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Jul 23rd, 2016
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  1. //-------------------------- 7/23/2016 -- 05:46:58 -----
  2. Processor Init:
  3. Intel Pentium III Xeon, ~2.40 Ghz
  4. FPU detected
  5. MMX detected
  6. SSE detected
  7. SSE2 detected
  8. HT detected
  9. MP detected [2 cores, 4 logical, 1 physical]
  10.  
  11. Math Init:
  12. Installing Standard C extensions
  13. Installing Assembly extensions
  14. Installing FPU extensions
  15. Installing MMX extensions
  16. Installing SSE extensions
  17.  
  18. Initializing platform...
  19. Input Init:
  20. keyboard0 input device created.
  21. mouse0 input device created.
  22. DirectInput enabled.
  23.  
  24. Done
  25. SFXALProvider - OpenAL not available.
  26. DebugDrawer Enabled!
  27. GFX Init:
  28. Null device found
  29. Direct 3D (version 11.x) device found
  30. Direct 3D (version 9.x) device found
  31. OpenGL device found
  32.  
  33. GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 30
  34. --------- Loading DIRS ---------
  35.  
  36. --------- Parsing Arguments ---------
  37. Binding server port to default IP
  38. UDP initialized on port 0
  39. Attempting to create GFX device: Intel(R) HD Graphics 4000 (D3D9) [\\.\DISPLAY1]
  40. Device created, setting adapter and enumerating modes
  41. Cur. D3DDevice ref count=1
  42. Pix version detected: 3.000000
  43. Vert version detected: 3.000000
  44. Maximum number of simultaneous samplers: 16
  45. Number of simultaneous render targets: 4
  46. Hardware occlusion query detected: Yes
  47. Using Direct3D9Ex: No
  48. WMIVideoInfo: DxDiag initialized
  49. Initializing GFXCardProfiler (D3D9)
  50. o Chipset : 'INTEL'
  51. o Card : 'Intel(R) HD Graphics 4000'
  52. o Version : ''
  53. o VRAM : 32 MB
  54. - Scanning card capabilities...
  55. GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
  56. GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
  57. GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
  58. GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
  59. GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
  60. GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
  61. GFXCardProfiler (D3D9) - Setting capability 'independentMrtBitDepth' to 1.
  62. - Loading card profiles...
  63. - Loaded card profile core/profile/D3D9.cs
  64. - No card profile core/profile/D3D9.INTEL.cs exists
  65. - No card profile core/profile/D3D9.INTEL.IntelRHDGraphics4000.cs exists
  66. - No card profile core/profile/D3D9.INTEL.IntelRHDGraphics4000..cs exists
  67. NamedTexTarget::registerWithName( ssaoMask ) Already used!
  68. NamedTexTarget::registerWithName( bloomFinal ) Already used!
  69. NamedTexTarget::registerWithName( adaptedLum ) Already used!
  70. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  71. % - PostFX Manager - Applying from preset
  72. % - PostFX Manager - PostFX enabled
  73. core/scripts/gui/messageBoxes/messageBox.ed.cs (23): string always evaluates to 0.
  74. % - Initialized Core
  75.  
  76. --------- Initializing Directory: scripts ---------
  77. sfxStartup...
  78. SFXSystem::createDevice - created XAudio device 'Speakers / Headphones (Realtek High Definition Audio)'
  79. Provider: XAudio
  80. Device: Speakers / Headphones (Realtek High Definition Audio)
  81. Hardware: No
  82. Buffers: 16
  83.  
  84. --------- Initializing Full: Server Scripts ---------
  85.  
  86. --------- Initializing Full: Client Scripts ---------
  87.  
  88. --------- Initializing Lighting Systems ---------
  89. core/scripts/client/lighting/shadowMaps/init.cs (0): Cannot re-declare object [BlurDepthShader].
  90. core/scripts/client/lighting/advanced/shaders.cs (25): Cannot re-declare object [AL_VectorLightState].
  91. core/scripts/client/lighting/advanced/shaders.cs (61): Cannot re-declare object [AL_VectorLightShader].
  92. core/scripts/client/lighting/advanced/shaders.cs (80): Cannot re-declare object [AL_VectorLightMaterial].
  93. core/scripts/client/lighting/advanced/shaders.cs (101): Cannot re-declare object [AL_ConvexLightState].
  94. core/scripts/client/lighting/advanced/shaders.cs (137): Cannot re-declare object [AL_PointLightShader].
  95. core/scripts/client/lighting/advanced/shaders.cs (157): Cannot re-declare object [AL_PointLightMaterial].
  96. core/scripts/client/lighting/advanced/shaders.cs (176): Cannot re-declare object [AL_SpotLightShader].
  97. core/scripts/client/lighting/advanced/shaders.cs (196): Cannot re-declare object [AL_SpotLightMaterial].
  98. core/scripts/client/lighting/advanced/shaders.cs (216): Cannot re-declare object [AL_DefaultPrePassMaterial].
  99. core/scripts/client/lighting/advanced/shaders.cs (230): Cannot re-declare object [AL_DefaultShadowMaterial].
  100. core/scripts/client/lighting/advanced/shaders.cs (253): Cannot re-declare object [AL_ParticlePointLightShader].
  101. core/scripts/client/lighting/advanced/shaders.cs (0): Cannot re-declare object [AL_ParticlePointLightMaterial].
  102. core/scripts/client/lighting/advanced/lightViz.cs (24): Cannot re-declare object [AL_DepthVisualizeState].
  103. core/scripts/client/lighting/advanced/lightViz.cs (35): Cannot re-declare object [AL_DefaultVisualizeState].
  104. core/scripts/client/lighting/advanced/lightViz.cs (51): Cannot re-declare object [AL_DepthVisualizeShader].
  105. core/scripts/client/lighting/advanced/lightViz.cs (87): Cannot re-declare object [AL_GlowVisualizeShader].
  106. core/scripts/client/lighting/advanced/lightViz.cs (108): Cannot re-declare object [AL_NormalsVisualizeShader].
  107. core/scripts/client/lighting/advanced/lightViz.cs (144): Cannot re-declare object [AL_LightColorVisualizeShader].
  108. core/scripts/client/lighting/advanced/lightViz.cs (179): Cannot re-declare object [AL_LightSpecularVisualizeShader].
  109. core/scripts/client/lighting/advanced/shadowViz.cs (23): Cannot re-declare object [AL_ShadowVisualizeShader].
  110. core/scripts/client/lighting/advanced/shadowViz.cs (37): Cannot re-declare object [AL_ShadowVisualizeMaterial].
  111. core/scripts/client/lighting/advanced/shadowViz.gui (0): Cannot re-declare object [AL_ShadowVizOverlayCtrl].
  112. core/scripts/client/lighting/advanced/deferredShading.cs (24): Cannot re-declare object [AL_DeferredShadingState].
  113. core/scripts/client/lighting/advanced/deferredShading.cs (40): Cannot re-declare object [AL_DeferredShader].
  114. core/scripts/client/lighting/advanced/deferredShading.cs (73): Cannot re-declare object [AL_ColorBufferShader].
  115. core/scripts/client/lighting/advanced/deferredShading.cs (114): Cannot re-declare object [AL_SpecMapShader].
