Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- SimObject *makeBrick(const char* position) {
- __asm pusha
- SimObject *brick = SimObject::CreateSimObject("fxDTSBrick");
- brick->setDatablock("brick4xCubeData");
- brick->setDataField("position", position);
- brick->setDataField("isPlanted", "true");
- brick->registerObject();
- if(brick->plantBrick() == 1)
- {
- deleteObject(brick);
- __asm popa
- return NULL;
- }
- brick->setTrusted(true);
- SimObject::GetSimObject("brickGroup_2218")->add(brick);
- __asm popa
- return brick;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement