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kreezxil

PermissionsList.txt

Jul 26th, 2015
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  1. #// ------------ PERMISSIONS LIST ---------- \\#
  2. #// --------------- 25.07 22:10 ------------ \\#
  3. #// ----------- Total amount: 15732 --------- \\#
  4. #// ---------------------------------------- \\#
  5. command.Set users For Bunkermod Safe # (OP only: true)
  6. command.SpawnCustomTrades # (OP only: true)
  7. command.achievement # (OP only: true)
  8. command.aroma1997 # (OP only: true)
  9. command.ban # (OP only: true)
  10. command.ban-ip # (OP only: true)
  11. command.banlist # (OP only: true)
  12. command.blockdata # (OP only: true)
  13. command.bs # (OP only: true)
  14. command.cell # (OP only: true)
  15. command.cells # (OP only: true)
  16. command.clear # (OP only: true)
  17. command.clone # (OP only: true)
  18. command.cyclopscore # (OP only: true)
  19. command.debug # (OP only: true)
  20. command.defaultgamemode # (OP only: true)
  21. command.deop # (OP only: true)
  22. command.difficulty # (OP only: true)
  23. command.dldForceInstallThemes # (OP only: true)
  24. command.dldInstallThemes # (OP only: true)
  25. command.dlddimid # (OP only: true)
  26. command.dldreload # (OP only: true)
  27. command.dldspawn # (OP only: true)
  28. command.effect # (OP only: true)
  29. command.entitydata # (OP only: true)
  30. command.evilcraft # (OP only: true)
  31. command.execute # (OP only: true)
  32. command.fill # (OP only: true)
  33. command.forge # (OP only: true)
  34. command.gamerule # (OP only: true)
  35. command.give # (OP only: true)
  36. command.god # (default: true)
  37. command.help # (default: true)
  38. command.hitch # (default: true)
  39. command.holo # (OP only: true)
  40. command.jail # (OP only: true)
  41. command.kick # (OP only: true)
  42. command.letters # (default: true)
  43. command.list # (default: true)
  44. command.lomlib # (OP only: true)
  45. command.me # (default: true)
  46. command.module # (default: true)
  47. command.morpheus # (OP only: true)
  48. command.noppes # (OP only: true)
  49. command.oc_preventDisassembling # (OP only: true)
  50. command.oc_renderWirelessNetwork # (OP only: true)
  51. command.oc_spawnComputer # (OP only: true)
  52. command.op # (OP only: true)
  53. command.pandora # (OP only: true)
  54. command.pardon # (OP only: true)
  55. command.pardon-ip # (OP only: true)
  56. command.parseruin # (OP only: true)
  57. command.particle # (OP only: true)
  58. command.playsound # (OP only: true)
  59. command.proc # (OP only: true)
  60. command.projecte # (default: true)
  61. command.replaceitem # (OP only: true)
  62. command.rr # (OP only: true)
  63. command.save-all # (OP only: true)
  64. command.save-off # (OP only: true)
  65. command.save-on # (OP only: true)
  66. command.say # (OP only: true)
  67. command.sc # (default: true)
  68. command.schematicaDownload # (default: true)
  69. command.schematicaList # (default: true)
  70. command.schematicaRemove # (default: true)
  71. command.schematicaSave # (default: true)
  72. command.scoreboard # (OP only: true)
  73. command.seed # (OP only: true)
  74. command.setblock # (OP only: true)
  75. command.setidletimeout # (OP only: true)
  76. command.setworldspawn # (OP only: true)
  77. command.skyland # (OP only: true)
  78. command.sleep # (OP only: true)
  79. command.spawnpoint # (OP only: true)
  80. command.spreadplayers # (OP only: true)
  81. command.stackie # (OP only: true)
  82. command.stats # (OP only: true)
  83. command.stop # (OP only: true)
  84. command.summon # (OP only: true)
  85. command.tell # (default: true)
  86. command.tellraw # (OP only: true)
  87. command.testfor # (OP only: true)
  88. command.testforblock # (OP only: true)
  89. command.testforblocks # (OP only: true)
  90. command.testruin # (OP only: true)
  91. command.title # (OP only: true)
  92. command.toggledownfall # (OP only: true)
  93. command.trigger # (default: true)
  94. command.undoruin # (OP only: true)
  95. command.whitelist # (OP only: true)
  96. command.xp # (OP only: true)
  97. fe.afterlife # Permissions for afterlife configuration
  98. fe.afterlife.deathchest # (default: true) Allow creation of deathchests
  99. fe.afterlife.deathchest.bypass # (OP only: true) Bypass grave protection
  100. fe.afterlife.deathchest.fence # (default: true) Put the skull on a spike
  101. fe.afterlife.deathchest.safetime # (default: 300) Time in seconds a grave is protected. After this time anyone can take all stuff
  102. fe.afterlife.deathchest.xp # (default: 0.25) Ratio of XP that you want to allow someone to keep in a grave. 1 keeps all XP, 0 disables XP recovery.
  103. fe.afterlife.debuffs # Potion effects to apply on respawn (comma separated list of id:duration:amplifier)
  104. fe.afterlife.food # Respawn food
  105. fe.afterlife.hp # Respawn HP
  106. fe.auth # (default: true)
  107. fe.auth.admin # (OP only: true)
  108. fe.auth.vip # (OP only: true)
  109. fe.auth.whitelist # (default: true)
  110. fe.backup.notify # (OP only: true) Backup notification permission
  111. fe.chat # Chat permissions
  112. fe.chat.chat # (default: true) Allow players to use the public chat
  113. fe.chat.irc # (default: true)
  114. fe.chat.ircbot # (OP only: true)
  115. fe.chat.ircpm # (default: true)
  116. fe.chat.mail # (default: true)
  117. fe.chat.mute # (OP only: true)
  118. fe.chat.nickname # (default: true)
  119. fe.chat.nickname.others # (OP only: true)
  120. fe.chat.playerformat # (default: ) Text to show in front of the player name in chat messages
  121. fe.chat.pm # (default: true)
  122. fe.chat.range # (default: ) Send chat messages only to players in this range of the sender
  123. fe.chat.reply # (default: true)
  124. fe.chat.textformat # (default: ) Textformat colors. USE ONLY THE COLOR CHARACTERS AND NO &
  125. fe.chat.timedmessage # (OP only: true)
  126. fe.chat.usecolor # (default: true) Allow players to use the public chat
  127. fe.commands # Permission nodes for FE commands module
  128. fe.commands.admin # (OP only: true)
  129. fe.commands.afk # (default: true)
  130. fe.commands.afk.announce # (default: true)
  131. fe.commands.afk.autokick # (default: false) Automatically kick a player, when he is AFK
  132. fe.commands.afk.autotime # (default: 480) Auto afk time in seconds. Set to 0 to disable.
  133. fe.commands.afk.warmup # (default: 10) Time a player needs to wait before he can go afk with /afk
  134. fe.commands.bind # (OP only: true)
  135. fe.commands.biome # (OP only: true)
  136. fe.commands.bubble # (OP only: true)
  137. fe.commands.burn # (OP only: true)
  138. fe.commands.burn.others # (OP only: true)
  139. fe.commands.capabilities # (OP only: true)
  140. fe.commands.capabilities.others # (OP only: true)
  141. fe.commands.craft # (OP only: true)
  142. fe.commands.dechant # (OP only: true)
  143. fe.commands.doas # (OP only: true)
  144. fe.commands.doas.console # (OP only: true)
  145. fe.commands.drop # (OP only: true)
  146. fe.commands.enchant # (OP only: true)
  147. fe.commands.enderchest # (OP only: true)
  148. fe.commands.febutcher # (OP only: true)
  149. fe.commands.findblock # (OP only: true)
  150. fe.commands.fly # (OP only: true)
  151. fe.commands.gamemode # (OP only: true)
  152. fe.commands.gamemode.others # (OP only: true)
  153. fe.commands.getcommandbook # (default: true)
  154. fe.commands.heal # (OP only: true)
  155. fe.commands.heal.others # (OP only: true)
  156. fe.commands.help # (default: true)
  157. fe.commands.invsee # (OP only: true)
  158. fe.commands.kill # (OP only: true)
  159. fe.commands.kill.others # (OP only: true)
  160. fe.commands.kit # (default: true)
  161. fe.commands.kit.bypasscooldown # (OP only: true)
  162. fe.commands.locate # (OP only: true)
  163. fe.commands.modlist # (default: true)
  164. fe.commands.noclip # (OP only: true)
  165. fe.commands.ping # (default: true)
  166. fe.commands.potion # (OP only: true)
  167. fe.commands.potion.others # (OP only: true)
  168. fe.commands.pregen # (OP only: true)
  169. fe.commands.push # (default: true)
  170. fe.commands.remove # (OP only: true)
  171. fe.commands.rename # (OP only: true)
  172. fe.commands.repair # (OP only: true)
  173. fe.commands.repair.others # (OP only: true)
  174. fe.commands.rules # (default: true)
  175. fe.commands.rules.edit # (OP only: true)
  176. fe.commands.seen # (default: true)
  177. fe.commands.serversettings # (OP only: true)
  178. fe.commands.smite # (OP only: true)
  179. fe.commands.speed # (OP only: true)
  180. fe.commands.tempban # (OP only: true)
  181. fe.commands.time # (OP only: true)
  182. fe.commands.uuid # (OP only: true)
  183. fe.commands.virtualchest # (OP only: true)
  184. fe.commands.weather # (OP only: true)
  185. fe.core.info # (OP only: true)
  186. fe.core.memUsageMsg # (OP only: true)
  187. fe.core.pos.wand # (default: true)
  188. fe.core.versioninfo # (OP only: true) Shows notification to the player if FE version is outdated
  189. fe.economy.command.calcpricelist # (OP only: true)
  190. fe.economy.command.paidcommand # (default: false)
  191. fe.economy.command.pay # (default: true)
  192. fe.economy.command.sell # (default: true)
  193. fe.economy.command.soldcommand # (default: false)
  194. fe.economy.command.trade # (default: true)
  195. fe.economy.command.wallet # (default: true)
  196. fe.economy.currency # (default: coins) Name of currency (plural)
  197. fe.economy.currency.singular # (default: coin) Name of currency (singular)
  198. fe.economy.deathtoll # (default: ) Penalty for players to pay when they die. If set to lesser than 1, value is taken as a factor of the player's wallet balance.
  199. fe.economy.plot # Plot permissions
  200. fe.economy.plot.column # (default: true) If true, all plots will always extend from bottom to top of the world. Price will only depend on X and Z dimensions.
  201. fe.economy.plot.command # (default: true) Plot management command
  202. fe.economy.plot.command.buy # (default: true) Allows buying plots
  203. fe.economy.plot.command.claim # (default: true) Allows to claim plots in exchange for money
  204. fe.economy.plot.command.define # (OP only: true) Allows to define plots without paying
  205. fe.economy.plot.command.list # (default: true) Allows listing plots
  206. fe.economy.plot.command.list.all # (OP only: true) List all plots
  207. fe.economy.plot.command.list.own # (default: true) List own plots
  208. fe.economy.plot.command.list.sale # (default: true) List plots open for sale
  209. fe.economy.plot.command.mods # (OP only: true) Allows managing plot administrators
  210. fe.economy.plot.command.perms # (OP only: true) Control plot settings
  211. fe.economy.plot.command.sell # (OP only: true) Allows selling plots
  212. fe.economy.plot.command.set # (OP only: true) Control plot settings
  213. fe.economy.plot.command.set.build # (OP only: true) Control build permissions
  214. fe.economy.plot.command.set.chest # (OP only: true) Control chest permissions
  215. fe.economy.plot.command.set.interact # (OP only: true) Control interaction permissions
  216. fe.economy.plot.command.set.use # (OP only: true) Control item usage permissions
  217. fe.economy.plot.data # Individual settings for plots
  218. fe.economy.plot.data.fee # Price players have to pay in order to enter this plot
  219. fe.economy.plot.data.fee.timeout # Duration that a player can access the plot after paying the fee
  220. fe.economy.plot.data.name # (default: @p's plot) Name of the plot (@p inserts owner name)
  221. fe.economy.plot.data.price # Price that the plot can be bought for by other players (sell offer)
  222. fe.economy.plot.limit.count # (default: 20) Maximum number of plots a player can claim
  223. fe.economy.plot.limit.size # Maximum total size of all plots a player can claim
  224. fe.economy.plot.price # (default: 1) Price multiplier for plots (plot size will be multiplied with this value)
  225. fe.economy.plot.size.max # Maximum size of one plot axis
  226. fe.economy.plot.size.min # (default: 3) Minimum size of one plot axis
  227. fe.economy.price # Default prices for items in economy
  228. fe.economy.startbudget # (default: 100) Starting amount of money for players
  229. fe.economy.xpmultiplier # (default: 1) XP to currency conversion rate (integer, a zombie drops around 5 XP, 0 to disable)
  230. fe.internal # Internal permissions - DO NOT TOUCH THESE UNLESS YOU KNOW WHAT YOU DO (WHICH YOU DON'T!)
  231. fe.internal.group # (optional) Permission to keep groups saved, even if they have no permissions set.
  232. fe.internal.group.id # Group ID
  233. fe.internal.group.includes # Groups that are included using the included group's priority
  234. fe.internal.group.parents # Groups that are included using the including group's priority
  235. fe.internal.group.priority # Group priority
  236. fe.internal.group.promotion # (default: false) Unlock this group for promotion with /promote
  237. fe.internal.player # Player information
  238. fe.internal.player.groups # Comma separated list of player groups
  239. fe.internal.player.name # Player name
  240. fe.internal.player.uuid # Player UUID
  241. fe.internal.plot.owner # UUID of the owner of this plot (DO NOT MODIFY!)
  242. fe.internal.prefix # Prefix property node
  243. fe.internal.spawn.bed # (default: true) Player spawn at bed if available
  244. fe.internal.spawn.location # Player spawn location property
  245. fe.internal.suffix # Suffix property node
  246. fe.internal.zone.entry # Zone entry message
  247. fe.internal.zone.exit # Zone exit message
  248. fe.multiworld # (OP only: true)
  249. fe.multiworld.delete # (OP only: true)
  250. fe.multiworld.list # (default: true)
  251. fe.multiworld.manage # (OP only: true)
  252. fe.multiworld.teleport # (OP only: true)
  253. fe.perftools.chunkloaderlist # (OP only: true)
  254. fe.perftools.perfstats # (OP only: true)
  255. fe.perm # (default: true) Basic usage of permission-management command
  256. fe.perm.* # (OP only: true)
  257. fe.perm.autoPromote # (OP only: true)
  258. fe.perm.debug # (default: true) Allow using permission-debug command
  259. fe.perm.group # (OP only: true) Allow basic access to groups (displays infos)
  260. fe.perm.group.fix # (OP only: true) Allow setting group prefix / suffix
  261. fe.perm.group.perms # (OP only: true) Allow modifying group permissions
  262. fe.perm.group.spawn # (OP only: true) Allow setting group spawn
  263. fe.perm.list.groups # (OP only: true) Allow listing groups
  264. fe.perm.list.perms # (default: true) Allow listing all permissions affecting current user
  265. fe.perm.list.users # (OP only: true) Allow listing users
  266. fe.perm.list.zones # (OP only: true) Allow listing zones
  267. fe.perm.promote # (OP only: true)
  268. fe.perm.reload # (OP only: true) Allow reloading changed permission files
  269. fe.perm.save # (OP only: true) Allow force-saving permission files
  270. fe.perm.setspawn # (OP only: true)
  271. fe.perm.test # (default: true) Allow testing permission nodes
  272. fe.perm.user # (OP only: true) Allow basic access to users (displays infos)
  273. fe.perm.user.fix # (OP only: true) Allow setting user prefix / suffix
  274. fe.perm.user.perms # (OP only: true) Allow modifying user permissions
  275. fe.perm.user.spawn # (OP only: true) Allow setting user spawn
  276. fe.perm.zone # (OP only: true) Permission nodes for area-management command
  277. fe.perm.zone.* # (OP only: true)
  278. fe.perm.zone.info # (default: true)
  279. fe.perm.zone.list # (default: true)
  280. fe.pl # (OP only: true) Player logger permisssions
  281. fe.pl.cmd.pl # (OP only: true)
  282. fe.pl.cmd.rollback # (OP only: true)
  283. fe.pl.wand # (OP only: true) Allow usage of player loggger wand (clock)
  284. fe.protection.cmd.itemperm # (default: true)
  285. fe.protection.cmd.protectdebug # (default: true)
  286. fe.protection.cmd.upgradeoldpermissions # (OP only: true)
  287. fe.protection.damageby.* # (default: true) Allow getting hurt by entities
  288. fe.protection.damageby.EntityBlaze # (default: true)
  289. fe.protection.damageby.EntityChicken # (default: true)
  290. fe.protection.damageby.EntityCow # (default: true)
  291. fe.protection.damageby.EntityCreeper # (default: true)
  292. fe.protection.damageby.EntityEnderman # (default: true)
  293. fe.protection.damageby.EntityGiantZombie # (default: true)
  294. fe.protection.damageby.EntityHorse # (default: true)
  295. fe.protection.damageby.EntityIronGolem # (default: true)
  296. fe.protection.damageby.EntityMooshroom # (default: true)
  297. fe.protection.damageby.EntityOcelot # (default: true)
  298. fe.protection.damageby.EntityPig # (default: true)
  299. fe.protection.damageby.EntityPigZombie # (default: true)
  300. fe.protection.damageby.EntitySilverfish # (default: true)
  301. fe.protection.damageby.EntitySkeleton # (default: true)
  302. fe.protection.damageby.EntitySnowman # (default: true)
  303. fe.protection.damageby.EntitySpider # (default: true)
  304. fe.protection.damageby.EntitySquid # (default: true)
  305. fe.protection.damageby.EntityVillager # (default: true)
  306. fe.protection.damageby.EntityWitch # (default: true)
  307. fe.protection.damageby.EntityWither # (default: true)
  308. fe.protection.damageby.EntityWolf # (default: true)
  309. fe.protection.damageby.EntityZombie # (default: true)
  310. fe.protection.damageby.anvil # (default: true)
  311. fe.protection.damageby.boss # (default: true)
  312. fe.protection.damageby.cactus # (default: true)
  313. fe.protection.damageby.drown # (default: true)
  314. fe.protection.damageby.fall # (default: true)
  315. fe.protection.damageby.fallingBlock # (default: true)
  316. fe.protection.damageby.generic # (default: true)
  317. fe.protection.damageby.golem # (default: true)
  318. fe.protection.damageby.hostile # (default: true)
  319. fe.protection.damageby.inFire # (default: true)
  320. fe.protection.damageby.inWall # (default: true)
  321. fe.protection.damageby.lava # (default: true)
  322. fe.protection.damageby.magic # (default: true)
  323. fe.protection.damageby.onFire # (default: true)
  324. fe.protection.damageby.outOfWorld # (default: true)
  325. fe.protection.damageby.passive # (default: true)
  326. fe.protection.damageby.starve # (default: true)
  327. fe.protection.damageby.tamable # (default: true)
  328. fe.protection.damageby.tamed # (default: true)
  329. fe.protection.damageby.unknown # (default: true)
  330. fe.protection.damageby.villager # (default: true)
  331. fe.protection.damageby.wither # (default: true)
  332. fe.protection.damageto.* # (default: true) Allow damaging entities
  333. fe.protection.damageto.EntityBlaze # (default: true)
  334. fe.protection.damageto.EntityChicken # (default: true)
  335. fe.protection.damageto.EntityCow # (default: true)
  336. fe.protection.damageto.EntityCreeper # (default: true)
  337. fe.protection.damageto.EntityEnderman # (default: true)
  338. fe.protection.damageto.EntityGiantZombie # (default: true)
  339. fe.protection.damageto.EntityHorse # (default: true)
  340. fe.protection.damageto.EntityIronGolem # (default: true)
  341. fe.protection.damageto.EntityMooshroom # (default: true)
  342. fe.protection.damageto.EntityOcelot # (default: true)
  343. fe.protection.damageto.EntityPig # (default: true)
  344. fe.protection.damageto.EntityPigZombie # (default: true)
  345. fe.protection.damageto.EntitySilverfish # (default: true)
  346. fe.protection.damageto.EntitySkeleton # (default: true)
  347. fe.protection.damageto.EntitySnowman # (default: true)
  348. fe.protection.damageto.EntitySpider # (default: true)
  349. fe.protection.damageto.EntitySquid # (default: true)
  350. fe.protection.damageto.EntityVillager # (default: true)
  351. fe.protection.damageto.EntityWitch # (default: true)
  352. fe.protection.damageto.EntityWither # (default: true)
  353. fe.protection.damageto.EntityWolf # (default: true)
  354. fe.protection.damageto.EntityZombie # (default: true)
  355. fe.protection.damageto.boss # (default: true)
  356. fe.protection.damageto.golem # (default: true)
  357. fe.protection.damageto.hostile # (default: true)
  358. fe.protection.damageto.passive # (default: true)
  359. fe.protection.damageto.tamable # (default: true)
  360. fe.protection.damageto.tamed # (default: true)
  361. fe.protection.damageto.unknown # (default: true)
  362. fe.protection.damageto.villager # (default: true)
  363. fe.protection.explosion # (default: true) (global) Allows explosions.
  364. fe.protection.gamemode # (default: -1) Force gamemode (-1 = none / default, 0 = survival, 1 = creative, 2 = adventure)
  365. fe.protection.inventorygroup # (default: default) Inventory group property - can be set to any identifier to separate inventories for certain regions
  366. fe.protection.mobspawn* # (default: true) (global) Allow spawning of mobs
  367. fe.protection.mobspawn.forced.* # (default: true) (global) Allow forced spawning of mobs (mob-spawners)
  368. fe.protection.mobspawn.forced.AmberLizard # (default: true)
  369. fe.protection.mobspawn.forced.AmberParkog # (default: true)
  370. fe.protection.mobspawn.forced.AmberProtector # (default: true)
  371. fe.protection.mobspawn.forced.Angler # (default: true)
  372. fe.protection.mobspawn.forced.Bandit # (default: true)
  373. fe.protection.mobspawn.forced.Bat # (default: true)
  374. fe.protection.mobspawn.forced.Bird # (default: true)
  375. fe.protection.mobspawn.forced.Blaze # (default: true)
  376. fe.protection.mobspawn.forced.Brigand # (default: true)
  377. fe.protection.mobspawn.forced.Butterfly # (default: true)
  378. fe.protection.mobspawn.forced.CaveSpider # (default: true)
  379. fe.protection.mobspawn.forced.Centipede # (default: true)
  380. fe.protection.mobspawn.forced.Chameleon # (default: true)
  381. fe.protection.mobspawn.forced.Chicken # (default: true)
  382. fe.protection.mobspawn.forced.Cow # (default: true)
  383. fe.protection.mobspawn.forced.Crab # (default: true)
  384. fe.protection.mobspawn.forced.Creeper # (default: true)
  385. fe.protection.mobspawn.forced.Cricket # (default: true)
  386. fe.protection.mobspawn.forced.CustomNpc # (default: true)
  387. fe.protection.mobspawn.forced.Dragonfly # (default: true)
  388. fe.protection.mobspawn.forced.Duck # (default: true)
  389. fe.protection.mobspawn.forced.EnderDragon # (default: true)
  390. fe.protection.mobspawn.forced.Enderman # (default: true)
  391. fe.protection.mobspawn.forced.Endermite # (default: true)
  392. fe.protection.mobspawn.forced.EntityHorse # (default: true)
  393. fe.protection.mobspawn.forced.Fish # (default: true)
  394. fe.protection.mobspawn.forced.Ghast # (default: true)
  395. fe.protection.mobspawn.forced.Giant # (default: true)
  396. fe.protection.mobspawn.forced.Guardian # (default: true)
  397. fe.protection.mobspawn.forced.LavaSlime # (default: true)
  398. fe.protection.mobspawn.forced.Lizard # (default: true)
  399. fe.protection.mobspawn.forced.Lyrebird # (default: true)
  400. fe.protection.mobspawn.forced.MantaRay # (default: true)
  401. fe.protection.mobspawn.forced.Mob # (default: true)
  402. fe.protection.mobspawn.forced.Monkey # (default: true)
  403. fe.protection.mobspawn.forced.Monster # (default: true)
  404. fe.protection.mobspawn.forced.Moth # (default: true)
  405. fe.protection.mobspawn.forced.Mouse # (default: true)
  406. fe.protection.mobspawn.forced.MushroomCow # (default: true)
  407. fe.protection.mobspawn.forced.NpcDragon # (default: true)
  408. fe.protection.mobspawn.forced.NpcSlime # (default: true)
  409. fe.protection.mobspawn.forced.Ozelot # (default: true)
  410. fe.protection.mobspawn.forced.Pig # (default: true)
  411. fe.protection.mobspawn.forced.PigZombie # (default: true)
  412. fe.protection.mobspawn.forced.Pinguin # (default: true)
  413. fe.protection.mobspawn.forced.Piranha # (default: true)
  414. fe.protection.mobspawn.forced.Rabbit # (default: true)
  415. fe.protection.mobspawn.forced.SWWolf # (default: true)
  416. fe.protection.mobspawn.forced.Shark # (default: true)
  417. fe.protection.mobspawn.forced.Sheep # (default: true)
  418. fe.protection.mobspawn.forced.Silverfish # (default: true)
  419. fe.protection.mobspawn.forced.Skeleton # (default: true)
  420. fe.protection.mobspawn.forced.Slime # (default: true)
  421. fe.protection.mobspawn.forced.Snake # (default: true)
  422. fe.protection.mobspawn.forced.SnowMan # (default: true)
  423. fe.protection.mobspawn.forced.Spider # (default: true)
  424. fe.protection.mobspawn.forced.Squid # (default: true)
  425. fe.protection.mobspawn.forced.Tribesman # (default: true)
  426. fe.protection.mobspawn.forced.TropicalFish # (default: true)
  427. fe.protection.mobspawn.forced.Turtle # (default: true)
  428. fe.protection.mobspawn.forced.Villager # (default: true)
  429. fe.protection.mobspawn.forced.VillagerGolem # (default: true)
  430. fe.protection.mobspawn.forced.Whale # (default: true)
  431. fe.protection.mobspawn.forced.Witch # (default: true)
  432. fe.protection.mobspawn.forced.WitherBoss # (default: true)
  433. fe.protection.mobspawn.forced.WitherGuardian # (default: true)
  434. fe.protection.mobspawn.forced.Wolf # (default: true)
  435. fe.protection.mobspawn.forced.Zombie # (default: true)
  436. fe.protection.mobspawn.forced.ctrades.CustomVillager # (default: true)
  437. fe.protection.mobspawn.forced.customnpcs.CustomNpc # (default: true)
  438. fe.protection.mobspawn.forced.customnpcs.NpcDragon # (default: true)
  439. fe.protection.mobspawn.forced.customnpcs.NpcSlime # (default: true)
  440. fe.protection.mobspawn.forced.customnpcs.npcEnderman # (default: true)
  441. fe.protection.mobspawn.forced.customnpcs.npcGolem # (default: true)
  442. fe.protection.mobspawn.forced.customnpcs.npccrystal # (default: true)
  443. fe.protection.mobspawn.forced.customnpcs.npcdwarffemale # (default: true)
  444. fe.protection.mobspawn.forced.customnpcs.npcdwarfmale # (default: true)
  445. fe.protection.mobspawn.forced.customnpcs.npcelffemale # (default: true)
  446. fe.protection.mobspawn.forced.customnpcs.npcelfmale # (default: true)