  116. Using Advanced Lighting
  117.  
  118.  
  119. --------------
  120. Attempting to set resolution to "1024 768 false 32 60 4"
  121. Accepted Mode:
  122. --Resolution : 1024 768
  123. --Full Screen : No
  124. --Bits Per Pixel : 32
  125. --Refresh Rate : 60
  126. --FSAA Level : 4
  127. --------------
  128. GFXPCD3D9Device::reset - depthstencil 6a89300 has 2 ref's
  129. --- Resetting D3D Device ---
  130. GFXPCD3D9Device::reset - depthstencil 6a898a0 has 2 ref's
  131. --- Resetting D3D Device ---
  132. [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (27): Cannot re-declare object [BasicRibbonShader].
  133. [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (59): Cannot re-declare object [TexturedRibbonShader].
  134. [original]/Torque3D-3.9-WinBinaries/art/shapes/actors/common/materials.cs (0): Cannot re-declare object [CommonPlayerFootprint].
  135. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (23): Cannot re-declare object [Structure_wall].
  136. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (31): Cannot re-declare object [Structure_grid].
  137. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (0): Cannot re-declare object [Structure_plate].
  138. TerrainMaterial::onAdd() - Internal name collision; 'grass1' already exists!
  139. TerrainMaterial::onAdd() - Internal name collision; 'grass2' already exists!
  140. TerrainMaterial::onAdd() - Internal name collision; 'grass1_dry' already exists!
  141. TerrainMaterial::onAdd() - Internal name collision; 'dirt_grass' already exists!
  142. TerrainMaterial::onAdd() - Internal name collision; 'rocktest' already exists!
  143. TerrainMaterial::onAdd() - Internal name collision; 'stone' already exists!
  144. TerrainMaterial::onAdd() - Internal name collision; 'sand' already exists!
  145. TerrainMaterial::onAdd() - Internal name collision; 'grass1' already exists!
  146. TerrainMaterial::onAdd() - Internal name collision; 'grass2' already exists!
  147. TerrainMaterial::onAdd() - Internal name collision; 'grass1_dry' already exists!
  148. TerrainMaterial::onAdd() - Internal name collision; 'dirt_grass' already exists!
  149. TerrainMaterial::onAdd() - Internal name collision; 'rocktest' already exists!
  150. TerrainMaterial::onAdd() - Internal name collision; 'stone' already exists!
  151. TerrainMaterial::onAdd() - Internal name collision; 'sand' already exists!
  152. [original]/Torque3D-3.9-WinBinaries/art/shapes/actors/common/materials.cs (0): Cannot re-declare object [CommonPlayerFootprint].
  153. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (23): Cannot re-declare object [Structure_wall].
  154. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (31): Cannot re-declare object [Structure_grid].
  155. [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (0): Cannot re-declare object [Structure_plate].
  156. [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (27): Cannot re-declare object [BasicRibbonShader].
  157. [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (59): Cannot re-declare object [TexturedRibbonShader].
  158. Binding server port to default IP
  159. UDP initialized on port 0
  160. Activating DirectInput...
  161. % - Initializing Tools
  162. tools/gui/guiPlatformGenericMenubar.ed.gui (0): Unable to instantiate non-conobject class GuiPlatformGenericMenuBar.
  163. % - Initializing Tools Base
  164. % - Initializing Base Editor
  165. % - Initializing World Editor
  166. % - Initializing Sketch Tool
  167. - Initializing Datablock Editor
  168. % - Initializing Debugger
  169. % - Initializing Decal Editor
  170. % - Initializing Forest Editor
  171. % - Initializing Gui Editor
  172. % - Initializing Material Editor
  173. % - Initializing Mesh Road Editor
  174. % - Initializing Mission Area Editor
  175. % - Initializing Navigation Editor
  176. SimObject::linkNamespaces -- Namespace linkage already in place NavEditorConsoleListener
  177. % - Initializing Particle Editor
  178. % - Initializing Physics Tools
  179. No physics plugin exists.
  180. % - Initializing River Editor
  181. - Initializing Road and Path Editor
  182. % - Initializing Shape Editor
  183. - Initializing Datablock Editor
  184. tools/datablockEditor/DatablockEditorTreeWindow.ed.gui (0): Cannot re-declare object [DatablockEditorTreeWindow].
  185. tools/datablockEditor/DatablockEditorInspectorWindow.ed.gui (0): Cannot re-declare object [DatablockEditorInspectorWindow].
  186. tools/datablockEditor/DatablockEditorCreatePrompt.ed.gui (0): Cannot re-declare object [DatablockEditorCreatePrompt].
  187. tools/datablockEditor/main.cs (43): Cannot re-declare object [DatablockEditorPlugin].
  188. tools/datablockEditor/main.cs (49): Cannot re-declare object [UnlistedDatablocks].
  189. % - Initializing Sketch Tool
  190. tools/convexEditor/convexEditorGui.gui (0): Cannot re-declare object [ConvexEditorGui].
  191. tools/convexEditor/convexEditorToolbar.ed.gui (0): Cannot re-declare object [ConvexEditorToolbar].
  192. tools/convexEditor/main.cs (42): Cannot re-declare object [ConvexEditorPlugin].
  193. % - Initializing River Editor
  194. tools/riverEditor/RiverEditorGui.gui (0): Cannot re-declare object [RiverEditorGui].
  195. tools/riverEditor/RiverEditorToolbar.gui (1): Cannot re-declare object [RiverEditorToolbar].
  196. tools/riverEditor/RiverEditorToolbar.gui (266): Cannot re-declare object [RiverDefaultWidthSliderCtrlContainer].
  197. tools/riverEditor/RiverEditorToolbar.gui (0): Cannot re-declare object [RiverDefaultDepthSliderCtrlContainer].
  198. tools/riverEditor/main.cs (43): Cannot re-declare object [RiverEditorPlugin].
  199. % - Initializing Material Editor
  200. tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [MaterialEditorPreviewWindow].
  201. tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [matEd_cubemapEditor].
  202. tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [matEd_addCubemapWindow].
  203. tools/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui (2): Cannot re-declare object [MaterialEditorGui].
  204. tools/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui (0): Cannot re-declare object [matEdNonModalGroup].
  205. % - Initializing Particle Editor
  206. tools/particleEditor/ParticleEditor.ed.gui (0): Cannot re-declare object [PE_Window].
  207. tools/particleEditor/main.cs (41): Cannot re-declare object [ParticleEditorPlugin].
  208. tools/particleEditor/main.cs (55): Cannot re-declare object [ParticleEditor].
  209. tools/particleEditor/main.cs (57): Cannot re-declare object [PE_EmitterSaver].
  210. tools/particleEditor/main.cs (58): Cannot re-declare object [PE_ParticleSaver].
  211. tools/particleEditor/main.cs (60): Cannot re-declare object [PE_UnlistedParticles].
  212. tools/particleEditor/main.cs (61): Cannot re-declare object [PE_UnlistedEmitters].
  213. % - Initializing Mission Area Editor
  214. tools/missionAreaEditor/missionAreaEditorGui.ed.gui (0): Cannot re-declare object [MissionAreaEditorGui].
  215. tools/missionAreaEditor/main.cs (40): Cannot re-declare object [MissionAreaEditorPlugin].
  216. - Initializing Road and Path Editor
  217. tools/roadEditor/RoadEditorGui.gui (0): Cannot re-declare object [RoadEditorGui].
  218. tools/roadEditor/RoadEditorToolbar.gui (1): Cannot re-declare object [RoadEditorToolbar].
  219. tools/roadEditor/RoadEditorToolbar.gui (0): Cannot re-declare object [RoadDefaultWidthSliderCtrlContainer].
  220. tools/roadEditor/main.cs (43): Cannot re-declare object [RoadEditorPlugin].
  221. % - Initializing Physics Tools
  222. No physics plugin exists.
  223. % - Initializing Mesh Road Editor
  224. tools/meshRoadEditor/meshRoadEditorGui.gui (0): Cannot re-declare object [MeshRoadEditorGui].
  225. tools/meshRoadEditor/meshRoadEditorToolbar.gui (1): Cannot re-declare object [MeshRoadEditorToolbar].
  226. tools/meshRoadEditor/meshRoadEditorToolbar.gui (265): Cannot re-declare object [MeshRoadDefaultWidthSliderCtrlContainer].
  227. tools/meshRoadEditor/meshRoadEditorToolbar.gui (0): Cannot re-declare object [MeshRoadDefaultDepthSliderCtrlContainer].
  228. tools/meshRoadEditor/main.cs (42): Cannot re-declare object [MeshRoadEditorPlugin].
  229. % - Initializing Decal Editor
  230. tools/decalEditor/decalEditorGui.gui (0): Cannot re-declare object [DecalEditorGui].
  231. tools/decalEditor/main.cs (43): Cannot re-declare object [DecalEditorPlugin].
  232. tools/decalEditor/main.cs (58): Cannot re-declare object [DecalPMan].
  233. % - Initializing Forest Editor
  234. tools/forestEditor/forestEditorGui.gui (0): Cannot re-declare object [ForestEditorGui].
  235. tools/forestEditor/forestEditToolbar.ed.gui (2): Cannot re-declare object [ForestEditToolbar].
  236. tools/forestEditor/forestEditToolbar.ed.gui (348): Cannot re-declare object [ForestBrushSizeSliderCtrlContainer].
  237. tools/forestEditor/forestEditToolbar.ed.gui (378): Cannot re-declare object [ForestBrushPressureSliderCtrlContainer].
  238. tools/forestEditor/forestEditToolbar.ed.gui (0): Cannot re-declare object [ForestBrushHardnessSliderCtrlContainer].
  239. tools/forestEditor/main.cs (44): Cannot re-declare object [ForestEditorPlugin].
  240. tools/forestEditor/main.cs (50): Cannot re-declare object [ForestTools].
  241. % - Initializing Debugger
  242. tools/debugger/gui/breakConditionDlg.ed.gui (0): Cannot re-declare object [DebuggerBreakConditionDlg].
  243. tools/debugger/gui/connectDlg.ed.gui (0): Cannot re-declare object [DebuggerConnectDlg].
  244. tools/debugger/gui/editWatchDlg.ed.gui (0): Cannot re-declare object [DebuggerEditWatchDlg].
  245. tools/debugger/gui/findDlg.ed.gui (0): Cannot re-declare object [DebuggerFindDlg].
  246. tools/debugger/gui/debugger.ed.gui (0): Cannot re-declare object [DebuggerGui].
  247. tools/debugger/gui/watchDlg.ed.gui (0): Cannot re-declare object [DebuggerWatchDlg].
  248. % - Initializing Navigation Editor
  249. tools/navEditor/NavEditorGui.gui (0): Cannot re-declare object [NavEditorGui].
  250. tools/navEditor/NavEditorToolbar.gui (0): Cannot re-declare object [NavEditorToolbar].
  251. tools/navEditor/NavEditorConsoleDlg.gui (2): Cannot re-declare object [NavEditorConsoleDlg].
  252. tools/navEditor/NavEditorConsoleDlg.gui (109): Cannot re-declare object [NavEditorConsoleListener].
  253. tools/navEditor/CreateNewNavMeshDlg.gui (2): Cannot re-declare object [CreateNewNavMeshDlg].
  254. tools/navEditor/main.cs (56): Cannot re-declare object [NavEditorPlugin].
  255. % - Initializing Gui Editor
  256. tools/guiEditor/gui/guiEditor.ed.gui (0): Cannot re-declare object [GuiEditorGui].
  257. tools/guiEditor/gui/guiEditorNewGuiDialog.ed.gui (0): Cannot re-declare object [GuiEditorNewGuiDialog].
  258. tools/guiEditor/gui/guiEditorPrefsDlg.ed.gui (0): Cannot re-declare object [GuiEditorPrefsDlg].
  259. tools/guiEditor/gui/guiEditorSelectDlg.ed.gui (0): Cannot re-declare object [GuiEditorSelectDlgContainer].
  260. tools/guiEditor/gui/EditorChooseGUI.ed.gui (0): Cannot re-declare object [EditorChooseGUI].
  261. % - Initializing Shape Editor
  262. tools/shapeEditor/gui/shapeEdPreviewWindow.ed.gui (0): Cannot re-declare object [ShapeEdPreviewGui].
  263. tools/shapeEditor/gui/shapeEdAnimWindow.ed.gui (0): Cannot re-declare object [ShapeEdAnimWindow].
  264. tools/shapeEditor/gui/shapeEdAdvancedWindow.ed.gui (2): Cannot re-declare object [ShapeEdAdvancedWindow].
  265. tools/shapeEditor/gui/shapeEdAdvancedWindow.ed.gui (1763): Cannot re-declare object [ShapeEdWaitGui].
  266. tools/shapeEditor/gui/ShapeEditorToolbar.ed.gui (0): Cannot re-declare object [ShapeEditorToolbar].
  267. tools/shapeEditor/gui/shapeEdSelectWindow.ed.gui (0): Cannot re-declare object [ShapeEdSelectWindow].
  268. tools/shapeEditor/gui/shapeEdPropWindow.ed.gui (2): Cannot re-declare object [ShapeEdPropWindow].
  269. tools/shapeEditor/gui/shapeEdPropWindow.ed.gui (1405): Cannot re-declare object [GenImposterGui].
  270. tools/shapeEditor/scripts/shapeEditorHints.ed.cs (28): Cannot re-declare object [ShapeHintControls].
  271. tools/shapeEditor/scripts/shapeEditorHints.ed.cs (0): Cannot re-declare object [ShapeHintGroup].
  272. tools/shapeEditor/main.cs (60): Cannot re-declare object [ShapeEditorPlugin].
