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#golemquest log Jan. 23

Jan 23rd, 2012
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  1. [2012-01-23 00:05:18] <Arkeus> mmh, so, is anyone willing to talk about whether we want to stay in Brazil longer if we can't get to istanbul within the next handful of hours?
  2. [2012-01-23 00:16:36] |<-- Arkeus has left irc.rizon.net (Read error: Connection reset by peer)
  3. [2012-01-23 00:18:07] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  4. [2012-01-23 00:20:03] <Bob> From the makers of Dynasty Warriors, Samurai Warriors, and Dynasty Gundam Warriors-a One Piece beat-em up. I... actually think they have a good shot here. http://www.youtube.com/watch?feature=player_embedded&v=uA-7MLpIwF4
  5. [2012-01-23 00:20:04] <Classhole> Bob: One Piece: Kaizoku Musou - PV 02 - length 2m 46s - rated 4.82/5.0 (65) - 311 views - SCRAWLfx on 2012.01.23
  6. [2012-01-23 00:21:50] <Arkeus> I want a Hisoka beat them all
  7. [2012-01-23 00:22:39] <Bob> I would also like an HxH beat-em-up in this vein.
  8. [2012-01-23 00:22:42] <Arkeus> ...... thazt video actually sounds decent
  9. [2012-01-23 00:22:54] <Arkeus> looks, i mean
  10. [2012-01-23 00:25:21] <Arkeus> reboot
  11. [2012-01-23 00:25:53] |<-- Arkeus has left irc.rizon.net ()
  12. [2012-01-23 00:34:16] <Ironybot> Interesting that Duke called it weasel wine instead of spirit wine. We hadn't mentioned what specific kind of spirit wine it was; did he detect Sake's nature and deduce from that what kind of wine it was, is there only the one kind, or something else?
  13. [2012-01-23 00:35:21] -->| Samar_ (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
  14. [2012-01-23 00:36:23] |<-- Samar has left irc.rizon.net (Ping timeout: 240 seconds)
  15. [2012-01-23 00:36:30] =-= Samar_ is now known as Samar
  16. [2012-01-23 00:40:59] <Abeo> I, for one, feel like ditching Brazil entirely
  17. [2012-01-23 00:41:35] <Ironybot> Why?
  18. [2012-01-23 00:41:37] <Abeo> Any time spent here is time spent not killing Doony.
  19. [2012-01-23 00:42:17] <Ironybot> I concede that killing the Doonongaes is a high priority- but that said, there is power to be gained here and skills to be practiced.
  20. [2012-01-23 00:42:24] <Abeo> I am also uncomfortable operating in AORB territory more than absolutely necessary.
  21. [2012-01-23 00:42:45] <Ironybot> It's been made clear that AORB doesn't exactly see everything that's happening around here.
  22. [2012-01-23 00:43:24] <Abeo> All the more reason to leave before we attract their attention
  23. [2012-01-23 00:43:48] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  24. [2012-01-23 00:43:58] <Ironybot> I don't think we're going to attract their attention unless we start rampantly murdering people in populated areas or using high-level magic.
  25. [2012-01-23 00:44:04] <Ironybot> High-level in terms of power
  26. [2012-01-23 00:44:12] <Ironybot> Which we can't even access.
  27. [2012-01-23 00:44:23] <Arkeus> ok, Ironybot, lost name of your chat
  28. [2012-01-23 00:44:35] <Arkeus> Also, can you send me logs since i left?
  29. [2012-01-23 00:44:46] <Ironybot> #unseenprophets. Not a lot going on in there, though; we're mostly to bed
  30. [2012-01-23 00:45:01] <Arkeus> just pm me the couple of sentences
  31. [2012-01-23 00:45:07] <Arkeus> oh, i mean in gfh
  32. [2012-01-23 00:45:08] <Arkeus> :p
  33. [2012-01-23 00:45:12] <Arkeus> meant
  34. [2012-01-23 00:46:22] <Arkeus> Well, Ironybot, Duke CAN access high-level abilities
  35. [2012-01-23 00:47:04] <Ironybot> True. But he's going to be the one drawing AORB attention, then, not us.
  36. [2012-01-23 00:47:05] <Abeo> Oh man.
  37. [2012-01-23 00:47:12] <Abeo> Duke meeting Einrik.
  38. [2012-01-23 00:47:37] <Ironybot> We could probably manipulate Duke into attacking AORB and getting himself killed, thereby covering our tracks. If we were a total dick.
  39. [2012-01-23 00:47:44] <Abeo> Duke seems pretty intent on following us around. So attention he attracts is attention we have to deal with one way or another
  40. [2012-01-23 00:47:51] <Abeo> Or that.
  41. [2012-01-23 00:48:22] <Arkeus> I think Duke is worth enough to us (and a lot of other people) that we better not 'kill' him that way
  42. [2012-01-23 00:48:31] <Ironybot> Heh.
  43. [2012-01-23 00:48:51] <Arkeus> bob: i was wondering a couple of minutes ago. 'Judas' is strongest mortal, but is he 'best mortal at magic'?
  44. [2012-01-23 00:51:22] <Abeo> Another reason I want to leave Brazil sooner than later is the Duke is probably pretty distractable. Like, moreso than us because he currently has no commitments of any sort.
  45. [2012-01-23 00:51:34] <Ironybot> And this is a bad thing why?
  46. [2012-01-23 00:51:50] <Ironybot> If he gets distracted he goes away, hopefully.
  47. [2012-01-23 00:51:53] <Arkeus> If Duke is getting distracted, it's a good excuse for us to leave him
  48. [2012-01-23 00:52:06] <Abeo> And we can't reliably control his actions. So one thing can lead to another and before you know it, we're here for a week
  49. [2012-01-23 00:52:32] <Arkeus> If we want to stay for a week, we can
  50. [2012-01-23 00:52:53] <Arkeus> The thing i want to is get to our meeting though, and learn chakra stuff from lo fang
  51. [2012-01-23 00:52:57] <Abeo> When was teh deadline for doony? Early feb?
  52. [2012-01-23 00:53:06] <Arkeus> however, iexpect that staying in brazil could net us some REALLY nice stuff
  53. [2012-01-23 00:53:12] <Abeo> Like what?
  54. [2012-01-23 00:53:12] <Arkeus> and some nice tutelage too
  55. [2012-01-23 00:53:13] <Ironybot> I would like to be back in Istanbul within the next three days or so.
  56. [2012-01-23 00:53:17] <Ironybot> That said, three says is a while.
  57. [2012-01-23 00:53:20] <Arkeus> So i am NOT that worried
  58. [2012-01-23 00:53:30] <Abeo> we're full up on artifacts, our bloodline is complete
  59. [2012-01-23 00:53:30] <Arkeus> Ironybot: why three days?
  60. [2012-01-23 00:53:34] <Abeo> what we really need is training
  61. [2012-01-23 00:53:48] <Arkeus> Yeah, and we also need alone time
  62. [2012-01-23 00:53:53] <Abeo> Long-term tutoring
  63. [2012-01-23 00:53:59] <Arkeus> I wonder if Duke can offer training in chakra
  64. [2012-01-23 00:54:03] <Ironybot> Should be long enough to get a solid handle on at least one soul guise and leave us with enough time to get back and call in double training from Lo Fang.
  65. [2012-01-23 00:54:16] <Ironybot> I don't think Duke would have the patience for that kind of shit.
  66. [2012-01-23 00:54:21] <Arkeus> true
  67. [2012-01-23 00:54:44] <Arkeus> Also, yeah, 3 days sounds good. I am just saying that bob will most likely get us into stuff that may interest us for more than that
  68. [2012-01-23 00:54:56] <BUTTZ> Arkeus I put your minion into the template we're all using, since the old template would fuck up
  69. [2012-01-23 00:55:03] <Arkeus> Also, yeah, having the 'normal' soul guise be perfected is needed
  70. [2012-01-23 00:55:05] <BUTTZ> Also I don't know what jobs he went on
  71. [2012-01-23 00:55:09] <Arkeus> As well as a couple of others
  72. [2012-01-23 00:55:20] <Arkeus> I also think we should orchastrate a spiritual accident
  73. [2012-01-23 00:55:23] <Bob> http://suptg.thisisnotatrueending.com/archive/17454210/images/1325957206828.jpg
  74. [2012-01-23 00:55:32] <Arkeus> so we can tell people, in advance, that our soul was damaed
  75. [2012-01-23 00:56:01] <Arkeus> Hence why the ones who have seen our soul will have an "exuse" to believe the "lessened" one is ture
  76. [2012-01-23 00:56:04] <Abeo> Don't think that's necessary, strictly speaking
  77. [2012-01-23 00:56:16] <Arkeus> BUTTZ: yeah i saw that, thanks
  78. [2012-01-23 00:56:22] <Arkeus> i got the worthless level up!
  79. [2012-01-23 00:56:30] <Arkeus> And, yeah, i was on the Triad mission
  80. [2012-01-23 00:56:34] <BUTTZ> That's the default title!
  81. [2012-01-23 00:56:49] <Ironybot> Ah, hell.
  82. [2012-01-23 00:57:09] |<-- Arkeus has left irc.rizon.net (Read error: Connection reset by peer)
  83. [2012-01-23 00:57:25] <Ironybot> Teresina is like three thousand klicks from where we are, at a guess.
  84. [2012-01-23 00:57:34] <Bob> Also, on reading spiredquest I want to run a 'thinking bugs' campaign again-but wholly no magic. You pick a species of housespider, and play it, dealy.
  85. [2012-01-23 00:57:43] <Bob> spider, not spired
  86. [2012-01-23 00:57:51] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  87. [2012-01-23 00:58:06] <Arkeus> i hate being DC'd
  88. [2012-01-23 00:58:46] <Bob> The real question though, is were one's mind to be placed in a house spider body, which one would be ideal?
  89. [2012-01-23 00:58:59] <Abeo> Biggest spider is best spider
  90. [2012-01-23 00:59:12] <Bob> While jumpingspiders have the best site and mobility, they are crap webspinners. And jumpingspiders are small, and thus harder to spot.
  91. [2012-01-23 00:59:17] <BUTTZ> We'd want something that lived awhile
  92. [2012-01-23 00:59:51] <Ironybot> Yeah, longevity is key.
  93. [2012-01-23 00:59:53] <Abeo> Jumpingspider, we eat larger, web-spinning spiders.
  94. [2012-01-23 01:00:17] <Arkeus> We are talking baout Armas getting a spider?
  95. [2012-01-23 01:00:17] <Ironybot> Anyway. Guys. Going to the Teresina airport is going to require moving through three thousand kilometers of jungle.
  96. [2012-01-23 01:00:28] <Abeo> Yeah?
  97. [2012-01-23 01:00:30] <Arkeus> ...seriously?
  98. [2012-01-23 01:00:39] <Ironybot> Well, like two thousand kilometers of jungle and a thousand kilometers of other.
  99. [2012-01-23 01:00:45] <BUTTZ> We can hump it
  100. [2012-01-23 01:00:47] <Arkeus> Yeah, this is bulshit.
  101. [2012-01-23 01:00:54] <BUTTZ> Or we could steal a car
  102. [2012-01-23 01:01:04] <Arkeus> We need to get Granny Old Stomp to get us away fast
  103. [2012-01-23 01:01:05] <BUTTZ> Wait, no steal a boat!
  104. [2012-01-23 01:01:05] <Ironybot> You can't use a car in the Amazon, really.
  105. [2012-01-23 01:01:13] <Arkeus> SB can't get Duke anywhere, i am sure
  106. [2012-01-23 01:01:15] <Ironybot> Stealing a boat could be cool.
  107. [2012-01-23 01:01:16] <Arkeus> too damn powerful
  108. [2012-01-23 01:01:17] <BUTTZ> Sure you can, you just won't get anywhere
  109. [2012-01-23 01:01:24] <Arkeus> mmmh
  110. [2012-01-23 01:01:26] <Arkeus> Boat
  111. [2012-01-23 01:01:28] <Arkeus> not a bad idea
  112. [2012-01-23 01:01:31] <Arkeus> but..AORB
  113. [2012-01-23 01:01:42] <Ironybot> AORB probably doesn't closely monitor every little boat.
  114. [2012-01-23 01:01:42] <Arkeus> Maybe we can do that walk on water trick
  115. [2012-01-23 01:01:47] <BUTTZ> I bet AORB surfs
  116. [2012-01-23 01:01:56] <Ironybot> Which walk on water trick is this?
  117. [2012-01-23 01:02:06] <Arkeus> The one where we run to europe
  118. [2012-01-23 01:02:12] <Ironybot> ...
  119. [2012-01-23 01:02:16] <Abeo> We could almost certainly secure transportation at that smuggler's cove place
  120. [2012-01-23 01:02:18] <Arkeus> ;p
  121. [2012-01-23 01:02:19] <Ironybot> That is way more than three thousand kilometers.
  122. [2012-01-23 01:02:42] <Arkeus> More seriously, getting Granny Old Stomp to get us away sems like a good idea
  123. [2012-01-23 01:02:49] <Arkeus> or call thrompton and ask for help
  124. [2012-01-23 01:02:53] <Abeo> Duke might enjoy a motorized boat ride
  125. [2012-01-23 01:02:54] <BUTTZ> I wonder what she'll want for it?
  126. [2012-01-23 01:03:03] <Arkeus> he seems to know a quick way to get away
  127. [2012-01-23 01:03:19] <BUTTZ> He knows how to run away
  128. [2012-01-23 01:03:38] <Arkeus> I wonder if we could get those utarc people to lend us a heli
  129. [2012-01-23 01:03:40] <Arkeus> or something
  130. [2012-01-23 01:03:47] <Abeo> Here's a question: how much of this tale, if any of it, do we want to sell to SM?
  131. [2012-01-23 01:03:48] <BUTTZ> He might be planning on spending two weeks getting to an airport
  132. [2012-01-23 01:04:00] <Arkeus> Abeo: none
  133. [2012-01-23 01:04:02] <BUTTZ> None of it, we want nothing to do with AORB
  134. [2012-01-23 01:04:20] <Arkeus> what i want is to be able to say to SM and others that we had a accient and our soul was injured
  135. [2012-01-23 01:04:34] <Abeo> I don't think that's really necessary
  136. [2012-01-23 01:04:36] <Bob> Boating back to Istanbul would allow for maximal socialization with Li Kui-and would give you time to turn from him telling tales and such to potentially telling you practical stuff about why he's so fucktarded strong
  137. [2012-01-23 01:04:36] <Arkeus> So that we can imply that our bloodline being 'lessened' is true
  138. [2012-01-23 01:04:40] <Ironybot> Why should we justify our soul's new appearance at all?
  139. [2012-01-23 01:04:52] <Abeo> our soul has changed composition like a bajillion times already
  140. [2012-01-23 01:05:00] <Arkeus> Ironybot: if someone knows what our soul SHOULD look like, soul guises don't work
  141. [2012-01-23 01:05:01] <Arkeus> iirc
  142. [2012-01-23 01:05:05] <Abeo> At this point I'm pretty sure nobody gives a shit anymore
  143. [2012-01-23 01:05:09] <Arkeus> or maybe i misunderstood
  144. [2012-01-23 01:05:24] <Ironybot> Your soul shifts its appearance every couple weeks anyway, more changes are unsurprising.
  145. [2012-01-23 01:05:33] <Ironybot> Our soul.
  146. [2012-01-23 01:05:35] <Ironybot> Excuse me.
  147. [2012-01-23 01:05:37] <Arkeus> Heh, that's true
  148. [2012-01-23 01:05:42] <Arkeus> Armas had some weird shifts
  149. [2012-01-23 01:05:58] <Abeo> They have to suspect we are masking our soul to see through the guise
  150. [2012-01-23 01:06:07] <Arkeus> not just suspect
  151. [2012-01-23 01:06:13] <Abeo> like, strongly suspect, bordering on absolute knowledge
  152. [2012-01-23 01:06:15] <Arkeus> they have to know what our soul should look like
  153. [2012-01-23 01:06:50] <Abeo> Uh, no. In that case it would be virtually impenetrable
  154. [2012-01-23 01:06:53] <Ironybot> Normal soul, then it goes divine, then we chop it in half, then we get a more powerful blank bloodline, then we do a crazy rite, then finish the crazy rite, what ridiculous thing will we do to warp our spirit next?
  155. [2012-01-23 01:06:56] <Arkeus> So, yeah, if we take a bit we should be able to get a couple of guises semi-perfected
  156. [2012-01-23 01:07:04] <Ironybot> People are probably taking bets.
  157. [2012-01-23 01:07:11] <Abeo> To people who haven't seen our soul already, anyway
  158. [2012-01-23 01:07:23] <Arkeus> <Abeo> Uh, no. In that case it would be virtually impenetrable <= it is virutally impenetrable if we don't mess up
  159. [2012-01-23 01:07:47] <Abeo> Yes, but not for the reason you stated.
  160. [2012-01-23 01:07:50] <Arkeus> the problem is if they KNOW something is up, ANd what your soul should be like
  161. [2012-01-23 01:08:04] <Abeo> I don't believe that second criteria exists
  162. [2012-01-23 01:09:06] <BUTTZ> http://images.4chan.org/tg/src/1327299252466.gif
  163. [2012-01-23 01:09:23] <Ironybot> Anyway. The "get a boat" plan could give us Encantado problems, but we have Duke with us and he's a badass so screw it.
  164. [2012-01-23 01:09:45] <BUTTZ> We'd get to eat some Encantado!
  165. [2012-01-23 01:10:12] <Abeo> I heartily approve of any and all eating of shape-shifters of any variety
  166. [2012-01-23 01:10:13] <Ironybot> I hear they're delicious. I wonder how Duke feels about eating sapient magical cirtters.
  167. [2012-01-23 01:10:26] <Ironybot> Probably all in favor, given his total boredom and hedonism.
  168. [2012-01-23 01:10:33] <Abeo> Probs
  169. [2012-01-23 01:10:49] <Abeo> I am really curious as to how Einrik and Duke would get along
  170. [2012-01-23 01:11:24] <BUTTZ> Duke might try to find out what color Einrik's balls are
  171. [2012-01-23 01:11:42] <Abeo> It'd be funny if they were blue
  172. [2012-01-23 01:11:52] <BUTTZ> Bob said they were
  173. [2012-01-23 01:11:57] <Abeo> Excellent
  174. [2012-01-23 01:12:34] <Abeo> Man, Encantado are no threat to us anymore are they? Like, normal ones. Not crazy super mega powerful ones
  175. [2012-01-23 01:14:25] <Bob> Encantado count as: 'regenerator:mild', 'shapeshifter:moderate', 'Summer Court Energy:minor-to-moderate', 'Water/Blood manipulation:mid-to-high', if one can properly eat their flesh.
  176. [2012-01-23 01:14:27] <Ironybot> Never underestimate an aquakinetic if you're on the water.
  177. [2012-01-23 01:14:33] <Bob> But you'd need to not just be a cannibal
  178. [2012-01-23 01:14:45] <Bob> but you'd ALSO have to be at least somewhat Divine, due to their origin.
  179. [2012-01-23 01:14:51] <Bob> Oh wait.
  180. [2012-01-23 01:15:07] <Ironybot> Omnom/.
  181. [2012-01-23 01:15:35] <BUTTZ> <Ironybot>Never underestimate an aquakinetic if you're on the water.
  182. [2012-01-23 01:15:43] <BUTTZ> They're fragile but hit hard
  183. [2012-01-23 01:16:03] <Arkeus> [12-01-2012 | 05:48:46] <Bob> answer is: without someone or something to give them a genuine, honest reason to think your soul is deception-not just a suspicion of it, but a dude going 'that fuck's soul is DEFINITELY FAKE, and should be something like......', then no, they could not.
  184. [2012-01-23 01:16:03] <Arkeus> <= for Abeo
  185. [2012-01-23 01:16:05] <Bob> A regular encantado could still kill you if you were in open water with no other resources save your shadow-and hell, sake and the bird. If you didn't have a place to be, they know enough water magics that tackle the problem of 'I'm in my element, but foe is floating over it' since that comes up all the time.
  186. [2012-01-23 01:16:26] <Bob> Think about what a water-breathing water manipulator that lives in the water can do-when in said water
  187. [2012-01-23 01:16:40] <Bob> They could be shitty at water manipulation-and it won't REALLY matter.
  188. [2012-01-23 01:17:04] <BUTTZ> It'd be like Giagia trying to fight someone in a slaughter house
  189. [2012-01-23 01:17:24] <Samar> Giagia is external flesh manip?
  190. [2012-01-23 01:17:29] <Bob> He can indeed
  191. [2012-01-23 01:17:34] <Arkeus> Gianni is at least external
  192. [2012-01-23 01:17:35] <Bob> a slaughterhouse is his friend
  193. [2012-01-23 01:17:44] <Arkeus> he seems to have some minor internal ability too
  194. [2012-01-23 01:17:54] <Ironybot> If we were in open water with our posse and no other resources... well, Sake could fly us up into the air for as long as his power held out.
  195. [2012-01-23 01:17:56] -->| EvilP (~kvirc@3F031A86.8B42092B.48D25A5C.IP) has joined #golemquest
  196. [2012-01-23 01:18:08] <Ironybot> Tough to kill us that way. Not sure how long he could handle it, though.
  197. [2012-01-23 01:18:48] <Arkeus> If we were in the water with SB, and SB has one of his shadows in istanbul, he could possibly shdowport us there
  198. [2012-01-23 01:18:49] <Bob> I was commenting how Encantado know immense amounts of ways to pull people back down-attacking the water of one's body, building nets out of condensation, making pressure waves through long-term manipulation of cloud moisture-all sorts of shit.
  199. [2012-01-23 01:19:22] <Bob> if an Encantado is in the water, and there isn't really 'land' to worry about, and thus you can't really touch down somewhere-then you have a problem.
  200. [2012-01-23 01:19:31] <Arkeus> Huh, so being on a boat is kinda not good when you are against encantado
  201. [2012-01-23 01:19:43] <Bob> It's entirely reliant on boat size
  202. [2012-01-23 01:19:46] <Arkeus> if the boat is flimsy, i mean
  203. [2012-01-23 01:19:48] <Arkeus> yeah
  204. [2012-01-23 01:19:55] <Bob> correct, flimsy boat is worthless.
  205. [2012-01-23 01:19:57] <BUTTZ> Unless it's a giant boat made of metal populated by vampires
  206. [2012-01-23 01:20:05] <BUTTZ> And armed with vintage WW2 weapons
  207. [2012-01-23 01:20:10] <BUTTZ> Stolen from Mexico
  208. [2012-01-23 01:20:13] <Bob> That would deter even the most determined encantado
  209. [2012-01-23 01:20:16] <Arkeus> no BUTTZ
  210. [2012-01-23 01:20:18] <Arkeus> just no
  211. [2012-01-23 01:20:21] <BUTTZ> Yes
  212. [2012-01-23 01:20:23] <Ironybot> Mmm. Maybe the hummingbird could do a bullet-into-water thing faster than the encantado could react, if they weren't expecting it and thus got near the surface.
  213. [2012-01-23 01:20:26] <Bob> speaking of which Li Kui would help you in a fucking heartbeat
  214. [2012-01-23 01:20:27] <BUTTZ> We're going to steal that thing and retrofit it
  215. [2012-01-23 01:20:41] <Bob> and would be willing to make a big scen in the cove getting crew to help
  216. [2012-01-23 01:20:41] <Ironybot> Wouldn't want to bet our lives on it, though.
  217. [2012-01-23 01:21:06] <Arkeus> AORB probably wouldn't like it
  218. [2012-01-23 01:21:10] <Arkeus> But... So damn tempting
  219. [2012-01-23 01:21:16] <Ironybot> Why would AORB care?
  220. [2012-01-23 01:21:16] <Bob> the smuggling/slaver/drugrunning cove
  221. [2012-01-23 01:21:20] <BUTTZ> It's an old WW2 destroyer that's not being used at all
  222. [2012-01-23 01:21:24] <Arkeus> And the stupid rights to brag about to Camella
  223. [2012-01-23 01:21:36] <BUTTZ> It's scheduled to be turned into scrap, AORB won't give a shit as long as we don't bring it back
  224. [2012-01-23 01:21:39] <Arkeus> Slavers?
  225. [2012-01-23 01:21:41] * Arkeus is not happy
  226. [2012-01-23 01:21:42] <Bob> And just THINK how in character it is for Armas to do it.
  227. [2012-01-23 01:21:49] <Arkeus> Very
  228. [2012-01-23 01:21:51] <Bob> slavers and cannibals
  229. [2012-01-23 01:21:53] <Abeo> If there's child slaves?
  230. [2012-01-23 01:21:55] <Arkeus> But i wanted to return quickly
  231. [2012-01-23 01:21:57] <Arkeus> Dammit bob
  232. [2012-01-23 01:22:02] <Sunnyside> where the hell would we dock it though?
  233. [2012-01-23 01:22:07] <Abeo> Triad
  234. [2012-01-23 01:22:11] <BUTTZ> All bets are off if we start cruising around outside New York or something, but if we're outside their purview they won't care
  235. [2012-01-23 01:22:11] <Arkeus> Jessica already played the meeting with Riker's guy, didn't she?
  236. [2012-01-23 01:22:45] <Abeo> Imagine just cruising up to the Triad base in the boat?
  237. [2012-01-23 01:22:46] <Bob> No, actually, just in case you randomly devote a shit ton of resources to getting back stupid fast.
  238. [2012-01-23 01:22:58] <BUTTZ> We've been trying!
  239. [2012-01-23 01:23:01] <Arkeus> It would really be a shit ton?
  240. [2012-01-23 01:23:21] <BUTTZ> We could always charter a jet
  241. [2012-01-23 01:23:30] <Abeo> I'd imagine convincing entities to do transcontinental teleports under AORB's nose is qutie expensive, yes
  242. [2012-01-23 01:23:32] <Arkeus> Not fast enough
  243. [2012-01-23 01:23:38] <Ironybot> At a guess, Stomp has the resources to teleport us home for a few thousand dollars.
  244. [2012-01-23 01:23:45] <BUTTZ> Few thousand?
  245. [2012-01-23 01:23:50] <Arkeus> Abeo: we would just need to get out of Sout America
  246. [2012-01-23 01:23:55] <Arkeus> then we can contact OG
  247. [2012-01-23 01:23:55] <BUTTZ> Maybe more like a few hundred
  248. [2012-01-23 01:23:58] <BUTTZ> thousands
  249. [2012-01-23 01:24:02] <Arkeus> and try to sell to him the idea of teleproting us out
  250. [2012-01-23 01:24:05] <Abeo> Og isn't going to teleport us home
  251. [2012-01-23 01:24:05] <Ironybot> Why would it be that expensive?
  252. [2012-01-23 01:24:08] <Abeo> he's an asshole
  253. [2012-01-23 01:24:16] <BUTTZ> Arkeus we need to get out of the Americas
  254. [2012-01-23 01:24:27] <Arkeus> Ironybot, you do tend to think 'cheap' when it comes to prices
  255. [2012-01-23 01:24:31] <Abeo> I don't think AORB likes supernaturals teleporting in and out of their territory
  256. [2012-01-23 01:24:33] <BUTTZ> So unless you're planning on going to Antartica, we're going on a sea trip!
  257. [2012-01-23 01:24:35] <Ironybot> It seems to me that she's likely to have a license from AORB to provide guild members with transit.
  258. [2012-01-23 01:24:46] <Arkeus> i mean, you kinda thought that Johann would teach us stuff about demon lore for a few thousand dolars
  259. [2012-01-23 01:24:54] <Arkeus> when i suspect it would be a few millions
  260. [2012-01-23 01:25:07] <Abeo> He likes us, he'd probably do it for 100k
  261. [2012-01-23 01:25:22] <Abeo> Possibly cheaper
  262. [2012-01-23 01:25:41] <Abeo> Unless we're asking him to teach us actual magic instead of just thre lore
  263. [2012-01-23 01:25:50] <Ironybot> Consider the amount of time it takes him to make a specialist gun or bullet, and then the amount that he gets paid for that.
  264. [2012-01-23 01:26:11] <Ironybot> Ever if we pay him ten times as much on a per-hour basis we're STILL not going to go over a few thousand bucks for some lessons.
  265. [2012-01-23 01:26:12] <Arkeus> Knowledge is quite prized, though
  266. [2012-01-23 01:26:29] <Ironybot> Depends on the buyer and seller. A demonologist is not a goblin.
  267. [2012-01-23 01:26:50] <Arkeus> Demonologists are *rare*, from my understanding
  268. [2012-01-23 01:26:55] <Ironybot> And we're not asking for exclusive, secret crap, just general tips.
  269. [2012-01-23 01:26:59] <Arkeus> i don't know, no reason not to try
  270. [2012-01-23 01:26:59] <BUTTZ> Also there's the "I told you outright that you learned pretty much everything you need to know to deal with demons by dealing with the goblins, why are you bugging me?" surcharge
  271. [2012-01-23 01:27:11] <Arkeus> but i suspect the figure will not go lower than a couple of millions
  272. [2012-01-23 01:27:12] <Abeo> I'd imagine demonologists are quite a bit more selective with the info they sell than goblins
  273. [2012-01-23 01:27:13] <BUTTZ> I expect that particular item will be fairly hefty
  274. [2012-01-23 01:27:47] <Arkeus> Anyway, going to nap
  275. [2012-01-23 01:27:48] <Arkeus> laters
  276. [2012-01-23 01:27:54] <Arkeus> have fun folks and folkettes
  277. [2012-01-23 01:28:24] <Arkeus> Try to either come up with a plan to getback to istanbul quickly, or get that submarine
  278. [2012-01-23 01:28:35] <Arkeus> If we do, we could set up an orphanage in it
  279. [2012-01-23 01:28:41] <Abeo> I think heading to the smuggler's cove is the most logical course of action for Armas, at the moment
  280. [2012-01-23 01:28:47] <BUTTZ> A submarine orphanage?
  281. [2012-01-23 01:28:51] |<-- Bob has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  282. [2012-01-23 01:29:06] <Abeo> Only if we paint it yellow
  283. [2012-01-23 01:32:29] <Abeo> But yeah, whether it is to aquire transport to an airport or some more direct means of travel, the smugglers are the likely choice
  284. [2012-01-23 01:41:13] |<-- LightEcho has left irc.rizon.net (Ping timeout: 240 seconds)
  285. [2012-01-23 01:47:21] |<-- EvilP has left irc.rizon.net (Ping timeout: 240 seconds)
  286. [2012-01-23 01:51:30] <BUTTZ> http://www.youtube.com/watch?v=0ONJfp95yoE&feature=fvwrel
  287. [2012-01-23 01:51:31] <Classhole> BUTTZ: テルミンを演奏するネコ cat plays with a teremin - length 36s - rated 4.74/5.0 (15237) - 6267015 views - blancbonn on 2007.10.29
  288. [2012-01-23 02:30:33] |<-- BUTTZ has left irc.rizon.net (Ping timeout: 240 seconds)
  289. [2012-01-23 03:05:34] |<-- Samar has left irc.rizon.net (Quit: laterz)
  290. [2012-01-23 04:35:12] -->| Sanity_Flake (cgiirc@E0D9055C.8CA97A1B.C318AC60.IP) has joined #golemquest
  291. [2012-01-23 04:50:48] |<-- Grail has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  292. [2012-01-23 06:03:38] -->| MrTT (~MrTT@Rizon-AA53D688.dllstx.fios.verizon.net) has joined #golemquest
  293. [2012-01-23 06:41:10] -->| Wutenheimer (Wut@wut.wut.wut.wut) has joined #golemquest
  294. [2012-01-23 06:41:14] <Wutenheimer> http://www.iaza.com/work/120123C/iaza12050616249200.jpg
  295. [2012-01-23 07:02:28] |<-- Sanity_Flake has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
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  297. [2012-01-23 07:48:05] |<-- Shifter19 has left irc.rizon.net (Quit: Sleep)
  298. [2012-01-23 08:24:13] -->| Falconis (~chatzilla@C5EF0B66.2DD1BFC2.DF1782C1.IP) has joined #golemquest
  299. [2012-01-23 08:30:20] |<-- Sunnyside has left irc.rizon.net ()
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  301. [2012-01-23 09:10:55] <Falconis> real quiet this morning
  302. [2012-01-23 09:43:33] |<-- CaptainButthead has left irc.rizon.net (Read error: Connection reset by peer)
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  306. [2012-01-23 11:32:42] -->| MrTT_Traveling (~MrTT_Trav@Rizon-B93D06C.utdallas.edu) has joined #golemquest
  307. [2012-01-23 11:34:12] <Falconis> hey it's tt
  308. [2012-01-23 11:39:42] |<-- MrTT_Traveling has left irc.rizon.net (Ping timeout: 240 seconds)
  309. [2012-01-23 11:43:33] -->| MrTT_Traveling (~MrTT_Trav@Rizon-B93D06C.utdallas.edu) has joined #golemquest
  310. [2012-01-23 11:47:33] -->| Bob (cgiirc@Rizon-782A7F7C.hsd1.ca.comcast.net) has joined #golemquest
  311. [2012-01-23 11:47:36] <Bob> http://images.4chan.org/a/src/1327340203844.png
  312. [2012-01-23 11:48:26] <Arkeus> FFF
  313. [2012-01-23 11:48:49] <Arkeus> let's reboot
  314. [2012-01-23 11:48:53] <Bob> Look at that glare
  315. [2012-01-23 11:48:56] <Bob> And have fuuun
  316. [2012-01-23 11:49:03] * Arkeus kills mean bob
  317. [2012-01-23 11:49:07] |<-- Arkeus has left irc.rizon.net ()
  318. [2012-01-23 11:56:48] -->| Dart666_ (~chatzilla@Rizon-A3CD7A1C.paemt702.dsl.brasiltelecom.net.br) has joined #golemquest
  319. [2012-01-23 11:56:53] |<-- Dart666 has left irc.rizon.net (Ping timeout: 240 seconds)
  320. [2012-01-23 11:57:00] =-= Dart666_ is now known as Dart666
  321. [2012-01-23 12:01:04] |<-- Dart666 has left irc.rizon.net (Ping timeout: 240 seconds)
  322. [2012-01-23 12:01:41] |<-- MrTT_Traveling has left irc.rizon.net (Quit: Leaving)
  323. [2012-01-23 12:03:56] -->| Dart666 (~chatzilla@5FF8292C.F4264F6B.25D28F1C.IP) has joined #golemquest
  324. [2012-01-23 12:21:10] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  325. [2012-01-23 12:21:28] * Arkeus dissects people randomly
  326. [2012-01-23 12:25:30] -->| Sunnyside (~Sunnyside@Rizon-964C3996.rcmdva.fios.verizon.net) has joined #golemquest
  327. [2012-01-23 12:29:37] <Bob> A 2000 year old seed found at an archaeological site in Japan was planted. Ten years later it bloomed. By this, you can take that ancient seeds are viable for gardening in GfH, and presumably would have fun within them.
  328. [2012-01-23 12:32:48] <Falconis> cool
  329. [2012-01-23 12:34:19] -->| torac (cgiirc@Rizon-8B65142.dip.t-dialin.net) has joined #golemquest
  330. [2012-01-23 12:37:00] <Arkeus> ok, last reboot before my head explodes
  331. [2012-01-23 12:37:36] <Arkeus> http://images.4chan.org/a/src/1327343547500.jpg also, japan
  332. [2012-01-23 12:37:43] |<-- Arkeus has left irc.rizon.net ()
  333. [2012-01-23 12:42:39] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  334. [2012-01-23 12:44:42] <Falconis> >that picture
  335. [2012-01-23 12:44:51] * Falconis facepalms
  336. [2012-01-23 12:45:06] <Ironybot> This is how clueless supernaturals are with modern technology.
  337. [2012-01-23 12:45:25] <Ironybot> That being unable to learn normally shit really hurts.
  338. [2012-01-23 12:45:39] <Falconis> that has nothing to do with modern technology
  339. [2012-01-23 12:45:50] <Falconis> that's just plain stupid
  340. [2012-01-23 12:46:20] <Ironybot> Arguably, it's plain stupid because she's fundamentally unable to figure out how the phone is supposed to work without having it explained to her deliberately.
  341. [2012-01-23 12:46:32] <Arkeus> What?
  342. [2012-01-23 12:46:32] <Ironybot> (Alternately, it's Japan.)
  343. [2012-01-23 12:46:36] <Arkeus> didn't she get it right the first time?
  344. [2012-01-23 12:46:47] <Arkeus> but she somehow is supposed to hear it without ears?
  345. [2012-01-23 12:46:52] <Falconis> she got it right in a stupid way
  346. [2012-01-23 12:47:01] <Arkeus> How is it stupid?
  347. [2012-01-23 12:47:31] <Falconis> because when she holds it like that she can't talk in it at the same time
  348. [2012-01-23 12:47:37] <Arkeus> Of course she can
  349. [2012-01-23 12:49:26] <Falconis> The receiver...is above eye level
  350. [2012-01-23 12:49:34] <Falconis> unless that is a badass phone
  351. [2012-01-23 12:49:54] <Falconis> meh
  352. [2012-01-23 12:51:50] |<-- Arkeus has left irc.rizon.net (Remote host closed the connection)
  353. [2012-01-23 12:51:53] <Bob> Also, humans with animal ears on their heads like some of the Japanese thingamajiggers? That DOES give them amazing hearing, in the range of passive sonar, from doubling up on sound input points.
  354. [2012-01-23 12:52:07] -->| Arkeus (Arkeus@Rizon-75942A91.w92-151.abo.wanadoo.fr) has joined #golemquest
  355. [2012-01-23 12:52:11] <Bob> 'humans' being used here to describe humanoid beings, not actual humans.
  356. [2012-01-23 12:52:17] <Ironybot> I knew anything that silly had to have a purpose.
  357. [2012-01-23 12:52:28] <Arkeus> ok, another reboot
  358. [2012-01-23 12:52:32] <Arkeus> installing another anti virus
  359. [2012-01-23 12:52:40] <Arkeus> if that desn't work, i will have to format my comp
  360. [2012-01-23 12:52:44] <Arkeus> fuck it all .png
  361. [2012-01-23 12:52:47] |<-- Arkeus has left irc.rizon.net ()
  362. [2012-01-23 12:53:54] <Falconis> what happened to Ark?
  363. [2012-01-23 12:54:07] <Bob> But also yes, that 'once you've lived long enough that your personality is pretty set' and what it means for learning new things is a TERRIBLE handicap. Solutions are: have a will like steel, and force yourself to invest the same effort and sincerity learning something even after 400 years of being a big leaguer, and the new thing is, say, indoor plumbing,
  364. [2012-01-23 12:54:13] <Falconis> and whatever it was can't he just do a system restore?
  365. [2012-01-23 12:54:15] <Bob> or some other 'minor' thing that actually matters.
  366. [2012-01-23 12:54:33] <Bob> The SECOND solution is to memory wipe yourself periodically.
  367. [2012-01-23 12:54:44] <Bob> I think you know what option Li Kui chose.
  368. [2012-01-23 12:55:05] <Ironybot> My chosen solution would be to steal memories from modern people on a regular basis and use them to keep myself up to date.
  369. [2012-01-23 12:56:13] <Bob> See, the reason people don't steal memories all the time is that memories have context-all those neural pathways and recollections associated with it. None of that is in the thief-so actually, stealing memories, rather than hiding in someone's mind and waiting for them to actively think it while your there, is quite hard.
  370. [2012-01-23 12:56:14] <Ironybot> Unless there are severe weaknesses to that approach which I have no considered.
  371. [2012-01-23 12:57:15] <Ironybot> Hrm. But if you can get someone to actively think about something, then you can take them?
  372. [2012-01-23 12:57:49] <Falconis> hrm
  373. [2012-01-23 12:58:03] <Falconis> this makes things interesting
  374. [2012-01-23 12:58:09] <Falconis> go up to somebody
  375. [2012-01-23 12:58:14] <Falconis> slam them into a wall
  376. [2012-01-23 12:58:15] <Bob> To make memory thieving, as opposed to-and let's arbitrarily name it here 'memory creeping'-memory creeping, you need to either be able to safely manipulate the memory to fit your mind WITHOUT distorting it, or warp your own mind to temporarily mirror the one you took it from-also hard.
  377. [2012-01-23 12:58:28] <Falconis> "What is your bank account number and password"
  378. [2012-01-23 12:58:40] <Bob> However, memory creeping only requires patience and stealth ability-invade the mind, do nothing, wait until they think of what you want
  379. [2012-01-23 12:58:45] <Falconis> they instinctively think it
  380. [2012-01-23 12:58:47] <Falconis> steal
  381. [2012-01-23 12:59:09] <Bob> the downside is time, as even if you tell someone that, quite a few people auto-redirect to 'this is fucking stupid, I don't have time for this' rather than actually the thing.
  382. [2012-01-23 12:59:29] <Ironybot> So I've been looking a little more at this battleship theft concept, and I'm thinking: The ship is in Mexico. That's like eight thousand kilometers.
  383. [2012-01-23 12:59:45] <Ironybot> We're not going to move eight thousand klicks to steal a boat.
  384. [2012-01-23 12:59:51] <Bob> You can fly 'Li Kui Air'
  385. [2012-01-23 13:00:00] <Bob> As long as he's got stable land to jump off of....
  386. [2012-01-23 13:00:03] <Bob> He can hulkleap
  387. [2012-01-23 13:00:23] <Ironybot> But can he tell in advance where he'll land?
  388. [2012-01-23 13:00:26] <Bob> that can circumnavigate bush rather well, those several hundred meter leaps.
  389. [2012-01-23 13:00:30] <Bob> Mostly.
  390. [2012-01-23 13:00:32] <Bob> Mostly.
  391. [2012-01-23 13:00:44] <WaryObserver> But the question is will he grope us mid flight?
  392. [2012-01-23 13:00:49] <Falconis> :I
  393. [2012-01-23 13:00:55] <Ironybot> "I'm sure that river wasn't there when I jumped..."
  394. [2012-01-23 13:01:10] <Ironybot> Encantado swarm omnomnom.
  395. [2012-01-23 13:01:38] <Falconis> Lunch
  396. [2012-01-23 13:01:57] <Bob> On the bright side, he can cover a mile of forest in about seventeen seconds with leaping, assuming all leaps land squarely and he can just releap instead of re-positioning-and as he's been in these woods for half a millenia, presumably he knows where stuff is.
  397. [2012-01-23 13:01:57] <Ironybot> Which side does the nomming is uncertain, given that Li Kui doesn't exactly have a lot of leverage that he can get to use his crazy strength when he's in the water.
  398. [2012-01-23 13:02:14] <Bob> That is one reason Li Kui doesn't like swimming at all
  399. [2012-01-23 13:02:29] <Bob> hell, he doesn't even like DRINKING water unless there's booze somewhere in it.
  400. [2012-01-23 13:03:28] <Falconis> ....he jumps 102 miles an hour?
  401. [2012-01-23 13:03:33] <Falconis> ..huh...
  402. [2012-01-23 13:03:45] <Bob> Of course, since his axes have exactly two magical functions-those being 'drain magic energy from user's force input in each swing to insure axe maintains structural integrity' and 'on impact, invert decelerating force into a one-off accelerator.
  403. [2012-01-23 13:04:01] <Bob> So he has access that his own strength renders unbreakable that double in speed when they make contact.
  404. [2012-01-23 13:04:03] <Falconis> no wait I think I did somn wrong
  405. [2012-01-23 13:04:15] <Ironybot> 211.76 miles per hour.
  406. [2012-01-23 13:04:16] <Bob> swung by the strongest (physically) human.
  407. [2012-01-23 13:04:39] <Falconis> fast calc didn't work
  408. [2012-01-23 13:04:41] <Falconis> sad
  409. [2012-01-23 13:04:48] <Bob> Again, that's if he does not miss a single landing. Realistically it'd float somewhere above 150mph
  410. [2012-01-23 13:04:54] <Bob> until you exited the forest
  411. [2012-01-23 13:04:59] <Bob> then he'd happily go faster
  412. [2012-01-23 13:05:23] <Falconis> yea 211.8
  413. [2012-01-23 13:06:06] <Bob> Too bad Sake can't fly him around-even trying to wrap him up in wind will severely intoxicate Sake just from spiritual bleed (only would effect him, as he's a legitimate ghost possessing a body-SB is in the Dark, Hummingbird and you are still in the flesh)
  414. [2012-01-23 13:06:24] <Falconis> :I
  415. [2012-01-23 13:06:32] <Ironybot> Anyway. Other considerations with the "steal a battleship" plan; where the heck would we keep it? How would we make arrangements so that mortal authorities didn't grow suspicious?
  416. [2012-01-23 13:06:43] <WaryObserver> Pirate cove.
  417. [2012-01-23 13:06:46] <WaryObserver> Obviously
  418. [2012-01-23 13:06:53] <Falconis> that's a lot of alcohol
  419. [2012-01-23 13:07:00] <Ironybot> How would we stop the Doonongaes from assaulting the thing as soon as he discovers we're on it?
  420. [2012-01-23 13:07:06] <Ironybot> ...or would we?
  421. [2012-01-23 13:07:14] <Bob> And crack, and shrooms, and all sorts of fun narcotics
  422. [2012-01-23 13:07:22] <Bob> Li Kui does not dick about getting f'ed up.
  423. [2012-01-23 13:07:54] <Falconis> I think going drinking with him would risk out health
  424. [2012-01-23 13:07:59] <Bob> If Doony was to try and fight you inside the ship after breaching, and then encountered Li Kui in close quarters in a cramped area....
  425. [2012-01-23 13:08:07] <Falconis> and probably do a few million in property damage
  426. [2012-01-23 13:08:12] <Bob> Well, I think you'd need to apologize to everyone they didn't get to help kill Doony.
  427. [2012-01-23 13:08:13] <Ironybot> That was my thought with the "...or would we?" comment, yes.
  428. [2012-01-23 13:08:29] <Falconis> lets do it
  429. [2012-01-23 13:09:34] <Ironybot> How did Li Kui know that our spirit wine was weasel wine specifically, by the way?
  430. [2012-01-23 13:09:50] <WaryObserver> We have a Kamaitachi on our shoulder?
  431. [2012-01-23 13:09:52] <Ironybot> We never referred to it as such. Could he tell that Sake's a kamaitachi and inferred?
  432. [2012-01-23 13:09:57] <Bob> By the smell coming off your soul bubble, and having drank weasel wine before.
  433. [2012-01-23 13:10:07] <Ironybot> Ah.
  434. [2012-01-23 13:13:21] <Ironybot> Okay, so if we use Li Kui's rapid transit he can probably get us to Mexico in... 20 hours or so, depending upon what his average speed over the whole trip is.
  435. [2012-01-23 13:13:51] <Ironybot> How do we stop AORB from taking issue with a hulk-jumping man and the saps clinging haplessly to his back?
  436. [2012-01-23 13:14:05] <Ironybot> Seems like they'd probably frown on use of magic that blatantly.
  437. [2012-01-23 13:15:14] <Bob> Well, that's when you just... just keep hopping along, and try to not put craters in roads or land in major cities.
  438. [2012-01-23 13:15:22] <Bob> That's what you do, is you take a slightly scenic route.
  439. [2012-01-23 13:15:46] <Bob> Put a hole in a farmer's field? AORB doesn't care. Put a hole in downtown anything? AORB cares.
  440. [2012-01-23 13:16:28] <Ironybot> We'd have to get through Panama at some point, there's an entire canal there which is basically under observation along the whole thing.
  441. [2012-01-23 13:16:38] <Ironybot> Suppose we could wait for nightfall.
  442. [2012-01-23 13:17:23] <Bob> Do recall that you WILL need people to crew the craft-I'll handwave that it's been maintained enough to be servicable for sailing, but you still need hands to push buttons and pull levers.
  443. [2012-01-23 13:17:51] <Bob> Since you don't know how to sail it yourself, and Li Kui sure as shit doesn't either.
  444. [2012-01-23 13:18:07] <Ironybot> Is it terrible that I'm wondering if we could just con like three hundred people of their shadows and then act as the entire crew?
  445. [2012-01-23 13:18:11] <Ironybot> Admittedly knowledge is a problem.
  446. [2012-01-23 13:18:22] <Ironybot> Then have Shadowbro act as the entire crew, rather.
  447. [2012-01-23 13:18:47] <Bob> That would be entirely doable if those shadows actually knew how to sail this craft.
  448. [2012-01-23 13:18:55] <Bob> and came from normal people
  449. [2012-01-23 13:19:13] <Ironybot> So we need to con three hundred mundane sailors.
  450. [2012-01-23 13:19:25] <Bob> the problem is, to keep memory from a shadow, SB would have to dominate them, rather than conquer them. Difference is shadows would burn off eventually because they weren't part of him.
  451. [2012-01-23 13:19:41] <Bob> which would mean you'd be killing those 300 people.
  452. [2012-01-23 13:19:47] <Bob> Since, once the shadow's dead...
  453. [2012-01-23 13:19:50] <Bob> ah... problems.
  454. [2012-01-23 13:19:52] <Ironybot> Could you explain more about this distinction between types of shadow claiming?
  455. [2012-01-23 13:20:55] <Bob> Okay-if you conquer a shadow, then whatever it was doesn't matter-it's now a part of you. No memories persist, but any inbuilt ability, it's size and shape-those last. Dominating a shadow gives you not just what the shadow has-but everything the person that cast it had too.... but you didn't really take the shadow, but instead started puppeting it
  456. [2012-01-23 13:21:13] <Bob> a dominated shadow's got more tricks and is easier to claim, but will self destruct
  457. [2012-01-23 13:21:16] <Bob> can't get around that
  458. [2012-01-23 13:21:37] <Bob> conquering is more time and energy intensive, but actually gives a permanent change.
  459. [2012-01-23 13:21:48] <Ironybot> How quickly will it self-destruct?
  460. [2012-01-23 13:23:38] <Bob> Depends on what they do, how shadowed the area they are in is, and how powerful of a soul cast the shadow. For mundanes just flipping levers in a ship? Sunlight will hurt them, but the ones that stay in the dark the whole way back will last past the ship docks without question. Those that spend a great deal of time in the sun probably will not make it to
  461. [2012-01-23 13:23:40] <Bob> Turkey.
  462. [2012-01-23 13:24:11] <Bob> ✁
  463. [2012-01-23 13:26:17] <Ironybot> Hmm, I see. Both of these cases involve removing the shadow from the one who originally had it, right? What about a case like we discussed with the heart thing, where the shadows (presumably) remain attached to the people generating them but are placed under the control of another entity? Or is that case basically making all the Russians have a soul shadow that just happens to all be the...
  464. [2012-01-23 13:26:17] <Ironybot> ...same soul, specifically Shadowbro?
  465. [2012-01-23 13:26:39] <Ironybot> We've gotten a bit off the immediate topic here I know but the magic theory is interesting.
  466. [2012-01-23 13:27:31] <Bob> That's going to be a bit more difficult to answer. Bear that in mind as you read these high ramblings.
  467. [2012-01-23 13:28:30] <Bob> Everyone's is connected to their shadow-it's both a fundamental property of light that they will cast a shadow pretty much always, and there's lore, social and personal reasons to value your own shadow as something more, either genuinely or periodically.
  468. [2012-01-23 13:28:47] <Bob> Sorry, everyone is connected to their shadow, but not everyone's shadow is connected back
  469. [2012-01-23 13:29:01] <Bob> your shadow is connected back-you carried that train to it's conclusion, ultimately.
  470. [2012-01-23 13:29:08] <Bob> But normal people only have the one way connection
  471. [2012-01-23 13:29:41] <Bob> back to your question-SB abuses this in the heart plan, to FILL the feedback roll himself. He completes the naturally incomplete soul-shadow system with his own shadowsoul.
  472. [2012-01-23 13:30:10] <Bob> and as such, makes them part of his body, even while they are still each person's shadow-and thus SB becomes Legion, rather than getting minions, as he did with the nazinaut shadow.
  473. [2012-01-23 13:31:13] <Bob> You know... a magic theory wiki page would probably also be a good idea some day.
  474. [2012-01-23 13:31:25] <Bob> Sorry, non sequitor. Did I answer your question?
  475. [2012-01-23 13:32:18] <Ironybot> You gave information which raised more questions.
  476. [2012-01-23 13:33:09] <Ironybot> If for a mundane person the shadow connection is one way, that is, their shadow never gives anything back- why do they die when they lose their shadow? Is it because they're unable to send... something, in their shadow's direction? Or something else?
  477. [2012-01-23 13:34:58] <Bob> It's because a tiny bit of one's own soul squeezes into one's shadow-think less than 1%, and it's so minor most never really notice it. It's the result of all that shadow belief in assorted forms. SO, when the shadow is separated, rather than attacked-a fraction of soul is ripped out. For most mundanes, that is a spiritual death sentence.
  478. [2012-01-23 13:35:09] <Bob> You pretty much need magic to survive that occuring.
  479. [2012-01-23 13:35:36] <Bob> If something attacks a shadow, that tiny bit of soul is why normal people can even be targeted.
  480. [2012-01-23 13:35:50] <Bob> Those tiny bits of soul are also the keys to each person's shadow as a gate to the Dark.
  481. [2012-01-23 13:35:59] <Bob> they are what make them viable as gates.
  482. [2012-01-23 13:36:15] <Ironybot> I thought that losing a bit of your soul normally resulted in nothing more than a patch of spiritual scar tissue as the soul healed over the damage?
  483. [2012-01-23 13:37:30] <Bob> That's because it's damaged, or burned up, or some such. This is having a piece of your own soul pulled out-the difference of chopping or singing a ball of wood, and pulling a cork out of said wooden container.
  484. [2012-01-23 13:38:51] <EvilP> a vital soul organ
  485. [2012-01-23 13:38:53] <EvilP> :)
  486. [2012-01-23 13:39:05] <Bob> The soul sliver /soul bit in one's shadow is a tiny cross-section down to your core-I suppose you could think of it as a soul shard or needle, so you properly saw how it came out of the soul. It's the fact it goes the whole way through all the layers of the soul-and that all layers were exposed by it's removal.
  487. [2012-01-23 13:39:15] <Ironybot> Then, with the Heart plan, which requires a bit of soul as input from all participating- does that imply that if the process is not completed successfully and made stable, all mundanes attempting to be involved in the process will die?
  488. [2012-01-23 13:39:30] <Bob> That is correct.
  489. [2012-01-23 13:39:43] <Ironybot> Good to know.
  490. [2012-01-23 13:40:04] <Bob> However, if you give them enough magic saturation and chakra stuff prior to heart attempt, fatality is no longer guaranteed.
  491. [2012-01-23 13:42:05] <Ironybot> And it would be this same phenomenon that causes feedback and potential death if the heart is damaged or destroyed subsequently, correct? Those soul samples all ceasing to exist seems directly analagous to having the soul sliver that mundanes have in their shadows get yanked out.
  492. [2012-01-23 13:42:18] <Bob> http://i.imgur.com/j2uHk.jpg
  493. [2012-01-23 13:42:30] <Bob> Again correct.
  494. [2012-01-23 13:42:33] <Bob> Clap clap Ironybot.
  495. [2012-01-23 13:42:48] -->| Sanity_Flake (cgiirc@E0D9055C.8CA97A1B.C318AC60.IP) has joined #golemquest
  496. [2012-01-23 13:43:05] <Bob> http://i.imgur.com/LBDxq.jpg
  497. [2012-01-23 13:44:39] <Falconis> Are you sure that you are not a Bob Split personality?
  498. [2012-01-23 13:45:03] <Ironybot> Then I suppose this begs the question, aside from sheer magic saturation and use, what aids in withstanding the sudden absence of a core sample of the soul? I can see Armas tanking it fairly well by just shaping the hole in his soul closed, just like a flesh manipulator shifting away a normally-fatal injury, but not everyone is so fortunate in their talents.
  499. [2012-01-23 13:45:41] <Ironybot> Having more magic in someone presumably protects them because more magic means more soul, thus it can weather the damage through sheer volume.
  500. [2012-01-23 13:45:53] <Bob> That is correct.
  501. [2012-01-23 13:47:32] <Ironybot> But that's hardly the most desirable form of protection, though it's a functional one. If the damage comes from exposure of the soul's innermost core to the world, then... I guess, why is that damaging? What's in your soul core that can leak out, become unstable, or react poorly when it's not properly insulated? I think of souls as largely homogeneous magic blobs.
  502. [2012-01-23 13:48:11] <Ironybot> Well, magic and experience blobs. They've been described that way before, but clearly that's not correct, or at least is incomplete.
  503. [2012-01-23 13:48:29] <Falconis> why can it not be the magic that leaks?
  504. [2012-01-23 13:49:06] <Bob> Think of the soul like water-the lower levels are pressurized, and require proper pressure around them. What happens when deep sea creatures come up?
  505. [2012-01-23 13:49:30] <Falconis> scary things
  506. [2012-01-23 13:50:32] <Falconis> I hope somebody has logs of this convo
  507. [2012-01-23 13:50:39] <Falconis> I forgot to enable mine
  508. [2012-01-23 13:51:13] <Ironybot> If the answer you're looking for is "they explode", I don't think that's actually true; it happens to divers because of a pressure differential created by the fact that they've decompressed air in a high-pressure area and are subsequently allowing that already-decompressed air to expand even further while inside their bodies by moving into a lower-pressure environment. Naturally adapted...
  509. [2012-01-23 13:51:13] <Ironybot> ...creatures suffer no such difficulties.
  510. [2012-01-23 13:51:35] <Ironybot> But I'm pretty sure the answer you're looking for is "they explode", as that would fit the line of this metaphor.
  511. [2012-01-23 13:52:28] <WaryObserver> I thought they made like a marshmallow in a vacuum, but that is neither here nor there.
  512. [2012-01-23 13:52:51] <Falconis> ....what happens to a marshmallow in a vacuum?
  513. [2012-01-23 13:53:14] <Ironybot> In particular your description paints a colorful picture of jets of pressurized soul fountaining forth from a tiny gash in the soul like blood from a body in a Tarantino film.
  514. [2012-01-23 13:53:38] <Bob> I was more referencing multiple organ failure when being brought up since things don't stay the right shape and pressure levels.
  515. [2012-01-23 13:54:17] <Ironybot> Ah. Yes, that too. My apologies for leaping to conclusions.
  516. [2012-01-23 13:54:34] <WaryObserver> Does that mean by slowly losing the soul chunk in the shadow, ones soul can acclimatize to the different pressure?
  517. [2012-01-23 13:55:00] <Bob> Some conditions exist for that yes.
  518. [2012-01-23 13:55:11] <Falconis> like if their shadow slowly dissolves over the course of weeks instead of instant removal?
  519. [2012-01-23 13:55:18] <Falconis> interesting
  520. [2012-01-23 13:56:58] <Ironybot> This also implies that you could create a charm or enchantment, probably relatively easily if you were a good soul manipulator/charm maker, which could react to having a soul cored by slapping a patch on the hole in order to keep the pressure equalized until it heals over.
  521. [2012-01-23 13:57:24] <Falconis> that is a very specific charm
  522. [2012-01-23 13:57:33] <Ironybot> Which would allow us to distribute such things to anyone in our Heart and thereby stop them from going into severe and potentially fatal shock if the Heart is destroyed.
  523. [2012-01-23 13:57:50] <Falconis> handy
  524. [2012-01-23 13:58:15] <Ironybot> Indeed.
  525. [2012-01-23 13:58:15] -->| Shifter19 (~Scrambled@3B563926.DEA74660.D679F9D9.IP) has joined #golemquest
  526. [2012-01-23 13:58:30] <Falconis> and that's when I bought the horse a prostitute
  527. [2012-01-23 13:58:33] <Falconis> Hey shifter
  528. [2012-01-23 13:58:45] <Shifter19> Hi Falconis.
  529. [2012-01-23 13:58:52] <WaryObserver> Why is it people say handy, and not footy? You use your feet more.
  530. [2012-01-23 13:59:17] <Ironybot> You don't generally use them for as interesting a variety of applications.
  531. [2012-01-23 14:04:50] <Bob> The same guy played Chewbacca and the Predator. Huh.
  532. [2012-01-23 14:05:00] <Bob> No, sorry
  533. [2012-01-23 14:05:04] <Bob> not chewbacca...
  534. [2012-01-23 14:05:13] <Bob> Actually the fuck IS that? http://i.imgur.com/Skqzo.jpg
  535. [2012-01-23 14:05:32] <Ironybot> If you're good at wearing an alien suit might as well stick with it, I guess.
  536. [2012-01-23 14:05:44] <Falconis> ...good question
  537. [2012-01-23 14:06:01] <WaryObserver> Harry.
  538. [2012-01-23 14:06:06] <WaryObserver> From harry and the hendersons
  539. [2012-01-23 14:07:23] <Ironybot> I want to say it was Bigfoot from some movie, and I think that's the one I'm thinking of.
