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- //function things
- forward VehicleLoad(playerid);
- public VehicleLoad(playerid)
- {
- new Lastveh;
- Lastveh = GetPlayerVehicleID(playerid);
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid,COLOR_YELLOW,"You have been removed from your vehicle to force objects to load.");
- SendClientMessage(playerid,COLOR_YELLOW,"Your be put back in when they have loaded.");
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid,X,Y,Z);
- SetPlayerPos(playerid,X,Y,Z);
- TogglePlayerControllable(playerid, false);
- SetTimerEx("LoadVehicleEnd", 3000, 1, "Lastveh",Lastveh);
- return 1;
- }
- forward LoadVehicleEnd(playerid,Lastveh);
- public LoadVehicleEnd(playerid,Lastveh)
- {
- TogglePlayerControllable(playerid, true);
- PutPlayerInVehicle(playerid, Lastveh, 0);
- SendClientMessage(playerid,COLOR_YELLOW,"Put back in your vehicle.");
- }
- //command where used
- if(listitem == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- VehicleLoad(playerid);
- SetVehiclePos(GetPlayerVehicleID(playerid), 2652.0815,-1037.7021,882.9614);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.1699);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- Streamer_UpdateEx(playerid,2652.0815,-1037.7021,882.9614);
- }
- else
- {
- SetPlayerPos(playerid, 2691.361,-1045.223,882.630);
- SetPlayerFacingAngle(playerid, 0.0);
- Streamer_UpdateEx(playerid,2691.361,-1045.223,882.630);
- }
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, " Welcome to the Deathjump!");
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "TELE: %s has gone to the Deathjump(/dj)", pName);
- SendClientMessageToAll(COLOR_YELLOW, string);
- }
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