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- ===========================================================
- Oxide Games
- Star Swarm Stress Test - ©2013
- C:\Users\Laci\Documents\Star Swarm\Output_14_02_02_1131.txt
- Version 1.00
- 02/02/2014 11:31
- ===========================================================
- == Hardware Configuration =================================
- GPU: AMD Radeon HD 7700 Series
- CPU: GenuineIntel
- Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz
- Physical Cores: 2
- Logical Cores: 4
- Physical Memory: 4285583360
- Allocatable Memory: 140737488224256
- ===========================================================
- == Configuration ==========================================
- API: DirectX
- Scenario: ScenarioAttract.csv
- User Input: Disabled
- Resolution: 1920x1080
- Fullscreen: True
- GameCore Update: 16.6 ms
- Bloom Quality: High
- PointLight Quality: High
- ToneCurve Quality: High
- Glare Overdraw: 16
- Shading Samples: 64
- Shade Quality: Mid
- Deferred Contexts: Disabled
- Temporal AA Duration: 16
- Temporal AA Time Slice: 2
- Detailed Frame Info: C:\Users\Laci\Documents\Star Swarm\FrameDump_14_02_02_1131.csv
- ===========================================================
- == Results ================================================
- Test Duration: 360 Seconds
- Total Frames: 6945
- Average FPS: 19.29
- Average Unit Count: 3869
- Maximum Unit Count: 5572
- Average Batches/MS: 367.18
- Maximum Batches/MS: 921.99
- Average Batch Count: 21738
- Maximum Batch Count: 152367
- ===========================================================
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