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- 18:28:17: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 18:28:17: -------------------------------
- 18:28:17: CPU Name: Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz
- 18:28:17: CPU Speed: 3700MHz
- 18:28:17: Physical Memory: 4095MB Total, 4095MB Free
- 18:28:17: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
- 18:28:17: monitor 1: pos={0, 0}, size={1680, 1050}
- 18:28:17: monitor 2: pos={1680, 0}, size={1680, 1050}
- 18:28:17: Windows Version: 10.0 Build 10240 (revision 16384)
- 18:28:17: Aero is Enabled
- 18:28:17: -------------------------------
- 18:28:17: OBS Modules:
- 18:28:17: Base Address Module
- 18:28:17: 000A0000 OBS.exe
- 18:28:17: 68F00000 OBSApi.dll
- 18:28:17: 68CA0000 DShowPlugin.dll
- 18:28:17: 68C70000 GraphicsCapture.dll
- 18:28:17: 68C40000 NoiseGate.dll
- 18:28:17: 68C20000 PSVPlugin.dll
- 18:28:17: 68C00000 scenesw.dll
- 18:28:17: ------------------------------------------
- 18:28:17: Adapter 1
- 18:28:17: Video Adapter: Intel(R) HD Graphics 4400
- 18:28:17: Video Adapter Dedicated Video Memory: 117964800
- 18:28:17: Video Adapter Shared System Memory: 4176936960
- 18:28:17: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 18:28:17: ------------------------------------------
- 18:28:17: Adapter 2
- 18:28:17: Video Adapter: AMD Radeon (TM) R9 380 Series
- 18:28:17: Video Adapter Dedicated Video Memory: 3221225472
- 18:28:17: Video Adapter Shared System Memory: 1073676288
- 18:28:17: Video Adapter Output 1: pos={1680, 0}, size={1680, 1050}, attached=true
- 18:28:17: =====Stream Start: 2015-09-28, 18:28:17===============================================
- 18:28:17: Multithreaded optimizations: On
- 18:28:17: Base resolution: 1280x720
- 18:28:17: Output resolution: 1280x720
- 18:28:17: ------------------------------------------
- 18:28:17: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:28:17: ------------------------------------------
- 18:28:17: Audio Format: 48000 Hz
- 18:28:17: ------------------------------------------
- 18:28:17: Audio Channels: 2 Ch
- 18:28:17: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:28:17: ------------------------------------------
- 18:28:17: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:28:17: Global Audio time adjust: 0
- 18:28:17: ------------------------------------------
- 18:28:17: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:28:17: Mic time offset: 0
- 18:28:17: ------------------------------------------
- 18:28:17: device: PS3Eye Camera,
- 18:28:17: device id PS3Eye Camera,
- 18:28:17: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:28:17: use buffering: false - 0, fourCC: 00000000
- 18:28:17: audio device: Disable,
- 18:28:17: audio device id Disabled,
- 18:28:17: audio time offset 0,
- 18:28:17:
- 18:28:17: Using directshow input
- 18:28:17: Using Window Capture
- 18:28:17: Using graphics capture
- 18:28:17: Trying to hook process: Borderlands.exe
- 18:28:17: Scene buffering time set to 1000
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:28:55: Using Monitor Capture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:29:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 18:29:34: New Scene
- 18:29:34: Using Window Capture
- 18:29:34: ------------------------------------------
- 18:29:34: device: PS3Eye Camera,
- 18:29:34: device id PS3Eye Camera,
- 18:29:34: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:29:34: use buffering: false - 20000000, fourCC: 00000000
- 18:29:34: audio device: Disable,
- 18:29:34: audio device id Disabled,
- 18:29:34: audio time offset 0,
- 18:29:34:
- 18:29:34: Using directshow input
- 18:29:34: Using Window Capture
- 18:29:36: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 18:29:36: New Scene
- 18:29:36: ------------------------------------------
- 18:29:36: device: PS3Eye Camera,
- 18:29:36: device id PS3Eye Camera,
- 18:29:36: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:29:36: use buffering: false - 0, fourCC: 00000000
- 18:29:36: audio device: Disable,
- 18:29:36: audio device id Disabled,
- 18:29:36: audio time offset 0,
- 18:29:36:
- 18:29:36: Using directshow input
- 18:29:36: Using Window Capture
- 18:29:36: Using graphics capture
- 18:29:36: Trying to hook process: Borderlands.exe
- 18:29:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 18:29:39: New Scene
- 18:29:39: Using Window Capture
- 18:29:39: ------------------------------------------
- 18:29:39: device: PS3Eye Camera,
- 18:29:39: device id PS3Eye Camera,
- 18:29:39: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:29:39: use buffering: false - 20000000, fourCC: 00000000
- 18:29:39: audio device: Disable,
- 18:29:39: audio device id Disabled,
- 18:29:39: audio time offset 0,
- 18:29:39:
- 18:29:39: Using directshow input
- 18:29:39: Using Window Capture
- 18:29:46: Using graphics capture
- 18:29:46: Trying to hook process: Borderlands.exe
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:29:55: Exit signal received, terminating capture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:30:44: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:30:44: Total frames rendered: 4357, number of late frames: 22 (0.50%) (it's okay for some frames to be late)
- 18:30:44:
- 18:30:44: Profiler time results:
- 18:30:44:
- 18:30:44: ==============================================================
- 18:30:44: video thread frame - [100%] [avg time: 8.101 ms] [children: 91.4%] [unaccounted: 8.58%]
- 18:30:44: | scene->Preprocess - [91.1%] [avg time: 7.383 ms]
- 18:30:44: | GPU download and conversion - [0.284%] [avg time: 0.023 ms] [children: 0.235%] [unaccounted: 0.0494%]
- 18:30:44: | | flush - [0.235%] [avg time: 0.019 ms]
- 18:30:44: ==============================================================
- 18:30:44:
- 18:30:44:
- 18:30:44: Profiler CPU results:
- 18:30:44:
- 18:30:44: ==============================================================
- 18:30:44: video thread frame - [cpu time: avg 2.499 ms, total 10890.6 ms] [avg calls per frame: 1]
- 18:30:44: | scene->Preprocess - [cpu time: avg 2.194 ms, total 9562.5 ms] [avg calls per frame: 1]
- 18:30:44: | GPU download and conversion - [cpu time: avg 0.021 ms, total 93.75 ms] [avg calls per frame: 1]
- 18:30:44: | | flush - [cpu time: avg 0.017 ms, total 78.125 ms] [avg calls per frame: 1]
- 18:30:44: ==============================================================
- 18:30:44:
- 18:30:44: =====Stream End: 2015-09-28, 18:30:44=================================================
- 18:30:44: =====Stream Start: 2015-09-28, 18:30:44===============================================
- 18:30:44: Multithreaded optimizations: On
- 18:30:44: Base resolution: 1280x720
- 18:30:44: Output resolution: 1280x720
- 18:30:44: ------------------------------------------
- 18:30:44: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:30:44: ------------------------------------------
- 18:30:44: Audio Format: 48000 Hz
- 18:30:44: ------------------------------------------
- 18:30:44: Audio Channels: 2 Ch
- 18:30:44: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:30:44: ------------------------------------------
- 18:30:44: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:30:44: Global Audio time adjust: 0
- 18:30:44: ------------------------------------------
- 18:30:44: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:30:44: Mic time offset: 0
- 18:30:44: Using graphics capture
- 18:30:44: Using Window Capture
- 18:30:44: ------------------------------------------
- 18:30:44: device: PS3Eye Camera,
- 18:30:44: device id PS3Eye Camera,
- 18:30:44: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:30:44: use buffering: false - 20000000, fourCC: 00000000
- 18:30:44: audio device: Disable,
- 18:30:44: audio device id Disabled,
- 18:30:44: audio time offset 0,
- 18:30:44:
- 18:30:44: Using directshow input
- 18:30:44: Using Window Capture
- 18:30:44: Trying to hook process: Borderlands.exe
- 18:30:44: Scene buffering time set to 1000
- 18:30:46: Using graphics capture
- 18:30:46: Trying to hook process: Borderlands.exe
- 18:30:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 18:30:49: New Scene
- 18:30:49: ------------------------------------------
- 18:30:49: device: PS3Eye Camera,
- 18:30:49: device id PS3Eye Camera,
- 18:30:49: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:30:49: use buffering: false - 0, fourCC: 00000000
- 18:30:49: audio device: Disable,
- 18:30:49: audio device id Disabled,
- 18:30:49: audio time offset 0,
- 18:30:49:
- 18:30:49: Using directshow input
- 18:30:49: Using Window Capture
- 18:30:49: Using graphics capture
- 18:30:49: Trying to hook process: Borderlands.exe
- 18:30:52: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:30:52: Total frames rendered: 255, number of late frames: 2 (0.78%) (it's okay for some frames to be late)
- 18:30:52:
- 18:30:52: Profiler time results:
- 18:30:52:
- 18:30:52: ==============================================================
- 18:30:52: video thread frame - [100%] [avg time: 3.596 ms] [children: 74.4%] [unaccounted: 25.6%]
- 18:30:52: | scene->Preprocess - [73.8%] [avg time: 2.653 ms]
- 18:30:52: | GPU download and conversion - [0.584%] [avg time: 0.021 ms] [children: 0.501%] [unaccounted: 0.0834%]
- 18:30:52: | | flush - [0.501%] [avg time: 0.018 ms]
- 18:30:52: ==============================================================
- 18:30:52:
- 18:30:52:
- 18:30:52: Profiler CPU results:
- 18:30:52:
- 18:30:52: ==============================================================
- 18:30:52: video thread frame - [cpu time: avg 1.348 ms, total 343.75 ms] [avg calls per frame: 1]
- 18:30:52: | scene->Preprocess - [cpu time: avg 0.98 ms, total 250 ms] [avg calls per frame: 1]
- 18:30:52: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:30:52: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:30:52: ==============================================================
- 18:30:52:
- 18:30:52: =====Stream End: 2015-09-28, 18:30:52=================================================
- 18:30:53: =====Stream Start: 2015-09-28, 18:30:53===============================================
- 18:30:53: Multithreaded optimizations: On
- 18:30:53: Base resolution: 1280x720
- 18:30:53: Output resolution: 1280x720
- 18:30:53: ------------------------------------------
- 18:30:53: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:30:53: ------------------------------------------
- 18:30:53: Audio Format: 48000 Hz
- 18:30:53: ------------------------------------------
- 18:30:53: Audio Channels: 2 Ch
- 18:30:53: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:30:53: ------------------------------------------
- 18:30:53: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:30:53: Global Audio time adjust: 0
- 18:30:53: ------------------------------------------
- 18:30:53: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:30:53: Mic time offset: 0
- 18:30:53: ------------------------------------------
- 18:30:53: device: PS3Eye Camera,
- 18:30:53: device id PS3Eye Camera,
- 18:30:53: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:30:53: use buffering: false - 0, fourCC: 00000000
- 18:30:53: audio device: Disable,
- 18:30:53: audio device id Disabled,
- 18:30:53: audio time offset 0,
- 18:30:53:
- 18:30:53: Using directshow input
- 18:30:53: Using Window Capture
- 18:30:53: Using graphics capture
- 18:30:53: Trying to hook process: Borderlands.exe
- 18:30:53: Scene buffering time set to 1000
- 18:31:04: Using anti-cheat hooking for game capture
- 18:31:04: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:31:04: Total frames rendered: 347, number of late frames: 1 (0.29%) (it's okay for some frames to be late)
- 18:31:05:
- 18:31:05: Profiler time results:
- 18:31:05:
- 18:31:05: ==============================================================
- 18:31:05: video thread frame - [100%] [avg time: 2.699 ms] [children: 85.3%] [unaccounted: 14.7%]
- 18:31:05: | scene->Preprocess - [84.6%] [avg time: 2.284 ms]
- 18:31:05: | GPU download and conversion - [0.63%] [avg time: 0.017 ms] [children: 0.519%] [unaccounted: 0.111%]
- 18:31:05: | | flush - [0.519%] [avg time: 0.014 ms]
- 18:31:05: ==============================================================
- 18:31:05:
- 18:31:05:
- 18:31:05: Profiler CPU results:
- 18:31:05:
- 18:31:05: ==============================================================
- 18:31:05: video thread frame - [cpu time: avg 0.99 ms, total 343.75 ms] [avg calls per frame: 1]
- 18:31:05: | scene->Preprocess - [cpu time: avg 0.855 ms, total 296.875 ms] [avg calls per frame: 1]
- 18:31:05: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:31:05: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:31:05: ==============================================================
- 18:31:05:
- 18:31:05: =====Stream End: 2015-09-28, 18:31:05=================================================
- 18:31:05: =====Stream Start: 2015-09-28, 18:31:05===============================================
- 18:31:05: Multithreaded optimizations: On
- 18:31:05: Base resolution: 1280x720
- 18:31:05: Output resolution: 1280x720
- 18:31:05: ------------------------------------------
- 18:31:05: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:31:05: ------------------------------------------
- 18:31:05: Audio Format: 48000 Hz
- 18:31:05: ------------------------------------------
- 18:31:05: Audio Channels: 2 Ch
- 18:31:05: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:31:05: ------------------------------------------
- 18:31:05: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:31:05: Global Audio time adjust: 0
- 18:31:05: ------------------------------------------
- 18:31:05: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:31:05: Mic time offset: 0
- 18:31:05: ------------------------------------------
- 18:31:05: device: PS3Eye Camera,
- 18:31:05: device id PS3Eye Camera,
- 18:31:05: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:31:05: use buffering: false - 0, fourCC: 00000000
- 18:31:05: audio device: Disable,
- 18:31:05: audio device id Disabled,
- 18:31:05: audio time offset 0,
- 18:31:05:
- 18:31:05: Using directshow input
- 18:31:05: Using Window Capture
- 18:31:05: Using graphics capture
- 18:31:05: Using anti-cheat hooking for game capture
- 18:31:05: Trying to hook process: Borderlands.exe
- 18:31:05: Scene buffering time set to 1000
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:31:26: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:31:26: Total frames rendered: 626, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
- 18:31:26:
- 18:31:26: Profiler time results:
- 18:31:26:
- 18:31:26: ==============================================================
- 18:31:26: video thread frame - [100%] [avg time: 3.942 ms] [children: 83.1%] [unaccounted: 16.9%]
- 18:31:26: | scene->Preprocess - [82.2%] [avg time: 3.239 ms]
- 18:31:26: | GPU download and conversion - [0.913%] [avg time: 0.036 ms] [children: 0.736%] [unaccounted: 0.178%]
- 18:31:26: | | flush - [0.736%] [avg time: 0.029 ms]
- 18:31:26: ==============================================================
- 18:31:26:
- 18:31:26:
- 18:31:26: Profiler CPU results:
- 18:31:26:
- 18:31:26: ==============================================================
- 18:31:26: video thread frame - [cpu time: avg 1.722 ms, total 1078.13 ms] [avg calls per frame: 1]
- 18:31:26: | scene->Preprocess - [cpu time: avg 1.272 ms, total 796.875 ms] [avg calls per frame: 1]
- 18:31:26: | GPU download and conversion - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:26: | | flush - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:26: ==============================================================
- 18:31:26:
- 18:31:26: =====Stream End: 2015-09-28, 18:31:26=================================================
- 18:31:26: =====Stream Start: 2015-09-28, 18:31:26===============================================
- 18:31:26: Multithreaded optimizations: On
- 18:31:26: Base resolution: 1280x720
- 18:31:26: Output resolution: 1280x720
- 18:31:26: ------------------------------------------
- 18:31:26: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:31:26: ------------------------------------------
- 18:31:26: Audio Format: 48000 Hz
- 18:31:26: ------------------------------------------
- 18:31:26: Audio Channels: 2 Ch
- 18:31:26: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:31:26: ------------------------------------------
- 18:31:26: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:31:26: Global Audio time adjust: 0
- 18:31:26: ------------------------------------------
- 18:31:26: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:31:26: Mic time offset: 0
- 18:31:26: ------------------------------------------
- 18:31:26: device: PS3Eye Camera,
- 18:31:26: device id PS3Eye Camera,
- 18:31:26: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:31:26: use buffering: false - 0, fourCC: 00000000
- 18:31:26: audio device: Disable,
- 18:31:26: audio device id Disabled,
- 18:31:26: audio time offset 0,
- 18:31:26:
- 18:31:26: Using directshow input
- 18:31:26: Using Window Capture
- 18:31:26: Using graphics capture
- 18:31:26: Using anti-cheat hooking for game capture
- 18:31:26: Trying to hook process: Borderlands.exe
- 18:31:26: Scene buffering time set to 1000
- 18:31:59: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:31:59: Total frames rendered: 987, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
- 18:31:59:
- 18:31:59: Profiler time results:
- 18:31:59:
- 18:31:59: ==============================================================
- 18:31:59: video thread frame - [100%] [avg time: 2.624 ms] [children: 84.8%] [unaccounted: 15.2%]
- 18:31:59: | scene->Preprocess - [84.3%] [avg time: 2.211 ms]
- 18:31:59: | GPU download and conversion - [0.572%] [avg time: 0.015 ms] [children: 0.495%] [unaccounted: 0.0762%]
- 18:31:59: | | flush - [0.495%] [avg time: 0.013 ms]
- 18:31:59: ==============================================================
- 18:31:59:
- 18:31:59:
- 18:31:59: Profiler CPU results:
- 18:31:59:
- 18:31:59: ==============================================================
- 18:31:59: video thread frame - [cpu time: avg 1.171 ms, total 1156.25 ms] [avg calls per frame: 1]
- 18:31:59: | scene->Preprocess - [cpu time: avg 0.981 ms, total 968.75 ms] [avg calls per frame: 1]
- 18:31:59: | GPU download and conversion - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:59: | | flush - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:31:59: ==============================================================
- 18:31:59:
- 18:31:59: =====Stream End: 2015-09-28, 18:31:59=================================================
- 18:32:05: Failed loading CUDA dll
- 18:32:30: =====Stream Start: 2015-09-28, 18:32:30===============================================
- 18:32:30: Multithreaded optimizations: On
- 18:32:30: Base resolution: 1280x720
- 18:32:30: Output resolution: 1280x720
- 18:32:30: ------------------------------------------
- 18:32:30: Loading up D3D10 on AMD Radeon (TM) R9 380 Series (Adapter 2)...
- 18:32:30: ------------------------------------------
- 18:32:30: Audio Format: 48000 Hz
- 18:32:30: ------------------------------------------
- 18:32:30: Audio Channels: 2 Ch
- 18:32:30: Playback device {0.0.0.00000000}.{67aa9565-97c2-4d72-9cba-aeae0d922d0e}
- 18:32:30: ------------------------------------------
- 18:32:30: Using desktop audio input: Speakers (Skullcandy Slayer)
- 18:32:30: Global Audio time adjust: 0
- 18:32:30: ------------------------------------------
- 18:32:30: Using auxilary audio input: Microphone (Skullcandy Slayer)
- 18:32:30: Mic time offset: 0
- 18:32:30: ------------------------------------------
- 18:32:30: device: PS3Eye Camera,
- 18:32:30: device id PS3Eye Camera,
- 18:32:30: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
- 18:32:30: use buffering: false - 0, fourCC: 00000000
- 18:32:30: audio device: Disable,
- 18:32:30: audio device id Disabled,
- 18:32:30: audio time offset 0,
- 18:32:30:
- 18:32:30: Using directshow input
- 18:32:30: Using Window Capture
- 18:32:30: Using graphics capture
- 18:32:30: Using anti-cheat hooking for game capture
- 18:32:30: Trying to hook process: Borderlands.exe
- 18:32:30: Scene buffering time set to 1000
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 18:32:43: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 18:32:43: Total frames rendered: 382, number of late frames: 1 (0.26%) (it's okay for some frames to be late)
- 18:32:43:
- 18:32:43: Profiler time results:
- 18:32:43:
- 18:32:43: ==============================================================
- 18:32:43: video thread frame - [100%] [avg time: 4.648 ms] [children: 83.5%] [unaccounted: 16.5%]
- 18:32:43: | scene->Preprocess - [82.5%] [avg time: 3.836 ms]
- 18:32:43: | GPU download and conversion - [0.968%] [avg time: 0.045 ms] [children: 0.796%] [unaccounted: 0.172%]
- 18:32:43: | | flush - [0.796%] [avg time: 0.037 ms]
- 18:32:43: ==============================================================
- 18:32:43:
- 18:32:43:
- 18:32:43: Profiler CPU results:
- 18:32:43:
- 18:32:43: ==============================================================
- 18:32:43: video thread frame - [cpu time: avg 2.781 ms, total 1062.5 ms] [avg calls per frame: 1]
- 18:32:43: | scene->Preprocess - [cpu time: avg 2.167 ms, total 828.125 ms] [avg calls per frame: 1]
- 18:32:43: | GPU download and conversion - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:32:43: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
- 18:32:43: ==============================================================
- 18:32:43:
- 18:32:43: =====Stream End: 2015-09-28, 18:32:43=================================================
- 18:32:43: Terminating 0x1f14
- 18:32:43: Terminating 0x1ef0
- 18:32:43: Terminating 0x954
- 18:32:43: Terminating 0xf78
- 18:32:43: Terminating 0x1248
- 18:32:43: Terminating 0x184c
- Last game capture log:
- 2015-09-28, 18:29:59: we're booting up:
- 18:29:59: CaptureThread: attached to process Borderlands.exe
- 18:29:59: D3D9 Present
- 18:29:59: (half life scientist) everything.. seems to be in order
- 18:30:06: D3D9EndScene called
- 18:30:06: D3DPRESENT_PARAMETERS {
- 18:30:06: BackBufferWidth: 1680
- 18:30:06: BackBufferHeight: 1050
- 18:30:06: BackBufferFormat: D3DFMT_A8R8G8B8
- 18:30:06: BackBufferCount: 1
- 18:30:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:30:06: MultiSampleQuality: 0
- 18:30:06: SwapEffect: D3DSWAPEFFECT_DISCARD
- 18:30:06: hDeviceWindow: 394334
- 18:30:06: Windowed: false
- 18:30:06: EnableAutoDepthStencil: false
- 18:30:06: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 18:30:06: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 18:30:06: FullScreen_RefreshRateInHz: 59
- 18:30:06: PresentationInterval: 2147483648
- 18:30:06: };
- 18:30:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:30:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:30:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:30:06: successfully set up d3d9 hooks
- 18:30:06: D3D9Present called
- 18:30:06: DoD3D9GPUHook: success
- 18:30:06: D3DSURFACE_DESC {
- 18:30:06: Format: D3DFMT_A8R8G8B8
- 18:30:06: Type: D3DRTYPE_SURFACE
- 18:30:06: Usage: D3DUSAGE_RENDERTARGET
- 18:30:06: Pool: D3DPOOL_DEFAULT
- 18:30:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:30:06: MultiSampleQuality: 0
- 18:30:06: Width: 1680
- 18:30:06: Height: 1050
- 18:30:06: };
- 18:30:06: successfully capturing d3d9 frames via GPU
- 18:31:07: D3D9Reset called
- 18:31:07: ---------------------- Cleared D3D9 Capture ----------------------
- 18:31:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:08: successfully set up d3d9 hooks
- 18:31:08: D3D9EndScene called
- 18:31:08: D3D9Present called
- 18:31:08: DoD3D9GPUHook: success
- 18:31:08: D3DSURFACE_DESC {
- 18:31:08: Format: D3DFMT_A8R8G8B8
- 18:31:08: Type: D3DRTYPE_SURFACE
- 18:31:08: Usage: D3DUSAGE_RENDERTARGET
- 18:31:08: Pool: D3DPOOL_DEFAULT
- 18:31:08: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:31:08: MultiSampleQuality: 0
- 18:31:08: Width: 1680
- 18:31:08: Height: 1050
- 18:31:08: };
- 18:31:08: successfully capturing d3d9 frames via GPU
- 18:31:16: D3D9Reset called
- 18:31:16: ---------------------- Cleared D3D9 Capture ----------------------
- 18:31:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:31:16: successfully set up d3d9 hooks
- 18:31:16: D3D9EndScene called
- 18:31:16: D3D9Present called
- 18:31:16: DoD3D9GPUHook: success
- 18:31:16: D3DSURFACE_DESC {
- 18:31:16: Format: D3DFMT_A8R8G8B8
- 18:31:16: Type: D3DRTYPE_SURFACE
- 18:31:16: Usage: D3DUSAGE_RENDERTARGET
- 18:31:16: Pool: D3DPOOL_DEFAULT
- 18:31:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:31:16: MultiSampleQuality: 0
- 18:31:16: Width: 1680
- 18:31:16: Height: 1050
- 18:31:16: };
- 18:31:16: successfully capturing d3d9 frames via GPU
- 18:32:32: D3D9Reset called
- 18:32:32: ---------------------- Cleared D3D9 Capture ----------------------
- 18:32:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:32:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:32:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 18:32:32: successfully set up d3d9 hooks
- 18:32:32: D3D9EndScene called
- 18:32:32: D3D9Present called
- 18:32:32: DoD3D9GPUHook: success
- 18:32:32: D3DSURFACE_DESC {
- 18:32:32: Format: D3DFMT_A8R8G8B8
- 18:32:32: Type: D3DRTYPE_SURFACE
- 18:32:32: Usage: D3DUSAGE_RENDERTARGET
- 18:32:32: Pool: D3DPOOL_DEFAULT
- 18:32:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:32:32: MultiSampleQuality: 0
- 18:32:32: Width: 1680
- 18:32:32: Height: 1050
- 18:32:32: };
- 18:32:32: successfully capturing d3d9 frames via GPU
- 18:32:43: ---------------------- Cleared D3D9 Capture ----------------------
- 18:32:43: received restart event, capturing
- 18:32:43: DoD3D9GPUHook: success
- 18:32:43: D3D9EndScene called
- 18:32:43: D3D9Present called
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