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- 01:40:48: Open Broadcaster Software v0.552b - 64bit ( ^ω^)
- 01:40:48: -------------------------------
- 01:40:48: CPU Name: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
- 01:40:48: CPU Speed: 3099MHz
- 01:40:48: Physical Memory: 8147MB Total, 4216MB Free
- 01:40:48: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 01:40:48: monitor 1: pos={0, 0}, size={1920, 1080}
- 01:40:48: Windows Version: 6.1 Build 7601 S
- 01:40:48: Aero is Enabled
- 01:40:48: -------------------------------
- 01:40:48: OBS Modules:
- 01:40:48: Base Address Module
- 01:40:48: 000000003FE30000 OBS.exe
- 01:40:48: 00000000EAA40000 OBSApi.dll
- 01:40:48: 00000000F2B20000 DShowPlugin.dll
- 01:40:48: 00000000F2E40000 GraphicsCapture.dll
- 01:40:48: 00000000F2EA0000 NoiseGate.dll
- 01:40:48: 00000000F2E20000 PSVPlugin.dll
- 01:40:48: ------------------------------------------
- 01:40:48: Adapter 1
- 01:40:48: Video Adapter: NVIDIA GeForce GTX 560 Ti
- 01:40:48: Video Adapter Dedicated Video Memory: 1025966080
- 01:40:48: Video Adapter Shared System Memory: 3221106688
- 01:40:48: =====Stream Start: 2013-08-19, 01:40:48===============================================
- 01:40:48: Multithreaded optimizations: On
- 01:40:48: Base resolution: 1920x1080
- 01:40:48: Output resolution: 1280x720
- 01:40:48: ------------------------------------------
- 01:40:48: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
- 01:40:48: Playback device {0.0.0.00000000}.{a1cdb5e4-a184-4d80-ab39-0cf6016a4ff5}
- 01:40:48: ------------------------------------------
- 01:40:48: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
- 01:40:48: ------------------------------------------
- 01:40:48: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
- 01:40:48: ------------------------------------------
- 01:40:48: Audio Encoding: AAC
- 01:40:48: bitrate: 128
- 01:40:48: Using text output
- 01:40:49: Using bitmap image
- 01:40:49: Using graphics capture
- 01:40:49: ------------------------------------------
- 01:40:49: Video Encoding: x264
- 01:40:49: fps: 30
- 01:40:49: width: 1280, height: 720
- 01:40:49: preset: veryfast
- 01:40:49: CBR: yes
- 01:40:49: CFR: no
- 01:40:49: max bitrate: 4000
- 01:40:49: ------------------------------------------
- 01:40:49: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 01:40:49: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 01:40:51: Using Monitor Capture
- 01:41:27: Using bitmap image
- 01:41:28: Using bitmap image
- 01:41:30: Using bitmap image
- 01:41:32: Using bitmap image
- 01:41:34: Using bitmap image
- 01:44:03: Using bitmap image
- 01:44:05: Using graphics capture
- 01:44:07: SharedTexCapture hooked
- 01:44:10: Using bitmap image
- 01:44:20: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:44:20: SharedTexCapture hooked
- 01:44:58: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:44:58: SharedTexCapture hooked
- 01:46:01: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:46:01: SharedTexCapture hooked
- 01:48:02: Using bitmap image
- 01:48:06: Using bitmap image
- 01:48:07: Using bitmap image
- 01:48:08: Using bitmap image
- 01:48:09: Using bitmap image
- 01:48:10: Using bitmap image
- 01:48:13: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:48:13: SharedTexCapture hooked
- 01:48:50: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:48:50: SharedTexCapture hooked
- 01:49:25: Using bitmap image
- 01:49:45: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:49:45: SharedTexCapture hooked
- 01:51:07: Using bitmap image
- 01:51:51: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:51:51: SharedTexCapture hooked
- 01:51:58: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:51:58: SharedTexCapture hooked
- 01:52:10: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:52:10: SharedTexCapture hooked
- 01:52:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:52:26: SharedTexCapture hooked
- 01:53:28: Using bitmap image
- 01:54:23: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:54:23: SharedTexCapture hooked
- 01:54:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:54:26: SharedTexCapture hooked
- 01:55:00: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:55:00: SharedTexCapture hooked
- 01:56:38: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:56:38: SharedTexCapture hooked
- 01:57:41: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:57:41: SharedTexCapture hooked
- 01:59:28: Using bitmap image
- 01:59:33: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:59:33: SharedTexCapture hooked
- 01:59:43: GraphicsCaptureSource::NewCapture: eliminating old capture
- 01:59:43: SharedTexCapture hooked
- 02:00:14: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:00:14: SharedTexCapture hooked
- 02:00:18: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:00:18: SharedTexCapture hooked
- 02:01:44: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:01:44: SharedTexCapture hooked
- 02:01:46: Total frames rendered: 36930, number of late frames: 1945 (5.27%) (it's okay for some frames to be late)
- 02:01:46:
- 02:01:46: Profiler results:
- 02:01:46:
- 02:01:46: ==============================================================
- 02:01:46: frame - [100%] [avg time: 6.136 ms (cpu time: avg 2.047 ms, total 75598.1 ms)] [avg calls per frame: 1] [children: 100%] [unaccounted: 0.0489%]
- 02:01:46: | frame preprocessing and rendering - [79.1%] [avg time: 4.852 ms (cpu time: avg 1.02 ms, total 37674.3 ms)] [avg calls per frame: 1] [children: 70.1%] [unaccounted: 8.96%]
- 02:01:46: | | scene->Preprocess - [70.1%] [avg time: 4.302 ms (cpu time: avg 0.607 ms, total 22448.5 ms)] [avg calls per frame: 1]
- 02:01:46: | video encoding and uploading - [20.9%] [avg time: 1.281 ms (cpu time: avg 1.025 ms, total 37861.4 ms)] [avg calls per frame: 1] [children: 20.4%] [unaccounted: 0.44%]
- 02:01:46: | | flush - [3.13%] [avg time: 0.192 ms (cpu time: avg 0.046 ms, total 1731.61 ms)] [avg calls per frame: 1]
- 02:01:46: | | CopyResource - [0.293%] [avg time: 0.018 ms (cpu time: avg 0.015 ms, total 561.603 ms)] [avg calls per frame: 0]
- 02:01:46: | | conversion to 4:2:0 - [0.163%] [avg time: 0.01 ms (cpu time: avg 0.002 ms, total 109.201 ms)] [avg calls per frame: 0]
- 02:01:46: | | call to encoder - [16.8%] [avg time: 1.033 ms (cpu time: avg 0.944 ms, total 34866.2 ms)] [avg calls per frame: 0]
- 02:01:46: | | sending stuff out - [0.0163%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 46.801 ms)] [avg calls per frame: 0]
- 02:01:46: | Convert444Threads - [1.11e+003%] [avg time: 68.023 ms (cpu time: avg 0.896 ms, total 33103.4 ms)] [avg calls per frame: 1]
- 02:01:46: ==============================================================
- 02:01:46:
- 02:01:46: =====Stream End: 2013-08-19, 02:01:46=================================================
- 02:01:47: =====Stream Start: 2013-08-19, 02:01:47===============================================
- 02:01:47: Multithreaded optimizations: On
- 02:01:47: Base resolution: 1920x1080
- 02:01:47: Output resolution: 1280x720
- 02:01:47: ------------------------------------------
- 02:01:47: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
- 02:01:47: Playback device {0.0.0.00000000}.{a1cdb5e4-a184-4d80-ab39-0cf6016a4ff5}
- 02:01:47: ------------------------------------------
- 02:01:47: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
- 02:01:47: ------------------------------------------
- 02:01:47: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
- 02:01:47: ------------------------------------------
- 02:01:47: Audio Encoding: AAC
- 02:01:47: bitrate: 128
- 02:01:47: Using bitmap image
- 02:01:47: Using text output
- 02:01:47: Using graphics capture
- 02:01:47: ------------------------------------------
- 02:01:47: Video Encoding: x264
- 02:01:47: fps: 30
- 02:01:47: width: 1280, height: 720
- 02:01:47: preset: veryfast
- 02:01:47: CBR: yes
- 02:01:47: CFR: no
- 02:01:47: max bitrate: 4000
- 02:01:47: ------------------------------------------
- 02:01:47: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 02:01:47: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 02:01:48: Using RTMP service: Twitch / Justin.tv
- 02:01:48: Server selection: rtmp://live-lhr.justin.tv/app
- 02:01:48: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 02:01:50: SO_SNDBUF was at 8192
- 02:01:50: SO_SNDBUF is now 65536
- 02:01:56: SharedTexCapture hooked
- 02:02:06: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:02:06: SharedTexCapture hooked
- 02:02:21: Total frames rendered: 1010, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 02:02:21: RTMPPublisher::SocketLoop: Graceful loop exit
- 02:02:23: Number of times waited to send: 19, Waited for a total of 66691 bytes
- 02:02:23: Number of b-frames dropped: 68 (7.5%), Number of p-frames dropped: 92 (10%), Total 160 (18%)
- 02:02:23:
- 02:02:23: Profiler results:
- 02:02:23:
- 02:02:23: ==============================================================
- 02:02:23: frame - [100%] [avg time: 1.952 ms (cpu time: avg 1.529 ms, total 1544.41 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.154%]
- 02:02:23: | frame preprocessing and rendering - [31.6%] [avg time: 0.617 ms (cpu time: avg 0.386 ms, total 390.004 ms)] [avg calls per frame: 1] [children: 0.154%] [unaccounted: 31.5%]
- 02:02:23: | | scene->Preprocess - [0.154%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 02:02:23: | video encoding and uploading - [68.2%] [avg time: 1.332 ms (cpu time: avg 1.142 ms, total 1154.41 ms)] [avg calls per frame: 1] [children: 64.1%] [unaccounted: 4.1%]
- 02:02:23: | | flush - [7.17%] [avg time: 0.14 ms (cpu time: avg 0.077 ms, total 78.001 ms)] [avg calls per frame: 1]
- 02:02:23: | | CopyResource - [0.768%] [avg time: 0.015 ms (cpu time: avg 0.03 ms, total 31.2 ms)] [avg calls per frame: 0]
- 02:02:23: | | conversion to 4:2:0 - [1.23%] [avg time: 0.024 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 02:02:23: | | call to encoder - [53.8%] [avg time: 1.05 ms (cpu time: avg 1.003 ms, total 1014.01 ms)] [avg calls per frame: 0]
- 02:02:23: | | sending stuff out - [1.18%] [avg time: 0.023 ms (cpu time: avg 0.03 ms, total 31.2 ms)] [avg calls per frame: 0]
- 02:02:23: | Convert444Threads - [3.36e+003%] [avg time: 65.542 ms (cpu time: avg 0.911 ms, total 920.405 ms)] [avg calls per frame: 1]
- 02:02:23: ==============================================================
- 02:02:23:
- 02:02:23: =====Stream End: 2013-08-19, 02:02:23=================================================
- 02:04:46: =====Stream Start: 2013-08-19, 02:04:46===============================================
- 02:04:46: Multithreaded optimizations: On
- 02:04:46: Base resolution: 1920x1080
- 02:04:46: Output resolution: 1280x720
- 02:04:46: ------------------------------------------
- 02:04:46: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti...
