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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #define grün 0x00FF28FF
  7. #define pink 0xFF0091FF
  8. #define rot 0xC30000FF
  9. #define COLOR_RED 0xFF0000FF
  10. new PlayerCar[MAX_PLAYERS];
  11. new landstalker;
  12.  
  13. #if defined FILTERSCRIPT
  14.  
  15.  
  16. public OnFilterScriptInit()
  17. {
  18. print("\n--------------------------------------");
  19. print(" Blank Filterscript by your name here");
  20. print("--------------------------------------\n");
  21. return 1;
  22. }
  23.  
  24. public OnFilterScriptExit()
  25. {
  26. return 1;
  27. }
  28.  
  29. #else
  30.  
  31. main()
  32. {
  33. print("\n----------------------------------");
  34. print(" Blank Gamemode by your name here");
  35. print("----------------------------------\n");
  36. }
  37.  
  38. #endif
  39.  
  40.  
  41.  
  42. public OnPlayerCommandText(playerid, cmdtext[])
  43. {
  44. if (strcmp("/carlist", cmdtext, true) == 0)
  45. {
  46. SendClientMessage(playerid,rot," Carliste:");
  47. SendClientMessage(playerid,grün," /Off-Road-Autos | /Mittelklasse-Autos | /Sportautos");
  48. SendClientMessage(playerid,grün," /Industrie-Autos | /Kombi-Autos | /Spezial-Autos");
  49. SendClientMessage(playerid,grün," /Service-Autos | /Lowrider-Autos | /Cabrios");
  50. SendClientMessage(playerid,grün," /Motorräder | /RC-Autos | /Helikopter");
  51. SendClientMessage(playerid,grün," /Flugzeuge | /Boote ");
  52. return 1;
  53. }
  54. if (strcmp("/Off-Road-Autos", cmdtext, true) == 0)
  55. {
  56. SendClientMessage(playerid,rot," Off-Road-Autos:");
  57. SendClientMessage(playerid,pink," /Landstalker(400) | /BF-Injection(424) | /Monster1(444)");
  58. SendClientMessage(playerid,pink," /Patriot(470) | /Rancher (489) | /Sandking (495)");
  59. SendClientMessage(playerid,pink," /Mesa(500)| /Monster2(556) | /Monster3(557)");
  60. SendClientMessage(playerid,pink," /Bandito(568) | /Dune(573) | /Huntley(579)");
  61. return 1;
  62. }
  63. if (strcmp("/Mittelklasse-Autos", cmdtext, true) == 0)
  64. {
  65. SendClientMessage(playerid,rot," Mittelklasse-Autos:");
  66. SendClientMessage(playerid,pink," /Bravura(401) | /Sentinel(405) | /Manana(410)");
  67. SendClientMessage(playerid,pink," /Esperanto(419) | /Washington(421) | /Premier(427)");
  68. SendClientMessage(playerid,pink," /Previon(436) | /Admiral(445) | /Glendale(466)");
  69. SendClientMessage(playerid,pink," /Oceanic(467) | /Hermes(474) | /Virgo(491)");
  70. SendClientMessage(playerid,pink," /Greenwood(492) | /Bloodring(504) | /Elegant(507)");
  71. SendClientMessage(playerid,pink," /Nebula(516) | /Majestic(517) | /Buccaneer(518)");
  72. SendClientMessage(playerid,pink," /Fortune(526) | /Cadrona(527) | /Williard(529)");
  73. SendClientMessage(playerid,pink," /Vincent(540) | /Clover(542) | /Intruder(546)");
  74. SendClientMessage(playerid,pink," /Primo(547) | /Tampa(549) | /Sunrise(550)");
  75. SendClientMessage(playerid,pink," /Merit(551) | /Sultan(560) | /Elegy(562)");
  76. SendClientMessage(playerid,pink," /Stafford(580) | /Emperor(585) | /Picador(600)");
  77. SendClientMessage(playerid,pink," /DGlendale(604)");
  78.  
  79. return 1;
  80. }
  81. if (strcmp("/Sportautos", cmdtext, true) == 0)
  82. {
  83. SendClientMessage(playerid,rot," Sportautos:");
  84. SendClientMessage(playerid,pink," /Buffalo(402) | /Infernus(411) | /Cheetah(415)");
  85. SendClientMessage(playerid,pink," /Banshee(429) | /Turismo(451) | /Sabre(475)");
  86. SendClientMessage(playerid,pink," /ZR-350(477) | /BlistaCompact(496)");
  87. SendClientMessage(playerid,pink," /Super-GT(506)");
  88. SendClientMessage(playerid,pink," /Bullet(541) | /Uranus(558) | /Jester(559)");
  89. SendClientMessage(playerid,pink," /Euros(587) | /Club(589) | /Alpha(602)");
  90. SendClientMessage(playerid,pink," /Pheonix(603)");
  91. return 1;
  92. }
  93. if (strcmp("/Industrie-Autos", cmdtext, true) == 0)
  94. {
  95. SendClientMessage(playerid,rot,"Industrie-Autos:");
  96. SendClientMessage(playerid,pink," /Linerunner(403) | /Trash(408) | /Pony(413)");
  97. SendClientMessage(playerid,pink," /Mule(414) | /Bobcat(422) | /Rumpo(440)");
  98. SendClientMessage(playerid,pink," /Packer(443) | /Flatbed(455) | /Yankee(456)");
  99. SendClientMessage(playerid,pink," /Topfun(459) | /Walton(478) | /Burrito(482)");
  100. SendClientMessage(playerid,pink," /Boxville(498) | /Benson(499) | /Tanker(514)");
  101. SendClientMessage(playerid,pink," /Roadtrain(515) | /Cement-Truck(524) | /Tractor(531)");
  102. SendClientMessage(playerid,pink," /Combine-Hervester(532) | /Sadler(543) | /Utility-Van(552)");
  103. SendClientMessage(playerid,pink," /Yosemite(554) | /DFT-30(578) | /Newsvan(582)");
  104. SendClientMessage(playerid,pink," /DSadler(605) ");
  105. return 1;
  106. }
  107. if (strcmp("/Kombi-Autos", cmdtext, true) == 0)
  108. {
  109. SendClientMessage(playerid,rot,"Kombi-Autos:");
  110. SendClientMessage(playerid,pink," /Perennial(404) | /Moonbeam(418) | /Solair(458)");
  111. SendClientMessage(playerid,pink," /Regina(479) | /Stratum(561) | /Flash(565)");
  112. return 1;
  113. }
  114. if (strcmp("/Spezial-Autos", cmdtext, true) == 0)
  115. {
  116. SendClientMessage(playerid,rot,"Spezial Autos:");
  117. SendClientMessage(playerid,pink," /Dumper(406) | /Stretch(409) | /Mr-Whoopee(423)");
  118. SendClientMessage(playerid,pink," /Securicar(428) | /Hotknife(434) | /Romero(442)");
  119. SendClientMessage(playerid,pink," /Tram(449) | /Caddy(457) | /Camper1(508)");
  120. SendClientMessage(playerid,pink," /Baggage(485) | /Dozer(486) ");
  121. SendClientMessage(playerid,pink," /Towtruck(525) | /Forklift(530) | /Zug1(537)");
  122. SendClientMessage(playerid,pink," /Zug2(538) | /Vortex(539) | /Hustler(545)");
  123. SendClientMessage(playerid,pink," /Kart(571) | /Mower(572) | /Sweeper(574)");
  124. SendClientMessage(playerid,pink," /Tug(583) | /Hotdog(588)");
  125. return 1;
  126. }
  127. if (strcmp("/Service-Autos", cmdtext, true) == 0)
  128. {
  129. SendClientMessage(playerid,rot,"Service-Autos:");
  130. SendClientMessage(playerid,pink," /Firetruck1(407) | /Ambulance(416) | /Taxi(420)");
  131. SendClientMessage(playerid,pink," /Enforcer(426) | /Bus(431) | /Rhino(432)");
  132. SendClientMessage(playerid,pink," /Barracks(433) | /Coach(437) | /Cabbie(438)");
  133. SendClientMessage(playerid,pink," /FBIRancher(490) | /LSPDCar(596) | /SFPDCar(597)");
  134. SendClientMessage(playerid,pink," /LVPDCar(598) | /Ranger(599) | /SWAT(601)");
  135. return 1;
  136. }
  137. if(strcmp("/Lowrider-Autos", cmdtext, true) == 0)
  138. {
  139. SendClientMessage(playerid,rot,"Lowrider-Autos:");
  140. SendClientMessage(playerid,pink," /Voodoo(412) | /Remington(534) | /Slamvan(535)");
  141. SendClientMessage(playerid,pink," /Blade(536) | /Tahoma(566) | /Savanna(567)");
  142. SendClientMessage(playerid,pink," /Broadway(575) | /Tornado(576)");
  143. return 1;
  144. }
  145. if(strcmp("/Cabrios", cmdtext, true) == 0)
  146. {
  147. SendClientMessage(playerid,rot,"Cabrios:");
  148. SendClientMessage(playerid,pink," /Stallion(439) | /Comet(480) | /Feltzer(533)");
  149. SendClientMessage(playerid,pink," /Windsor(555)");
  150. return 1;
  151. }
  152. if(strcmp("/Motorräder", cmdtext, true) == 0)
  153. {
  154. SendClientMessage(playerid,rot,"Motorräder:");
  155. SendClientMessage(playerid,pink," /Pizzaboy(448) | /PCJ-600(461) | /Faggio(462)");
  156. SendClientMessage(playerid,pink," /Freeway(463) | /Sanchez(468) | /Quad(471)");
  157. SendClientMessage(playerid,pink," /BMX(481) | /Bike(509) | /Mountain-Bike(510)");
  158. SendClientMessage(playerid,pink," /FCR-900(521) | /NRG-500(522) | /Cop-Bike(523)");
  159. SendClientMessage(playerid,pink," /BF-400(581) | /Wayfarer(586)");
  160. return 1;
  161. }
  162. if(strcmp("/RC-Autos", cmdtext, true) == 0)
  163. {
  164. SendClientMessage(playerid,rot,"Rc-Autos:");
  165. SendClientMessage(playerid,pink," /RC-Bandit(441) | /RC-Baron(464) | /RC-Raider(465)");
  166. SendClientMessage(playerid,pink," /RC-Goblin(501) | /RC-Tiger(564) | /RC-Cam(594)");
  167. return 1;
  168. }
  169. if(strcmp("/Helikopter", cmdtext, true) == 0)
  170. {
  171. SendClientMessage(playerid,rot,"Helikopter:");
  172. SendClientMessage(playerid,pink," /Leviathan(417) | /Hunter(425) | /Seasparrow(447)");
  173. SendClientMessage(playerid,pink," /Sparrow(469) | /Maverick(487) | /SNMaverick(488)");
  174. SendClientMessage(playerid,pink," /PMaverick(497) | /Cargobob(548) | /Raindance(563)");
  175. return 1;
  176. }
  177. if(strcmp("/Flugzeuge", cmdtext, true) == 0)
  178. {
  179. SendClientMessage(playerid,rot,"Flugzeuge:");
  180. SendClientMessage(playerid,pink," /Skimmer(460) | /Rustler(476) | /Beagle(511)");
  181. SendClientMessage(playerid,pink," /Cropduster(512) | /Stuntplane(513) | /Shamal(519)");
  182. SendClientMessage(playerid,pink," /Hydra(520) | /Nevada(553) | /AT400(577)");
  183. SendClientMessage(playerid,pink," /Andromada(592) | /Dodo(593)");
  184. return 1;
  185. }
  186. if(strcmp("/Boote", cmdtext, true) == 0)
  187. {
  188. SendClientMessage(playerid,rot,"Boote:");
  189. SendClientMessage(playerid,pink," /Predator(430) | /Squalo(446) | /Speeder(452)");
  190. SendClientMessage(playerid,pink," /Reefer(453) | /Tropic(454) | /Coastguard(472)");
  191. SendClientMessage(playerid,pink," /Dinghy(473) | /Marquis(484) | /Jetmax(493)");
  192. SendClientMessage(playerid,pink," /Launch(595)");
  193. return 1;
  194. }
  195. if (strcmp("/deletecar", cmdtext, true) == 0)
  196. {
  197. DestroyVehicle(GetPlayerVehicleID(playerid));
  198. SendClientMessage(playerid,0xFF2222AA,"Du hast dein Car gelöscht");
  199. return 1;
  200. }
  201.  
  202.  
  203. if (strcmp("/landstalker", cmdtext, true) == 0 || strcmp("/400", cmdtext, true ) == 0)
  204. {
  205. DestroyVehicle(PlayerCar[playerid]);
  206. new Float:x,Float:y,Float:z,Float:a;
  207. GetPlayerPos(playerid,x,y,z);
  208. GetPlayerFacingAngle(playerid,a);
  209. SendClientMessage(playerid, COLOR_RED,"Landstalker wurde Erfolgreich Erstellt!!!");
  210. PlayerCar[playerid] = CreateVehicle(400,x,y,z,a,-1,-1,-1);
  211. PutPlayerInVehicle(playerid, landstalker, 0);
  212. return 1;
  213. }
  214.  
  215.  
  216. if (strcmp("/bravura", cmdtext, true) == 0 || strcmp("/401", cmdtext, true ) == 0)
  217. {
  218. DestroyVehicle(PlayerCar[playerid]);
  219. new Float:x,Float:y,Float:z,Float:a;
  220. GetPlayerPos(playerid,x,y,z);
  221. GetPlayerFacingAngle(playerid,a);
  222. SendClientMessage(playerid, COLOR_RED,"Bravura wurde Erfolgreich Erstellt!!!");
  223. PlayerCar[playerid] = CreateVehicle(401,x,y,z,a,-1,-1,-1);
  224. PutPlayerInVehicle(playerid, landstalker, 0);
  225. return 1;
  226. }
  227.  
  228.  
  229. if (strcmp("/buffalo", cmdtext, true) == 0 || strcmp("/402", cmdtext, true ) == 0)
  230. {
  231. DestroyVehicle(PlayerCar[playerid]);
  232. new Float:x,Float:y,Float:z,Float:a;
  233. GetPlayerPos(playerid,x,y,z);
  234. GetPlayerFacingAngle(playerid,a);
  235. SendClientMessage(playerid, COLOR_RED,"Buffalo wurde Erfolgreich Erstellt!!!");
  236. PlayerCar[playerid] = CreateVehicle(402,x,y,z,a,-1,-1,-1);
  237. PutPlayerInVehicle(playerid, landstalker, 0);
  238. return 1;
  239. }
  240.  
  241.  
  242. if (strcmp("/linerunner", cmdtext, true) == 0 || strcmp("/403", cmdtext, true ) == 0)
  243. {
  244. DestroyVehicle(PlayerCar[playerid]);
  245. new Float:x,Float:y,Float:z,Float:a;
  246. GetPlayerPos(playerid,x,y,z);
  247. GetPlayerFacingAngle(playerid,a);
  248. SendClientMessage(playerid, COLOR_RED,"Linerunner wurde Erfolgreich Erstellt!!!");
  249. PlayerCar[playerid] = CreateVehicle(403,x,y,z,a,-1,-1,-1);
  250. PutPlayerInVehicle(playerid, landstalker, 0);
  251. return 1;
  252. }
  253.  
  254.  
  255. if (strcmp("/Perennial", cmdtext, true) == 0 || strcmp("/404", cmdtext, true ) == 0)
  256. {
  257. DestroyVehicle(PlayerCar[playerid]);
  258. new Float:x,Float:y,Float:z,Float:a;
  259. GetPlayerPos(playerid,x,y,z);
  260. GetPlayerFacingAngle(playerid,a);
  261. SendClientMessage(playerid, COLOR_RED,"Perennial wurde Erfolgreich Erstellt!!!");
  262. PlayerCar[playerid] = CreateVehicle(404,x,y,z,a,-1,-1,-1);
  263. PutPlayerInVehicle(playerid, landstalker, 0);
  264. return 1;
  265. }
  266.  
  267.  
  268. if (strcmp("/sentinel", cmdtext, true) == 0 || strcmp("/405", cmdtext, true ) == 0)
  269. {
  270. DestroyVehicle(PlayerCar[playerid]);
  271. new Float:x,Float:y,Float:z,Float:a;
  272. GetPlayerPos(playerid,x,y,z);
  273. GetPlayerFacingAngle(playerid,a);
  274. SendClientMessage(playerid, COLOR_RED,"Sentinel wurde Erfolgreich Erstellt!!!");
  275. PlayerCar[playerid] = CreateVehicle(405,x,y,z,a,-1,-1,-1);
  276. PutPlayerInVehicle(playerid, landstalker, 0);
  277. return 1;
  278. }
  279.  
  280.  
  281. if (strcmp("/dumper", cmdtext, true) == 0 || strcmp("/406", cmdtext, true ) == 0)
  282. {
  283. DestroyVehicle(PlayerCar[playerid]);
  284. new Float:x,Float:y,Float:z,Float:a;
  285. GetPlayerPos(playerid,x,y,z);
  286. GetPlayerFacingAngle(playerid,a);
  287. SendClientMessage(playerid, COLOR_RED,"Dumper wurde Erfolgreich Erstellt!!!");
  288. PlayerCar[playerid] = CreateVehicle(406,x,y,z,a,-1,-1,-1);
  289. PutPlayerInVehicle(playerid, landstalker, 0);
  290. return 1;
  291. }
  292.  
  293.  
  294. if (strcmp("/Firetruck1", cmdtext, true) == 0 || strcmp ("/407", cmdtext, true ) == 0)
  295. {
  296. DestroyVehicle(PlayerCar[playerid]);
  297. new Float:x,Float:y,Float:z,Float:a;
  298. GetPlayerPos(playerid,x,y,z);
  299. GetPlayerFacingAngle(playerid,a);
  300. SendClientMessage(playerid, COLOR_RED,"Firetruck wurde Erfolgreich Erstellt!!!");
  301. PlayerCar[playerid] = CreateVehicle(407,x,y,z,a,-1,-1,-1);
  302. PutPlayerInVehicle(playerid, landstalker, 0);
  303. return 1;
  304. }
  305.  
  306.  
  307. if (strcmp("/trash", cmdtext, true) == 0 || strcmp ("/408", cmdtext, true ) == 0)
  308. {
  309. DestroyVehicle(PlayerCar[playerid]);
  310. new Float:x,Float:y,Float:z,Float:a;
  311. GetPlayerPos(playerid,x,y,z);
  312. GetPlayerFacingAngle(playerid,a);
  313. SendClientMessage(playerid, COLOR_RED,"Trashmaster wurde Erfolgreich Erstellt!!!");
  314. PlayerCar[playerid] = CreateVehicle(408,x,y,z,a,-1,-1,-1);
  315. PutPlayerInVehicle(playerid, landstalker, 0);
  316. return 1;
  317. }
  318.  
  319.  
  320. if (strcmp("/stretch", cmdtext, true) == 0 || strcmp ("/409", cmdtext, true ) == 0)
  321. {
  322. DestroyVehicle(PlayerCar[playerid]);
  323. new Float:x,Float:y,Float:z,Float:a;
  324. GetPlayerPos(playerid,x,y,z);
  325. GetPlayerFacingAngle(playerid,a);
  326. SendClientMessage(playerid, COLOR_RED,"Stretch wurde Erfolgreich Erstellt!!!");
  327. PlayerCar[playerid] = CreateVehicle(409,x,y,z,a,-1,-1,-1);
  328. PutPlayerInVehicle(playerid, landstalker, 0);
  329. return 1;
  330. }
  331.  
  332.  
  333. if (strcmp("/manana", cmdtext, true) == 0 || strcmp ("/410", cmdtext, true ) == 0)
  334. {
  335. DestroyVehicle(PlayerCar[playerid]);
  336. new Float:x,Float:y,Float:z,Float:a;
  337. GetPlayerPos(playerid,x,y,z);
  338. GetPlayerFacingAngle(playerid,a);
  339. SendClientMessage(playerid, COLOR_RED,"Manana wurde Erfolgreich Erstellt!!!");
  340. PlayerCar[playerid] = CreateVehicle(410,x,y,z,a,-1,-1,-1);
  341. PutPlayerInVehicle(playerid, landstalker, 0);
  342. return 1;
  343. }
  344.  
  345.  
  346. if (strcmp("/infernus", cmdtext, true) == 0 || strcmp ("/411", cmdtext, true ) == 0)
  347. {
  348. DestroyVehicle(PlayerCar[playerid]);
  349. new Float:x,Float:y,Float:z,Float:a;
  350. GetPlayerPos(playerid,x,y,z);
  351. GetPlayerFacingAngle(playerid,a);
  352. SendClientMessage(playerid, COLOR_RED,"Infernus wurde Erfolgreich Erstellt!!!");
  353. PlayerCar[playerid] = CreateVehicle(411,x,y,z,a,-1,-1,-1);
  354. PutPlayerInVehicle(playerid, landstalker, 0);
  355. return 1;
  356. }
  357.  
  358.  
  359. if (strcmp("/voodoo", cmdtext, true) == 0 || strcmp ("/412", cmdtext, true ) == 0)
  360. {
  361. DestroyVehicle(PlayerCar[playerid]);
  362. new Float:x,Float:y,Float:z,Float:a;
  363. GetPlayerPos(playerid,x,y,z);
  364. GetPlayerFacingAngle(playerid,a);
  365. SendClientMessage(playerid, COLOR_RED,"Voodoo wurde Erfolgreich Erstellt!!!");
  366. PlayerCar[playerid] = CreateVehicle(412,x,y,z,a,-1,-1,-1);
  367. PutPlayerInVehicle(playerid, landstalker, 0);
  368. return 1;
  369. }
  370.  
  371.  
  372. if (strcmp("/pony", cmdtext, true) == 0 || strcmp ("/413", cmdtext, true ) == 0)
  373. {
  374. DestroyVehicle(PlayerCar[playerid]);
  375. new Float:x,Float:y,Float:z,Float:a;
  376. GetPlayerPos(playerid,x,y,z);
  377. GetPlayerFacingAngle(playerid,a);
  378. SendClientMessage(playerid, COLOR_RED,"Pony wurde Erfolgreich Erstellt!!!");
  379. PlayerCar[playerid] = CreateVehicle(413,x,y,z,a,-1,-1,-1);
  380. PutPlayerInVehicle(playerid, landstalker, 0);
  381. return 1;
  382. }
  383.  
  384.  
  385. if (strcmp("/mule", cmdtext, true) == 0 || strcmp ("/414", cmdtext, true ) == 0)
  386. {
  387. DestroyVehicle(PlayerCar[playerid]);
  388. new Float:x,Float:y,Float:z,Float:a;
  389. GetPlayerPos(playerid,x,y,z);
  390. GetPlayerFacingAngle(playerid,a);
  391. SendClientMessage(playerid, COLOR_RED,"Mule wurde Erfolgreich Erstellt!!!");
  392. PlayerCar[playerid] = CreateVehicle(414,x,y,z,a,-1,-1,-1);
  393. PutPlayerInVehicle(playerid, landstalker, 0);
  394. return 1;
  395. }
  396.  
  397.  
  398. if (strcmp("/cheetah", cmdtext, true) == 0 || strcmp ("/415", cmdtext, true ) == 0)
  399. {
  400. DestroyVehicle(PlayerCar[playerid]);
  401. new Float:x,Float:y,Float:z,Float:a;
  402. GetPlayerPos(playerid,x,y,z);
  403. GetPlayerFacingAngle(playerid,a);
  404. SendClientMessage(playerid, COLOR_RED,"Cheetah wurde Erfolgreich Erstellt!!!");
  405. PlayerCar[playerid] = CreateVehicle(415,x,y,z,a,-1,-1,-1);
  406. PutPlayerInVehicle(playerid, landstalker, 0);
  407. return 1;
  408. }
  409.  
  410.  
  411. if (strcmp("/ambulance", cmdtext, true) == 0 || strcmp ("/416", cmdtext, true ) == 0)
  412. {
  413. DestroyVehicle(PlayerCar[playerid]);
  414. new Float:x,Float:y,Float:z,Float:a;
  415. GetPlayerPos(playerid,x,y,z);
  416. GetPlayerFacingAngle(playerid,a);
  417. SendClientMessage(playerid, COLOR_RED,"Ambulance wurde Erfolgreich Erstellt!!!");
  418. PlayerCar[playerid] = CreateVehicle(416,x,y,z,a,-1,-1,-1);
  419. PutPlayerInVehicle(playerid, landstalker, 0);
  420. return 1;
  421. }
  422.  
  423. if (strcmp("/leviathan", cmdtext, true) == 0 || strcmp ("/417", cmdtext, true ) == 0)
  424. {
  425. DestroyVehicle(PlayerCar[playerid]);
  426. new Float:x,Float:y,Float:z,Float:a;
  427. GetPlayerPos(playerid,x,y,z);
  428. GetPlayerFacingAngle(playerid,a);
  429. SendClientMessage(playerid, COLOR_RED,"Levetian wurde Erfolgreich Erstellt!!!");
  430. PlayerCar[playerid] = CreateVehicle(417,x,y,z,a,-1,-1,-1);
  431. PutPlayerInVehicle(playerid, landstalker, 0);
  432. return 1;
  433. }
  434.  
  435. if (strcmp("/moonbeam", cmdtext, true) == 0 || strcmp ("/418", cmdtext, true ) == 0)
  436. {
  437. DestroyVehicle(PlayerCar[playerid]);
  438. new Float:x,Float:y,Float:z,Float:a;
  439. GetPlayerPos(playerid,x,y,z);
  440. GetPlayerFacingAngle(playerid,a);
  441. SendClientMessage(playerid, COLOR_RED,"Moonbeam wurde Erfolgreich Erstellt!!!");
  442. PlayerCar[playerid] = CreateVehicle(418,x,y,z,a,-1,-1,-1);
  443. PutPlayerInVehicle(playerid, landstalker, 0);
  444. return 1;
  445. }
  446.  
  447. if (strcmp("/esperanto", cmdtext, true) == 0 || strcmp ("/419", cmdtext, true ) == 0)
  448. {
  449. DestroyVehicle(PlayerCar[playerid]);
  450. new Float:x,Float:y,Float:z,Float:a;
  451. GetPlayerPos(playerid,x,y,z);
  452. GetPlayerFacingAngle(playerid,a);
  453. SendClientMessage(playerid, COLOR_RED,"Esperanto wurde Erfolgreich Erstellt!!!");
  454. PlayerCar[playerid] = CreateVehicle(419,x,y,z,a,-1,-1,-1);
  455. PutPlayerInVehicle(playerid, landstalker, 0);
  456. return 1;
  457. }
  458.  
  459. if (strcmp("/taxi", cmdtext, true) == 0 || strcmp ("/420", cmdtext, true ) == 0)
  460. {
  461. DestroyVehicle(PlayerCar[playerid]);
  462. new Float:x,Float:y,Float:z,Float:a;
  463. GetPlayerPos(playerid,x,y,z);
  464. GetPlayerFacingAngle(playerid,a);
  465. SendClientMessage(playerid, COLOR_RED,"Taxi wurde Erfolgreich Erstellt!!!");
  466. PlayerCar[playerid] = CreateVehicle(420,x,y,z,a,-1,-1,-1);
  467. PutPlayerInVehicle(playerid, landstalker, 0);
  468. return 1;
  469. }
  470.  
  471. if (strcmp("/Washington", cmdtext, true) == 0 || strcmp ("/421", cmdtext, true ) == 0)
  472. {
  473. DestroyVehicle(PlayerCar[playerid]);
  474. new Float:x,Float:y,Float:z,Float:a;
  475. GetPlayerPos(playerid,x,y,z);
  476. GetPlayerFacingAngle(playerid,a);
  477. SendClientMessage(playerid, COLOR_RED,"Washington wurde Erfolgreich Erstellt!!!");
  478. PlayerCar[playerid] = CreateVehicle(421,x,y,z,a,-1,-1,-1);
  479. PutPlayerInVehicle(playerid, landstalker, 0);
  480. return 1;
  481. }
  482.  
  483. if (strcmp("/Bobcat", cmdtext, true) == 0 || strcmp ("/422", cmdtext, true ) == 0)
  484. {
  485. DestroyVehicle(PlayerCar[playerid]);
  486. new Float:x,Float:y,Float:z,Float:a;
  487. GetPlayerPos(playerid,x,y,z);
  488. GetPlayerFacingAngle(playerid,a);
  489. SendClientMessage(playerid, COLOR_RED,"Bobcat wurde Erfolgreich Erstellt!!!");
  490. PlayerCar[playerid] = CreateVehicle(422,x,y,z,a,-1,-1,-1);
  491. PutPlayerInVehicle(playerid, landstalker, 0);
  492. return 1;
  493. }
  494.  
  495. if (strcmp("/Mr-Whoopee", cmdtext, true) == 0 || strcmp ("/423", cmdtext, true ) == 0)
  496. {
  497. DestroyVehicle(PlayerCar[playerid]);
  498. new Float:x,Float:y,Float:z,Float:a;
  499. GetPlayerPos(playerid,x,y,z);
  500. GetPlayerFacingAngle(playerid,a);
  501. SendClientMessage(playerid, COLOR_RED,"Mr Whoopee wurde Erfolgreich Erstellt!!!");
  502. PlayerCar[playerid] = CreateVehicle(423,x,y,z,a,-1,-1,-1);
  503. PutPlayerInVehicle(playerid, landstalker, 0);
  504. return 1;
  505. }
  506.  
  507. if (strcmp("/BF-Injection", cmdtext, true) == 0 || strcmp ("/424", cmdtext, true ) == 0)
  508. {
  509. DestroyVehicle(PlayerCar[playerid]);
  510. new Float:x,Float:y,Float:z,Float:a;
  511. GetPlayerPos(playerid,x,y,z);
  512. GetPlayerFacingAngle(playerid,a);
  513. SendClientMessage(playerid, COLOR_RED,"BF Injection wurde Erfolgreich Erstellt!!!");
  514. PlayerCar[playerid] = CreateVehicle(424,x,y,z,a,-1,-1,-1);
  515. PutPlayerInVehicle(playerid, landstalker, 0);
  516. return 1;
  517. }
  518.  
  519. if (strcmp("/Hunter", cmdtext, true) == 0 || strcmp ("/425", cmdtext, true ) == 0)
  520. {
  521. DestroyVehicle(PlayerCar[playerid]);
  522. new Float:x,Float:y,Float:z,Float:a;
  523. GetPlayerPos(playerid,x,y,z);
  524. GetPlayerFacingAngle(playerid,a);
  525. SendClientMessage(playerid, COLOR_RED,"Hunter wurde Erfolgreich Erstellt!!!");
  526. PlayerCar[playerid] = CreateVehicle(425,x,y,z,a,-1,-1,-1);
  527. PutPlayerInVehicle(playerid, landstalker, 0);
  528. return 1;
  529. }
  530.  
  531. if (strcmp("/Enforcer", cmdtext, true) == 0 || strcmp ("/426", cmdtext, true ) == 0)
  532. {
  533. DestroyVehicle(PlayerCar[playerid]);
  534. new Float:x,Float:y,Float:z,Float:a;
  535. GetPlayerPos(playerid,x,y,z);
  536. GetPlayerFacingAngle(playerid,a);
  537. SendClientMessage(playerid, COLOR_RED,"Enforcer wurde Erfolgreich Erstellt!!!");
  538. PlayerCar[playerid] = CreateVehicle(426,x,y,z,a,-1,-1,-1);
  539. PutPlayerInVehicle(playerid, landstalker, 0);
  540. return 1;
  541. }
  542.  
  543. if (strcmp("/Premier", cmdtext, true) == 0 || strcmp ("/427", cmdtext, true ) == 0)
  544. {
  545. DestroyVehicle(PlayerCar[playerid]);
  546. new Float:x,Float:y,Float:z,Float:a;
  547. GetPlayerPos(playerid,x,y,z);
  548. GetPlayerFacingAngle(playerid,a);
  549. SendClientMessage(playerid, COLOR_RED,"Premier wurde Erfolgreich Erstellt!!!");
  550. PlayerCar[playerid] = CreateVehicle(427,x,y,z,a,-1,-1,-1);
  551. PutPlayerInVehicle(playerid, landstalker, 0);
  552. return 1;
  553. }
  554.  
  555. if (strcmp("/Securicar", cmdtext, true) == 0 || strcmp ("/428", cmdtext, true ) == 0)
  556. {
  557. DestroyVehicle(PlayerCar[playerid]);
  558. new Float:x,Float:y,Float:z,Float:a;
  559. GetPlayerPos(playerid,x,y,z);
  560. GetPlayerFacingAngle(playerid,a);
  561. SendClientMessage(playerid, COLOR_RED,"Securicar wurde Erfolgreich Erstellt!!!");
  562. PlayerCar[playerid] = CreateVehicle(428,x,y,z,a,-1,-1,-1);
  563. PutPlayerInVehicle(playerid, landstalker, 0);
  564. return 1;
  565. }
  566.  
  567. if (strcmp("/Banshee", cmdtext, true) == 0 || strcmp ("/429", cmdtext, true ) == 0)
  568. {
  569. DestroyVehicle(PlayerCar[playerid]);
  570. new Float:x,Float:y,Float:z,Float:a;
  571. GetPlayerPos(playerid,x,y,z);
  572. GetPlayerFacingAngle(playerid,a);
  573. SendClientMessage(playerid, COLOR_RED,"Banshee wurde Erfolgreich Erstellt!!!");
  574. PlayerCar[playerid] = CreateVehicle(429,x,y,z,a,-1,-1,-1);
  575. PutPlayerInVehicle(playerid, landstalker, 0);
  576. return 1;
  577. }
  578.  
  579. if (strcmp("/Predator", cmdtext, true) == 0 || strcmp ("/430", cmdtext, true ) == 0)
  580. {
  581. DestroyVehicle(PlayerCar[playerid]);
  582. new Float:x,Float:y,Float:z,Float:a;
  583. GetPlayerPos(playerid,x,y,z);
  584. GetPlayerFacingAngle(playerid,a);
  585. SendClientMessage(playerid, COLOR_RED,"Predator wurde Erfolgreich Erstellt!!!");
  586. PlayerCar[playerid] = CreateVehicle(430,x,y,z,a,-1,-1,-1);
  587. PutPlayerInVehicle(playerid, landstalker, 0);
  588. return 1;
  589. }
  590.  
  591.  
  592. if (strcmp("/Bus", cmdtext, true) == 0 || strcmp ("/431", cmdtext, true ) == 0)
  593. {
  594. DestroyVehicle(PlayerCar[playerid]);
  595. new Float:x,Float:y,Float:z,Float:a;
  596. GetPlayerPos(playerid,x,y,z);
  597. GetPlayerFacingAngle(playerid,a);
  598. SendClientMessage(playerid, COLOR_RED,"Bus wurde Erfolgreich Erstellt!!!");
  599. PlayerCar[playerid] = CreateVehicle(431,x,y,z,a,-1,-1,-1);
  600. PutPlayerInVehicle(playerid, landstalker, 0);
  601. return 1;
  602. }
  603.  
  604.  
  605. if (strcmp("/Rhino", cmdtext, true) == 0 || strcmp ("/432", cmdtext, true ) == 0)
  606. {
  607. DestroyVehicle(PlayerCar[playerid]);
  608. new Float:x,Float:y,Float:z,Float:a;
  609. GetPlayerPos(playerid,x,y,z);
  610. GetPlayerFacingAngle(playerid,a);
  611. SendClientMessage(playerid, COLOR_RED,"Rhino wurde Erfolgreich Erstellt!!!");
  612. PlayerCar[playerid] = CreateVehicle(432,x,y,z,a,-1,-1,-1);
  613. PutPlayerInVehicle(playerid, landstalker, 0);
  614. return 1;
  615. }
  616.  
  617. if (strcmp("/Barracks", cmdtext, true) == 0 || strcmp ("/433", cmdtext, true ) == 0)
  618. {
  619. DestroyVehicle(PlayerCar[playerid]);
  620. new Float:x,Float:y,Float:z,Float:a;
  621. GetPlayerPos(playerid,x,y,z);
  622. GetPlayerFacingAngle(playerid,a);
  623. SendClientMessage(playerid, COLOR_RED,"Barracks wurde Erfolgreich Erstellt!!!");
  624. PlayerCar[playerid] = CreateVehicle(433,x,y,z,a,-1,-1,-1);
  625. PutPlayerInVehicle(playerid, landstalker, 0);
  626. return 1;
  627. }
  628.  
  629. if (strcmp("/Hotknife", cmdtext, true) == 0 || strcmp ("/434", cmdtext, true ) == 0)
  630. {
  631. DestroyVehicle(PlayerCar[playerid]);
  632. new Float:x,Float:y,Float:z,Float:a;
  633. GetPlayerPos(playerid,x,y,z);
  634. GetPlayerFacingAngle(playerid,a);
  635. SendClientMessage(playerid, COLOR_RED,"Hotknife wurde Erfolgreich Erstellt!!!");
  636. PlayerCar[playerid] = CreateVehicle(434,x,y,z,a,-1,-1,-1);
  637. PutPlayerInVehicle(playerid, landstalker, 0);
  638. return 1;
  639. }
  640.  
  641. if (strcmp("/Trailer1", cmdtext, true) == 0 || strcmp ("/435", cmdtext, true ) == 0)
  642. {
  643. DestroyVehicle(PlayerCar[playerid]);
  644. new Float:x,Float:y,Float:z,Float:a;
  645. GetPlayerPos(playerid,x,y,z);
  646. GetPlayerFacingAngle(playerid,a);
  647. SendClientMessage(playerid, COLOR_RED,"Artic trailer wurde Erfolgreich Erstellt!!!");
  648. PlayerCar[playerid] = CreateVehicle(435,x,y,z,a,-1,-1,-1);
  649. PutPlayerInVehicle(playerid, landstalker, 0);
  650. return 1;
  651. }
  652.  
  653. if (strcmp("/Previon", cmdtext, true) == 0 || strcmp ("/436", cmdtext, true ) == 0)
  654. {
  655. DestroyVehicle(PlayerCar[playerid]);
  656. new Float:x,Float:y,Float:z,Float:a;
  657. GetPlayerPos(playerid,x,y,z);
  658. GetPlayerFacingAngle(playerid,a);
  659. SendClientMessage(playerid, COLOR_RED,"Previon wurde Erfolgreich Erstellt!!!");
  660. PlayerCar[playerid] = CreateVehicle(436,x,y,z,a,-1,-1,-1);
  661. PutPlayerInVehicle(playerid, landstalker, 0);
  662. return 1;
  663. }
  664.  
  665.  
  666. if (strcmp("/Coach", cmdtext, true) == 0 || strcmp ("/437", cmdtext, true ) == 0)
  667. {
  668. DestroyVehicle(PlayerCar[playerid]);
  669. new Float:x,Float:y,Float:z,Float:a;
  670. GetPlayerPos(playerid,x,y,z);
  671. GetPlayerFacingAngle(playerid,a);
  672. SendClientMessage(playerid, COLOR_RED,"Coach wurde Erfolgreich Erstellt!!!");
  673. PlayerCar[playerid] = CreateVehicle(437,x,y,z,a,-1,-1,-1);
  674. PutPlayerInVehicle(playerid, landstalker, 0);
  675. return 1;
  676. }
  677.  
  678.  
  679. if (strcmp("/Cabbie", cmdtext, true) == 0 || strcmp ("/438", cmdtext, true ) == 0)
  680. {
  681. DestroyVehicle(PlayerCar[playerid]);
  682. new Float:x,Float:y,Float:z,Float:a;
  683. GetPlayerPos(playerid,x,y,z);
  684. GetPlayerFacingAngle(playerid,a);
  685. SendClientMessage(playerid, COLOR_RED,"Cabbie wurde Erfolgreich Erstellt!!!");
  686. PlayerCar[playerid] = CreateVehicle(438,x,y,z,a,-1,-1,-1);
  687. PutPlayerInVehicle(playerid, landstalker, 0);
  688. return 1;
  689. }
  690.  
  691.  
  692. if (strcmp("/Stallion", cmdtext, true) == 0 || strcmp ("/439", cmdtext, true ) == 0)
  693. {
  694. DestroyVehicle(PlayerCar[playerid]);
  695. new Float:x,Float:y,Float:z,Float:a;
  696. GetPlayerPos(playerid,x,y,z);
  697. GetPlayerFacingAngle(playerid,a);
  698. SendClientMessage(playerid, COLOR_RED,"Stallion wurde Erfolgreich Erstellt!!!");
  699. PlayerCar[playerid] = CreateVehicle(439,x,y,z,a,-1,-1,-1);
  700. PutPlayerInVehicle(playerid, landstalker, 0);
  701. return 1;
  702. }
  703.  
  704.  
  705. if (strcmp("/Rumpo", cmdtext, true) == 0 || strcmp ("/440", cmdtext, true ) == 0)
  706. {
  707. DestroyVehicle(PlayerCar[playerid]);
  708. new Float:x,Float:y,Float:z,Float:a;
  709. GetPlayerPos(playerid,x,y,z);
  710. GetPlayerFacingAngle(playerid,a);
  711. SendClientMessage(playerid, COLOR_RED,"Rumpo wurde Erfolgreich Erstellt!!!");
  712. PlayerCar[playerid] = CreateVehicle(440,x,y,z,a,-1,-1,-1);
  713. PutPlayerInVehicle(playerid, landstalker, 0);
  714. return 1;
  715. }
  716.  
  717. if (strcmp("/RC-Bandit", cmdtext, true) == 0 || strcmp ("/441", cmdtext, true ) == 0)
  718. {
  719. DestroyVehicle(PlayerCar[playerid]);
  720. new Float:x,Float:y,Float:z,Float:a;
  721. GetPlayerPos(playerid,x,y,z);
  722. GetPlayerFacingAngle(playerid,a);
  723. SendClientMessage(playerid, COLOR_RED,"RC Bandit wurde Erfolgreich Erstellt!!!");
  724. PlayerCar[playerid] = CreateVehicle(441,x,y,z,a,-1,-1,-1);
  725. PutPlayerInVehicle(playerid, landstalker, 0);
  726. return 1;
  727. }
  728.  
  729. if (strcmp("/Romero", cmdtext, true) == 0 || strcmp ("/442", cmdtext, true ) == 0)
  730. {
  731. DestroyVehicle(PlayerCar[playerid]);
  732. new Float:x,Float:y,Float:z,Float:a;
  733. GetPlayerPos(playerid,x,y,z);
  734. GetPlayerFacingAngle(playerid,a);
  735. SendClientMessage(playerid, COLOR_RED,"Romero wurde Erfolgreich Erstellt!!!");
  736. PlayerCar[playerid] = CreateVehicle(442,x,y,z,a,-1,-1,-1);
  737. PutPlayerInVehicle(playerid, landstalker, 0);
  738. return 1;
  739. }
  740.  
  741.  
  742. if (strcmp("/Packer", cmdtext, true) == 0 || strcmp ("/443", cmdtext, true ) == 0)
  743. {
  744. DestroyVehicle(PlayerCar[playerid]);
  745. new Float:x,Float:y,Float:z,Float:a;
  746. GetPlayerPos(playerid,x,y,z);
  747. GetPlayerFacingAngle(playerid,a);
  748. SendClientMessage(playerid, COLOR_RED,"Packer wurde Erfolgreich Erstellt!!!");
  749. PlayerCar[playerid] = CreateVehicle(443,x,y,z,a,-1,-1,-1);
  750. PutPlayerInVehicle(playerid, landstalker, 0);
  751. return 1;
  752. }
  753.  
  754.  
  755. if (strcmp("/Monster1", cmdtext, true) == 0 || strcmp ("/444", cmdtext, true ) == 0)
  756. {
  757. DestroyVehicle(PlayerCar[playerid]);
  758. new Float:x,Float:y,Float:z,Float:a;
  759. GetPlayerPos(playerid,x,y,z);
  760. GetPlayerFacingAngle(playerid,a);
  761. SendClientMessage(playerid, COLOR_RED,"Monster wurde Erfolgreich Erstellt!!!");
  762. PlayerCar[playerid] = CreateVehicle(444,x,y,z,a,-1,-1,-1);
  763. PutPlayerInVehicle(playerid, landstalker, 0);
  764. return 1;
  765. }
  766.  
  767.  
  768. if (strcmp("/Admiral", cmdtext, true) == 0 || strcmp ("/445", cmdtext, true ) == 0)
  769. {
  770. DestroyVehicle(PlayerCar[playerid]);
  771. new Float:x,Float:y,Float:z,Float:a;
  772. GetPlayerPos(playerid,x,y,z);
  773. GetPlayerFacingAngle(playerid,a);
  774. SendClientMessage(playerid, COLOR_RED,"Admiral wurde Erfolgreich Erstellt!!!");
  775. PlayerCar[playerid] = CreateVehicle(445,x,y,z,a,-1,-1,-1);
  776. PutPlayerInVehicle(playerid, landstalker, 0);
  777. return 1;
  778. }
  779.  
  780.  
  781. if (strcmp("/Squalo", cmdtext, true) == 0 || strcmp ("/446", cmdtext, true ) == 0)
  782. {
  783. DestroyVehicle(PlayerCar[playerid]);
  784. new Float:x,Float:y,Float:z,Float:a;
  785. GetPlayerPos(playerid,x,y,z);
  786. GetPlayerFacingAngle(playerid,a);
  787. SendClientMessage(playerid, COLOR_RED,"Squalo wurde Erfolgreich Erstellt!!!");
  788. PlayerCar[playerid] = CreateVehicle(446,x,y,z,a,-1,-1,-1);
  789. PutPlayerInVehicle(playerid, landstalker, 0);
  790. return 1;
  791. }
  792.  
  793. if (strcmp("/Seasparrow", cmdtext, true) == 0 || strcmp ("/447", cmdtext, true ) == 0)
  794. {
  795. DestroyVehicle(PlayerCar[playerid]);
  796. new Float:x,Float:y,Float:z,Float:a;
  797. GetPlayerPos(playerid,x,y,z);
  798. GetPlayerFacingAngle(playerid,a);
  799. SendClientMessage(playerid, COLOR_RED,"Seasparrow wurde Erfolgreich Erstellt!!!");
  800. PlayerCar[playerid] = CreateVehicle(447,x,y,z,a,-1,-1,-1);
  801. PutPlayerInVehicle(playerid, landstalker, 0);
  802. return 1;
  803. }
  804.  
  805.  
  806. if (strcmp("/Pizzaboy", cmdtext, true) == 0 || strcmp ("/448", cmdtext, true ) == 0)
  807. {
  808. DestroyVehicle(PlayerCar[playerid]);
  809. new Float:x,Float:y,Float:z,Float:a;
  810. GetPlayerPos(playerid,x,y,z);
  811. GetPlayerFacingAngle(playerid,a);
  812. SendClientMessage(playerid, COLOR_RED,"Pizza boy wurde Erfolgreich Erstellt!!!");
  813. PlayerCar[playerid] = CreateVehicle(448,x,y,z,a,-1,-1,-1);
  814. PutPlayerInVehicle(playerid, landstalker, 0);
  815. return 1;
  816. }
  817.  
  818.  
  819. if (strcmp("/Tram", cmdtext, true) == 0 || strcmp ("/449", cmdtext, true ) == 0)
  820. {
  821. DestroyVehicle(PlayerCar[playerid]);
  822. new Float:x,Float:y,Float:z,Float:a;
  823. GetPlayerPos(playerid,x,y,z);
  824. GetPlayerFacingAngle(playerid,a);
  825. SendClientMessage(playerid, COLOR_RED,"Tram wurde Erfolgreich Erstellt!!!");
  826. PlayerCar[playerid] = CreateVehicle(449,x,y,z,a,-1,-1,-1);
  827. PutPlayerInVehicle(playerid, landstalker, 0);
  828. return 1;
  829. }
  830.  
  831. if (strcmp("/Trailer2", cmdtext, true) == 0 || strcmp ("/450", cmdtext, true ) == 0)
  832. {
  833. DestroyVehicle(PlayerCar[playerid]);
  834. new Float:x,Float:y,Float:z,Float:a;
  835. GetPlayerPos(playerid,x,y,z);
  836. GetPlayerFacingAngle(playerid,a);
  837. SendClientMessage(playerid, COLOR_RED,"Artic Trailer 1 wurde Erfolgreich Erstellt!!!");
  838. PlayerCar[playerid] = CreateVehicle(450,x,y,z,a,-1,-1,-1);
  839. PutPlayerInVehicle(playerid, landstalker, 0);
  840. return 1;
  841. }
  842.  
  843.  
  844. if (strcmp("/Turismo", cmdtext, true) == 0 || strcmp ("/451", cmdtext, true ) == 0)
  845. {
  846. DestroyVehicle(PlayerCar[playerid]);
  847. new Float:x,Float:y,Float:z,Float:a;
  848. GetPlayerPos(playerid,x,y,z);
  849. GetPlayerFacingAngle(playerid,a);
  850. SendClientMessage(playerid, COLOR_RED,"Turismo wurde Erfolgreich Erstellt!!!");
  851. PlayerCar[playerid] = CreateVehicle(451,x,y,z,a,-1,-1,-1);
  852. PutPlayerInVehicle(playerid, landstalker, 0);
  853. return 1;
  854. }
  855.  
  856. if (strcmp("/Speeder", cmdtext, true) == 0 || strcmp ("/452", cmdtext, true ) == 0)
  857. {
  858. DestroyVehicle(PlayerCar[playerid]);
  859. new Float:x,Float:y,Float:z,Float:a;
  860. GetPlayerPos(playerid,x,y,z);
  861. GetPlayerFacingAngle(playerid,a);
  862. SendClientMessage(playerid, COLOR_RED,"Speeder wurde Erfolgreich Erstellt!!!");
  863. PlayerCar[playerid] = CreateVehicle(452,x,y,z,a,-1,-1,-1);
  864. PutPlayerInVehicle(playerid, landstalker, 0);
  865. return 1;
  866. }
  867.  
  868. if (strcmp("/Reefer", cmdtext, true) == 0 || strcmp ("/453", cmdtext, true ) == 0)
  869. {
  870. DestroyVehicle(PlayerCar[playerid]);
  871. new Float:x,Float:y,Float:z,Float:a;
  872. GetPlayerPos(playerid,x,y,z);
  873. GetPlayerFacingAngle(playerid,a);
  874. SendClientMessage(playerid, COLOR_RED,"Reefer wurde Erfolgreich Erstellt!!!");
  875. PlayerCar[playerid] = CreateVehicle(453,x,y,z,a,-1,-1,-1);
  876. PutPlayerInVehicle(playerid, landstalker, 0);
  877. return 1;
  878. }
  879.  
  880.  
  881. if (strcmp("/Tropic", cmdtext, true) == 0 || strcmp ("/454", cmdtext, true ) == 0)
  882. {
  883. DestroyVehicle(PlayerCar[playerid]);
  884. new Float:x,Float:y,Float:z,Float:a;
  885. GetPlayerPos(playerid,x,y,z);
  886. GetPlayerFacingAngle(playerid,a);
  887. SendClientMessage(playerid, COLOR_RED,"Tropic wurde Erfolgreich Erstellt!!!");
  888. PlayerCar[playerid] = CreateVehicle(454,x,y,z,a,-1,-1,-1);
  889. PutPlayerInVehicle(playerid, landstalker, 0);
  890. return 1;
  891. }
  892.  
  893.  
  894. if (strcmp("/Flatbed", cmdtext, true) == 0 || strcmp ("/455", cmdtext, true ) == 0)
  895. {
  896. DestroyVehicle(PlayerCar[playerid]);
  897. new Float:x,Float:y,Float:z,Float:a;
  898. GetPlayerPos(playerid,x,y,z);
  899. GetPlayerFacingAngle(playerid,a);
  900. SendClientMessage(playerid, COLOR_RED,"Flatbed wurde Erfolgreich Erstellt!!!");
  901. PlayerCar[playerid] = CreateVehicle(455,x,y,z,a,-1,-1,-1);
  902. PutPlayerInVehicle(playerid, landstalker, 0);
  903. return 1;
  904. }
  905.  
  906. if (strcmp("/Yankee", cmdtext, true) == 0 || strcmp ("/456", cmdtext, true ) == 0)
  907. {
  908. DestroyVehicle(PlayerCar[playerid]);
  909. new Float:x,Float:y,Float:z,Float:a;
  910. GetPlayerPos(playerid,x,y,z);
  911. GetPlayerFacingAngle(playerid,a);
  912. SendClientMessage(playerid, COLOR_RED,"Yankee wurde Erfolgreich Erstellt!!!");
  913. PlayerCar[playerid] = CreateVehicle(456,x,y,z,a,-1,-1,-1);
  914. PutPlayerInVehicle(playerid, landstalker, 0);
  915. return 1;
  916. }
  917.  
  918.  
  919. if (strcmp("/Caddy", cmdtext, true) == 0 || strcmp ("/457", cmdtext, true ) == 0)
  920. {
  921. DestroyVehicle(PlayerCar[playerid]);
  922. new Float:x,Float:y,Float:z,Float:a;
  923. GetPlayerPos(playerid,x,y,z);
  924. GetPlayerFacingAngle(playerid,a);
  925. SendClientMessage(playerid, COLOR_RED,"Caddy wurde Erfolgreich Erstellt!!!");
  926. PlayerCar[playerid] = CreateVehicle(457,x,y,z,a,-1,-1,-1);
  927. PutPlayerInVehicle(playerid, landstalker, 0);
  928. return 1;
  929. }
  930.  
  931.  
  932. if (strcmp("/Solair", cmdtext, true) == 0 || strcmp ("/458", cmdtext, true ) == 0)
  933. {
  934. DestroyVehicle(PlayerCar[playerid]);
  935. new Float:x,Float:y,Float:z,Float:a;
  936. GetPlayerPos(playerid,x,y,z);
  937. GetPlayerFacingAngle(playerid,a);
  938. SendClientMessage(playerid, COLOR_RED,"Solair wurde Erfolgreich Erstellt!!!");
  939. PlayerCar[playerid] = CreateVehicle(458,x,y,z,a,-1,-1,-1);
  940. PutPlayerInVehicle(playerid, landstalker, 0);
  941. return 1;
  942. }
  943.  
  944.  
  945. if (strcmp("/Topfun", cmdtext, true) == 0 || strcmp ("/459", cmdtext, true ) == 0)
  946. {
  947. DestroyVehicle(PlayerCar[playerid]);
  948. new Float:x,Float:y,Float:z,Float:a;
  949. GetPlayerPos(playerid,x,y,z);
  950. GetPlayerFacingAngle(playerid,a);
  951. SendClientMessage(playerid, COLOR_RED,"Top fun wurde Erfolgreich Erstellt!!!");
  952. PlayerCar[playerid] = CreateVehicle(459,x,y,z,a,-1,-1,-1);
  953. PutPlayerInVehicle(playerid, landstalker, 0);
  954. return 1;
  955. }
  956.  
  957.  
  958. if (strcmp("/Skimmer", cmdtext, true) == 0 || strcmp ("/460", cmdtext, true ) == 0)
  959. {
  960. DestroyVehicle(PlayerCar[playerid]);
  961. new Float:x,Float:y,Float:z,Float:a;
  962. GetPlayerPos(playerid,x,y,z);
  963. GetPlayerFacingAngle(playerid,a);
  964. SendClientMessage(playerid, COLOR_RED,"Skimmer wurde Erfolgreich Erstellt!!!");
  965. PlayerCar[playerid] = CreateVehicle(460,x,y,z,a,-1,-1,-1);
  966. PutPlayerInVehicle(playerid, landstalker, 0);
  967. return 1;
  968. }
  969.  
  970. if (strcmp("/PCJ-600", cmdtext, true) == 0 || strcmp ("/461", cmdtext, true ) == 0)
  971. {
  972. DestroyVehicle(PlayerCar[playerid]);
  973. new Float:x,Float:y,Float:z,Float:a;
  974. GetPlayerPos(playerid,x,y,z);
  975. GetPlayerFacingAngle(playerid,a);
  976. SendClientMessage(playerid, COLOR_RED,"PCJ 600 wurde Erfolgreich Erstellt!!!");
  977. PlayerCar[playerid] = CreateVehicle(461,x,y,z,a,-1,-1,-1);
  978. PutPlayerInVehicle(playerid, landstalker, 0);
  979. return 1;
  980. }
  981.  
  982.  
  983. if (strcmp("/Faggio", cmdtext, true) == 0 || strcmp ("/462", cmdtext, true ) == 0)
  984. {
  985. DestroyVehicle(PlayerCar[playerid]);
  986. new Float:x,Float:y,Float:z,Float:a;
  987. GetPlayerPos(playerid,x,y,z);
  988. GetPlayerFacingAngle(playerid,a);
  989. SendClientMessage(playerid, COLOR_RED,"Faggio wurde Erfolgreich Erstellt!!!");
  990. PlayerCar[playerid] = CreateVehicle(462,x,y,z,a,-1,-1,-1);
  991. PutPlayerInVehicle(playerid, landstalker, 0);
  992. return 1;
  993. }
  994.  
  995. if (strcmp("/Freeway", cmdtext, true) == 0 || strcmp ("/463", cmdtext, true ) == 0)
  996. {
  997. DestroyVehicle(PlayerCar[playerid]);
  998. new Float:x,Float:y,Float:z,Float:a;
  999. GetPlayerPos(playerid,x,y,z);
  1000. GetPlayerFacingAngle(playerid,a);
  1001. SendClientMessage(playerid, COLOR_RED,"Freeway wurde Erfolgreich Erstellt!!!");
  1002. PlayerCar[playerid] = CreateVehicle(463,x,y,z,a,-1,-1,-1);
  1003. PutPlayerInVehicle(playerid, landstalker, 0);
  1004. return 1;
  1005. }
  1006.  
  1007. if (strcmp("/RC-Baron", cmdtext, true) == 0 || strcmp ("/464", cmdtext, true ) == 0)
  1008. {
  1009. DestroyVehicle(PlayerCar[playerid]);
  1010. new Float:x,Float:y,Float:z,Float:a;
  1011. GetPlayerPos(playerid,x,y,z);
  1012. GetPlayerFacingAngle(playerid,a);
  1013. SendClientMessage(playerid, COLOR_RED,"RC Baron wurde Erfolgreich Erstellt!!!");
  1014. PlayerCar[playerid] = CreateVehicle(464,x,y,z,a,-1,-1,-1);
  1015. PutPlayerInVehicle(playerid, landstalker, 0);
  1016. return 1;
  1017. }
  1018.  
  1019. if (strcmp("/RC-Raider", cmdtext, true) == 0 || strcmp ("/465", cmdtext, true ) == 0)
  1020. {
  1021. DestroyVehicle(PlayerCar[playerid]);
  1022. new Float:x,Float:y,Float:z,Float:a;
  1023. GetPlayerPos(playerid,x,y,z);
  1024. GetPlayerFacingAngle(playerid,a);
  1025. SendClientMessage(playerid, COLOR_RED,"RC Raider wurde Erfolgreich Erstellt!!!");
  1026. PlayerCar[playerid] = CreateVehicle(465,x,y,z,a,-1,-1,-1);
  1027. PutPlayerInVehicle(playerid, landstalker, 0);
  1028. return 1;
  1029. }
  1030. if (strcmp("/Glendale", cmdtext, true) == 0 || strcmp ("/466", cmdtext, true ) == 0)
  1031. {
  1032. DestroyVehicle(PlayerCar[playerid]);
  1033. new Float:x,Float:y,Float:z,Float:a;
  1034. GetPlayerPos(playerid,x,y,z);
  1035. GetPlayerFacingAngle(playerid,a);
  1036. SendClientMessage(playerid, COLOR_RED,"Glendale wurde Erfolgreich Erstellt!!!");
  1037. PlayerCar[playerid] = CreateVehicle(466,x,y,z,a,-1,-1,-1);
  1038. PutPlayerInVehicle(playerid, landstalker, 0);
  1039. return 1;
  1040. }
  1041.  
  1042.  
  1043. if (strcmp("/Oceanic", cmdtext, true) == 0 || strcmp ("/467", cmdtext, true ) == 0)
  1044. {
  1045. DestroyVehicle(PlayerCar[playerid]);
  1046. new Float:x,Float:y,Float:z,Float:a;
  1047. GetPlayerPos(playerid,x,y,z);
  1048. GetPlayerFacingAngle(playerid,a);
  1049. SendClientMessage(playerid, COLOR_RED,"Oceanic wurde Erfolgreich Erstellt!!!");
  1050. PlayerCar[playerid] = CreateVehicle(467,x,y,z,a,-1,-1,-1);
  1051. PutPlayerInVehicle(playerid, landstalker, 0);
  1052. return 1;
  1053. }
  1054.  
  1055.  
  1056. if (strcmp("/Sanchez", cmdtext, true) == 0 || strcmp ("/468", cmdtext, true ) == 0)
  1057. {
  1058. DestroyVehicle(PlayerCar[playerid]);
  1059. new Float:x,Float:y,Float:z,Float:a;
  1060. GetPlayerPos(playerid,x,y,z);
  1061. GetPlayerFacingAngle(playerid,a);
  1062. SendClientMessage(playerid, COLOR_RED,"Sanchez wurde Erfolgreich Erstellt!!!");
  1063. PlayerCar[playerid] = CreateVehicle(468,x,y,z,a,-1,-1,-1);
  1064. PutPlayerInVehicle(playerid, landstalker, 0);
  1065. return 1;
  1066. }
  1067.  
  1068.  
  1069. if (strcmp("/Sparrow", cmdtext, true) == 0 || strcmp ("/469", cmdtext, true ) == 0)
  1070. {
  1071. DestroyVehicle(PlayerCar[playerid]);
  1072. new Float:x,Float:y,Float:z,Float:a;
  1073. GetPlayerPos(playerid,x,y,z);
  1074. GetPlayerFacingAngle(playerid,a);
  1075. SendClientMessage(playerid, COLOR_RED,"Sparrow wurde Erfolgreich Erstellt!!!");
  1076. PlayerCar[playerid] = CreateVehicle(469,x,y,z,a,-1,-1,-1);
  1077. PutPlayerInVehicle(playerid, landstalker, 0);
  1078. return 1;
  1079. }
  1080.  
  1081.  
  1082. if (strcmp("/Patriot", cmdtext, true) == 0 || strcmp ("/470", cmdtext, true ) == 0)
  1083. {
  1084. DestroyVehicle(PlayerCar[playerid]);
  1085. new Float:x,Float:y,Float:z,Float:a;
  1086. GetPlayerPos(playerid,x,y,z);
  1087. GetPlayerFacingAngle(playerid,a);
  1088. SendClientMessage(playerid, COLOR_RED,"Patriot wurde Erfolgreich Erstellt!!!");
  1089. PlayerCar[playerid] = CreateVehicle(470,x,y,z,a,-1,-1,-1);
  1090. PutPlayerInVehicle(playerid, landstalker, 0);
  1091. return 1;
  1092. }
  1093.  
  1094.  
  1095. if (strcmp("/Quad", cmdtext, true) == 0 || strcmp ("/471", cmdtext, true ) == 0)
  1096. {
  1097. DestroyVehicle(PlayerCar[playerid]);
  1098. new Float:x,Float:y,Float:z,Float:a;
  1099. GetPlayerPos(playerid,x,y,z);
  1100. GetPlayerFacingAngle(playerid,a);
  1101. SendClientMessage(playerid, COLOR_RED,"Quad wurde Erfolgreich Erstellt!!!");
  1102. PlayerCar[playerid] = CreateVehicle(471,x,y,z,a,-1,-1,-1);
  1103. PutPlayerInVehicle(playerid, landstalker, 0);
  1104. return 1;
  1105. }
  1106.  
  1107. if (strcmp("/Coastguard", cmdtext, true) == 0 || strcmp ("/472", cmdtext, true ) == 0)
  1108. {
  1109. DestroyVehicle(PlayerCar[playerid]);
  1110. new Float:x,Float:y,Float:z,Float:a;
  1111. GetPlayerPos(playerid,x,y,z);
  1112. GetPlayerFacingAngle(playerid,a);
  1113. SendClientMessage(playerid, COLOR_RED,"Coastgaurd wurde Erfolgreich Erstellt!!!");
  1114. PlayerCar[playerid] = CreateVehicle(472,x,y,z,a,-1,-1,-1);
  1115. PutPlayerInVehicle(playerid, landstalker, 0);
  1116. return 1;
  1117. }
  1118.  
  1119.  
  1120. if (strcmp("/Dinghy", cmdtext, true) == 0 || strcmp ("/473", cmdtext, true ) == 0)
  1121. {
  1122. DestroyVehicle(PlayerCar[playerid]);
  1123. new Float:x,Float:y,Float:z,Float:a;
  1124. GetPlayerPos(playerid,x,y,z);
  1125. GetPlayerFacingAngle(playerid,a);
  1126. SendClientMessage(playerid, COLOR_RED,"Dinghy wurde Erfolgreich Erstellt!!!");
  1127. PlayerCar[playerid] = CreateVehicle(473,x,y,z,a,-1,-1,-1);
  1128. PutPlayerInVehicle(playerid, landstalker, 0);
  1129. return 1;
  1130. }
  1131.  
  1132.  
  1133. if (strcmp("/Hermes", cmdtext, true) == 0 || strcmp ("/474", cmdtext, true ) == 0)
  1134. {
  1135. DestroyVehicle(PlayerCar[playerid]);
  1136. new Float:x,Float:y,Float:z,Float:a;
  1137. GetPlayerPos(playerid,x,y,z);
  1138. GetPlayerFacingAngle(playerid,a);
  1139. SendClientMessage(playerid, COLOR_RED,"Hermes wurde Erfolgreich Erstellt!!!");
  1140. PlayerCar[playerid] = CreateVehicle(474,x,y,z,a,-1,-1,-1);
  1141. PutPlayerInVehicle(playerid, landstalker, 0);
  1142. return 1;
  1143. }
  1144.  
  1145.  
  1146. if (strcmp("/Sabre", cmdtext, true) == 0 || strcmp ("/475", cmdtext, true ) == 0)
  1147. {
  1148. DestroyVehicle(PlayerCar[playerid]);
  1149. new Float:x,Float:y,Float:z,Float:a;
  1150. GetPlayerPos(playerid,x,y,z);
  1151. GetPlayerFacingAngle(playerid,a);
  1152. SendClientMessage(playerid, COLOR_RED,"Sabre wurde Erfolgreich Erstellt!!!");
  1153. PlayerCar[playerid] = CreateVehicle(475,x,y,z,a,-1,-1,-1);
  1154. PutPlayerInVehicle(playerid, landstalker, 0);
  1155. return 1;
  1156. }
  1157.  
  1158.  
  1159. if (strcmp("/Rustler", cmdtext, true) == 0 || strcmp ("/476", cmdtext, true ) == 0)
  1160. {
  1161. DestroyVehicle(PlayerCar[playerid]);
  1162. new Float:x,Float:y,Float:z,Float:a;
  1163. GetPlayerPos(playerid,x,y,z);
  1164. GetPlayerFacingAngle(playerid,a);
  1165. SendClientMessage(playerid, COLOR_RED,"Rustler wurde Erfolgreich Erstellt!!!");
  1166. PlayerCar[playerid] = CreateVehicle(476,x,y,z,a,-1,-1,-1);
  1167. PutPlayerInVehicle(playerid, landstalker, 0);
  1168. return 1;
  1169. }
  1170.  
  1171. if (strcmp("/ZR-350", cmdtext, true) == 0 || strcmp ("/477", cmdtext, true ) == 0)
  1172. {
  1173. DestroyVehicle(PlayerCar[playerid]);
  1174. new Float:x,Float:y,Float:z,Float:a;
  1175. GetPlayerPos(playerid,x,y,z);
  1176. GetPlayerFacingAngle(playerid,a);
  1177. SendClientMessage(playerid, COLOR_RED,"ZR 350 wurde Erfolgreich Erstellt!!!");
  1178. PlayerCar[playerid] = CreateVehicle(477,x,y,z,a,-1,-1,-1);
  1179. PutPlayerInVehicle(playerid, landstalker, 0);
  1180. return 1;
  1181. }
  1182.  
  1183.  
  1184. if (strcmp("/Walton", cmdtext, true) == 0 || strcmp ("/478", cmdtext, true ) == 0)
  1185. {
  1186. DestroyVehicle(PlayerCar[playerid]);
  1187. new Float:x,Float:y,Float:z,Float:a;
  1188. GetPlayerPos(playerid,x,y,z);
  1189. GetPlayerFacingAngle(playerid,a);
  1190. SendClientMessage(playerid, COLOR_RED,"Walton wurde Erfolgreich Erstellt!!!");
  1191. PlayerCar[playerid] = CreateVehicle(478,x,y,z,a,-1,-1,-1);
  1192. PutPlayerInVehicle(playerid, landstalker, 0);
  1193. return 1;
  1194. }
  1195.  
  1196.  
  1197. if (strcmp("/Regina", cmdtext, true) == 0 || strcmp ("/479", cmdtext, true ) == 0)
  1198. {
  1199. DestroyVehicle(PlayerCar[playerid]);
  1200. new Float:x,Float:y,Float:z,Float:a;
  1201. GetPlayerPos(playerid,x,y,z);
  1202. GetPlayerFacingAngle(playerid,a);
  1203. SendClientMessage(playerid, COLOR_RED,"Regina wurde Erfolgreich Erstellt!!!");
  1204. PlayerCar[playerid] = CreateVehicle(479,x,y,z,a,-1,-1,-1);
  1205. PutPlayerInVehicle(playerid, landstalker, 0);
  1206. return 1;
  1207. }
  1208.  
  1209.  
  1210. if (strcmp("/Comet", cmdtext, true) == 0 || strcmp ("/480", cmdtext, true ) == 0)
  1211. {
  1212. DestroyVehicle(PlayerCar[playerid]);
  1213. new Float:x,Float:y,Float:z,Float:a;
  1214. GetPlayerPos(playerid,x,y,z);
  1215. GetPlayerFacingAngle(playerid,a);
  1216. SendClientMessage(playerid, COLOR_RED,"Comet wurde Erfolgreich Erstellt!!!");
  1217. PlayerCar[playerid] = CreateVehicle(480,x,y,z,a,-1,-1,-1);
  1218. PutPlayerInVehicle(playerid, landstalker, 0);
  1219. return 1;
  1220. }
  1221.  
  1222.  
  1223. if (strcmp("/BMX", cmdtext, true) == 0 || strcmp ("/481", cmdtext, true ) == 0)
  1224. {
  1225. DestroyVehicle(PlayerCar[playerid]);
  1226. new Float:x,Float:y,Float:z,Float:a;
  1227. GetPlayerPos(playerid,x,y,z);
  1228. GetPlayerFacingAngle(playerid,a);
  1229. SendClientMessage(playerid, COLOR_RED,"BMX wurde Erfolgreich Erstellt!!!");
  1230. PlayerCar[playerid] = CreateVehicle(481,x,y,z,a,-1,-1,-1);
  1231. PutPlayerInVehicle(playerid, landstalker, 0);
  1232. return 1;
  1233. }
  1234.  
  1235. if (strcmp("/Burrito", cmdtext, true) == 0 || strcmp ("/482", cmdtext, true ) == 0)
  1236. {
  1237. DestroyVehicle(PlayerCar[playerid]);
  1238. new Float:x,Float:y,Float:z,Float:a;
  1239. GetPlayerPos(playerid,x,y,z);
  1240. GetPlayerFacingAngle(playerid,a);
  1241. SendClientMessage(playerid, COLOR_RED,"Burrito wurde Erfolgreich Erstellt!!!");
  1242. PlayerCar[playerid] = CreateVehicle(482,x,y,z,a,-1,-1,-1);
  1243. PutPlayerInVehicle(playerid, landstalker, 0);
  1244. return 1;
  1245. }
  1246.  
  1247.  
  1248. if (strcmp("/Camper", cmdtext, true) == 0 || strcmp ("/483", cmdtext, true ) == 0)
  1249. {
  1250. DestroyVehicle(PlayerCar[playerid]);
  1251. new Float:x,Float:y,Float:z,Float:a;
  1252. GetPlayerPos(playerid,x,y,z);
  1253. GetPlayerFacingAngle(playerid,a);
  1254. SendClientMessage(playerid, COLOR_RED,"Camper wurde Erfolgreich Erstellt!!!");
  1255. PlayerCar[playerid] = CreateVehicle(483,x,y,z,a,-1,-1,-1);
  1256. PutPlayerInVehicle(playerid, landstalker, 0);
  1257. return 1;
  1258. }
  1259.  
  1260.  
  1261. if (strcmp("/Marquis", cmdtext, true) == 0 || strcmp ("/484", cmdtext, true ) == 0)
  1262. {
  1263. DestroyVehicle(PlayerCar[playerid]);
  1264. new Float:x,Float:y,Float:z,Float:a;
  1265. GetPlayerPos(playerid,x,y,z);
  1266. GetPlayerFacingAngle(playerid,a);
  1267. SendClientMessage(playerid, COLOR_RED,"Marquis wurde Erfolgreich Erstellt!!!");
  1268. PlayerCar[playerid] = CreateVehicle(484,x,y,z,a,-1,-1,-1);
  1269. PutPlayerInVehicle(playerid, landstalker, 0);
  1270. return 1;
  1271. }
  1272.  
  1273.  
  1274. if (strcmp("/Baggage", cmdtext, true) == 0 || strcmp ("/485", cmdtext, true ) == 0)
  1275. {
  1276. DestroyVehicle(PlayerCar[playerid]);
  1277. new Float:x,Float:y,Float:z,Float:a;
  1278. GetPlayerPos(playerid,x,y,z);
  1279. GetPlayerFacingAngle(playerid,a);
  1280. SendClientMessage(playerid, COLOR_RED,"Baggage wurde Erfolgreich Erstellt!!!");
  1281. PlayerCar[playerid] = CreateVehicle(485,x,y,z,a,-1,-1,-1);
  1282. PutPlayerInVehicle(playerid, landstalker, 0);
  1283. return 1;
  1284. }
  1285.  
  1286.  
  1287. if (strcmp("/Dozer", cmdtext, true) == 0 || strcmp ("/486", cmdtext, true ) == 0)
  1288. {
  1289. DestroyVehicle(PlayerCar[playerid]);
  1290. new Float:x,Float:y,Float:z,Float:a;
  1291. GetPlayerPos(playerid,x,y,z);
  1292. GetPlayerFacingAngle(playerid,a);
  1293. SendClientMessage(playerid, COLOR_RED,"Dozer wurde Erfolgreich Erstellt!!!");
  1294. PlayerCar[playerid] = CreateVehicle(486,x,y,z,a,-1,-1,-1);
  1295. PutPlayerInVehicle(playerid, landstalker, 0);
  1296. return 1;
  1297. }
  1298.  
  1299.  
  1300. if (strcmp("/Maverick", cmdtext, true) == 0 || strcmp ("/487", cmdtext, true ) == 0)
  1301. {
  1302. DestroyVehicle(PlayerCar[playerid]);
  1303. new Float:x,Float:y,Float:z,Float:a;
  1304. GetPlayerPos(playerid,x,y,z);
  1305. GetPlayerFacingAngle(playerid,a);
  1306. SendClientMessage(playerid, COLOR_RED,"Maverick wurde Erfolgreich Erstellt!!!");
  1307. PlayerCar[playerid] = CreateVehicle(487,x,y,z,a,-1,-1,-1);
  1308. PutPlayerInVehicle(playerid, landstalker, 0);
  1309. return 1;
  1310. }
  1311.  
  1312. if (strcmp("/SNMaverick", cmdtext, true) == 0 || strcmp ("/488", cmdtext, true ) == 0)
  1313. {
  1314. DestroyVehicle(PlayerCar[playerid]);
  1315. new Float:x,Float:y,Float:z,Float:a;
  1316. GetPlayerPos(playerid,x,y,z);
  1317. GetPlayerFacingAngle(playerid,a);
  1318. SendClientMessage(playerid, COLOR_RED,"CN Maverick wurde Erfolgreich Erstellt!!!");
  1319. PlayerCar[playerid] = CreateVehicle(488,x,y,z,a,-1,-1,-1);
  1320. PutPlayerInVehicle(playerid, landstalker, 0);
  1321. return 1;
  1322. }
  1323.  
  1324.  
  1325. if (strcmp("/Rancher", cmdtext, true) == 0 || strcmp ("/489", cmdtext, true ) == 0)
  1326. {
  1327. DestroyVehicle(PlayerCar[playerid]);
  1328. new Float:x,Float:y,Float:z,Float:a;
  1329. GetPlayerPos(playerid,x,y,z);
  1330. GetPlayerFacingAngle(playerid,a);
  1331. SendClientMessage(playerid, COLOR_RED,"Rancher wurde Erfolgreich Erstellt!!!");
  1332. PlayerCar[playerid] = CreateVehicle(489,x,y,z,a,-1,-1,-1);
  1333. PutPlayerInVehicle(playerid, landstalker, 0);
  1334. return 1;
  1335. }
  1336.  
  1337. if (strcmp("/FBIRancher", cmdtext, true) == 0 || strcmp ("/490", cmdtext, true ) == 0)
  1338. {
  1339. DestroyVehicle(PlayerCar[playerid]);
  1340. new Float:x,Float:y,Float:z,Float:a;
  1341. GetPlayerPos(playerid,x,y,z);
  1342. GetPlayerFacingAngle(playerid,a);
  1343. SendClientMessage(playerid, COLOR_RED,"FBI Rancher wurde Erfolgreich Erstellt!!!");
  1344. PlayerCar[playerid] = CreateVehicle(490,x,y,z,a,-1,-1,-1);
  1345. PutPlayerInVehicle(playerid, landstalker, 0);
  1346. return 1;
  1347. }
  1348.  
  1349. if (strcmp("/Virgo", cmdtext, true) == 0 || strcmp ("/491", cmdtext, true ) == 0)
  1350. {
  1351. DestroyVehicle(PlayerCar[playerid]);
  1352. new Float:x,Float:y,Float:z,Float:a;
  1353. GetPlayerPos(playerid,x,y,z);
  1354. GetPlayerFacingAngle(playerid,a);
  1355. SendClientMessage(playerid, COLOR_RED,"Virgo wurde Erfolgreich Erstellt!!!");
  1356. PlayerCar[playerid] = CreateVehicle(491,x,y,z,a,-1,-1,-1);
  1357. PutPlayerInVehicle(playerid, landstalker, 0);
  1358. return 1;
  1359. }
  1360.  
  1361. if (strcmp("/Greenwood", cmdtext, true) == 0 || strcmp ("/492", cmdtext, true ) == 0)
  1362. {
  1363. DestroyVehicle(PlayerCar[playerid]);
  1364. new Float:x,Float:y,Float:z,Float:a;
  1365. GetPlayerPos(playerid,x,y,z);
  1366. GetPlayerFacingAngle(playerid,a);
  1367. SendClientMessage(playerid, COLOR_RED,"Greenwood wurde Erfolgreich Erstellt!!!");
  1368. PlayerCar[playerid] = CreateVehicle(492,x,y,z,a,-1,-1,-1);
  1369. PutPlayerInVehicle(playerid, landstalker, 0);
  1370. return 1;
  1371. }
  1372.  
  1373.  
  1374. if (strcmp("/Jetmax", cmdtext, true) == 0 || strcmp ("/493", cmdtext, true ) == 0)
  1375. {
  1376. DestroyVehicle(PlayerCar[playerid]);
  1377. new Float:x,Float:y,Float:z,Float:a;
  1378. GetPlayerPos(playerid,x,y,z);
  1379. GetPlayerFacingAngle(playerid,a);
  1380. SendClientMessage(playerid, COLOR_RED,"Jetmax wurde Erfolgreich Erstellt!!!");
  1381. PlayerCar[playerid] = CreateVehicle(493,x,y,z,a,-1,-1,-1);
  1382. PutPlayerInVehicle(playerid, landstalker, 0);
  1383. return 1;
  1384. }
  1385.  
  1386. if (strcmp("/Hotring1", cmdtext, true) == 0 || strcmp ("/494", cmdtext, true ) == 0)
  1387. {
  1388. DestroyVehicle(PlayerCar[playerid]);
  1389. new Float:x,Float:y,Float:z,Float:a;
  1390. GetPlayerPos(playerid,x,y,z);
  1391. GetPlayerFacingAngle(playerid,a);
  1392. SendClientMessage(playerid, COLOR_RED,"Hotring wurde Erfolgreich Erstellt!!!");
  1393. PlayerCar[playerid] = CreateVehicle(494,x,y,z,a,-1,-1,-1);
  1394. PutPlayerInVehicle(playerid, landstalker, 0);
  1395. return 1;
  1396. }
  1397.  
  1398. if (strcmp("/Sandking", cmdtext, true) == 0 || strcmp ("/495", cmdtext, true ) == 0)
  1399. {
  1400. DestroyVehicle(PlayerCar[playerid]);
  1401. new Float:x,Float:y,Float:z,Float:a;
  1402. GetPlayerPos(playerid,x,y,z);
  1403. GetPlayerFacingAngle(playerid,a);
  1404. SendClientMessage(playerid, COLOR_RED,"Sandking wurde Erfolgreich Erstellt!!!");
  1405. PlayerCar[playerid] = CreateVehicle(495,x,y,z,a,-1,-1,-1);
  1406. PutPlayerInVehicle(playerid, landstalker, 0);
  1407. return 1;
  1408. }
  1409.  
  1410. if (strcmp("/BlistaCompact", cmdtext, true) == 0 || strcmp ("/496", cmdtext, true ) == 0)
  1411. {
  1412. DestroyVehicle(PlayerCar[playerid]);
  1413. new Float:x,Float:y,Float:z,Float:a;
  1414. GetPlayerPos(playerid,x,y,z);
  1415. GetPlayerFacingAngle(playerid,a);
  1416. SendClientMessage(playerid, COLOR_RED,"Blistac wurde Erfolgreich Erstellt!!!");
  1417. PlayerCar[playerid] = CreateVehicle(496,x,y,z,a,-1,-1,-1);
  1418. PutPlayerInVehicle(playerid, landstalker, 0);
  1419. return 1;
  1420. }
  1421.  
  1422. if (strcmp("/PMaverick", cmdtext, true) == 0 || strcmp ("/497", cmdtext, true ) == 0)
  1423. {
  1424. DestroyVehicle(PlayerCar[playerid]);
  1425. new Float:x,Float:y,Float:z,Float:a;
  1426. GetPlayerPos(playerid,x,y,z);
  1427. GetPlayerFacingAngle(playerid,a);
  1428. SendClientMessage(playerid, COLOR_RED,"Police Maverick wurde Erfolgreich Erstellt!!!");
  1429. PlayerCar[playerid] = CreateVehicle(497,x,y,z,a,-1,-1,-1);
  1430. PutPlayerInVehicle(playerid, landstalker, 0);
  1431. return 1;
  1432. }
  1433.  
  1434.  
  1435. if (strcmp("/Boxville", cmdtext, true) == 0 || strcmp ("/498", cmdtext, true ) == 0)
  1436. {
  1437. DestroyVehicle(PlayerCar[playerid]);
  1438. new Float:x,Float:y,Float:z,Float:a;
  1439. GetPlayerPos(playerid,x,y,z);
  1440. GetPlayerFacingAngle(playerid,a);
  1441. SendClientMessage(playerid, COLOR_RED,"Boxville wurde Erfolgreich Erstellt!!!");
  1442. PlayerCar[playerid] = CreateVehicle(498,x,y,z,a,-1,-1,-1);
  1443. PutPlayerInVehicle(playerid, landstalker, 0);
  1444. return 1;
  1445. }
  1446.  
  1447. if (strcmp("/Benson", cmdtext, true) == 0 || strcmp ("/499", cmdtext, true ) == 0)
  1448. {
  1449. DestroyVehicle(PlayerCar[playerid]);
  1450. new Float:x,Float:y,Float:z,Float:a;
  1451. GetPlayerPos(playerid,x,y,z);
  1452. GetPlayerFacingAngle(playerid,a);
  1453. SendClientMessage(playerid, COLOR_RED,"Benson wurde Erfolgreich Erstellt!!!");
  1454. PlayerCar[playerid] = CreateVehicle(499,x,y,z,a,-1,-1,-1);
  1455. PutPlayerInVehicle(playerid, landstalker, 0);
  1456. return 1;
  1457. }
  1458.  
  1459.  
  1460. if (strcmp("/Mesa", cmdtext, true) == 0 || strcmp ("/500", cmdtext, true ) == 0)
  1461. {
  1462. DestroyVehicle(PlayerCar[playerid]);
  1463. new Float:x,Float:y,Float:z,Float:a;
  1464. GetPlayerPos(playerid,x,y,z);
  1465. GetPlayerFacingAngle(playerid,a);
  1466. SendClientMessage(playerid, COLOR_RED,"Mesa wurde Erfolgreich Erstellt!!!");
  1467. PlayerCar[playerid] = CreateVehicle(500,x,y,z,a,-1,-1,-1);
  1468. PutPlayerInVehicle(playerid, landstalker, 0);
  1469. return 1;
  1470. }
  1471.  
  1472. if (strcmp("/RC-Goblin", cmdtext, true) == 0 || strcmp ("/501", cmdtext, true ) == 0)
  1473. {
  1474. DestroyVehicle(PlayerCar[playerid]);
  1475. new Float:x,Float:y,Float:z,Float:a;
  1476. GetPlayerPos(playerid,x,y,z);
  1477. GetPlayerFacingAngle(playerid,a);
  1478. SendClientMessage(playerid, COLOR_RED,"RC Goblin wurde Erfolgreich Erstellt!!!");
  1479. PlayerCar[playerid] = CreateVehicle(501,x,y,z,a,-1,-1,-1);
  1480. PutPlayerInVehicle(playerid, landstalker, 0);
  1481. return 1;
  1482. }
  1483.  
  1484. if (strcmp("/Hotring2", cmdtext, true) == 0 || strcmp ("/502", cmdtext, true ) == 0)
  1485. {
  1486. DestroyVehicle(PlayerCar[playerid]);
  1487. new Float:x,Float:y,Float:z,Float:a;
  1488. GetPlayerPos(playerid,x,y,z);
  1489. GetPlayerFacingAngle(playerid,a);
  1490. SendClientMessage(playerid, COLOR_RED,"Hotring A wurde Erfolgreich Erstellt!!!");
  1491. PlayerCar[playerid] = CreateVehicle(502,x,y,z,a,-1,-1,-1);
  1492. PutPlayerInVehicle(playerid, landstalker, 0);
  1493. return 1;
  1494. }
  1495.  
  1496. if (strcmp("/Hotring3", cmdtext, true) == 0 || strcmp ("/503", cmdtext, true ) == 0)
  1497. {
  1498. DestroyVehicle(PlayerCar[playerid]);
  1499. new Float:x,Float:y,Float:z,Float:a;
  1500. GetPlayerPos(playerid,x,y,z);
  1501. GetPlayerFacingAngle(playerid,a);
  1502. SendClientMessage(playerid, COLOR_RED,"Hotring B wurde Erfolgreich Erstellt!!!");
  1503. PlayerCar[playerid] = CreateVehicle(503,x,y,z,a,-1,-1,-1);
  1504. PutPlayerInVehicle(playerid, landstalker, 0);
  1505. return 1;
  1506. }
  1507.  
  1508.  
  1509. if (strcmp("/Bloodring", cmdtext, true) == 0 || strcmp ("/504", cmdtext, true ) == 0)
  1510. {
  1511. DestroyVehicle(PlayerCar[playerid]);
  1512. new Float:x,Float:y,Float:z,Float:a;
  1513. GetPlayerPos(playerid,x,y,z);
  1514. GetPlayerFacingAngle(playerid,a);
  1515. SendClientMessage(playerid, COLOR_RED,"Blood ring wurde Erfolgreich Erstellt!!!");
  1516. PlayerCar[playerid] = CreateVehicle(504,x,y,z,a,-1,-1,-1);
  1517. PutPlayerInVehicle(playerid, landstalker, 0);
  1518. return 1;
  1519. }
  1520.  
  1521.  
  1522. if (strcmp("/Rancher", cmdtext, true) == 0 || strcmp ("/505", cmdtext, true ) == 0)
  1523. {
  1524. DestroyVehicle(PlayerCar[playerid]);
  1525. new Float:x,Float:y,Float:z,Float:a;
  1526. GetPlayerPos(playerid,x,y,z);
  1527. GetPlayerFacingAngle(playerid,a);
  1528. SendClientMessage(playerid, COLOR_RED,"Rancher wurde Erfolgreich Erstellt!!!");
  1529. PlayerCar[playerid] = CreateVehicle(505,x,y,z,a,-1,-1,-1);
  1530. PutPlayerInVehicle(playerid, landstalker, 0);
  1531. return 1;
  1532. }
  1533.  
  1534. if (strcmp("/Super-GT", cmdtext, true) == 0 || strcmp ("/506", cmdtext, true ) == 0)
  1535. {
  1536. DestroyVehicle(PlayerCar[playerid]);
  1537. new Float:x,Float:y,Float:z,Float:a;
  1538. GetPlayerPos(playerid,x,y,z);
  1539. GetPlayerFacingAngle(playerid,a);
  1540. SendClientMessage(playerid, COLOR_RED,"Super GT wurde Erfolgreich Erstellt!!!");
  1541. PlayerCar[playerid] = CreateVehicle(506,x,y,z,a,-1,-1,-1);
  1542. PutPlayerInVehicle(playerid, landstalker, 0);
  1543. return 1;
  1544. }
  1545.  
  1546.  
  1547. if (strcmp("/Elegant", cmdtext, true) == 0 || strcmp ("/507", cmdtext, true ) == 0)
  1548. {
  1549. DestroyVehicle(PlayerCar[playerid]);
  1550. new Float:x,Float:y,Float:z,Float:a;
  1551. GetPlayerPos(playerid,x,y,z);
  1552. GetPlayerFacingAngle(playerid,a);
  1553. SendClientMessage(playerid, COLOR_RED,"Elegant wurde Erfolgreich Erstellt!!!");
  1554. PlayerCar[playerid] = CreateVehicle(507,x,y,z,a,-1,-1,-1);
  1555. PutPlayerInVehicle(playerid, landstalker, 0);
  1556. return 1;
  1557. }
  1558.  
  1559.  
  1560. if (strcmp("/Camper1", cmdtext, true) == 0 || strcmp ("/508", cmdtext, true ) == 0)
  1561. {
  1562. DestroyVehicle(PlayerCar[playerid]);
  1563. new Float:x,Float:y,Float:z,Float:a;
  1564. GetPlayerPos(playerid,x,y,z);
  1565. GetPlayerFacingAngle(playerid,a);
  1566. SendClientMessage(playerid, COLOR_RED,"Journey wurde Erfolgreich Erstellt!!!");
  1567. PlayerCar[playerid] = CreateVehicle(508,x,y,z,a,-1,-1,-1);
  1568. PutPlayerInVehicle(playerid, landstalker, 0);
  1569. return 1;
  1570. }
  1571.  
  1572. if (strcmp("/Bike", cmdtext, true) == 0 || strcmp ("/509", cmdtext, true ) == 0)
  1573. {
  1574. DestroyVehicle(PlayerCar[playerid]);
  1575. new Float:x,Float:y,Float:z,Float:a;
  1576. GetPlayerPos(playerid,x,y,z);
  1577. GetPlayerFacingAngle(playerid,a);
  1578. SendClientMessage(playerid, COLOR_RED,"BIKE wurde Erfolgreich Erstellt!!!");
  1579. PlayerCar[playerid] = CreateVehicle(509,x,y,z,a,-1,-1,-1);
  1580. PutPlayerInVehicle(playerid, landstalker, 0);
  1581. return 1;
  1582. }
  1583.  
  1584. if (strcmp("/Mountain-Bike", cmdtext, true) == 0 || strcmp ("/510", cmdtext, true ) == 0)
  1585. {
  1586. DestroyVehicle(PlayerCar[playerid]);
  1587. new Float:x,Float:y,Float:z,Float:a;
  1588. GetPlayerPos(playerid,x,y,z);
  1589. GetPlayerFacingAngle(playerid,a);
  1590. SendClientMessage(playerid, COLOR_RED,"Mountain bike wurde Erfolgreich Erstellt!!!");
  1591. PlayerCar[playerid] = CreateVehicle(510,x,y,z,a,-1,-1,-1);
  1592. PutPlayerInVehicle(playerid, landstalker, 0);
  1593. return 1;
  1594. }
  1595.  
  1596.  
  1597. if (strcmp("/Beagle", cmdtext, true) == 0 || strcmp ("/511", cmdtext, true ) == 0)
  1598. {
  1599. DestroyVehicle(PlayerCar[playerid]);
  1600. new Float:x,Float:y,Float:z,Float:a;
  1601. GetPlayerPos(playerid,x,y,z);
  1602. GetPlayerFacingAngle(playerid,a);
  1603. SendClientMessage(playerid, COLOR_RED,"Beagle wurde Erfolgreich Erstellt!!!");
  1604. PlayerCar[playerid] = CreateVehicle(511,x,y,z,a,-1,-1,-1);
  1605. PutPlayerInVehicle(playerid, landstalker, 0);
  1606. return 1;
  1607. }
  1608.  
  1609. if (strcmp("/Cropduster", cmdtext, true) == 0 || strcmp ("/512", cmdtext, true ) == 0)
  1610. {
  1611. DestroyVehicle(PlayerCar[playerid]);
  1612. new Float:x,Float:y,Float:z,Float:a;
  1613. GetPlayerPos(playerid,x,y,z);
  1614. GetPlayerFacingAngle(playerid,a);
  1615. SendClientMessage(playerid, COLOR_RED,"Cropduster wurde Erfolgreich Erstellt!!!");
  1616. PlayerCar[playerid] = CreateVehicle(512,x,y,z,a,-1,-1,-1);
  1617. PutPlayerInVehicle(playerid, landstalker, 0);
  1618. return 1;
  1619. }
  1620.  
  1621.  
  1622. if (strcmp("/Stuntplane", cmdtext, true) == 0 || strcmp ("/513", cmdtext, true ) == 0)
  1623. {
  1624. DestroyVehicle(PlayerCar[playerid]);
  1625. new Float:x,Float:y,Float:z,Float:a;
  1626. GetPlayerPos(playerid,x,y,z);
  1627. GetPlayerFacingAngle(playerid,a);
  1628. SendClientMessage(playerid, COLOR_RED,"Stuntplane wurde Erfolgreich Erstellt!!!");
  1629. PlayerCar[playerid] = CreateVehicle(513,x,y,z,a,-1,-1,-1);
  1630. PutPlayerInVehicle(playerid, landstalker, 0);
  1631. return 1;
  1632. }
  1633.  
  1634.  
  1635. if (strcmp("/Tanker", cmdtext, true) == 0 || strcmp ("/514", cmdtext, true ) == 0)
  1636. {
  1637. DestroyVehicle(PlayerCar[playerid]);
  1638. new Float:x,Float:y,Float:z,Float:a;
  1639. GetPlayerPos(playerid,x,y,z);
  1640. GetPlayerFacingAngle(playerid,a);
  1641. SendClientMessage(playerid, COLOR_RED,"Petrol wurde Erfolgreich Erstellt!!!");
  1642. PlayerCar[playerid] = CreateVehicle(514,x,y,z,a,-1,-1,-1);
  1643. PutPlayerInVehicle(playerid, landstalker, 0);
  1644. return 1;
  1645. }
  1646.  
  1647.  
  1648. if (strcmp("/Roadtrain", cmdtext, true) == 0 || strcmp ("/515", cmdtext, true ) == 0)
  1649. {
  1650. DestroyVehicle(PlayerCar[playerid]);
  1651. new Float:x,Float:y,Float:z,Float:a;
  1652. GetPlayerPos(playerid,x,y,z);
  1653. GetPlayerFacingAngle(playerid,a);
  1654. SendClientMessage(playerid, COLOR_RED,"Roadtrain wurde Erfolgreich Erstellt!!!");
  1655. PlayerCar[playerid] = CreateVehicle(515,x,y,z,a,-1,-1,-1);
  1656. PutPlayerInVehicle(playerid, landstalker, 0);
  1657. return 1;
  1658. }
  1659.  
  1660.  
  1661. if (strcmp("/Nebula", cmdtext, true) == 0 || strcmp ("/516", cmdtext, true ) == 0)
  1662. {
  1663. DestroyVehicle(PlayerCar[playerid]);
  1664. new Float:x,Float:y,Float:z,Float:a;
  1665. GetPlayerPos(playerid,x,y,z);
  1666. GetPlayerFacingAngle(playerid,a);
  1667. SendClientMessage(playerid, COLOR_RED,"Nebula wurde Erfolgreich Erstellt!!!");
  1668. PlayerCar[playerid] = CreateVehicle(516,x,y,z,a,-1,-1,-1);
  1669. PutPlayerInVehicle(playerid, landstalker, 0);
  1670. return 1;
  1671. }
  1672.  
  1673.  
  1674. if (strcmp("/Majestic", cmdtext, true) == 0 || strcmp ("/517", cmdtext, true ) == 0)
  1675. {
  1676. DestroyVehicle(PlayerCar[playerid]);
  1677. new Float:x,Float:y,Float:z,Float:a;
  1678. GetPlayerPos(playerid,x,y,z);
  1679. GetPlayerFacingAngle(playerid,a);
  1680. SendClientMessage(playerid, COLOR_RED,"Majestic wurde Erfolgreich Erstellt!!!");
  1681. PlayerCar[playerid] = CreateVehicle(517,x,y,z,a,-1,-1,-1);
  1682. PutPlayerInVehicle(playerid, landstalker, 0);
  1683. return 1;
  1684. }
  1685.  
  1686.  
  1687. if (strcmp("/Buccaneer", cmdtext, true) == 0 || strcmp ("/518", cmdtext, true ) == 0)
  1688. {
  1689. DestroyVehicle(PlayerCar[playerid]);
  1690. new Float:x,Float:y,Float:z,Float:a;
  1691. GetPlayerPos(playerid,x,y,z);
  1692. GetPlayerFacingAngle(playerid,a);
  1693. SendClientMessage(playerid, COLOR_RED,"Buccaneer wurde Erfolgreich Erstellt!!!");
  1694. PlayerCar[playerid] = CreateVehicle(518,x,y,z,a,-1,-1,-1);
  1695. PutPlayerInVehicle(playerid, landstalker, 0);
  1696. return 1;
  1697. }
  1698.  
  1699.  
  1700. if (strcmp("/Shamal", cmdtext, true) == 0 || strcmp ("/519", cmdtext, true ) == 0)
  1701. {
  1702. DestroyVehicle(PlayerCar[playerid]);
  1703. new Float:x,Float:y,Float:z,Float:a;
  1704. GetPlayerPos(playerid,x,y,z);
  1705. GetPlayerFacingAngle(playerid,a);
  1706. SendClientMessage(playerid, COLOR_RED,"Shamal wurde Erfolgreich Erstellt!!!");
  1707. PlayerCar[playerid] = CreateVehicle(519,x,y,z,a,-1,-1,-1);
  1708. PutPlayerInVehicle(playerid, landstalker, 0);
  1709. return 1;
  1710. }
  1711.  
  1712. if (strcmp("/Hydra", cmdtext, true) == 0 || strcmp ("/520", cmdtext, true ) == 0)
  1713. {
  1714. DestroyVehicle(PlayerCar[playerid]);
  1715. new Float:x,Float:y,Float:z,Float:a;
  1716. GetPlayerPos(playerid,x,y,z);
  1717. GetPlayerFacingAngle(playerid,a);
  1718. SendClientMessage(playerid, COLOR_RED,"Hydra wurde Erfolgreich Erstellt!!!");
  1719. PlayerCar[playerid] = CreateVehicle(520,x,y,z,a,-1,-1,-1);
  1720. PutPlayerInVehicle(playerid, landstalker, 0);
  1721. return 1;
  1722. }
  1723. if (strcmp("/FCR-900", cmdtext, true) == 0 || strcmp ("/521", cmdtext, true ) == 0)
  1724. {
  1725. DestroyVehicle(PlayerCar[playerid]);
  1726. new Float:x,Float:y,Float:z,Float:a;
  1727. GetPlayerPos(playerid,x,y,z);
  1728. GetPlayerFacingAngle(playerid,a);
  1729. SendClientMessage(playerid, COLOR_RED,"FCR 900 wurde Erfolgreich Erstellt!!!");
  1730. PlayerCar[playerid] = CreateVehicle(521,x,y,z,a,-1,-1,-1);
  1731. PutPlayerInVehicle(playerid, landstalker, 0);
  1732. return 1;
  1733. }
  1734.  
  1735. if (strcmp("/NRG-500", cmdtext, true) == 0 || strcmp ("/522", cmdtext, true ) == 0)
  1736. {
  1737. DestroyVehicle(PlayerCar[playerid]);
  1738. new Float:x,Float:y,Float:z,Float:a;
  1739. GetPlayerPos(playerid,x,y,z);
  1740. GetPlayerFacingAngle(playerid,a);
  1741. SendClientMessage(playerid, COLOR_RED,"NRG 500 wurde Erfolgreich Erstellt!!!");
  1742. PlayerCar[playerid] = CreateVehicle(522,x,y,z,a,-1,-1,-1);
  1743. PutPlayerInVehicle(playerid, landstalker, 0);
  1744. return 1;
  1745. }
  1746.  
  1747. if (strcmp("/Cop-Bike", cmdtext, true) == 0 || strcmp ("/523", cmdtext, true ) == 0)
  1748. {
  1749. DestroyVehicle(PlayerCar[playerid]);
  1750. new Float:x,Float:y,Float:z,Float:a;
  1751. GetPlayerPos(playerid,x,y,z);
  1752. GetPlayerFacingAngle(playerid,a);
  1753. SendClientMessage(playerid, COLOR_RED,"Cop Bike wurde Erfolgreich Erstellt!!!");
  1754. PlayerCar[playerid] = CreateVehicle(523,x,y,z,a,-1,-1,-1);
  1755. PutPlayerInVehicle(playerid, landstalker, 0);
  1756. return 1;
  1757. }
  1758.  
  1759. if (strcmp("/Cement-Truck", cmdtext, true) == 0 || strcmp ("/524", cmdtext, true ) == 0)
  1760. {
  1761. DestroyVehicle(PlayerCar[playerid]);
  1762. new Float:x,Float:y,Float:z,Float:a;
  1763. GetPlayerPos(playerid,x,y,z);
  1764. GetPlayerFacingAngle(playerid,a);
  1765. SendClientMessage(playerid, COLOR_RED,"Cement wurde Erfolgreich Erstellt!!!");
  1766. PlayerCar[playerid] = CreateVehicle(524,x,y,z,a,-1,-1,-1);
  1767. PutPlayerInVehicle(playerid, landstalker, 0);
  1768. return 1;
  1769. }
  1770.  
  1771. if (strcmp("/Towtruck", cmdtext, true) == 0 || strcmp ("/525", cmdtext, true ) == 0)
  1772. {
  1773. DestroyVehicle(PlayerCar[playerid]);
  1774. new Float:x,Float:y,Float:z,Float:a;
  1775. GetPlayerPos(playerid,x,y,z);
  1776. GetPlayerFacingAngle(playerid,a);
  1777. SendClientMessage(playerid, COLOR_RED,"Towtruck wurde Erfolgreich Erstellt!!!");
  1778. PlayerCar[playerid] = CreateVehicle(525,x,y,z,a,-1,-1,-1);
  1779. PutPlayerInVehicle(playerid, landstalker, 0);
  1780. return 1;
  1781. }
  1782.  
  1783. if (strcmp("/Fortune", cmdtext, true) == 0 || strcmp ("/526", cmdtext, true ) == 0)
  1784. {
  1785. DestroyVehicle(PlayerCar[playerid]);
  1786. new Float:x,Float:y,Float:z,Float:a;
  1787. GetPlayerPos(playerid,x,y,z);
  1788. GetPlayerFacingAngle(playerid,a);
  1789. SendClientMessage(playerid, COLOR_RED,"Fortune wurde Erfolgreich Erstellt!!!");
  1790. PlayerCar[playerid] = CreateVehicle(526,x,y,z,a,-1,-1,-1);
  1791. PutPlayerInVehicle(playerid, landstalker, 0);
  1792. return 1;
  1793. }
  1794.  
  1795. if (strcmp("/Cadrona", cmdtext, true) == 0 || strcmp ("/527", cmdtext, true ) == 0)
  1796. {
  1797. DestroyVehicle(PlayerCar[playerid]);
  1798. new Float:x,Float:y,Float:z,Float:a;
  1799. GetPlayerPos(playerid,x,y,z);
  1800. GetPlayerFacingAngle(playerid,a);
  1801. SendClientMessage(playerid, COLOR_RED,"Cadrona wurde Erfolgreich Erstellt!!!");
  1802. PlayerCar[playerid] = CreateVehicle(527,x,y,z,a,-1,-1,-1);
  1803. PutPlayerInVehicle(playerid, landstalker, 0);
  1804. return 1;
  1805. }
  1806.  
  1807. if (strcmp("/FBI-Truck", cmdtext, true) == 0 || strcmp ("/528", cmdtext, true ) == 0)
  1808. {
  1809. DestroyVehicle(PlayerCar[playerid]);
  1810. new Float:x,Float:y,Float:z,Float:a;
  1811. GetPlayerPos(playerid,x,y,z);
  1812. GetPlayerFacingAngle(playerid,a);
  1813. SendClientMessage(playerid, COLOR_RED,"FBI Truck wurde Erfolgreich Erstellt!!!");
  1814. PlayerCar[playerid] = CreateVehicle(528,x,y,z,a,-1,-1,-1);
  1815. PutPlayerInVehicle(playerid, landstalker, 0);
  1816. return 1;
  1817. }
  1818.  
  1819.  
  1820. if (strcmp("/Williard", cmdtext, true) == 0 || strcmp ("/529", cmdtext, true ) == 0)
  1821. {
  1822. DestroyVehicle(PlayerCar[playerid]);
  1823. new Float:x,Float:y,Float:z,Float:a;
  1824. GetPlayerPos(playerid,x,y,z);
  1825. GetPlayerFacingAngle(playerid,a);
  1826. SendClientMessage(playerid, COLOR_RED,"Williard wurde Erfolgreich Erstellt!!!");
  1827. PlayerCar[playerid] = CreateVehicle(529,x,y,z,a,-1,-1,-1);
  1828. PutPlayerInVehicle(playerid, landstalker, 0);
  1829. return 1;
  1830. }
  1831.  
  1832. if (strcmp("/Forklift", cmdtext, true) == 0 || strcmp ("/530", cmdtext, true ) == 0)
  1833. {
  1834. DestroyVehicle(PlayerCar[playerid]);
  1835. new Float:x,Float:y,Float:z,Float:a;
  1836. GetPlayerPos(playerid,x,y,z);
  1837. GetPlayerFacingAngle(playerid,a);
  1838. SendClientMessage(playerid, COLOR_RED,"Fork lift wurde Erfolgreich Erstellt!!!");
  1839. PlayerCar[playerid] = CreateVehicle(530,x,y,z,a,-1,-1,-1);
  1840. PutPlayerInVehicle(playerid, landstalker, 0);
  1841. return 1;
  1842. }
  1843.  
  1844. if (strcmp("/Tractor", cmdtext, true) == 0 || strcmp ("/531", cmdtext, true ) == 0)
  1845. {
  1846. DestroyVehicle(PlayerCar[playerid]);
  1847. new Float:x,Float:y,Float:z,Float:a;
  1848. GetPlayerPos(playerid,x,y,z);
  1849. GetPlayerFacingAngle(playerid,a);
  1850. SendClientMessage(playerid, COLOR_RED,"Tractor wurde Erfolgreich Erstellt!!!");
  1851. PlayerCar[playerid] = CreateVehicle(531,x,y,z,a,-1,-1,-1);
  1852. PutPlayerInVehicle(playerid, landstalker, 0);
  1853. return 1;
  1854. }
  1855.  
  1856. if (strcmp("/Combine-Hervester", cmdtext, true) == 0 || strcmp ("/532", cmdtext, true ) == 0)
  1857. {
  1858. DestroyVehicle(PlayerCar[playerid]);
  1859. new Float:x,Float:y,Float:z,Float:a;
  1860. GetPlayerPos(playerid,x,y,z);
  1861. GetPlayerFacingAngle(playerid,a);
  1862. SendClientMessage(playerid, COLOR_RED,"Combine wurde Erfolgreich Erstellt!!!");
  1863. PlayerCar[playerid] = CreateVehicle(532,x,y,z,a,-1,-1,-1);
  1864. PutPlayerInVehicle(playerid, landstalker, 0);
  1865. return 1;
  1866. }
  1867. if (strcmp("/Feltzer", cmdtext, true) == 0 || strcmp ("/533", cmdtext, true ) == 0)
  1868. {
  1869. DestroyVehicle(PlayerCar[playerid]);
  1870. new Float:x,Float:y,Float:z,Float:a;
  1871. GetPlayerPos(playerid,x,y,z);
  1872. GetPlayerFacingAngle(playerid,a);
  1873. SendClientMessage(playerid, COLOR_RED,"Feltzer wurde Erfolgreich Erstellt!!!");
  1874. PlayerCar[playerid] = CreateVehicle(533,x,y,z,a,-1,-1,-1);
  1875. PutPlayerInVehicle(playerid, landstalker, 0);
  1876. return 1;
  1877. }
  1878.  
  1879. if (strcmp("/Remington", cmdtext, true) == 0 || strcmp ("/534", cmdtext, true ) == 0)
  1880. {
  1881. DestroyVehicle(PlayerCar[playerid]);
  1882. new Float:x,Float:y,Float:z,Float:a;
  1883. GetPlayerPos(playerid,x,y,z);
  1884. GetPlayerFacingAngle(playerid,a);
  1885. SendClientMessage(playerid, COLOR_RED,"Remington wurde Erfolgreich Erstellt!!!");
  1886. PlayerCar[playerid] = CreateVehicle(534,x,y,z,a,-1,-1,-1);
  1887. PutPlayerInVehicle(playerid, landstalker, 0);
  1888. return 1;
  1889. }
  1890.  
  1891. if (strcmp("/Slamvan", cmdtext, true) == 0 || strcmp ("/535", cmdtext, true ) == 0)
  1892. {
  1893. DestroyVehicle(PlayerCar[playerid]);
  1894. new Float:x,Float:y,Float:z,Float:a;
  1895. GetPlayerPos(playerid,x,y,z);
  1896. GetPlayerFacingAngle(playerid,a);
  1897. SendClientMessage(playerid, COLOR_RED,"Slamvan wurde Erfolgreich Erstellt!!!");
  1898. PlayerCar[playerid] = CreateVehicle(535,x,y,z,a,-1,-1,-1);
  1899. PutPlayerInVehicle(playerid, landstalker, 0);
  1900. return 1;
  1901. }
  1902.  
  1903. if (strcmp("/Blade", cmdtext, true) == 0 || strcmp ("/536", cmdtext, true ) == 0)
  1904. {
  1905. DestroyVehicle(PlayerCar[playerid]);
  1906. new Float:x,Float:y,Float:z,Float:a;
  1907. GetPlayerPos(playerid,x,y,z);
  1908. GetPlayerFacingAngle(playerid,a);
  1909. SendClientMessage(playerid, COLOR_RED,"Blade wurde Erfolgreich Erstellt!!!");
  1910. PlayerCar[playerid] = CreateVehicle(536,x,y,z,a,-1,-1,-1);
  1911. PutPlayerInVehicle(playerid, landstalker, 0);
  1912. return 1;
  1913. }
  1914.  
  1915. if (strcmp("/Zug1", cmdtext, true) == 0 || strcmp ("/537", cmdtext, true ) == 0)
  1916. {
  1917. DestroyVehicle(PlayerCar[playerid]);
  1918. new Float:x,Float:y,Float:z,Float:a;
  1919. GetPlayerPos(playerid,x,y,z);
  1920. GetPlayerFacingAngle(playerid,a);
  1921. SendClientMessage(playerid, COLOR_RED,"Freight wurde Erfolgreich Erstellt!!!");
  1922. PlayerCar[playerid] = CreateVehicle(537,x,y,z,a,-1,-1,-1);
  1923. PutPlayerInVehicle(playerid, landstalker, 0);
  1924. return 1;
  1925. }
  1926.  
  1927. if (strcmp("/Zug2", cmdtext, true) == 0 || strcmp ("/538", cmdtext, true ) == 0)
  1928. {
  1929. DestroyVehicle(PlayerCar[playerid]);
  1930. new Float:x,Float:y,Float:z,Float:a;
  1931. GetPlayerPos(playerid,x,y,z);
  1932. GetPlayerFacingAngle(playerid,a);
  1933. SendClientMessage(playerid, COLOR_RED,"Streak wurde Erfolgreich Erstellt!!!");
  1934. PlayerCar[playerid] = CreateVehicle(538,x,y,z,a,-1,-1,-1);
  1935. PutPlayerInVehicle(playerid, landstalker, 0);
  1936. return 1;
  1937. }
  1938.  
  1939. if (strcmp("/Vortex", cmdtext, true) == 0 || strcmp ("/539", cmdtext, true ) == 0)
  1940. {
  1941. DestroyVehicle(PlayerCar[playerid]);
  1942. new Float:x,Float:y,Float:z,Float:a;
  1943. GetPlayerPos(playerid,x,y,z);
  1944. GetPlayerFacingAngle(playerid,a);
  1945. SendClientMessage(playerid, COLOR_RED,"Vortex wurde Erfolgreich Erstellt!!!");
  1946. PlayerCar[playerid] = CreateVehicle(539,x,y,z,a,-1,-1,-1);
  1947. PutPlayerInVehicle(playerid, landstalker, 0);
  1948. return 1;
  1949. }
  1950.  
  1951. if (strcmp("/Vincent", cmdtext, true) == 0 || strcmp ("/540", cmdtext, true ) == 0)
  1952. {
  1953. DestroyVehicle(PlayerCar[playerid]);
  1954. new Float:x,Float:y,Float:z,Float:a;
  1955. GetPlayerPos(playerid,x,y,z);
  1956. GetPlayerFacingAngle(playerid,a);
  1957. SendClientMessage(playerid, COLOR_RED,"Vincent wurde Erfolgreich Erstellt!!!");
  1958. PlayerCar[playerid] = CreateVehicle(540,x,y,z,a,-1,-1,-1);
  1959. PutPlayerInVehicle(playerid, landstalker, 0);
  1960. return 1;
  1961. }
  1962.  
  1963. if (strcmp("/Bullet", cmdtext, true) == 0 || strcmp ("/541", cmdtext, true ) == 0)
  1964. {
  1965. DestroyVehicle(PlayerCar[playerid]);
  1966. new Float:x,Float:y,Float:z,Float:a;
  1967. GetPlayerPos(playerid,x,y,z);
  1968. GetPlayerFacingAngle(playerid,a);
  1969. SendClientMessage(playerid, COLOR_RED,"Bullet wurde Erfolgreich Erstellt!!!");
  1970. PlayerCar[playerid] = CreateVehicle(541,x,y,z,a,-1,-1,-1);
  1971. PutPlayerInVehicle(playerid, landstalker, 0);
  1972. return 1;
  1973. }
  1974.  
  1975. if (strcmp("/Clover", cmdtext, true) == 0 || strcmp ("/542", cmdtext, true ) == 0)
  1976. {
  1977. DestroyVehicle(PlayerCar[playerid]);
  1978. new Float:x,Float:y,Float:z,Float:a;
  1979. GetPlayerPos(playerid,x,y,z);
  1980. GetPlayerFacingAngle(playerid,a);
  1981. SendClientMessage(playerid, COLOR_RED,"Clover wurde Erfolgreich Erstellt!!!");
  1982. PlayerCar[playerid] = CreateVehicle(542,x,y,z,a,-1,-1,-1);
  1983. PutPlayerInVehicle(playerid, landstalker, 0);
  1984. return 1;
  1985. }
  1986.  
  1987. if (strcmp("/Sadler", cmdtext, true) == 0 || strcmp ("/543", cmdtext, true ) == 0)
  1988. {
  1989. DestroyVehicle(PlayerCar[playerid]);
  1990. new Float:x,Float:y,Float:z,Float:a;
  1991. GetPlayerPos(playerid,x,y,z);
  1992. GetPlayerFacingAngle(playerid,a);
  1993. SendClientMessage(playerid, COLOR_RED,"Sadler wurde Erfolgreich Erstellt!!!");
  1994. PlayerCar[playerid] = CreateVehicle(543,x,y,z,a,-1,-1,-1);
  1995. PutPlayerInVehicle(playerid, landstalker, 0);
  1996. return 1;
  1997. }
  1998.  
  1999. if (strcmp("/Firetruck2", cmdtext, true) == 0 || strcmp ("/544", cmdtext, true ) == 0)
  2000. {
  2001. DestroyVehicle(PlayerCar[playerid]);
  2002. new Float:x,Float:y,Float:z,Float:a;
  2003. GetPlayerPos(playerid,x,y,z);
  2004. GetPlayerFacingAngle(playerid,a);
  2005. SendClientMessage(playerid, COLOR_RED,"Firetruck LA wurde Erfolgreich Erstellt!!!");
  2006. PlayerCar[playerid] = CreateVehicle(544,x,y,z,a,-1,-1,-1);
  2007. PutPlayerInVehicle(playerid, landstalker, 0);
  2008. return 1;
  2009. }
  2010.  
  2011. if (strcmp("/Hustler", cmdtext, true) == 0 || strcmp ("/545", cmdtext, true ) == 0)
  2012. {
  2013. DestroyVehicle(PlayerCar[playerid]);
  2014. new Float:x,Float:y,Float:z,Float:a;
  2015. GetPlayerPos(playerid,x,y,z);
  2016. GetPlayerFacingAngle(playerid,a);
  2017. SendClientMessage(playerid, COLOR_RED,"Hustler wurde Erfolgreich Erstellt!!!");
  2018. PlayerCar[playerid] = CreateVehicle(545,x,y,z,a,-1,-1,-1);
  2019. PutPlayerInVehicle(playerid, landstalker, 0);
  2020. return 1;
  2021. }
  2022.  
  2023. if (strcmp("/Intruder", cmdtext, true) == 0 || strcmp ("/546", cmdtext, true ) == 0)
  2024. {
  2025. DestroyVehicle(PlayerCar[playerid]);
  2026. new Float:x,Float:y,Float:z,Float:a;
  2027. GetPlayerPos(playerid,x,y,z);
  2028. GetPlayerFacingAngle(playerid,a);
  2029. SendClientMessage(playerid, COLOR_RED,"Intruder wurde Erfolgreich Erstellt!!!");
  2030. PlayerCar[playerid] = CreateVehicle(546,x,y,z,a,-1,-1,-1);
  2031. PutPlayerInVehicle(playerid, landstalker, 0);
  2032. return 1;
  2033. }
  2034.  
  2035.  
  2036. if (strcmp("/Primo", cmdtext, true) == 0 || strcmp ("/547", cmdtext, true ) == 0)
  2037. {
  2038. DestroyVehicle(PlayerCar[playerid]);
  2039. new Float:x,Float:y,Float:z,Float:a;
  2040. GetPlayerPos(playerid,x,y,z);
  2041. GetPlayerFacingAngle(playerid,a);
  2042. SendClientMessage(playerid, COLOR_RED,"Primo wurde Erfolgreich Erstellt!!!");
  2043. PlayerCar[playerid] = CreateVehicle(547,x,y,z,a,-1,-1,-1);
  2044. PutPlayerInVehicle(playerid, landstalker, 0);
  2045. return 1;
  2046. }
  2047.  
  2048. if (strcmp("/Cargobob", cmdtext, true) == 0 || strcmp ("/548", cmdtext, true ) == 0)
  2049. {
  2050. DestroyVehicle(PlayerCar[playerid]);
  2051. new Float:x,Float:y,Float:z,Float:a;
  2052. GetPlayerPos(playerid,x,y,z);
  2053. GetPlayerFacingAngle(playerid,a);
  2054. SendClientMessage(playerid, COLOR_RED,"Cargobob wurde Erfolgreich Erstellt!!!");
  2055. PlayerCar[playerid] = CreateVehicle(548,x,y,z,a,-1,-1,-1);
  2056. PutPlayerInVehicle(playerid, landstalker, 0);
  2057. return 1;
  2058. }
  2059.  
  2060. if (strcmp("/Tampa", cmdtext, true) == 0 || strcmp ("/549", cmdtext, true ) == 0)
  2061. {
  2062. DestroyVehicle(PlayerCar[playerid]);
  2063. new Float:x,Float:y,Float:z,Float:a;
  2064. GetPlayerPos(playerid,x,y,z);
  2065. GetPlayerFacingAngle(playerid,a);
  2066. SendClientMessage(playerid, COLOR_RED,"Tampa wurde Erfolgreich Erstellt!!!");
  2067. PlayerCar[playerid] = CreateVehicle(549,x,y,z,a,-1,-1,-1);
  2068. PutPlayerInVehicle(playerid, landstalker, 0);
  2069. return 1;
  2070. }
  2071.  
  2072. if (strcmp("/Sunrise", cmdtext, true) == 0 || strcmp ("/550", cmdtext, true ) == 0)
  2073. {
  2074. DestroyVehicle(PlayerCar[playerid]);
  2075. new Float:x,Float:y,Float:z,Float:a;
  2076. GetPlayerPos(playerid,x,y,z);
  2077. GetPlayerFacingAngle(playerid,a);
  2078. SendClientMessage(playerid, COLOR_RED,"Sunrise wurde Erfolgreich Erstellt!!!");
  2079. PlayerCar[playerid] = CreateVehicle(550,x,y,z,a,-1,-1,-1);
  2080. PutPlayerInVehicle(playerid, landstalker, 0);
  2081. return 1;
  2082. }
  2083.  
  2084. if (strcmp("/Merit", cmdtext, true) == 0 || strcmp ("/551", cmdtext, true ) == 0)
  2085. {
  2086. DestroyVehicle(PlayerCar[playerid]);
  2087. new Float:x,Float:y,Float:z,Float:a;
  2088. GetPlayerPos(playerid,x,y,z);
  2089. GetPlayerFacingAngle(playerid,a);
  2090. SendClientMessage(playerid, COLOR_RED,"Merit wurde Erfolgreich Erstellt!!!");
  2091. PlayerCar[playerid] = CreateVehicle(551,x,y,z,a,-1,-1,-1);
  2092. PutPlayerInVehicle(playerid, landstalker, 0);
  2093. return 1;
  2094. }
  2095.  
  2096. if (strcmp("/Utility-Van", cmdtext, true) == 0 || strcmp ("/552", cmdtext, true ) == 0)
  2097. {
  2098. DestroyVehicle(PlayerCar[playerid]);
  2099. new Float:x,Float:y,Float:z,Float:a;
  2100. GetPlayerPos(playerid,x,y,z);
  2101. GetPlayerFacingAngle(playerid,a);
  2102. SendClientMessage(playerid, COLOR_RED,"Utility van wurde Erfolgreich Erstellt!!!");
  2103. PlayerCar[playerid] = CreateVehicle(552,x,y,z,a,-1,-1,-1);
  2104. PutPlayerInVehicle(playerid, landstalker, 0);
  2105. return 1;
  2106. }
  2107.  
  2108. if (strcmp("/Nevada", cmdtext, true) == 0 || strcmp ("/553", cmdtext, true ) == 0)
  2109. {
  2110. DestroyVehicle(PlayerCar[playerid]);
  2111. new Float:x,Float:y,Float:z,Float:a;
  2112. GetPlayerPos(playerid,x,y,z);
  2113. GetPlayerFacingAngle(playerid,a);
  2114. SendClientMessage(playerid, COLOR_RED,"Nevada wurde Erfolgreich Erstellt!!!");
  2115. PlayerCar[playerid] = CreateVehicle(553,x,y,z,a,-1,-1,-1);
  2116. PutPlayerInVehicle(playerid, landstalker, 0);
  2117. return 1;
  2118. }
  2119.  
  2120. if (strcmp("/Yosemite", cmdtext, true) == 0 || strcmp ("/554", cmdtext, true ) == 0)
  2121. {
  2122. DestroyVehicle(PlayerCar[playerid]);
  2123. new Float:x,Float:y,Float:z,Float:a;
  2124. GetPlayerPos(playerid,x,y,z);
  2125. GetPlayerFacingAngle(playerid,a);
  2126. SendClientMessage(playerid, COLOR_RED,"Yosemite wurde Erfolgreich Erstellt!!!");
  2127. PlayerCar[playerid] = CreateVehicle(554,x,y,z,a,-1,-1,-1);
  2128. PutPlayerInVehicle(playerid, landstalker, 0);
  2129. return 1;
  2130. }
  2131.  
  2132. if (strcmp("/Windsor", cmdtext, true) == 0 || strcmp ("/555", cmdtext, true ) == 0)
  2133. {
  2134. DestroyVehicle(PlayerCar[playerid]);
  2135. new Float:x,Float:y,Float:z,Float:a;
  2136. GetPlayerPos(playerid,x,y,z);
  2137. GetPlayerFacingAngle(playerid,a);
  2138. SendClientMessage(playerid, COLOR_RED,"Windsor wurde Erfolgreich Erstellt!!!");
  2139. PlayerCar[playerid] = CreateVehicle(555,x,y,z,a,-1,-1,-1);
  2140. PutPlayerInVehicle(playerid, landstalker, 0);
  2141. return 1;
  2142. }
  2143.  
  2144. if (strcmp("/Monster2", cmdtext, true) == 0 || strcmp ("/556", cmdtext, true ) == 0)
  2145. {
  2146. DestroyVehicle(PlayerCar[playerid]);
  2147. new Float:x,Float:y,Float:z,Float:a;
  2148. GetPlayerPos(playerid,x,y,z);
  2149. GetPlayerFacingAngle(playerid,a);
  2150. SendClientMessage(playerid, COLOR_RED,"Monster A wurde Erfolgreich Erstellt!!!");
  2151. PlayerCar[playerid] = CreateVehicle(556,x,y,z,a,-1,-1,-1);
  2152. PutPlayerInVehicle(playerid, landstalker, 0);
  2153. return 1;
  2154. }
  2155.  
  2156. if (strcmp("/Monster3", cmdtext, true) == 0 || strcmp ("/557", cmdtext, true ) == 0)
  2157. {
  2158. DestroyVehicle(PlayerCar[playerid]);
  2159. new Float:x,Float:y,Float:z,Float:a;
  2160. GetPlayerPos(playerid,x,y,z);
  2161. GetPlayerFacingAngle(playerid,a);
  2162. SendClientMessage(playerid, COLOR_RED,"Monster B wurde Erfolgreich Erstellt!!!");
  2163. PlayerCar[playerid] = CreateVehicle(557,x,y,z,a,-1,-1,-1);
  2164. PutPlayerInVehicle(playerid, landstalker, 0);
  2165. return 1;
  2166. }
  2167.  
  2168. if (strcmp("/Uranus", cmdtext, true) == 0 || strcmp ("/558", cmdtext, true ) == 0)
  2169. {
  2170. DestroyVehicle(PlayerCar[playerid]);
  2171. new Float:x,Float:y,Float:z,Float:a;
  2172. GetPlayerPos(playerid,x,y,z);
  2173. GetPlayerFacingAngle(playerid,a);
  2174. SendClientMessage(playerid, COLOR_RED,"Uranus wurde Erfolgreich Erstellt!!!");
  2175. PlayerCar[playerid] = CreateVehicle(558,x,y,z,a,-1,-1,-1);
  2176. PutPlayerInVehicle(playerid, landstalker, 0);
  2177. return 1;
  2178. }
  2179.  
  2180.  
  2181. if (strcmp("/Jester", cmdtext, true) == 0 || strcmp ("/559", cmdtext, true ) == 0)
  2182. {
  2183. DestroyVehicle(PlayerCar[playerid]);
  2184. new Float:x,Float:y,Float:z,Float:a;
  2185. GetPlayerPos(playerid,x,y,z);
  2186. GetPlayerFacingAngle(playerid,a);
  2187. SendClientMessage(playerid, COLOR_RED,"Jester wurde Erfolgreich Erstellt!!!");
  2188. PlayerCar[playerid] = CreateVehicle(559,x,y,z,a,-1,-1,-1);
  2189. PutPlayerInVehicle(playerid, landstalker, 0);
  2190. return 1;
  2191. }
  2192.  
  2193. if (strcmp("/Sultan", cmdtext, true) == 0 || strcmp ("/560", cmdtext, true ) == 0)
  2194. {
  2195. DestroyVehicle(PlayerCar[playerid]);
  2196. new Float:x,Float:y,Float:z,Float:a;
  2197. GetPlayerPos(playerid,x,y,z);
  2198. GetPlayerFacingAngle(playerid,a);
  2199. SendClientMessage(playerid, COLOR_RED,"Sultan wurde Erfolgreich Erstellt!!!");
  2200. PlayerCar[playerid] = CreateVehicle(560,x,y,z,a,-1,-1,-1);
  2201. PutPlayerInVehicle(playerid, landstalker, 0);
  2202. return 1;
  2203. }
  2204.  
  2205.  
  2206. if (strcmp("/Stratum", cmdtext, true) == 0 || strcmp ("/561", cmdtext, true ) == 0)
  2207. {
  2208. DestroyVehicle(PlayerCar[playerid]);
  2209. new Float:x,Float:y,Float:z,Float:a;
  2210. GetPlayerPos(playerid,x,y,z);
  2211. GetPlayerFacingAngle(playerid,a);
  2212. SendClientMessage(playerid, COLOR_RED,"Stratum wurde Erfolgreich Erstellt!!!");
  2213. PlayerCar[playerid] = CreateVehicle(561,x,y,z,a,-1,-1,-1);
  2214. PutPlayerInVehicle(playerid, landstalker, 0);
  2215. return 1;
  2216. }
  2217.  
  2218.  
  2219. if (strcmp("/Elegy", cmdtext, true) == 0 || strcmp ("/562", cmdtext, true ) == 0)
  2220. {
  2221. DestroyVehicle(PlayerCar[playerid]);
  2222. new Float:x,Float:y,Float:z,Float:a;
  2223. GetPlayerPos(playerid,x,y,z);
  2224. GetPlayerFacingAngle(playerid,a);
  2225. SendClientMessage(playerid, COLOR_RED,"Elegy wurde Erfolgreich Erstellt!!!");
  2226. PlayerCar[playerid] = CreateVehicle(562,x,y,z,a,-1,-1,-1);
  2227. PutPlayerInVehicle(playerid, landstalker, 0);
  2228. return 1;
  2229. }
  2230.  
  2231.  
  2232. if (strcmp("/Raindance", cmdtext, true) == 0 || strcmp ("/563", cmdtext, true ) == 0)
  2233. {
  2234. DestroyVehicle(PlayerCar[playerid]);
  2235. new Float:x,Float:y,Float:z,Float:a;
  2236. GetPlayerPos(playerid,x,y,z);
  2237. GetPlayerFacingAngle(playerid,a);
  2238. SendClientMessage(playerid, COLOR_RED,"Raindance wurde Erfolgreich Erstellt!!!");
  2239. PlayerCar[playerid] = CreateVehicle(563,x,y,z,a,-1,-1,-1);
  2240. PutPlayerInVehicle(playerid, landstalker, 0);
  2241. return 1;
  2242. }
  2243.  
  2244. if (strcmp("/RC-Tiger", cmdtext, true) == 0 || strcmp ("/564", cmdtext, true ) == 0)
  2245. {
  2246. DestroyVehicle(PlayerCar[playerid]);
  2247. new Float:x,Float:y,Float:z,Float:a;
  2248. GetPlayerPos(playerid,x,y,z);
  2249. GetPlayerFacingAngle(playerid,a);
  2250. SendClientMessage(playerid, COLOR_RED,"RC Tiger wurde Erfolgreich Erstellt!!!");
  2251. PlayerCar[playerid] = CreateVehicle(564,x,y,z,a,-1,-1,-1);
  2252. PutPlayerInVehicle(playerid, landstalker, 0);
  2253. return 1;
  2254. }
  2255.  
  2256.  
  2257. if (strcmp("/Flash", cmdtext, true) == 0 || strcmp ("/565", cmdtext, true ) == 0)
  2258. {
  2259. DestroyVehicle(PlayerCar[playerid]);
  2260. new Float:x,Float:y,Float:z,Float:a;
  2261. GetPlayerPos(playerid,x,y,z);
  2262. GetPlayerFacingAngle(playerid,a);
  2263. SendClientMessage(playerid, COLOR_RED,"Flash wurde Erfolgreich Erstellt!!!");
  2264. PlayerCar[playerid] = CreateVehicle(565,x,y,z,a,-1,-1,-1);
  2265. PutPlayerInVehicle(playerid, landstalker, 0);
  2266. return 1;
  2267. }
  2268.  
  2269. if (strcmp("/Tahoma", cmdtext, true) == 0 || strcmp ("/566", cmdtext, true ) == 0)
  2270. {
  2271. DestroyVehicle(PlayerCar[playerid]);
  2272. new Float:x,Float:y,Float:z,Float:a;
  2273. GetPlayerPos(playerid,x,y,z);
  2274. GetPlayerFacingAngle(playerid,a);
  2275. SendClientMessage(playerid, COLOR_RED,"Tahoma wurde Erfolgreich Erstellt!!!");
  2276. PlayerCar[playerid] = CreateVehicle(566,x,y,z,a,-1,-1,-1);
  2277. PutPlayerInVehicle(playerid, landstalker, 0);
  2278. return 1;
  2279. }
  2280.  
  2281.  
  2282. if (strcmp("/Savanna", cmdtext, true) == 0 || strcmp ("/567", cmdtext, true ) == 0)
  2283. {
  2284. DestroyVehicle(PlayerCar[playerid]);
  2285. new Float:x,Float:y,Float:z,Float:a;
  2286. GetPlayerPos(playerid,x,y,z);
  2287. GetPlayerFacingAngle(playerid,a);
  2288. SendClientMessage(playerid, COLOR_RED,"Savanna wurde Erfolgreich Erstellt!!!");
  2289. PlayerCar[playerid] = CreateVehicle(567,x,y,z,a,-1,-1,-1);
  2290. PutPlayerInVehicle(playerid, landstalker, 0);
  2291. return 1;
  2292. }
  2293.  
  2294.  
  2295. if (strcmp("/Bandito", cmdtext, true) == 0 || strcmp ("/568", cmdtext, true ) == 0)
  2296. {
  2297. DestroyVehicle(PlayerCar[playerid]);
  2298. new Float:x,Float:y,Float:z,Float:a;
  2299. GetPlayerPos(playerid,x,y,z);
  2300. GetPlayerFacingAngle(playerid,a);
  2301. SendClientMessage(playerid, COLOR_RED,"Bandito wurde Erfolgreich Erstellt!!!");
  2302. PlayerCar[playerid] = CreateVehicle(568,x,y,z,a,-1,-1,-1);
  2303. PutPlayerInVehicle(playerid, landstalker, 0);
  2304. return 1;
  2305. }
  2306.  
  2307. if (strcmp("/ZugFracht", cmdtext, true) == 0 || strcmp ("/569", cmdtext, true ) == 0)
  2308. {
  2309. DestroyVehicle(PlayerCar[playerid]);
  2310. new Float:x,Float:y,Float:z,Float:a;
  2311. GetPlayerPos(playerid,x,y,z);
  2312. GetPlayerFacingAngle(playerid,a);
  2313. SendClientMessage(playerid, COLOR_RED,"Freight flat wurde Erfolgreich Erstellt!!!");
  2314. PlayerCar[playerid] = CreateVehicle(569,x,y,z,a,-1,-1,-1);
  2315. PutPlayerInVehicle(playerid, landstalker, 0);
  2316. return 1;
  2317. }
  2318.  
  2319.  
  2320. if (strcmp("/Kart", cmdtext, true) == 0 || strcmp ("/571", cmdtext, true ) == 0)
  2321. {
  2322. DestroyVehicle(PlayerCar[playerid]);
  2323. new Float:x,Float:y,Float:z,Float:a;
  2324. GetPlayerPos(playerid,x,y,z);
  2325. GetPlayerFacingAngle(playerid,a);
  2326. SendClientMessage(playerid, COLOR_RED,"Kart wurde Erfolgreich Erstellt!!!");
  2327. PlayerCar[playerid] = CreateVehicle(571,x,y,z,a,-1,-1,-1);
  2328. PutPlayerInVehicle(playerid, landstalker, 0);
  2329. return 1;
  2330. }
  2331.  
  2332.  
  2333. if (strcmp("/Mower", cmdtext, true) == 0 || strcmp ("/572", cmdtext, true ) == 0)
  2334. {
  2335. DestroyVehicle(PlayerCar[playerid]);
  2336. new Float:x,Float:y,Float:z,Float:a;
  2337. GetPlayerPos(playerid,x,y,z);
  2338. GetPlayerFacingAngle(playerid,a);
  2339. SendClientMessage(playerid, COLOR_RED,"Mower wurde Erfolgreich Erstellt!!!");
  2340. PlayerCar[playerid] = CreateVehicle(572,x,y,z,a,-1,-1,-1);
  2341. PutPlayerInVehicle(playerid, landstalker, 0);
  2342. return 1;
  2343. }
  2344.  
  2345.  
  2346. if (strcmp("/Dune", cmdtext, true) == 0 || strcmp ("/573", cmdtext, true ) == 0)
  2347. {
  2348. DestroyVehicle(PlayerCar[playerid]);
  2349. new Float:x,Float:y,Float:z,Float:a;
  2350. GetPlayerPos(playerid,x,y,z);
  2351. GetPlayerFacingAngle(playerid,a);
  2352. SendClientMessage(playerid, COLOR_RED,"Duneride wurde Erfolgreich Erstellt!!!");
  2353. PlayerCar[playerid] = CreateVehicle(573,x,y,z,a,-1,-1,-1);
  2354. PutPlayerInVehicle(playerid, landstalker, 0);
  2355. return 1;
  2356. }
  2357.  
  2358.  
  2359. if (strcmp("/Sweeper", cmdtext, true) == 0 || strcmp ("/574", cmdtext, true ) == 0)
  2360. {
  2361. DestroyVehicle(PlayerCar[playerid]);
  2362. new Float:x,Float:y,Float:z,Float:a;
  2363. GetPlayerPos(playerid,x,y,z);
  2364. GetPlayerFacingAngle(playerid,a);
  2365. SendClientMessage(playerid, COLOR_RED,"Sweeper wurde Erfolgreich Erstellt!!!");
  2366. PlayerCar[playerid] = CreateVehicle(574,x,y,z,a,-1,-1,-1);
  2367. PutPlayerInVehicle(playerid, landstalker, 0);
  2368. return 1;
  2369. }
  2370.  
  2371.  
  2372. if (strcmp("/Broadway", cmdtext, true) == 0 || strcmp ("/575", cmdtext, true ) == 0)
  2373. {
  2374. DestroyVehicle(PlayerCar[playerid]);
  2375. new Float:x,Float:y,Float:z,Float:a;
  2376. GetPlayerPos(playerid,x,y,z);
  2377. GetPlayerFacingAngle(playerid,a);
  2378. SendClientMessage(playerid, COLOR_RED,"Broadway wurde Erfolgreich Erstellt!!!");
  2379. PlayerCar[playerid] = CreateVehicle(575,x,y,z,a,-1,-1,-1);
  2380. PutPlayerInVehicle(playerid, landstalker, 0);
  2381. return 1;
  2382. }
  2383.  
  2384.  
  2385. if (strcmp("/Tornado", cmdtext, true) == 0 || strcmp ("/576", cmdtext, true ) == 0)
  2386. {
  2387. DestroyVehicle(PlayerCar[playerid]);
  2388. new Float:x,Float:y,Float:z,Float:a;
  2389. GetPlayerPos(playerid,x,y,z);
  2390. GetPlayerFacingAngle(playerid,a);
  2391. SendClientMessage(playerid, COLOR_RED,"Tornado wurde Erfolgreich Erstellt!!!");
  2392. PlayerCar[playerid] = CreateVehicle(576,x,y,z,a,-1,-1,-1);
  2393. PutPlayerInVehicle(playerid, landstalker, 0);
  2394. return 1;
  2395. }
  2396.  
  2397. if (strcmp("/AT400", cmdtext, true) == 0 || strcmp ("/577", cmdtext, true ) == 0)
  2398. {
  2399. DestroyVehicle(PlayerCar[playerid]);
  2400. new Float:x,Float:y,Float:z,Float:a;
  2401. GetPlayerPos(playerid,x,y,z);
  2402. GetPlayerFacingAngle(playerid,a);
  2403. SendClientMessage(playerid, COLOR_RED,"AT 400 wurde Erfolgreich Erstellt!!!");
  2404. PlayerCar[playerid] = CreateVehicle(577,x,y,z,a,-1,-1,-1);
  2405. PutPlayerInVehicle(playerid, landstalker, 0);
  2406. return 1;
  2407. }
  2408.  
  2409. if (strcmp("/DFT-30", cmdtext, true) == 0 || strcmp ("/578", cmdtext, true ) == 0)
  2410. {
  2411. DestroyVehicle(PlayerCar[playerid]);
  2412. new Float:x,Float:y,Float:z,Float:a;
  2413. GetPlayerPos(playerid,x,y,z);
  2414. GetPlayerFacingAngle(playerid,a);
  2415. SendClientMessage(playerid, COLOR_RED,"DFT 30 wurde Erfolgreich Erstellt!!!");
  2416. PlayerCar[playerid] = CreateVehicle(578,x,y,z,a,-1,-1,-1);
  2417. PutPlayerInVehicle(playerid, landstalker, 0);
  2418. return 1;
  2419. }
  2420.  
