Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Vanilla: 110 fps
- Optifine: 140 fps
- Sodium: 170 fps
- render distance 24
- simulation distance 12
- Vanilla
- Biome Blend 5x5
- Graphics Fancy
- Chunk builder: semi blocking
- smooth lighting ON
- Clouds Fancy
- Particles All
- mipmap levels OFF
- Fullscreen ON
- Optifine
- Graphics Fancy
- smooth lighting on
- smooth lighting level 100%
- dynamic lights fast
- shaders off
- entity shadows on
- Details:
- clouds fast
- fog off
- Biome Blend 5x5
- Quality:
- mipmap OFF
- anisotropic off
- antialiasing off
- Better grass/snow off
- connected textures fast
- Performance
- render regions on
- fast renderer on
- fast math on
- smooth fps off
- smooth world on
- chunk updates 1
- dynamic updates off
- lazy chunk loadin on
- chunk builder: semi blocking
- Sodium
- Graphics Fancy
- Clouds 1
- Weather Default
- Leaves Quality Defaults
- Particles All
- Smooth lighting 1
- biome blend 5 block(s)
- entity distance 100%
- entity shadows 1
- vignette 1
- mipmap levels 0x
- chunk update threads default
- always defer chunk updates 0
- use block face culling 1
- use fog occulsion 1
- use netity culling 1
- animate only visible textures 1
- chunk memory allocator async
- use persistent mapping 1
- cpu render-ahead limit 3 frame(s)
- allowe direct memory access 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement