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[Tukkun Hours] 2nd Time - Chat Log

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Sep 29th, 2015
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  1. Tukkun: Hi everyone
  2.  
  3. QuestLogic: you can only sell BA items, you can exchange some materials for others in AA but bacon isn't one of them
  4.  
  5. TheTyfoon: if you are despirate to get rid of it you can jsut throw it all into your pet
  6.  
  7. Prasokralik: because I dont wnat creepy bacon addict following me while I can bash things myself
  8.  
  9. QuestLogic: hey tukken
  10.  
  11. TheTyfoon: Hi Tukkun
  12.  
  13. Tukkun: The second Tukkun Hours! event is in progress
  14.  
  15. Tukkun: Basically, for two hours today I will focus on making the game and listening to your feedback and stuff
  16.  
  17. Prasokralik: so pets eat bacon? I thought it is just for the robot
  18.  
  19. Tukkun: So if you have any concerns or want to ask questions, now is the perfect time :P
  20.  
  21. QuestLogic: Is the next version going live today? if all goes to plan that is
  22.  
  23. Tukkun: And yes, pets eat bacon
  24.  
  25. Tukkun: It should, QuestLogic
  26.  
  27. Tukkun: I'm just fine-tuning a few last things
  28.  
  29. Prasokralik: wont pet get fat fromm all that bacon?
  30.  
  31. TheTyfoon: you get BA bonus EXP up to 40% and mana
  32.  
  33. Prasokralik: can I feed the pet and turn him into more bacon?
  34.  
  35. TheTyfoon: yes a fat pet is very very good
  36.  
  37. Axiss32: Hey guys
  38.  
  39. Axiss32: Just in time for the Tukkun Hours
  40.  
  41. Prasokralik: What are the house ideas?
  42.  
  43. Liquidplays: hey
  44.  
  45. Prasokralik: will we have furniture? like wildstar?
  46.  
  47. TheTyfoon: Heh
  48.  
  49. Tukkun: @Prasokralik: It doesn't for some magical reason
  50.  
  51. Tukkun: As for house
  52.  
  53. Tukkun: I have several new plans
  54.  
  55. Tukkun: and want to release it some time in early 2016
  56.  
  57. Prasokralik: Nice. Any spoilers?
  58.  
  59. TheTyfoon: What exactly are the changes to Ult gear and why is what I´ve been wondering
  60.  
  61. Axiss32: Ulti's projectiles power will be less, and scaling power with Ascension Points
  62.  
  63. Axiss32: *projectiles amount
  64.  
  65. Tukkun: With the change from 15% x 8 to 30% x 4, projectiles are actually less affected by monster defense
  66.  
  67. QuestLogic: will the next update come with a special event like 1714 did?
  68.  
  69. TheTyfoon: oh and so I imagine it will scale better into people with many ascencions=
  70.  
  71. Tukkun: The very next update, no
  72.  
  73. Tukkun: but once I verify that there are no imbalancings or exploits, there will be events
  74.  
  75. Tukkun: Additionally, starting from the 3rd Tukkun Hours, a new system will be available
  76.  
  77. Tukkun: where you can get "participation points" of some sort for giving me ideas and stuff
  78.  
  79. Axiss32: Any news about this System? :D
  80.  
  81. Tukkun: or simply playing during the Tukkun Hours
  82.  
  83. QuestLogic: neat!
  84.  
  85. Tukkun: There will also be an in-game timer for the Tukkun Hours
  86.  
  87. Tukkun: And I might change the location from room 01 to 03
  88.  
  89. Tukkun: Not sure if good idea though
  90.  
  91. NerevarineLoL: tukken, smart pet feeding process, plz
  92.  
  93. NerevarineLoL: else you have to use a macro to not go insane
  94.  
  95. Axiss32: I would really like a further buff when killing U2 and U3 versions of any mob. I know they aren't necessary, since they don't affect anything, but at least the effort of buffing something. Especially with the Coin gain nerf.
  96.  
  97. QuestLogic: maybe go to room 6 / create a room specifically for it so as to not upset whatever community r3 has
  98.  
  99. Tukkun: I don't plan to increase U2 or U3 rewards anytime soon
  100.  
  101. Tukkun: They are mostly intended for completion purposes
  102.  
  103. Tukkun: and buffing them might further increase the gap between end-game players and the rest of the community
  104.  
  105. Axiss32: Uh, that's true.
  106.  
  107. phantomwolf13: hiya tukkun
  108.  
  109. Axiss32: Anyone know offhand how much EXP Light Glaive needs for level up?
  110.  
  111. QuestLogic: With a lack of good new challenges forthcoming, would the possibility of rotating periods for challenges wherein players (such as me) who joined after they ended get a chance at getting the trophies from them?
  112.  
  113. phantomwolf13: donno if it really matters, quite a few u2's and many u3's are impossible to kill currently
  114.  
  115. Tukkun: Hi phantomwolf
  116.  
  117. Tukkun: Do you have any suggestions regarding that
  118.  
  119. Tukkun: Should they just remain "impossible", or should I rethink about implementing ULTRA equipment specifically for killing ULTRA monsters?
  120.  
  121. NerevarineLoL: make killing all U1s unlock a bonus when fighting U2s and then same for U2-> U3
  122.  
  123. QuestLogic: maybe ULTRA stats scale down based on kill count, i.e. they become less powerful once you get bestiary level 6 on them?
  124.  
  125. phantomwolf13: hm, I just always figured you'd eventually add something else that would raise the ceiling. whether it's some stronger weapon or something that affects BA indirectly (house maybe?)
  126.  
  127. Axiss32: I think just a EXP buff when killing mobs might be an easier idea to implement
  128.  
  129. Tukkun: Axiss, the real question is WHY do we need that?
  130.  
  131. Axiss32: For now. But if that will just remain for completion, I'm still neutral
  132.  
  133. Prasokralik: what is the mana/spirit mechanics?
  134.  
  135. Prasokralik: I thought it is progress but with a stick I had already spirit, now I made myself a weapon
  136.  
  137. Prasokralik: and have manaagain
  138.  
  139. SmileThatKills: Where's that house I remember being promised 4 yrs ago? :P
  140.  
  141. Tukkun: So, once again - are there any issues with the test version other than ones mentioned in the forum thread?
  142.  
  143. Tukkun: How's the nerfed claw ability? And the balancing of new skills in general?
  144.  
  145. Prasokralik: but anyway you made na awesome game tukkun, my gf is playing it aswell
  146.  
  147. Prasokralik: and constantl bragging about being higher level then me
  148.  
  149. Axiss32: Your gf might be a real man
  150.  
  151. SmileThatKills: gg
  152.  
  153. Tukkun: Haha
  154.  
  155. Neirdre: I am pretty sure I am not real man :D
  156.  
  157. Tukkun: So... um... no feedback?
  158.  
  159. Tukkun: Should I just upload the thing
  160.  
  161. Prasokralik: what does that mean for us? we loose progress? or just f5 while you are done and carry on?
  162.  
  163. shokar1234: Morning Tukkun. Hope you have a goo day.
  164.  
  165. Tukkun: Wow, very goo, thank you
  166.  
  167. shokar1234: Good, too.
  168.  
  169. QuestLogic: @praso: you have to spirit each weapon individually
  170.  
  171. phantomwolf13: sorry, tukkun, I never got around to testing the beta
  172.  
  173. Tukkun: Alright then
  174.  
  175. Tukkun: I'll upload the thing - be right back
  176.  
  177. NerevarineLoL: I'm p sure omesh, Baalhrezem and superjewk have something to comment on, but I doubt they're around atm
  178.  
  179. Axiss32: Yea, I've heard they tested ED and some other stuff
  180.  
  181. << VERSION 1724 UPLOAD IN PROGRESS >>
  182.  
  183. levak2: the main imbalancing was slow movement of monsters, especially with Chronos ring
  184.  
  185. Axiss32: Huh, only 250 WC from 12t Imp?
  186.  
  187. NerevarineLoL: you dont deserve more
  188.  
  189. Tukkun: @Axiss: Are you talking about penaltyless ascends in the test version
  190.  
  191. Axiss32: I tried to set my EXP at 12t, then switching to 9k so with the EXP I have I should come back to 9k1.
  192.  
  193. Axiss32: I also tried a 37.5t one, 1.25k
  194.  
  195. Axiss32: Only referring to 9k1, but I'll confirm it
  196.  
  197. Tukkun: Noted
  198.  
  199. Tukkun: I will adjust the formulas a bit
  200.  
  201. Tukkun: levak2, there's a bug with Chronos Ring making it slow the monster for the duration of poison rather than 1 sec
  202.  
  203. Tukkun: I also reduced the proc chance, just in case
  204.  
  205. << VERSION 1724 UPLOAD IN PROGRESS >>
  206.  
  207. Tukkun: I'm back
  208.  
  209. Tukkun: Did I miss anything
  210.  
  211. Tukkun: o.O
  212.  
  213. Alisterh: Oh hi tuks
  214.  
  215. Axiss32: Nobody talked
  216.  
  217. Tukkun: I lost my connection just now
  218.  
  219. Tukkun: Good to hear - so are we all ready for v1724?
  220.  
  221. Tukkun: Or do you still have concerns
  222.  
  223. Alisterh: Will there be ponies?
  224.  
  225. Prasokralik: Thanks for answer. How do I spirit the weapon then? By killing mosnters with it?
  226.  
  227. Axiss32: WC formula seems to be exp/10b, but caps at 1.25k amount, and 9k1's amount removes 50 WC for some reason
  228.  
  229. Tukkun: Not yet
  230.  
  231. Alisterh: Darn
  232.  
  233. Tukkun: As for spirit, you craft a spirit rock and apply it on the item
  234.  
  235. Tukkun: You can only do that for items that are enhanced to +10, by the way
  236.  
  237. Alisterh: Will there be a rainbow skin yet?
  238.  
  239. Axiss32: Slow's duration was the same as Poison? Wut
  240.  
  241. Liquidplays: Rainbow skin you say...
  242.  
  243. Tukkun: Not yet, either :P
  244.  
  245. Alisterh: Darn again :( That's the only two things I want. A pony and a rainbow skin.
  246.  
  247. Axiss32: Let's level dat LG
  248.  
  249. Tukkun: So are there any _actual_ concerns regarding v1724
  250.  
  251. levak2: no
  252.  
  253. NerevarineLoL: I am concerned that there are no concerns
  254.  
  255. Tukkun: Me too - to some extent
  256.  
  257. Tukkun: Oh well let's just upload the thing
  258.  
  259. << VERSION 1724 UPLOADED >>
  260.  
  261. << MY CONNECTION DERPED SO I LOST SOME CHAT. SORRY. >>
  262.  
  263. Tukkun: Umm
  264.  
  265. Tukkun: I'm back
  266.  
  267. Tukkun: My connection recently derped
  268.  
  269. QuestLogic: did 1724 break the kongernet?
  270.  
  271. Axiss32: lol
  272.  
  273. Tukkun: Probably
  274.  
  275. Tukkun: If anyone has updated, can you confirm that your existing mods were correctly changed
  276.  
  277. Axiss32: They got changed
  278.  
  279. TheTyfoon: 1724 is live?
  280.  
  281. Axiss32: Huh, t6s HP with 74% recovery?
  282.  
  283. phantomwolf13: tukkun, they look great
  284.  
  285. Tukkun: I was referring to the HP/MP mod nerfs, but good to hear :P
  286.  
  287. phantomwolf13: oh thought you meant about the labeling
  288.  
  289. Tukkun: Axiss, is 74% incorrect?
  290.  
  291. TheTyfoon: "15:24:26 Armor inventory full! [[10F] Demon slayer hat] deleted :(
  292.  
  293. TheTyfoon: noooo
  294.  
  295. levak2: t9s HP is 100% for 100%, seems correct
  296.  
  297. Axiss32: I thought it was 75% because of 37.5% of non-shiny. Then noticed non-shiny has 37%
  298.  
  299. Omesh: https://www.dropbox.com/s/4lipxojlhhzavv7/ATGcode.txt?dl=0
  300.  
  301. Tukkun: If you come across any issues, please do let me know
  302.  
  303. NerevarineLoL: oh wow, BS is r308 now
  304.  
  305. Alisterh: Yeah all my mods are what they should be, from what I can tell.
  306.  
  307. TheTyfoon: yay im on v1724 :)
  308.  
  309. TheTyfoon: nice
  310.  
  311. Axiss32: Good news for Omesh: DS Claw has 11 spd
  312.  
  313. Alisterh: I have an issue, I'm unsure if this is intended or not. In SC with AURA the Power bar isn't filling like it should be?
  314.  
  315. Axiss32: It shouldn't fill at all
  316.  
  317. Tukkun: Alisterh, AURA mechanics were changed
  318.  
  319. Alisterh: I know but according to the changelog it should fill when attacking, shouldn't it?
  320.  
  321. Tukkun: It should - except in a few areas
  322.  
  323. Axiss32: Not in Spooky Crypt, MBR DP
  324.  
  325. Tukkun: Where are you fighting?
  326.  
  327. Alisterh: Okay, that's why I said I wasn't sure if it's intended or not there. I'm in SC
  328.  
  329. hereticorp: So it came out after I did my daily refresh, fun.
  330.  
  331. Axiss32: Ok, let's try TH
  332.  
  333. Tukkun: Actually, there's an issue... It doesn't deplete
  334.  
  335. Omesh: lolmarket is now exempt from xp events :p
  336.  
  337. Axiss32: MTG and Dom bonuses seem to not work.ù
  338.  
  339. Axiss32: I have 4 MTG for this. When I have all of them in inventory, the EXP% stat was 737%. It's again at 737% if I put one of those MTGs in my inventory.
  340.  
  341. Axiss32: And pre-update was 727% due to less powerful DS set.
  342.  
  343. Tukkun: Have you tried putting all 4 into storage
  344.  
  345. Axiss32: Yes.
  346.  
  347. Tukkun: Still 737%?
  348.  
  349. Axiss32: yes
  350.  
  351. CuHyC: Still can't drag modules? Much sadness.
  352.  
  353. QuestLogic: maybe it's an item property that would be on new mtgs but not ones carried over?
  354.  
  355. CuHyC: The modules look nice though.
  356.  
  357. levak2: dominator gem bonus works for me, MTG not
  358.  
  359. Alisterh: Yeah Tukkun, the Power isn't depleting from AURA. I've been sitting in the Pub for a few minutes and it's still full.
  360.  
  361. Tukkun: @Axiss: Noted
  362.  
  363. Tukkun: Dominator is working, but MTG is bugged
  364.  
  365. Tukkun: Willf ix soon
  366.  
  367. << VERSION 1725 UPLOAD IN PROGRESS >>
  368.  
  369. << VERSION 1725 UPLOADED >>
  370.  
  371. darkmarty: btw, is there any way to disable the pop-up from defeating ultras? it's nice at first, but gets annoying the more chips you get
  372.  
  373. Omesh: You should add a shortcut to opening inventory when BA is active.
  374.  
  375. AurebeshX: why does ascending get faster as you ascend? like, mechanically. other than the 10% exp bonus stuff
  376.  
  377. Tukkun: Perks, mostly
  378.  
  379. Omesh: Can't imagine killing ULTRAS without that: open inventory, ULTRA dies in 0s, click popup and repeat. So obnoxious.
  380.  
  381. Axiss32: There's a factor in all EXP formulas that multiplies the amount you gain by that factor, "bestLevel"
  382.  
  383. Axiss32: And obv, BA performance
  384.  
  385. Tukkun: But you also get better at the game in general and obtain more powerful stuff and progress more in features
  386.  
  387. Tukkun: Axiss, that's incorrect
  388.  
  389. darkmarty: well omesh, was sitting at 6k kills in danger zone last week ... up to 13k now ... gets annoying fast :P
  390.  
  391. Tukkun: Your power in BA is affected by current level, not highest level
  392.  
  393. Axiss32: I mean EXP/Coin gain in all features but BA
  394.  
  395. superjewk: did you fix Chronos ring? it was really stupid on the testfile (not updating yet, so can't check :p)
  396.  
  397. Tukkun: Other features use current level too, don't they?
  398.  
  399. Axiss32: They do. Maybe I don't remember right
  400.  
  401. levak2: anyone else has this bug from test version? http://www.kongregate.com/forums/60-anti-idle-the-game/topics/542408-v1724-open-testing?page=1#posts-9695514-row
  402.  
  403. Axiss32: Got fixed
  404.  
  405. Tukkun: levak, I believe I fixed that one
  406.  
  407. Tukkun: It was caused by the weapon range detector
  408.  
  409. levak2: I can still click and select/sell/enhance weapon one position to the right
  410.  
  411. Tukkun: In the live version?
  412.  
  413. Tukkun: Hmm
  414.  
  415. Tukkun: You are correct about that
  416.  
  417. Tukkun: I will check
  418.  
  419. levak2: I had the bug in different form in test version like I have reported, now it has changed but its not fixed
  420.  
  421. Tukkun: It happens when you move your cursor to the very bottom of the tiem
  422.  
