Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #============================================================================
- # ** HM7::Surface
- # V.1.3 : modifications to handle wall events
- #============================================================================
- # PLACE MMW and MMW - HM7 PATCH BELOW H-MODE 7 SCRIPT
- module HM7
- class Surface
- alias drg_mmw_hm7upd update unless method_defined?(:drg_mmw_hm7upd) ||
- !method_defined?(:update)
- def update
- drg_mmw_hm7upd
- @character.rev_scr_xy = [screen_x, screen_y]
- end
- def screen_x() (@screen_x1+@screen_x2)/2 end
- def screen_y() (@screen_y1+@screen_y2)/2 + $game_temp.camera_altitude end
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement