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- Performance optimizations:
- Improved runtime performance / FPS
- (Effects may vary depending on the users system components)
- New graphics settings which enable users to perform additional performance optimizations:
- Controller for the adjustment of the number of AI pedestrians on the sidewalks (This setting doesn't affect the number of passengers)
- Controller for the adjustment of the number of AI vehicles on the streets
- Option to turn off all decorative objects within the city (such as trash cans, benches, etc.)
- Bug fixes:
- Indicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
- Minor clipping errors in and on buses resolved
- Speedometer now displays the correct speed
- Turn signal levers are now located on the correct side in all buses
- New features:
- VSync graphics option implemented
- Improvements:
- AI cars are generally driving a bit faster and braking less abrupt now.
- In the bus shop you can now see all the buses included in the game, even those who aren't available yet. Currently still locked buses are grayed out in the shop.
- Texture Modding: Imported textures now behave the same as the original ones (e.g. the anisotropic filtering of road textures is now also enabled for modded textures)
- Fun mission Bus Race: Timeout increased (15 min.
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