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warpdragon

item_force_shield

Feb 21st, 2017
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  1. //=================================================================================================================
  2. // Recipe: Force Shield (Based off linkens)
  3. //=================================================================================================================
  4. "item_force_shield"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "3254" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "1000"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_force_shield"
  20. "ItemRequirements"
  21. {
  22. "01" "item_force_staff;item_sphere_2;item_combiner;item_force_shield_recipe"
  23. }
  24. }
  25.  
  26. "item_force_shield_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "3255" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_force_shield_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_force_shield;item_upgrade_core_3;item_recipe_force_shield"
  45. "02" "item_force_shield;item_upgrade_core_4;item_recipe_force_shield"
  46. }
  47. }
  48.  
  49. //=================================================================================================================
  50. // Force Shield (Based off linkens)
  51. //=================================================================================================================
  52. "item_force_shield"
  53. {
  54. // General
  55. //-------------------------------------------------------------------------------------------------------------
  56. "ID" "3256" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  57. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  58. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
  59. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
  60. "FightRecapLevel" "1"
  61.  
  62.  
  63. "AbilityCastRange" "700"
  64. "AbilityCooldown" "13.0"
  65.  
  66. // Item Info
  67. //-------------------------------------------------------------------------------------------------------------
  68. "ItemCost" "10000"
  69. "ItemShopTags" "regen_health;regen_mana;str;agi;int;hard_to_tag"
  70. "ItemQuality" "epic"
  71. "ItemAliases" "shield"
  72. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  73. "MaxUpgradeLevel" "2"
  74. "ItemBaseLevel" "1"
  75.  
  76. "UpgradesItems" "item_force_shield;item_force_shield_2"
  77. "UpgradeRecipe" "item_recipe_force_shield"
  78.  
  79. // Special
  80. //-------------------------------------------------------------------------------------------------------------
  81. "AbilitySpecial"
  82. {
  83. "01"
  84. {
  85. "var_type" "FIELD_INTEGER"
  86. "bonus_all_stats" "24 26"
  87. }
  88. "02"
  89. {
  90. "var_type" "FIELD_INTEGER"
  91. "bonus_health_regen" "13 16"
  92. }
  93. "03"
  94. {
  95. "var_type" "FIELD_INTEGER"
  96. "bonus_mana_regen" "250 300"
  97. }
  98. "04"
  99. {
  100. "var_type" "FIELD_INTEGER"
  101. "bonus_damage" "25"
  102. }
  103. "05"
  104. {
  105. "var_type" "FIELD_FLOAT"
  106. "block_cooldown" "13.0"
  107. }
  108. // New parameters
  109. "06"
  110. {
  111. "var_type" "FIELD_INTEGER"
  112. "push_length" "600"
  113. }
  114. }
  115. }
  116.  
  117. "item_force_shield_2"
  118. {
  119. // General
  120. //-------------------------------------------------------------------------------------------------------------
  121. "ID" "3257" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  122. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  123. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
  124. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
  125. "FightRecapLevel" "1"
  126.  
  127.  
  128. "AbilityCastRange" "700"
  129. "AbilityCooldown" "13.0"
  130.  
  131. // Item Info
  132. //-------------------------------------------------------------------------------------------------------------
  133. "ItemCost" "14000"
  134. "ItemShopTags" "regen_health;regen_mana;str;agi;int;hard_to_tag"
  135. "ItemQuality" "epic"
  136. "ItemAliases" "shield"
  137. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  138. "MaxUpgradeLevel" "2"
  139. "ItemBaseLevel" "2"
  140.  
  141. // Special
  142. //-------------------------------------------------------------------------------------------------------------
  143. "AbilitySpecial"
  144. {
  145. "01"
  146. {
  147. "var_type" "FIELD_INTEGER"
  148. "bonus_all_stats" "24 26"
  149. }
  150. "02"
  151. {
  152. "var_type" "FIELD_INTEGER"
  153. "bonus_health_regen" "13 16"
  154. }
  155. "03"
  156. {
  157. "var_type" "FIELD_INTEGER"
  158. "bonus_mana_regen" "250 300"
  159. }
  160. "04"
  161. {
  162. "var_type" "FIELD_INTEGER"
  163. "bonus_damage" "25"
  164. }
  165. "05"
  166. {
  167. "var_type" "FIELD_FLOAT"
  168. "block_cooldown" "13.0"
  169. }
  170. // New parameters
  171. "06"
  172. {
  173. "var_type" "FIELD_INTEGER"
  174. "push_length" "600"
  175. }
  176. }
  177. }
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