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bubblebobbler

barnblitz changes pro6

Mar 16th, 2015
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  1. =general=
  2. removed a lot of random gates that opened after point captures, giving more options for both sides
  3. eg:
  4. http://puu.sh/gCPCh/f27f9b7118.jpg
  5. http://puu.sh/gCPFN/dda44efe6b.jpg
  6. http://puu.sh/gCPHb/7930aca4ee.jpg
  7.  
  8. • a bunch of clipping/terrain things were changed so movement should be (probably unnoticably) cleaner
  9. eg:
  10. http://puu.sh/gCPR5/2b01371a17.jpg
  11.  
  12.  
  13. • fixed some props being invisible on fps cfg's
  14. eg: http://puu.sh/gCP0q/124adcd492.jpg
  15.  
  16. =1ST POINT=
  17.  
  18.  
  19. sightlines blocked here
  20. http://puu.sh/gCOwZ/4a3268e621.jpg
  21.  
  22. box shapes changed a bit to make movement more fluent (requires 1 jump instead of 2, minor thing)
  23. http://puu.sh/gCPrK/358d36668c.jpg
  24.  
  25. • hut thing moved to block sightlines a bit,
  26. • track lengthened a tad to make up for another change
  27. • wooden decking on the far left is now ground level to nerf sightlines once again
  28. • removed the ability to jump to the top spawn so snipers can't abuse the cover there now
  29. http://puu.sh/gCOCJ/3e658b7c36.jpg
  30.  
  31. • large kit was moved here
  32. http://puu.sh/gCPY3/60d7b129ef.jpg
  33.  
  34. =2ND POINT=
  35. • turntable removed
  36. http://puu.sh/gCON8/eee515614a.jpg
  37.  
  38. • made dropdown easier to jump up
  39. http://puu.sh/gCPxp/ecbe4b8967.jpg
  40.  
  41. • you can now stand up here like it looked like you could previously
  42. http://puu.sh/gCPzE/95bdac9fa1.jpg
  43.  
  44.  
  45. =3RD POINT=
  46. • lip thing extended to make it easier to get into house
  47. http://puu.sh/gCOXw/56c2194617.jpg
  48.  
  49. • boxes added to third to make it easier for heavy to peek on the boxes here as an attempt to strengthen the heavy's ability to do things independently of demo/sniper
  50. http://puu.sh/gCORW/e3096a542a.jpg
  51.  
  52.  
  53. • cut back the third fence a bit to make it easier to retreat/build on the red house
  54. http://puu.sh/gCP3g/720790e9d5.jpg
  55.  
  56. • added this lamp - every class can now jump into lockers
  57. http://puu.sh/gCP6A/6a47849d0e.jpg
  58.  
  59. • increased the height of the doorway here to make it easier to spam up as attackers, added a little lip for a similar reason
  60. http://puu.sh/gCP8i/ec0aa35070.jpg
  61.  
  62. • removed a ceiling beam here to make it easier to bomb from an unguarded new flank as soldier
  63. • added boxes here
  64. • added a metal sheet thing to provide a little more cover for people up there from snipers
  65. http://puu.sh/gCPd9/074f361293.jpg
  66.  
  67. • opened up the new flank area in general a lot
  68. • added a ramp up to the 'top spawn' sentry spot
  69. • given the spawn a height advantage
  70. http://puu.sh/gCPio/95a65c3aeb.jpg
  71. http://puu.sh/gCPhf/ebf288a9c0.jpg
  72.  
  73. opened up last around main a bit
  74. http://puu.sh/gCPkc/6b86ef9062.jpg
  75.  
  76.  
  77. • added a small railing here
  78. http://puu.sh/gCPlD/da40356eef.jpg
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