  2421. if (strcmp("/Huntley", cmdtext, true) == 0 || strcmp ("/579", cmdtext, true ) == 0)
  2422. {
  2423. DestroyVehicle(PlayerCar[playerid]);
  2424. new Float:x,Float:y,Float:z,Float:a;
  2425. GetPlayerPos(playerid,x,y,z);
  2426. GetPlayerFacingAngle(playerid,a);
  2427. SendClientMessage(playerid, COLOR_RED,"Huntley wurde Erfolgreich Erstellt!!!");
  2428. PlayerCar[playerid] = CreateVehicle(579,x,y,z,a,-1,-1,-1);
  2429. PutPlayerInVehicle(playerid, landstalker, 0);
  2430. return 1;
  2431. }
  2432.  
  2433. if (strcmp("/Stafford", cmdtext, true) == 0 || strcmp ("/580", cmdtext, true ) == 0)
  2434. {
  2435. DestroyVehicle(PlayerCar[playerid]);
  2436. new Float:x,Float:y,Float:z,Float:a;
  2437. GetPlayerPos(playerid,x,y,z);
  2438. GetPlayerFacingAngle(playerid,a);
  2439. SendClientMessage(playerid, COLOR_RED,"Stafford wurde Erfolgreich Erstellt!!!");
  2440. PlayerCar[playerid] = CreateVehicle(580,x,y,z,a,-1,-1,-1);
  2441. PutPlayerInVehicle(playerid, landstalker, 0);
  2442. return 1;
  2443. }
  2444.  
  2445. if (strcmp("/BF-400", cmdtext, true) == 0 || strcmp ("/581", cmdtext, true ) == 0)
  2446. {
  2447. DestroyVehicle(PlayerCar[playerid]);
  2448. new Float:x,Float:y,Float:z,Float:a;
  2449. GetPlayerPos(playerid,x,y,z);
  2450. GetPlayerFacingAngle(playerid,a);
  2451. SendClientMessage(playerid, COLOR_RED,"BF 400 wurde Erfolgreich Erstellt!!!");
  2452. PlayerCar[playerid] = CreateVehicle(581,x,y,z,a,-1,-1,-1);
  2453. PutPlayerInVehicle(playerid, landstalker, 0);
  2454. return 1;
  2455. }
  2456.  
  2457. if (strcmp("/Newsvan", cmdtext, true) == 0 || strcmp ("/582", cmdtext, true ) == 0)
  2458. {
  2459. DestroyVehicle(PlayerCar[playerid]);
  2460. new Float:x,Float:y,Float:z,Float:a;
  2461. GetPlayerPos(playerid,x,y,z);
  2462. GetPlayerFacingAngle(playerid,a);
  2463. SendClientMessage(playerid, COLOR_RED,"News Van wurde Erfolgreich Erstellt!!!");
  2464. PlayerCar[playerid] = CreateVehicle(582,x,y,z,a,-1,-1,-1);
  2465. PutPlayerInVehicle(playerid, landstalker, 0);
  2466. return 1;
  2467. }
  2468.  
  2469. if (strcmp("/Tug", cmdtext, true) == 0 || strcmp ("/583", cmdtext, true ) == 0)
  2470. {
  2471. DestroyVehicle(PlayerCar[playerid]);
  2472. new Float:x,Float:y,Float:z,Float:a;
  2473. GetPlayerPos(playerid,x,y,z);
  2474. GetPlayerFacingAngle(playerid,a);
  2475. SendClientMessage(playerid, COLOR_RED,"Tug wurde Erfolgreich Erstellt!!!");
  2476. PlayerCar[playerid] = CreateVehicle(583,x,y,z,a,-1,-1,-1);
  2477. PutPlayerInVehicle(playerid, landstalker, 0);
  2478. return 1;
  2479. }
  2480.  
  2481. if (strcmp("/ATrailer1", cmdtext, true) == 0 || strcmp ("/584", cmdtext, true ) == 0)
  2482. {
  2483. DestroyVehicle(PlayerCar[playerid]);
  2484. new Float:x,Float:y,Float:z,Float:a;
  2485. GetPlayerPos(playerid,x,y,z);
  2486. GetPlayerFacingAngle(playerid,a);
  2487. SendClientMessage(playerid, COLOR_RED,"Petrol tanker wurde Erfolgreich Erstellt!!!");
  2488. PlayerCar[playerid] = CreateVehicle(584,x,y,z,a,-1,-1,-1);
  2489. PutPlayerInVehicle(playerid, landstalker, 0);
  2490. return 1;
  2491. }
  2492.  
  2493. if (strcmp("/Emperor", cmdtext, true) == 0 || strcmp ("/585", cmdtext, true ) == 0)
  2494. {
  2495. DestroyVehicle(PlayerCar[playerid]);
  2496. new Float:x,Float:y,Float:z,Float:a;
  2497. GetPlayerPos(playerid,x,y,z);
  2498. GetPlayerFacingAngle(playerid,a);
  2499. SendClientMessage(playerid, COLOR_RED,"Emperor wurde Erfolgreich Erstellt!!!");
  2500. PlayerCar[playerid] = CreateVehicle(585,x,y,z,a,-1,-1,-1);
  2501. PutPlayerInVehicle(playerid, landstalker, 0);
  2502. return 1;
  2503. }
  2504.  
  2505. if (strcmp("/Wayfarer", cmdtext, true) == 0 || strcmp ("/586", cmdtext, true ) == 0)
  2506. {
  2507. DestroyVehicle(PlayerCar[playerid]);
  2508. new Float:x,Float:y,Float:z,Float:a;
  2509. GetPlayerPos(playerid,x,y,z);
  2510. GetPlayerFacingAngle(playerid,a);
  2511. SendClientMessage(playerid, COLOR_RED,"Wayfarer wurde Erfolgreich Erstellt!!!");
  2512. PlayerCar[playerid] = CreateVehicle(586,x,y,z,a,-1,-1,-1);
  2513. PutPlayerInVehicle(playerid, landstalker, 0);
  2514. return 1;
  2515. }
  2516.  
  2517.  
  2518. if (strcmp("/Euros", cmdtext, true) == 0 || strcmp ("/587", cmdtext, true ) == 0)
  2519. {
  2520. DestroyVehicle(PlayerCar[playerid]);
  2521. new Float:x,Float:y,Float:z,Float:a;
  2522. GetPlayerPos(playerid,x,y,z);
  2523. GetPlayerFacingAngle(playerid,a);
  2524. SendClientMessage(playerid, COLOR_RED,"Euros wurde Erfolgreich Erstellt!!!");
  2525. PlayerCar[playerid] = CreateVehicle(587,x,y,z,a,-1,-1,-1);
  2526. PutPlayerInVehicle(playerid, landstalker, 0);
  2527. return 1;
  2528. }
  2529.  
  2530.  
  2531. if (strcmp("/Hotdog", cmdtext, true) == 0 || strcmp ("/588", cmdtext, true ) == 0)
  2532. {
  2533. DestroyVehicle(PlayerCar[playerid]);
  2534. new Float:x,Float:y,Float:z,Float:a;
  2535. GetPlayerPos(playerid,x,y,z);
  2536. GetPlayerFacingAngle(playerid,a);
  2537. SendClientMessage(playerid, COLOR_RED,"Hotdog wurde Erfolgreich Erstellt!!!");
  2538. PlayerCar[playerid] = CreateVehicle(588,x,y,z,a,-1,-1,-1);
  2539. PutPlayerInVehicle(playerid, landstalker, 0);
  2540. return 1;
  2541. }
  2542.  
  2543.  
  2544. if (strcmp("/Club", cmdtext, true) == 0 || strcmp ("/589", cmdtext, true ) == 0)
  2545. {
  2546. DestroyVehicle(PlayerCar[playerid]);
  2547. new Float:x,Float:y,Float:z,Float:a;
  2548. GetPlayerPos(playerid,x,y,z);
  2549. GetPlayerFacingAngle(playerid,a);
  2550. SendClientMessage(playerid, COLOR_RED,"Club wurde Erfolgreich Erstellt!!!");
  2551. PlayerCar[playerid] = CreateVehicle(589,x,y,z,a,-1,-1,-1);
  2552. PutPlayerInVehicle(playerid, landstalker, 0);
  2553. return 1;
  2554. }
  2555.  
  2556. if (strcmp("/FrachtTrailer", cmdtext, true) == 0 || strcmp ("/590", cmdtext, true ) == 0)
  2557. {
  2558. DestroyVehicle(PlayerCar[playerid]);
  2559. new Float:x,Float:y,Float:z,Float:a;
  2560. GetPlayerPos(playerid,x,y,z);
  2561. GetPlayerFacingAngle(playerid,a);
  2562. SendClientMessage(playerid, COLOR_RED,"Freight box wurde Erfolgreich Erstellt!!!");
  2563. PlayerCar[playerid] = CreateVehicle(590,x,y,z,a,-1,-1,-1);
  2564. PutPlayerInVehicle(playerid, landstalker, 0);
  2565. return 1;
  2566. }
  2567.  
  2568. if (strcmp("/ATrailer2", cmdtext, true) == 0 || strcmp ("/591", cmdtext, true ) == 0)
  2569. {
  2570. DestroyVehicle(PlayerCar[playerid]);
  2571. new Float:x,Float:y,Float:z,Float:a;
  2572. GetPlayerPos(playerid,x,y,z);
  2573. GetPlayerFacingAngle(playerid,a);
  2574. SendClientMessage(playerid, COLOR_RED,"Artic trailer 3 wurde Erfolgreich Erstellt!!!");
  2575. PlayerCar[playerid] = CreateVehicle(591,x,y,z,a,-1,-1,-1);
  2576. PutPlayerInVehicle(playerid, landstalker, 0);
  2577. return 1;
  2578. }
  2579.  
  2580. if (strcmp("/Andromada", cmdtext, true) == 0 || strcmp ("/592", cmdtext, true ) == 0)
  2581. {
  2582. DestroyVehicle(PlayerCar[playerid]);
  2583. new Float:x,Float:y,Float:z,Float:a;
  2584. GetPlayerPos(playerid,x,y,z);
  2585. GetPlayerFacingAngle(playerid,a);
  2586. SendClientMessage(playerid, COLOR_RED,"Andromada wurde Erfolgreich Erstellt!!!");
  2587. PlayerCar[playerid] = CreateVehicle(592,x,y,z,a,-1,-1,-1);
  2588. PutPlayerInVehicle(playerid, landstalker, 0);
  2589. return 1;
  2590. }
  2591.  
  2592.  
  2593. if (strcmp("/Dodo", cmdtext, true) == 0 || strcmp ("/593", cmdtext, true ) == 0)
  2594. {
  2595. DestroyVehicle(PlayerCar[playerid]);
  2596. new Float:x,Float:y,Float:z,Float:a;
  2597. GetPlayerPos(playerid,x,y,z);
  2598. GetPlayerFacingAngle(playerid,a);
  2599. SendClientMessage(playerid, COLOR_RED,"Dodo wurde Erfolgreich Erstellt!!!");
  2600. PlayerCar[playerid] = CreateVehicle(593,x,y,z,a,-1,-1,-1);
  2601. PutPlayerInVehicle(playerid, landstalker, 0);
  2602. return 1;
  2603. }
  2604.  
  2605. if (strcmp("/RC-Cam", cmdtext, true) == 0 || strcmp ("/594", cmdtext, true ) == 0)
  2606. {
  2607. DestroyVehicle(PlayerCar[playerid]);
  2608. new Float:x,Float:y,Float:z,Float:a;
  2609. GetPlayerPos(playerid,x,y,z);
  2610. GetPlayerFacingAngle(playerid,a);
  2611. SendClientMessage(playerid, COLOR_RED,"RC Cam wurde Erfolgreich Erstellt!!!");
  2612. PlayerCar[playerid] = CreateVehicle(594,x,y,z,a,-1,-1,-1);
  2613. PutPlayerInVehicle(playerid, landstalker, 0);
  2614. return 1;
  2615. }
  2616.  
  2617. if (strcmp("/Launch", cmdtext, true) == 0 || strcmp ("/595", cmdtext, true ) == 0)
  2618. {
  2619. DestroyVehicle(PlayerCar[playerid]);
  2620. new Float:x,Float:y,Float:z,Float:a;
  2621. GetPlayerPos(playerid,x,y,z);
  2622. GetPlayerFacingAngle(playerid,a);
  2623. SendClientMessage(playerid, COLOR_RED,"Launch wurde Erfolgreich Erstellt!!!");
  2624. PlayerCar[playerid] = CreateVehicle(595,x,y,z,a,-1,-1,-1);
  2625. PutPlayerInVehicle(playerid, landstalker, 0);
  2626. return 1;
  2627. }
  2628.  
  2629. if (strcmp("/LSPDCar", cmdtext, true) == 0 || strcmp ("/596", cmdtext, true ) == 0)
  2630. {
  2631. DestroyVehicle(PlayerCar[playerid]);
  2632. new Float:x,Float:y,Float:z,Float:a;
  2633. GetPlayerPos(playerid,x,y,z);
  2634. GetPlayerFacingAngle(playerid,a);
  2635. SendClientMessage(playerid, COLOR_RED,"Copcar LS wurde Erfolgreich Erstellt!!!");
  2636. PlayerCar[playerid] = CreateVehicle(596,x,y,z,a,-1,-1,-1);
  2637. PutPlayerInVehicle(playerid, landstalker, 0);
  2638. return 1;
  2639. }
  2640.  
  2641. if (strcmp("/SFPDCar", cmdtext, true) == 0 || strcmp ("/597", cmdtext, true ) == 0)
  2642. {
  2643. DestroyVehicle(PlayerCar[playerid]);
  2644. new Float:x,Float:y,Float:z,Float:a;
  2645. GetPlayerPos(playerid,x,y,z);
  2646. GetPlayerFacingAngle(playerid,a);
  2647. SendClientMessage(playerid, COLOR_RED,"Copcar SF wurde Erfolgreich Erstellt!!!");
  2648. PlayerCar[playerid] = CreateVehicle(597,x,y,z,a,-1,-1,-1);
  2649. PutPlayerInVehicle(playerid, landstalker, 0);
  2650. return 1;
  2651. }
  2652.  
  2653. if (strcmp("/LVPDCar", cmdtext, true) == 0 || strcmp ("/598", cmdtext, true ) == 0)
  2654. {
  2655. DestroyVehicle(PlayerCar[playerid]);
  2656. new Float:x,Float:y,Float:z,Float:a;
  2657. GetPlayerPos(playerid,x,y,z);
  2658. GetPlayerFacingAngle(playerid,a);
  2659. SendClientMessage(playerid, COLOR_RED,"Copcar LV wurde Erfolgreich Erstellt!!!");
  2660. PlayerCar[playerid] = CreateVehicle(598,x,y,z,a,-1,-1,-1);
  2661. PutPlayerInVehicle(playerid, landstalker, 0);
  2662. return 1;
  2663. }
  2664.  
  2665. if (strcmp("/Ranger", cmdtext, true) == 0 || strcmp ("/599", cmdtext, true ) == 0)
  2666. {
  2667. DestroyVehicle(PlayerCar[playerid]);
  2668. new Float:x,Float:y,Float:z,Float:a;
  2669. GetPlayerPos(playerid,x,y,z);
  2670. GetPlayerFacingAngle(playerid,a);
  2671. SendClientMessage(playerid, COLOR_RED,"Ranger wurde Erfolgreich Erstellt!!!");
  2672. PlayerCar[playerid] = CreateVehicle(599,x,y,z,a,-1,-1,-1);
  2673. PutPlayerInVehicle(playerid, landstalker, 0);
  2674. return 1;
  2675. }
  2676. if (strcmp("/Picador", cmdtext, true) == 0 || strcmp ("/600", cmdtext, true ) == 0)
  2677. {
  2678. DestroyVehicle(PlayerCar[playerid]);
  2679. new Float:x,Float:y,Float:z,Float:a;
  2680. GetPlayerPos(playerid,x,y,z);
  2681. GetPlayerFacingAngle(playerid,a);
  2682. SendClientMessage(playerid, COLOR_RED,"Picador wurde Erfolgreich Erstellt!!!");
  2683. PlayerCar[playerid] = CreateVehicle(560,x,y,z,a,-1,-1,-1);
  2684. PutPlayerInVehicle(playerid, landstalker, 0);
  2685. return 1;
  2686. }
  2687.  
  2688.  
  2689. if (strcmp("/SWAT", cmdtext, true) == 0 || strcmp ("/601", cmdtext, true ) == 0)
  2690. {
  2691. DestroyVehicle(PlayerCar[playerid]);
  2692. new Float:x,Float:y,Float:z,Float:a;
  2693. GetPlayerPos(playerid,x,y,z);
  2694. GetPlayerFacingAngle(playerid,a);
  2695. SendClientMessage(playerid, COLOR_RED,"Swat tank wurde Erfolgreich Erstellt!!!");
  2696. PlayerCar[playerid] = CreateVehicle(601,x,y,z,a,-1,-1,-1);
  2697. PutPlayerInVehicle(playerid, landstalker, 0);
  2698. return 1;
  2699. }
  2700.  
  2701.  
  2702. if (strcmp("/Alpha", cmdtext, true) == 0 || strcmp ("/602", cmdtext, true ) == 0)
  2703. {
  2704. DestroyVehicle(PlayerCar[playerid]);
  2705. new Float:x,Float:y,Float:z,Float:a;
  2706. GetPlayerPos(playerid,x,y,z);
  2707. GetPlayerFacingAngle(playerid,a);
  2708. SendClientMessage(playerid, COLOR_RED,"Alpha wurde Erfolgreich Erstellt!!!");
  2709. PlayerCar[playerid] = CreateVehicle(602,x,y,z,a,-1,-1,-1);
  2710. PutPlayerInVehicle(playerid, landstalker, 0);
  2711. return 1;
  2712. }
  2713.  
  2714.  
  2715. if (strcmp("/Phoenix", cmdtext, true) == 0 || strcmp ("/603", cmdtext, true ) == 0)
  2716. {
  2717. DestroyVehicle(PlayerCar[playerid]);
  2718. new Float:x,Float:y,Float:z,Float:a;
  2719. GetPlayerPos(playerid,x,y,z);
  2720. GetPlayerFacingAngle(playerid,a);
  2721. SendClientMessage(playerid, COLOR_RED,"Pheonix wurde Erfolgreich Erstellt!!!");
  2722. PlayerCar[playerid] = CreateVehicle(603,x,y,z,a,-1,-1,-1);
  2723. PutPlayerInVehicle(playerid, landstalker, 0);
  2724. return 1;
  2725. }
  2726.  
  2727. if (strcmp("/DGlendale", cmdtext, true) == 0 || strcmp ("/604", cmdtext, true ) == 0)
  2728. {
  2729. DestroyVehicle(PlayerCar[playerid]);
  2730. new Float:x,Float:y,Float:z,Float:a;
  2731. GetPlayerPos(playerid,x,y,z);
  2732. GetPlayerFacingAngle(playerid,a);
  2733. SendClientMessage(playerid, COLOR_RED,"Glendale wurde Erfolgreich Erstellt!!!");
  2734. PlayerCar[playerid] = CreateVehicle(604,x,y,z,a,-1,-1,-1);
  2735. PutPlayerInVehicle(playerid, landstalker, 0);
  2736. return 1;
  2737. }
  2738.  
  2739. if (strcmp("/DSadler", cmdtext, true) == 0 || strcmp ("/605", cmdtext, true ) == 0)
  2740. {
  2741. DestroyVehicle(PlayerCar[playerid]);
  2742. new Float:x,Float:y,Float:z,Float:a;
  2743. GetPlayerPos(playerid,x,y,z);
  2744. GetPlayerFacingAngle(playerid,a);
  2745. SendClientMessage(playerid, COLOR_RED,"Sadler wurde Erfolgreich Erstellt!!!");
  2746. PlayerCar[playerid] = CreateVehicle(605,x,y,z,a,-1,-1,-1);
  2747. PutPlayerInVehicle(playerid, landstalker, 0);
  2748. return 1;
  2749. }
  2750.  
  2751. return 0;
  2752. }
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