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  1. Graphics Feature Status
  2. Canvas: Hardware accelerated
  3. Flash: Hardware accelerated
  4. Flash Stage3D: Hardware accelerated
  5. Flash Stage3D Baseline profile: Hardware accelerated
  6. Compositing: Hardware accelerated
  7. Multiple Raster Threads: Enabled
  8. Native GpuMemoryBuffers: Hardware accelerated
  9. Rasterization: Hardware accelerated
  10. Video Decode: Hardware accelerated
  11. Video Encode: Hardware accelerated
  12. VPx Video Decode: Hardware accelerated
  13. WebGL: Hardware accelerated
  14. Driver Bug Workarounds
  15. add_and_true_to_loop_condition
  16. disable_framebuffer_cmaa
  17. disable_multimonitor_multisampling
  18. disable_webgl_rgb_multisampling_usage
  19. do_teximage_before_copyteximage_to_cube_map
  20. emulate_abs_int_function
  21. get_frag_data_info_bug
  22. msaa_is_slow
  23. pack_parameters_workaround_with_pack_buffer
  24. rebind_transform_feedback_before_resume
  25. regenerate_struct_names
  26. reset_base_mipmap_level_before_texstorage
  27. rewrite_texelfetchoffset_to_texelfetch
  28. scalarize_vec_and_mat_constructor_args
  29. set_zero_level_before_generating_mipmap
  30. unfold_short_circuit_as_ternary_operation
  31. unpack_alignment_workaround_with_unpack_buffer
  32. use_intermediary_for_copy_texture_image
  33. use_shadowed_tex_level_params
  34. Problems Detected
  35. Multisampling is buggy on OSX when multiple monitors are connected: 237931
  36. Applied Workarounds: disable_multimonitor_multisampling
  37. Unfold short circuit on Mac OS X: 307751
  38. Applied Workarounds: unfold_short_circuit_as_ternary_operation
  39. Always rewrite vec/mat constructors to be consistent: 398694
  40. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  41. Mac drivers handle struct scopes incorrectly: 403957
  42. Applied Workarounds: regenerate_struct_names
  43. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  44. Applied Workarounds: msaa_is_slow
  45. glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
  46. Applied Workarounds: set_zero_level_before_generating_mipmap
  47. Pack parameters work incorrectly with pack buffer bound: 563714
  48. Applied Workarounds: pack_parameters_workaround_with_pack_buffer
  49. Alignment works incorrectly with unpack buffer bound: 563714
  50. Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
  51. copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
  52. Applied Workarounds: use_intermediary_for_copy_texture_image
  53. Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
  54. Applied Workarounds: disable_webgl_rgb_multisampling_usage
  55. Mac Drivers store texture level parameters on int16_t that overflow: 610153
  56. Applied Workarounds: use_shadowed_tex_level_params
  57. Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
  58. Applied Workarounds: disable_framebuffer_cmaa
  59. glGetFragData{Location|Index} works incorrectly on Max: 638340
  60. Applied Workarounds: get_frag_data_info_bug
  61. glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
  62. Applied Workarounds: rebind_transform_feedback_before_resume
  63. glTexStorage* are buggy when base mipmap level is not 0: 640506
  64. Applied Workarounds: reset_base_mipmap_level_before_texstorage
  65. Result of abs(i) where i is an integer in vertex shader is wrong: 642227
  66. Applied Workarounds: emulate_abs_int_function
  67. Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
  68. Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
  69. Rewrite condition in for and while loops for Intel Mac: 644669
  70. Applied Workarounds: add_and_true_to_loop_condition
  71. Do TexImage2D first before CopyTexImage2D for cube map texture on Intel Mac: 648197
  72. Applied Workarounds: do_teximage_before_copyteximage_to_cube_map
  73. Version Information
  74. Data exported 01/01/2017, 15:16:34
  75. Chrome version Chrome/55.0.2883.95
  76. Operating system Mac OS X 10.12.2
  77. Software rendering list version 0
  78. Driver bug list version 9.15
  79. ANGLE commit id 4d208abb1926
  80. 2D graphics backend Skia/55 d1740f81c843c65acd58d1b571ce94b90fee99d0
  81. Command Line Args Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --ignore-gpu-blacklist --flag-switches-end
  82. Driver Information
  83. Initialization time 119
  84. In-process GPU false
  85. Sandboxed true
  86. GPU0 VENDOR = 0x8086, DEVICE= 0x0126 *ACTIVE*
  87. Optimus false
  88. AMD switchable false
  89. Driver vendor
  90. Driver version 10.2.12
  91. Driver date
  92. Pixel shader version 3.30
  93. Vertex shader version 3.30
  94. Max. MSAA samples 4
  95. Machine model name MacBookPro
  96. Machine model version 8.1
  97. GL_VENDOR Intel Inc.
  98. GL_RENDERER Intel HD Graphics 3000 OpenGL Engine
  99. GL_VERSION 3.3 INTEL-10.2.12
  100. GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  101. Disabled Extensions
  102. Window system binding vendor
  103. Window system binding version
  104. Window system binding extensions
  105. Direct rendering Yes
  106. Reset notification strategy 0x0000
  107. GPU process crash count 0
  108. Compositor Information
  109. Tile Update Mode Zero-copy
  110. Partial Raster Enabled
  111. GpuMemoryBuffers Status
  112. ATC Software only
  113. ATCIA Software only
  114. DXT1 Software only
  115. DXT5 Software only
  116. ETC1 Software only
  117. R_8 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  118. RG_88 Software only
  119. BGR_565 Software only
  120. RGBA_4444 Software only
  121. RGBX_8888 Software only
  122. RGBA_8888 GPU_READ, SCANOUT
  123. BGRX_8888 GPU_READ, SCANOUT
  124. BGRA_8888 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  125. YVU_420 Software only
  126. YUV_420_BIPLANAR GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  127. UYVY_422 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
  128. Log Messages
  129. [1651:775:0101/150902:ERROR:gles2_cmd_decoder.cc(16349)] : [.DisplayCompositor-0x7f9192bfb600]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
  130. [1651:775:0101/150902:ERROR:gles2_cmd_decoder.cc(11318)] : [.DisplayCompositor-0x7f9192bfb600]GL ERROR :GL_INVALID_VALUE : glScheduleCALayerCHROMIUM: unsupported texture format
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