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- //-------------------------- 7/23/2016 -- 05:46:58 -----
- Processor Init:
- Intel Pentium III Xeon, ~2.40 Ghz
- FPU detected
- MMX detected
- SSE detected
- SSE2 detected
- HT detected
- MP detected [2 cores, 4 logical, 1 physical]
- Math Init:
- Installing Standard C extensions
- Installing Assembly extensions
- Installing FPU extensions
- Installing MMX extensions
- Installing SSE extensions
- Initializing platform...
- Input Init:
- keyboard0 input device created.
- mouse0 input device created.
- DirectInput enabled.
- Done
- SFXALProvider - OpenAL not available.
- DebugDrawer Enabled!
- GFX Init:
- Null device found
- Direct 3D (version 11.x) device found
- Direct 3D (version 9.x) device found
- OpenGL device found
- GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 30
- --------- Loading DIRS ---------
- --------- Parsing Arguments ---------
- Binding server port to default IP
- UDP initialized on port 0
- Attempting to create GFX device: Intel(R) HD Graphics 4000 (D3D9) [\\.\DISPLAY1]
- Device created, setting adapter and enumerating modes
- Cur. D3DDevice ref count=1
- Pix version detected: 3.000000
- Vert version detected: 3.000000
- Maximum number of simultaneous samplers: 16
- Number of simultaneous render targets: 4
- Hardware occlusion query detected: Yes
- Using Direct3D9Ex: No
- WMIVideoInfo: DxDiag initialized
- Initializing GFXCardProfiler (D3D9)
- o Chipset : 'INTEL'
- o Card : 'Intel(R) HD Graphics 4000'
- o Version : ''
- o VRAM : 32 MB
- - Scanning card capabilities...
- GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
- GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'independentMrtBitDepth' to 1.
- - Loading card profiles...
- - Loaded card profile core/profile/D3D9.cs
- - No card profile core/profile/D3D9.INTEL.cs exists
- - No card profile core/profile/D3D9.INTEL.IntelRHDGraphics4000.cs exists
- - No card profile core/profile/D3D9.INTEL.IntelRHDGraphics4000..cs exists
- NamedTexTarget::registerWithName( ssaoMask ) Already used!
- NamedTexTarget::registerWithName( bloomFinal ) Already used!
- NamedTexTarget::registerWithName( adaptedLum ) Already used!
- % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
- % - PostFX Manager - Applying from preset
- % - PostFX Manager - PostFX enabled
- core/scripts/gui/messageBoxes/messageBox.ed.cs (23): string always evaluates to 0.
- % - Initialized Core
- --------- Initializing Directory: scripts ---------
- sfxStartup...
- SFXSystem::createDevice - created XAudio device 'Speakers / Headphones (Realtek High Definition Audio)'
- Provider: XAudio
- Device: Speakers / Headphones (Realtek High Definition Audio)
- Hardware: No
- Buffers: 16
- --------- Initializing Full: Server Scripts ---------
- --------- Initializing Full: Client Scripts ---------
- --------- Initializing Lighting Systems ---------
- core/scripts/client/lighting/shadowMaps/init.cs (0): Cannot re-declare object [BlurDepthShader].
- core/scripts/client/lighting/advanced/shaders.cs (25): Cannot re-declare object [AL_VectorLightState].
- core/scripts/client/lighting/advanced/shaders.cs (61): Cannot re-declare object [AL_VectorLightShader].
- core/scripts/client/lighting/advanced/shaders.cs (80): Cannot re-declare object [AL_VectorLightMaterial].
- core/scripts/client/lighting/advanced/shaders.cs (101): Cannot re-declare object [AL_ConvexLightState].
- core/scripts/client/lighting/advanced/shaders.cs (137): Cannot re-declare object [AL_PointLightShader].
- core/scripts/client/lighting/advanced/shaders.cs (157): Cannot re-declare object [AL_PointLightMaterial].
- core/scripts/client/lighting/advanced/shaders.cs (176): Cannot re-declare object [AL_SpotLightShader].
- core/scripts/client/lighting/advanced/shaders.cs (196): Cannot re-declare object [AL_SpotLightMaterial].
- core/scripts/client/lighting/advanced/shaders.cs (216): Cannot re-declare object [AL_DefaultPrePassMaterial].
- core/scripts/client/lighting/advanced/shaders.cs (230): Cannot re-declare object [AL_DefaultShadowMaterial].
- core/scripts/client/lighting/advanced/shaders.cs (253): Cannot re-declare object [AL_ParticlePointLightShader].
- core/scripts/client/lighting/advanced/shaders.cs (0): Cannot re-declare object [AL_ParticlePointLightMaterial].
- core/scripts/client/lighting/advanced/lightViz.cs (24): Cannot re-declare object [AL_DepthVisualizeState].
- core/scripts/client/lighting/advanced/lightViz.cs (35): Cannot re-declare object [AL_DefaultVisualizeState].
- core/scripts/client/lighting/advanced/lightViz.cs (51): Cannot re-declare object [AL_DepthVisualizeShader].
- core/scripts/client/lighting/advanced/lightViz.cs (87): Cannot re-declare object [AL_GlowVisualizeShader].
- core/scripts/client/lighting/advanced/lightViz.cs (108): Cannot re-declare object [AL_NormalsVisualizeShader].
- core/scripts/client/lighting/advanced/lightViz.cs (144): Cannot re-declare object [AL_LightColorVisualizeShader].
- core/scripts/client/lighting/advanced/lightViz.cs (179): Cannot re-declare object [AL_LightSpecularVisualizeShader].
- core/scripts/client/lighting/advanced/shadowViz.cs (23): Cannot re-declare object [AL_ShadowVisualizeShader].
- core/scripts/client/lighting/advanced/shadowViz.cs (37): Cannot re-declare object [AL_ShadowVisualizeMaterial].
- core/scripts/client/lighting/advanced/shadowViz.gui (0): Cannot re-declare object [AL_ShadowVizOverlayCtrl].
- core/scripts/client/lighting/advanced/deferredShading.cs (24): Cannot re-declare object [AL_DeferredShadingState].
- core/scripts/client/lighting/advanced/deferredShading.cs (40): Cannot re-declare object [AL_DeferredShader].
- core/scripts/client/lighting/advanced/deferredShading.cs (73): Cannot re-declare object [AL_ColorBufferShader].
- core/scripts/client/lighting/advanced/deferredShading.cs (114): Cannot re-declare object [AL_SpecMapShader].
- Using Advanced Lighting
- --------------
- Attempting to set resolution to "1024 768 false 32 60 4"
- Accepted Mode:
- --Resolution : 1024 768
- --Full Screen : No
- --Bits Per Pixel : 32
- --Refresh Rate : 60
- --FSAA Level : 4
- --------------
- GFXPCD3D9Device::reset - depthstencil 6a89300 has 2 ref's
- --- Resetting D3D Device ---
- GFXPCD3D9Device::reset - depthstencil 6a898a0 has 2 ref's
- --- Resetting D3D Device ---
- [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (27): Cannot re-declare object [BasicRibbonShader].
- [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (59): Cannot re-declare object [TexturedRibbonShader].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/actors/common/materials.cs (0): Cannot re-declare object [CommonPlayerFootprint].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (23): Cannot re-declare object [Structure_wall].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (31): Cannot re-declare object [Structure_grid].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (0): Cannot re-declare object [Structure_plate].
- TerrainMaterial::onAdd() - Internal name collision; 'grass1' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'grass2' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'grass1_dry' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'dirt_grass' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'rocktest' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'stone' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'sand' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'grass1' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'grass2' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'grass1_dry' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'dirt_grass' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'rocktest' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'stone' already exists!
- TerrainMaterial::onAdd() - Internal name collision; 'sand' already exists!
- [original]/Torque3D-3.9-WinBinaries/art/shapes/actors/common/materials.cs (0): Cannot re-declare object [CommonPlayerFootprint].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (23): Cannot re-declare object [Structure_wall].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (31): Cannot re-declare object [Structure_grid].
- [original]/Torque3D-3.9-WinBinaries/art/shapes/station/materials.cs (0): Cannot re-declare object [Structure_plate].
- [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (27): Cannot re-declare object [BasicRibbonShader].
- [original]/Torque3D-3.9-WinBinaries/art/ribbons/materials.cs (59): Cannot re-declare object [TexturedRibbonShader].
- Binding server port to default IP
- UDP initialized on port 0
- Activating DirectInput...
- % - Initializing Tools
- tools/gui/guiPlatformGenericMenubar.ed.gui (0): Unable to instantiate non-conobject class GuiPlatformGenericMenuBar.
- % - Initializing Tools Base
- % - Initializing Base Editor
- % - Initializing World Editor
- % - Initializing Sketch Tool
- - Initializing Datablock Editor
- % - Initializing Debugger
- % - Initializing Decal Editor
- % - Initializing Forest Editor
- % - Initializing Gui Editor
- % - Initializing Material Editor
- % - Initializing Mesh Road Editor
- % - Initializing Mission Area Editor
- % - Initializing Navigation Editor
- SimObject::linkNamespaces -- Namespace linkage already in place NavEditorConsoleListener
- % - Initializing Particle Editor
- % - Initializing Physics Tools
- No physics plugin exists.
- % - Initializing River Editor
- - Initializing Road and Path Editor
- % - Initializing Shape Editor
- - Initializing Datablock Editor
- tools/datablockEditor/DatablockEditorTreeWindow.ed.gui (0): Cannot re-declare object [DatablockEditorTreeWindow].
- tools/datablockEditor/DatablockEditorInspectorWindow.ed.gui (0): Cannot re-declare object [DatablockEditorInspectorWindow].
- tools/datablockEditor/DatablockEditorCreatePrompt.ed.gui (0): Cannot re-declare object [DatablockEditorCreatePrompt].
- tools/datablockEditor/main.cs (43): Cannot re-declare object [DatablockEditorPlugin].
- tools/datablockEditor/main.cs (49): Cannot re-declare object [UnlistedDatablocks].
- % - Initializing Sketch Tool
- tools/convexEditor/convexEditorGui.gui (0): Cannot re-declare object [ConvexEditorGui].
- tools/convexEditor/convexEditorToolbar.ed.gui (0): Cannot re-declare object [ConvexEditorToolbar].
- tools/convexEditor/main.cs (42): Cannot re-declare object [ConvexEditorPlugin].
- % - Initializing River Editor
- tools/riverEditor/RiverEditorGui.gui (0): Cannot re-declare object [RiverEditorGui].
- tools/riverEditor/RiverEditorToolbar.gui (1): Cannot re-declare object [RiverEditorToolbar].
- tools/riverEditor/RiverEditorToolbar.gui (266): Cannot re-declare object [RiverDefaultWidthSliderCtrlContainer].
- tools/riverEditor/RiverEditorToolbar.gui (0): Cannot re-declare object [RiverDefaultDepthSliderCtrlContainer].
- tools/riverEditor/main.cs (43): Cannot re-declare object [RiverEditorPlugin].
- % - Initializing Material Editor
- tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [MaterialEditorPreviewWindow].
- tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [matEd_cubemapEditor].
- tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui (0): Cannot re-declare object [matEd_addCubemapWindow].
- tools/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui (2): Cannot re-declare object [MaterialEditorGui].
- tools/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui (0): Cannot re-declare object [matEdNonModalGroup].
- % - Initializing Particle Editor
- tools/particleEditor/ParticleEditor.ed.gui (0): Cannot re-declare object [PE_Window].
- tools/particleEditor/main.cs (41): Cannot re-declare object [ParticleEditorPlugin].
- tools/particleEditor/main.cs (55): Cannot re-declare object [ParticleEditor].
- tools/particleEditor/main.cs (57): Cannot re-declare object [PE_EmitterSaver].
- tools/particleEditor/main.cs (58): Cannot re-declare object [PE_ParticleSaver].
- tools/particleEditor/main.cs (60): Cannot re-declare object [PE_UnlistedParticles].
- tools/particleEditor/main.cs (61): Cannot re-declare object [PE_UnlistedEmitters].
- % - Initializing Mission Area Editor
- tools/missionAreaEditor/missionAreaEditorGui.ed.gui (0): Cannot re-declare object [MissionAreaEditorGui].
- tools/missionAreaEditor/main.cs (40): Cannot re-declare object [MissionAreaEditorPlugin].
- - Initializing Road and Path Editor
- tools/roadEditor/RoadEditorGui.gui (0): Cannot re-declare object [RoadEditorGui].
- tools/roadEditor/RoadEditorToolbar.gui (1): Cannot re-declare object [RoadEditorToolbar].
- tools/roadEditor/RoadEditorToolbar.gui (0): Cannot re-declare object [RoadDefaultWidthSliderCtrlContainer].
- tools/roadEditor/main.cs (43): Cannot re-declare object [RoadEditorPlugin].
- % - Initializing Physics Tools
- No physics plugin exists.
- % - Initializing Mesh Road Editor
- tools/meshRoadEditor/meshRoadEditorGui.gui (0): Cannot re-declare object [MeshRoadEditorGui].
- tools/meshRoadEditor/meshRoadEditorToolbar.gui (1): Cannot re-declare object [MeshRoadEditorToolbar].
- tools/meshRoadEditor/meshRoadEditorToolbar.gui (265): Cannot re-declare object [MeshRoadDefaultWidthSliderCtrlContainer].
- tools/meshRoadEditor/meshRoadEditorToolbar.gui (0): Cannot re-declare object [MeshRoadDefaultDepthSliderCtrlContainer].
- tools/meshRoadEditor/main.cs (42): Cannot re-declare object [MeshRoadEditorPlugin].
- % - Initializing Decal Editor
- tools/decalEditor/decalEditorGui.gui (0): Cannot re-declare object [DecalEditorGui].
- tools/decalEditor/main.cs (43): Cannot re-declare object [DecalEditorPlugin].
- tools/decalEditor/main.cs (58): Cannot re-declare object [DecalPMan].
- % - Initializing Forest Editor
- tools/forestEditor/forestEditorGui.gui (0): Cannot re-declare object [ForestEditorGui].
- tools/forestEditor/forestEditToolbar.ed.gui (2): Cannot re-declare object [ForestEditToolbar].
- tools/forestEditor/forestEditToolbar.ed.gui (348): Cannot re-declare object [ForestBrushSizeSliderCtrlContainer].
- tools/forestEditor/forestEditToolbar.ed.gui (378): Cannot re-declare object [ForestBrushPressureSliderCtrlContainer].
- tools/forestEditor/forestEditToolbar.ed.gui (0): Cannot re-declare object [ForestBrushHardnessSliderCtrlContainer].
- tools/forestEditor/main.cs (44): Cannot re-declare object [ForestEditorPlugin].
- tools/forestEditor/main.cs (50): Cannot re-declare object [ForestTools].
- % - Initializing Debugger
- tools/debugger/gui/breakConditionDlg.ed.gui (0): Cannot re-declare object [DebuggerBreakConditionDlg].
- tools/debugger/gui/connectDlg.ed.gui (0): Cannot re-declare object [DebuggerConnectDlg].
- tools/debugger/gui/editWatchDlg.ed.gui (0): Cannot re-declare object [DebuggerEditWatchDlg].
- tools/debugger/gui/findDlg.ed.gui (0): Cannot re-declare object [DebuggerFindDlg].
- tools/debugger/gui/debugger.ed.gui (0): Cannot re-declare object [DebuggerGui].
- tools/debugger/gui/watchDlg.ed.gui (0): Cannot re-declare object [DebuggerWatchDlg].
- % - Initializing Navigation Editor
- tools/navEditor/NavEditorGui.gui (0): Cannot re-declare object [NavEditorGui].
- tools/navEditor/NavEditorToolbar.gui (0): Cannot re-declare object [NavEditorToolbar].
- tools/navEditor/NavEditorConsoleDlg.gui (2): Cannot re-declare object [NavEditorConsoleDlg].
- tools/navEditor/NavEditorConsoleDlg.gui (109): Cannot re-declare object [NavEditorConsoleListener].
- tools/navEditor/CreateNewNavMeshDlg.gui (2): Cannot re-declare object [CreateNewNavMeshDlg].
- tools/navEditor/main.cs (56): Cannot re-declare object [NavEditorPlugin].
- % - Initializing Gui Editor
- tools/guiEditor/gui/guiEditor.ed.gui (0): Cannot re-declare object [GuiEditorGui].
