Advertisement
Guest User

Untitled

a guest
Nov 26th, 2016
483
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.33 KB | None | 0 0
  1. Trials of the Multiverse Builder
  2.  
  3. Nation Name: [Name]
  4. Race: [Decides a bonus]
  5. Location:
  6. Background: [Decides a bonus]
  7.  
  8. --Don’t touch---
  9. Pop: 10 +1/turn [Cannot exceed food (Minus 2x #turns when above food)]
  10. Food: 10 +1/turn
  11. Resources:
  12. [Materials: 10]
  13. [Holy Power: 10]
  14. [Mana: 10]
  15. [Currency: 10]
  16. Worlds:
  17. [Starting World]
  18. -Infrastructure:
  19. -Defenses:
  20. Military:
  21. Magic:
  22. Technology:
  23. Society Bonus:
  24. Race Bonus:
  25.  
  26. [Roll Chart]
  27. 1. Super fucked Shit
  28. 4-5: Fucked shit
  29. 6-19: Bad Shit
  30. 20-29: Meh
  31. 30-39: +1
  32. 40-59: +2
  33. 60-85: +3
  34. 86-99: +4
  35. 100: Awesome shit
  36.  
  37. [Settlements]
  38. Gaining new worlds or developing old ones
  39. Level 0: Unsettled/Primal World
  40. Level 1: Backwater World: 2 resource buildings at production 1 /5 materials
  41. Level 2: Developing World: 4 resource buildings at production 2 /10 materials
  42. Level 3: Developed World: 6 resource buildings at production 3 /15 materials
  43. Level 4: Industrialized World: 8 resource buildings at production 4 /20 materials
  44. Level 5: Throne World: 10 resource buildings at production 5 /25 materials
  45.  
  46. [World Tags]
  47. Every world you discover in the multiverse will have a variety of tags which will change various things from certain production type to game changing abilities.
  48.  
  49. [Magic/Holy/Technology]
  50. 4/6/8/10/12
  51. “Techs” at level V will unlock a “specialized” tech
  52.  
  53.  
  54.  
  55. [Resources]
  56. Materials are everything and anything you need to “build” things for your inter-planar civilization. From troops to buildings these are the backbone for the empire, feel free to fluff your production buildings as anything reasonable. Special resources with better effects can be gathered from the multiverse such as [Mithiril] or [Black Iron]
  57.  
  58. [Military]
  59. Max units = Population/5
  60. Unit power = Tech/Magic Levels/5 +1
  61. Construction Cost = 1 relevant resource per 1 power level
  62. Upkeep = 1 relevant resources x power level
  63. Movement = 1 planet per turn
  64. Defenses: Defenses give +1 to every defending units per level
  65.  
  66. [Trade]
  67. Trade routes generate 1 currency per turn for both partners, players must have touching planets or a tech which allows for greater movement.
  68. [Techs]
  69. Techs can be traded on a roll of 50 or better, research can improve these chances
  70.  
  71.  
  72. [Materials Chart]
  73. 1. No Materials
  74. 2. Bloodsteel
  75. 3-5: Scarce [Limited to two Material extractors]
  76. 6-9: Starmetal
  77. 10-19: Minimal [Limited to four material extractors]
  78. 20-29: Moderate [Limited to six material extractors]
  79. 30-55: Base
  80. 56-59: Corrupted Materials
  81. 60-71: Orichalcum
  82. 72-75: Mana Stone
  83. 76-79: Ignistone
  84. 80-83: Wavemetal
  85. 84-86: Mithiril
  86. 87-90: Thraxas Crystal
  87. 91-92: Celestial Silver
  88. 93-94: Demonic Bronze
  89. 95-96: Storm Silver
  90. 97-99: Adamantine
  91. 100: Black Iron
  92.  
  93. [Dimensional Denizens]
  94. 1. No Gods only men
  95. 2. Spiritual Parasite
  96. 3-5: Demonic Infestation
  97. 6-9: Angelic Infestation
  98. 10-19: Fire Elementals
  99. 20-29: Water Elementals
  100. 30-55: Earth Elementals
  101. 56-59: Air Elementals
  102. 60-71: Good Pantheon
  103. 72-75: Evil Pantheon
  104. 76-79: Evil God
  105. 80-83: Good God
  106. 84-86: Mindflayer Infestation
  107. 87-90: Corruption
  108. 91-92: Divine Avatar
  109. 93-94: Djinn/Efreeti
  110. 95-96: Dark Elementals
  111. 97-99: Light Elementals
  112. 100: The One Above All
  113.  
  114. [Planet Landscape]
  115. 1: Barren
  116. 2-4: Hellscape
  117. 5: Crystalline
  118. 6-19: Oceanic
  119. 20-25: Desert
  120. 26-28: Arctic
  121. 30-35: Base
  122. 36-39: Fertile
  123. 40-59: Forested
  124. 60-65: Mana Wastes
  125. 66-69: Mountainous
  126. 70-74: Volcanic
  127. 75-80: Primordial
  128. 81-85: Floating Islands
  129. 86-88: Necrotic
  130. 89-94: Paradise
  131. 95-98: Corrupted
  132. 99: Sentient
  133. 100: Artifact
  134.  
  135. [Flora and Fauna]
  136. 1: Elder Things
  137. 2-3: Corruption
  138. 4-5: Goblins
  139. 6-19: Bugs
  140. 20-39: Native Populace [Roll Again and Roll on Native Populace then Civilization Level]
  141. 40-59: Megafauna
  142. 60-85: Normal
  143. 86-99: Dragons
  144. 100: Builders
  145.  
  146.  
  147. [Native Populace ]
  148. 1: Goblins
  149. 2-3: Corruption
  150. 4-5: Elves
  151. 6-19: Orcs
  152. 20-30: Dwarves
  153. 31-39: Gnolls
  154. 40-59: Humans
  155. 60-85: Player Based Race
  156. 86-89: Giants
  157. 90-99: Gnomes
  158. 100: Builders
  159.  
  160. [Civilization Level]
  161. 1: Ancient
  162. 4-5: Planar Empire
  163. 6-19: Plane-faring
  164. 20-39: Enlightened
  165. 40-59: United [If above roll on Civilization Type]
  166. 60-85: Nation States
  167. 86-99: Tribal
  168. 100: Builder Guided
  169.  
  170. [Civilization Type]
  171. 1: Lich Lead
  172. 4-5: Despotic Empire
  173. 6-19: Benevolent Empire
  174. 20-39: Theocracy
  175. 40-59: Monarchy
  176. 60-85: Noble Republic
  177. 86-99: Republic
  178. 100: Divine Lead
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement