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Kaelygon

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Mar 29th, 2023
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  1. Vanilla: 110 fps
  2. Optifine: 140 fps
  3. Sodium: 170 fps
  4.  
  5. render distance 24
  6. simulation distance 12
  7.  
  8. Vanilla
  9. Biome Blend 5x5
  10. Graphics Fancy
  11. Chunk builder: semi blocking
  12. smooth lighting ON
  13. Clouds Fancy
  14. Particles All
  15. mipmap levels OFF
  16. Fullscreen ON
  17.  
  18. Optifine
  19. Graphics Fancy
  20. smooth lighting on
  21. smooth lighting level 100%
  22. dynamic lights fast
  23. shaders off
  24. entity shadows on
  25. Details:
  26. clouds fast
  27. fog off
  28. Biome Blend 5x5
  29. Quality:
  30. mipmap OFF
  31. anisotropic off
  32. antialiasing off
  33. Better grass/snow off
  34. connected textures fast
  35.  
  36. Performance
  37. render regions on
  38. fast renderer on
  39. fast math on
  40. smooth fps off
  41. smooth world on
  42. chunk updates 1
  43. dynamic updates off
  44. lazy chunk loadin on
  45. chunk builder: semi blocking
  46.  
  47. Sodium
  48. Graphics Fancy
  49. Clouds 1
  50. Weather Default
  51. Leaves Quality Defaults
  52. Particles All
  53. Smooth lighting 1
  54. biome blend 5 block(s)
  55. entity distance 100%
  56. entity shadows 1
  57. vignette 1
  58. mipmap levels 0x
  59.  
  60. chunk update threads default
  61. always defer chunk updates 0
  62. use block face culling 1
  63. use fog occulsion 1
  64. use netity culling 1
  65. animate only visible textures 1
  66.  
  67. chunk memory allocator async
  68. use persistent mapping 1
  69. cpu render-ahead limit 3 frame(s)
  70. allowe direct memory access 1
  71.  
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