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- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #define BLAU 0x0087FFFF
- #define ROT 0xE10000FF
- #define DIALOG_TUTORIAL 1
- #define DIALOG_REGISTER 2
- #define DIALOG_LOGIN 3
- main()
- {
- print("\n----------------------------------");
- print("United Deathmatch");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- DisableInteriorEnterExits();
- SetGameModeText("United Deathmatch");
- AddPlayerClass(18,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(19,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(21,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(22,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(23,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(24,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(25,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(28,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(29,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(30,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(45,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(56,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(57,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(58,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(59,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(60,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(61,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(62,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(63,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(64,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(65,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(66,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(70,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(71,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(86,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(93,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(97,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(98,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(102,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(103,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(104,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(105,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(106,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(107,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(108,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(109,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(110,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(111,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(112,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(113,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(114,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(115,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(116,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(117,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(118,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(119,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(120,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(121,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(122,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(123,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(124,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(125,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(126,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(127,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(137,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(163,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(164,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(165,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(166,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(169,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(170,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(171,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(172,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(173,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(174,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(175,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(176,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(177,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(184,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(185,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(186,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(187,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(188,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(189,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(190,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(203,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(204,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(211,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(265,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(266,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(267,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(268,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(269,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(270,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(271,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(272,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(273,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(274,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(275,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(276,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(277,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(278,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(279,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(280,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(281,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(282,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(283,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(284,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(285,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(286,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(287,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- AddPlayerClass(288,1760.7014,-1895.7239,13.5614,270.5402,0,0,0,0,0,0); // Spielerposition
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- if(IsPlayerNPC(playerid))return 1;
- SetPlayerPos(playerid,1760.7014,-1895.7239,13.5614);
- SetPlayerFacingAngle(playerid,270.5402);
- SetPlayerCameraPos(playerid,1765.0925,-1895.6631,13.5625);
- SetPlayerCameraLookAt(playerid,1755.2832,-1895.7673,13.5567);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new name[MAX_PLAYER_NAME], pfad[64];
- GetPlayerName(playerid,name,sizeof(name));
- format(pfad,sizeof(pfad),"/Accounts/%s.txt",name);
- if(dini_Exists(pfad))
- {
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- }
- else
- {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- }
- new str[144];
- format(str, sizeof(str),"Willkommen zurück, %s",name);
- SendClientMessage(playerid,BLAU,str);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- SpielerSpeichern(playerid);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- ocmd:tban(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,3))return SendClientMessage(playerid,ROT,"Rang zu Niedrig.");
- new pID, time, grund[128];
- if(sscanf(params,"uis",pID,time,grund))return SendClientMessage(playerid,BLAU,"/tban [playerid] [zeit] [grund]");
- if(IsPlayerConnected(pID))
- {
- if(time>0&&time<1000)
- {
- new string[128];
- format(string,sizeof(string),"%s wurde von %s für %i Minuten gebannt. Grund: %s",SpielerName(pID),SpielerName(playerid),time,grund);
- SendClientMessageToAll(ROT,string);
- new wert;
- wert=gettime()+(60*time);
- SetPVarInt(pID,"timeban",wert);
- Kick(pID);
- return 1;
- }
- SendClientMessage(playerid,ROT,"Ungültige Zeit.");
- return 1;
- }
- SendClientMessage(playerid,ROT,"Spieler ist nicht online.");
- return 1;
- }
- ocmd:setadmin(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,5))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
- new pID, rank;
- if(sscanf(params,"ui",pID,rank))return SendClientMessage(playerid,ROT,"/setadmin [spieler] [level]");
- if(rank<1||rank>5)return SendClientMessage(playerid,ROT,"Bitte gültigen Rang angeben.");
- SetPVarInt(pID,"Adminlevel",rank);
- SpielerSpeichern(pID);
- SendClientMessageToAll(BLAU,"");
- return 1;
- }
- ocmd:ban(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
- new pID, reason[128],string[128];
- if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,BLAU,"/ban [id] [grund]");
- format(string,sizeof(string),"AdmCmd: %s wurde von %s gebannt. Grund: %s",SpielerName(pID),SpielerName(playerid),reason);
- SendClientMessageToAll(ROT,string);
- SetPVarInt(pID,"Baned",1);
- Kick(pID);
- return 1;
- }
- ocmd:kick(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
- new pID, reason[128],string[128];
- if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,BLAU,"/kick [id] [grund]");
- format(string,sizeof(string),"%s wurde von %s gekickt. Grund: %s",SpielerName(pID),SpielerName(playerid),reason);
- SendClientMessageToAll(ROT,string);
- Kick(pID);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext,"/spawn",true)==0)
- {
- if(isPlayerAnAdmin(playerid,3))
- {
- ShowPlayerDialog(playerid,DIALOG_TUTORIAL,DIALOG_STYLE_MSGBOX,"Spawn","Möchten sie wirklich Respawnen?","JA","NEIN");
- return 1;
- }
- SendClientMessage(playerid,BLAU,"Du bist kein Admin.");
- return 1;
- }
- if(strcmp(cmdtext,"/kill",true)==0)
- {
- SetPlayerHealth(playerid,0);
- return 1;
- }
- if(strcmp(cmdtext,"/restart",true)==0)
- {
- if(isPlayerAnAdmin(playerid,5))
- {
- SendRconCommand("gmx");
- return 1;
- }
- SendClientMessage(playerid,BLAU,"Du bist kein Admin.");
- return 1;
- }
- if(strcmp(cmdtext,"/stats",true)==0)
- {
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==DIALOG_LOGIN)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_REGISTER)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_TUTORIAL)
- {
- if(response==1)
- {
- SetPlayerPos(playerid,1760.7014,-1895.7239,13.5614);
- SendClientMessage(playerid,0xFFFF00FF,"Du wurdest Teleportiert");
- }
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Ok dann halt nicht...");
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock Register(playerid,key[])
- {
- new name[MAX_PLAYER_NAME], pfad[64];
- GetPlayerName(playerid,name,sizeof(name));
- format(pfad,sizeof(pfad),"/Accounts/%s.txt",name);
- dini_Create(pfad);
- dini_Set(pfad,"Passwort",key);
- SendClientMessage(playerid,BLAU,"Erfolgreich registriert.");
- SetPlayerScore(playerid,0);
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new name[MAX_PLAYER_NAME], pfad[64];
- GetPlayerName(playerid,name,sizeof(name));
- format(pfad,sizeof(pfad),"/Accounts/%s.txt",name);
- if(gettime()<dini_Int(pfad,"timeban"))
- {
- SendClientMessage(playerid,ROT,"Du bist noch gebannt. Komm später wieder.");
- Kick(playerid);
- return 1;
- }
- if(!strcmp(key,dini_Get(pfad,"Passwort"),false))
- {
- LoadAccount(playerid);
- SendClientMessage(playerid,BLAU,"Erfolgreich eingeloggt.");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,BLAU,"Falsches Passwort.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- }
- stock LoadAccount(playerid)
- {
- new name[MAX_PLAYER_NAME], pfad[64];
- GetPlayerName(playerid,name,sizeof(name));
- format(pfad,sizeof(pfad),"/Accounts/%s.txt",name);
- SetPlayerScore(playerid,dini_Int(pfad,"Level"));
- GivePlayerMoney(playerid,dini_Int(pfad,"Geld"));
- SetPVarInt(playerid,"Adminlevel",dini_Int(pfad,"Adminlevel"));
- SetPVarInt(playerid,"Fraktion",dini_Int(pfad,"Fraktion"));
- SetPVarInt(playerid,"Baned",dini_Int(pfad,"Baned"));
- if(GetPVarInt(playerid,"Baned")==1)
- {
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
- Kick(playerid);
- }
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- new name[MAX_PLAYER_NAME], pfad[64];
- GetPlayerName(playerid,name,sizeof(name));
- format(pfad,sizeof(pfad),"/Accounts/%s.txt",name);
- dini_IntSet(pfad,"Level",GetPlayerScore(playerid));
- dini_IntSet(pfad,"Geld",GetPlayerMoney(playerid));
- dini_IntSet(pfad,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
- dini_IntSet(pfad,"Fraktion",GetPVarInt(playerid,"Fraktion"));
- dini_IntSet(pfad,"Baned",GetPVarInt(playerid,"Baned"));
- dini_IntSet(pfad,"timeban",GetPVarInt(playerid,"timeban"));
- }
- return 1;
- }
- stock isPlayerInFrakt(playerid,fraktid)
- {
- if(GetPVarInt(playerid,"Fraktion")==fraktid)return 1;
- return 0;
- }
- stock isPlayerAnAdmin(playerid,rang)
- {
- if(GetPVarInt(playerid,"Adminlevel")>=rang)return 1;
- return 0;
- }
- stock SpielerName(playerid)
- {
- new r_name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, r_name, sizeof(r_name));
- return r_name;
- }
- stock sscanf(sstring[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(sstring))
- #else
- if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- sstringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
- {
- sstringPos++;
- }
- while (paramPos < paramCount && sstring[sstringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = sstring[sstringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = sstring[++sstringPos];
- }
- do
- {
- sstringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = sstring[sstringPos];
- do
- {
- sstringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, sstring[sstringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = sstringPos;
- while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
- {
- changestr[changepos++] = sstring[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- sstringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = sstringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = sstring[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- sstring[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - sstringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, sstring[sstringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- sstring[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- sstringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = sstring[sstringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = sstring[sstringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- sstringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
- {
- sstringPos++;
- }
- while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
- {
- sstringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
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