- tools/guiEditor/gui/guiEditorNewGuiDialog.ed.gui (0): Cannot re-declare object [GuiEditorNewGuiDialog].
- tools/guiEditor/gui/guiEditorPrefsDlg.ed.gui (0): Cannot re-declare object [GuiEditorPrefsDlg].
- tools/guiEditor/gui/guiEditorSelectDlg.ed.gui (0): Cannot re-declare object [GuiEditorSelectDlgContainer].
- tools/guiEditor/gui/EditorChooseGUI.ed.gui (0): Cannot re-declare object [EditorChooseGUI].
- % - Initializing Shape Editor
- tools/shapeEditor/gui/shapeEdPreviewWindow.ed.gui (0): Cannot re-declare object [ShapeEdPreviewGui].
- tools/shapeEditor/gui/shapeEdAnimWindow.ed.gui (0): Cannot re-declare object [ShapeEdAnimWindow].
- tools/shapeEditor/gui/shapeEdAdvancedWindow.ed.gui (2): Cannot re-declare object [ShapeEdAdvancedWindow].
- tools/shapeEditor/gui/shapeEdAdvancedWindow.ed.gui (1763): Cannot re-declare object [ShapeEdWaitGui].
- tools/shapeEditor/gui/ShapeEditorToolbar.ed.gui (0): Cannot re-declare object [ShapeEditorToolbar].
- tools/shapeEditor/gui/shapeEdSelectWindow.ed.gui (0): Cannot re-declare object [ShapeEdSelectWindow].
- tools/shapeEditor/gui/shapeEdPropWindow.ed.gui (2): Cannot re-declare object [ShapeEdPropWindow].
- tools/shapeEditor/gui/shapeEdPropWindow.ed.gui (1405): Cannot re-declare object [GenImposterGui].
- tools/shapeEditor/scripts/shapeEditorHints.ed.cs (28): Cannot re-declare object [ShapeHintControls].
- tools/shapeEditor/scripts/shapeEditorHints.ed.cs (0): Cannot re-declare object [ShapeHintGroup].
- tools/shapeEditor/main.cs (60): Cannot re-declare object [ShapeEditorPlugin].
- Engine initialized...
- --------------------------------------------------------------------------------
- Module Manager: Started scanning 'C:/Users/Jonah Karau/Documents/Torque3D/3.9/'...
- Module Manager: Finished scanning 'C:/Users/Jonah Karau/Documents/Torque3D/3.9/'.
- --------------------------------------------------------------------------------
- Module Manager: Loading group 'Game':
- Module Manager: No modules found for module group 'Game'.
- Win32Window::WindowProc - resetting device due to window size change.
- GFXPCD3D9Device::reset - depthstencil 6a898a0 has 2 ref's
- --- Resetting D3D Device ---
- Window focus status changed: focus: 1
- AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
- ShaderData((null)) sampler $diffuseMap not defined
- ShaderData((null)) sampler $diffuseMap not defined
- ShaderData((null)) sampler $diffuseMap not defined
- tools/recordings/*.rec
- findFirstFile() invalid initial search directory: 'game:/tools/recordings'
- findFirstFile() search directory not found: 'tools/recordings/*.rec'
- Time spent in toggleEditor() : 0.556 s
- Exporting server prefs...
- Failed to create resource: [art/sound/weapons/Crossbow_explosion]
- SFXProfile(GrenadeLauncherExplosionSound)::onAdd: The preload failed!
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "Lurker_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "Gun_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "Gun_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "Gun_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for TP_Lurker.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Lurker/TP_Lurker.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "Lurker_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
- No cached dts file found in archive for FP_Lurker.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Lurker/FP_Lurker.cached.dts
- Warning: Fixup invalid URI in FP_Ryder_D_psd: "file://FP_Ryder_D.psd"
- Warning: Fixup invalid URI in FP_Ryder_N_psd: "file://FP_Ryder_N.psd"
- Warning: Fixup invalid URI in FP_Ryder_S_psd: "file://FP_Ryder_S.psd"
- Warning: Fixup invalid URI in Ryder_MuzzleFlash_psd: "file://Ryder_MuzzleFlash.psd"
- Warning: Fixup invalid URI in TP_Ryder_D_psd: "file://TP_Ryder_D.psd"
- Warning: Fixup invalid URI in TP_Ryder_N_psd: "file://TP_Ryder_N.psd"
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "Ryder_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "Ryder_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "Ryder_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "Ryder_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for TP_Ryder.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/TP_Ryder.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "Ryder_MuzzleFlash4_LOD300" has no matching detail ("detail300" has been added automatically)
- No cached dts file found in archive for FP_Ryder.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/FP_Ryder.cached.dts
- Object mesh "colBox-1" has no matching detail ("Collision-1" has been added automatically)
- Object mesh "ProxMine_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "ProxMine_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "ProxMine_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "ProxMine_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for TP_ProxMine.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/TP_ProxMine.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "ProxMine_LOD300" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for FP_ProxMine.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/FP_ProxMine.cached.dts
- Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
- Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
- Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "weaponMount0" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for Turret_Legs.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/Turret_Legs.cached.dts
- Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
- Warning: Fixup invalid URI in Turret_Lazer_D_psd: "file://Turret_Lazer_D.psd"
- Warning: Fixup invalid URI in Turret_MuzzleFlash_psd: "file://Turret_MuzzleFlash.psd"
- Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
- Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "mountPoint" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for Turret_Head.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/Turret_Head.cached.dts
- Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
- Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
- Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
- Object mesh "Turret" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for TP_Turret.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/TP_Turret.cached.dts
- Warning: Fixup invalid URI in Turret_D_psd: "file://Turret_D.psd"
- Warning: Fixup invalid URI in Turret_Lazer_D_psd: "file://Turret_Lazer_D.psd"
- Warning: Fixup invalid URI in Turret_N_psd: "file://Turret_N.psd"
- Warning: Fixup invalid URI in Turret_S_psd: "file://Turret_S.psd"
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "Turret" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for FP_Turret.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/FP_Turret.cached.dts
- Object mesh "Soldier_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "Soldier_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "Soldier_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "Soldier_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for soldier_rigged.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/soldier_rigged.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Back.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Back.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Celebrate_01.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Celebrate_01.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Crouch_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Crouch_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Death1.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Death1.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Death2.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Death2.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Fall.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Fall.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Head.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Head.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Jump.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Jump.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Land.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Land.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Look.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Look.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Reload.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Reload.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Run.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Run.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Sitting.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Sitting.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Swim_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Swim_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Swim_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Swim_Left.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Left.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Lurker_Swim_Right.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/Anims/PlayerAnim_Lurker_Swim_Right.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Back.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Back.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Crouch_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Crouch_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Death1.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Death1.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Death2.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Death2.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Fall.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Fall.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Head.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Head.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Jump.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Jump.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Land.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Land.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Look.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Look.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Reload.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Reload.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Run.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Run.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Sitting.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Sitting.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Swim_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Swim_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Swim_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Swim_Left.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Left.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Pistol_Swim_Right.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Ryder/PlayerAnims/PlayerAnim_Pistol_Swim_Right.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Back.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Back.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Crouch_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Crouch_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Death1.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Death1.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Death2.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Death2.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Fall.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fall.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Head.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Head.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Jump.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Jump.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Land.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Land.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Look.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Look.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Reload.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Reload.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Fire.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fire.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Fire_Release.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Fire_Release.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Run.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Run.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Sitting.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Sitting.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Left.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Left.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_ProxMine_Swim_Right.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/ProxMine/PlayerAnims/PlayerAnim_ProxMine_Swim_Right.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Back.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Back.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Crouch_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Crouch_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Crouch_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Crouch_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Crouch_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Death1.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Death1.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Death2.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Death2.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Fall.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Fall.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Run.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Run.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Jump.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Jump.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Land.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Land.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Look.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Look.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Head.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Head.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Recoil.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Recoil.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Fire_Release.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Fire_Release.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Side.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Side.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Sitting.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Sitting.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Swim_Backward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Backward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Swim_Forward.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Forward.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Swim_Root.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Root.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Swim_Left.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Left.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- No cached dts file found in archive for PlayerAnim_Turret_Swim_Right.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Turret/PlayerAnims/PlayerAnim_Turret_Swim_Right.cached.dts
- Object mesh "Solder_FPSarms" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for FP_SoldierArms.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/actors/Soldier/FP/FP_SoldierArms.cached.dts
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "flash_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "flash_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "flash_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "flash_LOD2" has no matching detail ("detail2" has been added automatically)
- Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
- Object mesh "collision-2" has no matching detail ("Collision-2" has been added automatically)
- No cached dts file found in archive for Cheetah_Turret.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/Cheetah/Cheetah_Turret.cached.dts
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
- Object mesh "Tread_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "Tread_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "Tread_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "Tread_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for wheel.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/Cheetah/wheel.cached.dts
- TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Object mesh "collision-1" has no matching detail ("Collision-1" has been added automatically)
- Object mesh "TireBack_LOD300" has no matching detail ("detail300" has been added automatically)
- Object mesh "TireBack_LOD200" has no matching detail ("detail200" has been added automatically)
- Object mesh "TireBack_LOD100" has no matching detail ("detail100" has been added automatically)
- Object mesh "TireBack_LOD2" has no matching detail ("detail2" has been added automatically)
- No cached dts file found in archive for wheelBack.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/Cheetah/wheelBack.cached.dts
- TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
- TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
- Warning: Creating cyclic animation clip to hold all animations
- Object mesh "TailLightsMesh300" has no matching detail ("detail300" has been added automatically)
- Object mesh "TailLightsMesh200" has no matching detail ("detail200" has been added automatically)
- Object mesh "TailLightsMesh100" has no matching detail ("detail100" has been added automatically)
- Object mesh "TailLightsMesh2" has no matching detail ("detail2" has been added automatically)
- Object mesh "COLCONVEX-001" has no matching detail ("Collision-1" has been added automatically)
- Object mesh "COLCONVEX-002" has no matching detail ("Collision-2" has been added automatically)
- Object mesh "COLCONVEX-003" has no matching detail ("Collision-3" has been added automatically)
- Object mesh "COLCONVEX-004" has no matching detail ("Collision-4" has been added automatically)
- Object mesh "COLCONVEX-005" has no matching detail ("Collision-5" has been added automatically)
- Object mesh "COLCONVEX-013" has no matching detail ("Collision-13" has been added automatically)
- Object mesh "COLCONVEX-015" has no matching detail ("Collision-15" has been added automatically)
- Object mesh "COLBOX-006" has no matching detail ("Collision-6" has been added automatically)
- Object mesh "COLBOX-007" has no matching detail ("Collision-7" has been added automatically)
- Object mesh "COLBOX-008" has no matching detail ("Collision-8" has been added automatically)
- Object mesh "COLBOX-009" has no matching detail ("Collision-9" has been added automatically)
- Object mesh "COLBOX-010" has no matching detail ("Collision-10" has been added automatically)
- Object mesh "COLBOX-011" has no matching detail ("Collision-11" has been added automatically)
- Object mesh "COLBOX-012" has no matching detail ("Collision-12" has been added automatically)
- Object mesh "COLBOX-014" has no matching detail ("Collision-14" has been added automatically)
- Object mesh "COLBOX-016" has no matching detail ("Collision-16" has been added automatically)
- Object mesh "COLBOX-017" has no matching detail ("Collision-17" has been added automatically)
- Object mesh "COLBOX-018" has no matching detail ("Collision-18" has been added automatically)
- Object mesh "COLBOX-019" has no matching detail ("Collision-19" has been added automatically)
- Object mesh "COLBOX-020" has no matching detail ("Collision-20" has been added automatically)
- Object mesh "COLBOX-021" has no matching detail ("Collision-21" has been added automatically)
- No cached dts file found in archive for Cheetah_Body.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/Cheetah/Cheetah_Body.cached.dts
- *** LOADING MISSION: levels/Empty Terrain.mis
- *** Stage 1 load
- *** Stage 2 load
- Game -> activatePackages
- *** Mission loaded
- Connect request from: IP:0.0.0.0:0
- Connection established 20067
- CADD: 20068 local
- *** Sending mission load to client: levels/Empty Terrain.mis
- Mapping string: ServerMessage to index: 0
- Mapping string: MsgConnectionError to index: 1
- Mapping string: MsgLoadInfo to index: 2
- Mapping string: MsgLoadDescripition to index: 3
- Mapping string: MsgLoadInfoDone to index: 4
- Mapping string: MissionStartPhase1 to index: 5
- *** New Mission: levels/Empty Terrain.mis
- *** Phase 1: Download Datablocks & Targets
- % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
- % - PostFX Manager - Applying from preset
- % - PostFX Manager - PostFX enabled
- Mapping string: MissionStartPhase1Ack to index: 0
- Object mesh "debri1" has no matching detail ("detail1" has been added automatically)
- No cached dts file found in archive for grenadeDebris.dae. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/Grenade/grenadeDebris.cached.dts
- Object mesh "RifleShell1" has no matching detail ("detail1" has been added automatically)
- Object mesh "Col-1" has no matching detail ("Collision-1" has been added automatically)
- No cached dts file found in archive for RifleShell.DAE. Forcing cache to disk.
- Writing cached COLLADA shape to art/shapes/weapons/shared/RifleShell.cached.dts
- [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
- Material - WarningMaterial(16684) - Failed to load diffuse map [original]/art/warnMat for stage 0
- Material - WarningMaterial(16684) - Failed to load diffuse map [original]/art/warnMat for stage 0
- Mapping string: MissionStartPhase2 to index: 6
- *** Phase 2: Download Ghost Objects
- Mapping string: MissionStartPhase2Ack to index: 1
- Ghost Always objects received.
- Mapping string: MissionStartPhase3 to index: 7
- Client Replication Startup has Happened!
- fxFoliageReplicator - replicated client foliage for 0 objects
- Failed to create resource: [levels/Empty Terrain.mis.decals]
- *** Phase 3: Mission Lighting
- Mission lighting done
- Mapping string: MissionStartPhase3Ack to index: 2
- Mapping string: MissionStart to index: 8
- Mapping string: SyncClock to index: 9
- Mapping string: RefreshWeaponHud to index: 10
- Mapping string: SetAmmoAmountHud to index: 11
- Mapping string: ryder.png to index: 12
- Mapping string: MsgClientJoin to index: 13
- Mapping string: Welcome to the Torque demo app %1. to index: 14
- Mapping string: Visitor to index: 15
- *** Initial Control Object
- tools/worldEditor/gui/ToolsPaletteGroups/ShapeEditorPalette.ed.gui (0): Cannot re-declare object [ShapeEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/MeshRoadEditorPalette.ed.gui (0): Cannot re-declare object [MeshRoadEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/ConvexEditorPalette.ed.gui (0): Cannot re-declare object [ConvexEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/TerrainEditPalette.ed.gui (0): Cannot re-declare object [TerrainEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/ForestEditorPalette.ed.gui (0): Cannot re-declare object [ForestEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/WorldEditorPalette.ed.gui (0): Cannot re-declare object [WorldEditorInspectorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/NavEditorPalette.ed.gui (0): Cannot re-declare object [NavEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/DecalEditorPalette.ed.gui (0): Cannot re-declare object [DecalEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/TerrainPainterPalette.ed.gui (0): Cannot re-declare object [TerrainPainterPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/RiverEditorPalette.ed.gui (0): Cannot re-declare object [RiverEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- tools/worldEditor/gui/ToolsPaletteGroups/RoadEditorPalette.ed.gui (0): Cannot re-declare object [RoadEditorPalette].
- tools/worldEditor/gui/ToolsPaletteGroups/init.cs (33): Unable to find object: '0' attempting to call function 'getCount'
- Win32Window::WindowProc - resetting device due to window size change.
- GFXPCD3D9Device::reset - depthstencil a6c0240 has 2 ref's
- --- Resetting D3D Device ---
- Time spent in toggleEditor() : 2.889 s
- *** Control Object Changed
- Mapping string: Orange to index: 16
- Mapping string: SetEditorCameraPlayer to index: 3
- Win32Window::WindowProc - resetting device due to window size change.
- GFXPCD3D9Device::reset - depthstencil 17e288a0 has 2 ref's
- --- Resetting D3D Device ---
- *** ENDING MISSION
- 20066 -> deactivatePackages
- CDROP: 20068 IP:0.0.0.0:0
- Exporting server prefs...
- Exporting client prefs
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