  447. fe.protection.mobspawn.forced.customnpcs.npcenderchibi # (default: true)
  448. fe.protection.mobspawn.forced.customnpcs.npcfurryfemale # (default: true)
  449. fe.protection.mobspawn.forced.customnpcs.npcfurrymale # (default: true)
  450. fe.protection.mobspawn.forced.customnpcs.npchumanfemale # (default: true)
  451. fe.protection.mobspawn.forced.customnpcs.npchumanmale # (default: true)
  452. fe.protection.mobspawn.forced.customnpcs.npcnagafemale # (default: true)
  453. fe.protection.mobspawn.forced.customnpcs.npcnagamale # (default: true)
  454. fe.protection.mobspawn.forced.customnpcs.npcorcfemale # (default: true)
  455. fe.protection.mobspawn.forced.customnpcs.npcorcfmale # (default: true)
  456. fe.protection.mobspawn.forced.customnpcs.npcpony # (default: true)
  457. fe.protection.mobspawn.forced.customnpcs.npcskeleton # (default: true)
  458. fe.protection.mobspawn.forced.customnpcs.npcvillager # (default: true)
  459. fe.protection.mobspawn.forced.customnpcs.npczombiefemale # (default: true)
  460. fe.protection.mobspawn.forced.customnpcs.npczombiemale # (default: true)
  461. fe.protection.mobspawn.forced.evilcraft.netherfish # (default: true)
  462. fe.protection.mobspawn.forced.evilcraft.poisonousLibelle # (default: true)
  463. fe.protection.mobspawn.forced.evilcraft.vengeanceSpirit # (default: true)
  464. fe.protection.mobspawn.forced.evilcraft.werewolf # (default: true)
  465. fe.protection.mobspawn.forced.lootablebodies_EntityLootableBody # (default: true)
  466. fe.protection.mobspawn.forced.npcEnderman # (default: true)
  467. fe.protection.mobspawn.forced.npcGolem # (default: true)
  468. fe.protection.mobspawn.forced.npccrystal # (default: true)
  469. fe.protection.mobspawn.forced.npcdwarffemale # (default: true)
  470. fe.protection.mobspawn.forced.npcdwarfmale # (default: true)
  471. fe.protection.mobspawn.forced.npcelffemale # (default: true)
  472. fe.protection.mobspawn.forced.npcelfmale # (default: true)
  473. fe.protection.mobspawn.forced.npcenderchibi # (default: true)
  474. fe.protection.mobspawn.forced.npcfurryfemale # (default: true)
  475. fe.protection.mobspawn.forced.npcfurrymale # (default: true)
  476. fe.protection.mobspawn.forced.npchumanfemale # (default: true)
  477. fe.protection.mobspawn.forced.npchumanmale # (default: true)
  478. fe.protection.mobspawn.forced.npcnagafemale # (default: true)
  479. fe.protection.mobspawn.forced.npcnagamale # (default: true)
  480. fe.protection.mobspawn.forced.npcorcfemale # (default: true)
  481. fe.protection.mobspawn.forced.npcorcfmale # (default: true)
  482. fe.protection.mobspawn.forced.npcpony # (default: true)
  483. fe.protection.mobspawn.forced.npcskeleton # (default: true)
  484. fe.protection.mobspawn.forced.npcvillager # (default: true)
  485. fe.protection.mobspawn.forced.npczombiefemale # (default: true)
  486. fe.protection.mobspawn.forced.npczombiemale # (default: true)
  487. fe.protection.mobspawn.forced.piranha # (default: true)
  488. fe.protection.mobspawn.forced.type.boss # (default: true)
  489. fe.protection.mobspawn.forced.type.golem # (default: true)
  490. fe.protection.mobspawn.forced.type.hostile # (default: true)
  491. fe.protection.mobspawn.forced.type.passive # (default: true)
  492. fe.protection.mobspawn.forced.type.tamable # (default: true)
  493. fe.protection.mobspawn.forced.type.tamed # (default: true)
  494. fe.protection.mobspawn.forced.type.unknown # (default: true)
  495. fe.protection.mobspawn.forced.type.villager # (default: true)
  496. fe.protection.mobspawn.forced.wuppy29_snowgolem.snow golem # (default: true)
  497. fe.protection.mobspawn.natural.* # (default: true) (global) Allow natural spawning of mobs (random spawn)
  498. fe.protection.mobspawn.natural.AmberLizard # (default: true)
  499. fe.protection.mobspawn.natural.AmberParkog # (default: true)
  500. fe.protection.mobspawn.natural.AmberProtector # (default: true)
  501. fe.protection.mobspawn.natural.Angler # (default: true)
  502. fe.protection.mobspawn.natural.Bandit # (default: true)
  503. fe.protection.mobspawn.natural.Bat # (default: true)
  504. fe.protection.mobspawn.natural.Bird # (default: true)
  505. fe.protection.mobspawn.natural.Blaze # (default: true)
  506. fe.protection.mobspawn.natural.Brigand # (default: true)
  507. fe.protection.mobspawn.natural.Butterfly # (default: true)
  508. fe.protection.mobspawn.natural.CaveSpider # (default: true)
  509. fe.protection.mobspawn.natural.Centipede # (default: true)
  510. fe.protection.mobspawn.natural.Chameleon # (default: true)
  511. fe.protection.mobspawn.natural.Chicken # (default: true)
  512. fe.protection.mobspawn.natural.Cow # (default: true)
  513. fe.protection.mobspawn.natural.Crab # (default: true)
  514. fe.protection.mobspawn.natural.Creeper # (default: true)
  515. fe.protection.mobspawn.natural.Cricket # (default: true)
  516. fe.protection.mobspawn.natural.CustomNpc # (default: true)
  517. fe.protection.mobspawn.natural.Dragonfly # (default: true)
  518. fe.protection.mobspawn.natural.Duck # (default: true)
  519. fe.protection.mobspawn.natural.EnderDragon # (default: true)
  520. fe.protection.mobspawn.natural.Enderman # (default: true)
  521. fe.protection.mobspawn.natural.Endermite # (default: true)
  522. fe.protection.mobspawn.natural.EntityHorse # (default: true)
  523. fe.protection.mobspawn.natural.Fish # (default: true)
  524. fe.protection.mobspawn.natural.Ghast # (default: true)
  525. fe.protection.mobspawn.natural.Giant # (default: true)
  526. fe.protection.mobspawn.natural.Guardian # (default: true)
  527. fe.protection.mobspawn.natural.LavaSlime # (default: true)
  528. fe.protection.mobspawn.natural.Lizard # (default: true)
  529. fe.protection.mobspawn.natural.Lyrebird # (default: true)
  530. fe.protection.mobspawn.natural.MantaRay # (default: true)
  531. fe.protection.mobspawn.natural.Mob # (default: true)
  532. fe.protection.mobspawn.natural.Monkey # (default: true)
  533. fe.protection.mobspawn.natural.Monster # (default: true)
  534. fe.protection.mobspawn.natural.Moth # (default: true)
  535. fe.protection.mobspawn.natural.Mouse # (default: true)
  536. fe.protection.mobspawn.natural.MushroomCow # (default: true)
  537. fe.protection.mobspawn.natural.NpcDragon # (default: true)
  538. fe.protection.mobspawn.natural.NpcSlime # (default: true)
  539. fe.protection.mobspawn.natural.Ozelot # (default: true)
  540. fe.protection.mobspawn.natural.Pig # (default: true)
  541. fe.protection.mobspawn.natural.PigZombie # (default: true)
  542. fe.protection.mobspawn.natural.Pinguin # (default: true)
  543. fe.protection.mobspawn.natural.Piranha # (default: true)
  544. fe.protection.mobspawn.natural.Rabbit # (default: true)
  545. fe.protection.mobspawn.natural.SWWolf # (default: true)
  546. fe.protection.mobspawn.natural.Shark # (default: true)
  547. fe.protection.mobspawn.natural.Sheep # (default: true)
  548. fe.protection.mobspawn.natural.Silverfish # (default: true)
  549. fe.protection.mobspawn.natural.Skeleton # (default: true)
  550. fe.protection.mobspawn.natural.Slime # (default: true)
  551. fe.protection.mobspawn.natural.Snake # (default: true)
  552. fe.protection.mobspawn.natural.SnowMan # (default: true)
  553. fe.protection.mobspawn.natural.Spider # (default: true)
  554. fe.protection.mobspawn.natural.Squid # (default: true)
  555. fe.protection.mobspawn.natural.Tribesman # (default: true)
  556. fe.protection.mobspawn.natural.TropicalFish # (default: true)
  557. fe.protection.mobspawn.natural.Turtle # (default: true)
  558. fe.protection.mobspawn.natural.Villager # (default: true)
  559. fe.protection.mobspawn.natural.VillagerGolem # (default: true)
  560. fe.protection.mobspawn.natural.Whale # (default: true)
  561. fe.protection.mobspawn.natural.Witch # (default: true)
  562. fe.protection.mobspawn.natural.WitherBoss # (default: true)
  563. fe.protection.mobspawn.natural.WitherGuardian # (default: true)
  564. fe.protection.mobspawn.natural.Wolf # (default: true)
  565. fe.protection.mobspawn.natural.Zombie # (default: true)
  566. fe.protection.mobspawn.natural.ctrades.CustomVillager # (default: true)
  567. fe.protection.mobspawn.natural.customnpcs.CustomNpc # (default: true)
  568. fe.protection.mobspawn.natural.customnpcs.NpcDragon # (default: true)
  569. fe.protection.mobspawn.natural.customnpcs.NpcSlime # (default: true)
  570. fe.protection.mobspawn.natural.customnpcs.npcEnderman # (default: true)
  571. fe.protection.mobspawn.natural.customnpcs.npcGolem # (default: true)
  572. fe.protection.mobspawn.natural.customnpcs.npccrystal # (default: true)
  573. fe.protection.mobspawn.natural.customnpcs.npcdwarffemale # (default: true)
  574. fe.protection.mobspawn.natural.customnpcs.npcdwarfmale # (default: true)
  575. fe.protection.mobspawn.natural.customnpcs.npcelffemale # (default: true)
  576. fe.protection.mobspawn.natural.customnpcs.npcelfmale # (default: true)
  577. fe.protection.mobspawn.natural.customnpcs.npcenderchibi # (default: true)
  578. fe.protection.mobspawn.natural.customnpcs.npcfurryfemale # (default: true)
  579. fe.protection.mobspawn.natural.customnpcs.npcfurrymale # (default: true)
  580. fe.protection.mobspawn.natural.customnpcs.npchumanfemale # (default: true)
  581. fe.protection.mobspawn.natural.customnpcs.npchumanmale # (default: true)
  582. fe.protection.mobspawn.natural.customnpcs.npcnagafemale # (default: true)
  583. fe.protection.mobspawn.natural.customnpcs.npcnagamale # (default: true)
  584. fe.protection.mobspawn.natural.customnpcs.npcorcfemale # (default: true)
  585. fe.protection.mobspawn.natural.customnpcs.npcorcfmale # (default: true)
  586. fe.protection.mobspawn.natural.customnpcs.npcpony # (default: true)
  587. fe.protection.mobspawn.natural.customnpcs.npcskeleton # (default: true)
  588. fe.protection.mobspawn.natural.customnpcs.npcvillager # (default: true)
  589. fe.protection.mobspawn.natural.customnpcs.npczombiefemale # (default: true)
  590. fe.protection.mobspawn.natural.customnpcs.npczombiemale # (default: true)
  591. fe.protection.mobspawn.natural.evilcraft.netherfish # (default: true)
  592. fe.protection.mobspawn.natural.evilcraft.poisonousLibelle # (default: true)
  593. fe.protection.mobspawn.natural.evilcraft.vengeanceSpirit # (default: true)
  594. fe.protection.mobspawn.natural.evilcraft.werewolf # (default: true)
  595. fe.protection.mobspawn.natural.lootablebodies_EntityLootableBody # (default: true)
  596. fe.protection.mobspawn.natural.npcEnderman # (default: true)
  597. fe.protection.mobspawn.natural.npcGolem # (default: true)
  598. fe.protection.mobspawn.natural.npccrystal # (default: true)
  599. fe.protection.mobspawn.natural.npcdwarffemale # (default: true)
  600. fe.protection.mobspawn.natural.npcdwarfmale # (default: true)
  601. fe.protection.mobspawn.natural.npcelffemale # (default: true)
  602. fe.protection.mobspawn.natural.npcelfmale # (default: true)
  603. fe.protection.mobspawn.natural.npcenderchibi # (default: true)
  604. fe.protection.mobspawn.natural.npcfurryfemale # (default: true)
  605. fe.protection.mobspawn.natural.npcfurrymale # (default: true)
  606. fe.protection.mobspawn.natural.npchumanfemale # (default: true)
  607. fe.protection.mobspawn.natural.npchumanmale # (default: true)
  608. fe.protection.mobspawn.natural.npcnagafemale # (default: true)
  609. fe.protection.mobspawn.natural.npcnagamale # (default: true)
  610. fe.protection.mobspawn.natural.npcorcfemale # (default: true)
  611. fe.protection.mobspawn.natural.npcorcfmale # (default: true)
  612. fe.protection.mobspawn.natural.npcpony # (default: true)
  613. fe.protection.mobspawn.natural.npcskeleton # (default: true)
  614. fe.protection.mobspawn.natural.npcvillager # (default: true)
  615. fe.protection.mobspawn.natural.npczombiefemale # (default: true)
  616. fe.protection.mobspawn.natural.npczombiemale # (default: true)
  617. fe.protection.mobspawn.natural.piranha # (default: true)
  618. fe.protection.mobspawn.natural.type.boss # (default: true)
  619. fe.protection.mobspawn.natural.type.golem # (default: true)
  620. fe.protection.mobspawn.natural.type.hostile # (default: true)
  621. fe.protection.mobspawn.natural.type.passive # (default: true)
  622. fe.protection.mobspawn.natural.type.tamable # (default: true)
  623. fe.protection.mobspawn.natural.type.tamed # (default: true)
  624. fe.protection.mobspawn.natural.type.unknown # (default: true)
  625. fe.protection.mobspawn.natural.type.villager # (default: true)
  626. fe.protection.mobspawn.natural.wuppy29_snowgolem.snow golem # (default: true)
  627. fe.protection.pvp # (default: true) If denied for at least one of two fighting players, PvP will be disabled
  628. fe.protection.sleep # (default: true) Allow players to sleep in beds
  629. fe.protection.zone # Worldborder permissions
  630. fe.protection.zone.command # Execute this command if a player enters the area
  631. fe.protection.zone.command.interval # (default: 0) Time interval in milliseconds for executing command. Zero = once only.
  632. fe.protection.zone.damage # Apply this amount of damage to players, if they are in this area
  633. fe.protection.zone.damage.interval # (default: 1000) Time interval in milliseconds for applying damage-effect. Zero = once only.
  634. fe.protection.zone.knockback # (default: false) Deny players from entering this area
  635. fe.protection.zone.potion # Apply potion effects to players who enter this area. Comma separated list of "ID:duration:amplifier" pairs. See http://www.minecraftwiki.net/wiki/Potion_effects#Parameters
  636. fe.protection.zone.potion.interval # (default: 2000) Time interval in milliseconds for applying potion-effects. Zero = once only.
  637. fe.questioner # (default: true)
  638. fe.reimm.compat # Rei's minimap permissions
  639. fe.reimm.compat.cavemap # (default: true)
  640. fe.reimm.compat.radar.animal # (default: true)
  641. fe.reimm.compat.radar.mod # (default: true)
  642. fe.reimm.compat.radar.other # (default: true)
  643. fe.reimm.compat.radar.player # (default: true)
  644. fe.reimm.compat.radar.slime # (default: true)
  645. fe.remote # (OP only: true) Allows login to remote module
  646. fe.remote.chat.push # (default: true) Allows requesting chat push messages
  647. fe.remote.chat.send # (default: true) Allows to send chat messages
  648. fe.remote.command # (OP only: true) Allows to run commands remotely
  649. fe.remote.control # (OP only: true) Allows to start / stop remote server and control users (regen passkeys, kick, block)
  650. fe.remote.permission.set # (OP only: true) Allows to change permissions
  651. fe.remote.query.player # (OP only: true) Allows querying player data
  652. fe.script.timedtask # (OP only: true)
  653. fe.settings # (OP only: true)
  654. fe.signs.colourize # (default: true)
  655. fe.teleport.back # (default: true)
  656. fe.teleport.back.ondeath # (default: true) Allow returning to the last death location with back-command
  657. fe.teleport.back.ontp # (default: true) Allow returning to the last location before teleport with back-command
  658. fe.teleport.bed # (default: true)
  659. fe.teleport.bed.others # (OP only: true) Allow teleporting to other player's bed location
  660. fe.teleport.cooldown # (OP only: 0) Allow bypassing teleport cooldown
  661. fe.teleport.from # (default: true) Allow being teleported from a certain location / dimension
  662. fe.teleport.home # (default: true) Allow usage of /home
  663. fe.teleport.home.other # (OP only: true) Allow setting other players home location
  664. fe.teleport.home.set # (default: true) Allow setting of home location
  665. fe.teleport.jump # (OP only: true)
  666. fe.teleport.personalwarp # (OP only: true)
  667. fe.teleport.personalwarp.delete # (OP only: true) Allow deleting personal warps
  668. fe.teleport.personalwarp.max # (OP only: false) Maximal personal warp count
  669. fe.teleport.personalwarp.set # (OP only: true) Allow setting personal warps
  670. fe.teleport.portal # (OP only: true)
  671. fe.teleport.spawn # (default: true)
  672. fe.teleport.spawn.others # (OP only: true) Allow setting other player's spawn
  673. fe.teleport.to # (default: true) Allow being teleported to a certain location / dimension
  674. fe.teleport.top # (default: true)
  675. fe.teleport.top.others # (OP only: true)
  676. fe.teleport.tp # (OP only: true)
  677. fe.teleport.tpa # (default: true)
  678. fe.teleport.tpa.here # (default: true) Allow teleporting other players to your own location (inversed TPA)
  679. fe.teleport.tpa.loc # (OP only: true) Allow teleporting other players to any location
  680. fe.teleport.tpa.sendrequest # (default: true) Allow sending teleport-to requests
  681. fe.teleport.tpa.timeout # (default: 20) Amount of sec a user has to accept a TPA request
  682. fe.teleport.tpahere.sendrequest # (default: true) Allow sending teleport-here requests
  683. fe.teleport.tppos # (default: true)
  684. fe.teleport.warmup # (OP only: 0) Allow bypassing teleport warmup
  685. fe.teleport.warp # (OP only: true)
  686. fe.teleport.warp.admin # (OP only: true)
  687. fe.teleport.warp.delete # (OP only: true) Allow deleting warps
  688. fe.teleport.warp.max # (OP only: false) Maximal warp count
  689. fe.teleport.warp.set # (OP only: true) Allow setting warps
  690. fe.tickets.admin # (OP only: true)
  691. fe.tickets.command # (default: true)
  692. fe.tickets.new # (default: true)
  693. fe.tickets.tp # (default: true)
  694. fe.tickets.view # (default: true)
  695. fe.worldborder # Worldborder permissions
  696. fe.worldborder.admin # (OP only: true)
  697. mc.help # (default: true) Help command
  698. worldedit.analysis.count # (OP only: true)
  699. worldedit.analysis.distr # (OP only: true)
  700. worldedit.biome.info # (OP only: true)
  701. worldedit.biome.list # (OP only: true)
  702. worldedit.biome.set # (OP only: true)
  703. worldedit.brush.options.mask # (OP only: true)
  704. worldedit.brush.options.material # (OP only: true)
  705. worldedit.brush.options.range # (OP only: true)
  706. worldedit.brush.options.size # (OP only: true)
  707. worldedit.butcher # (OP only: true)
  708. worldedit.chunkinfo # (OP only: true)
  709. worldedit.clipboard.clear # (OP only: true)
  710. worldedit.clipboard.copy # (OP only: true)
  711. worldedit.clipboard.cut # (OP only: true)
  712. worldedit.clipboard.flip # (OP only: true)
  713. worldedit.clipboard.load # (OP only: true)
  714. worldedit.clipboard.paste # (OP only: true)
  715. worldedit.clipboard.rotate # (OP only: true)
  716. worldedit.clipboard.save # (OP only: true)
  717. worldedit.delchunks # (OP only: true)
  718. worldedit.drain # (OP only: true)
  719. worldedit.extinguish # (OP only: true)
  720. worldedit.fast # (OP only: true)
  721. worldedit.fill # (OP only: true)
  722. worldedit.fill.recursive # (OP only: true)
  723. worldedit.fixlava # (OP only: true)
  724. worldedit.fixwater # (OP only: true)
  725. worldedit.generation.cylinder # (OP only: true)
  726. worldedit.generation.forest # (OP only: true)
  727. worldedit.generation.pumpkins # (OP only: true)
  728. worldedit.generation.pyramid # (OP only: true)
  729. worldedit.generation.shape # (OP only: true)
  730. worldedit.generation.sphere # (OP only: true)
  731. worldedit.global-mask # (OP only: true)
  732. worldedit.green # (OP only: true)
  733. worldedit.help # (OP only: true)
  734. worldedit.history.clear # (OP only: true)
  735. worldedit.history.redo # (OP only: true)
  736. worldedit.history.undo # (OP only: true)
  737. worldedit.limit # (OP only: true)
  738. worldedit.listchunks # (OP only: true)
  739. worldedit.navigation.ascend # (OP only: true)
  740. worldedit.navigation.ceiling # (OP only: true)
  741. worldedit.navigation.descend # (OP only: true)
  742. worldedit.navigation.jumpto.command # (OP only: true)
  743. worldedit.navigation.thru.command # (OP only: true)
  744. worldedit.navigation.unstuck # (OP only: true)
  745. worldedit.navigation.up # (OP only: true)
  746. worldedit.regen # (OP only: true)
  747. worldedit.region.center # (OP only: true)
  748. worldedit.region.curve # (OP only: true)
  749. worldedit.region.deform # (OP only: true)
  750. worldedit.region.faces # (OP only: true)
  751. worldedit.region.flora # (OP only: true)
  752. worldedit.region.forest # (OP only: true)
  753. worldedit.region.hollow # (OP only: true)
  754. worldedit.region.line # (OP only: true)
  755. worldedit.region.move # (OP only: true)
  756. worldedit.region.naturalize # (OP only: true)
  757. worldedit.region.overlay # (OP only: true)
  758. worldedit.region.replace # (OP only: true)
  759. worldedit.region.set # (OP only: true)
  760. worldedit.region.smooth # (OP only: true)
  761. worldedit.region.stack # (OP only: true)
  762. worldedit.region.walls # (OP only: true)
  763. worldedit.remove # (OP only: true)
  764. worldedit.removeabove # (OP only: true)
  765. worldedit.removebelow # (OP only: true)
  766. worldedit.removenear # (OP only: true)
  767. worldedit.replacenear # (OP only: true)
  768. worldedit.scripting.execute # (OP only: true)
  769. worldedit.selection.chunk # (OP only: true)
  770. worldedit.selection.contract # (OP only: true)
  771. worldedit.selection.expand # (OP only: true)
  772. worldedit.selection.hpos # (OP only: true)
  773. worldedit.selection.inset # (OP only: true)
  774. worldedit.selection.outset # (OP only: true)
  775. worldedit.selection.pos # (OP only: true)
  776. worldedit.selection.shift # (OP only: true)
  777. worldedit.selection.size # (OP only: true)
  778. worldedit.snapshots.restore # (OP only: true)
  779. worldedit.snow # (OP only: true)
  780. worldedit.superpickaxe # (OP only: true)
  781. worldedit.thaw # (OP only: true)
  782. worldedit.tool.data-cycler # (OP only: true)
  783. worldedit.tool.deltree # (OP only: true)
  784. worldedit.tool.farwand # (OP only: true)
  785. worldedit.tool.flood-fill # (OP only: true)
  786. worldedit.tool.info # (OP only: true)
  787. worldedit.tool.lrbuild # (OP only: true)
  788. worldedit.tool.replacer # (OP only: true)
  789. worldedit.tool.tree # (OP only: true)
  790. worldedit.wand # (OP only: true)
  791. worldedit.wand.toggle # (OP only: true)
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