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- =general=
- removed a lot of random gates that opened after point captures, giving more options for both sides
- eg:
- http://puu.sh/gCPCh/f27f9b7118.jpg
- http://puu.sh/gCPFN/dda44efe6b.jpg
- http://puu.sh/gCPHb/7930aca4ee.jpg
- • a bunch of clipping/terrain things were changed so movement should be (probably unnoticably) cleaner
- eg:
- http://puu.sh/gCPR5/2b01371a17.jpg
- • fixed some props being invisible on fps cfg's
- eg: http://puu.sh/gCP0q/124adcd492.jpg
- =1ST POINT=
- sightlines blocked here
- http://puu.sh/gCOwZ/4a3268e621.jpg
- box shapes changed a bit to make movement more fluent (requires 1 jump instead of 2, minor thing)
- http://puu.sh/gCPrK/358d36668c.jpg
- • hut thing moved to block sightlines a bit,
- • track lengthened a tad to make up for another change
- • wooden decking on the far left is now ground level to nerf sightlines once again
- • removed the ability to jump to the top spawn so snipers can't abuse the cover there now
- http://puu.sh/gCOCJ/3e658b7c36.jpg
- • large kit was moved here
- http://puu.sh/gCPY3/60d7b129ef.jpg
- =2ND POINT=
- • turntable removed
- http://puu.sh/gCON8/eee515614a.jpg
- • made dropdown easier to jump up
- http://puu.sh/gCPxp/ecbe4b8967.jpg
- • you can now stand up here like it looked like you could previously
- http://puu.sh/gCPzE/95bdac9fa1.jpg
- =3RD POINT=
- • lip thing extended to make it easier to get into house
- http://puu.sh/gCOXw/56c2194617.jpg
- • boxes added to third to make it easier for heavy to peek on the boxes here as an attempt to strengthen the heavy's ability to do things independently of demo/sniper
- http://puu.sh/gCORW/e3096a542a.jpg
- • cut back the third fence a bit to make it easier to retreat/build on the red house
- http://puu.sh/gCP3g/720790e9d5.jpg
- • added this lamp - every class can now jump into lockers
- http://puu.sh/gCP6A/6a47849d0e.jpg
- • increased the height of the doorway here to make it easier to spam up as attackers, added a little lip for a similar reason
- http://puu.sh/gCP8i/ec0aa35070.jpg
- • removed a ceiling beam here to make it easier to bomb from an unguarded new flank as soldier
- • added boxes here
- • added a metal sheet thing to provide a little more cover for people up there from snipers
- http://puu.sh/gCPd9/074f361293.jpg
- • opened up the new flank area in general a lot
- • added a ramp up to the 'top spawn' sentry spot
- • given the spawn a height advantage
- http://puu.sh/gCPio/95a65c3aeb.jpg
- http://puu.sh/gCPhf/ebf288a9c0.jpg
- opened up last around main a bit
- http://puu.sh/gCPkc/6b86ef9062.jpg
- • added a small railing here
- http://puu.sh/gCPlD/da40356eef.jpg
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