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- # |================ TabDeco Config ===================|
- # | |
- # | The symbol '#' marks a line as comment |
- # | Use '&' for colors |
- # |---------------------------------------------------|
- # | You can't use words longer than 16 characters |
- # | [@] = Marks a line as 'to be updated' |
- # |---------------------------------------------------|
- # | Use tab for the configuration |
- # |---------------------------------------------------|
- # | 1 line = 1 slot |
- # |------------------ Tab settings -------------------|
- # | [drawhealth] = Draws the health of |
- # | the player graphically |
- # | [currentplayers] = Currently online players |
- # | [maxplayers] = Max online players |
- # | [rint(x,y)] = Returns a random integer |
- # | between the numbers x and y |
- # | [serverip] = Server IP |
- # | [rcolor] = Returns a random color |
- # | [player] = The Player looking at the menu |
- # | [kills] = Shows how many players got killed by |
- # | the player viewing the tab menu |
- # | [death] = Shows how many times the player viewing |
- # | the menu died |
- # | [K/D] = Shows the K/D rate of the player |
- # | [time] = Current time |
- # | [date] = Current date |
- # | [exp] = Returns the total exp of the player |
- # | [level] = Returns the level of the player |
- # | [health] = Shows the health of the player |
- # | [food] = Returns the food level in numbers |
- # | [drawfoodbar] = Draws the food level of the player|
- # | [air] = Returns how much air the player has left |
- # | [lifetime] = Shows the time of the player on the |
- # | server in hours, minutes and seconds |
- # | [world] = Returns the world name of the world of |
- # | the player |
- # | [ipadress] = Shows the IP adress of the player |
- # | [posx] = Player position x |
- # | [posy] = Player position y |
- # | [posz] = Player position z |
- # | [homex] = Home (Bed) position x |
- # | [homey] = Home (Bed) position y |
- # | [homez] = Home (Bed) position z |
- # | [gamemode] = Returns the gamemode of the player |
- # | [entityid] = Returns the entity id of the player |
- # |------------------ Player Layout ------------------|
- # | [playername] = Returns the name of the player |
- # | (counts for every player, not only the player |
- # | viewing the player list) |
- # | [nextslot] = Adds an additional slot for every |
- # | player in the list. The text after this word |
- # | will be displayed in a seperate slot. Can be |
- # | repeated as many times as you want. |
- # |------------------- List sorting ------------------|
- # | {default} = Default player list. No sorting |
- # | {name} = Sorts the player list by player names |
- # | {world} = Sorts the player list by world names |
- # | {K/D} = Sorts the player list by highest KDR |
- # | {health} = Sorts the player list by highest health|
- # | {level} = Sorts the player list by highest level |
- # | {air} = Sorts the player list by most air |
- # | {exp} = Sorts the player list by highest exp |
- # | {entityid} = Sorts the player list by highest |
- # | entity ID |
- # | {kills} = Sorts the player list by most kills |
- # | {death} = Sorts the player list by most deaths |
- # | {hunger} = Sorts the player list by least hunger |
- # | {lifetime} = Sorts the player list by longest |
- # | time on server |
- # |===================================================|
- options:
- - debugMode: false
- # The timer that updates the slots
- - timerEnabled: true
- # The timer interval in seconds
- - timerSpeed: 10
- # Custom player layout
- - playerLayoutEnabled: false
- - playerLayout: [@]&c[professionName(class)][nextslot][@]&c[professionName(prof)][nextslot][@][rcolor][playername]
- # Makes the player list world specific
- - checkForWorlds: false
- # Returns how the player list should be sorted
- - listSorting: {lifetime}
- # Add here your slots
- slots:
- - &aLeben:
- - [@]&c[health]/[maxHealth]
- - [@][pvpStatus]
- - &aRüstung:
- - [@]&8[armorValue]
- - &fExp Pool Link
- - &aExp Pool:
- - [@]&b[expPool] &fEXP
- - [@]&6[expPoolLink]
- - &1&a&1&2
- - &2&b&1&2
- - &3&c&1&2
- - [@]&a[resourceName(primary)]
- - [@]&b[resourceValue(primary)]
- - &4&a&1&e&1&2
- - [@]&a[resourceName(secondary)]
- - [@]&b[resourceValue(secondary)]
- - &4&a&3&f&1&2
- - &a&1&1&1&2
- - &a&2&1&1&2
- - &a&3&1&1&2
- - Spezialisierung
- - Level
- - Erfahrung
- - &c————————————&1
- - &c————————————&2
- - &c————————————&3
- - [@]&6[professionName(class)]:
- - [@]&b[professionLevel(class)]
- - [@]&b[professionExp(class)]
- - [@]&5[professionName(prof)]:
- - [@]&b[professionLevel(prof)]
- - [@]&b[professionExp(prof)]
- - &a&4
- - &a&5
- - &a&a
- - Attribute
- - Wert
- - Coins
- - &c————————————&b
- - &c————————————&c
- - &c————————————&d
- - &eAusdauer:
- - [@]&f[attribute(stamina)]
- - [@]&6●&f [rcMoneyGold]
- - &eBeweglichkeit:
- - [@]&f[attribute(agility)]
- - [@]&7●&f [rcMoneySilver]
- - &eIntelligenz:
- - [@]&f[attribute(intellect)]
- - [@]&c●&f [rcMoneyCopper]
- - &eStärke:
- - [@]&f[attribute(strength)]
- - &3&1&a&1&2
- - &eWillenskraft:
- - [@]&f[attribute(spirit)]
- - &4&1&a&1&2
- - &c————————————&4
- - &c————————————&5
- - &c————————————&a
- - &a&1&2
- - &a&2&3
- - &a&3&4
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