.                 }
  4726.                 }
  4727.                 else
  4728.                 {
  4729.                 ShowMenuForPlayer(Planes,playerid);TogglePlayerControllable(playerid, 0);
  4730.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 30000R$.");
  4731.                 return 1;
  4732.                 }}
  4733.             case 9:{
  4734.                 TogglePlayerControllable(playerid,0);
  4735.                 HideMenuForPlayer(Planes,playerid);
  4736.                 ShowMenuForPlayer(Shop,playerid);
  4737.                 return 1;
  4738.                 }
  4739.                 }
  4740.                 }
  4741.  
  4742.     if(CurrentMenu == PowerUps)
  4743.     {
  4744.         switch(row)
  4745.         {
  4746.              case 0:{
  4747.                     TogglePlayerControllable(playerid,1);
  4748.                     if (GetPlayerGP(playerid) >= 250)
  4749.                     {
  4750.                     SetPlayerHealth(playerid, Health+25);
  4751.                     GivePlayerGP(playerid, -250);
  4752.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 25 Health por 250R$");
  4753.                     return 1;
  4754.                     }
  4755.                     else
  4756.                     {
  4757.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4758.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 250R$");
  4759.                     return 1;
  4760.                     }
  4761.                     }
  4762.              case 1:{
  4763.                     TogglePlayerControllable(playerid,1);
  4764.                     if (GetPlayerGP(playerid) >= 500)
  4765.                     {
  4766.                     SetPlayerHealth(playerid, Health+50);
  4767.                     GivePlayerGP(playerid, -500);
  4768.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 50 Health por 500R$");
  4769.                     return 1;
  4770.                     }
  4771.                     else
  4772.                     {
  4773.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4774.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 500R$");
  4775.                     return 1;
  4776.                     }}
  4777.              case 2:{
  4778.                     TogglePlayerControllable(playerid,1);
  4779.                     if (GetPlayerGP(playerid) >= 750)
  4780.                     {
  4781.                     SetPlayerHealth(playerid, Health+75);
  4782.                     GivePlayerGP(playerid, -750);
  4783.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 75 Health por 750R$");
  4784.                     return 1;
  4785.                     }
  4786.                     else
  4787.                     {
  4788.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4789.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 750R$");
  4790.                     return 1;
  4791.                     }}
  4792.              case 3:{
  4793.                     TogglePlayerControllable(playerid,1);
  4794.                     if (GetPlayerGP(playerid) >= 1000)
  4795.                     {
  4796.                     SetPlayerHealth(playerid, Health+100);
  4797.                     GivePlayerGP(playerid, -1000);
  4798.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 100 Health por 1000R$");
  4799.                     return 1;
  4800.                     }
  4801.                     else
  4802.                     {
  4803.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4804.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 1000R$");
  4805.                     return 1;
  4806.                     }}
  4807.             case 4:{
  4808.                     TogglePlayerControllable(playerid,1);
  4809.                     if (GetPlayerGP(playerid) >= 250)
  4810.                     {
  4811.                     SetPlayerArmour(playerid, Armour+25);
  4812.                     GivePlayerGP(playerid, -250);
  4813.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 25 Ballas por  250R$");
  4814.                     return 1;
  4815.                     }
  4816.                     else
  4817.                     {
  4818.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4819.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 100R$");
  4820.                     return 1;
  4821.                     }}
  4822.             case 5:{
  4823.                     TogglePlayerControllable(playerid,1);
  4824.                     if (GetPlayerGP(playerid) >= 500)
  4825.                     {
  4826.                     SetPlayerArmour(playerid, Armour+50);
  4827.                     GivePlayerGP(playerid, -500);
  4828.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 50 Ballas por  500R$");
  4829.                     return 1;
  4830.                     }
  4831.                     else
  4832.                     {
  4833.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4834.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 500R$");
  4835.                     return 1;
  4836.                     }}
  4837.             case 6:{
  4838.                     TogglePlayerControllable(playerid,1);
  4839.                     if (GetPlayerGP(playerid) >= 750)
  4840.                     {
  4841.                     SetPlayerArmour(playerid, Armour+75);
  4842.                     GivePlayerGP(playerid, -750);
  4843.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 75 Ballas por  750R$");
  4844.                     return 1;
  4845.                     }
  4846.                     else
  4847.                     {
  4848.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4849.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 750R$");
  4850.                     return 1;
  4851.                     }}
  4852.             case 7:{
  4853.                     TogglePlayerControllable(playerid,1);
  4854.                     if (GetPlayerGP(playerid) >= 1000)
  4855.                     {
  4856.                     SetPlayerArmour(playerid, Armour+100);
  4857.                     GivePlayerGP(playerid, -1000);
  4858.                     SendClientMessage(playerid, COLOR_WHITE,"[SUCESSO] Você Comprou 100 Ballas por  1000R$");
  4859.                     return 1;
  4860.                     }
  4861.                     else
  4862.                     {
  4863.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4864.                     SendClientMessage(playerid, COLOR_LIGHTBLUE, "Você não tem grana suficiente! Você precisa 1000R$");
  4865.                     return 1;
  4866.                     }}
  4867.             case 8:{
  4868.                     TogglePlayerControllable(playerid,1);
  4869.                     if (GetPlayerGP(playerid) >= 2000)
  4870.                     {
  4871.                     SetPlayerSkin(playerid,107);
  4872.                     GivePlayerGP(playerid, -2000);
  4873.                     SendClientMessage(playerid, COLOR_WHITE, "[SUCESSO] Você Comprou o skin da Grove por 2000R$");
  4874.                     return 1;
  4875.                     }
  4876.                     else
  4877.                     {
  4878.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4879.                     SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 2000R$");
  4880.                     return 1;
  4881.                     }}
  4882.             case 9:{
  4883.                     TogglePlayerControllable(playerid,1);
  4884.                     if (GetPlayerGP(playerid) >= 1500)
  4885.                     {
  4886.                     SetPlayerSkin(playerid,145);
  4887.                     GivePlayerGP(playerid, -1500);
  4888.                     SendClientMessage(playerid, COLOR_WHITE, "[SUCESSO] Você Comprou o skin dos Azteca por 1500R$");
  4889.                     return 1;
  4890.                     }
  4891.                     else
  4892.                     {
  4893.                     ShowMenuForPlayer(PowerUps,playerid);TogglePlayerControllable(playerid, 0);
  4894.                     SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 1500R$");
  4895.                     return 1;
  4896.                     }}
  4897.             case 10:{
  4898.                     HideMenuForPlayer(PowerUps,playerid);
  4899.                     ShowMenuForPlayer(PowerUps2,playerid);
  4900.                     TogglePlayerControllable(playerid, 0);
  4901.                     }
  4902.             case 11:{
  4903.                     HideMenuForPlayer(PowerUps,playerid);
  4904.                     ShowMenuForPlayer(Shop,playerid);
  4905.                     TogglePlayerControllable(playerid, 0);
  4906.  
  4907.                     }
  4908.                     }
  4909.                     }
  4910.     if(CurrentMenu == Bicycles)
  4911.     {
  4912.         switch(row)
  4913.         {
  4914.             case 0:
  4915.             {   TogglePlayerControllable(playerid,1);
  4916.                 if (GetPlayerGP(playerid) >= 500)
  4917.                 {
  4918.                 if(IsPlayerInAnyVehicle(playerid))
  4919.                 {
  4920.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4921.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4922.                 return 1;
  4923.                 }
  4924.                 else
  4925.                 {
  4926.  
  4927.                 GetPlayerPos(playerid,x,y,z);
  4928.                 GetPlayerFacingAngle(playerid,a);
  4929.                 CreateVehicle(522,x+1,y+1,z+2,a,0,1,130);
  4930.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4931.                 GivePlayerGP(playerid, -500);
  4932.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  NRG-500 por 500R$");
  4933.                 }
  4934.                 }
  4935.                 else
  4936.                 {
  4937.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4938.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 500R$.");
  4939.                 return 1;
  4940.                 }}
  4941.             case 1:
  4942.             {   TogglePlayerControllable(playerid,1);
  4943.                 if (GetPlayerGP(playerid) >= 250)
  4944.                 {
  4945.                 if(IsPlayerInAnyVehicle(playerid))
  4946.                 {
  4947.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4948.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4949.                 return 1;
  4950.                 }
  4951.                 else
  4952.                 {
  4953.  
  4954.                 GetPlayerPos(playerid,x,y,z);
  4955.                 GetPlayerFacingAngle(playerid,a);
  4956.                 CreateVehicle(462,x+1,y+1,z+2,a,0,1,130);
  4957.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4958.                 GivePlayerGP(playerid, -250);
  4959.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Faggio por 250R$");
  4960.                 }
  4961.                 }
  4962.                 else
  4963.                 {
  4964.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4965.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 250R$.");
  4966.                 return 1;
  4967.                 }}
  4968.             case 2:
  4969.             {   TogglePlayerControllable(playerid,1);
  4970.                 if (GetPlayerGP(playerid) >= 500)
  4971.                 {
  4972.                 if(IsPlayerInAnyVehicle(playerid))
  4973.                 {
  4974.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4975.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  4976.                 return 1;
  4977.                 }
  4978.                 else
  4979.                 {
  4980.  
  4981.                 GetPlayerPos(playerid,x,y,z);
  4982.                 GetPlayerFacingAngle(playerid,a);
  4983.                 CreateVehicle(463,x+1,y+1,z+2,a,0,1,130);
  4984.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  4985.                 GivePlayerGP(playerid, -500);
  4986.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Freeway por 500R$");
  4987.                 }
  4988.                 }
  4989.                 else
  4990.                 {
  4991.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  4992.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 500R$.");
  4993.                 return 1;
  4994.                 }}
  4995.             case 3:
  4996.             {   TogglePlayerControllable(playerid,1);
  4997.                 if (GetPlayerGP(playerid) >= 50)
  4998.                 {
  4999.                 if(IsPlayerInAnyVehicle(playerid))
  5000.                 {
  5001.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5002.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5003.                 return 1;
  5004.                 }
  5005.                 else
  5006.                 {
  5007.  
  5008.                 GetPlayerPos(playerid,x,y,z);
  5009.                 GetPlayerFacingAngle(playerid,a);
  5010.                 CreateVehicle(481,x+1,y+1,z+2,a,0,1,130);
  5011.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5012.                 GivePlayerGP(playerid, -50);
  5013.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  BMX por 50R$");
  5014.                 }
  5015.                 }
  5016.                 else
  5017.                 {
  5018.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5019.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 50R$.");
  5020.                 return 1;
  5021.                 }}
  5022.             case 4:
  5023.             {   TogglePlayerControllable(playerid,1);
  5024.                 if (GetPlayerGP(playerid) >= 70)
  5025.                 {
  5026.                 if(IsPlayerInAnyVehicle(playerid))
  5027.                 {
  5028.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5029.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5030.                 return 1;
  5031.                 }
  5032.                 else
  5033.                 {
  5034.  
  5035.                 GetPlayerPos(playerid,x,y,z);
  5036.                 GetPlayerFacingAngle(playerid,a);
  5037.                 CreateVehicle(510,x+1,y+1,z+2,a,0,1,130);
  5038.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5039.                 GivePlayerGP(playerid, -70);
  5040.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Mountain Bike por 70R$");
  5041.                 }
  5042.                 }
  5043.                 else
  5044.                 {
  5045.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5046.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 70R$.");
  5047.                 return 1;
  5048.                 }}
  5049.             case 5:
  5050.             {   TogglePlayerControllable(playerid,1);
  5051.                 if (GetPlayerGP(playerid) >= 480)
  5052.                 {
  5053.                 if(IsPlayerInAnyVehicle(playerid))
  5054.                 {
  5055.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5056.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5057.                 return 1;
  5058.                 }
  5059.                 else
  5060.                 {
  5061.  
  5062.                 GetPlayerPos(playerid,x,y,z);
  5063.                 GetPlayerFacingAngle(playerid,a);
  5064.                 CreateVehicle(468,x+1,y+1,z+2,a,0,1,130);
  5065.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5066.                 GivePlayerGP(playerid, -480);
  5067.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Sanchez por 480R$");
  5068.                 }
  5069.                 }
  5070.                 else
  5071.                 {
  5072.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5073.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 480R$.");
  5074.                 return 1;
  5075.                 }}
  5076.             case 6:
  5077.             {   TogglePlayerControllable(playerid,1);
  5078.                 if (GetPlayerGP(playerid) >= 500)
  5079.                 {
  5080.                 if(IsPlayerInAnyVehicle(playerid))
  5081.                 {
  5082.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5083.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5084.                 return 1;
  5085.                 }
  5086.                 else
  5087.                 {
  5088.  
  5089.                 GetPlayerPos(playerid,x,y,z);
  5090.                 GetPlayerFacingAngle(playerid,a);
  5091.                 CreateVehicle(521,x+1,y+1,z+2,a,0,1,130);
  5092.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5093.                 GivePlayerGP(playerid, -500);
  5094.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  FCR-900 por 500R$");
  5095.                 }
  5096.                 }
  5097.                 else
  5098.                 {
  5099.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5100.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 500R$.");
  5101.                 return 1;
  5102.                 }}
  5103.             case 7:
  5104.             {   TogglePlayerControllable(playerid,1);
  5105.                 if (GetPlayerGP(playerid) >= 1000)
  5106.                 {
  5107.                 if(IsPlayerInAnyVehicle(playerid))
  5108.                 {
  5109.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5110.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5111.                 return 1;
  5112.                 }
  5113.                 else
  5114.                 {
  5115.  
  5116.                 GetPlayerPos(playerid,x,y,z);
  5117.                 GetPlayerFacingAngle(playerid,a);
  5118.                 CreateVehicle(471,x+1,y+1,z+2,a,0,1,130);
  5119.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5120.                 GivePlayerGP(playerid, -1000);
  5121.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Quad por 1000R$");
  5122.                 }
  5123.                 }
  5124.                 else
  5125.                 {
  5126.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5127.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 1000R$.");
  5128.                 return 1;
  5129.                 }}
  5130.             case 8:
  5131.             {   TogglePlayerControllable(playerid,1);
  5132.                 if (GetPlayerGP(playerid) >= 500)
  5133.                 {
  5134.                 if(IsPlayerInAnyVehicle(playerid))
  5135.                 {
  5136.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5137.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5138.                 return 1;
  5139.                 }
  5140.                 else
  5141.                 {
  5142.  
  5143.                 GetPlayerPos(playerid,x,y,z);
  5144.                 GetPlayerFacingAngle(playerid,a);
  5145.                 CreateVehicle(586,x+1,y+1,z+2,a,0,1,130);
  5146.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5147.                 GivePlayerGP(playerid, -500);
  5148.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Wayfarer por 500R$");
  5149.                 }
  5150.                 }
  5151.                 else
  5152.                 {
  5153.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5154.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 500R$.");
  5155.                 return 1;
  5156.                 }}
  5157.             case 9:
  5158.             {   TogglePlayerControllable(playerid,1);
  5159.                 if (GetPlayerGP(playerid) >= 90)
  5160.                 {
  5161.                 if(IsPlayerInAnyVehicle(playerid))
  5162.                 {
  5163.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5164.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo.");
  5165.                 return 1;
  5166.                 }
  5167.                 else
  5168.                 {
  5169.  
  5170.                 GetPlayerPos(playerid,x,y,z);
  5171.                 GetPlayerFacingAngle(playerid,a);
  5172.                 CreateVehicle(509,x+1,y+1,z+2,a,0,1,130);
  5173.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5174.                 GivePlayerGP(playerid, -90);
  5175.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Bike por 90R$");
  5176.                 }
  5177.                 }
  5178.                 else
  5179.                 {
  5180.                 ShowMenuForPlayer(Bicycles,playerid);TogglePlayerControllable(playerid, 0);
  5181.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 90R$.");
  5182.                 return 1;
  5183.                 }}
  5184.             case 10:
  5185.                  {
  5186.                   HideMenuForPlayer(Bicycles,playerid);
  5187.                   ShowMenuForPlayer(Shop,playerid);
  5188.                   TogglePlayerControllable(playerid, 0);
  5189.                   }
  5190.                   }
  5191.                   }
  5192.  
  5193.     if(CurrentMenu == Boats)
  5194.     {
  5195.         switch(row)
  5196.         {
  5197.             case 0:
  5198.             {
  5199.                 TogglePlayerControllable(playerid,1);
  5200.                 if (GetPlayerGP(playerid) >= 7000)
  5201.                 {
  5202.                 if(IsPlayerInAnyVehicle(playerid))
  5203.                 {
  5204.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5205.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5206.                 return 1;
  5207.                 }
  5208.                 else
  5209.                 {
  5210.  
  5211.                 GetPlayerPos(playerid,x,y,z);
  5212.                 GetPlayerFacingAngle(playerid,a);
  5213.                 CreateVehicle(446,x+1,y+1,z+2,a,0,1,130);
  5214.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5215.                 GivePlayerGP(playerid, -7000);
  5216.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Squalo por 7000R$");
  5217.                 }
  5218.                 }
  5219.                 else
  5220.                 {
  5221.                 ShowMenuForPlayer(Boats,playerid);
  5222.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 7000R$.");
  5223.                 return 1;
  5224.                 }}
  5225.  
  5226.             case 1:
  5227.             {
  5228.                 TogglePlayerControllable(playerid,1);
  5229.                 if (GetPlayerGP(playerid) >= 4900)
  5230.                 {
  5231.                 if(IsPlayerInAnyVehicle(playerid))
  5232.                 {
  5233.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5234.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5235.                 return 1;
  5236.                 }
  5237.                 else
  5238.                 {
  5239.  
  5240.                 GetPlayerPos(playerid,x,y,z);
  5241.                 GetPlayerFacingAngle(playerid,a);
  5242.                 CreateVehicle(452,x+1,y+1,z+2,a,0,1,130);
  5243.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5244.                 GivePlayerGP(playerid, -4900);
  5245.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Speeder por 4900R$");
  5246.                 }
  5247.                 }
  5248.                 else
  5249.                 {
  5250.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5251.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4900R$.");
  5252.                 return 1;
  5253.                 }}
  5254.  
  5255.             case 2:
  5256.             {
  5257.                 TogglePlayerControllable(playerid,1);
  5258.                 if (GetPlayerGP(playerid) >= 6700)
  5259.                 {
  5260.                 if(IsPlayerInAnyVehicle(playerid))
  5261.                 {
  5262.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5263.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5264.                 return 1;
  5265.                 }
  5266.                 else
  5267.                 {
  5268.  
  5269.                 GetPlayerPos(playerid,x,y,z);
  5270.                 GetPlayerFacingAngle(playerid,a);
  5271.                 CreateVehicle(454,x+1,y+1,z+2,a,0,1,130);
  5272.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5273.                 GivePlayerGP(playerid, -6700);TogglePlayerControllable(playerid, 0);
  5274.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Tropic por 6700R$");
  5275.                 }
  5276.                 }
  5277.                 else
  5278.                 {
  5279.                 ShowMenuForPlayer(Boats,playerid);
  5280.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 6700R$.");
  5281.                 return 1;
  5282.                 }}
  5283.  
  5284.             case 3:
  5285.             {
  5286.                 TogglePlayerControllable(playerid,1);
  5287.                 if (GetPlayerGP(playerid) >= 2400)
  5288.                 {
  5289.                 if(IsPlayerInAnyVehicle(playerid))
  5290.                 {
  5291.                 ShowMenuForPlayer(Boats,playerid);
  5292.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5293.                 return 1;
  5294.                 }
  5295.                 else
  5296.                 {
  5297.  
  5298.                 GetPlayerPos(playerid,x,y,z);
  5299.                 GetPlayerFacingAngle(playerid,a);
  5300.                 CreateVehicle(473,x+1,y+1,z+2,a,0,1,130);
  5301.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5302.                 GivePlayerGP(playerid, -2400);
  5303.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Dinghy por 2400R$");
  5304.                 }
  5305.                 }
  5306.                 else
  5307.                 {
  5308.                 ShowMenuForPlayer(Boats,playerid);
  5309.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 2400R$.");
  5310.                 return 1;
  5311.                 }}
  5312.  
  5313.             case 4:
  5314.             {
  5315.                 TogglePlayerControllable(playerid,1);
  5316.                 if (GetPlayerGP(playerid) >= 6000)
  5317.                 {
  5318.                 if(IsPlayerInAnyVehicle(playerid))
  5319.                 {
  5320.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5321.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5322.                 return 1;
  5323.                 }
  5324.                 else
  5325.                 {
  5326.  
  5327.                 GetPlayerPos(playerid,x,y,z);
  5328.                 GetPlayerFacingAngle(playerid,a);
  5329.                 CreateVehicle(453,x+1,y+1,z+2,a,0,1,130);
  5330.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5331.                 GivePlayerGP(playerid, -6000);
  5332.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Reefer por 6000R$");
  5333.                 }
  5334.                 }
  5335.                 else
  5336.                 {
  5337.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5338.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 6000R$.");
  5339.                 return 1;
  5340.                 }}
  5341.  
  5342.             case 5:
  5343.             {
  5344.                 TogglePlayerControllable(playerid,1);
  5345.                 if (GetPlayerGP(playerid) >= 5800)
  5346.                 {
  5347.                 if(IsPlayerInAnyVehicle(playerid))
  5348.                 {
  5349.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5350.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5351.                 return 1;
  5352.                 }
  5353.                 else
  5354.                 {
  5355.  
  5356.                 GetPlayerPos(playerid,x,y,z);
  5357.                 GetPlayerFacingAngle(playerid,a);
  5358.                 CreateVehicle(484,x+1,y+1,z+2,a,0,1,130);
  5359.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5360.                 GivePlayerGP(playerid, -5800);
  5361.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Marquis por 5800R$");
  5362.                 }
  5363.                 }
  5364.                 else
  5365.                 {
  5366.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5367.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 5800R$.");
  5368.                 return 1;
  5369.                 }}
  5370.  
  5371.             case 6:
  5372.             {
  5373.                 TogglePlayerControllable(playerid,1);
  5374.                 if (GetPlayerGP(playerid) >= 8000)
  5375.                 {
  5376.                 if(IsPlayerInAnyVehicle(playerid))
  5377.                 {
  5378.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5379.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5380.                 return 1;
  5381.                 }
  5382.                 else
  5383.                 {
  5384.  
  5385.                 GetPlayerPos(playerid,x,y,z);
  5386.                 GetPlayerFacingAngle(playerid,a);
  5387.                 CreateVehicle(595,x+1,y+1,z+2,a,0,1,130);
  5388.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5389.                 GivePlayerGP(playerid, -8000);
  5390.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Launch por 8000R$");
  5391.                 }
  5392.                 }
  5393.                 else
  5394.                 {
  5395.                 ShowMenuForPlayer(Boats,playerid);TogglePlayerControllable(playerid, 0);
  5396.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 8000R$.");
  5397.                 return 1;
  5398.                 }
  5399.                 }
  5400.             case 7:
  5401.                 {
  5402.                   HideMenuForPlayer(Boats,playerid);
  5403.                   ShowMenuForPlayer(Shop,playerid);
  5404.                   TogglePlayerControllable(playerid, 0);
  5405.                   }
  5406.  
  5407.  
  5408.             }
  5409.         }
  5410.     if(CurrentMenu == Shop)
  5411.     {
  5412.         switch(row)
  5413.         {
  5414.             case 0:{
  5415.                      HideMenuForPlayer(Shop,playerid);
  5416.                      ShowMenuForPlayer(Vehicles,playerid);
  5417.                      TogglePlayerControllable(playerid, 0);
  5418.                    }
  5419.  
  5420.             case 1:{
  5421.                      HideMenuForPlayer(Shop,playerid);
  5422.                      ShowMenuForPlayer(TunedVehicles,playerid);
  5423.                      TogglePlayerControllable(playerid,0);
  5424.                    }
  5425.  
  5426.             case 2:{
  5427.                      HideMenuForPlayer(Shop,playerid);
  5428.                      ShowMenuForPlayer(Bicycles,playerid);
  5429.                      TogglePlayerControllable(playerid,0);
  5430.                    }
  5431.  
  5432.             case 3:{
  5433.                      HideMenuForPlayer(Shop,playerid);
  5434.                      ShowMenuForPlayer(Boats,playerid);
  5435.                      TogglePlayerControllable(playerid, 0);
  5436.                    }
  5437.             case 4:{
  5438.                      HideMenuForPlayer(Shop, playerid);
  5439.                      ShowMenuForPlayer(Planes,playerid);
  5440.                      TogglePlayerControllable(playerid, 0);
  5441.                    }
  5442.             case 5:{
  5443.                      HideMenuForPlayer(Shop, playerid);
  5444.                      ShowMenuForPlayer(Helis,playerid);
  5445.                      TogglePlayerControllable(playerid, 0);
  5446.                    }
  5447.             case 6:{
  5448.                      HideMenuForPlayer(Shop, playerid);
  5449.                      ShowMenuForPlayer(PowerUps,playerid);
  5450.                      TogglePlayerControllable(playerid, 0);
  5451.                    }
  5452.             case 7: {
  5453.                      HideMenuForPlayer(Shop,playerid);
  5454.                      ShowMenuForPlayer(Weapons,playerid);
  5455.                      TogglePlayerControllable(playerid, 0);
  5456.                    }
  5457.             case 8:{
  5458.                      HideMenuForPlayer(Shop,playerid);
  5459.                      ShowMenuForPlayer(Colors,playerid);
  5460.                      TogglePlayerControllable(playerid, 0);
  5461.                     }
  5462.             case 9:{
  5463.                      HideMenuForPlayer(Shop,playerid);
  5464.                      ShowMenuForPlayer(VehColors,playerid);
  5465.                      TogglePlayerControllable(playerid,0);
  5466.                      }
  5467.             case 10:{
  5468.                      HideMenuForPlayer(Shop,playerid);
  5469.                      ShowMenuForPlayer(PimpVeh,playerid);
  5470.                      TogglePlayerControllable(playerid,0);
  5471.                      }
  5472.             case 11:{
  5473.                      HideMenuForPlayer(Shop,playerid);
  5474.                      TogglePlayerControllable(playerid,1);
  5475.                     }
  5476.                 }
  5477.             }
  5478.     if(CurrentMenu == Weapons)
  5479.     {
  5480.         switch(row)
  5481.         {
  5482.             case 0:
  5483.             {
  5484.                 TogglePlayerControllable(playerid,1);
  5485.                 if (GetPlayerGP(playerid) >= 12000)
  5486.                 {
  5487.                 GivePlayerWeapon(playerid, 30, 100);
  5488.                 GivePlayerGP(playerid, -12000);
  5489.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um  Ak47 with 100 Bullets por 12000R$");}
  5490.                 else
  5491.                 {
  5492.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5493.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 12000R$.");
  5494.                 return 1;
  5495.                 }
  5496.                 }
  5497.  
  5498.             case 1:
  5499.             {
  5500.                 TogglePlayerControllable(playerid,1);
  5501.                 if (GetPlayerGP(playerid) >= 7000)
  5502.                 {
  5503.                 GivePlayerWeapon(playerid, 28, 90);
  5504.                 GivePlayerGP(playerid, -7000);
  5505.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um n UZI (Mac 10) with 90 bullets por 7000R$");}
  5506.                 else
  5507.                 {
  5508.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5509.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 7000R$.");
  5510.                 return 1;
  5511.                 }
  5512.                 }
  5513.             case 2:
  5514.             {
  5515.                 TogglePlayerControllable(playerid,1);
  5516.                 if (GetPlayerGP(playerid) >= 5000)
  5517.                 {
  5518.                 GivePlayerWeapon(playerid, 34, 10);
  5519.                 GivePlayerGP(playerid, -5000);
  5520.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um  Sniper Rifle with 10 bullets por 5000R$");}
  5521.                 else
  5522.                 {
  5523.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5524.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 5000R$.");
  5525.                 return 1;
  5526.                 }
  5527.                 }
  5528.  
  5529.             case 3:
  5530.             {
  5531.                 TogglePlayerControllable(playerid,1);
  5532.                 if (GetPlayerGP(playerid) >= 5900)
  5533.                 {
  5534.                 GivePlayerWeapon(playerid, 32, 200);
  5535.                 GivePlayerGP(playerid, -5900);
  5536.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um n TEC-9 with 200 bullets por 5900R$");}
  5537.                 else
  5538.                 {
  5539.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5540.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 5900R$.");
  5541.                 return 1;
  5542.                 }
  5543.                 }
  5544.             case 4:
  5545.             {
  5546.                 TogglePlayerControllable(playerid,1);
  5547.                 if (GetPlayerGP(playerid) >= 3000)
  5548.                 {
  5549.                 GivePlayerWeapon(playerid, 22, 30);
  5550.                 GivePlayerGP(playerid, -3000);
  5551.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um  Pistol with 30 bullets por 3000R$");
  5552.                 } else
  5553.                 {
  5554.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5555.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 3000R$.");
  5556.                 return 1;
  5557.                 }
  5558.                  }
  5559.             case 5:
  5560.             {
  5561.                 TogglePlayerControllable(playerid,1);
  5562.                 if (GetPlayerGP(playerid) >= 5600)
  5563.                 {
  5564.                 GivePlayerWeapon(playerid, 13, 50);
  5565.                 GivePlayerGP(playerid, -5600);
  5566.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um  Silenced Pistol with 50 bullets por 5600R$");
  5567.                 } else
  5568.                 {
  5569.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5570.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 5600R$.");
  5571.                 return 1;
  5572.                 }
  5573.                 }
  5574.             case 6:
  5575.             {
  5576.                 TogglePlayerControllable(playerid,1);
  5577.                 if (GetPlayerGP(playerid) >= 14000)
  5578.                 {
  5579.                 GivePlayerWeapon(playerid, 31, 400);
  5580.                 GivePlayerGP(playerid, -14000);
  5581.                 SendClientMessage(playerid,COLOR_GREEN, "[PABABENS] Você compro um  M4 with 400 bullets por 14000R$");
  5582.                 } else
  5583.                 {
  5584.                 ShowMenuForPlayer(Weapons,playerid);TogglePlayerControllable(playerid, 0);
  5585.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 14000R$.");
  5586.                 return 1;
  5587.                 }
  5588.                 }
  5589.             case 7:
  5590.                {
  5591.                 HideMenuForPlayer(Weapons,playerid);
  5592.                 ShowMenuForPlayer(Shop,playerid);
  5593.                 TogglePlayerControllable(playerid,0);
  5594.                }
  5595.  
  5596.         }
  5597.     }
  5598.     if(CurrentMenu == Vehicles2)
  5599.     {
  5600.         switch(row)
  5601.         {
  5602.             case 0:
  5603.             {
  5604.                 TogglePlayerControllable(playerid,1);
  5605.                 if (GetPlayerGP(playerid) >= 4500)
  5606.                 {
  5607.                 if(IsPlayerInAnyVehicle(playerid))
  5608.                 {
  5609.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5610.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5611.                 return 1;
  5612.                 }
  5613.                 else
  5614.                 {
  5615.  
  5616.                 GetPlayerPos(playerid,x,y,z);
  5617.                 GetPlayerFacingAngle(playerid,a);
  5618.                 CreateVehicle(415,x+1,y+1,z+2,a,0,1,130);
  5619.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5620.                 GivePlayerGP(playerid, -4500);
  5621.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Cheetah por 4500R$");
  5622.                 }
  5623.                 }
  5624.                 else
  5625.                 {
  5626.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5627.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4500R$.");
  5628.                 return 1;
  5629.                 }
  5630.                 }
  5631.             case 1:
  5632.             {
  5633.                 TogglePlayerControllable(playerid,1);
  5634.                 if (GetPlayerGP(playerid) >= 4200)
  5635.                 {
  5636.                 if(IsPlayerInAnyVehicle(playerid))
  5637.                 {
  5638.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5639.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5640.                 return 1;
  5641.                 }
  5642.                 else
  5643.                 {
  5644.  
  5645.                 GetPlayerPos(playerid,x,y,z);
  5646.                 GetPlayerFacingAngle(playerid,a);
  5647.                 CreateVehicle(603,x+1,y+1,z+2,a,0,1,130);
  5648.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5649.                 GivePlayerGP(playerid, -4200);
  5650.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Phoenix por 4200R$");
  5651.                 }
  5652.                 }
  5653.                 else
  5654.                 {
  5655.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5656.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4500R$.");
  5657.                 return 1;
  5658.                 }
  5659.                 }
  5660.             case 2:
  5661.             {
  5662.                 TogglePlayerControllable(playerid,1);
  5663.                 if (GetPlayerGP(playerid) >= 3400)
  5664.                 {
  5665.                 if(IsPlayerInAnyVehicle(playerid))
  5666.                 {
  5667.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5668.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5669.                 return 1;
  5670.                 }
  5671.                 else
  5672.                 {
  5673.  
  5674.                 GetPlayerPos(playerid,x,y,z);
  5675.                 GetPlayerFacingAngle(playerid,a);
  5676.                 CreateVehicle(602,x+1,y+1,z+2,a,0,1,130);
  5677.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5678.                 GivePlayerGP(playerid, -3400);
  5679.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Alpha por 3400R$");
  5680.                 }
  5681.                 }
  5682.                 else
  5683.                 {
  5684.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5685.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 3400R$.");
  5686.                 return 1;
  5687.                 }
  5688.                 }
  5689.             case 3:
  5690.             {
  5691.                 TogglePlayerControllable(playerid,1);
  5692.                 if (GetPlayerGP(playerid) >= 4700)
  5693.                 {
  5694.                 if(IsPlayerInAnyVehicle(playerid))
  5695.                 {
  5696.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5697.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5698.                 return 1;
  5699.                 }
  5700.                 else
  5701.                 {
  5702.  
  5703.                 GetPlayerPos(playerid,x,y,z);
  5704.                 GetPlayerFacingAngle(playerid,a);
  5705.                 CreateVehicle(537,x+1,y+1,z+2,a,0,1,130);
  5706.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5707.                 GivePlayerGP(playerid, -4700);
  5708.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Blade por 4700R$");
  5709.                 }
  5710.                 }
  5711.                 else
  5712.                 {
  5713.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5714.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4700R$.");
  5715.                 return 1;
  5716.                 }
  5717.                 }
  5718.             case 4:
  5719.             {
  5720.                 TogglePlayerControllable(playerid,1);
  5721.                 if (GetPlayerGP(playerid) >= 2300)
  5722.                 {
  5723.                 if(IsPlayerInAnyVehicle(playerid))
  5724.                 {
  5725.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5726.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5727.                 return 1;
  5728.                 }
  5729.                 else
  5730.                 {
  5731.  
  5732.                 GetPlayerPos(playerid,x,y,z);
  5733.                 GetPlayerFacingAngle(playerid,a);
  5734.                 CreateVehicle(402,x+1,y+1,z+2,a,0,1,130);
  5735.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5736.                 GivePlayerGP(playerid, -2300);
  5737.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Buffalo por 2300R$");
  5738.                 }
  5739.                 }
  5740.                 else
  5741.                 {
  5742.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5743.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 2300R$.");
  5744.                 return 1;
  5745.                 }
  5746.                 }
  5747.             case 5:
  5748.             {
  5749.                 TogglePlayerControllable(playerid,1);
  5750.                 if (GetPlayerGP(playerid) >= 5000)
  5751.                 {
  5752.                 if(IsPlayerInAnyVehicle(playerid))
  5753.                 {
  5754.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5755.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5756.                 return 1;
  5757.                 }
  5758.                 else
  5759.                 {
  5760.  
  5761.                 GetPlayerPos(playerid,x,y,z);
  5762.                 GetPlayerFacingAngle(playerid,a);
  5763.                 CreateVehicle(457,x+1,y+1,z+2,a,0,1,130);
  5764.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5765.                 GivePlayerGP(playerid, -5000);
  5766.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Caddy por 5000R$");
  5767.                 }
  5768.                 }
  5769.                 else
  5770.                 {
  5771.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5772.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 5000R$.");
  5773.                 return 1;
  5774.                 }
  5775.                 }
  5776.             case 6:
  5777.             {
  5778.                 TogglePlayerControllable(playerid,1);
  5779.                 if (GetPlayerGP(playerid) >= 7900)
  5780.                 {
  5781.                 if(IsPlayerInAnyVehicle(playerid))
  5782.                 {
  5783.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5784.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5785.                 return 1;
  5786.                 }
  5787.                 else
  5788.                 {
  5789.  
  5790.                 GetPlayerPos(playerid,x,y,z);
  5791.                 GetPlayerFacingAngle(playerid,a);
  5792.                 CreateVehicle(434,x+1,y+1,z+2,a,0,1,130);
  5793.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5794.                 GivePlayerGP(playerid, -7900);
  5795.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n HotKnife por 7900R$");
  5796.                 }
  5797.                 }
  5798.                 else
  5799.                 {
  5800.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5801.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 7900R$.");
  5802.                 return 1;
  5803.                 }
  5804.                 }
  5805.             case 7:
  5806.             {
  5807.                 TogglePlayerControllable(playerid,1);
  5808.                 if (GetPlayerGP(playerid) >= 1200)
  5809.                 {
  5810.                 if(IsPlayerInAnyVehicle(playerid))
  5811.                 {
  5812.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5813.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5814.                 return 1;
  5815.                 }
  5816.                 else
  5817.                 {
  5818.  
  5819.                 GetPlayerPos(playerid,x,y,z);
  5820.                 GetPlayerFacingAngle(playerid,a);
  5821.                 CreateVehicle(533,x+1,y+1,z+2,a,0,1,130);
  5822.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5823.                 GivePlayerGP(playerid, -1200);
  5824.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Feltze por 1200R$");
  5825.                 }
  5826.                 }
  5827.                 else
  5828.                 {
  5829.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5830.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 1200R$.");
  5831.                 return 1;
  5832.                 }
  5833.                 }
  5834.             case 8:
  5835.             {
  5836.                 TogglePlayerControllable(playerid,1);
  5837.                 if (GetPlayerGP(playerid) >= 7000)
  5838.                 {
  5839.                 if(IsPlayerInAnyVehicle(playerid))
  5840.                 {
  5841.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5842.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5843.                 return 1;
  5844.                 }
  5845.                 else
  5846.                 {
  5847.  
  5848.                 GetPlayerPos(playerid,x,y,z);
  5849.                 GetPlayerFacingAngle(playerid,a);
  5850.                 CreateVehicle(475,x+1,y+1,z+2,a,0,1,130);
  5851.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5852.                 }
  5853.                 }
  5854.                 else
  5855.                 {
  5856.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5857.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 7000R$.");
  5858.                 return 1;
  5859.                 }
  5860.                 }
  5861.             case 9:
  5862.             {
  5863.                 TogglePlayerControllable(playerid,1);
  5864.                 if (GetPlayerGP(playerid) >= 9000)
  5865.                 {
  5866.                 if(IsPlayerInAnyVehicle(playerid))
  5867.                 {
  5868.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5869.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5870.                 return 1;
  5871.                 }
  5872.                 else
  5873.                 {
  5874.  
  5875.                 GetPlayerPos(playerid,x,y,z);
  5876.                 GetPlayerFacingAngle(playerid,a);
  5877.                 CreateVehicle(545,x+1,y+1,z+2,a,0,1,130);
  5878.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5879.                 GivePlayerGP(playerid, -9000);
  5880.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Hustler por 9000R$");
  5881.                 }
  5882.                 }
  5883.                 else
  5884.                 {
  5885.                 ShowMenuForPlayer(Vehicles2,playerid);TogglePlayerControllable(playerid, 0);
  5886.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 9000R$.");
  5887.                 return 1;
  5888.                 }
  5889.                 }
  5890.              case 10:
  5891.                 {
  5892.                  HideMenuForPlayer(Vehicles2,playerid);
  5893.                  ShowMenuForPlayer(Vehicles,playerid);
  5894.                  TogglePlayerControllable(playerid,0);
  5895.                 }
  5896.                 }
  5897.                 }
  5898.  
  5899.  
  5900.     if(CurrentMenu == Vehicles)
  5901.     {
  5902.         switch(row)
  5903.         {
  5904.             case 0:
  5905.             {
  5906.                 TogglePlayerControllable(playerid,1);
  5907.                 if (GetPlayerGP(playerid) >= 4000)
  5908.                 {
  5909.                 if(IsPlayerInAnyVehicle(playerid))
  5910.                 {
  5911.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5912.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5913.                 return 1;
  5914.                 }
  5915.                 else
  5916.                 {
  5917.  
  5918.                 GetPlayerPos(playerid,x,y,z);
  5919.                 GetPlayerFacingAngle(playerid,a);
  5920.                 CreateVehicle(411,x+1,y+1,z+2,a,0,1,130);
  5921.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5922.                 GivePlayerGP(playerid, -4000);
  5923.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Infernus por 4000R$");
  5924.                 }
  5925.                 }
  5926.                 else
  5927.                 {
  5928.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5929.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4200R$.");
  5930.                 return 1;
  5931.                 }
  5932.                 }
  5933.  
  5934.          case 1:{
  5935.                 TogglePlayerControllable(playerid,1);
  5936.                 if (GetPlayerGP(playerid) >= 4500)
  5937.                 {
  5938.                 if(IsPlayerInAnyVehicle(playerid))
  5939.                 {
  5940.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5941.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5942.                 return 1;
  5943.                 }
  5944.                 else
  5945.                 {
  5946.  
  5947.                 GetPlayerPos(playerid,x,y,z);
  5948.                 GetPlayerFacingAngle(playerid,a);
  5949.                 CreateVehicle(451,x+1,y+1,z+2,a,0,1,130);
  5950.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5951.                 GivePlayerGP(playerid, -4500);
  5952.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um n Turismo por 4500R$");
  5953.                 }
  5954.                 }
  5955.                 else
  5956.                 {
  5957.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5958.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 4500R$.");
  5959.                 return 1;
  5960.                 }
  5961.                 }
  5962.  
  5963.         case 2:{
  5964.                 TogglePlayerControllable(playerid,1);
  5965.                 if (GetPlayerGP(playerid) >= 5200)
  5966.                 {
  5967.                 if(IsPlayerInAnyVehicle(playerid))
  5968.                 {
  5969.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5970.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  5971.                 return 1;
  5972.                 }
  5973.                 else
  5974.                 {
  5975.  
  5976.                 GetPlayerPos(playerid,x,y,z);
  5977.                 GetPlayerFacingAngle(playerid,a);
  5978.                 CreateVehicle(541,x+1,y+1,z+2,a,0,1,130);
  5979.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  5980.                 GivePlayerGP(playerid, -5200);
  5981.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Bullet por 5200R$");
  5982.                 }
  5983.                 }
  5984.                 else
  5985.                 {
  5986.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5987.                 SendClientMessage(playerid, COLOR_ULTRARED, "Você não tem grana suficiente! Você precisa 5200R$.");
  5988.                 return 1;
  5989.                 }
  5990.                 }
  5991.  
  5992.          case 3:{
  5993.                 TogglePlayerControllable(playerid,1);
  5994.                 if (GetPlayerGP(playerid) >= 2300)
  5995.                 {
  5996.                 if(IsPlayerInAnyVehicle(playerid))
  5997.                 {
  5998.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  5999.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6000.                 return 1;
  6001.                 }
  6002.                 else
  6003.                 {
  6004.  
  6005.                 GetPlayerPos(playerid,x,y,z);
  6006.                 GetPlayerFacingAngle(playerid,a);
  6007.                 CreateVehicle(587,x+1,y+1,z+2,a,0,1,130);
  6008.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6009.                 GivePlayerGP(playerid, -2300);
  6010.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Euros por 2300R$");
  6011.                 }
  6012.                 }
  6013.                 else
  6014.                 {
  6015.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6016.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 2300R$.");
  6017.                 return 1;
  6018.                 }
  6019.                 }
  6020.  
  6021.          case 4:{
  6022.                 TogglePlayerControllable(playerid,1);
  6023.                 if (GetPlayerGP(playerid) >= 3600)
  6024.                 {
  6025.                 if(IsPlayerInAnyVehicle(playerid))
  6026.                 {
  6027.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6028.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6029.                 return 1;
  6030.                 }
  6031.                 else
  6032.                 {
  6033.  
  6034.                 GetPlayerPos(playerid,x,y,z);
  6035.                 GetPlayerFacingAngle(playerid,a);
  6036.                 CreateVehicle(565,x+1,y+1,z+2,a,-1,-1,130);
  6037.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6038.                 GivePlayerGP(playerid, -3600);
  6039.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Flash por 3600R$");
  6040.                 }
  6041.                 }
  6042.                 else
  6043.                 {
  6044.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6045.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 3600R$.");
  6046.                 return 1;
  6047.                 }
  6048.                 }
  6049.  
  6050.          case 5:{
  6051.                 TogglePlayerControllable(playerid,1);
  6052.                 if (GetPlayerGP(playerid)>= 5000)
  6053.                 {
  6054.                 if(IsPlayerInAnyVehicle(playerid))
  6055.                 {
  6056.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6057.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6058.                 return 1;
  6059.                 }
  6060.                 else
  6061.                 {
  6062.  
  6063.                 GetPlayerPos(playerid,x,y,z);
  6064.                 GetPlayerFacingAngle(playerid,a);
  6065.                 CreateVehicle(559,x+1,y+1,z+3,a,-1,-1,130);
  6066.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6067.                 GivePlayerGP(playerid, -5000);
  6068.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Jester por 5000R$");
  6069.                 }
  6070.                 }
  6071.                 else
  6072.                 {
  6073.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6074.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 5000R$.");
  6075.                 return 1;
  6076.                 }
  6077.                 }
  6078.  
  6079.             case 6:{
  6080.                 TogglePlayerControllable(playerid,1);
  6081.                 if (GetPlayerGP(playerid) >= 4700)
  6082.                 {
  6083.                 if(IsPlayerInAnyVehicle(playerid))
  6084.                 {
  6085.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6086.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6087.                 return 1;
  6088.                 }
  6089.                 else
  6090.                 {
  6091.  
  6092.                 GetPlayerPos(playerid,x,y,z);
  6093.                 GetPlayerFacingAngle(playerid,a);
  6094.                 CreateVehicle(560,x+1,y+1,z+2,a,-1,-1,130);
  6095.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6096.                 GivePlayerGP(playerid, -4700);
  6097.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Sultan por 4700R$");
  6098.                 }
  6099.                 }
  6100.                 else
  6101.                 {
  6102.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6103.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 4700R$.");
  6104.                 return 1;
  6105.                 }
  6106.                 }
  6107.  
  6108.             case 7:
  6109.             {
  6110.                 TogglePlayerControllable(playerid,1);
  6111.                 if (GetPlayerGP(playerid) >= 6000)
  6112.                 {
  6113.                 if(IsPlayerInAnyVehicle(playerid))
  6114.                 {
  6115.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6116.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6117.                 return 1;
  6118.                 }
  6119.                 else
  6120.                 {
  6121.  
  6122.                 GetPlayerPos(playerid,x,y,z);
  6123.                 GetPlayerFacingAngle(playerid,a);
  6124.                 CreateVehicle(562,x+1,y+1,z+2,a,-1,-1,130);
  6125.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6126.                 GivePlayerGP(playerid, -6000);
  6127.                 SendClientMessage(playerid,COLOR_WHITE,"[PABABENS] Você compro um  Elegy por apenas 6000R$");
  6128.                 }
  6129.                 }
  6130.                 else
  6131.                 {
  6132.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6133.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 6000R$.");
  6134.                 return 1;
  6135.                 }
  6136.                 }
  6137.             case 8:
  6138.             {
  6139.                 TogglePlayerControllable(playerid,1);
  6140.                 if (GetPlayerGP(playerid) >= 6300)
  6141.                 {
  6142.                 if(IsPlayerInAnyVehicle(playerid))
  6143.                 {
  6144.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6145.                 SendClientMessage(playerid, 0x33AA33AA, "Vc ja esta num veiculo");
  6146.                 return 1;
  6147.                 }
  6148.                 else
  6149.                 {
  6150.                 GetPlayerPos(playerid,x,y,z);
  6151.                 GetPlayerFacingAngle(playerid,a);
  6152.                 CreateVehicle(561,x+1,y+1,z+2,a,-1,-1,130);
  6153.                 PutPlayerInVehicle(playerid, vehicleid2, 0);
  6154.                 GivePlayerGP(playerid, -6300);
  6155.                 SendClientMessage(playerid,COLOR_WHITE,"[SUCESSO] VC ADICIONOU Por 6300R$");
  6156.                 }
  6157.                 }
  6158.                 else
  6159.                 {
  6160.                 ShowMenuForPlayer(Vehicles,playerid);TogglePlayerControllable(playerid, 0);
  6161.                 SendClientMessage(playerid, COLOR_ULTRARED, "Voce não têm grana suficientes! Precisa de 6300R$.");
  6162.                 return 1;
  6163.                 }
  6164.             }
  6165.  
  6166.             case 9:
  6167.                 {
  6168.                  HideMenuForPlayer(Vehicles,playerid);
  6169.                  ShowMenuForPlayer(Vehicles2,playerid);
  6170.                  TogglePlayerControllable(playerid,0);
  6171.                 }
  6172.             case 10:
  6173.                 {
  6174.                  HideMenuForPlayer(Vehicles,playerid);
  6175.                  ShowMenuForPlayer(Shop,playerid);
  6176.                  TogglePlayerControllable(playerid,0);
  6177.                 }
  6178.         }
  6179.     }
  6180.     if(CurrentMenu == Teleports )
  6181.     {
  6182.         switch(row)
  6183.         {
  6184.             case 0:{
  6185.                         HideMenuForPlayer(Teleports,playerid);
  6186.                         ShowMenuForPlayer(BigJumps,playerid);
  6187.                         TogglePlayerControllable(playerid, 0);
  6188.                    }
  6189.             case 1:{
  6190.                         HideMenuForPlayer(Teleports,playerid);
  6191.                         ShowMenuForPlayer(StuntParks,playerid);
  6192.                         TogglePlayerControllable(playerid,0);
  6193.                     }
  6194.             case 2:{
  6195.                         HideMenuForPlayer(Teleports,playerid);
  6196.                         ShowMenuForPlayer(Race,playerid);
  6197.                         TogglePlayerControllable(playerid,0);
  6198.                     }
  6199.             case 3:{
  6200.                         HideMenuForPlayer(Teleports,playerid);
  6201.                         ShowMenuForPlayer(Misc,playerid);
  6202.                         TogglePlayerControllable(playerid,0);
  6203.                    }
  6204.             case 4:{
  6205.                         HideMenuForPlayer(Teleports,playerid);
  6206.                         TogglePlayerControllable(playerid,1);
  6207.                    }
  6208.             }
  6209.    }
  6210.     if(CurrentMenu == Drifts)
  6211.     {
  6212.          switch(row)
  6213.          {
  6214.             case 0:   {
  6215.                       if(IsPlayerInAnyVehicle(playerid)){
  6216.                       SetVehiclePos(GetPlayerVehicleID(playerid),2089.9773,2431.0759,49.5234);
  6217.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6218.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6219.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6220.                       SetPlayerPos(playerid,2089.9773,2431.0759,49.5234);
  6221.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6222.                       ResetPlayerWeapons(playerid);
  6223.                       GameTextForPlayer(playerid, "drift 1",1500,3);
  6224.                       TogglePlayerControllable(playerid,1);
  6225.                       SetPlayerInterior(playerid, 0);
  6226.                     }
  6227.  
  6228.             case 1: {
  6229.                       if(IsPlayerInAnyVehicle(playerid)){
  6230.                       SetVehiclePos(GetPlayerVehicleID(playerid),-2408.3521,-599.5757,132.6484);
  6231.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6232.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6233.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6234.                       SetPlayerPos(playerid,-2408.3521,-599.5757,132.6484);
  6235.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6236.                       ResetPlayerWeapons(playerid);
  6237.                       GameTextForPlayer(playerid, "drift 2",1500,3);
  6238.                       TogglePlayerControllable(playerid,1);
  6239.                       SetPlayerInterior(playerid, 0);
  6240.                     }
  6241.  
  6242.             case 2: {
  6243.                       if(IsPlayerInAnyVehicle(playerid)){
  6244.                       SetVehiclePos(GetPlayerVehicleID(playerid),-353.8616,1530.5092,75.1320);
  6245.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6246.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6247.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6248.                       SetPlayerPos(playerid,-353.8616,1530.5092,75.1320);
  6249.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6250.                       TogglePlayerControllable(playerid,1);
  6251.                       ResetPlayerWeapons(playerid);
  6252.                       GameTextForPlayer(playerid, "drift3",1500,3);
  6253.                       SetPlayerInterior(playerid, 0);
  6254.                     }
  6255.  
  6256.             case 3: {
  6257.                       if(IsPlayerInAnyVehicle(playerid)){
  6258.                       SetVehiclePos(GetPlayerVehicleID(playerid),2265.6292,1398.5432,42.4766);
  6259.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 42.4766);
  6260.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6261.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6262.                       SetPlayerPos(playerid,2265.6292,1398.5432,42.4766);
  6263.                       SetPlayerFacingAngle(playerid, 42.4766);}
  6264.                       GameTextForPlayer(playerid, "drift 4",1500,3);
  6265.                       TogglePlayerControllable(playerid,1);
  6266.                       SetPlayerInterior(playerid, 0);
  6267.                       ResetPlayerWeapons(playerid);
  6268.                     }
  6269.  
  6270.             case 4: {
  6271.                       if(IsPlayerInAnyVehicle(playerid)){
  6272.                       SetVehiclePos(GetPlayerVehicleID(playerid),2235.1140,1963.4467,31.6547);
  6273.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6274.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6275.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6276.                       SetPlayerPos(playerid,2235.1140,1963.4467,31.6547);
  6277.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6278.                       GameTextForPlayer(playerid, "dirft 5",1500,3);
  6279.                       TogglePlayerControllable(playerid,1);
  6280.                       SetPlayerInterior(playerid, 0);
  6281.                       ResetPlayerWeapons(playerid);
  6282.                     }
  6283.             case 5: {
  6284.                       HideMenuForPlayer(Drifts,playerid);
  6285.                       ShowMenuForPlayer(Misc,playerid);
  6286.                       TogglePlayerControllable(playerid,0);
  6287.                      }
  6288.         }
  6289.         }
  6290.     if(CurrentMenu == Others2)
  6291.     {
  6292.         switch(row)
  6293.         {
  6294.             case 0:   {
  6295.                         SetPlayerPos(playerid, 2.38483, 33.103397, 1199.849976);
  6296.                         SetPlayerInterior(playerid, 1);
  6297.                         TogglePlayerControllable(playerid, 1);
  6298.                       }
  6299.  
  6300.             case 1:   {
  6301.                         SetPlayerPos(playerid, -2158.72, 641.29, 1052.38);
  6302.                         SetPlayerInterior(playerid, 1);
  6303.                         TogglePlayerControllable(playerid, 1);
  6304.                       }
  6305.  
  6306.             case 2:   {
  6307.                         SetPlayerPos(playerid, -2029.88, -115.44, 1035.17);
  6308.                         SetPlayerInterior(playerid,5);
  6309.                         TogglePlayerControllable(playerid, 1);
  6310.                       }
  6311.  
  6312.             case 3:   {
  6313.                         SetPlayerPos(playerid, 1299.14, -794.77, 1084);
  6314.                         SetPlayerInterior(playerid, 5);
  6315.                         TogglePlayerControllable(playerid, 1);
  6316.                       }
  6317.  
  6318.             case 4:   {
  6319.                         SetPlayerPos(playerid, 2338.32, -1180.61, 1027.98);
  6320.                         SetPlayerInterior(playerid, 5);
  6321.                         TogglePlayerControllable(playerid, 1);
  6322.                       }
  6323.  
  6324.             case 5:   {
  6325.                         SetPlayerPos(playerid, 2496.65, -1696.55, 1014.74);
  6326.                         SetPlayerInterior(playerid, 3);
  6327.                         TogglePlayerControllable(playerid, 1);
  6328.                       }
  6329.             case 6:          {
  6330.  
  6331.                         if(IsPlayerInAnyVehicle(playerid)){
  6332.                         TogglePlayerControllable(playerid,1);
  6333.                         SetVehiclePos(GetPlayerVehicleID(playerid), -496.4475,-188.3409,78.2797);
  6334.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 81.020889);
  6335.                         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6336.                         if (!IsPlayerInAnyVehicle(playerid)) {
  6337.                         SetPlayerPos(playerid,-496.4475,-188.3409,78.2797);
  6338.                         SetPlayerFacingAngle(playerid, 81.020889);
  6339.                         ResetPlayerWeapons(playerid);
  6340.                         TogglePlayerControllable(playerid,1);}
  6341.                         }
  6342.             case 7:   {
  6343.                         if(IsPlayerInAnyVehicle(playerid)){
  6344.                         TogglePlayerControllable(playerid,1);
  6345.                         SetVehiclePos(GetPlayerVehicleID(playerid),-2138.860,-1414.874,205.353);
  6346.                         SetVehicleZAngle(GetPlayerVehicleID(playerid), 81.020889);
  6347.                         LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6348.                         if (!IsPlayerInAnyVehicle(playerid)) {
  6349.                         SetPlayerPos(playerid,-2138.860,-1414.874,205.353);
  6350.                         SetPlayerFacingAngle(playerid, 81.020889);
  6351.                         ResetPlayerWeapons(playerid);
  6352.                         TogglePlayerControllable(playerid,1);}
  6353.                       }
  6354.             case 8:   {
  6355.                         SkydivePlayer(playerid, 2000);
  6356.                         new carid = GetPlayerVehicleID(playerid);
  6357.                         Cardive(carid, 2000);
  6358.                         TogglePlayerControllable(playerid, 1);
  6359.                       }
  6360.             case 9:   {
  6361.                         HideMenuForPlayer(Others2,playerid);
  6362.                         ShowMenuForPlayer(Others,playerid);
  6363.                         TogglePlayerControllable(playerid, 0);
  6364.                       }
  6365.                   }
  6366.              }
  6367.     if(CurrentMenu == Others)
  6368.     {
  6369.         switch(row)
  6370.         {
  6371.             case 0: {
  6372.                         SetPlayerPos(playerid, -1830.81, 16.83, 1061.14);
  6373.                         SetPlayerInterior(playerid, 14);
  6374.                         TogglePlayerControllable(playerid, 1);
  6375.                     }
  6376.  
  6377.             case 1: {
  6378.                         SetPlayerPos(playerid,-750.8, 491, 1371.7);
  6379.                         SetPlayerInterior(playerid, 1);
  6380.                         TogglePlayerControllable(playerid, 1);
  6381.                     }
  6382.  
  6383.             case 2: {
  6384.                         SetPlayerPos(playerid, 2535.83, -1674.32, 1015.5);
  6385.                         SetPlayerInterior(playerid, 1);
  6386.                         TogglePlayerControllable(playerid, 1);
  6387.                     }
  6388.  
  6389.             case 3: {
  6390.                         SetPlayerPos(playerid,-2637.69, 1404.24, 906.46);
  6391.                         SetPlayerInterior(playerid,3);
  6392.                         TogglePlayerControllable(playerid, 1);
  6393.                     }
  6394.  
  6395.             case 4: {
  6396.                         SetPlayerPos(playerid,2567.52, -1294.59, 1063.25);
  6397.                         SetPlayerInterior(playerid, 2);
  6398.                         TogglePlayerControllable(playerid, 1);
  6399.                     }
  6400.  
  6401.             case 5: {
  6402.                         SetPlayerPos(playerid,2451.77, -1699.8, 1013.51);
  6403.                         SetPlayerInterior(playerid,2);
  6404.                         TogglePlayerControllable(playerid, 1);
  6405.                     }
  6406.  
  6407.             case 6: {
  6408.                         SetPlayerPos(playerid,-1410.72, 1591.16, 1052.53);
  6409.                         SetPlayerInterior(playerid, 14);
  6410.                         TogglePlayerControllable(playerid, 1);
  6411.  
  6412.                     }
  6413.  
  6414.            case 7:  {
  6415.                         SetPlayerPos(playerid,315.85617, 1024.496459, 1949.797363);
  6416.                         SetPlayerInterior(playerid, 9);
  6417.                         TogglePlayerControllable(playerid, 1);
  6418.                     }
  6419.  
  6420.            case 8:  {
  6421.                         HideMenuForPlayer(Others,playerid);
  6422.                         ShowMenuForPlayer(Others2,playerid);
  6423.                         TogglePlayerControllable(playerid,0);
  6424.                     }
  6425.  
  6426.            case 9:  {
  6427.                         HideMenuForPlayer(Others,playerid);
  6428.                         ShowMenuForPlayer(Misc,playerid);
  6429.                         TogglePlayerControllable(playerid,0);
  6430.                 }    }
  6431.             }
  6432.  
  6433.  
  6434.  
  6435.     if(CurrentMenu == Tune)
  6436.     {
  6437.          switch(row)
  6438.          {
  6439.             case 0:     {
  6440.                         new cartype = GetPlayerVehicleID(playerid);
  6441.                         new State=GetPlayerState(playerid);
  6442.                         SetPlayerInterior(playerid,0);
  6443.                         {
  6444.                         if(State!=PLAYER_STATE_DRIVER)
  6445.                         {
  6446.                          SetPlayerPos(playerid,-2712.8408,217.7281,5.2436);
  6447.                         }
  6448.                         else if(IsPlayerInVehicle(playerid, cartype) == 1)
  6449.                         {
  6450.                         SetVehiclePos(cartype,-2712.8408,217.7281,5.2436);
  6451.                         ResetPlayerWeapons(playerid);
  6452.                         SetVehicleZAngle(cartype,270);
  6453.                         }
  6454.                         else
  6455.                         {
  6456.                         SetPlayerPos(playerid,-2712.8408,217.7281,5.2436);}
  6457.                         GameTextForPlayer(playerid,"Arch",2500,3);}
  6458.                         TogglePlayerControllable(playerid, 1);
  6459.                         }
  6460.  
  6461.             case 1:     {
  6462.                         new cartype = GetPlayerVehicleID(playerid);
  6463.                         new State=GetPlayerState(playerid);
  6464.                         SetPlayerInterior(playerid,0);
  6465.                         {
  6466.                         if(State!=PLAYER_STATE_DRIVER)
  6467.                         {
  6468.                          SetPlayerPos(playerid,-2712.8408,217.7281,5.2436);
  6469.                         }
  6470.                         else if(IsPlayerInVehicle(playerid, cartype) == 1)
  6471.                         {
  6472.                         SetVehiclePos(cartype,2385.7163,1012.6401,10.5273);
  6473.                         ResetPlayerWeapons(playerid);
  6474.                         SetVehicleZAngle(cartype,357.4084);
  6475.                         }
  6476.                         else
  6477.                         {
  6478.                         SetPlayerPos(playerid,2385.7163,1012.6401,10.5273);}
  6479.                         GameTextForPlayer(playerid,"transfender",2500,3);}
  6480.                         TogglePlayerControllable(playerid, 1);
  6481.                         }
  6482.             case 2:     {
  6483.                         new cartype = GetPlayerVehicleID(playerid);
  6484.                         new State=GetPlayerState(playerid);
  6485.                         SetPlayerInterior(playerid,0);
  6486.                         {
  6487.                         if(State!=PLAYER_STATE_DRIVER)
  6488.                         {
  6489.                          SetPlayerPos(playerid,2645.1208,-2018.3188,13.3512);
  6490.                         }
  6491.                         else if(IsPlayerInVehicle(playerid, cartype) == 1)
  6492.                         {
  6493.                         SetVehiclePos(cartype,2645.1208,-2018.3188,13.3512);
  6494.                         ResetPlayerWeapons(playerid);
  6495.                         SetVehicleZAngle(cartype,182.8156);
  6496.                         }
  6497.                         else
  6498.                         {
  6499.                         SetPlayerPos(playerid,2645.1208,-2018.3188,13.3512);}
  6500.                         GameTextForPlayer(playerid,"Loco low Do",2500,3);}
  6501.                         TogglePlayerControllable(playerid, 1);
  6502.                         }
  6503.             case 3:     {
  6504.                         new cartype = GetPlayerVehicleID(playerid);
  6505.                         new State=GetPlayerState(playerid);
  6506.                         SetPlayerInterior(playerid,0);
  6507.                         {
  6508.                         if(State!=PLAYER_STATE_DRIVER)
  6509.                         {
  6510.                          SetPlayerPos(playerid,1829.6621,-1856.1829,13.2850);
  6511.                         }
  6512.                         else if(IsPlayerInVehicle(playerid, cartype) == 1)
  6513.                         {
  6514.                         SetVehiclePos(cartype,1829.6621,-1856.1829,13.2850);
  6515.                         ResetPlayerWeapons(playerid);
  6516.                         SetVehicleZAngle(cartype,269.6725);
  6517.                         }
  6518.                         else
  6519.                         {
  6520.                         SetPlayerPos(playerid,1829.6621,-1856.1829,13.2850);}
  6521.                         GameTextForPlayer(playerid,"Bomb Shop",2500,3);}
  6522.                         TogglePlayerControllable(playerid, 1);
  6523.                         }
  6524.             case 4:     {
  6525.                         new cartype = GetPlayerVehicleID(playerid);
  6526.                         new State=GetPlayerState(playerid);
  6527.                         SetPlayerInterior(playerid,0);
  6528.                         {
  6529.                         if(State!=PLAYER_STATE_DRIVER)
  6530.                         {
  6531.                          SetPlayerPos(playerid,2006.1238,2293.5125,10.4784);
  6532.                         }
  6533.                         else if(IsPlayerInVehicle(playerid, cartype) == 1)
  6534.                         {
  6535.                         SetVehiclePos(cartype,2006.1238,2293.5125,10.4784);
  6536.                         ResetPlayerWeapons(playerid);
  6537.                         SetVehicleZAngle(cartype,1.3401);
  6538.                         }
  6539.                         else
  6540.                         {
  6541.                         SetPlayerPos(playerid,2006.1238,2293.5125,10.4784);}
  6542.                         GameTextForPlayer(playerid,"Bomb Shop",2500,3);}
  6543.                         TogglePlayerControllable(playerid, 1);
  6544.                         }
  6545.             case 5:     {
  6546.                         TogglePlayerControllable(playerid,1);
  6547.                         }
  6548.  
  6549.                  }}
  6550.     if(CurrentMenu == BigJumps)
  6551.     {
  6552.          switch(row)
  6553.          {
  6554.             case 0:   {
  6555.                       if(IsPlayerInAnyVehicle(playerid)){
  6556.                       SetVehiclePos(GetPlayerVehicleID(playerid),2374.837,-1244.705,681.845);
  6557.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6558.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6559.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6560.                       SetPlayerPos(playerid,2374.837,-1244.705,681.845);
  6561.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6562.                       GameTextForPlayer(playerid, "bigjump 1",1500,3);
  6563.                       TogglePlayerControllable(playerid, 1);
  6564.                       SetPlayerInterior(playerid, 0);
  6565.                       ResetPlayerWeapons(playerid);
  6566.                       }
  6567.             case 1:   {
  6568.                       if(IsPlayerInAnyVehicle(playerid)){
  6569.                       SetVehiclePos(GetPlayerVehicleID(playerid),2317.633,985.240,480.162);
  6570.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6571.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6572.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6573.                       SetPlayerPos(playerid,2317.633,985.240,480.162);
  6574.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6575.                       GameTextForPlayer(playerid, "bigjump 2",1500,3);
  6576.                       TogglePlayerControllable(playerid, 1);
  6577.                       SetPlayerInterior(playerid, 0);
  6578.                       ResetPlayerWeapons(playerid);
  6579.                       }
  6580.              case 2:  {
  6581.                       if(IsPlayerInAnyVehicle(playerid)){
  6582.                       SetVehiclePos(GetPlayerVehicleID(playerid),736.114,-170.768,734.878);
  6583.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6584.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6585.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6586.                       SetPlayerPos(playerid,736.114,-170.768,734.878);
  6587.                       SetPlayerFacingAngle(playerid, 266.6323);}
  6588.                       GameTextForPlayer(playerid, "bigjump 3",1500,3);
  6589.                       TogglePlayerControllable(playerid, 1);
  6590.                       SetPlayerInterior(playerid, 0);
  6591.                       ResetPlayerWeapons(playerid);
  6592.                       }
  6593.               case 3: {
  6594.                       if(IsPlayerInAnyVehicle(playerid)){
  6595.                       SetVehiclePos(GetPlayerVehicleID(playerid),-1475.362,357.814,704.730);
  6596.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6597.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6598.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6599.                       SetPlayerPos(playerid,-1475.362,357.814,704.730);
  6600.                       SetPlayerFacingAngle(playerid, 0.0);}
  6601.                       GameTextForPlayer(playerid, "bigjump 4",1500,3);
  6602.                       TogglePlayerControllable(playerid, 1);
  6603.                       SetPlayerInterior(playerid, 0);
  6604.                       ResetPlayerWeapons(playerid);}
  6605.  
  6606.               case 4:  {
  6607.                       if(IsPlayerInAnyVehicle(playerid)){
  6608.                       SetVehiclePos(GetPlayerVehicleID(playerid),1531.933,-1466.393,413.443);
  6609.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6610.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6611.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6612.                       SetPlayerPos(playerid,1531.933,-1466.393,413.443);
  6613.                       SetPlayerFacingAngle(playerid, 0.0);}
  6614.                       GameTextForPlayer(playerid, "bigjump 5",1500,3);
  6615.                       TogglePlayerControllable(playerid, 1);
  6616.                       SetPlayerInterior(playerid, 0);
  6617.                       ResetPlayerWeapons(playerid);}
  6618.              case 5:  {
  6619.                       if(IsPlayerInAnyVehicle(playerid)){
  6620.                       SetVehiclePos(GetPlayerVehicleID(playerid),2356.779541, -402.803222, 258.627258);
  6621.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6622.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6623.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6624.                       SetPlayerPos(playerid,2356.779541, -402.803222, 258.627258);
  6625.                       SetPlayerFacingAngle(playerid, 0.0);}
  6626.                       GameTextForPlayer(playerid, "bigjump 6",1500,3);
  6627.                       TogglePlayerControllable(playerid, 1);
  6628.                       SetPlayerInterior(playerid, 0);
  6629.                       ResetPlayerWeapons(playerid);}
  6630.              case 6:  {
  6631.                       if(IsPlayerInAnyVehicle(playerid)){
  6632.                       SetVehiclePos(GetPlayerVehicleID(playerid),1994.139648, -2697.224853, 4004.686523);
  6633.                       SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
  6634.                       LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
  6635.                       if (!IsPlayerInAnyVehicle(playerid)) {
  6636.                       SetPlayerPos(playerid,1994.139648, -2697.224853, 4004.686523);
  6637.                       SetPlayerFacingAngle(playerid, 0.0);}
  6638.                       GameTextForPlayer(playerid, "bigjump 7",1500,3);
  6639.                       TogglePlayerControllable(playerid, 1);
  6640.                       SetPlayerInterior(playerid, 0);
  6641.                       ResetPlayerWeapons(playerid);}
  6642.               case 7: {
  6643.                       HideMenuForPlayer(BigJumps,playerid);
  6644.                       ShowMenuForPlayer(Teleports,playerid);
  6645.                       TogglePlayerControllable(playerid, 0);
  6646.                       }
  6647.                       }
  6648.                       }
  6649.     if(CurrentMenu == Misc)
  6650.     {
  6651.         switch(row)
  6652.         {
  6653.             case 0:  {
  6654.                      HideMenuForPlayer(Teleports,playerid);
  6655.                      ShowMenuForPlayer(Stunt,playerid);
  6656.                      TogglePlayerControllable(playerid, 0);
  6657.                      }
  6658.  
  6659.             case 1:  {
  6660.                      HideMenuForPlayer(Teleports,playerid);
  6661.                      ShowMenuForPlayer(Tune,playerid);
  6662.                      TogglePlayerControllable(playerid, 0);
  6663.                      }
  6664.  
  6665.             case 2:  {
  6666.                      HideMenuForPlayer(Misc,playerid);
  6667.                      ShowMenuForPlayer(Drifts,playerid);
  6668.                      TogglePlayerControllable(playerid, 0);
  6669.                      }
  6670.  
  6671.             case 3:  {
  6672.                      HideMenuForPlayer(Misc,playerid);
  6673.                      ShowMenuForPlayer(Ammunations,playerid);
  6674.                      TogglePlayerControllable(playerid, 0);
  6675.                      }
  6676.             case 4:  {
  6677.                      HideMenuForPlayer(Teleports,playerid);
  6678.                      ShowMenuForPlayer(Others,playerid);
  6679.                      TogglePlayerControllable(playerid, 0);
  6680.                      }
  6681.  
  6682.             case 5:  {
  6683.                      HideMenuForPlayer(Misc,playerid);
  6684.                      ShowMenuForPlayer(Teleports,playerid);
  6685.                      TogglePlayerControllable(playerid, 0);
  6686.                      }
  6687.  
  6688.     }   }
  6689.     if(CurrentMenu == Ammunations)
  6690.     {
  6691.         switch(row)
  6692.         {
  6693.             case 0:  {
  6694.                      TogglePlayerControllable(playerid, 1);
  6695.                      SetPlayerInterior(playerid,0);
  6696.                      SetPlayerPos(playerid,1362.3088,-1279.3876,13.3828);
  6697.                      GameTextForPlayer(playerid,"Bem vindo para AmmuNation LS",2500,3);
  6698.                      }
  6699.  
  6700.             case 1:  {
  6701.                      TogglePlayerControllable(playerid, 1);
  6702.                      SetPlayerInterior(playerid,0);
  6703.                      SetPlayerPos(playerid,2154.6367,943.4865,10.8203);
  6704.                      GameTextForPlayer(playerid,"Bem vindo para AmmuNation LV",2500,3);
  6705.                      }
  6706.  
  6707.             case 2:  {
  6708.                      TogglePlayerControllable(playerid, 1);
  6709.                      SetPlayerInterior(playerid,0);
  6710.                      SetPlayerPos(playerid,-2626.3171,213.5388,4.4592);
  6711.                      GameTextForPlayer(playerid,"Bem vindo para AmmuNation SF",2500,3);
  6712.                      }
  6713.             case 3:  {
  6714.                      HideMenuForPlayer(Ammunations,playerid);
  6715.                      ShowMenuForPlayer(Misc,playerid);
  6716.                      TogglePlayerControllable(playerid, 0);
  6717.                      }
  6718.                      }
  6719.                      }
  6720.     if(CurrentMenu == Stunt)
  6721.     {
  6722.         switch(row)
  6723.         {
  6724.             case 0:{
  6725.                      new cartype = GetPlayerVehicleID(playerid);
  6726.                      SetPlayerPos(playerid,2000.9987,-1964.1296,16.4661);
  6727.                      SetVehiclePos(cartype,2000.9987,-1964.1296,16.4661);
  6728.                      SetVehicleZAngle(cartype,91);
  6729.                      TogglePlayerControllable(playerid, 1);
  6730.                     }
  6731.             case 1:{
  6732.                      new cartype = GetPlayerVehicleID(playerid);
  6733.                      SetPlayerPos(playerid,2194.4121,-1894.8616,13.4990);
  6734.                      SetVehiclePos(cartype,2194.4121,-1894.8616,13.4990);
  6735.                      TogglePlayerControllable(playerid, 1);
  6736.                      SetVehicleZAngle(cartype,358.3977);}
  6737.             case 2:{
  6738.                      new cartype = GetPlayerVehicleID(playerid);
  6739.                      SetPlayerPos(playerid,2277.7007,-1409.9031,23.6778);
  6740.                      SetVehiclePos(cartype,2277.7007,-1409.9031,23.6778);
  6741.                      TogglePlayerControllable(playerid, 1);
  6742.                      SetVehicleZAngle(cartype,91);}
  6743.             case 3:{
  6744.                      new cartype = GetPlayerVehicleID(playerid);
  6745.                      SetPlayerPos(playerid,2000.9987,-1964.1296,16.4661);
  6746.                      SetVehiclePos(cartype,2000.9987,-1964.1296,16.4661);
  6747.                      TogglePlayerControllable(playerid, 1);
  6748.                      SetVehicleZAngle(cartype,358.8591);}
  6749.             case 4:{
  6750.                      new cartype = GetPlayerVehicleID(playerid);
  6751.                      SetPlayerPos(playerid,2461.6616,-2643.2488,13.2853);
  6752.                      SetVehiclePos(cartype,2461.6616,-2643.2488,13.2853);
  6753.                      TogglePlayerControllable(playerid, 1);
  6754.                      SetVehicleZAngle(cartype,1.2267);}
  6755.             case 5:{
  6756.                      new cartype = GetPlayerVehicleID(playerid);
  6757.                      SetPlayerPos(playerid,978.0306,-1270.7661,14.8376);
  6758.                      SetVehiclePos(cartype,978.0306,-1270.7661,14.8376);
  6759.                      TogglePlayerControllable(playerid, 1);
  6760.                      SetVehicleZAngle(cartype,272.4298);}
  6761.             case 6:{
  6762.                      new cartype = GetPlayerVehicleID(playerid);
  6763.                      SetPlayerPos(playerid,2730.2471,-1177.6521,69.1803);
  6764.                      SetVehiclePos(cartype,2730.2471,-1177.6521,69.1803);
  6765.                      TogglePlayerControllable(playerid, 1);
  6766.                      SetVehicleZAngle(cartype,270.4014);}
  6767.             case 7:{
  6768.                      new cartype = GetPlayerVehicleID(playerid);
  6769.                      SetPlayerPos(playerid,1617.9954,-1152.7574,56.7357);
  6770.                      SetVehiclePos(cartype,1617.9954,-1152.7574,56.7357);
  6771.                      TogglePlayerControllable(playerid, 1);
  6772.                      SetVehicleZAngle(cartype,352.1332);}
  6773.             case 8:{
  6774.                      new cartype = GetPlayerVehicleID(playerid);
  6775.                      SetPlayerPos(playerid,1685.1398,-924.0175,61.9844);
  6776.                      SetVehiclePos(cartype,1685.1398,-924.0175,61.9844);
  6777.                      TogglePlayerControllable(playerid, 1);
  6778.                      SetVehicleZAngle(cartype,171.1566);}
  6779.             case 9:{
  6780.                      HideMenuForPlayer(Stunt,playerid);
  6781.                      ShowMenuForPlayer(Stunt2,playerid);
  6782.                      TogglePlayerControllable(playerid, 0);}
  6783.             case 10:{
  6784.                     HideMenuForPlayer(Stunt, playerid);
  6785.                     ShowMenuForPlayer(Misc, playerid);
  6786.                     TogglePlayerControllable(playerid, 0);}
  6787.             }
  6788.             }
  6789.     if(CurrentMenu == Stunt2)
  6790.     {
  6791.         switch(row)
  6792.         {
  6793.             case 0:{
  6794.                      new cartype = GetPlayerVehicleID(playerid);
  6795.                      SetPlayerPos(playerid,41.0698,-209.7342,1.2393);
  6796.                      SetVehiclePos(cartype,41.0698,-209.7342,1.2393);
  6797.                      TogglePlayerControllable(playerid, 1);
  6798.                      SetVehicleZAngle(cartype,235.6772);}
  6799.             case 1:{
  6800.                      new cartype = GetPlayerVehicleID(playerid);
  6801.                      SetPlayerPos(playerid,-84.9075,-20.2157,2.8875);
  6802.                      SetVehiclePos(cartype,-84.9075,-20.2157,2.8875);
  6803.                      TogglePlayerControllable(playerid, 1);
  6804.                      SetVehicleZAngle(cartype,340.9908);}
  6805.             case 2:{
  6806.                      new cartype = GetPlayerVehicleID(playerid);
  6807.                      SetPlayerPos(playerid,-55.8228,7.6347,2.8901);
  6808.                      SetVehiclePos(cartype,-55.8228,7.6347,2.8901);
  6809.                      TogglePlayerControllable(playerid, 1);
  6810.                      SetVehicleZAngle(cartype,340.2266);}
  6811.             case 3:{
  6812.                      new cartype = GetPlayerVehicleID(playerid);
  6813.                      SetPlayerPos(playerid,-2612.9600,1110.9343,55.8057);
  6814.                      SetVehiclePos(cartype,-2612.9600,1110.9343,55.8057);
  6815.                      TogglePlayerControllable(playerid, 1);
  6816.                      SetVehicleZAngle(cartype,332.2554);}
  6817.             case 4:{
  6818.                      new cartype = GetPlayerVehicleID(playerid);
  6819.                      SetPlayerPos(playerid,-2141.0120,-193.7642,35.0928);
  6820.                      SetVehiclePos(cartype,-2141.0120,-193.7642,35.0928);
  6821.                      TogglePlayerControllable(playerid, 1);
  6822.                      SetVehicleZAngle(cartype,3.0810);}
  6823.             case 5:{
  6824.                      new cartype = GetPlayerVehicleID(playerid);
  6825.                      SetPlayerPos(playerid,-1794.4094,1107.3928,44.8676);
  6826.                      SetVehiclePos(cartype,-1794.4094,1107.3928,44.8676);
  6827.                      TogglePlayerControllable(playerid, 1);
  6828.                      SetVehicleZAngle(cartype,0);}
  6829.             case 6:{
  6830.                      new cartype = GetPlayerVehicleID(playerid);
  6831.                      SetPlayerPos(playerid,991.6937,-1215.7056,16.6194);
  6832.                      SetVehiclePos(cartype,991.6937,-1215.7056,16.6194);
  6833.                      TogglePlayerControllable(playerid, 1);
  6834.                      SetVehicleZAngle(cartype,180);}
  6835.             case 7:{
  6836.                      new cartype = GetPlayerVehicleID(playerid);
  6837.                      SetPlayerPos(playerid,2005.1991,110.7437,29.4132);
  6838.                      SetVehiclePos(cartype,2005.1991,110.7437,29.4132);
  6839.                      TogglePlayerControllable(playerid, 1);
  6840.                      SetVehicleZAngle(cartype,263.2134);}
  6841.             case 8:{
  6842.                      HideMenuForPlayer(Stunt2,playerid);
  6843.                      ShowMenuForPlayer(Stunt,playerid);
  6844.                      TogglePlayerControllable(playerid, 0);}
  6845.                      }
  6846.                      }
  6847.     return 1;
  6848.     }
  6849.  
  6850. public OnPlayerRequestClass(playerid, classid)
  6851. {
  6852.  
  6853.     SetPlayerInterior(playerid,0);
  6854.     SetPlayerPos(playerid,1680.6910,1448.6178,47.7813);
  6855.     SetPlayerFacingAngle(playerid, 90.0);
  6856.     SetPlayerCameraPos(playerid,1677.5505,1447.6898,47.7780);
  6857.     SetPlayerCameraLookAt(playerid,1680.6910,1448.6178,47.7813);
  6858.     ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
  6859.     ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
  6860.     return 1;
  6861. }
  6862. //------------------------------------------------------------------------------
  6863. public OnPlayerRequestSpawn(playerid)
  6864. {
  6865.     PlayerPlaySound(playerid,1186 ,0, 0, 0);
  6866.     return 1;
  6867. }
  6868. //------------------------------------------------------------------------------
  6869.  
  6870. public OnPlayerConnect(playerid)
  6871. {
  6872.     TDHS[playerid] = 1;
  6873.     SBAD[playerid] = 1;
  6874.     SetTimer("MoneyUpdate",60000,1);
  6875.     GetPlayerGP(playerid, 10000);
  6876.     ResetPlayerWeapons(playerid, 1);
  6877.     TextDrawHideForPlayer(playerid, tGP[playerid]);
  6878.     TextDrawShowForPlayer(playerid,Text:Textdraw3);
  6879.     TextDrawShowForPlayer(playerid,Text:Textdraw6);
  6880.     TextDrawShowForPlayer(playerid,Text:Textdraw7);
  6881.     TextDrawShowForPlayer(playerid,kart);
  6882.     TextDrawShowForPlayer(playerid,pulos);
  6883.     TextDrawShowForPlayer(playerid,teles);
  6884.     TextDrawShowForPlayer(playerid,rally);
  6885.     TextDrawShowForPlayer(playerid,dm); //tunados[144];
  6886.     TextDrawShowForPlayer(playerid,stunt);
  6887.     TextDrawShowForPlayer(playerid,derby);
  6888.     GivePlayerMoney(playerid,50000);
  6889.     new pName[MAX_PLAYER_NAME];
  6890. new string[48];
  6891. GetPlayerName(playerid, pName, sizeof(pName));
  6892. format(string, sizeof(string), "|| %s conectou no servidor Ice =)", pName);
  6893. SendClientMessageToAll(COLOR_GREY, string);
  6894.     if (tunados[1])
  6895.             {
  6896.                             new vehicleid2 = GetPlayerVehicleID(playerid);
  6897.                                     AddVehicleComponent(vehicleid2, 1026 );
  6898.                             AddVehicleComponent(vehicleid2, 1027 );
  6899.                             AddVehicleComponent(vehicleid2, 1028 );
  6900.                             AddVehicleComponent(vehicleid2, 1029 );
  6901.                             AddVehicleComponent(vehicleid2, 1030 );
  6902.                             AddVehicleComponent(vehicleid2, 1031 );
  6903.                             AddVehicleComponent(vehicleid2, 1032 );
  6904.                             AddVehicleComponent(vehicleid2, 1033 );
  6905.                             AddVehicleComponent(vehicleid2, 1034 );
  6906.                             AddVehicleComponent(vehicleid2, 1035 );
  6907.                             AddVehicleComponent(vehicleid2, 1036 );
  6908.                             AddVehicleComponent(vehicleid2, 1037 );
  6909.                             AddVehicleComponent(vehicleid2, 1038 );
  6910.                             AddVehicleComponent(vehicleid2, 1039 );
  6911.                             AddVehicleComponent(vehicleid2, 1040 );
  6912.                             AddVehicleComponent(vehicleid2, 1041 );
  6913.                             AddVehicleComponent(vehicleid2, 1065 );
  6914.                             AddVehicleComponent(vehicleid2, 1066 );
  6915.                             AddVehicleComponent(vehicleid2, 1067 );
  6916.                             AddVehicleComponent(vehicleid2, 1068 );
  6917.                             AddVehicleComponent(vehicleid2, 1069 );
  6918.                             AddVehicleComponent(vehicleid2, 1070 );
  6919.                             AddVehicleComponent(vehicleid2, 1071 );
  6920.                             AddVehicleComponent(vehicleid2, 1072 );
  6921.                             AddVehicleComponent(vehicleid2, 1146 );
  6922.                             AddVehicleComponent(vehicleid2, 1147 );
  6923.                             AddVehicleComponent(vehicleid2, 1148 );
  6924.                             AddVehicleComponent(vehicleid2, 1149 );
  6925.                             AddVehicleComponent(vehicleid2, 1139 );
  6926.                             AddVehicleComponent(vehicleid2, 1138 );
  6927.                             AddVehicleComponent(vehicleid2, 1140 );
  6928.                             AddVehicleComponent(vehicleid2, 1141 );
  6929.                             ChangeVehiclePaintjob(vehicleid2,random(2)+1);
  6930.                             }
  6931.                             SendClientMessage(playerid, COLOR_WHITE,"  ");
  6932. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6933. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6934. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6935. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6936. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6937. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6938. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6939. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6940. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6941. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6942. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6943. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6944. SendClientMessage(playerid, COLOR_WHITE,"Por favor aguarde:");
  6945. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6946. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6947. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6948. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6949. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6950. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6951. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6952. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6953. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6954. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6955. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6956. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6957. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6958. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6959.     GameTextForPlayer(playerid, "~g~Seja bem vindo~n~~w~Power Drift Style~n~~b~Bom jogo!",1500,0);
  6960. ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
  6961. ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
  6962.     SetPlayerPos(playerid, -350.53713989258,1523.0838623047,75.560134887695);
  6963.     DM = 0;
  6964.     SendClientMessage(playerid, COLOR_WHITE,"  ");
  6965. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6966. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6967. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6968. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6969. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6970. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6971. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6972. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6973. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6974. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6975. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6976. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6977. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6978. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6979. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6980. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6981. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6982. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6983. SendClientMessage(playerid, COLOR_WHITE,"  ");
  6984.     SendClientMessage(playerid, COLOR_BLACK,"=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  6985.     SendClientMessage(playerid, COLOR_WHITE,"Para obter ajuda use: /AJUDA");
  6986.     SendClientMessage(playerid, COLOR_WHITE,"/COMANDOS para ver comandos úteis.");
  6987.     SendClientMessage(playerid, COLOR_WHITE,"/drift /stunt /parkour /racer /derby /dm /motocross /rally /kart /agua-pulos /drag /bigjump");
  6988.     SendClientMessage(playerid, COLOR_BLACK,"=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=");
  6989.     return 1;
  6990. }
  6991.  
  6992. //------------------------------------------------------------------------------
  6993. //------------------------------------------------------------------------------
  6994. public OnPlayerSpawn(playerid)
  6995. {
  6996.     SetPlayerPos(playerid, -350.53713989258,1523.0838623047,75.560134887695);
  6997.     ResetPlayerWeapons(playerid, 1);
  6998.         TextDrawShowForPlayer(playerid,drift);
  6999.     GivePlayerGP(playerid, 100000);
  7000.     TextDrawShowForPlayer(playerid, tGP[playerid]);
  7001.     TextDrawShowForPlayer(playerid,Text:Textdraw3);
  7002.     SetPlayerSpawn(playerid);
  7003.     TextDrawShowForPlayer(playerid,Text:Textdraw6);
  7004.     TextDrawShowForPlayer(playerid,Text:Textdraw7);
  7005.     PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  7006.     return 1;
  7007. }
  7008.  
  7009. public MoneyUpdate()
  7010. {
  7011.     for(new i=0; i<MAX_PLAYERS; ++i)
  7012.     {
  7013.     if ( IsPlayerConnected(i) )
  7014.     {
  7015.     GivePlayerGP(i,200);
  7016.     }
  7017.     }
  7018. }
  7019. public OnPlayerStateChange(playerid, newstate, oldstate)
  7020. {
  7021.     new vehicleid = GetPlayerVehicleID(playerid);
  7022.     if(!IsPlayerInInvalidNosVehicle(playerid,vehicleid))
  7023.     {
  7024.         if(newstate == 2)
  7025.         {
  7026.         new vid = GetPlayerVehicleID(playerid);
  7027.         Timers[playerid] = SetTimerEx("Update", 20000, true, "i", playerid);
  7028.         }
  7029.     }
  7030.     new str[80];
  7031.     if (newstate == 2 || newstate == 3)
  7032.     {
  7033.         format(str, sizeof(str), "~r~~h~%s ",VehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
  7034.         GameTextForPlayer(playerid, str, 1534, 1);
  7035.     }
  7036.     return 1;
  7037. }
  7038. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  7039. {
  7040.     if(newkeys == KEY_SECONDARY_ATTACK ){
  7041.         if(!IsPlayerInAnyVehicle(playerid)){
  7042.             new Float:x, Float:y, Float:z, vehicle;
  7043.             GetPlayerPos(playerid, x, y, z );
  7044.             GetVehicleWithinDistance(playerid, x, y, z, 20.0, vehicle);
  7045.  
  7046.             if(IsVehicleRcTram(vehicle)){
  7047.                 PutPlayerInVehicle(playerid, vehicle, 0);
  7048.             }
  7049.         }
  7050.  
  7051.         else {
  7052.             new vehicleID = GetPlayerVehicleID(playerid);
  7053.             if(IsVehicleRcTram(vehicleID) || GetVehicleModel(vehicleID) == RC_CAM){
  7054.                 if(GetVehicleModel(vehicleID) != D_TRAM){
  7055.                     new Float:x, Float:y, Float:z;
  7056.                     GetPlayerPos(playerid, x, y, z);
  7057.                     SetPlayerPos(playerid, x+0.5, y, z+1.0);
  7058.                 }
  7059.             }
  7060.         }
  7061.     }
  7062. }
  7063.  
  7064.  
  7065. GetVehicleWithinDistance( playerid, Float:x1, Float:y1, Float:z1, Float:dist, &veh){
  7066.     for(new i = 1; i < MAX_VEHICLES; i++){
  7067.         if(GetVehicleModel(i) > 0){
  7068.             if(GetPlayerVehicleID(playerid) != i ){
  7069.                 new Float:x, Float:y, Float:z;
  7070.                 new Float:x2, Float:y2, Float:z2;
  7071.                 GetVehiclePos(i, x, y, z);
  7072.                 x2 = x1 - x; y2 = y1 - y; z2 = z1 - z;
  7073.                 new Float:vDist = (x2*x2+y2*y2+z2*z2);
  7074.                 if( vDist < dist){
  7075.                     veh = i;
  7076.                     dist = vDist;
  7077.                 }
  7078.             }
  7079.         }
  7080.     }
  7081. }
  7082.  
  7083. IsVehicleRcTram( vehicleid ){
  7084.     new model = GetVehicleModel(vehicleid);
  7085.     switch(model){
  7086.         case D_TRAM, RC_GOBLIN, RC_BARON, RC_BANDIT, RC_RAIDER, RC_TANK: return 1;
  7087.         default: return 0;
  7088.     }
  7089.     return 0;
  7090. }
  7091.  
  7092. stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
  7093. {
  7094.     new Float:a;
  7095.     GetPlayerPos(playerid, x2, y2, a);
  7096.     GetPlayerFacingAngle(playerid, a);
  7097.     if(GetPlayerVehicleID(playerid)){
  7098.     GetVehicleZAngle(GetPlayerVehicleID(playerid), a);}
  7099.     x2 += (distance * floatsin(-a, degrees));
  7100.     y2 += (distance * floatcos(-a, degrees));
  7101. }
  7102. //-------------------------------------------------------------------------------------------------------------------------------------------
  7103. public OnVehicleDeath(vehicleid, killerid)
  7104. {
  7105.     for(new i = 0; i < MAX_PLAYERS; i++) {
  7106.     if(GetPlayerVehicleID(i) == vehicleid) RemovePlayerFromVehicle(i);}
  7107.     return 1;
  7108. }
  7109. //---------------------------------------------------------------------------------------------------------------------------------------------
  7110. public CountDown()
  7111. {
  7112.    if (Count > 0){
  7113.    Count--;
  7114.    SetTimer("CountDown", 1000, 0);}else{
  7115.    GameTextForAll("~g~Ice  Ice  Ice ~n~~r~Vaaaii!", 3000, 3);}
  7116.    return 1;
  7117. }
  7118. public tempocomando()
  7119. {
  7120.     for(new i = 0; i < MAX_PLAYERS; i++) {
  7121.    if (tele = 1)
  7122.    {
  7123.    SendClientMessage(i, COLOR_GREY, "Porfavor, aguarde 20 segundos para teletrasportar novamente.");
  7124.    tele = 0;
  7125.     }
  7126.    return 1;
  7127. }
  7128. }
  7129.  
  7130. //------------------------------------------------------------------------------------------------------------------------------
  7131. //------------------------------------------------------------------------------------------------------------------------------
  7132. //---------------------------------------------------------------------------------------------------------------------------------------------
  7133. IsInvalidSkin(skinid)
  7134. {
  7135.     #define MAX_BAD_SKINS 22
  7136.     new InSkin[MAX_BAD_SKINS] = {
  7137.     0, 3, 4, 5, 6, 8, 42, 65, 74, 86,
  7138.     119, 149, 208,  273, 289};
  7139.     for (new i = 0; i < MAX_BAD_SKINS; i++) {
  7140.     if (skinid == InSkin[i]) return true;}
  7141.     return 0;
  7142. }
  7143. IsPlayerInInvalidNosVehicle(playerid,vehicleid)
  7144. {
  7145.     #define MAX_INVALID_NOS_VEHICLES 38
  7146.  
  7147.     new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] =
  7148.     {
  7149.         581,523,462,521,463,522,461,448,468,586,
  7150.         509,481,510,472,473,493,595,484,430,453,
  7151.         452,446,454,590,569,537,538,570,449,513,
  7152.         520,519,487,417,406,556,444,557
  7153.  
  7154.     };
  7155.  
  7156.     vehicleid = GetPlayerVehicleID(playerid);
  7157.  
  7158.     if(IsPlayerInVehicle(playerid,vehicleid))
  7159.     {
  7160.         for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++)
  7161.         {
  7162.             if(GetVehicleModel(vehicleid) == InvalidNosVehicles[i])
  7163.             {
  7164.                 return true;
  7165.             }
  7166.         }
  7167.     }
  7168.     return false;
  7169. }
  7170. public Update(playerid)
  7171. {
  7172.     if(!IsPlayerConnected(playerid) || !IsPlayerInAnyVehicle(playerid))
  7173.         return KillTimer(Timers[playerid]);
  7174.     if(IsPlayerInInvalidNosVehicle(playerid,GetPlayerVehicleID(playerid)))
  7175.     {
  7176.         //do nothing
  7177.     }
  7178.     else {
  7179.         new vid = GetPlayerVehicleID(playerid);
  7180.     }
  7181.     return 1;
  7182. }
  7183. //---------------------------------------------------------------------------------------------------------------------------------------------
  7184. Player(playerid)
  7185. {
  7186.  new player[MAX_PLAYER_NAME];
  7187.  GetPlayerName(playerid, player, sizeof(player));
  7188.  return player;
  7189. }
  7190. public AddTextDraws()
  7191. {
  7192. //==============================================================================
  7193. //===================================[[TextDraws]]==============================
  7194. //==============================================================================
  7195.    //www.
  7196.     Textdraw3 = TextDrawCreate(-1.000000,432.000000," ~g~Teles:~w~ /drift /dm /parkour /drag /motocross /derby /drop /nadar /stunt /kart /agua-pulos /estacionamento /avioes");
  7197.     Textdraw6 = TextDrawCreate(445.000000,412.000000,"PDS  ");//aqui vc pode colocar o nome do seu Clan. Por exemplo XRP, DR OBs: é recomendavelcolokar maximo 4 digitos
  7198.     TextDrawAlignment(Textdraw6,0);
  7199.     TextDrawUseBox(Textdraw3, 0x000000AA);
  7200.     TextDrawBoxColor(Textdraw3,0x000000AA);
  7201.     TextDrawBackgroundColor(Textdraw3,0x000000AA);
  7202.     TextDrawBackgroundColor(Textdraw6,0x00ff00ff);
  7203.     TextDrawFont(Textdraw3,1);
  7204.     TextDrawLetterSize(Textdraw3,0.299999,1.100000);
  7205.     TextDrawFont(Textdraw6,0);
  7206.     TextDrawLetterSize(Textdraw6,1.800000,3.899998);
  7207.     TextDrawColor(Textdraw3,0xffffffff);
  7208.     TextDrawColor(Textdraw6,0x0000ffff);
  7209.     TextDrawSetOutline(Textdraw3,1);
  7210.     TextDrawSetOutline(Textdraw6,1);
  7211.     TextDrawSetProportional(Textdraw3,1);
  7212.     TextDrawSetShadow(Textdraw3,1);
  7213.     TextDrawSetShadow(Textdraw6,1);//drift
  7214.     drift = TextDrawCreate(-1.000000,418.000000,"            ~w~Power Drift Style");
  7215.     TextDrawFont(drift,3);
  7216.     TextDrawColor(drift,0xFFFFFFFF);
  7217.     TextDrawLetterSize(drift,0.699999,1.100000);
  7218.     TextDrawSetOutline(drift,1);
  7219.     TextDrawSetShadow(drift,1);
  7220.     TextDrawSetProportional(drift,1);
  7221.     TextDrawBackgroundColor(drift,0x000000ff);
  7222.         dm = TextDrawCreate(532.000000,312.000000," ");
  7223.     TextDrawFont(dm,3);
  7224.     TextDrawColor(dm,0xFFFFFFAA);
  7225.     TextDrawLetterSize(dm,0.699999,1.100000);
  7226.     TextDrawSetOutline(dm,1);
  7227.     TextDrawSetShadow(dm,1);
  7228.     TextDrawSetProportional(dm,1);
  7229.     TextDrawBackgroundColor(dm,0x000000ff);
  7230.     pulos = TextDrawCreate(522.000000,362.000000," ");
  7231.     TextDrawFont(pulos,3);
  7232.     TextDrawColor(pulos,0xFFFFFFAA);
  7233.     TextDrawLetterSize(pulos,0.699999,1.100000);
  7234.     TextDrawSetOutline(pulos,1);
  7235.     TextDrawSetShadow(pulos,1);
  7236.     TextDrawSetProportional(pulos,1);
  7237.     TextDrawBackgroundColor(pulos,0x000000ff);
  7238.     kart = TextDrawCreate(532.000000,342.000000," ");
  7239.     TextDrawFont(kart,3);
  7240.     TextDrawColor(kart,0xFFFFFFAA);
  7241.     TextDrawLetterSize(kart,0.699999,1.100000);
  7242.     TextDrawSetOutline(kart,1);
  7243.     TextDrawSetShadow(kart,1);
  7244.     TextDrawSetProportional(kart,1);
  7245.     TextDrawBackgroundColor(kart,0x000000ff);
  7246.     rally = TextDrawCreate(532.000000,352.000000," ");
  7247.     TextDrawFont(rally,3);
  7248.     TextDrawColor(rally,0xFFFFFFAA);
  7249.     TextDrawLetterSize(rally,0.699999,1.100000);
  7250.     TextDrawSetOutline(rally,1);
  7251.     TextDrawSetShadow(rally,1);
  7252.     TextDrawSetProportional(rally,1);
  7253.     TextDrawBackgroundColor(rally,0x000000ff);
  7254.             stunt = TextDrawCreate(532.000000,302.000000," ");
  7255.     TextDrawFont(stunt,3);
  7256.     TextDrawColor(stunt,0xFFFFFFAA);
  7257.     TextDrawLetterSize(stunt,0.699999,1.100000);
  7258.     TextDrawSetOutline(stunt,1);
  7259.     TextDrawSetShadow(stunt,1);
  7260.     TextDrawSetProportional(stunt,1);
  7261.     TextDrawBackgroundColor(stunt,0x000000ff);
  7262.                 teles = TextDrawCreate(532.000000,292.000000," ");
  7263.     TextDrawFont(teles,3);
  7264.     TextDrawColor(teles,COLOR_GREEN);
  7265.     TextDrawLetterSize(teles,0.699999,1.100000);
  7266.     TextDrawSetOutline(teles,1);
  7267.     TextDrawSetShadow(teles,1);
  7268.     TextDrawSetProportional(teles,1);
  7269.     TextDrawBackgroundColor(teles,0x000000ff);
  7270.                 derby = TextDrawCreate(532.000000,332.000000," ");
  7271.     TextDrawFont(derby,3);
  7272.     TextDrawColor(derby,0xFFFFFFAA);
  7273.     TextDrawLetterSize(derby,0.699999,1.100000);
  7274.     TextDrawSetOutline(derby,1);
  7275.     TextDrawSetShadow(derby,1);
  7276.     TextDrawSetProportional(derby,1);
  7277.     TextDrawBackgroundColor(derby,0x000000ff);
  7278.     AddMenus();
  7279. }
  7280. public AddOthers()
  7281. {
  7282. //timers
  7283.     SetTimer("Keys", 20, 1); //100 miliseconds
  7284.     SetTimer("WarningMessages",100000,1); //msGs
  7285.     SetTimer("TipMessages",70000,1); //mensagens
  7286.  
  7287.  
  7288. //------------------------------------------------------------------------------
  7289. //------------------------------------------------------------------------------
  7290.  
  7291.     SetGameModeText("Brasil Drift Ice- 24H ");  //ddrs
  7292.     ShowNameTags(2);             //1 ativado 2 desativado
  7293.     SetNameTagDrawDistance(90);
  7294.     SetWeather(0);
  7295.     SetWorldTime(13);                 //set what time you want
  7296.     AllowInteriorWeapons(1);          //set what you want: 1 allow, 0don't
  7297.     UsePlayerPedAnims();              //don't remove this, or walk like an idiot
  7298.     EnableTirePopping(1);
  7299.  
  7300.     SendRconCommand("reloadfs animlist"); //isso faz q procure automaticamente o FS
  7301.     SendRconCommand("reloadfs xObjects");         // isso faz q procure automaticamente o FS
  7302.     SendRconCommand("reloadfs xObjects2");         // isso faz q procure automaticamente o FS
  7303.     //SendRconCommand("reloadfs fireworks");        //isso faz q procure automaticamente o FS
  7304. }
  7305. public AddPickups()
  7306. {
  7307. //------------------------------------------------------------------------------
  7308. //-------------------------------[[PICKUPS]]------------------------------------
  7309. //------------------------------------------------------------------------------
  7310.     AddStaticPickup(1266, 1, 1529.096069, -1348.223632, 329.460937);//Funny!! on Big Tower
  7311.     AddStaticPickup(371,2,-2237.7300,-1711.5620,480.8730);//PARACHUTE
  7312.     AddStaticPickup(371, 15, -2240.2351,-1747.3890,480.8622);//PARACHUTE
  7313.     AddStaticPickup(371, 15, 1545.5070,-1225.3750,261.5938);//PARACHUTE
  7314.     AddStaticPickup(371, 15, 1440.8297,-1227.1548,187.1926);//PARACHUTE
  7315.     AddStaticPickup(371, 15, 1498.3612,-1282.6539,113.7795);//PARACHUTE
  7316.     AddStaticPickup(371, 15, 1552.8856,-1264.9105,277.8750);//PARACHUTE
  7317.     AddStaticPickup(371, 15, 1548.4478,-1268.6362,261.5938);//PARACHUTE
  7318.     AddStaticPickup(371, 15, 1544.6133,-1272.7666,250.6563);//PARACHUTE
  7319.     AddStaticPickup(371, 15, 1656.8127,-1249.7767,233.3750);//PARACHUTE
  7320.     AddStaticPickup(371, 15, 1656.8175,-1274.2491,200.5234);//PARACHUTE
  7321.     AddStaticPickup(371, 15, 1661.2855,-1644.0159,87.3735);//PARACHUTE
  7322.  
  7323. }
  7324. public AddSkins()
  7325. {
  7326. //------------------------------------------------------------------------------
  7327. //================================[SKINS]=======================================
  7328. //------------------------------------------------------------------------------
  7329.     AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7330.     AddPlayerClass(10,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7331.     AddPlayerClass(29,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7332.     AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7333.     AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7334.     AddPlayerClass(40,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7335.     AddPlayerClass(20,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7336.     AddPlayerClass(90,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7337.  
  7338.     AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7339.     AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7340.     AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  7341.     AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7342.     AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7343.     AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7344.     AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7345.     AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7346.  
  7347.     AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  7348.     AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7349.     AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7350.     AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7351.     AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7352.     AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7353.     AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7354.     AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7355.     AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7356.     AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7357.     AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7358.     AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7359.     AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7360.     AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  7361.  
  7362. }
  7363. public AddObjects()
  7364. {
  7365.  
  7366. //========================[Spawn Point Objects]==================================
  7367.  
  7368.  
  7369.  
  7370. }
  7371. public AddVehicles()
  7372. {
  7373. //------------------------------------------------------------------------------
  7374. //----------------------[[VEHICLES]]--------------------------------------------
  7375. //------------------------------------------------------------------------------
  7376.  
  7377.  
  7378. //================================[Big Jump 1]==================================
  7379. }
  7380. public AddMenus()
  7381. {
  7382. //==============================================================================
  7383. //===================================[[MENUS]]==================================
  7384. //==============================================================================
  7385.     PimpVeh = CreateMenu("Tune seu carro", 2, 20.0, 240.0, 200.0);
  7386.     if(IsValidMenu(PimpVeh))
  7387.     {
  7388.     AddMenuItem(PimpVeh,0,"Hydraulicas");
  7389.     AddMenuItem(PimpVeh,0,"Nitro");
  7390.     AddMenuItem(PimpVeh,0,"Cutter Wheels");
  7391.     AddMenuItem(PimpVeh,0,"Wire Wheels");
  7392.     AddMenuItem(PimpVeh,0,"Classic Wheels");
  7393.     AddMenuItem(PimpVeh,0,"Dollar Wheels");
  7394.     AddMenuItem(PimpVeh,0,"Shadow Wheels");
  7395.     AddMenuItem(PimpVeh,0,"Pintar");
  7396.     AddMenuItem(PimpVeh,0,"Saias");
  7397.     AddMenuItem(PimpVeh,0,"Cores especiais");
  7398.     AddMenuItem(PimpVeh,0,"Sair");
  7399.     }
  7400.     job = CreateMenu("PaintJob", 2, 20.0, 240.0, 200.0);
  7401.     if(IsValidMenu(job))
  7402.     {
  7403.     AddMenuItem(job,0,"PaintJob 1");
  7404.     AddMenuItem(job,0,"PaintJob 2");
  7405.     AddMenuItem(job,0,"PaintJob 3");
  7406.     AddMenuItem(job,0,"Voltar");
  7407.     }
  7408.     cores = CreateMenu("Cor", 2, 20.0, 240.0, 200.0);
  7409.     if(IsValidMenu(cores))
  7410.     {
  7411.     AddMenuItem(cores,0,"Vermelho");
  7412.     AddMenuItem(cores,0,"Azul");
  7413.     AddMenuItem(cores,0,"Amarelo");
  7414.     AddMenuItem(cores,0,"Rosa");
  7415.     AddMenuItem(cores,0,"Preto");
  7416.     AddMenuItem(cores,0,"branco");
  7417.     AddMenuItem(cores,0,"verde");
  7418.     AddMenuItem(cores,0,"voltar");
  7419.     }
  7420.     Teleports = CreateMenu("Teleportes", 1, 20.0, 240.0, 200.0);
  7421.     if(IsValidMenu(Teleports))
  7422.     {
  7423.     AddMenuItem(Teleports,0,"-Pulos");
  7424.     AddMenuItem(Teleports,0,"-StuntParks");
  7425.     AddMenuItem(Teleports,0,"-Races");
  7426.     AddMenuItem(Teleports,0,"-Show de teleportes");
  7427.     AddMenuItem(Teleports,0,"Sair");
  7428.     }
  7429.     Race = CreateMenu("Races", 1, 20.0, 240.0, 200.0);
  7430.     if(IsValidMenu(Race))
  7431.     {
  7432.     AddMenuItem(Race,0,"Islandia Race");
  7433.     AddMenuItem(Race,0,"Town Hard Race");
  7434.     AddMenuItem(Race,0,"Obstacle Course - MandeSS");
  7435.     AddMenuItem(Race,0,"Sair");
  7436.     }
  7437.     BigJumps = CreateMenu("Pulos-CuidaDo", 1, 20.0, 240.0, 200.0);
  7438.  
  7439.     if(IsValidMenu(BigJumps))
  7440.     {
  7441.     AddMenuItem(BigJumps,0,"Bigjump 1");
  7442.     AddMenuItem(BigJumps,0,"Bigjump 2");
  7443.     AddMenuItem(BigJumps,0,"Bigjump 3");
  7444.     AddMenuItem(BigJumps,0,"Bigjump 4");
  7445.     AddMenuItem(BigJumps,0,"Bigjump 5");
  7446.     AddMenuItem(BigJumps,0,"Bigjump 6");
  7447.     AddMenuItem(BigJumps,0,"Bigjump 7");
  7448.     AddMenuItem(BigJumps,0,"voltar");
  7449.     }
  7450.  
  7451.     Misc = CreateMenu("Show de teleportes", 1, 30.0, 240.0, 200.0);
  7452.     if(IsValidMenu(Misc))
  7453.     {
  7454.     AddMenuItem(Misc,0,"-Stunt");
  7455.     AddMenuItem(Misc,0,"-Tune");
  7456.     AddMenuItem(Misc,0,"-Drifts");
  7457.     AddMenuItem(Misc,0,"-Ammunations");
  7458.     AddMenuItem(Misc,0,"-Outros");
  7459.     AddMenuItem(Misc,0,"voltar");
  7460.     }
  7461.  
  7462.     Tune = CreateMenu("Tunning", 1, 20.0, 240.0, 200.0);
  7463.     if(IsValidMenu(Tune))
  7464.     {
  7465.     AddMenuItem(Tune,0,"Arch");
  7466.     AddMenuItem(Tune,0,"Transfender");
  7467.     AddMenuItem(Tune,0,"Loco Low");
  7468.     AddMenuItem(Tune,0,"Bomb Shop");
  7469.     AddMenuItem(Tune,0,"P. Bomba");
  7470.     AddMenuItem(Tune,0,"voltar");
  7471.     }
  7472.  
  7473.     Others = CreateMenu("Outros Teleportes", 1, 20.0, 240.0, 200.0);
  7474.     if(IsValidMenu(Others))
  7475.     {
  7476.     AddMenuItem(Others,0,"Francis");
  7477.     AddMenuItem(Others,0,"Liberty City");
  7478.     AddMenuItem(Others,0,"Sweet's House");
  7479.     AddMenuItem(Others,0,"Jitzy's Club");
  7480.     AddMenuItem(Others,0,"Big Smoke");
  7481.     AddMenuItem(Others,0,"Ryder's House");
  7482.     AddMenuItem(Others,0,"KickStart Stadium");
  7483.     AddMenuItem(Others,0,"Andromada");
  7484.     AddMenuItem(Others,0,"proximo");
  7485.     AddMenuItem(Others,0,"Voltar");
  7486.     }
  7487.  
  7488.     Others2 = CreateMenu("Outros Tp2", 1, 20.0, 240.0, 200.0);
  7489.     if(IsValidMenu(Others2))
  7490.     {
  7491.     AddMenuItem(Others2,0,"Shamal Cabin");
  7492.     AddMenuItem(Others2,0,"Woozie's Apartament");
  7493.     AddMenuItem(Others2,0,"Driving School");
  7494.     AddMenuItem(Others2,0,"Madd Dog's Mansion");
  7495.     AddMenuItem(Others2,0,"Burning Desire House");
  7496.     AddMenuItem(Others2,0,"The Jhonson's House");
  7497.     AddMenuItem(Others2,0,"The Forest");
  7498.     AddMenuItem(Others2,0,"Party Land");
  7499.     AddMenuItem(Others2,0,"Skydive");
  7500.     AddMenuItem(Others2,0,"Voltar");
  7501.     }
  7502.  
  7503.     Ammunations = CreateMenu("Ammunations", 1, 20.0, 240.0, 200.0);
  7504.     if(IsValidMenu(Ammunations))
  7505.     {
  7506.     AddMenuItem(Ammunations,0,"Ammunation LS");
  7507.     AddMenuItem(Ammunations,0,"Ammunation LV");
  7508.     AddMenuItem(Ammunations,0,"Ammunation SF");
  7509.     AddMenuItem(Ammunations,0,"voltar");
  7510.     }
  7511.  
  7512.     Stunt = CreateMenu("Stunts", 1, 34.0, 140.0, 200.0);
  7513.     if(IsValidMenu(Stunt))
  7514.     {
  7515.     AddMenuItem(Stunt,0,"Stunt 0");
  7516.     AddMenuItem(Stunt,0,"Stunt 1");
  7517.     AddMenuItem(Stunt,0,"Stunt 2");
  7518.     AddMenuItem(Stunt,0,"Stunt 3");
  7519.     AddMenuItem(Stunt,0,"Stunt 4");
  7520.     AddMenuItem(Stunt,0,"Stunt 5");
  7521.     AddMenuItem(Stunt,0,"Stunt 6");
  7522.     AddMenuItem(Stunt,0,"Stunt 7");
  7523.     AddMenuItem(Stunt,0,"Stunt 8");
  7524.     AddMenuItem(Stunt,0,"avança");
  7525.     AddMenuItem(Stunt,0,"voltar");
  7526.     }
  7527.  
  7528.     Stunt2 = CreateMenu("Stunts",1, 34.0, 170.0, 200.0);
  7529.     if(IsValidMenu(Stunt2))
  7530.     {
  7531.     AddMenuItem(Stunt2,0,"Stunt 9");
  7532.     AddMenuItem(Stunt2,0,"Stunt 10");
  7533.     AddMenuItem(Stunt2,0,"Stunt 11");
  7534.     AddMenuItem(Stunt2,0,"Stunt 12");
  7535.     AddMenuItem(Stunt2,0,"Stunt 13");
  7536.     AddMenuItem(Stunt2,0,"Stunt 14");
  7537.     AddMenuItem(Stunt2,0,"Stunt 15");
  7538.     AddMenuItem(Stunt2,0,"voltar");
  7539.     }
  7540.  
  7541.  
  7542.     Drifts = CreateMenu("Drifts",1, 34.0, 170.0, 200.0);
  7543.     if(IsValidMenu(Drifts))
  7544.     {
  7545.     AddMenuItem(Drifts,0,"Drift 1");
  7546.     AddMenuItem(Drifts,0,"Drift 2");
  7547.     AddMenuItem(Drifts,0,"Drift 3");
  7548.     AddMenuItem(Drifts,0,"Drift 4");
  7549.     AddMenuItem(Drifts,0,"Drift 5");
  7550.     AddMenuItem(Drifts,0,"Voltar");
  7551.     }
  7552.  
  7553.     Shop = CreateMenu("Shop Do ~r~Server",1, 34.0, 170.0, 200.0);
  7554.     if(IsValidMenu(Shop))
  7555.     {
  7556.     AddMenuItem(Shop,0,"-Veiculos");
  7557.     AddMenuItem(Shop,0,"-Pimped Veiculos");
  7558.     AddMenuItem(Shop,0,"-Bike/motos");
  7559.     AddMenuItem(Shop,0,"-Barcos");
  7560.     AddMenuItem(Shop,0,"-Aviao");
  7561.     AddMenuItem(Shop,0,"-Helicopteros");
  7562.     AddMenuItem(Shop,0,"-Vida/life");
  7563.     AddMenuItem(Shop,0,"-Armas");
  7564.     AddMenuItem(Shop,0,"-Player Cor");
  7565.     AddMenuItem(Shop,0,"-Veiculo Cor");
  7566.     AddMenuItem(Shop,0,"-Pimp Menu");
  7567.     AddMenuItem(Shop,0,"sair");
  7568.     }
  7569.  
  7570.     Vehicles = CreateMenu("Veiculos",2, 34.0, 170.0, 200.0);
  7571.     if(IsValidMenu(Vehicles))
  7572.     {
  7573.     AddMenuItem(Vehicles,0,"Infernus");
  7574.     AddMenuItem(Vehicles,0,"Turismo");
  7575.     AddMenuItem(Vehicles,0,"Bullet");
  7576.     AddMenuItem(Vehicles,0,"Euros");
  7577.     AddMenuItem(Vehicles,0,"Flash");
  7578.     AddMenuItem(Vehicles,0,"Jester");
  7579.     AddMenuItem(Vehicles,0,"Sultan");
  7580.     AddMenuItem(Vehicles,0,"Elegy");
  7581.     AddMenuItem(Vehicles,0,"Stratum");
  7582.     AddMenuItem(Vehicles,0,"proximo");
  7583.     AddMenuItem(Vehicles,0,"volta");
  7584.     AddMenuItem(Vehicles,1,"~y~4000~g~R$");
  7585.     AddMenuItem(Vehicles,1,"~y~4300~g~R$");
  7586.     AddMenuItem(Vehicles,1,"~y~5200~g~R$");
  7587.     AddMenuItem(Vehicles,1,"~y~2300~g~R$");
  7588.     AddMenuItem(Vehicles,1,"~y~3600~g~R$");
  7589.     AddMenuItem(Vehicles,1,"~y~5000~g~R$");
  7590.     AddMenuItem(Vehicles,1,"~y~4700~g~R$");
  7591.     AddMenuItem(Vehicles,1,"~y~6000~g~R$");
  7592.     AddMenuItem(Vehicles,1,"~y~6300~g~");
  7593.     }
  7594.     Vehicles2 = CreateMenu("Veiculos",2, 34.0, 170.0, 200.0);
  7595.     if(IsValidMenu(Vehicles2))
  7596.     {
  7597.     AddMenuItem(Vehicles2,0,"Cheetah");
  7598.     AddMenuItem(Vehicles2,0,"Phoenix");
  7599.     AddMenuItem(Vehicles2,0,"Alpha");
  7600.     AddMenuItem(Vehicles2,0,"Blade");
  7601.     AddMenuItem(Vehicles2,0,"Buffalo");
  7602.     AddMenuItem(Vehicles2,0,"Caddy");
  7603.     AddMenuItem(Vehicles2,0,"HotKnife");
  7604.     AddMenuItem(Vehicles2,0,"Feltze");
  7605.     AddMenuItem(Vehicles2,0,"Sabre");
  7606.     AddMenuItem(Vehicles2,0,"Hustler");
  7607.     AddMenuItem(Vehicles2,0,"voltar");
  7608.     AddMenuItem(Vehicles2,1,"~y~4500~g~R$");
  7609.     AddMenuItem(Vehicles2,1,"~y~4200~g~R$");
  7610.     AddMenuItem(Vehicles2,1,"~y~3400~g~R$");
  7611.     AddMenuItem(Vehicles2,1,"~y~4700~g~R$");
  7612.     AddMenuItem(Vehicles2,1,"~y~2300~g~R$");
  7613.     AddMenuItem(Vehicles2,1,"~y~5000~g~R$");
  7614.     AddMenuItem(Vehicles2,1,"~y~7900~g~R$");
  7615.     AddMenuItem(Vehicles2,1,"~y~1200~g~R$");
  7616.     AddMenuItem(Vehicles2,1,"~y~7000~g~R$");
  7617.     AddMenuItem(Vehicles2,1,"~y~9000~g~R$");
  7618.     }
  7619.  