  423. Tukkun: item*
  424.  
  425. levak2: yes, at the bottom
  426.  
  427. Axiss32: http://prntscr.com/8lsvse Yep
  428.  
  429. TheTyfoon: is there no reward for reaching 1k in SC? ;o
  430.  
  431. Axiss32: Mystery Enhancer Identifier
  432.  
  433. TheTyfoon: just like on 200?
  434.  
  435. levak2: at 1k is Immortal Pendant
  436.  
  437. TheTyfoon: ahhh
  438.  
  439. TheTyfoon: yeah I got immortal pendant
  440.  
  441. TheTyfoon: okay
  442.  
  443. Axiss32: Is there a reason on why mobs in TH get knocked a bit after spawn?
  444.  
  445. Tukkun: Found cause
  446.  
  447. Tukkun: Fixing shortly
  448.  
  449. TheTyfoon: Tukkun is there a chance of new achievments being added in the future?
  450.  
  451. RealSYYnc: Where can i find the patch notes?
  452.  
  453. Axiss32: http://www.kongregate.com/forums/60-anti-idle-the-game/topics/212349-list-of-changes-current-version-1723-aug-14-2015?page=2#posts-9663956-row
  454.  
  455. Tukkun: TheTyfoon, I plan to revamp achievements completely
  456.  
  457. Tukkun: and main quests, too
  458.  
  459. TheTyfoon: Oh that sounds exciting :)
  460.  
  461. << BUG FIX UPLOAD IN PROGRESS >>
  462.  
  463. << BUG FIX UPLOADED >>
  464.  
  465. Tukkun: Inventory bug fixed.
  466.  
  467. IlPadrino72: ooh, update is live?
  468.  
  469. TheTyfoon: yep
  470.  
  471. Axiss32: GoC maxed at 895 streak on v1724.
  472.  
  473. Axiss32: Hmm, almost 200 kills later
  474.  
  475. TheTyfoon: for some reason I dont seem to be getting rage with my Special kill in the Censorship
  476.  
  477. TheTyfoon: And I've got my points in charge.
  478.  
  479. TheTyfoon: does work in Spooky Crypt though, anything I'm missing here?
  480.  
  481. Axiss32: Charge works.
  482.  
  483. TheTyfoon: not in censor ship for me though
  484.  
  485. Axiss32: t7s Rage mod GET!
  486.  
  487. Axiss32: Well, at least I don't need to use my shit t3s again.
  488.  
  489. katkin56: lol - I get off for a lightning storm and it's 1725 when I get back...I was expecting 1724...
  490.  
  491. djtrain: trees should autoharvest annd ants should autospray while you're playing ultimate avoidance
  492.  
  493. Dashiva: So many scary changes
  494.  
  495. djtrain: pls tekken
  496.  
  497. djtrain: techies pls
  498.  
  499. Laze: omg :O patch is out!?
  500.  
  501. djtrain: ya
  502.  
  503. TheTyfoon: okay so my SC high score is going up at 500 and counting simply cuz im using chronus ring and quick attack enchanced with specialized skill.
  504.  
  505. TheTyfoon: I like it
  506.  
  507. TheTyfoon: from 1500 to 2100 now
  508.  
  509. Laze: Has anything gotten easier in BA? :P
  510.  
  511. TheTyfoon: SC I guess :P
  512.  
  513. Axiss32: Maybe nerfed
  514.  
  515. Laze: Hmm.. What happens to Specialized ability with a spirited weapon? ;o
  516.  
  517. Axiss32: They don't work with Spirit.
  518.  
  519. TheTyfoon: uhm
  520.  
  521. Laze: i/e it's just Chaos?
  522.  
  523. Omesh: :[) http://i.imgur.com/1f8oJNJ.png
  524.  
  525. TheTyfoon: I have never used an ultimate lightning spear or anything like it, is it supposed to be like randomly halfway on the screen?
  526.  
  527. Axiss32: What area, Omesh?
  528.  
  529. Omesh: CS
  530.  
  531. Laze: nerfed epic chance!? :o
  532.  
  533. levak2: nerfed ally chance
  534.  
  535. Laze: Oh... Well, I just need chips..
  536.  
  537. Omesh: Double drop rate required
  538.  
  539. levak2: chips depend on ally chance
  540.  
  541. Laze: WEll... f me...
  542.  
  543. darkmarty: what do you mean? in table i got it's 1% ...