  273. Engine initialized...
  274. --------------------------------------------------------------------------------
  275. Module Manager: Started scanning 'C:/Users/Jonah Karau/Documents/Torque3D/3.9/'...
  276. Module Manager: Finished scanning 'C:/Users/Jonah Karau/Documents/Torque3D/3.9/'.
  277. --------------------------------------------------------------------------------
  278. Module Manager: Loading group 'Game':
  279. Module Manager: No modules found for module group 'Game'.
  280. Win32Window::WindowProc - resetting device due to window size change.
  281. GFXPCD3D9Device::reset - depthstencil 6a898a0 has 2 ref's
  282. --- Resetting D3D Device ---
  283. Window focus status changed: focus: 1
  284. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  285. ShaderData((null)) sampler $diffuseMap not defined
  286. ShaderData((null)) sampler $diffuseMap not defined
  287. ShaderData((null)) sampler $diffuseMap not defined
  288. tools/recordings/*.rec
  289. findFirstFile() invalid initial search directory: 'game:/tools/recordings'
  290. findFirstFile() search directory not found: 'tools/recordings/*.rec'
  291. Time spent in toggleEditor() : 0.556 s
  292. Exporting server prefs...
  293. Failed to create resource: [art/sound/weapons/Crossbow_explosion]
  294. SFXProfile(GrenadeLauncherExplosionSound)::onAdd: The preload failed!
  295. Warning: Creating cyclic animation clip to hold all animations
  296. Object mesh "Lurker_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
  297. Object mesh "Gun_LOD200" has no matching detail ("detail200" has been added automatically)
  298. Object mesh "Gun_LOD100" has no matching detail ("detail100" has been added automatically)
  299. Object mesh "Gun_LOD2" has no matching detail ("detail2" has been added automatically)
  300. No cached dts file found in archive for TP_Lurker.DAE. Forcing cache to disk.
  301. Writing cached COLLADA shape to art/shapes/weapons/Lurker/TP_Lurker.cached.dts
  302. Warning: Creating cyclic animation clip to hold all animations
  303. Object mesh "Lurker_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
  304. No cached dts file found in archive for FP_Lurker.DAE. Forcing cache to disk.
  305. Writing cached COLLADA shape to art/shapes/weapons/Lurker/FP_Lurker.cached.dts
  306. Warning: Fixup invalid URI in FP_Ryder_D_psd: "file://FP_Ryder_D.psd"
  307. Warning: Fixup invalid URI in FP_Ryder_N_psd: "file://FP_Ryder_N.psd"
  308. Warning: Fixup invalid URI in FP_Ryder_S_psd: "file://FP_Ryder_S.psd"
  309. Warning: Fixup invalid URI in Ryder_MuzzleFlash_psd: "file://Ryder_MuzzleFlash.psd"
  310. Warning: Fixup invalid URI in TP_Ryder_D_psd: "file://TP_Ryder_D.psd"
  311. Warning: Fixup invalid URI in TP_Ryder_N_psd: "file://TP_Ryder_N.psd"
  312. Warning: Creating cyclic animation clip to hold all animations
  313. Object mesh "Ryder_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
  314. Object mesh "Ryder_LOD200" has no matching detail ("detail200" has been added automatically)
  315. Object mesh "Ryder_LOD100" has no matching detail ("detail100" has been added automatically)
  316. Object mesh "Ryder_LOD2" has no matching detail ("detail2" has been added automatically)
  317. No cached dts file found in archive for TP_Ryder.DAE. Forcing cache to disk.
  318. Writing cached COLLADA shape to art/shapes/weapons/Ryder/TP_Ryder.cached.dts
  319. Warning: Creating cyclic animation clip to hold all animations
  320. Object mesh "Ryder_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
  321. No cached dts file found in archive for FP_Ryder.DAE. Forcing cache to disk.
  322. Writing cached COLLADA shape to art/shapes/weapons/Ryder/FP_Ryder.cached.dts
  323. Object mesh "colBox-1" has no matching detail ("Collision-1" has been added automatically)
  324. Object mesh "ProxMine_LOD300" has no matching detail ("detail300" has been added automatically)
  325. Object mesh "ProxMine_LOD200" has no matching detail ("detail200" has been added automatically)
  326. Object mesh "ProxMine_LOD100" has no matching detail ("detail100" has been added automatically)
  327. Object mesh "ProxMine_LOD2" has no matching detail ("detail2" has been added automatically)
  328. No cached dts file found in archive for TP_ProxMine.DAE. Forcing cache to disk.
  329. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/TP_ProxMine.cached.dts
  330. Warning: Creating cyclic animation clip to hold all animations
  331. Object mesh "ProxMine_LOD300" has no matching detail ("detail2" has been added automatically)
  332. No cached dts file found in archive for FP_ProxMine.DAE. Forcing cache to disk.
  333. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/FP_ProxMine.cached.dts
  334. Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
  335. Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
  336. Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
  337. Warning: Creating cyclic animation clip to hold all animations
  338. Object mesh "weaponMount0" has no matching detail ("detail2" has been added automatically)
  339. No cached dts file found in archive for Turret_Legs.DAE. Forcing cache to disk.
  340. Writing cached COLLADA shape to art/shapes/weapons/Turret/Turret_Legs.cached.dts
  341. Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
  342. Warning: Fixup invalid URI in Turret_Lazer_D_psd: "file://Turret_Lazer_D.psd"
  343. Warning: Fixup invalid URI in Turret_MuzzleFlash_psd: "file://Turret_MuzzleFlash.psd"
  344. Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
  345. Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
  346. Warning: Creating cyclic animation clip to hold all animations
  347. Object mesh "mountPoint" has no matching detail ("detail2" has been added automatically)
  348. No cached dts file found in archive for Turret_Head.DAE. Forcing cache to disk.
  349. Writing cached COLLADA shape to art/shapes/weapons/Turret/Turret_Head.cached.dts
  350. Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
  351. Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
  352. Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
  353. Object mesh "Turret" has no matching detail ("detail2" has been added automatically)
  354. No cached dts file found in archive for TP_Turret.DAE. Forcing cache to disk.
  355. Writing cached COLLADA shape to art/shapes/weapons/Turret/TP_Turret.cached.dts
  356. Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
  357. Warning: Fixup invalid URI in Turret_Lazer_D_psd: "file://Turret_Lazer_D.psd"
  358. Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
  359. Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
  360. Warning: Creating cyclic animation clip to hold all animations
  361. Object mesh "Turret" has no matching detail ("detail2" has been added automatically)
  362. No cached dts file found in archive for FP_Turret.DAE. Forcing cache to disk.
  363. Writing cached COLLADA shape to art/shapes/weapons/Turret/FP_Turret.cached.dts
  364. Object mesh "Soldier_LOD300" has no matching detail ("detail300" has been added automatically)
  365. Object mesh "Soldier_LOD200" has no matching detail ("detail200" has been added automatically)
  366. Object mesh "Soldier_LOD100" has no matching detail ("detail100" has been added automatically)
  367. Object mesh "Soldier_LOD2" has no matching detail ("detail2" has been added automatically)
  368. No cached dts file found in archive for soldier_rigged.DAE. Forcing cache to disk.
  369. Writing cached COLLADA shape to art/shapes/actors/Soldier/soldier_rigged.cached.dts
  370. Warning: Creating cyclic animation clip to hold all animations
  371. No cached dts file found in archive for PlayerAnim_Lurker_Back.dae. Forcing cache to disk.
  372. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Back.cached.dts
  373. Warning: Creating cyclic animation clip to hold all animations
  374. No cached dts file found in archive for PlayerAnim_Lurker_Celebrate_01.dae. Forcing cache to disk.
  375. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Celebrate_01.cached.dts
  376. Warning: Creating cyclic animation clip to hold all animations
  377. No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Backward.dae. Forcing cache to disk.
  378. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Backward.cached.dts
  379. Warning: Creating cyclic animation clip to hold all animations
  380. No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Forward.dae. Forcing cache to disk.
  381. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Forward.cached.dts
  382. Warning: Creating cyclic animation clip to hold all animations
  383. No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Side.dae. Forcing cache to disk.
  384. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Side.cached.dts
  385. Warning: Creating cyclic animation clip to hold all animations
  386. No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Root.dae. Forcing cache to disk.
  387. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Root.cached.dts
  388. Warning: Creating cyclic animation clip to hold all animations
  389. No cached dts file found in archive for PlayerAnim_Lurker_Death1.dae. Forcing cache to disk.
  390. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Death1.cached.dts
  391. Warning: Creating cyclic animation clip to hold all animations
  392. No cached dts file found in archive for PlayerAnim_Lurker_Death2.dae. Forcing cache to disk.
  393. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Death2.cached.dts
  394. Warning: Creating cyclic animation clip to hold all animations
  395. No cached dts file found in archive for PlayerAnim_Lurker_Fall.dae. Forcing cache to disk.
  396. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Fall.cached.dts
  397. Warning: Creating cyclic animation clip to hold all animations
  398. No cached dts file found in archive for PlayerAnim_Lurker_Head.dae. Forcing cache to disk.
  399. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Head.cached.dts
  400. Warning: Creating cyclic animation clip to hold all animations
  401. No cached dts file found in archive for PlayerAnim_Lurker_Jump.dae. Forcing cache to disk.
  402. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Jump.cached.dts
  403. Warning: Creating cyclic animation clip to hold all animations
  404. No cached dts file found in archive for PlayerAnim_Lurker_Land.dae. Forcing cache to disk.
  405. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Land.cached.dts
  406. Warning: Creating cyclic animation clip to hold all animations
  407. No cached dts file found in archive for PlayerAnim_Lurker_Look.dae. Forcing cache to disk.
  408. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Look.cached.dts
  409. Warning: Creating cyclic animation clip to hold all animations
  410. No cached dts file found in archive for PlayerAnim_Lurker_Reload.dae. Forcing cache to disk.
  411. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Reload.cached.dts
  412. Warning: Creating cyclic animation clip to hold all animations
  413. No cached dts file found in archive for PlayerAnim_Lurker_Root.dae. Forcing cache to disk.
  414. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Root.cached.dts
  415. Warning: Creating cyclic animation clip to hold all animations
  416. No cached dts file found in archive for PlayerAnim_Lurker_Run.dae. Forcing cache to disk.
  417. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Run.cached.dts
  418. Warning: Creating cyclic animation clip to hold all animations
  419. No cached dts file found in archive for PlayerAnim_Lurker_Side.dae. Forcing cache to disk.
  420. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Side.cached.dts
  421. Warning: Creating cyclic animation clip to hold all animations
  422. No cached dts file found in archive for PlayerAnim_Lurker_Sitting.dae. Forcing cache to disk.
  423. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Sitting.cached.dts
  424. Warning: Creating cyclic animation clip to hold all animations
  425. No cached dts file found in archive for PlayerAnim_Lurker_Swim_Backward.dae. Forcing cache to disk.
  426. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Backward.cached.dts
  427. Warning: Creating cyclic animation clip to hold all animations
  428. No cached dts file found in archive for PlayerAnim_Lurker_Swim_Forward.dae. Forcing cache to disk.
  429. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Forward.cached.dts
  430. Warning: Creating cyclic animation clip to hold all animations
  431. No cached dts file found in archive for PlayerAnim_Lurker_Swim_Root.dae. Forcing cache to disk.
  432. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Root.cached.dts
  433. Warning: Creating cyclic animation clip to hold all animations
  434. No cached dts file found in archive for PlayerAnim_Lurker_Swim_Left.dae. Forcing cache to disk.
  435. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Left.cached.dts
  436. Warning: Creating cyclic animation clip to hold all animations
  437. No cached dts file found in archive for PlayerAnim_Lurker_Swim_Right.dae. Forcing cache to disk.
  438. Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Right.cached.dts
  439. Warning: Creating cyclic animation clip to hold all animations
  440. No cached dts file found in archive for PlayerAnim_Pistol_Back.dae. Forcing cache to disk.
  441. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Back.cached.dts
  442. Warning: Creating cyclic animation clip to hold all animations
  443. No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Backward.dae. Forcing cache to disk.
  444. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Backward.cached.dts
  445. Warning: Creating cyclic animation clip to hold all animations
  446. No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Forward.dae. Forcing cache to disk.
  447. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Forward.cached.dts
  448. Warning: Creating cyclic animation clip to hold all animations
  449. No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Side.dae. Forcing cache to disk.
  450. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Side.cached.dts
  451. Warning: Creating cyclic animation clip to hold all animations
  452. No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Root.dae. Forcing cache to disk.
  453. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Root.cached.dts
  454. Warning: Creating cyclic animation clip to hold all animations
  455. No cached dts file found in archive for PlayerAnim_Pistol_Death1.dae. Forcing cache to disk.
  456. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Death1.cached.dts
  457. Warning: Creating cyclic animation clip to hold all animations
  458. No cached dts file found in archive for PlayerAnim_Pistol_Death2.dae. Forcing cache to disk.
  459. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Death2.cached.dts
  460. Warning: Creating cyclic animation clip to hold all animations
  461. No cached dts file found in archive for PlayerAnim_Pistol_Fall.dae. Forcing cache to disk.
  462. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Fall.cached.dts
  463. Warning: Creating cyclic animation clip to hold all animations
  464. No cached dts file found in archive for PlayerAnim_Pistol_Head.dae. Forcing cache to disk.
  465. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Head.cached.dts
  466. Warning: Creating cyclic animation clip to hold all animations
  467. No cached dts file found in archive for PlayerAnim_Pistol_Jump.dae. Forcing cache to disk.
  468. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Jump.cached.dts
  469. Warning: Creating cyclic animation clip to hold all animations
  470. No cached dts file found in archive for PlayerAnim_Pistol_Land.dae. Forcing cache to disk.
  471. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Land.cached.dts
  472. Warning: Creating cyclic animation clip to hold all animations
  473. No cached dts file found in archive for PlayerAnim_Pistol_Look.dae. Forcing cache to disk.
  474. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Look.cached.dts
  475. Warning: Creating cyclic animation clip to hold all animations
  476. No cached dts file found in archive for PlayerAnim_Pistol_Reload.dae. Forcing cache to disk.
  477. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Reload.cached.dts
  478. Warning: Creating cyclic animation clip to hold all animations
  479. No cached dts file found in archive for PlayerAnim_Pistol_Root.dae. Forcing cache to disk.
  480. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Root.cached.dts
  481. Warning: Creating cyclic animation clip to hold all animations
  482. No cached dts file found in archive for PlayerAnim_Pistol_Run.dae. Forcing cache to disk.
  483. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Run.cached.dts
  484. Warning: Creating cyclic animation clip to hold all animations
  485. No cached dts file found in archive for PlayerAnim_Pistol_Side.dae. Forcing cache to disk.
  486. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Side.cached.dts
  487. Warning: Creating cyclic animation clip to hold all animations
  488. No cached dts file found in archive for PlayerAnim_Pistol_Sitting.dae. Forcing cache to disk.
  489. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Sitting.cached.dts
  490. Warning: Creating cyclic animation clip to hold all animations
  491. No cached dts file found in archive for PlayerAnim_Pistol_Swim_Backward.dae. Forcing cache to disk.
  492. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Backward.cached.dts
  493. Warning: Creating cyclic animation clip to hold all animations
  494. No cached dts file found in archive for PlayerAnim_Pistol_Swim_Forward.dae. Forcing cache to disk.
  495. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Forward.cached.dts
  496. Warning: Creating cyclic animation clip to hold all animations
  497. No cached dts file found in archive for PlayerAnim_Pistol_Swim_Root.dae. Forcing cache to disk.
  498. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Root.cached.dts
  499. Warning: Creating cyclic animation clip to hold all animations
  500. No cached dts file found in archive for PlayerAnim_Pistol_Swim_Left.dae. Forcing cache to disk.
  501. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Left.cached.dts
  502. Warning: Creating cyclic animation clip to hold all animations
  503. No cached dts file found in archive for PlayerAnim_Pistol_Swim_Right.dae. Forcing cache to disk.
  504. Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Right.cached.dts
  505. Warning: Creating cyclic animation clip to hold all animations
  506. No cached dts file found in archive for PlayerAnim_ProxMine_Back.dae. Forcing cache to disk.
  507. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Back.cached.dts
  508. Warning: Creating cyclic animation clip to hold all animations
  509. No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Backward.dae. Forcing cache to disk.
  510. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Backward.cached.dts
  511. Warning: Creating cyclic animation clip to hold all animations
  512. No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Forward.dae. Forcing cache to disk.
  513. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Forward.cached.dts
  514. Warning: Creating cyclic animation clip to hold all animations
  515. No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Side.dae. Forcing cache to disk.
  516. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Side.cached.dts
  517. Warning: Creating cyclic animation clip to hold all animations
  518. No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Root.dae. Forcing cache to disk.
  519. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Root.cached.dts
  520. Warning: Creating cyclic animation clip to hold all animations
  521. No cached dts file found in archive for PlayerAnim_ProxMine_Death1.dae. Forcing cache to disk.
  522. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Death1.cached.dts
  523. Warning: Creating cyclic animation clip to hold all animations
  524. No cached dts file found in archive for PlayerAnim_ProxMine_Death2.dae. Forcing cache to disk.
  525. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Death2.cached.dts
  526. Warning: Creating cyclic animation clip to hold all animations
  527. No cached dts file found in archive for PlayerAnim_ProxMine_Fall.dae. Forcing cache to disk.
  528. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fall.cached.dts
  529. Warning: Creating cyclic animation clip to hold all animations
  530. No cached dts file found in archive for PlayerAnim_ProxMine_Head.dae. Forcing cache to disk.
  531. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Head.cached.dts
  532. Warning: Creating cyclic animation clip to hold all animations
  533. No cached dts file found in archive for PlayerAnim_ProxMine_Jump.dae. Forcing cache to disk.
  534. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Jump.cached.dts
  535. Warning: Creating cyclic animation clip to hold all animations
  536. No cached dts file found in archive for PlayerAnim_ProxMine_Land.dae. Forcing cache to disk.
  537. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Land.cached.dts
  538. Warning: Creating cyclic animation clip to hold all animations
  539. No cached dts file found in archive for PlayerAnim_ProxMine_Look.dae. Forcing cache to disk.
  540. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Look.cached.dts
  541. Warning: Creating cyclic animation clip to hold all animations
  542. No cached dts file found in archive for PlayerAnim_ProxMine_Reload.dae. Forcing cache to disk.
  543. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Reload.cached.dts
  544. Warning: Creating cyclic animation clip to hold all animations
  545. No cached dts file found in archive for PlayerAnim_ProxMine_Fire.dae. Forcing cache to disk.
  546. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fire.cached.dts
  547. Warning: Creating cyclic animation clip to hold all animations
  548. No cached dts file found in archive for PlayerAnim_ProxMine_Fire_Release.dae. Forcing cache to disk.
  549. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fire_Release.cached.dts
  550. Warning: Creating cyclic animation clip to hold all animations
  551. No cached dts file found in archive for PlayerAnim_ProxMine_Root.dae. Forcing cache to disk.
  552. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Root.cached.dts
  553. Warning: Creating cyclic animation clip to hold all animations
  554. No cached dts file found in archive for PlayerAnim_ProxMine_Run.dae. Forcing cache to disk.
  555. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Run.cached.dts
  556. Warning: Creating cyclic animation clip to hold all animations
  557. No cached dts file found in archive for PlayerAnim_ProxMine_Side.dae. Forcing cache to disk.
  558. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Side.cached.dts
  559. Warning: Creating cyclic animation clip to hold all animations
  560. No cached dts file found in archive for PlayerAnim_ProxMine_Sitting.dae. Forcing cache to disk.
  561. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Sitting.cached.dts
  562. Warning: Creating cyclic animation clip to hold all animations
  563. No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Backward.dae. Forcing cache to disk.
  564. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Backward.cached.dts
  565. Warning: Creating cyclic animation clip to hold all animations
  566. No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Forward.dae. Forcing cache to disk.
  567. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Forward.cached.dts
  568. Warning: Creating cyclic animation clip to hold all animations
  569. No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Root.dae. Forcing cache to disk.
  570. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Root.cached.dts
  571. Warning: Creating cyclic animation clip to hold all animations
  572. No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Left.dae. Forcing cache to disk.
  573. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Left.cached.dts
  574. Warning: Creating cyclic animation clip to hold all animations
  575. No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Right.dae. Forcing cache to disk.
  576. Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Right.cached.dts
  577. Warning: Creating cyclic animation clip to hold all animations
  578. No cached dts file found in archive for PlayerAnim_Turret_Back.dae. Forcing cache to disk.
  579. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Back.cached.dts
  580. Warning: Creating cyclic animation clip to hold all animations
  581. No cached dts file found in archive for PlayerAnim_Turret_Crouch_Root.dae. Forcing cache to disk.
  582. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Root.cached.dts
  583. Warning: Creating cyclic animation clip to hold all animations
  584. No cached dts file found in archive for PlayerAnim_Turret_Crouch_Backward.dae. Forcing cache to disk.
  585. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Backward.cached.dts
  586. Warning: Creating cyclic animation clip to hold all animations
  587. No cached dts file found in archive for PlayerAnim_Turret_Crouch_Forward.dae. Forcing cache to disk.
  588. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Forward.cached.dts
  589. Warning: Creating cyclic animation clip to hold all animations
  590. No cached dts file found in archive for PlayerAnim_Turret_Crouch_Side.dae. Forcing cache to disk.
  591. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Side.cached.dts
  592. Warning: Creating cyclic animation clip to hold all animations
  593. No cached dts file found in archive for PlayerAnim_Turret_Death1.dae. Forcing cache to disk.
  594. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Death1.cached.dts
  595. Warning: Creating cyclic animation clip to hold all animations
  596. No cached dts file found in archive for PlayerAnim_Turret_Death2.dae. Forcing cache to disk.
  597. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Death2.cached.dts
  598. Warning: Creating cyclic animation clip to hold all animations
  599. No cached dts file found in archive for PlayerAnim_Turret_Fall.dae. Forcing cache to disk.
  600. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Fall.cached.dts
  601. Warning: Creating cyclic animation clip to hold all animations
  602. No cached dts file found in archive for PlayerAnim_Turret_Run.dae. Forcing cache to disk.
  603. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Run.cached.dts
  604. Warning: Creating cyclic animation clip to hold all animations
  605. No cached dts file found in archive for PlayerAnim_Turret_Jump.dae. Forcing cache to disk.
  606. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Jump.cached.dts
  607. Warning: Creating cyclic animation clip to hold all animations
  608. No cached dts file found in archive for PlayerAnim_Turret_Land.dae. Forcing cache to disk.
  609. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Land.cached.dts
  610. Warning: Creating cyclic animation clip to hold all animations
  611. No cached dts file found in archive for PlayerAnim_Turret_Look.dae. Forcing cache to disk.
  612. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Look.cached.dts
  613. Warning: Creating cyclic animation clip to hold all animations
  614. No cached dts file found in archive for PlayerAnim_Turret_Head.dae. Forcing cache to disk.
  615. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Head.cached.dts
  616. Warning: Creating cyclic animation clip to hold all animations
  617. No cached dts file found in archive for PlayerAnim_Turret_Recoil.dae. Forcing cache to disk.
  618. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Recoil.cached.dts
  619. Warning: Creating cyclic animation clip to hold all animations
  620. No cached dts file found in archive for PlayerAnim_Turret_Fire_Release.dae. Forcing cache to disk.
  621. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Fire_Release.cached.dts
  622. Warning: Creating cyclic animation clip to hold all animations
  623. No cached dts file found in archive for PlayerAnim_Turret_Root.dae. Forcing cache to disk.
  624. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Root.cached.dts
  625. Warning: Creating cyclic animation clip to hold all animations
  626. No cached dts file found in archive for PlayerAnim_Turret_Side.dae. Forcing cache to disk.
  627. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Side.cached.dts
  628. Warning: Creating cyclic animation clip to hold all animations
  629. No cached dts file found in archive for PlayerAnim_Turret_Sitting.dae. Forcing cache to disk.
  630. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Sitting.cached.dts
  631. Warning: Creating cyclic animation clip to hold all animations
  632. No cached dts file found in archive for PlayerAnim_Turret_Swim_Backward.dae. Forcing cache to disk.
  633. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Backward.cached.dts
  634. Warning: Creating cyclic animation clip to hold all animations
  635. No cached dts file found in archive for PlayerAnim_Turret_Swim_Forward.dae. Forcing cache to disk.
  636. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Forward.cached.dts
  637. Warning: Creating cyclic animation clip to hold all animations
  638. No cached dts file found in archive for PlayerAnim_Turret_Swim_Root.dae. Forcing cache to disk.
  639. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Root.cached.dts
  640. Warning: Creating cyclic animation clip to hold all animations
  641. No cached dts file found in archive for PlayerAnim_Turret_Swim_Left.dae. Forcing cache to disk.
  642. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Left.cached.dts
  643. Warning: Creating cyclic animation clip to hold all animations
  644. No cached dts file found in archive for PlayerAnim_Turret_Swim_Right.dae. Forcing cache to disk.
  645. Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Right.cached.dts
  646. Object mesh "Solder_FPSarms" has no matching detail ("detail2" has been added automatically)
  647. No cached dts file found in archive for FP_SoldierArms.DAE. Forcing cache to disk.
  648. Writing cached COLLADA shape to art/shapes/actors/Soldier/FP/FP_SoldierArms.cached.dts
  649. Warning: Creating cyclic animation clip to hold all animations
  650. Object mesh "flash_LOD300" has no matching detail ("detail300" has been added automatically)
  651. Object mesh "flash_LOD200" has no matching detail ("detail200" has been added automatically)
  652. Object mesh "flash_LOD100" has no matching detail ("detail100" has been added automatically)
  653. Object mesh "flash_LOD2" has no matching detail ("detail2" has been added automatically)
  654. Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
  655. Object mesh "collision-2" has no matching detail ("Collision-2" has been added automatically)
  656. No cached dts file found in archive for Cheetah_Turret.DAE. Forcing cache to disk.
  657. Writing cached COLLADA shape to art/shapes/Cheetah/Cheetah_Turret.cached.dts
  658. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  659. TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  660. Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
  661. Object mesh "Tread_LOD300" has no matching detail ("detail300" has been added automatically)
  662. Object mesh "Tread_LOD200" has no matching detail ("detail200" has been added automatically)
  663. Object mesh "Tread_LOD100" has no matching detail ("detail100" has been added automatically)
  664. Object mesh "Tread_LOD2" has no matching detail ("detail2" has been added automatically)
  665. No cached dts file found in archive for wheel.DAE. Forcing cache to disk.
  666. Writing cached COLLADA shape to art/shapes/Cheetah/wheel.cached.dts
  667. TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  668. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  669. Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
  670. Object mesh "TireBack_LOD300" has no matching detail ("detail300" has been added automatically)
  671. Object mesh "TireBack_LOD200" has no matching detail ("detail200" has been added automatically)
  672. Object mesh "TireBack_LOD100" has no matching detail ("detail100" has been added automatically)
  673. Object mesh "TireBack_LOD2" has no matching detail ("detail2" has been added automatically)
  674. No cached dts file found in archive for wheelBack.DAE. Forcing cache to disk.
  675. Writing cached COLLADA shape to art/shapes/Cheetah/wheelBack.cached.dts
  676. TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  677. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  678. Warning: Creating cyclic animation clip to hold all animations
  679. Object mesh "TailLightsMesh300" has no matching detail ("detail300" has been added automatically)
  680. Object mesh "TailLightsMesh200" has no matching detail ("detail200" has been added automatically)
  681. Object mesh "TailLightsMesh100" has no matching detail ("detail100" has been added automatically)
  682. Object mesh "TailLightsMesh2" has no matching detail ("detail2" has been added automatically)
  683. Object mesh "COLCONVEX-001" has no matching detail ("Collision-1" has been added automatically)
  684. Object mesh "COLCONVEX-002" has no matching detail ("Collision-2" has been added automatically)
  685. Object mesh "COLCONVEX-003" has no matching detail ("Collision-3" has been added automatically)
  686. Object mesh "COLCONVEX-004" has no matching detail ("Collision-4" has been added automatically)
  687. Object mesh "COLCONVEX-005" has no matching detail ("Collision-5" has been added automatically)
  688. Object mesh "COLCONVEX-013" has no matching detail ("Collision-13" has been added automatically)
  689. Object mesh "COLCONVEX-015" has no matching detail ("Collision-15" has been added automatically)
  690. Object mesh "COLBOX-006" has no matching detail ("Collision-6" has been added automatically)
  691. Object mesh "COLBOX-007" has no matching detail ("Collision-7" has been added automatically)
  692. Object mesh "COLBOX-008" has no matching detail ("Collision-8" has been added automatically)
  693. Object mesh "COLBOX-009" has no matching detail ("Collision-9" has been added automatically)
  694. Object mesh "COLBOX-010" has no matching detail ("Collision-10" has been added automatically)
  695. Object mesh "COLBOX-011" has no matching detail ("Collision-11" has been added automatically)
  696. Object mesh "COLBOX-012" has no matching detail ("Collision-12" has been added automatically)
  697. Object mesh "COLBOX-014" has no matching detail ("Collision-14" has been added automatically)
  698. Object mesh "COLBOX-016" has no matching detail ("Collision-16" has been added automatically)
  699. Object mesh "COLBOX-017" has no matching detail ("Collision-17" has been added automatically)
  700. Object mesh "COLBOX-018" has no matching detail ("Collision-18" has been added automatically)
  701. Object mesh "COLBOX-019" has no matching detail ("Collision-19" has been added automatically)
  702. Object mesh "COLBOX-020" has no matching detail ("Collision-20" has been added automatically)
  703. Object mesh "COLBOX-021" has no matching detail ("Collision-21" has been added automatically)
  704. No cached dts file found in archive for Cheetah_Body.DAE. Forcing cache to disk.
  705. Writing cached COLLADA shape to art/shapes/Cheetah/Cheetah_Body.cached.dts
  706. *** LOADING MISSION: levels/Empty Terrain.mis
  707. *** Stage 1 load
  708. *** Stage 2 load
  709. Game -> activatePackages
  710. *** Mission loaded
  711. Connect request from: IP:0.0.0.0:0
  712. Connection established 20067
  713. CADD: 20068 local
  714. *** Sending mission load to client: levels/Empty Terrain.mis
  715. Mapping string: ServerMessage to index: 0
  716. Mapping string: MsgConnectionError to index: 1
  717. Mapping string: MsgLoadInfo to index: 2
  718. Mapping string: MsgLoadDescripition to index: 3
  719. Mapping string: MsgLoadInfoDone to index: 4
  720. Mapping string: MissionStartPhase1 to index: 5
  721. *** New Mission: levels/Empty Terrain.mis
  722. *** Phase 1: Download Datablocks & Targets
  723. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  724. % - PostFX Manager - Applying from preset
  725. % - PostFX Manager - PostFX enabled
  726. Mapping string: MissionStartPhase1Ack to index: 0
  727. Object mesh "debri1" has no matching detail ("detail1" has been added automatically)
  728. No cached dts file found in archive for grenadeDebris.dae. Forcing cache to disk.
  729. Writing cached COLLADA shape to art/shapes/weapons/Grenade/grenadeDebris.cached.dts
  730. Object mesh "RifleShell1" has no matching detail ("detail1" has been added automatically)
  731. Object mesh "Col-1" has no matching detail ("Collision-1" has been added automatically)
  732. No cached dts file found in archive for RifleShell.DAE. Forcing cache to disk.
  733. Writing cached COLLADA shape to art/shapes/weapons/shared/RifleShell.cached.dts
  734. [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
  735. Material - WarningMaterial(16684) - Failed to load diffuse map [original]/art/warnMat for stage 0
  736. Material - WarningMaterial(16684) - Failed to load diffuse map [original]/art/warnMat for stage 0
  737. Mapping string: MissionStartPhase2 to index: 6
  738. *** Phase 2: Download Ghost Objects
  739. Mapping string: MissionStartPhase2Ack to index: 1
  740. Ghost Always objects received.
  741. Mapping string: MissionStartPhase3 to index: 7
  742. Client Replication Startup has Happened!
  743. fxFoliageReplicator - replicated client foliage for 0 objects
  744. Failed to create resource: [levels/Empty Terrain.mis.decals]
  745. *** Phase 3: Mission Lighting
  746. Mission lighting done
  747. Mapping string: MissionStartPhase3Ack to index: 2
  748. Mapping string: MissionStart to index: 8
  749. Mapping string: SyncClock to index: 9
  750. Mapping string: RefreshWeaponHud to index: 10
  751. Mapping string: SetAmmoAmountHud to index: 11
  752. Mapping string: ryder.png to index: 12
  753. Mapping string: MsgClientJoin to index: 13
  754. Mapping string: Welcome to the Torque demo app %1. to index: 14
  755. Mapping string:  Visitor to index: 15
  756. *** Initial Control Object
  757. tools/worldEditor/gui/ToolsPaletteGroups/ShapeEditorPalette.ed.gui (0): Cannot re-declare object [ShapeEditorPalette].
  758. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  759. tools/worldEditor/gui/ToolsPaletteGroups/MeshRoadEditorPalette.ed.gui (0): Cannot re-declare object [MeshRoadEditorPalette].
  760. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  761. tools/worldEditor/gui/ToolsPaletteGroups/ConvexEditorPalette.ed.gui (0): Cannot re-declare object [ConvexEditorPalette].
  762. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  763. tools/worldEditor/gui/ToolsPaletteGroups/TerrainEditPalette.ed.gui (0): Cannot re-declare object [TerrainEditorPalette].
  764. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  765. tools/worldEditor/gui/ToolsPaletteGroups/ForestEditorPalette.ed.gui (0): Cannot re-declare object [ForestEditorPalette].
  766. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  767. tools/worldEditor/gui/ToolsPaletteGroups/WorldEditorPalette.ed.gui (0): Cannot re-declare object [WorldEditorInspectorPalette].
  768. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  769. tools/worldEditor/gui/ToolsPaletteGroups/NavEditorPalette.ed.gui (0): Cannot re-declare object [NavEditorPalette].
  770. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  771. tools/worldEditor/gui/ToolsPaletteGroups/DecalEditorPalette.ed.gui (0): Cannot re-declare object [DecalEditorPalette].
  772. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  773. tools/worldEditor/gui/ToolsPaletteGroups/TerrainPainterPalette.ed.gui (0): Cannot re-declare object [TerrainPainterPalette].
  774. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  775. tools/worldEditor/gui/ToolsPaletteGroups/RiverEditorPalette.ed.gui (0): Cannot re-declare object [RiverEditorPalette].
  776. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  777. tools/worldEditor/gui/ToolsPaletteGroups/RoadEditorPalette.ed.gui (0): Cannot re-declare object [RoadEditorPalette].
  778. tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
  779. Win32Window::WindowProc - resetting device due to window size change.
  780. GFXPCD3D9Device::reset - depthstencil a6c0240 has 2 ref's
  781. --- Resetting D3D Device ---
  782. Time spent in toggleEditor() : 2.889 s
  783. *** Control Object Changed
  784. Mapping string: Orange to index: 16
  785. Mapping string: SetEditorCameraPlayer to index: 3
  786. Win32Window::WindowProc - resetting device due to window size change.
  787. GFXPCD3D9Device::reset - depthstencil 17e288a0 has 2 ref's
  788. --- Resetting D3D Device ---
  789. *** ENDING MISSION
  790. 20066 -> deactivatePackages
  791. CDROP: 20068 IP:0.0.0.0:0
  792. Exporting server prefs...
  793. Exporting client prefs
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