  7620.     Weapons = CreateMenu("Armas",2, 34.0, 170.0, 200.0);
  7621.     if(IsValidMenu(Weapons))
  7622.     {
  7623.     AddMenuItem(Weapons,0,"Ak47");
  7624.     AddMenuItem(Weapons,0,"Uzi");
  7625.     AddMenuItem(Weapons,0,"Sniper");
  7626.     AddMenuItem(Weapons,0,"Tec-9");
  7627.     AddMenuItem(Weapons,0,"Pistol");
  7628.     AddMenuItem(Weapons,0,"Silence Pistol");
  7629.     AddMenuItem(Weapons,0,"M4");
  7630.     AddMenuItem(Weapons,0,"Voltar");
  7631.     AddMenuItem(Weapons,1,"~y~12000~g~R$");
  7632.     AddMenuItem(Weapons,1,"~y~7000~g~R$");
  7633.     AddMenuItem(Weapons,1,"~y~12700~g~R$");
  7634.     AddMenuItem(Weapons,1,"~y~5900~g~R$");
  7635.     AddMenuItem(Weapons,1,"~y~3000~g~R$");
  7636.     AddMenuItem(Weapons,1,"~y~5600~g~R$");
  7637.     AddMenuItem(Weapons,1,"~y~14000~g~R$");
  7638.     }
  7639.  
  7640.     Boats = CreateMenu("Barco",2, 34.0, 170.0, 200.0);
  7641.     if(IsValidMenu(Boats))
  7642.     {
  7643.     AddMenuItem(Boats,0,"Squalo");
  7644.     AddMenuItem(Boats,0,"Speeder");
  7645.     AddMenuItem(Boats,0,"Tropic");
  7646.     AddMenuItem(Boats,0,"Dinghy");
  7647.     AddMenuItem(Boats,0,"Reefer");
  7648.     AddMenuItem(Boats,0,"Marquis");
  7649.     AddMenuItem(Boats,0,"Launch");
  7650.     AddMenuItem(Boats,0,"Voltar");
  7651.     AddMenuItem(Boats,1,"~y~7000~g~R$");
  7652.     AddMenuItem(Boats,1,"~y~4900~g~R$");
  7653.     AddMenuItem(Boats,1,"~y~6700~g~R$");
  7654.     AddMenuItem(Boats,1,"~y~2400~g~R$");
  7655.     AddMenuItem(Boats,1,"~y~6000~g~R$");
  7656.     AddMenuItem(Boats,1,"~y~5800~g~R$");
  7657.     AddMenuItem(Boats,1,"~y~8000~g~R$");
  7658.     }
  7659.  
  7660.     Bicycles = CreateMenu("Escolha a ~r~Bike",2, 34.0, 170.0, 200.0);
  7661.     if(IsValidMenu(Bicycles))
  7662.     {
  7663.     AddMenuItem(Bicycles,0,"NRG-500");
  7664.     AddMenuItem(Bicycles,0,"Faggio");
  7665.     AddMenuItem(Bicycles,0,"Freeway");
  7666.     AddMenuItem(Bicycles,0,"BMX");
  7667.     AddMenuItem(Bicycles,0,"Mountain Bike");
  7668.     AddMenuItem(Bicycles,0,"Sanchez");
  7669.     AddMenuItem(Bicycles,0,"FCR-900");
  7670.     AddMenuItem(Bicycles,0,"Quad");
  7671.     AddMenuItem(Bicycles,0,"Wayfarer");
  7672.     AddMenuItem(Bicycles,0,"Bike");
  7673.     AddMenuItem(Bicycles,0,"Voltar");
  7674.     AddMenuItem(Bicycles,1,"~y~500~g~R$");
  7675.     AddMenuItem(Bicycles,1,"~y~250~g~R$");
  7676.     AddMenuItem(Bicycles,1,"~y~500~g~R$");
  7677.     AddMenuItem(Bicycles,1,"~y~50~g~R$");
  7678.     AddMenuItem(Bicycles,1,"~y~70~g~R$");
  7679.     AddMenuItem(Bicycles,1,"~y~480~g~R$");
  7680.     AddMenuItem(Bicycles,1,"~y~500~g~R$");
  7681.     AddMenuItem(Bicycles,1,"~y~1000~g~R$");
  7682.     AddMenuItem(Bicycles,1,"~y~500~g~R$");
  7683.     AddMenuItem(Bicycles,1,"~y~90~g~R$");
  7684.     }
  7685.  
  7686.     PowerUps = CreateMenu("Equipamentos",2, 34.0, 170.0, 200.0);
  7687.     if(IsValidMenu(PowerUps))
  7688.     {
  7689.     AddMenuItem(PowerUps,0,"+25 colete");
  7690.     AddMenuItem(PowerUps,0,"+50 vida");
  7691.     AddMenuItem(PowerUps,0,"+75 colete");
  7692.     AddMenuItem(PowerUps,0,"+100 colete");
  7693.     AddMenuItem(PowerUps,0,"+25 vida");
  7694.     AddMenuItem(PowerUps,0,"+50 vida");
  7695.     AddMenuItem(PowerUps,0,"+75 vida");
  7696.     AddMenuItem(PowerUps,0,"+100 vida");
  7697.     AddMenuItem(PowerUps,0,"Grove Skin");
  7698.     AddMenuItem(PowerUps,0,"Skin de puta");
  7699.     AddMenuItem(PowerUps,0,"aVanca");
  7700.     AddMenuItem(PowerUps,0,"volta");
  7701.     AddMenuItem(PowerUps,1,"~y~250~g~R$");
  7702.     AddMenuItem(PowerUps,1,"~y~500~g~R$");
  7703.     AddMenuItem(PowerUps,1,"~y~750~g~R$");
  7704.     AddMenuItem(PowerUps,1,"~y~1000~g~R$");
  7705.     AddMenuItem(PowerUps,1,"~y~250~g~R$");
  7706.     AddMenuItem(PowerUps,1,"~y~500~g~R$");
  7707.     AddMenuItem(PowerUps,1,"~y~750~g~R$");
  7708.     AddMenuItem(PowerUps,1,"~y~1000~g~R$");
  7709.     AddMenuItem(PowerUps,1,"~y~2000~g~R$");
  7710.     AddMenuItem(PowerUps,1,"~y~1500~g~R$");
  7711.     }
  7712.  
  7713.     PowerUps2 = CreateMenu("Power Ups",2, 34.0, 170.0, 200.0);
  7714.     if(IsValidMenu(PowerUps2))
  7715.     {
  7716.     AddMenuItem(PowerUps2,0,"+25 Score");
  7717.     AddMenuItem(PowerUps2,0,"+50 Score");
  7718.     AddMenuItem(PowerUps2,0,"+75 Score");
  7719.     AddMenuItem(PowerUps2,0,"+100 Score");
  7720.     AddMenuItem(PowerUps2,0,"pacotão de grana");
  7721.     AddMenuItem(PowerUps2,0,"Voltar");
  7722.     AddMenuItem(PowerUps2,1,"~y~2500~g~R$");
  7723.     AddMenuItem(PowerUps2,1,"~y~5000~g~R$");
  7724.     AddMenuItem(PowerUps2,1,"~y~7500~g~R$");
  7725.     AddMenuItem(PowerUps2,1,"~y~10000~g~R$");
  7726.     AddMenuItem(PowerUps2,1,"~y~20000~g~R$");
  7727.     }
  7728.  
  7729.     Planes = CreateMenu("Escolha",2, 34.0, 170.0, 200.0);
  7730.     if(IsValidMenu(Planes))
  7731.     {
  7732.     AddMenuItem(Planes,0,"Shamal");
  7733.     AddMenuItem(Planes,0,"Rustler");
  7734.     AddMenuItem(Planes,0,"DoDo");
  7735.     AddMenuItem(Planes,0,"Stunt");
  7736.     AddMenuItem(Planes,0,"Skimmer");
  7737.     AddMenuItem(Planes,0,"Vortex");
  7738.     AddMenuItem(Planes,0,"Nevada");
  7739.     AddMenuItem(Planes,0,"Andromada");
  7740.     AddMenuItem(Planes,0,"AT-400");
  7741.     AddMenuItem(Planes,0,"Volta");
  7742.     AddMenuItem(Planes,1,"~y~15000~g~R$");
  7743.     AddMenuItem(Planes,1,"~y~18000~g~R$");
  7744.     AddMenuItem(Planes,1,"~y~6900~g~R$");
  7745.     AddMenuItem(Planes,1,"~y~3400~g~R$");
  7746.     AddMenuItem(Planes,1,"~y~5000~g~R$");
  7747.     AddMenuItem(Planes,1,"~y~6790~g~R$");
  7748.     AddMenuItem(Planes,1,"~y~19000~g~R$");
  7749.     AddMenuItem(Planes,1,"~y~23000~g~R$");
  7750.     AddMenuItem(Planes,1,"~y~30000~g~R$");
  7751.     }
  7752.  
  7753.     Helis = CreateMenu("Helicopteros",2, 34.0, 170.0, 200.0);
  7754.     if(IsValidMenu(Helis))
  7755.     {
  7756.     AddMenuItem(Helis,0,"Maverick");
  7757.     AddMenuItem(Helis,0,"Sparrow");
  7758.     AddMenuItem(Helis,0,"Sea Sparrow");
  7759.     AddMenuItem(Helis,0,"Leviathan");
  7760.     AddMenuItem(Helis,0,"Cargobob");
  7761.     AddMenuItem(Helis,0,"RC Goblin");
  7762.     AddMenuItem(Helis,0,"Hunter");
  7763.     AddMenuItem(Helis,0,"Volta");
  7764.     AddMenuItem(Helis,1,"~y~8400~g~R$");
  7765.     AddMenuItem(Helis,1,"~y~12000~g~R$");
  7766.     AddMenuItem(Helis,1,"~y~10000~g~R$");
  7767.     AddMenuItem(Helis,1,"~y~8900~g~R$");
  7768.     AddMenuItem(Helis,1,"~y~3900~g~R$");
  7769.     AddMenuItem(Helis,1,"~y~13000~g~R$");
  7770.     AddMenuItem(Helis,1,"~y~600000~g~R$");
  7771.     }
  7772.  
  7773.     TunedVehicles = CreateMenu("Escolha seu Carro",2, 34.0, 170.0, 200.0);
  7774.     if(IsValidMenu(TunedVehicles))
  7775.     {
  7776.     AddMenuItem(TunedVehicles,0,"Elegy");
  7777.     AddMenuItem(TunedVehicles,0,"Sultan");
  7778.     AddMenuItem(TunedVehicles,0,"Savanna");
  7779.     AddMenuItem(TunedVehicles,0,"Slamvan");
  7780.     AddMenuItem(TunedVehicles,0,"Jester");
  7781.     AddMenuItem(TunedVehicles,0,"Flash");
  7782.     AddMenuItem(TunedVehicles,0,"Remington");
  7783.     AddMenuItem(TunedVehicles,0,"Tornado");
  7784.     AddMenuItem(TunedVehicles,0,"Stratum");
  7785.     AddMenuItem(TunedVehicles,0,"Uranus");
  7786.     AddMenuItem(TunedVehicles,0,"Sair");
  7787.     }
  7788.     Colors2 = CreateMenu("Cores transparentes",2, 34.0, 170.0, 200.0);
  7789.     if(IsValidMenu(Colors2))
  7790.     {
  7791.     AddMenuItem(Colors2,0,"Vermelho");
  7792.     AddMenuItem(Colors2,0,"Amarelo");
  7793.     AddMenuItem(Colors2,0,"Verde");
  7794.     AddMenuItem(Colors2,0,"Azul claro");
  7795.     AddMenuItem(Colors2,0,"Purple");
  7796.     AddMenuItem(Colors2,0,"Rosa");
  7797.     AddMenuItem(Colors2,0,"branco");
  7798.     AddMenuItem(Colors2,0,"Cinza");
  7799.     AddMenuItem(Colors2,0,"Laranja");
  7800.     AddMenuItem(Colors2,0,"Volta");
  7801.     AddMenuItem(Colors2,1,"~y~890~g~R$");
  7802.     AddMenuItem(Colors2,1,"~y~630~g~R$");
  7803.     AddMenuItem(Colors2,1,"~y~510~g~R$");
  7804.     AddMenuItem(Colors2,1,"~y~1200~g~R$");
  7805.     AddMenuItem(Colors2,1,"~y~1200~g~R$");
  7806.     AddMenuItem(Colors2,1,"~y~600~g~R$");
  7807.     AddMenuItem(Colors2,1,"~y~150~g~R$");
  7808.     AddMenuItem(Colors2,1,"~y~1800~g~R$");
  7809.     AddMenuItem(Colors2,1,"~y~1530~g~R$");
  7810.     }
  7811.     Colors = CreateMenu("Cores",2, 34.0, 170.0, 200.0);
  7812.     if(IsValidMenu(Colors))
  7813.     {
  7814.     AddMenuItem(Colors,0,"vermelho");
  7815.     AddMenuItem(Colors,0,"amarelo");
  7816.     AddMenuItem(Colors,0,"verde");
  7817.     AddMenuItem(Colors,0,"azul bebe xD");
  7818.     AddMenuItem(Colors,0,"Purple");
  7819.     AddMenuItem(Colors,0,"rosa");
  7820.     AddMenuItem(Colors,0,"branco");
  7821.     AddMenuItem(Colors,0,"Citrax");
  7822.     AddMenuItem(Colors,0,"laranja");
  7823.     AddMenuItem(Colors,0,"proxima");
  7824.     AddMenuItem(Colors,0,"volta");
  7825.     AddMenuItem(Colors,1,"~y~230~g~R$");
  7826.     AddMenuItem(Colors,1,"~y~210~g~R$");
  7827.     AddMenuItem(Colors,1,"~y~170~g~R$");
  7828.     AddMenuItem(Colors,1,"~y~400~g~R$");
  7829.     AddMenuItem(Colors,1,"~y~340~g~R$");
  7830.     AddMenuItem(Colors,1,"~y~200~g~R$");
  7831.     AddMenuItem(Colors,1,"~y~50~g~R$");
  7832.     AddMenuItem(Colors,1,"~y~600~g~R$");
  7833.     AddMenuItem(Colors,1,"~y~510~g~R$");
  7834.     }
  7835.  
  7836.     VehColors = CreateMenu("Veiculos cor",2, 34.0, 170.0, 200.0);
  7837.     if(IsValidMenu(VehColors))
  7838.     {
  7839.     AddMenuItem(VehColors,0,"branco + vermelho");
  7840.     AddMenuItem(VehColors,0,"preto + branco");
  7841.     AddMenuItem(VehColors,0,"verde + Grey");
  7842.     AddMenuItem(VehColors,0,"rosa + branco");
  7843.     AddMenuItem(VehColors,0,"vermelho + preto");
  7844.     AddMenuItem(VehColors,0,"azul + rosa");
  7845.     AddMenuItem(VehColors,0,"Grey + amarelo");
  7846.     AddMenuItem(VehColors,0,"Brow + verde");
  7847.     AddMenuItem(VehColors,0,"Purple + branco");
  7848.     AddMenuItem(VehColors,0,"Outra cor");
  7849.     AddMenuItem(VehColors,0,"Voltar");
  7850.     AddMenuItem(VehColors,1,"~y~300~g~R$");
  7851.     AddMenuItem(VehColors,1,"~y~300~g~R$");
  7852.     AddMenuItem(VehColors,1,"~y~450~g~R$");
  7853.     AddMenuItem(VehColors,1,"~y~500~g~R$");
  7854.     AddMenuItem(VehColors,1,"~y~600~g~R$");
  7855.     AddMenuItem(VehColors,1,"~y~690~g~R$");
  7856.     AddMenuItem(VehColors,1,"~y~80~g~R$");
  7857.     AddMenuItem(VehColors,1,"~y~50~g~R$");
  7858.     AddMenuItem(VehColors,1,"~y~500~g~R$");
  7859.     AddMenuItem(VehColors,1,"~y~5000~g~R$");
  7860.     }
  7861.  
  7862.     StuntParks = CreateMenu("StuntParks",2, 34.0, 170.0, 200.0);
  7863.     if(IsValidMenu(StuntParks))
  7864.     {
  7865.     AddMenuItem(StuntParks,0,"Los Santos aeroporto");
  7866.     AddMenuItem(StuntParks,0,"Las Venturas Aeroporto");
  7867.     AddMenuItem(StuntParks,0,"San Fiero Aeroporto");
  7868.     AddMenuItem(StuntParks,0,"Velho aeroporto");
  7869.     AddMenuItem(StuntParks,0,"Voltar");
  7870.     }
  7871. }
  7872.  
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