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- // CØde Speedometer v 1
- // Edit it use it on your gamemode do what ever you want just say thank you
- #define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- forward SpeedMeter(playerid);
- forward HideSpeedMeter(playerid);
- //-----SPEEDMETERTEXT----------
- new Text:Textdraws0[MAX_PLAYERS];
- new Text:Textdraws1[MAX_PLAYERS];
- new Text:Textdraws2[MAX_PLAYERS];
- new Text:Textdraws3[MAX_PLAYERS];
- new Text:Textdraws4[MAX_PLAYERS];
- new Text:Textdraws5[MAX_PLAYERS];
- new speedmetertimer[MAX_PLAYERS];
- new speedmeteron[MAX_PLAYERS];
- new VehicleEngine[MAX_VEHICLES];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" CØde Speedometer v 1");
- print("--------------------------------------\n");
- return 1;
- }
- new VehicleName[][] = {
- "Landstalker",
- "Bravura",
- "Buffalo",
- "Linerunner",
- "Pereniel",
- "Sentinel",
- "Dumper",
- "Firetruck",
- "Trashmaster",
- "Stretch",
- "Manana",
- "Infernus",
- "Voodoo",
- "Pony",
- "Mule",
- "Cheetah",
- "Ambulance",
- "Leviathan",
- "Moonbeam",
- "Esperanto",
- "Taxi",
- "Washington",
- "Bobcat",
- "Mr Whoopee",
- "BF Injection",
- "Hunter",
- "Premier",
- "Enforcer",
- "Securicar",
- "Banshee",
- "Predator",
- "Bus",
- "Rhino",
- "Barracks",
- "Hotknife",
- "Trailer",
- "Previon",
- "Coach",
- "Cabbie",
- "Stallion",
- "Rumpo",
- "RC Bandit",
- "Romero",
- "Packer",
- "Monster Truck",
- "Admiral",
- "Squalo",
- "Seasparrow",
- "Pizzaboy",
- "Tram",
- "Trailer",
- "Turismo",
- "Speeder",
- "Reefer",
- "Tropic",
- "Flatbed",
- "Yankee",
- "Caddy",
- "Solair",
- "Berkley's RC Van",
- "Skimmer",
- "PCJ-600",
- "Faggio",
- "Freeway",
- "RC Baron",
- "RC Raider",
- "Glendale",
- "Oceanic",
- "Sanchez",
- "Sparrow",
- "Patriot",
- "Quad",
- "Coastguard",
- "Dinghy",
- "Hermes",
- "Sabre",
- "Rustler",
- "ZR-350",
- "Walton",
- "Regina",
- "Comet",
- "BMX",
- "Burrito",
- "Camper",
- "Marquis",
- "Baggage",
- "Dozer",
- "Maverick",
- "News Chopper",
- "Rancher",
- "FBI Rancher",
- "Virgo",
- "Greenwood",
- "Jetmax",
- "Hotring",
- "Sandking",
- "Blista Compact",
- "Police Maverick",
- "Boxville",
- "Benson",
- "Mesa",
- "RC Goblin",
- "Hotring Racer",
- "Hotring Racer",
- "Bloodring Banger",
- "Rancher",
- "Super GT",
- "Elegant",
- "Journey",
- "Bike",
- "Mountain Bike",
- "Beagle",
- "Cropdust",
- "Stunt",
- "Tanker",
- "RoadTrain",
- "Nebula",
- "Majestic",
- "Buccaneer",
- "Shamal",
- "Hydra",
- "FCR-900",
- "NRG-500",
- "HPV1000",
- "Cement Truck",
- "Tow Truck",
- "Fortune",
- "Cadrona",
- "FBI Truck",
- "Willard",
- "Forklift",
- "Tractor",
- "Combine",
- "Feltzer",
- "Remington",
- "Slamvan",
- "Blade",
- "Freight",
- "Streak",
- "Vortex",
- "Vincent",
- "Bullet",
- "Clover",
- "Sadler",
- "Firetruck",
- "Hustler",
- "Intruder",
- "Primo",
- "Cargobob",
- "Tampa",
- "Sunrise",
- "Merit",
- "Utility",
- "Nevada",
- "Yosemite",
- "Windsor",
- "Monster Truck",
- "Monster Truck",
- "Uranus",
- "Jester",
- "Sultan",
- "Stratum",
- "Elegy",
- "Raindance",
- "RC Tiger",
- "Flash",
- "Tahoma",
- "Savanna",
- "Bandito",
- "Freight",
- "Trailer",
- "Kart",
- "Mower",
- "Duneride",
- "Sweeper",
- "Broadway",
- "Tornado",
- "AT-400",
- "DFT-30",
- "Huntley",
- "Stafford",
- "BF-400",
- "Newsvan",
- "Tug",
- "Trailer",
- "Emperor",
- "Wayfarer",
- "Euros",
- "Hotdog",
- "Club",
- "Trailer",
- "Trailer",
- "Andromada",
- "Dodo",
- "RC Cam",
- "Launch",
- "Police Car (LSPD)",
- "Police Car (SFPD)",
- "Police Car (LVPD)",
- "Police Ranger",
- "Picador",
- "S.W.A.T. Van",
- "Alpha",
- "Phoenix",
- "Glendale",
- "Sadler",
- "Luggage Trailer",
- "Luggage Trailer",
- "Stair Trailer",
- "Boxville",
- "Farm Plow",
- "Utility Trailer"
- };
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(speedmeteron[playerid] == 1)
- {
- speedmeteron[playerid] = 0;
- KillTimer(speedmetertimer[playerid]);
- HideSpeedMeter(playerid);
- }
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- if(speedmeteron[playerid] == 1)
- {
- speedmeteron[playerid] = 0;
- KillTimer(speedmetertimer[playerid]);
- HideSpeedMeter(playerid);
- }
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(VehicleEngine[GetPlayerVehicleID(playerid)] == 0)
- {
- VehicleEngine[GetPlayerVehicleID(playerid)] = 1;
- speedmetertimer[playerid] = SetTimerEx("SpeedMeter", 150, true, "i", playerid);
- speedmeteron[playerid] = 1;
- }
- if(VehicleEngine[GetPlayerVehicleID(playerid)] == 1)