- 02:04:46: Playback device {0.0.0.00000000}.{a1cdb5e4-a184-4d80-ab39-0cf6016a4ff5}
- 02:04:46: ------------------------------------------
- 02:04:46: Using desktop audio input: Altifalantes (Realtek High Definition Audio)
- 02:04:46: ------------------------------------------
- 02:04:46: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
- 02:04:46: ------------------------------------------
- 02:04:46: Audio Encoding: AAC
- 02:04:46: bitrate: 128
- 02:04:46: Using bitmap image
- 02:04:46: Using text output
- 02:04:46: Using graphics capture
- 02:04:46: ------------------------------------------
- 02:04:46: Video Encoding: x264
- 02:04:46: fps: 30
- 02:04:46: width: 1280, height: 720
- 02:04:46: preset: veryfast
- 02:04:46: CBR: yes
- 02:04:46: CFR: no
- 02:04:46: max bitrate: 4000
- 02:04:46: ------------------------------------------
- 02:04:46: MMDeviceAudioSource: Frequency for device 'Altifalantes (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 02:04:46: MMDeviceAudioSource: Frequency for device 'Mic in at front panel (Pink) (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 02:04:46: SharedTexCapture hooked
- 02:04:49: GraphicsCaptureSource::NewCapture: eliminating old capture
- 02:04:49: SharedTexCapture hooked
- 02:05:00: Total frames rendered: 418, number of late frames: 1 (0.24%) (it's okay for some frames to be late)
- 02:05:00:
- 02:05:00: Profiler results:
- 02:05:00:
- 02:05:00: ==============================================================
- 02:05:00: frame - [100%] [avg time: 2.058 ms (cpu time: avg 1.642 ms, total 686.404 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.194%]
- 02:05:00: | frame preprocessing and rendering - [36.7%] [avg time: 0.755 ms (cpu time: avg 0.522 ms, total 218.401 ms)] [avg calls per frame: 1] [children: 0.146%] [unaccounted: 36.5%]
- 02:05:00: | | scene->Preprocess - [0.146%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
- 02:05:00: | video encoding and uploading - [63.1%] [avg time: 1.299 ms (cpu time: avg 1.119 ms, total 468.003 ms)] [avg calls per frame: 1] [children: 62.2%] [unaccounted: 0.923%]
- 02:05:00: | | flush - [4.76%] [avg time: 0.098 ms (cpu time: avg 0.037 ms, total 15.6 ms)] [avg calls per frame: 1]
- 02:05:00: | | CopyResource - [0.68%] [avg time: 0.014 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 02:05:00: | | conversion to 4:2:0 - [0.437%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 02:05:00: | | call to encoder - [56.3%] [avg time: 1.158 ms (cpu time: avg 1.082 ms, total 452.403 ms)] [avg calls per frame: 0]
- 02:05:00: | | sending stuff out - [0.0486%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
- 02:05:00: | Convert444Threads - [3.11e+003%] [avg time: 63.977 ms (cpu time: avg 0.783 ms, total 327.602 ms)] [avg calls per frame: 1]
- 02:05:00: ==============================================================
- 02:05:00:
- 02:05:00: =====Stream End: 2013-08-19, 02:05:00=================================================
- Last game capture log:
- 2013-08-19, 01:44:05: we're booting up:
- 01:44:05: D3D9 Present
- 01:44:05: DXGI Present
- 01:44:05: NV Capture available
- 01:44:05: FBO available
- 01:44:05: GL Present
- 01:44:05: (half life scientist) everything.. seems to be in order
- 01:44:07: D3D9EndScene called
- 01:44:07: D3DPRESENT_PARAMETERS {
- 01:44:07: BackBufferWidth: 1920
- 01:44:07: BackBufferHeight: 1080
- 01:44:07: BackBufferFormat: D3DFMT_X8R8G8B8
- 01:44:07: BackBufferCount: 1
- 01:44:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:44:07: MultiSampleQuality: 0
- 01:44:07: SwapEffect: D3DSWAPEFFECT_DISCARD
- 01:44:07: hDeviceWindow: 657238
- 01:44:07: Windowed: false
- 01:44:07: EnableAutoDepthStencil: true
- 01:44:07: AutoDepthStencilFormat: D3DFMT_D24X8
- 01:44:07: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 01:44:07: FullScreen_RefreshRateInHz: 60
- 01:44:07: PresentationInterval: 2147483648
- 01:44:07: };
- 01:44:07: successfully set up d3d9 hooks
- 01:44:07: D3D9Present called
- 01:44:07: DoD3D9GPUHook: success
- 01:44:07: D3DSURFACE_DESC {
- 01:44:07: Format: D3DFMT_X8R8G8B8
- 01:44:07: Type: D3DRTYPE_SURFACE
- 01:44:07: Usage: D3DUSAGE_RENDERTARGET
- 01:44:07: Pool: D3DPOOL_DEFAULT
- 01:44:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:44:07: MultiSampleQuality: 0
- 01:44:07: Width: 1920
- 01:44:07: Height: 1080
- 01:44:07: };
- 01:44:07: successfully capturing d3d9 frames via GPU
- 01:44:20: D3D9Reset called
- 01:44:20: ---------------------- Cleared D3D9 Capture ----------------------
- 01:44:20: successfully set up d3d9 hooks
- 01:44:20: D3D9EndScene called
- 01:44:20: D3D9Present called
- 01:44:20: DoD3D9GPUHook: success
- 01:44:21: D3DSURFACE_DESC {
- 01:44:21: Format: D3DFMT_X8R8G8B8
- 01:44:21: Type: D3DRTYPE_SURFACE
- 01:44:21: Usage: D3DUSAGE_RENDERTARGET
- 01:44:21: Pool: D3DPOOL_DEFAULT
- 01:44:21: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:44:21: MultiSampleQuality: 0
- 01:44:21: Width: 1920
- 01:44:21: Height: 1080
- 01:44:21: };
- 01:44:21: successfully capturing d3d9 frames via GPU
- 01:44:58: D3D9Reset called
- 01:44:58: ---------------------- Cleared D3D9 Capture ----------------------
- 01:44:58: successfully set up d3d9 hooks
- 01:44:58: D3D9EndScene called
- 01:44:58: D3D9Present called
- 01:44:58: DoD3D9GPUHook: success
- 01:44:58: D3DSURFACE_DESC {
- 01:44:58: Format: D3DFMT_X8R8G8B8
- 01:44:58: Type: D3DRTYPE_SURFACE
- 01:44:58: Usage: D3DUSAGE_RENDERTARGET
- 01:44:58: Pool: D3DPOOL_DEFAULT
- 01:44:58: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:44:58: MultiSampleQuality: 0
- 01:44:58: Width: 1920
- 01:44:58: Height: 1080
- 01:44:58: };
- 01:44:58: successfully capturing d3d9 frames via GPU
- 01:46:01: D3D9Reset called
- 01:46:01: ---------------------- Cleared D3D9 Capture ----------------------
- 01:46:01: successfully set up d3d9 hooks
- 01:46:01: D3D9EndScene called
- 01:46:01: D3D9Present called
- 01:46:01: DoD3D9GPUHook: success
- 01:46:01: D3DSURFACE_DESC {
- 01:46:01: Format: D3DFMT_X8R8G8B8
- 01:46:01: Type: D3DRTYPE_SURFACE
- 01:46:01: Usage: D3DUSAGE_RENDERTARGET
- 01:46:01: Pool: D3DPOOL_DEFAULT
- 01:46:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:46:01: MultiSampleQuality: 0
- 01:46:01: Width: 1920
- 01:46:01: Height: 1080
- 01:46:01: };
- 01:46:01: successfully capturing d3d9 frames via GPU
- 01:48:13: D3D9Reset called
- 01:48:13: ---------------------- Cleared D3D9 Capture ----------------------
- 01:48:13: successfully set up d3d9 hooks
- 01:48:13: D3D9EndScene called
- 01:48:13: D3D9Present called
- 01:48:13: DoD3D9GPUHook: success
- 01:48:13: D3DSURFACE_DESC {
- 01:48:13: Format: D3DFMT_X8R8G8B8
- 01:48:13: Type: D3DRTYPE_SURFACE
- 01:48:13: Usage: D3DUSAGE_RENDERTARGET
- 01:48:13: Pool: D3DPOOL_DEFAULT
- 01:48:13: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:48:13: MultiSampleQuality: 0
- 01:48:13: Width: 1920
- 01:48:13: Height: 1080
- 01:48:13: };
- 01:48:13: successfully capturing d3d9 frames via GPU
- 01:48:49: D3D9Reset called
- 01:48:49: ---------------------- Cleared D3D9 Capture ----------------------
- 01:48:49: successfully set up d3d9 hooks
- 01:48:50: D3D9EndScene called
- 01:48:50: D3D9Present called
- 01:48:50: DoD3D9GPUHook: success
- 01:48:50: D3DSURFACE_DESC {
- 01:48:50: Format: D3DFMT_X8R8G8B8
- 01:48:50: Type: D3DRTYPE_SURFACE
- 01:48:50: Usage: D3DUSAGE_RENDERTARGET
- 01:48:50: Pool: D3DPOOL_DEFAULT
- 01:48:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:48:50: MultiSampleQuality: 0
- 01:48:50: Width: 1920
- 01:48:50: Height: 1080
- 01:48:50: };
- 01:48:50: successfully capturing d3d9 frames via GPU
- 01:49:44: D3D9Reset called
- 01:49:44: ---------------------- Cleared D3D9 Capture ----------------------
- 01:49:44: successfully set up d3d9 hooks
- 01:49:45: D3D9EndScene called
- 01:49:45: D3D9Present called
- 01:49:45: DoD3D9GPUHook: success
- 01:49:45: D3DSURFACE_DESC {
- 01:49:45: Format: D3DFMT_X8R8G8B8
- 01:49:45: Type: D3DRTYPE_SURFACE
- 01:49:45: Usage: D3DUSAGE_RENDERTARGET
- 01:49:45: Pool: D3DPOOL_DEFAULT
- 01:49:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:49:45: MultiSampleQuality: 0
- 01:49:45: Width: 1920
- 01:49:45: Height: 1080
- 01:49:45: };
- 01:49:45: successfully capturing d3d9 frames via GPU
- 01:51:50: D3D9Reset called
- 01:51:50: ---------------------- Cleared D3D9 Capture ----------------------
- 01:51:50: successfully set up d3d9 hooks
- 01:51:51: D3D9EndScene called
- 01:51:51: D3D9Present called
- 01:51:51: DoD3D9GPUHook: success
- 01:51:51: D3DSURFACE_DESC {
- 01:51:51: Format: D3DFMT_X8R8G8B8
- 01:51:51: Type: D3DRTYPE_SURFACE
- 01:51:51: Usage: D3DUSAGE_RENDERTARGET
- 01:51:51: Pool: D3DPOOL_DEFAULT
- 01:51:51: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:51:51: MultiSampleQuality: 0
- 01:51:51: Width: 1920
- 01:51:51: Height: 1080
- 01:51:51: };
- 01:51:51: successfully capturing d3d9 frames via GPU
- 01:51:57: D3D9Reset called
- 01:51:57: ---------------------- Cleared D3D9 Capture ----------------------
- 01:51:57: successfully set up d3d9 hooks
- 01:51:57: D3D9EndScene called
- 01:51:57: D3D9Present called
- 01:51:58: DoD3D9GPUHook: success
- 01:51:58: D3DSURFACE_DESC {
- 01:51:58: Format: D3DFMT_X8R8G8B8
- 01:51:58: Type: D3DRTYPE_SURFACE
- 01:51:58: Usage: D3DUSAGE_RENDERTARGET
- 01:51:58: Pool: D3DPOOL_DEFAULT
- 01:51:58: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:51:58: MultiSampleQuality: 0
- 01:51:58: Width: 1920
- 01:51:58: Height: 1080
- 01:51:58: };
- 01:51:58: successfully capturing d3d9 frames via GPU
- 01:52:10: D3D9Reset called
- 01:52:10: ---------------------- Cleared D3D9 Capture ----------------------
- 01:52:10: successfully set up d3d9 hooks
- 01:52:10: D3D9EndScene called
- 01:52:10: D3D9Present called
- 01:52:10: DoD3D9GPUHook: success
- 01:52:10: D3DSURFACE_DESC {
- 01:52:10: Format: D3DFMT_X8R8G8B8
- 01:52:10: Type: D3DRTYPE_SURFACE
- 01:52:10: Usage: D3DUSAGE_RENDERTARGET
- 01:52:10: Pool: D3DPOOL_DEFAULT
- 01:52:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:52:10: MultiSampleQuality: 0
- 01:52:10: Width: 1920
- 01:52:10: Height: 1080
- 01:52:10: };
- 01:52:10: successfully capturing d3d9 frames via GPU
- 01:52:25: D3D9Reset called
- 01:52:25: ---------------------- Cleared D3D9 Capture ----------------------
- 01:52:26: successfully set up d3d9 hooks
- 01:52:26: D3D9EndScene called
- 01:52:26: D3D9Present called
- 01:52:26: DoD3D9GPUHook: success
- 01:52:26: D3DSURFACE_DESC {
- 01:52:26: Format: D3DFMT_X8R8G8B8
- 01:52:26: Type: D3DRTYPE_SURFACE
- 01:52:26: Usage: D3DUSAGE_RENDERTARGET
- 01:52:26: Pool: D3DPOOL_DEFAULT
- 01:52:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:52:26: MultiSampleQuality: 0
- 01:52:26: Width: 1920
- 01:52:26: Height: 1080
- 01:52:26: };
- 01:52:26: successfully capturing d3d9 frames via GPU
- 01:54:22: D3D9Reset called
- 01:54:22: ---------------------- Cleared D3D9 Capture ----------------------
- 01:54:23: successfully set up d3d9 hooks
- 01:54:23: D3D9EndScene called
- 01:54:23: D3D9Present called
- 01:54:23: DoD3D9GPUHook: success
- 01:54:23: D3DSURFACE_DESC {
- 01:54:23: Format: D3DFMT_X8R8G8B8
- 01:54:23: Type: D3DRTYPE_SURFACE
- 01:54:23: Usage: D3DUSAGE_RENDERTARGET
- 01:54:23: Pool: D3DPOOL_DEFAULT
- 01:54:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:54:23: MultiSampleQuality: 0
- 01:54:23: Width: 1920
- 01:54:23: Height: 1080
- 01:54:23: };
- 01:54:23: successfully capturing d3d9 frames via GPU
- 01:54:26: D3D9Reset called
- 01:54:26: ---------------------- Cleared D3D9 Capture ----------------------
- 01:54:26: successfully set up d3d9 hooks
- 01:54:26: D3D9EndScene called
- 01:54:26: D3D9Present called
- 01:54:26: DoD3D9GPUHook: success
- 01:54:26: D3DSURFACE_DESC {
- 01:54:26: Format: D3DFMT_X8R8G8B8
- 01:54:26: Type: D3DRTYPE_SURFACE
- 01:54:26: Usage: D3DUSAGE_RENDERTARGET
- 01:54:26: Pool: D3DPOOL_DEFAULT
- 01:54:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:54:26: MultiSampleQuality: 0
- 01:54:26: Width: 1920
- 01:54:26: Height: 1080
- 01:54:26: };
- 01:54:26: successfully capturing d3d9 frames via GPU
- 01:55:00: D3D9Reset called
- 01:55:00: ---------------------- Cleared D3D9 Capture ----------------------
- 01:55:00: successfully set up d3d9 hooks
- 01:55:00: D3D9EndScene called
- 01:55:00: D3D9Present called
- 01:55:00: DoD3D9GPUHook: success
- 01:55:00: D3DSURFACE_DESC {
- 01:55:00: Format: D3DFMT_X8R8G8B8
- 01:55:00: Type: D3DRTYPE_SURFACE
- 01:55:00: Usage: D3DUSAGE_RENDERTARGET
- 01:55:00: Pool: D3DPOOL_DEFAULT
- 01:55:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:55:00: MultiSampleQuality: 0
- 01:55:00: Width: 1920
- 01:55:00: Height: 1080
- 01:55:00: };
- 01:55:00: successfully capturing d3d9 frames via GPU
- 01:56:37: D3D9Reset called
- 01:56:37: ---------------------- Cleared D3D9 Capture ----------------------
- 01:56:38: successfully set up d3d9 hooks
- 01:56:38: D3D9EndScene called
- 01:56:38: D3D9Present called
- 01:56:38: DoD3D9GPUHook: success
- 01:56:38: D3DSURFACE_DESC {
- 01:56:38: Format: D3DFMT_X8R8G8B8
- 01:56:38: Type: D3DRTYPE_SURFACE
- 01:56:38: Usage: D3DUSAGE_RENDERTARGET
- 01:56:38: Pool: D3DPOOL_DEFAULT
- 01:56:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:56:38: MultiSampleQuality: 0
- 01:56:38: Width: 1920
- 01:56:38: Height: 1080
- 01:56:38: };
- 01:56:38: successfully capturing d3d9 frames via GPU
- 01:57:41: D3D9Reset called
- 01:57:41: ---------------------- Cleared D3D9 Capture ----------------------
- 01:57:41: successfully set up d3d9 hooks
- 01:57:41: D3D9EndScene called
- 01:57:41: D3D9Present called
- 01:57:41: DoD3D9GPUHook: success
- 01:57:41: D3DSURFACE_DESC {
- 01:57:41: Format: D3DFMT_X8R8G8B8
- 01:57:41: Type: D3DRTYPE_SURFACE
- 01:57:41: Usage: D3DUSAGE_RENDERTARGET
- 01:57:41: Pool: D3DPOOL_DEFAULT
- 01:57:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:57:41: MultiSampleQuality: 0
- 01:57:41: Width: 1920
- 01:57:41: Height: 1080
- 01:57:41: };
- 01:57:41: successfully capturing d3d9 frames via GPU
- 01:59:33: D3D9Reset called
- 01:59:33: ---------------------- Cleared D3D9 Capture ----------------------
- 01:59:33: successfully set up d3d9 hooks
- 01:59:33: D3D9EndScene called
- 01:59:33: D3D9Present called
- 01:59:33: DoD3D9GPUHook: success
- 01:59:33: D3DSURFACE_DESC {
- 01:59:33: Format: D3DFMT_X8R8G8B8
- 01:59:33: Type: D3DRTYPE_SURFACE
- 01:59:33: Usage: D3DUSAGE_RENDERTARGET
- 01:59:33: Pool: D3DPOOL_DEFAULT
- 01:59:33: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:59:33: MultiSampleQuality: 0
- 01:59:33: Width: 1920
- 01:59:33: Height: 1080
- 01:59:33: };
- 01:59:33: successfully capturing d3d9 frames via GPU
- 01:59:43: D3D9Reset called
- 01:59:43: ---------------------- Cleared D3D9 Capture ----------------------
- 01:59:43: successfully set up d3d9 hooks
- 01:59:43: D3D9EndScene called
- 01:59:43: D3D9Present called
- 01:59:43: DoD3D9GPUHook: success
- 01:59:43: D3DSURFACE_DESC {
- 01:59:43: Format: D3DFMT_X8R8G8B8
- 01:59:43: Type: D3DRTYPE_SURFACE
- 01:59:43: Usage: D3DUSAGE_RENDERTARGET
- 01:59:43: Pool: D3DPOOL_DEFAULT
- 01:59:43: MultiSampleType: D3DMULTISAMPLE_NONE
- 01:59:43: MultiSampleQuality: 0
- 01:59:43: Width: 1920
- 01:59:43: Height: 1080
- 01:59:43: };
- 01:59:43: successfully capturing d3d9 frames via GPU
- 02:00:14: D3D9Reset called
- 02:00:14: ---------------------- Cleared D3D9 Capture ----------------------
- 02:00:14: successfully set up d3d9 hooks
- 02:00:14: D3D9EndScene called
- 02:00:14: D3D9Present called
- 02:00:14: DoD3D9GPUHook: success
- 02:00:14: D3DSURFACE_DESC {
- 02:00:14: Format: D3DFMT_X8R8G8B8
- 02:00:14: Type: D3DRTYPE_SURFACE
- 02:00:14: Usage: D3DUSAGE_RENDERTARGET
- 02:00:14: Pool: D3DPOOL_DEFAULT
- 02:00:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:00:14: MultiSampleQuality: 0
- 02:00:14: Width: 1920
- 02:00:14: Height: 1080
- 02:00:14: };
- 02:00:14: successfully capturing d3d9 frames via GPU
- 02:00:18: D3D9Reset called
- 02:00:18: ---------------------- Cleared D3D9 Capture ----------------------
- 02:00:18: successfully set up d3d9 hooks
- 02:00:18: D3D9EndScene called
- 02:00:18: D3D9Present called
- 02:00:18: DoD3D9GPUHook: success
- 02:00:19: D3DSURFACE_DESC {
- 02:00:19: Format: D3DFMT_X8R8G8B8
- 02:00:19: Type: D3DRTYPE_SURFACE
- 02:00:19: Usage: D3DUSAGE_RENDERTARGET
- 02:00:19: Pool: D3DPOOL_DEFAULT
- 02:00:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:00:19: MultiSampleQuality: 0
- 02:00:19: Width: 1920
- 02:00:19: Height: 1080
- 02:00:19: };
- 02:00:19: successfully capturing d3d9 frames via GPU
- 02:01:44: D3D9Reset called
- 02:01:44: ---------------------- Cleared D3D9 Capture ----------------------
- 02:01:44: successfully set up d3d9 hooks
- 02:01:44: D3D9EndScene called
- 02:01:44: D3D9Present called
- 02:01:44: DoD3D9GPUHook: success
- 02:01:44: D3DSURFACE_DESC {
- 02:01:44: Format: D3DFMT_X8R8G8B8
- 02:01:44: Type: D3DRTYPE_SURFACE
- 02:01:44: Usage: D3DUSAGE_RENDERTARGET
- 02:01:44: Pool: D3DPOOL_DEFAULT
- 02:01:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:01:44: MultiSampleQuality: 0
- 02:01:44: Width: 1920
- 02:01:44: Height: 1080
- 02:01:44: };
- 02:01:44: successfully capturing d3d9 frames via GPU
- 02:01:56: D3D9Reset called
- 02:01:56: ---------------------- Cleared D3D9 Capture ----------------------
- 02:01:56: successfully set up d3d9 hooks
- 02:01:56: D3D9EndScene called
- 02:01:56: D3D9Present called
- 02:01:56: ---------------------- Cleared D3D9 Capture ----------------------
- 02:01:56: received restart event, capturing
- 02:01:56: DoD3D9GPUHook: success
- 02:01:56: D3D9EndScene called
- 02:01:56: D3D9Present called
- 02:01:56: D3DSURFACE_DESC {
- 02:01:56: Format: D3DFMT_X8R8G8B8
- 02:01:56: Type: D3DRTYPE_SURFACE
- 02:01:56: Usage: D3DUSAGE_RENDERTARGET
- 02:01:56: Pool: D3DPOOL_DEFAULT
- 02:01:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:01:56: MultiSampleQuality: 0
- 02:01:56: Width: 1920
- 02:01:56: Height: 1080
- 02:01:56: };
- 02:01:56: successfully capturing d3d9 frames via GPU
- 02:02:05: D3D9Reset called
- 02:02:05: ---------------------- Cleared D3D9 Capture ----------------------
- 02:02:06: successfully set up d3d9 hooks
- 02:02:06: D3D9EndScene called
- 02:02:06: D3D9Present called
- 02:02:06: DoD3D9GPUHook: success
- 02:02:06: D3DSURFACE_DESC {
- 02:02:06: Format: D3DFMT_X8R8G8B8
- 02:02:06: Type: D3DRTYPE_SURFACE
- 02:02:06: Usage: D3DUSAGE_RENDERTARGET
- 02:02:06: Pool: D3DPOOL_DEFAULT
- 02:02:06: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:02:06: MultiSampleQuality: 0
- 02:02:06: Width: 1920
- 02:02:06: Height: 1080
- 02:02:06: };
- 02:02:06: successfully capturing d3d9 frames via GPU
- 02:02:24: D3D9Reset called
- 02:02:24: ---------------------- Cleared D3D9 Capture ----------------------
- 02:02:24: successfully set up d3d9 hooks
- 02:02:24: D3D9EndScene called
- 02:02:24: D3D9Present called
- 02:02:24: ---------------------- Cleared D3D9 Capture ----------------------
- 02:02:24: received restart event, capturing
- 02:02:24: DoD3D9GPUHook: success
- 02:02:24: D3D9EndScene called
- 02:02:24: D3D9Present called
- 02:03:16: D3D9Reset called
- 02:03:16: ---------------------- Cleared D3D9 Capture ----------------------
- 02:03:16: successfully set up d3d9 hooks
- 02:03:16: D3D9EndScene called
- 02:03:16: D3D9Present called
- 02:03:16: DoD3D9GPUHook: success
- 02:03:45: D3D9Reset called
- 02:03:45: ---------------------- Cleared D3D9 Capture ----------------------
- 02:03:45: successfully set up d3d9 hooks
- 02:03:45: D3D9EndScene called
- 02:03:45: D3D9Present called
- 02:03:45: DoD3D9GPUHook: success
- 02:04:26: D3D9Reset called
- 02:04:26: ---------------------- Cleared D3D9 Capture ----------------------
- 02:04:26: successfully set up d3d9 hooks
- 02:04:26: D3D9EndScene called
- 02:04:26: D3D9Present called
- 02:04:27: DoD3D9GPUHook: success
- 02:04:39: D3D9Reset called
- 02:04:39: ---------------------- Cleared D3D9 Capture ----------------------
- 02:04:39: successfully set up d3d9 hooks
- 02:04:39: D3D9EndScene called
- 02:04:39: D3D9Present called
- 02:04:39: DoD3D9GPUHook: success
- 02:04:48: D3D9Reset called
- 02:04:48: ---------------------- Cleared D3D9 Capture ----------------------
- 02:04:48: successfully set up d3d9 hooks
- 02:04:49: D3D9EndScene called
- 02:04:49: D3D9Present called
- 02:04:49: DoD3D9GPUHook: success
- 02:04:49: D3DSURFACE_DESC {
- 02:04:49: Format: D3DFMT_X8R8G8B8
- 02:04:49: Type: D3DRTYPE_SURFACE
- 02:04:49: Usage: D3DUSAGE_RENDERTARGET
- 02:04:49: Pool: D3DPOOL_DEFAULT
- 02:04:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 02:04:49: MultiSampleQuality: 0
- 02:04:49: Width: 1920
- 02:04:49: Height: 1080
- 02:04:49: };
- 02:04:49: successfully capturing d3d9 frames via GPU
- 02:05:01: D3D9Reset called
- 02:05:01: ---------------------- Cleared D3D9 Capture ----------------------
- 02:05:01: successfully set up d3d9 hooks
- 02:05:01: D3D9EndScene called
- 02:05:01: D3D9Present called
- 02:05:01: ---------------------- Cleared D3D9 Capture ----------------------
- 02:05:01: received restart event, capturing
- 02:05:01: DoD3D9GPUHook: success
- 02:05:01: D3D9EndScene called
- 02:05:01: D3D9Present called
- 02:06:58: D3D9Reset called
- 02:06:58: ---------------------- Cleared D3D9 Capture ----------------------
- 02:06:58: successfully set up d3d9 hooks
- 02:06:58: D3D9EndScene called
- 02:06:58: D3D9Present called
- 02:06:58: DoD3D9GPUHook: success
- 02:07:11: D3D9Reset called
- 02:07:11: ---------------------- Cleared D3D9 Capture ----------------------
- 02:07:11: successfully set up d3d9 hooks
- 02:07:11: D3D9EndScene called
- 02:07:11: D3D9Present called
- 02:07:11: DoD3D9GPUHook: success
- 02:09:10: D3D9Reset called
- 02:09:10: ---------------------- Cleared D3D9 Capture ----------------------
- 02:09:10: successfully set up d3d9 hooks
- 02:09:10: D3D9EndScene called
- 02:09:10: D3D9Present called
- 02:09:10: DoD3D9GPUHook: success
- 02:10:57: D3D9Reset called
- 02:10:57: ---------------------- Cleared D3D9 Capture ----------------------
- 02:10:57: successfully set up d3d9 hooks
- 02:10:57: D3D9EndScene called
- 02:10:57: D3D9Present called
- 02:10:57: DoD3D9GPUHook: success
- 02:13:25: D3D9Reset called
- 02:13:25: ---------------------- Cleared D3D9 Capture ----------------------
- 02:13:25: successfully set up d3d9 hooks
- 02:13:25: D3D9EndScene called
- 02:13:25: D3D9Present called
- 02:13:25: DoD3D9GPUHook: success
- 02:15:56: D3D9Reset called
- 02:15:56: ---------------------- Cleared D3D9 Capture ----------------------
- 02:15:56: successfully set up d3d9 hooks
- 02:15:57: D3D9EndScene called
- 02:15:57: D3D9Present called
- 02:15:57: DoD3D9GPUHook: success
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