  540. [2012-01-23 14:07:29] -->| Samar (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
  541. [2012-01-23 14:08:09] <Falconis> http://www.youtube.com/watch?v=B5okzOrTYGU
  542. [2012-01-23 14:08:10] <Classhole> Falconis: Violin Cover: "Crazy" Gnarls Barkley - length 3m 48s - rated 4.96/5.0 (8831) - 896508 views - JimmyChaosViolin on 2008.10.02
  543. [2012-01-23 14:13:01] -->| Samar_ (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
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  548. [2012-01-23 14:21:39] <Bob> http://www.youtube.com/watch?v=fzTWJvpiccU&feature=related
  549. [2012-01-23 14:21:40] <Classhole> Bob: Louis CK - Daughter and Ponies (from 2010 "Hilarious") - length 4m 13s - rated 4.94/5.0 (67) - 9609 views - 404errorfilenotfound on 2010.09.23
  550. [2012-01-23 14:25:03] <Falconis> horrible parent
  551. [2012-01-23 14:27:10] <Falconis> good comedian
  552. [2012-01-23 14:27:23] <Falconis> ehhh
  553. [2012-01-23 14:29:09] |<-- Samar has left irc.rizon.net (Ping timeout: 240 seconds)
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  555. [2012-01-23 14:31:27] <Falconis> worked that out Ark?
  556. [2012-01-23 14:31:46] <Arky> well, reinstalled windows
  557. [2012-01-23 14:31:52] <Arky> deleted everything on my comp
  558. [2012-01-23 14:31:54] <Arky> hoping it helps
  559. [2012-01-23 14:32:40] |<-- Arkeus has left irc.rizon.net (Ping timeout: 240 seconds)
  560. [2012-01-23 14:33:18] =-= Arky is now known as Arkeus
  561. [2012-01-23 14:33:19] <Falconis> ...
  562. [2012-01-23 14:33:21] <Falconis> ;-;
  563. [2012-01-23 14:33:30] <Falconis> did you try system restore?
  564. [2012-01-23 14:33:40] <Arkeus> Not sure how to do that :p
  565. [2012-01-23 14:33:55] <Falconis> :I
  566. [2012-01-23 14:34:37] <Falconis> well since you have already done the reinstalled it doesn't make sense for me to tell you
  567. [2012-01-23 14:34:47] <WaryObserver> Start>accessories>System tools> System restore
  568. [2012-01-23 14:34:56] <Falconis> he can tell you instead
  569. [2012-01-23 14:34:57] <Arkeus> yes, but what does it do?
  570. [2012-01-23 14:34:57] <WaryObserver> If you got Xp or somesuch
  571. [2012-01-23 14:35:05] <Arkeus> Anyway, i deleted everything because i was wary of virus
  572. [2012-01-23 14:35:09] <Arkeus> do i need to format, too?
  573. [2012-01-23 14:35:14] <Falconis> reverses you comp to an earlier time
  574. [2012-01-23 14:35:33] <Falconis> I pretty much use it every time shit goes down
  575. [2012-01-23 14:35:42] <Falconis> bad install? system restore
  576. [2012-01-23 14:35:53] <Falconis> download virus? system restore
  577. [2012-01-23 14:36:14] <Arkeus> Sleeping problem? system restore
  578. [2012-01-23 14:36:48] <Falconis> the only time I don't use it is if I don't have a set restore point
  579. [2012-01-23 14:39:42] <Falconis> anybody know any good comedians that I can go watch shows for now?
  580. [2012-01-23 14:41:04] <Arkeus> Ok, last reboot
  581. [2012-01-23 14:41:15] <Falconis> still having problems
  582. [2012-01-23 14:41:17] <Falconis> ?
  583. [2012-01-23 14:41:22] <Arkeus> Nah, windows update
  584. [2012-01-23 14:41:26] <Falconis> ah
  585. [2012-01-23 14:41:28] <Falconis> lol
  586. [2012-01-23 14:41:30] <Arkeus> because i had to install 92updates
  587. [2012-01-23 14:41:37] <Falconis> see ya on the flip side then
  588. [2012-01-23 14:41:49] |<-- Arkeus has left irc.rizon.net ()
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  591. [2012-01-23 15:09:13] |<-- Burrowed_Lurker has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
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  593. [2012-01-23 15:18:47] <MrTT> "<Falconis> download virus? system restore " - fuck no
  594. [2012-01-23 15:18:52] <MrTT> viruses infect system restore
  595. [2012-01-23 15:19:11] |<-- Bob has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  596. [2012-01-23 15:19:27] <MrTT> system restore is if a bad windows update / driver broke your OS
  597. [2012-01-23 15:19:36] <MrTT> in theory it restores it to an earlier state and unbreaks it
  598. [2012-01-23 15:19:45] <MrTT> not guarenteed to work, or work well
  599. [2012-01-23 15:19:59] <Falconis> usually works out for me
  600. [2012-01-23 15:20:11] <MrTT> ... you need to use it on a USUAL basis?
  601. [2012-01-23 15:20:17] <Falconis> but I also do a bunch of other stuff
  602. [2012-01-23 15:20:19] <MrTT> how often do you break your PC?
  603. [2012-01-23 15:20:20] <Falconis> no
  604. [2012-01-23 15:20:44] <Falconis> I have used it several times though
  605. [2012-01-23 15:20:49] <MrTT> ah, ok
  606. [2012-01-23 15:20:50] <Falconis> not on this comp
  607. [2012-01-23 15:20:58] <Falconis> on the other, old, now dead PC
  608. [2012-01-23 15:22:03] <Falconis> >mfw I think 10 years I think back in the 90's
  609. [2012-01-23 15:22:13] <Falconis> man...time flies
  610. [2012-01-23 15:24:01] -->| Wutenheimer (~Wut@wut.wut.wut.wut) has joined #golemquest
  611. [2012-01-23 15:28:13] -->| Grail (cgiirc@Rizon-FEEBE4F2.socal.res.rr.com) has joined #golemquest
  612. [2012-01-23 15:29:11] -->| GrandHierarchOzwaldJohanStroga (~IceChat77@Rizon-354B87B5.lmk.metro.digiweb.ie) has joined #golemquest
  613. [2012-01-23 15:29:31] =-= GrandHierarchOzwaldJohanStroga is now known as MysticalSphinx
  614. [2012-01-23 15:29:44] <Abeo> I also think back to the 90 when I think 10 years ago
  615. [2012-01-23 15:29:50] <Abeo> *90s
  616. [2012-01-23 15:30:24] <Abeo> Which is ridiculous. 10 years ago I was 11. I barely even remember the 90s
  617. [2012-01-23 15:31:49] -->| Samar (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
  618. [2012-01-23 15:32:25] |<-- Burrowed_Lurker has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  619. [2012-01-23 15:38:59] <MysticalSphinx> http://images.4chan.org/tg/src/1327352067151.png
  620. [2012-01-23 16:07:58] <Grail> http://www.wimp.com/kidwants/
  621. [2012-01-23 16:09:27] <Arkeus> http://suptg.thisisnotatrueending.com/archive/17053620/images/1322599828199.jpg old but fun
  622. [2012-01-23 16:10:48] <MysticalSphinx> ...
  623. [2012-01-23 16:10:54] <MysticalSphinx> That is brilliance
  624. [2012-01-23 16:10:55] <Sanity_Flake> BEARS
  625. [2012-01-23 16:11:02] <Arkeus> never seen it before?
  626. [2012-01-23 16:11:08] <Arkeus> glad i posted it, then
  627. [2012-01-23 16:13:54] <MysticalSphinx> "Roars" *shrug*
  628. [2012-01-23 16:14:03] <Arkeus> Such dignity
  629. [2012-01-23 16:14:03] |<-- Sunnyside has left irc.rizon.net (Ping timeout: 240 seconds)
  630. [2012-01-23 16:14:26] <MrTT> "<MysticalSphinx> http://images.4chan.org/tg/src/1327352067151.png" - I am pretty sure you can't rape a woman into loving you
  631. [2012-01-23 16:14:59] <Arkeus> *Japan*
  632. [2012-01-23 16:15:02] <MrTT> I am a bit confused on the "seduces, rapes, and mindbreaks her"... since it puts rape after seduce
  633. [2012-01-23 16:15:13] <MrTT> Ah I didn't realize it was japanese, yes that makes perfect sense
  634. [2012-01-23 16:15:18] <MrTT> for japan that is
  635. [2012-01-23 16:15:20] <Arkeus> Need i repeat 'Japan'?
  636. [2012-01-23 16:15:27] <Grail> http://www.wimp.com/birdonstage/
  637. [2012-01-23 16:15:42] <Grail> http://www.wimp.com/birdonstage/
  638. [2012-01-23 16:15:51] <MrTT> not at all ark... "japan" is a perfect explanation that makes everything clear
  639. [2012-01-23 16:15:53] <Grail> http://www.wimp.com/authenticpizza/
  640. [2012-01-23 16:15:54] <Arkeus> My take is it's not japanese, it's from people who are taking japan at face value
  641. [2012-01-23 16:16:02] <Grail> http://www.wimp.com/phonesolo/
  642. [2012-01-23 16:16:26] <Grail> Between those four videos wimp has put me in a great fucking mood today.
  643. [2012-01-23 16:16:34] <MrTT> Weeabos?
  644. [2012-01-23 16:17:52] <Arkeus> So, do you people want to talk about whether we want to pay a shit ton to get back to istanbul before meeting, or if wewant to go back the long way? and, if we want to go back the long way, what do we plan to do? just walk to hope for the best? try to steal that WW2 Nazi ship?
  645. [2012-01-23 16:18:43] <MysticalSphinx> >Grab a flying monster, ride home
  646. [2012-01-23 16:20:12] <Arkeus> That would be part of the 'walking but wiht a plan' option, then
  647. [2012-01-23 16:20:32] <Arkeus> but in that case, we would have to ask Duke where we would have a good chance of grabbing one
  648. [2012-01-23 16:21:16] <Falconis> clap clap phone solo
  649. [2012-01-23 16:21:47] <Arkeus> huh?
  650. [2012-01-23 16:25:18] |<-- Samar has left irc.rizon.net (Ping timeout: 240 seconds)
  651. [2012-01-23 16:26:54] <Ralith> I thought that was a WW2 US ship
  652. [2012-01-23 16:27:56] |<-- MysticalSphinx has left irc.rizon.net (Quit: Copywight 2007 Elmer Fudd. All wights wesewved.)
  653. [2012-01-23 16:28:08] <Arkeus> apparently i am wrong
  654. [2012-01-23 16:29:23] <Wutenheimer> http://www.iaza.com/work/120123C/iaza12050616249200.jpg
  655. [2012-01-23 16:30:42] <Wutenheimer> http://www.facebook.com/photo.php?fbid=177631842336392&set=a.173082256124684.27228.171384739627769&type=1&theater
  656. [2012-01-23 16:31:11] <Arkeus> http://suptg.thisisnotatrueending.com/archive/16425991/ thread where there was the bearington post
  657. [2012-01-23 16:32:38] <Wutenheimer> the original thread?