  544.  
  545. darkmarty: was it made easier some time ago?
  546.  
  547. levak2: it was 1%, now it is 0,5%
  548.  
  549. darkmarty: o, only saw first half of the pic
  550.  
  551. darkmarty: well, that happens when you play half-screen
  552.  
  553. Omesh: 2x less damage done in TR and roughly so in other fairy zones.
  554.  
  555. darkmarty: good that i finished those zones 2 weeks ago :P
  556.  
  557. levak2: got 3 reaction box chips in 2 PhMs, now I want Luck room
  558.  
  559. awein999: since shiny module cost is doubled does this mean the t9 white coin shiny is now 500k instead of 250k wc?
  560.  
  561. QuestLogic: you just doing god's work comparing code line by line to find out what 'various other balance adjustments' are Omesh?
  562.  
  563. Laze: Erh....
  564.  
  565. Laze: I think I just did like 1k adventures with 0 refills... somethings wrong
  566.  
  567. QuestLogic: @awe: wc mods costs were halved so shiny wc mods are same cost
  568.  
  569. awein999: ah ok
  570.  
  571. Axiss32: Laze, Epic Skill and mods can now overcap the actual cap
  572.  
  573. superjewk: what decompiler is that?
  574.  
  575. Laze: I have no mods, it just kept going 60 -> 40 -> 60 -> 40 -> 60 -> 40
  576.  
  577. Axiss32: v1723-v1724
  578.  
  579. Laze: Well 60 -> 59 -> 58.... -> 40 -> instant 60 -> 59 -> 58... -> 40 and so forth.
  580.  
  581. Omesh: It's ffdec with kurzed's script
  582.  
  583. Laze: You might be right in the overcap thing, but that was a really weird way of displaying it
  584.  
  585. Tukkun: Umm
  586.  
  587. darkmarty: sweet, 45k on lowest desert monster already ... was 5k this morning
  588.  
  589. Laze: Got 14 adventure trophy messages in log
  590.  
  591. Tukkun: Laze, did you recently use lots of Insta-Progress
  592.  
  593. happyman12: Does a +2 bonus in ToD always give a weapon?
  594.  
  595. Tukkun: or anything similar
  596.  
  597. TheTyfoon: happyman, ToD randomly drops a setpiece, either armor or weapon
  598.  
  599. Laze: Not that I can remember (and I literally refreshed for 1724/1725 15 minutes ago
  600.  
  601. Axiss32: The Epic Skill also does it too
  602.  
  603. Tukkun: Do you have Technical Lights?
  604.  
  605. Laze: I do
  606.  
  607. Tukkun: Can you check your value of awesomeEnergyNext in savefile
  608.  
  609. Laze: *cough* number and variable codes? :p
  610.  
  611. Tukkun: awesomeEnergyNext
  612.  
  613. Tukkun: All booleans = false
  614.  
  615. Tukkun: Umm I lost connection
  616.  
  617. Laze: (1) variable check? stringA = awesomeEnergyNext?
  618.  
  619. levak2: yes
  620.  
  621. Laze: 26
  622.  
  623. Laze: 12
  624.  
  625. Tukkun: It could be the leftover time from the previous version
  626.  
  627. Axiss32: Uhm, only 1k% extra Attack multiplier with 10k Combo for Combo Strike instead of 2k%?
  628.  
  629. Tukkun: If it's larger than 0 the increasing by 20 should no longer happen to you
  630.  
  631. Laze: It's positive, yes
  632.  
  633. Laze: Is there a cap on the... overcap? :P
  634.  
  635. Axiss32: No
  636.  
  637. Tukkun: Not yet... no
  638.  
  639. darkmarty: btw Tukkun, would be nice if monster magnet also had the ability to magnitice chips ... as that's kinda monster related as well. just a suggestion :P
  640.  
  641. Tukkun: It doesn't really matter anyway
  642.  
  643. fwKaniol: what's the time period between prints of the money printer?
  644.  
  645. Laze: Sooo adventure time mods are now pretty damn powerful :P
  646.  
  647. Tukkun: darkmarty, that's an interesting idea
  648.  
  649. Axiss32: Simply PBs spam become a bit powerful because of this AA energy gain even from Epic Skill only
  650.  
  651. darkmarty: i mean, statwise sometimes monster magnet trumps loot magnet, but to continuesly have to keep moving your mouse is tedious :P
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