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  1. slots/keepalive [76]
  2. {"sessionVersion":null,"status":null,"version":null}
  3.  
  4. slots/dospin [76465]
  5. {"game":null,"spin":null,"sessionVersion":null,"status":null,"version":null}
  6.  
  7. slots/dospin [71910]
  8. {"game":null,"spin":null,"sessionVersion":null,"status":null,"version":null}
  9.  
  10. slots/dospin [230891]
  11. {"game":null,"spin":null,"sessionVersion":null,"status":null,"version":null}
  12.  
  13. slots/dospin [55096]
  14. {"game":null,"spin":null,"sessionVersion":null,"status":null,"version":null}
  15.  
  16.  
  17.  
  18.  
  19. 10:45:57 AM 0 0 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/asset-manifest-noslots.txt
  20. 10:45:57 AM 0 NaN DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/translations.json
  21. 10:45:57 AM 0 NaN DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/layoutData
  22. 10:45:57 AM 0 NaN DEBUG: CURRENT STATE CHANGED TO: top_lobby
  23. 10:45:57 AM 0 NaN DEBUG: [FSM] Phase: entered // State: top_lobby
  24. 10:45:57 AM 0 NaN MESSAGE: *** Flash Version: WIN 20,0,0,286; Debug Version: false; OS: Windows 7; 3D Mode: OpenGL (Baseline Constrained); 3D Profile: baselineConstrained; Build Type: DEBUG BUILD ***
  25. 10:45:57 AM 0 NaN DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/data/startup.json
  26. 10:45:58 AM 2 5 DEBUG: [internalLoadComplete] 'data/startup.json' 0.354(180463b)
  27. 10:45:58 AM 2 5 DEBUG: RESETTING CURRENT REQUEST data/startup.json
  28. 10:45:58 AM 4 8 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/static_data.amf
  29. 10:45:58 AM 4 8 MESSAGE: Facebook Permissions: user_friends,email,public_profile
  30. 10:45:58 AM 4 8 DEBUG: DEBUG: loadFriends() - calling Facebook.
  31. 10:45:58 AM 5 9 DEBUG: [internalLoadComplete] 'translations.json' 0.679(465025b)
  32. 10:45:58 AM 5 9 DEBUG: translations loaded time: 2.908
  33. 10:45:58 AM 5 9 DEBUG: RESETTING CURRENT REQUEST translations.json
  34. 10:45:58 AM 6 9 DEBUG: BaseFacebookService.onFriendsLoaded()
  35. 10:45:58 AM 6 9 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/friends/set?networkid=1
  36. 10:45:58 AM 7 9 DEBUG: [internalLoadComplete] 'static_data.amf' 0.363(798879b)
  37. 10:45:58 AM 7 9 DEBUG: RESETTING CURRENT REQUEST static_data.amf
  38. 10:45:58 AM 8 9 DEBUG: [internalLoadComplete] 'friends/set' 0.208(1040b)
  39. 10:45:58 AM 8 9 DEBUG: RESETTING CURRENT REQUEST friends/set
  40. 10:45:58 AM 9 9 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/playerData
  41. 10:45:58 AM 9 9 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/getFriends
  42. 10:45:59 AM 9 9 DEBUG: [internalLoadComplete] 'common/playerData' 0.076(8056b)
  43. 10:45:59 AM 9 9 DEBUG: Dropping common/playerData for common/claimFreeChips
  44. 10:45:59 AM 9 9 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/claimFreeChips
  45. 10:45:59 AM 9 9 DEBUG: vipPoints:0 old vipSpec:0 new vipSpec:1
  46. 10:45:59 AM 9 9 DEBUG: [object BCGSlotsPlayerService]: Dependency ready
  47. 10:45:59 AM 9 9 DEBUG: RESETTING CURRENT REQUEST common/claimFreeChips
  48. 10:45:59 AM 9 9 DEBUG: [internalLoadComplete] 'asset-manifest-noslots.txt' 1.161(841615b)
  49. 10:45:59 AM 9 9 DEBUG: asset-manifest time: 3.413
  50. 10:45:59 AM 9 9 DEBUG: RESETTING CURRENT REQUEST asset-manifest-noslots.txt
  51. 10:45:59 AM 9 9 DEBUG: [internalLoadComplete] 'common/getFriends' 0.16(1040b)
  52. 10:45:59 AM 9 9 DEBUG: RESETTING CURRENT REQUEST common/getFriends
  53. 10:45:59 AM 10 9 DEBUG: texture-manifest time: 3.446
  54. 10:45:59 AM 12 11 DEBUG: [internalLoadComplete] '' 0(7699b)
  55. 10:45:59 AM 12 11 DEBUG: vipPoints:0 old vipSpec:1 new vipSpec:1
  56. 10:46:01 AM 27 10 DEBUG: [internalLoadComplete] 'layoutData' 3.243(16572650b)
  57. 10:46:01 AM 27 10 DEBUG: HUDMediator::onRegister()
  58. 10:46:01 AM 27 10 DEBUG: GenericToasterViewMediator::onRegister()
  59. 10:46:01 AM 27 10 DEBUG: GenericFloaterViewMediator::onRegister()
  60. 10:46:01 AM 27 10 DEBUG: TournamentManagerViewMediator::onRegister()
  61. 10:46:01 AM 27 10 DEBUG: AppEntryPopupsViewMediator::onRegister()
  62. 10:46:01 AM 27 10 DEBUG: MCPStateMachine changeState slots_lobby setState()
  63. 10:46:01 AM 27 10 DEBUG: [FSM] Phase: tearDown // State: top_lobby
  64. 10:46:01 AM 27 10 DEBUG: CURRENT STATE CHANGED TO: slots_lobby
  65. 10:46:01 AM 27 10 DEBUG: [FSM] Phase: entered // State: slots_lobby
  66. 10:46:01 AM 27 10 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/bj/getTournamentTheme
  67. 10:46:01 AM 27 10 DEBUG: layoutData loaded time: 5.6
  68. 10:46:01 AM 27 10 DEBUG: RESETTING CURRENT REQUEST layoutData
  69. 10:46:01 AM 29 14 DEBUG: ConcurrentsViewMediator::onRegister()
  70. 10:46:01 AM 29 14 DEBUG: GenericToasterViewMediator::_onViewLoaded()
  71. 10:46:01 AM 29 14 DEBUG: GenericFloaterViewMediator::_onViewLoaded()
  72. 10:46:01 AM 29 14 DEBUG: TournamentManagerViewMediator::_onViewLoaded()
  73. 10:46:01 AM 29 14 DEBUG: AppEntryPopupsViewMediator::_onViewLoaded()
  74. 10:46:01 AM 29 14 DEBUG: [internalLoadComplete] 'bj/getTournamentTheme' 0.115(160b)
  75. 10:46:01 AM 29 14 DEBUG: RESETTING CURRENT REQUEST bj/getTournamentTheme
  76. 10:46:01 AM 29 14 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/getSlotsTournamentTheme
  77. 10:46:01 AM 31 13 DEBUG: ConcurrentsViewMediator::_onViewLoaded()
  78. 10:46:01 AM 31 13 DEBUG: HUDMediator::_onViewLoaded()
  79. 10:46:01 AM 31 13 MESSAGE: HUD - UpdateChips : 5000
  80. 10:46:01 AM 31 13 DEBUG: GenericToasterViewMediator::_onLayoutComplete()
  81. 10:46:01 AM 31 13 DEBUG: GenericFloaterViewMediator::_onLayoutComplete()
  82. 10:46:01 AM 31 13 DEBUG: TournamentManagerViewMediator::_onLayoutComplete()
  83. 10:46:01 AM 31 13 DEBUG: AppEntryPopupsViewMediator::_onLayoutComplete()
  84. 10:46:01 AM 31 13 DEBUG: AppEntryPopupsViewMediator::onRemoveAllListeners()
  85. 10:46:01 AM 31 13 DEBUG: [internalLoadComplete] 'slots/getSlotsTournamentTheme' 0.544(164b)
  86. 10:46:01 AM 31 13 DEBUG: LobbyViewMediator::onRegister()
  87. 10:46:01 AM 31 13 DEBUG: Add layer background
  88. 10:46:01 AM 31 13 DEBUG: Add layer lobby
  89. 10:46:01 AM 31 13 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/getDrinkStates
  90. 10:46:01 AM 31 13 DEBUG: RESETTING CURRENT REQUEST slots/getSlotsTournamentTheme
  91. 10:46:02 AM 33 13 DEBUG: ConcurrentsViewMediator::_onLayoutComplete()
  92. 10:46:02 AM 33 13 DEBUG: [internalLoadComplete] 'common/getDrinkStates' 0.216(34982b)
  93. 10:46:02 AM 33 13 DEBUG: RESETTING CURRENT REQUEST common/getDrinkStates
  94. 10:46:02 AM 34 12 DEBUG: HUDMediator::_onLayoutComplete()
  95. 10:46:02 AM 34 12 DEBUG: AppEntryPopupsViewMediator::onRemove()
  96. 10:46:02 AM 35 12 DEBUG: LobbyViewMediator::_onViewLoaded()
  97. 10:46:03 AM 38 11 DEBUG: LobbyViewMediator::_onLayoutComplete()
  98. 10:46:03 AM 38 11 DEBUG: LobbySlotsViewMediator2::onRegister()
  99. 10:46:03 AM 38 11 DEBUG: HandleGameInteractiveCommand::execute(): _isInteractive["preloader"] = true
  100. 10:46:04 AM 44 27 DEBUG: LobbySlotsViewMediator2::_onViewLoaded()
  101. 10:46:04 AM 48 36 DEBUG: LobbySlotsViewMediator2::_onLayoutComplete()
  102. 10:46:04 AM 48 36 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/getslotthemestates
  103. 10:46:04 AM 55 29 WARNING: FacebookViralService failed to retrieve action information
  104. 10:46:05 AM 62 32 DEBUG: [internalLoadComplete] 'common/getslotthemestates' 0.921(69103b)
  105. 10:46:05 AM 62 32 DEBUG: RESETTING CURRENT REQUEST common/getslotthemestates
  106. 10:46:23 AM 693 41 DEBUG: PlaySlotsCommand 1015
  107. 10:46:23 AM 693 41 DEBUG: LoadingViewMediator::onRegister()
  108. 10:46:23 AM 693 41 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/staticdataslice
  109. 10:46:23 AM 693 41 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/asset_hash
  110. 10:46:23 AM 693 41 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/layoutDataFiltered
  111. 10:46:23 AM 693 41 DEBUG: MCPStateMachine changeState slots_game setState()
  112. 10:46:23 AM 693 41 DEBUG: [FSM] Phase: tearDown // State: slots_lobby
  113. 10:46:23 AM 693 41 DEBUG: CURRENT STATE CHANGED TO: slots_game
  114. 10:46:23 AM 693 41 DEBUG: [FSM] Phase: entered // State: slots_game
  115. 10:46:23 AM 695 42 DEBUG: LoadingViewMediator::_onViewLoaded()
  116. 10:46:23 AM 695 42 DEBUG: LobbyViewMediator::onRemoveAllListeners()
  117. 10:46:23 AM 695 42 DEBUG: Removed layer background
  118. 10:46:23 AM 695 42 DEBUG: Removed layer lobby
  119. 10:46:23 AM 695 42 DEBUG: LobbySlotsViewMediator2::onRemoveAllListeners()
  120. 10:46:23 AM 697 42 DEBUG: LoadingViewMediator::_onLayoutComplete()
  121. 10:46:23 AM 703 57 DEBUG: [internalLoadComplete] 'staticdataslice' 0.193(13299b)
  122. 10:46:23 AM 703 57 DEBUG: RESETTING CURRENT REQUEST staticdataslice
  123. 10:46:23 AM 712 75 DEBUG: [internalLoadComplete] 'asset_hash' 0.384(20349b)
  124. 10:46:23 AM 712 75 DEBUG: RESETTING CURRENT REQUEST asset_hash
  125. 10:46:23 AM 721 61 DEBUG: LobbyViewMediator::onRemove()
  126. 10:46:23 AM 721 61 DEBUG: LobbySlotsViewMediator2::onRemove()
  127. 10:46:24 AM 769 60 DEBUG: [internalLoadComplete] 'layoutDataFiltered' 1.337(485831b)
  128. 10:46:24 AM 769 60 DEBUG: SlotsSplashViewMediator::onRegister()
  129. 10:46:24 AM 769 60 DEBUG: RESETTING CURRENT REQUEST layoutDataFiltered
  130. 10:46:24 AM 770 56 DEBUG: CURRENT STATE CHANGED TO: intro
  131. 10:46:24 AM 770 56 DEBUG: [FSM] Phase: entered // State: intro
  132. 10:46:24 AM 770 56 DEBUG: SlotsTemplateMediator::onRegister()
  133. 10:46:24 AM 771 51 DEBUG: SlotsSplashViewMediator::_onViewLoaded()
  134. 10:46:24 AM 773 56 DEBUG: SlotsSplashViewMediator::_onLayoutComplete()
  135. 10:46:24 AM 773 56 DEBUG: LoadingViewMediator::onRemoveAllListeners()
  136. 10:46:26 AM 790 49 DEBUG: CollectionTrayViewMediator::onRegister()
  137. 10:46:26 AM 790 49 DEBUG: LoadingViewMediator::onRemove()
  138. 10:46:27 AM 794 30 DEBUG: CollectionTrayViewMediator::_onViewLoaded()
  139. 10:46:27 AM 794 30 DEBUG: SlotsTemplateMediator::_onViewLoaded()
  140. 10:46:27 AM 794 30 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/sit?specId=1015
  141. 10:46:28 AM 797 30 DEBUG: CollectionTrayViewMediator::_onLayoutComplete()
  142. 10:46:28 AM 798 24 DEBUG: SlotsTemplateMediator::_onLayoutComplete()
  143. 10:46:28 AM 798 24 DEBUG: [internalLoadComplete] 'slots/sit' 0.415(8046b)
  144. 10:46:28 AM 798 24 DEBUG: Model state from 'null' to 'NORMAL_PLAY'
  145. 10:46:28 AM 798 24 ERROR: Missing texture: UI2/FontColorNumber
  146. 10:46:28 AM 798 24 ERROR: Missing texture: UI2/FontColorLines
  147. 10:46:28 AM 798 24 DEBUG: Start processing slots bank actions.
  148. 10:46:28 AM 798 24 DEBUG: Start polling slots bank.
  149. 10:46:28 AM 798 24 DEBUG: SlotsTemplatePayoutFrameMediator::onRegister()
  150. 10:46:28 AM 798 24 DEBUG: RESETTING CURRENT REQUEST slots/sit
  151. 10:46:28 AM 799 23 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/keepalive
  152. 10:46:28 AM 801 25 DEBUG: [internalLoadComplete] 'slots/keepalive' 0.358(76b)
  153. 10:46:28 AM 801 25 DEBUG: RESETTING CURRENT REQUEST slots/keepalive
  154. 10:46:28 AM 802 23 DEBUG: SlotsTemplatePayoutFrameMediator::_onViewLoaded()
  155. 10:46:29 AM 805 24 DEBUG: SlotsTemplatePayoutFrameMediator::_onLayoutComplete()
  156. 10:46:29 AM 819 46 DEBUG: SlotsSplashViewMediator::onRemoveAllListeners()
  157. 10:46:29 AM 843 48 DEBUG: SlotsSplashViewMediator::onRemove()
  158. 10:46:32 AM 956 43 DEBUG: StateMachine changeState idle onViewIntroComplete()
  159. 10:46:32 AM 956 43 DEBUG: [FSM] Phase: tearDown // State: intro
  160. 10:46:32 AM 956 43 DEBUG: CURRENT STATE CHANGED TO: idle
  161. 10:46:32 AM 956 43 DEBUG: [FSM] Phase: entered // State: idle
  162. 10:46:33 AM 997 47 DEBUG: MCPStateMachine changeState back executeAction()
  163. 10:46:33 AM 997 47 DEBUG: [FSM] Phase: tearDown // State: slots_game
  164. 10:46:33 AM 997 47 DEBUG: CURRENT STATE CHANGED TO: slots_player_leave
  165. 10:46:33 AM 997 47 DEBUG: [FSM] Phase: entered // State: slots_player_leave
  166. 10:46:33 AM 997 47 INFO: [Click] Leave
  167. 10:46:33 AM 997 47 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/leave
  168. 10:46:33 AM 5 42 DEBUG: [internalLoadComplete] 'slots/leave' 0.179(9344b)
  169. 10:46:33 AM 5 42 DEBUG: REQUEST_LEAVE Response
  170. 10:46:33 AM 5 42 DEBUG: REQUEST_LEAVE Response
  171. 10:46:33 AM 5 42 DEBUG: Player BEEBUX: 50.0
  172. 10:46:33 AM 5 42 DEBUG: Player VICTORY_TOKENS: 0.0
  173. 10:46:33 AM 5 42 DEBUG: Player TOURNAMENT_ENTRY_TOKEN: 0.0
  174. 10:46:33 AM 5 42 MESSAGE: HUD - UpdateChips : 0
  175. 10:46:33 AM 5 42 MESSAGE: HUD - UpdateChips : 0
  176. 10:46:33 AM 5 42 DEBUG: Player TOURNAMENT_CHIPS: 0.0
  177. 10:46:33 AM 5 42 DEBUG: Player SNG_ENTRY: 0.0
  178. 10:46:33 AM 5 42 MESSAGE: SlotsTemplate Mediator - Update chips to : 5000
  179. 10:46:33 AM 5 42 MESSAGE: HUD - UpdateChips : 5000
  180. 10:46:33 AM 5 42 DEBUG: Player CHIPS: 5000.0
  181. 10:46:33 AM 5 42 DEBUG: Player chips: 5000
  182. 10:46:33 AM 5 42 DEBUG: RESETTING CURRENT REQUEST slots/leave
  183. 10:46:33 AM 7 41 DEBUG: MCPStateMachine changeState slots_server_leave setState()
  184. 10:46:33 AM 7 41 DEBUG: [FSM] Phase: tearDown // State: slots_player_leave
  185. 10:46:33 AM 7 41 DEBUG: CURRENT STATE CHANGED TO: slots_server_leave
  186. 10:46:33 AM 7 41 DEBUG: [FSM] Phase: entered // State: slots_server_leave
  187. 10:46:33 AM 7 41 DEBUG: LoadingViewMediator::onRegister()
  188. 10:46:33 AM 7 41 DEBUG: Stop processing slots bank actions.
  189. 10:46:33 AM 7 41 DEBUG: Stop polling slots bank.
  190. 10:46:33 AM 7 41 DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  191. 10:46:33 AM 7 41 DEBUG: Clear action queue.
  192. 10:46:33 AM 9 43 DEBUG: LoadingViewMediator::_onViewLoaded()
  193. 10:46:33 AM 9 43 DEBUG: SlotsTemplateMediator::onRemoveAllListeners()
  194. 10:46:33 AM 9 43 DEBUG: Destroying state machine
  195. 10:46:33 AM 9 43 DEBUG: SlotsTemplatePayoutFrameMediator::onRemoveAllListeners()
  196. 10:46:33 AM 9 43 DEBUG: CollectionTrayViewMediator::onRemoveAllListeners()
  197. 10:46:33 AM 9 43 DEBUG: Model state from 'NORMAL_PLAY' to 'null'
  198. 10:46:33 AM 9 43 DEBUG: MCPStateMachine changeState slots_lobby setState()
  199. 10:46:33 AM 9 43 DEBUG: [FSM] Phase: tearDown // State: slots_server_leave
  200. 10:46:33 AM 9 43 DEBUG: CURRENT STATE CHANGED TO: slots_lobby
  201. 10:46:33 AM 9 43 DEBUG: [FSM] Phase: entered // State: slots_lobby
  202. 10:46:33 AM 9 43 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/playerData
  203. 10:46:33 AM 9 43 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/bj/getTournamentTheme
  204. 10:46:33 AM 11 40 DEBUG: LoadingViewMediator::_onLayoutComplete()
  205. 10:46:33 AM 11 40 DEBUG: [internalLoadComplete] 'bj/getTournamentTheme' 0.065(160b)
  206. 10:46:33 AM 11 40 DEBUG: RESETTING CURRENT REQUEST bj/getTournamentTheme
  207. 10:46:33 AM 11 40 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/getSlotsTournamentTheme
  208. 10:46:33 AM 11 40 DEBUG: [internalLoadComplete] 'common/playerData' 0.07(8584b)
  209. 10:46:33 AM 11 40 DEBUG: vipPoints:0 old vipSpec:1 new vipSpec:1
  210. 10:46:33 AM 11 40 MESSAGE: --> Player Data Request Recieved
  211. 10:46:33 AM 11 40 DEBUG: RESETTING CURRENT REQUEST common/playerData
  212. 10:46:33 AM 15 52 DEBUG: [internalLoadComplete] 'slots/getSlotsTournamentTheme' 0.084(164b)
  213. 10:46:34 AM 15 52 DEBUG: LobbyViewMediator::onRegister()
  214. 10:46:34 AM 15 52 DEBUG: Add layer background
  215. 10:46:34 AM 15 52 DEBUG: Add layer lobby
  216. 10:46:34 AM 15 52 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/getDrinkStates
  217. 10:46:34 AM 15 52 DEBUG: RESETTING CURRENT REQUEST slots/getSlotsTournamentTheme
  218. 10:46:34 AM 19 65 DEBUG: LobbyViewMediator::_onViewLoaded()
  219. 10:46:34 AM 21 73 DEBUG: [internalLoadComplete] 'common/getDrinkStates' 0.079(34982b)
  220. 10:46:34 AM 21 73 DEBUG: RESETTING CURRENT REQUEST common/getDrinkStates
  221. 10:46:34 AM 22 73 DEBUG: LobbyViewMediator::_onLayoutComplete()
  222. 10:46:34 AM 22 73 DEBUG: LobbySlotsViewMediator2::onRegister()
  223. 10:46:34 AM 22 73 DEBUG: HandleGameInteractiveCommand::execute(): _isInteractive["preloader"] = false
  224. 10:46:34 AM 22 73 DEBUG: LoadingViewMediator::onRemoveAllListeners()
  225. 10:46:34 AM 32 Infinity DEBUG: SlotsTemplateMediator::onRemove()
  226. 10:46:34 AM 32 Infinity DEBUG: Stop processing slots bank actions.
  227. 10:46:34 AM 32 Infinity DEBUG: Stop polling slots bank.
  228. 10:46:34 AM 32 Infinity DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  229. 10:46:34 AM 32 Infinity DEBUG: Clear action queue.
  230. 10:46:34 AM 32 Infinity DEBUG: CollectionTrayViewMediator::onRemove()
  231. 10:46:34 AM 32 Infinity DEBUG: SlotsTemplatePayoutFrameMediator::onRemove()
  232. 10:46:34 AM 32 Infinity DEBUG: LoadingViewMediator::onRemove()
  233. 10:46:37 AM 181 60 WARNING: No control named collectionMainImage found.
  234. 10:46:37 AM 181 60 ERROR: Uncaught error TypeError | Error #1009
  235. 10:46:37 AM 182 40 DEBUG: LobbySlotsViewMediator2::_onViewLoaded()
  236. 10:46:37 AM 186 31 DEBUG: LobbySlotsViewMediator2::_onLayoutComplete()
  237. 10:46:37 AM 186 31 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/getslotthemestates
  238. 10:46:38 AM 189 25 DEBUG: [internalLoadComplete] 'common/getslotthemestates' 0.611(69103b)
  239. 10:46:38 AM 189 25 DEBUG: RESETTING CURRENT REQUEST common/getslotthemestates
  240. 10:46:58 AM 33 39 WARNING: Still waiting for following resources: coinSpraySmall, coinSprayLarge, Floater, coinSprayMedium, images2/Charms/Drinks/BC_Drink_Rotgut.jxr,
  241. 10:47:00 AM 143 51 DEBUG: PlaySlotsCommand 1044
  242. 10:47:00 AM 143 51 DEBUG: LoadingViewMediator::onRegister()
  243. 10:47:00 AM 143 51 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/staticdataslice
  244. 10:47:00 AM 143 51 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/asset_hash
  245. 10:47:00 AM 143 51 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/layoutDataFiltered
  246. 10:47:00 AM 143 51 DEBUG: MCPStateMachine changeState slots_game setState()
  247. 10:47:00 AM 143 51 DEBUG: [FSM] Phase: tearDown // State: slots_lobby
  248. 10:47:00 AM 143 51 DEBUG: CURRENT STATE CHANGED TO: slots_game
  249. 10:47:00 AM 143 51 DEBUG: [FSM] Phase: entered // State: slots_game
  250. 10:47:00 AM 145 48 DEBUG: LoadingViewMediator::_onViewLoaded()
  251. 10:47:00 AM 145 48 DEBUG: LobbyViewMediator::onRemoveAllListeners()
  252. 10:47:00 AM 145 48 DEBUG: Removed layer background
  253. 10:47:00 AM 145 48 DEBUG: Removed layer lobby
  254. 10:47:00 AM 145 48 DEBUG: LobbySlotsViewMediator2::onRemoveAllListeners()
  255. 10:47:01 AM 146 45 DEBUG: [internalLoadComplete] 'staticdataslice' 0.113(9024b)
  256. 10:47:01 AM 146 45 DEBUG: RESETTING CURRENT REQUEST staticdataslice
  257. 10:47:01 AM 147 44 DEBUG: LoadingViewMediator::_onLayoutComplete()
  258. 10:47:01 AM 152 74 DEBUG: [internalLoadComplete] 'asset_hash' 0.184(27999b)
  259. 10:47:01 AM 152 74 DEBUG: RESETTING CURRENT REQUEST asset_hash
  260. 10:47:01 AM 168 81 DEBUG: [internalLoadComplete] 'layoutDataFiltered' 0.453(237024b)
  261. 10:47:01 AM 168 81 DEBUG: SlotsSplashViewMediator::onRegister()
  262. 10:47:01 AM 168 81 DEBUG: RESETTING CURRENT REQUEST layoutDataFiltered
  263. 10:47:01 AM 169 69 DEBUG: CURRENT STATE CHANGED TO: intro
  264. 10:47:01 AM 169 69 DEBUG: [FSM] Phase: entered // State: intro
  265. 10:47:01 AM 169 69 DEBUG: SlotsTemplateMediator::onRegister()
  266. 10:47:01 AM 170 64 DEBUG: SlotsSplashViewMediator::_onViewLoaded()
  267. 10:47:01 AM 170 64 DEBUG: LobbyViewMediator::onRemove()
  268. 10:47:01 AM 170 64 DEBUG: LobbySlotsViewMediator2::onRemove()
  269. 10:47:01 AM 172 52 DEBUG: SlotsSplashViewMediator::_onLayoutComplete()
  270. 10:47:01 AM 172 52 DEBUG: LoadingViewMediator::onRemoveAllListeners()
  271. 10:47:02 AM 186 54 DEBUG: LoadingViewMediator::onRemove()
  272. 10:47:03 AM 224 59 DEBUG: CollectionTrayViewMediator::onRegister()
  273. 10:47:04 AM 225 55 WARNING: Still waiting for following resources: images2/Loading/LogoLg.jxr,
  274. 10:47:04 AM 228 38 DEBUG: CollectionTrayViewMediator::_onViewLoaded()
  275. 10:47:04 AM 228 38 DEBUG: SlotsTemplateMediator::_onViewLoaded()
  276. 10:47:04 AM 228 38 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/sit?specId=1044
  277. 10:47:04 AM 231 37 DEBUG: CollectionTrayViewMediator::_onLayoutComplete()
  278. 10:47:04 AM 231 37 DEBUG: [internalLoadComplete] 'slots/sit' 0.105(9258b)
  279. 10:47:04 AM 231 37 DEBUG: Model state from 'null' to 'NORMAL_PLAY'
  280. 10:47:04 AM 231 37 DEBUG: RESETTING CURRENT REQUEST slots/sit
  281. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameBG_0_anticipationReelBackground found.
  282. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameFG_0_anticipationReelForeground found.
  283. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameBG_0_anticipationReelBackground found.
  284. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameFG_0_anticipationReelForeground found.
  285. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameBG_1_anticipationReelBackground found.
  286. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameFG_1_anticipationReelForeground found.
  287. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameBG_1_anticipationReelBackground found.
  288. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameFG_1_anticipationReelForeground found.
  289. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameBG_2_anticipationReelBackground found.
  290. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameFG_2_anticipationReelForeground found.
  291. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameBG_2_anticipationReelBackground found.
  292. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameFG_2_anticipationReelForeground found.
  293. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameBG_3_anticipationReelBackground found.
  294. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameFG_3_anticipationReelForeground found.
  295. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameBG_3_anticipationReelBackground found.
  296. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameFG_3_anticipationReelForeground found.
  297. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameBG_4_anticipationReelBackground found.
  298. 10:47:04 AM 232 35 WARNING: No control named regular_reels_reelFrameFG_4_anticipationReelForeground found.
  299. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameBG_4_anticipationReelBackground found.
  300. 10:47:04 AM 232 35 WARNING: No control named freeSpin_reels_reelFrameFG_4_anticipationReelForeground found.
  301. 10:47:04 AM 232 35 DEBUG: SlotsTemplateMediator::_onLayoutComplete()
  302. 10:47:04 AM 232 35 ERROR: Missing texture: UI2/FontColorNumber
  303. 10:47:04 AM 232 35 ERROR: Missing texture: UI2/FontColorLines
  304. 10:47:04 AM 232 35 DEBUG: Start processing slots bank actions.
  305. 10:47:04 AM 232 35 DEBUG: Start polling slots bank.
  306. 10:47:04 AM 232 35 DEBUG: SlotsTemplatePayoutFrameMediator::onRegister()
  307. 10:47:04 AM 232 35 DEBUG: BaseHelpViewMediator::onRegister()
  308. 10:47:04 AM 232 35 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/common/saveSettings
  309. 10:47:05 AM 233 29 DEBUG: [internalLoadComplete] 'common/saveSettings' 0.319(8247b)
  310. 10:47:05 AM 233 29 DEBUG: vipPoints:0 old vipSpec:1 new vipSpec:1
  311. 10:47:05 AM 233 29 DEBUG: RESETTING CURRENT REQUEST common/saveSettings
  312. 10:47:05 AM 234 30 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/keepalive
  313. 10:47:05 AM 234 30 DEBUG: BaseHelpViewMediator::_onViewLoaded()
  314. 10:47:05 AM 235 30 DEBUG: [internalLoadComplete] 'slots/keepalive' 0.191(76b)
  315. 10:47:05 AM 235 30 DEBUG: RESETTING CURRENT REQUEST slots/keepalive
  316. 10:47:05 AM 236 30 DEBUG: SlotsTemplatePayoutFrameMediator::_onViewLoaded()
  317. 10:47:05 AM 236 30 DEBUG: BaseHelpViewMediator::_onLayoutComplete()
  318. 10:47:05 AM 239 19 DEBUG: SlotsTemplatePayoutFrameMediator::_onLayoutComplete()
  319. 10:47:05 AM 239 19 ERROR: Missing texture: PayoutFrame/FontColor
  320. 10:47:05 AM 251 34 DEBUG: SlotsSplashViewMediator::onRemoveAllListeners()
  321. 10:47:06 AM 272 45 DEBUG: SlotsSplashViewMediator::onRemove()
  322. 10:47:07 AM 317 43 DEBUG: BaseHelpViewMediator::onRemoveAllListeners()
  323. 10:47:07 AM 339 43 DEBUG: BaseHelpViewMediator::onRemove()
  324. 10:47:09 AM 388 46 DEBUG: StateMachine changeState idle onViewIntroComplete()
  325. 10:47:09 AM 388 46 DEBUG: [FSM] Phase: tearDown // State: intro
  326. 10:47:09 AM 388 46 DEBUG: CURRENT STATE CHANGED TO: idle
  327. 10:47:09 AM 388 46 DEBUG: [FSM] Phase: entered // State: idle
  328. 10:47:10 AM 457 48 DEBUG: StateMachine changeState bet_spin doBetSpin()
  329. 10:47:10 AM 457 48 DEBUG: transition to bet_spin is call
  330. 10:47:10 AM 457 48 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  331. 10:47:10 AM 457 48 DEBUG: [FSM] Phase: tearDown // State: idle
  332. 10:47:10 AM 457 48 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  333. 10:47:10 AM 457 48 DEBUG: [FSM] Phase: entered // State: bet_spin
  334. 10:47:10 AM 457 48 DEBUG: --> onBetSpinEntered. spinDelay = 0
  335. 10:47:10 AM 458 47 MESSAGE: SlotsTemplate Mediator - Update chips to : 4000
  336. 10:47:10 AM 458 47 MESSAGE: HUD - UpdateChips : 4000
  337. 10:47:10 AM 458 47 DEBUG: Player chips: 5000
  338. 10:47:10 AM 458 47 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/dospin
  339. 10:47:10 AM 469 43 DEBUG: [internalLoadComplete] 'slots/dospin' 0.293(55096b)
  340. 10:47:10 AM 469 43 MESSAGE: SlotsTemplate Mediator - Update chips to : 4000
  341. 10:47:10 AM 469 43 MESSAGE: HUD - UpdateChips : 4000
  342. 10:47:10 AM 469 43 DEBUG: RESETTING CURRENT REQUEST slots/dospin
  343. 10:47:10 AM 470 41 DEBUG: Adding pending reward: com.beecavegames.bjc.VIPPendingReward from Mon Feb 8 10:47:29 GMT-0600 2016
  344. 10:47:10 AM 470 41 DEBUG: //// BET RESPONSE: 200 (Majors)
  345. 10:47:10 AM 472 40 DEBUG: SlotsLeaveActionCommand Received for -949458976
  346. 10:47:12 AM 522 48 DEBUG: tryStop( false )
  347. 10:47:13 AM 589 45 DEBUG: Player chips: 4000 + 200 = 4200
  348. 10:47:13 AM 589 45 DEBUG: hasPayout() = true hasFreeSpins() = false
  349. 10:47:13 AM 589 45 MESSAGE: SlotsTemplate Mediator - Update chips to : 4200
  350. 10:47:13 AM 589 45 MESSAGE: HUD - UpdateChips : 4200
  351. 10:47:13 AM 589 45 DEBUG: change to show_paylines celebrationDelay 0.5
  352. 10:47:14 AM 607 41 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  353. 10:47:14 AM 607 41 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  354. 10:47:14 AM 607 41 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  355. 10:47:14 AM 607 41 DEBUG: [FSM] Phase: entered // State: show_paylines
  356. 10:47:17 AM 736 40 DEBUG: StateMachine changeState bet_spin doBetSpin()
  357. 10:47:17 AM 736 40 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  358. 10:47:17 AM 736 40 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  359. 10:47:17 AM 736 40 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  360. 10:47:17 AM 736 40 DEBUG: [FSM] Phase: entered // State: bet_spin
  361. 10:47:17 AM 736 40 DEBUG: computeSpinDelay dt = 6.561
  362. 10:47:17 AM 736 40 DEBUG: --> onBetSpinEntered. spinDelay = 0
  363. 10:47:17 AM 737 39 MESSAGE: SlotsTemplate Mediator - Update chips to : 3200
  364. 10:47:17 AM 737 39 MESSAGE: HUD - UpdateChips : 3200
  365. 10:47:17 AM 737 39 DEBUG: Player chips: 4200
  366. 10:47:17 AM 737 39 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/dospin
  367. 10:47:17 AM 746 44 DEBUG: [internalLoadComplete] 'slots/dospin' 0.238(230891b)
  368. 10:47:17 AM 746 44 MESSAGE: SlotsTemplate Mediator - Update chips to : 3200
  369. 10:47:17 AM 746 44 MESSAGE: HUD - UpdateChips : 3200
  370. 10:47:17 AM 746 44 DEBUG: RESETTING CURRENT REQUEST slots/dospin
  371. 10:47:17 AM 747 42 DEBUG: Adding pending reward: com.beecavegames.bjc.MoversListPendingReward from Mon Feb 8 10:47:29 GMT-0600 2016
  372. 10:47:17 AM 747 42 DEBUG: Player's rank in Leaderboard has changed. Previous: 0 Current: 1
  373. 10:47:17 AM 747 42 DEBUG: //// BET RESPONSE: 0 (Regular)
  374. 10:47:18 AM 797 46 DEBUG: tryStop( false )
  375. 10:47:20 AM 861 47 DEBUG: Player chips: 3200
  376. 10:47:20 AM 862 47 DEBUG: StateMachine popState handleReelsStopped()
  377. 10:47:20 AM 862 47 DEBUG: transition from bet_spin is RETURN
  378. 10:47:20 AM 862 47 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  379. 10:47:20 AM 862 47 DEBUG: CURRENT STATE CHANGED TO: idle
  380. 10:47:20 AM 862 47 DEBUG: [FSM] Phase: entered // State: idle
  381. 10:47:21 AM 915 43 DEBUG: StateMachine changeState bet_spin doBetSpin()
  382. 10:47:21 AM 915 43 DEBUG: transition to bet_spin is call
  383. 10:47:21 AM 915 43 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  384. 10:47:21 AM 915 43 DEBUG: [FSM] Phase: tearDown // State: idle
  385. 10:47:21 AM 915 43 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  386. 10:47:21 AM 915 43 DEBUG: [FSM] Phase: entered // State: bet_spin
  387. 10:47:21 AM 915 43 DEBUG: computeSpinDelay dt = 4.01
  388. 10:47:21 AM 915 43 DEBUG: --> onBetSpinEntered. spinDelay = 0
  389. 10:47:21 AM 916 43 MESSAGE: SlotsTemplate Mediator - Update chips to : 2200
  390. 10:47:21 AM 916 43 MESSAGE: HUD - UpdateChips : 2200
  391. 10:47:21 AM 916 43 DEBUG: Player chips: 3200
  392. 10:47:21 AM 916 43 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/dospin
  393. 10:47:21 AM 921 42 DEBUG: [internalLoadComplete] 'slots/dospin' 0.138(71910b)
  394. 10:47:21 AM 921 42 MESSAGE: SlotsTemplate Mediator - Update chips to : 2200
  395. 10:47:21 AM 921 42 MESSAGE: HUD - UpdateChips : 2200
  396. 10:47:21 AM 921 42 DEBUG: RESETTING CURRENT REQUEST slots/dospin
  397. 10:47:21 AM 922 41 DEBUG: Adding pending reward: com.beecavegames.bjc.VIPPendingReward from Mon Feb 8 10:47:40 GMT-0600 2016
  398. 10:47:21 AM 922 41 DEBUG: //// BET RESPONSE: 540 (Regular)
  399. 10:47:23 AM 977 37 DEBUG: tryStop( false )
  400. 10:47:24 AM 45 44 DEBUG: Player chips: 2200 + 540 = 2740
  401. 10:47:24 AM 45 44 DEBUG: hasPayout() = true hasFreeSpins() = false
  402. 10:47:24 AM 45 44 MESSAGE: SlotsTemplate Mediator - Update chips to : 2740
  403. 10:47:24 AM 45 44 MESSAGE: HUD - UpdateChips : 2740
  404. 10:47:24 AM 45 44 DEBUG: change to show_paylines celebrationDelay 0.5
  405. 10:47:25 AM 69 49 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  406. 10:47:25 AM 69 49 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  407. 10:47:25 AM 69 49 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  408. 10:47:25 AM 69 49 DEBUG: [FSM] Phase: entered // State: show_paylines
  409. 10:47:28 AM 185 40 DEBUG: StateMachine changeState bet_spin doBetSpin()
  410. 10:47:28 AM 185 40 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  411. 10:47:28 AM 185 40 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  412. 10:47:28 AM 185 40 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  413. 10:47:28 AM 185 40 DEBUG: [FSM] Phase: entered // State: bet_spin
  414. 10:47:28 AM 185 40 DEBUG: computeSpinDelay dt = 6.251
  415. 10:47:28 AM 185 40 DEBUG: --> onBetSpinEntered. spinDelay = 0
  416. 10:47:28 AM 186 41 MESSAGE: SlotsTemplate Mediator - Update chips to : 1740
  417. 10:47:28 AM 186 41 MESSAGE: HUD - UpdateChips : 1740
  418. 10:47:28 AM 186 41 DEBUG: Player chips: 2740
  419. 10:47:28 AM 186 41 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/dospin
  420. 10:47:28 AM 193 42 DEBUG: [internalLoadComplete] 'slots/dospin' 0.207(76465b)
  421. 10:47:28 AM 193 42 MESSAGE: SlotsTemplate Mediator - Update chips to : 1740
  422. 10:47:28 AM 193 42 MESSAGE: HUD - UpdateChips : 1740
  423. 10:47:28 AM 193 42 DEBUG: RESETTING CURRENT REQUEST slots/dospin
  424. 10:47:28 AM 194 39 DEBUG: Adding pending reward: com.beecavegames.bjc.VIPPendingReward from Mon Feb 8 10:47:47 GMT-0600 2016
  425. 10:47:28 AM 194 39 DEBUG: //// BET RESPONSE: 35500 (Majors)
  426. 10:47:29 AM 250 53 DEBUG: tryStop( false )
  427. 10:47:29 AM 250 53 DEBUG: Reel 4 anticipation start
  428. 10:47:34 AM 478 45 DEBUG: Reel 4 anticipation stop
  429. 10:47:34 AM 478 45 DEBUG: Player chips: 1740 + 500 = 2240
  430. 10:47:34 AM 478 45 DEBUG: hasPayout() = true hasFreeSpins() = false
  431. 10:47:34 AM 478 45 DEBUG: change to show_paylines celebrationDelay 0.5
  432. 10:47:35 AM 494 42 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  433. 10:47:35 AM 494 42 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  434. 10:47:35 AM 494 42 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  435. 10:47:35 AM 494 42 DEBUG: [FSM] Phase: entered // State: show_paylines
  436. 10:47:35 AM 494 42 DEBUG: StateMachine changeState waiting_for_bonus_game winCelebration()
  437. 10:47:35 AM 494 42 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  438. 10:47:35 AM 494 42 DEBUG: CURRENT STATE CHANGED TO: waiting_for_bonus_game
  439. 10:47:35 AM 494 42 DEBUG: [FSM] Phase: entered // State: waiting_for_bonus_game
  440. 10:47:35 AM 494 42 DEBUG: ConsoleViewMediator::onRegister()
  441. 10:47:35 AM 496 44 DEBUG: ConsoleViewMediator::_onViewLoaded()
  442. 10:47:35 AM 498 43 DEBUG: ConsoleViewMediator::_onLayoutComplete()
  443. 10:47:37 AM 582 32 DEBUG: StateMachine changeState bonus_game_intro onWaitingForBonusGameEntered()
  444. 10:47:37 AM 582 32 DEBUG: [FSM] Phase: tearDown // State: waiting_for_bonus_game
  445. 10:47:37 AM 582 32 DEBUG: CURRENT STATE CHANGED TO: bonus_game_intro
  446. 10:47:37 AM 582 32 DEBUG: [FSM] Phase: entered // State: bonus_game_intro
  447. 10:47:37 AM 582 32 DEBUG: StateMachine changeState bonus_game onBonusGameIntroEntered()
  448. 10:47:37 AM 582 32 DEBUG: [FSM] Phase: globalChanged // State:
  449. 10:47:37 AM 582 32 DEBUG: [FSM] Phase: tearDown // State: bonus_game_intro
  450. 10:47:37 AM 582 32 DEBUG: CURRENT STATE CHANGED TO: bonus_game
  451. 10:47:37 AM 582 32 DEBUG: [FSM] Phase: entered // State: bonus_game
  452. 10:47:37 AM 582 32 DEBUG: SlotsTemplateMultilevelPickBonusGameMediator::onRegister()
  453. 10:47:38 AM 584 26 DEBUG: SlotsTemplateMultilevelPickBonusGameMediator::_onViewLoaded()
  454. 10:47:38 AM 586 25 DEBUG: SlotsTemplateMultilevelPickBonusGameMediator::_onLayoutComplete()
  455. 10:47:38 AM 586 25 DEBUG: Pause processing slots bank actions.
  456. 10:47:38 AM 586 25 DEBUG: Stop polling slots bank.
  457. 10:47:38 AM 586 25 DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  458. 10:47:38 AM 586 25 DEBUG: Clear action queue.
  459. 10:48:07 AM 574 34 DEBUG: [urlRequest] https://slotsdevblue.beecavegames.com:443/slots/keepalive
  460. 10:48:07 AM 576 31 DEBUG: [internalLoadComplete] 'slots/keepalive' 0.144(76b)
  461. 10:48:07 AM 576 31 DEBUG: RESETTING CURRENT REQUEST slots/keepalive
  462. 10:48:49 AM 184 43 DEBUG: ConsoleViewMediator::onRemoveAllListeners()
  463. 10:48:50 AM 206 45 DEBUG: ConsoleViewMediator::onRemove()
  464. 10:48:50 AM 221 42 DEBUG: ConsoleViewMediator::onRegister()
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