  658. [2012-01-23 16:32:45] <Wutenheimer> i remember that one
  659. [2012-01-23 16:32:49] <Wutenheimer> good time it was
  660. [2012-01-23 16:44:14] <Abeo> Does Armas even know about the WW2 ship? And where is it anyway?
  661. [2012-01-23 16:44:40] <Arkeus> Armas should know, as it's likely a very much known military thing
  662. [2012-01-23 16:44:51] <Arkeus> And from my understanding it's not that far
  663. [2012-01-23 16:44:57] <Arkeus> you'll have to aks buttz though
  664. [2012-01-23 16:48:09] <Abeo> Bah.
  665. [2012-01-23 16:48:47] <WaryObserver> ... Humbug?
  666. [2012-01-23 16:50:36] <Abeo> Yeah sure.
  667. [2012-01-23 16:56:30] <Falconis> Create portal into the belly of a tarrasque. Portal empties most of it's stomach acids into a ravine.
  668. [2012-01-23 16:56:32] <Falconis> >Shoot it with arrows and throw explosives into it. Shit doesn't work.
  669. [2012-01-23 16:56:34] <Falconis> >Can't kill it, but it eventually starves to death because it can't digest food..
  670. [2012-01-23 16:56:36] <Falconis> ...
  671. [2012-01-23 16:56:49] <MrTT> http://xkcd.com/1007/#
  672. [2012-01-23 16:59:08] |<-- Shifter19 has left irc.rizon.net (Ping timeout: 240 seconds)
  673. [2012-01-23 17:02:05] <Abeo> Yeah, that wouldn't kill it. Might make it go to sleep though, and stay that way instead of waking up every meillenia or so to eat everything though
  674. [2012-01-23 17:02:14] <Arkeus> http://www.crunchyroll.com/anime-news/2012/01/17-1/dcs-robama-ad-sends-out-battle-cry-to-discourage-manga-sales
  675. [2012-01-23 17:03:35] <Abeo> That would just encourage me to buy more manga.
  676. [2012-01-23 17:03:42] <Abeo> Read it once, trade it in for free comic.
  677. [2012-01-23 17:04:24] <Falconis> scan it before you trade it
  678. [2012-01-23 17:04:29] <Falconis> so you can read it again
  679. [2012-01-23 17:05:32] |<-- EvilP has left irc.rizon.net (Ping timeout: 240 seconds)
  680. [2012-01-23 17:11:46] |<-- Sanity_Flake has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
  681. [2012-01-23 17:21:07] -->| Sanity_Flake (cgiirc@E0D9055C.8CA97A1B.C318AC60.IP) has joined #golemquest
  682. [2012-01-23 17:28:15] -->| Shifter19 (~Scrambled@3B563926.DEA74660.D679F9D9.IP) has joined #golemquest
  683. [2012-01-23 17:29:10] <Wutenheimer> http://xkcd.com/1004/
  684. [2012-01-23 17:45:41] <Ironybot> We discussed the WWII battleship plan somewhat earlier today, along with a few other interesting items. I'll post the logs in the discussion thread in a bit.
  685. [2012-01-23 17:48:26] <Ironybot> Several outstanding issued remain, such as "in the event of complete success, where do we keep it and get away with it in the eyes of mundane governments" and "where do we get three hundred semi-reliable sailors at least vaguely familiar with 1940's ship hardware".
  686. [2012-01-23 17:48:35] <Ironybot> Outstanding issues. Excuse me.
  687. [2012-01-23 17:51:10] |<-- Falconis has left irc.rizon.net (Quit: ChatZilla 0.9.88 [Firefox 9.0.1/20111220165912])
  688. [2012-01-23 17:51:51] <Arkeus> The former issues concern me more
  689. [2012-01-23 17:52:17] <Arkeus> bob did say Duke woul help us pitch the stealing of the boat to the smuggler cove, which might mean we will get enough people to run away with
  690. [2012-01-23 17:52:26] <Arkeus> and from then, we might get vampire sailors, or something
  691. [2012-01-23 17:52:37] <Arkeus> but the governements might not like us taking such a big thing
  692. [2012-01-23 17:53:00] <Ironybot> If we get our recruits from the smuggler's cove, then there are problems like "how do we move three hundred people eight thousand kilometers to our objective".
  693. [2012-01-23 17:53:13] |<-- Shifter19 has left irc.rizon.net (Ping timeout: 240 seconds)
  694. [2012-01-23 17:54:31] <Arkeus> the ship is eight thousands kilometers away?
  695. [2012-01-23 17:54:42] <Arkeus> how the heck is getting to it quicker than getting to istanbul swimming?
  696. [2012-01-23 17:55:08] -->| Samar (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
  697. [2012-01-23 17:56:29] -->| TMIoverload (~chatzilla@A12FD61F.50C091BF.BEBEC030.IP) has joined #golemquest
  698. [2012-01-23 17:58:34] <Arkeus> hey TMIoverload
  699. [2012-01-23 17:59:00] <Arkeus> Ironybot: ideas beyond the ship then? like, ideas on how to get to istanbul quickly semi-cheaply?
  700. [2012-01-23 17:59:01] <Ironybot> Well, our companion can apparently hulk-jump at speeds potentially excess of two hundred miles per hour over jungle terrain, and significantly faster in clear conditions.
  701. [2012-01-23 17:59:30] <Arkeus> mmh, true
  702. [2012-01-23 17:59:31] <Ironybot> So the large distances involved here are somewhat less intimidating given that option... as long as it's just us, our posse, and him.
  703. [2012-01-23 17:59:39] <Arkeus> he did hit us with mach 2 'punches'
  704. [2012-01-23 17:59:46] <Ironybot> If we start adding in hundreds of crew members then transport is a problem again.
  705. [2012-01-23 18:00:00] <Sanity_Flake> ??????
  706. [2012-01-23 18:00:05] <Sanity_Flake> What's this boat idea I keep hearing of
  707. [2012-01-23 18:00:13] <Sanity_Flake> This WWII battleship thingy
  708. [2012-01-23 18:01:50] <MrTT> http://www.giantitp.com/comics/oots0830.html I have to say that was unexpected
  709. [2012-01-23 18:01:52] <MrTT> also awesome
  710. [2012-01-23 18:02:50] -->| Shifter19 (~Scrambled@3B563926.DEA74660.D679F9D9.IP) has joined #golemquest
  711. [2012-01-23 18:03:05] <TMIoverload> There's a battleship schelduled to be scrapped near where we are. people want to steal it for some reason
  712. [2012-01-23 18:03:21] <Sanity_Flake> ...
  713. [2012-01-23 18:04:11] <TMIoverload> They also want to spend massive amounts of money retrofitting it for the vampire friendly stuff the Mansion has so we can have vampire sailors
  714. [2012-01-23 18:04:23] <Sanity_Flake> wat
  715. [2012-01-23 18:05:19] <TMIoverload> Yeah, I don't understand how people think it's a good use of time and resources either
  716. [2012-01-23 18:05:27] <Arkeus> It's not
  717. [2012-01-23 18:05:29] <Arkeus> But it's a lol use
  718. [2012-01-23 18:05:58] -->| JAT (~CaptainBu@181F99DD.621CB1DD.2D42FEFD.IP) has joined #golemquest
  719. [2012-01-23 18:06:10] <ManOfTroy> We need a Battleship.
  720. [2012-01-23 18:06:18] <TMIoverload> Even in terms of "lol" it's a crappy idea. That much time and money could be better spents on lols too
  721. [2012-01-23 18:06:20] <ManOfTroy> Why is that so confusing?
  722. [2012-01-23 18:06:53] <JAT> Olé olé, ooohlé olé
  723. [2012-01-23 18:07:23] =-= JAT is now known as CaptainButthead
  724. [2012-01-23 18:07:26] <MrTT> that sounds like a horrible misuse of resources
  725. [2012-01-23 18:07:31] <CaptainButthead> It's not though
  726. [2012-01-23 18:07:34] <MrTT> also... aren't vampires bad around running water?
  727. [2012-01-23 18:07:36] <TMIoverload> Yes, the guy with a fear of the deep sea and operating primarily within' a single city needs a battleship
  728. [2012-01-23 18:07:52] <Arkeus> that oots one was sad
  729. [2012-01-23 18:07:53] <Arkeus> :-(
  730. [2012-01-23 18:07:56] <CaptainButthead> We get 200+ vampire crew loyal to us because we're the only dude with a ship that lets them perform daylight operations
  731. [2012-01-23 18:08:19] <CaptainButthead> If we key the wards right they'll either be happy with us or get fucked
  732. [2012-01-23 18:08:21] <TMIoverload> Vamps are, but apparently battleships being thick enough and made of emtal lets them operate over running water
  733. [2012-01-23 18:08:23] <Arkeus> CaptainButthead: how would they be loyal to us, though?
  734. [2012-01-23 18:08:23] -->| Falconis (~chatzilla@C5EF0B66.2DD1BFC2.DF1782C1.IP) has joined #golemquest
  735. [2012-01-23 18:08:28] <Arkeus> why would thye not try to steal it?
  736. [2012-01-23 18:08:32] <Arkeus> or copy the idea?
  737. [2012-01-23 18:08:40] <Arkeus> I mean if weget it by stealing...
  738. [2012-01-23 18:08:48] <Sanity_Flake> Yeah, using a battleship on vamps is just...dunno, it sounds inefficient
  739. [2012-01-23 18:09:01] <TMIoverload> We have otherways to get loyal vampires.
  740. [2012-01-23 18:09:08] <CaptainButthead> That's true
  741. [2012-01-23 18:09:23] <CaptainButthead> But there's another good reason to have a destroyer
  742. [2012-01-23 18:09:33] <CaptainButthead> Don't you think dooney's got buddies in the new world?
  743. [2012-01-23 18:09:38] |<-- Samar has left irc.rizon.net (Ping timeout: 240 seconds)
  744. [2012-01-23 18:09:54] <CaptainButthead> People who couldn't come with him to Turkey, but who also wouldn't mind killing the punk that killed and ate their friend?
  745. [2012-01-23 18:10:05] <CaptainButthead> (cause we're totally eating him)\
  746. [2012-01-23 18:10:27] -->| Samar (~mabinogi@Rizon-8D3F6048.hsd1.md.comcast.net) has joined #golemquest
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