- {
- if(speedmeteron[playerid] == 0)
- {
- speedmetertimer[playerid] = SetTimerEx("SpeedMeter", 150, true, "i", playerid);
- speedmeteron[playerid] = 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- //------------SPEEDOMETER---------------------------------------------
- public SpeedMeter(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Float: vPos[3],Float: Speed,string[128];
- new Float:health;
- GetVehicleHealth(GetPlayerVehicleID(playerid), health);
- new vehicle = GetPlayerVehicleID(playerid);
- new fuel = 100; // NOTE: HERE YOU PUT YOUR FUEL SYSTEM FUNCTION (instead of 100 something like Gas[GetPlayerVehicleID(playerid)] for Godfather) IF YOU WANT TO INCLUDE IT ON YOUR GAMEMODE!
- if(VehicleEngine[vehicle] != 1)
- {
- return 1;
- }
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- format(string, sizeof(string), "%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]), TextDrawSetString(Textdraws1[playerid],string),TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
- if(fuel <= 100 && fuel >= 90) { TextDrawSetString(Textdraws3[playerid],"------------"); }
- if(fuel <= 90 && fuel >= 80) { TextDrawSetString(Textdraws3[playerid],"-----------"); }
- if(fuel <= 80 && fuel >= 70) { TextDrawSetString(Textdraws3[playerid],"----------"); }
- if(fuel <= 70 && fuel >= 60) { TextDrawSetString(Textdraws3[playerid],"---------"); }
- if(fuel <= 60 && fuel >= 50) { TextDrawSetString(Textdraws3[playerid],"--------"); }
- if(fuel <= 50 && fuel >= 40) { TextDrawSetString(Textdraws3[playerid],"-------"); }
- if(fuel <= 40 && fuel >= 30) { TextDrawSetString(Textdraws3[playerid],"~y~------"); }
- if(fuel <= 30 && fuel >= 20) { TextDrawSetString(Textdraws3[playerid],"~y~-----"); }
- if(fuel <= 20 && fuel >= 15) { TextDrawSetString(Textdraws3[playerid],"~y~----"); }
- if(fuel <= 15 && fuel >= 10) { TextDrawSetString(Textdraws3[playerid],"~y~---"); }
- if(fuel <= 10 && fuel >= 5) { TextDrawSetString(Textdraws3[playerid],"~y~--"); }
- TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
- TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
- TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
- if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
- {
- GetVehicleVelocity(GetPlayerVehicleID(playerid), vPos[0], vPos[1], vPos[2]);
- Speed = floatmul(floatsqroot(floatadd(floatpower(vPos[0], 2), floatadd(floatpower(vPos[1], 2), floatpower(vPos[2], 2)))), 200);
- format(string, sizeof(string), "%0.0f", Speed), TextDrawSetString(Textdraws5[playerid], string), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
- if(Speed < 1)
- {
- TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
- TextDrawSetString(Textdraws0[playerid], "~w~R ~p~N ~w~D"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
- }
- if(Speed > 1)
- {
- TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
- TextDrawSetString(Textdraws0[playerid], "~w~R ~w~N ~p~D"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
- }
- return 1;
- }
- }
- if(IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
- {
- TextDrawSetString(Textdraws0[playerid], "~p~R ~w~N ~w~D"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
- TextDrawSetString(Textdraws5[playerid], "~r~0"), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
- return 1;
- }
- }
- else if(speedmeteron[playerid] == 1)
- {
- speedmeteron[playerid] = 0;
- KillTimer(speedmetertimer[playerid]);
- HideSpeedMeter(playerid);
- }
- return 1;
- }
- stock IsVehicleDrivingBackwards(vehicleid) // By Joker Thank you
- {
- new Float:Float[3];
- if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
- {
- GetVehicleZAngle(vehicleid, Float[0]);
- if(Float[0] < 90)
- {
- if(Float[1] > 0 && Float[2] < 0) return true;
- }
- else if(Float[0] < 180)
- {
- if(Float[1] > 0 && Float[2] > 0) return true;
- }
- else if(Float[0] < 270)
- {
- if(Float[1] < 0 && Float[2] > 0) return true;
- }
- else if(Float[1] < 0 && Float[2] < 0) return true;
- }
- return false;
- }
- public HideSpeedMeter(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
- TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
- TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
- TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
- TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
- TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
- }
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