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- Extinction Magician
- Level 3
- DARK
- Spellcaster/Effect
- ATK 1500
- DEF 1000
- Forbidden Sorcery
- If this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Spell/Trap, send it to the GY. Otherwise, place it to the bottom of your Deck. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Reactor Sorceress
- Level 4
- DARK
- Spellcaster/Effect
- ATK 1700
- DEF 1600
- Forbidden Sorcery
- If this card is Normal or Special Summoned: You can add 1 "Forbidden Sorcery" Phantom Monster from your Deck to your hand. You can only use this effect of "{{PAGENAME}}" once per turn. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Dreamscape Enchantress
- Level 2
- DARK
- Spellcaster/Effect
- ATK 600
- DEF 1900
- Forbidden Sorcery
- If this card is Normal or Special Summoned: You can send 1 Spell from your hand to the GY; draw 1 card. You can only use this effect of "{{PAGENAME}}" once per turn. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Life-force Enchanter
- Level 3
- LIGHT
- Spellcaster/Effect
- ATK 800
- DEF 2000
- Forbidden Sorcery
- If this card is Normal or Special Summoned: You can send 1 "Forbidden Sorcery" monster from your Deck to the GY, except "{{PAGENAME}}". You can only use this effect of "{{PAGENAME}}" once per turn. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Royal Sage
- Level 5
- LIGHT
- Spellcaster/Effect
- ATK 2000
- DEF 1000
- Forbidden Sorcery
- If this card is in your hand: You can reveal 1 "Forbidden Sorcery" Phantom Monster from your hand; send the top 3 cards of your Deck to the GY, and if at least 2 of the sent cards are Spell Cards, Special Summon this card. Otherwise, send both this card and the revealed monster to the GY. You can only use this effect of "{{PAGENAME}}" once per turn. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Blast Reactor Sorceress
- Level 3
- FIRE
- Spellcaster/Effect
- ATK 1300
- DEF 1100
- Forbidden Sorcery
- If you activated a Spell previously this turn while you control a "Forbidden Sorcery" monster other than "{{PAGENAME}}", you can Special Summon this card (from your hand). You can only Special Summon "{{PAGENAME}}" once per turn this way. If your opponent declares an attack on a "Forbidden Sorcery" monster (Quick Effect): You can banish this card from your GY; declare 1 card type (Monster, Spell, or Trap), draw 1 card, and if you do, negate the attack if it is a card of the declared type. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Summoner Magician
- Level 5
- FIRE
- Spellcaster/Phantom/Effect
- ATK 2200
- PRES 2
- Forbidden Sorcery
- 2 Spells with different names
- Each time your opponent activates a Spell Card or its effect, place 1 Rift Counter on this card immediately if that Spell resolves. Monsters your opponent controls lose 200 ATK for each Rift Counter on this card. You can remove 2 Rift Counters from this card; take 1 Continuous Spell from your Deck, and either send it to the GY or place it to the top of your Deck. If this card is banished for a Spiritual Recharge: You can send 1 random card from your opponent's hand to the GY. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Nightmare Magician
- Level 6
- DARK
- Spellcaster/Phantom/Effect
- ATK 2400
- PRES 2
- Forbidden Sorcery
- 2 Spells with different kinds
- Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card is banished for a Spiritual Recharge: You can gain 800 LP. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Rotting Necromancer
- Level 7
- DARK
- Spellcaster/Phantom/Effect
- ATK 2500
- PRES 3
- Forbidden Sorcery
- 3 Spells
- If your opponent activates a Spell or its effect during their Main Phase 1, skip their next Battle Phase. After damage calculation, if this card attacked an opponent's monster: Target up to 3 cards in your opponent's GY; banish them. If this card is banished for a Spiritual Recharge: You can target 1 monster your opponent controls; banish it. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- TRIBE FORCE: If you control 2 or more "Forbidden Sorcery" Tribe monsters, including this card, draw 1 card, and if that card is a Spell/Trap, inflict 800 damage to your opponent.
- Dragon Enchantress
- Level 6
- DARK
- Spellcaster/Phantom/Effect
- ATK 2300
- PRES 3
- Forbidden Sorcery
- 3 Spells with different names
- Once per turn: You can target 1 monster your opponent controls; equip that target to this card (you can only equip 1 monster at a time to this card with this effect). Gains ATK equal to half the original ATK of the monster equipped to it by this effect, also it gains that monster's effects. If this card is banished for a Spiritual Recharge: You can inflict 800 damage to your opponent. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Dimensional Shamaness
- Level 5
- DARK
- Spellcaster/Phantom/Effect
- ATK 1600
- PRES 3
- Forbidden Sorcery
- 3 Traps
- This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: You can add 1 "Forbidden Sorcery" Phantom Monster from your Deck to your hand, except "{{PAGENAME}}". If this card is banished for a Spiritual Recharge: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Blackgold Sorcerer
- Level 6
- LIGHT
- Spellcaster/Phantom/Effect
- ATK 2100
- PRES 3
- Forbidden Sorcery
- 1 Spell + 1 Trap + 1 "Forbidden Sorcery" monster
- Once per turn: You can discard 1 Spell/Trap, then target 1 monster your opponent controls; this turn, halve that monster's ATK. If this card destroys an opponent's monster by battle: You can add 1 "Forbidden Sorcery" Phantom Monster from your Deck to your hand, except "{{PAGENAME}}". If this card is banished for a Spiritual Recharge: You can target 1 of your banished "Forbidden Sorcery" Phantom Monsters, except "{{PAGENAME}}"; add it to your hand. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Dur'mander the Undying
- Level 6
- DARK
- Spellcaster/Phantom/Effect
- ATK 2400
- PRES 2
- Forbidden Sorcery
- 2 "Forbidden Sorcery" monsters
- Once per turn, when an effect of a card in the GY is activated (Quick Effect): You can negate the activation, and if you do, banish 1 face-up card your opponent controls. If this card is banished for a Spiritual Recharge: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "{{PAGENAME}}" once per turn.
- TRIBE SURGE: If a monster you control performs Tribe Force using this card, send 1 random card from your opponent's hand to the GY.
- Dreamscape Dimension
- Continuous Spell Card
- You can target 1 of your banished "Forbidden Sorcery" Phantom Monsters; add it to your hand. You can only use this effect of "{{PAGENAME}}" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Set 1 "Enchantment" Trap directly from your Deck. You can only use this effect of "{{PAGENAME}}" once per turn.
- Extinction Event
- Equip Spell Card
- Equip only to a "Forbidden Sorcery" Phantom Monster you control. It gains ATK equal to its PRESENCE x300. Once per turn, if the equipped monster was Spiritual Recharged this turn: You can inflict damage to your opponent equal to its PRESENCE x300. If this face-up card you control is sent to the GY: You can draw 1 card. You can only use this effect of "{{PAGENAME}}" once per turn.
- Apex Sorcery
- Continuous Spell Card
- During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 "Forbidden Sorcery" Phantom Monster from your Deck to your hand. If you control a "Forbidden Sorcery" Phantom Monster: You can send this face-up card from your Spell & Trap Zone to the GY, then target 1 monster your opponent controls; destroy it. You can only use this effect of "{{PAGENAME}}" once per turn.
- Extinction Spell
- Normal Spell Card
- Target 1 "Forbidden Sorcery" monster you control; send up to 2 "{{PAGENAME}}" from your hand and/or Deck to the GY, and if you do, inflict damage to your opponent equal to the targeted monster's Level x200. You can only activate 1 "{{PAGENAME}}" per turn.
- Spellbinding Talisman
- Normal Spell Card
- If you control a "Forbidden Sorcery" monster: Send 1 Spell from your hand to the GY, and if you do, Set 1 "Enchantment" Trap directly from your Deck. You can only activate 1 "{{PAGENAME}}" per turn.
- Talisman of the Everliving
- Continuous Spell Card
- If this card is activated: You can send 1 "Forbidden Sorcery" monster from your Deck to the GY. You can only use this effect of "{{PAGENAME}}" once per turn. Once per turn, if you Phantom Summon a "Forbidden Sorcery" Phantom Monster from your hand or face-up Extra Deck: You can send 1 random card from your opponent's hand to the GY. If you control a "Forbidden Sorcery" Phantom Monster: You can target 1 other face-up Spell you control; send both it and this card to the GY, and if you do, draw 2 cards. You can only use this effect of "{{PAGENAME}}" once per turn.
- Sage Fusion
- Normal Spell Card
- If you control a "Forbidden Sorcery" Phantom Monster: Until the end of your opponent's next turn, your opponent cannot activate effects of cards in the GY, also they cannot Special Summon monsters from the GY.
- Nightmare Force
- Normal Trap Card
- If you have 3 or more cards in your hand: Target 1 banished "Forbidden Sorcery" Phantom Monster; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "{{PAGENAME}}" per turn.
- Sealing Enchantment
- Normal Trap Card
- When an opponent's monster declares an attack: Target 1 banished "Forbidden Sorcery" Phantom Monster; add it to your hand, and if you do, negate the attack.
- Pacifying Enchantment
- Normal Trap Card
- Target 1 monster your opponent controls and 1 banished "Forbidden Sorcery" Phantom Monster; add the second target to your hand, and if you do, destroy the first target. You can only activate 1 "{{PAGENAME}}" per turn.
- Comatose Enchantment
- Counter Trap Card
- When your opponent activates a monster effect while you control a "Forbidden Sorcery" monster: Negate the activation, and if you do, destroy that card.
- Cage of Spell Sealing
- Normal Trap Card
- Target 1 "Forbidden Sorcery" monster you control; equip this card to it. Once per turn, if the equipped monster is Spiritual Recharged this turn: You can discard 1 card, then target 1 banished "Forbidden Sorcery" Phantom Monster; place it to the top of your Deck. If this card is sent from the field to the GY during the Battle Phase: End the Battle Phase.
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