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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace version: 3.6.12
  6. Passed cmdline options:
  7. -env
  8. -missile_lighting
  9. -glow
  10. -nomotiondebris
  11. -spec
  12. -normal
  13. -3dshockwave
  14. -snd_preload
  15. -mod blueplanet,mediavps_3612
  16. -window
  17. Building file index...
  18. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-adv-visuals.vp' with a checksum of 0xbba0f03c
  19. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-audio1.vp' with a checksum of 0xe79b67ce
  20. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-audio2.vp' with a checksum of 0xb50d55b7
  21. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-core.vp' with a checksum of 0x6b804787
  22. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-visuals1.vp' with a checksum of 0x316467fa
  23. Found root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-visuals2.vp' with a checksum of 0x39fe8221
  24. Found root pack 'C:\Users\Michel\Programme\Freespace\Root_fs2.vp' with a checksum of 0xce10d76c
  25. Found root pack 'C:\Users\Michel\Programme\Freespace\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  26. Found root pack 'C:\Users\Michel\Programme\Freespace\sparky_fs2.vp' with a checksum of 0x164fe65a
  27. Found root pack 'C:\Users\Michel\Programme\Freespace\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  28. Found root pack 'C:\Users\Michel\Programme\Freespace\stu_fs2.vp' with a checksum of 0xd77da83a
  29. Found root pack 'C:\Users\Michel\Programme\Freespace\tango1_fs2.vp' with a checksum of 0x4c25221e
  30. Found root pack 'C:\Users\Michel\Programme\Freespace\tango2_fs2.vp' with a checksum of 0x86920b82
  31. Found root pack 'C:\Users\Michel\Programme\Freespace\tango3_fs2.vp' with a checksum of 0x705e8d71
  32. Found root pack 'C:\Users\Michel\Programme\Freespace\warble_fs2.vp' with a checksum of 0xd85c305d
  33. Searching root 'C:\Users\Michel\Programme\Freespace\blueplanet\' ... 20 files
  34. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-adv-visuals.vp' ... 358 files
  35. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-audio1.vp' ... 41 files
  36. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-audio2.vp' ... 683 files
  37. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-core.vp' ... 53 files
  38. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-visuals1.vp' ... 337 files
  39. Searching root pack 'C:\Users\Michel\Programme\Freespace\blueplanet\bp-visuals2.vp' ... 1488 files
  40. Searching root 'C:\Users\Michel\Programme\Freespace\mediavps_3612\' ... 0 files
  41. Searching root 'C:\Users\Michel\Programme\Freespace\' ... 34 files
  42. Searching root pack 'C:\Users\Michel\Programme\Freespace\Root_fs2.vp' ... 157 files
  43. Searching root pack 'C:\Users\Michel\Programme\Freespace\smarty_fs2.vp' ... 10 files
  44. Searching root pack 'C:\Users\Michel\Programme\Freespace\sparky_fs2.vp' ... 3027 files
  45. Searching root pack 'C:\Users\Michel\Programme\Freespace\sparky_hi_fs2.vp' ... 1337 files
  46. Searching root pack 'C:\Users\Michel\Programme\Freespace\stu_fs2.vp' ... 2355 files
  47. Searching root pack 'C:\Users\Michel\Programme\Freespace\tango1_fs2.vp' ... 32 files
  48. Searching root pack 'C:\Users\Michel\Programme\Freespace\tango2_fs2.vp' ... 15 files
  49. Searching root pack 'C:\Users\Michel\Programme\Freespace\tango3_fs2.vp' ... 10 files
  50. Searching root pack 'C:\Users\Michel\Programme\Freespace\warble_fs2.vp' ... 52 files
  51. Found 18 roots and 10009 files.
  52. Setting language to English
  53. Initializing OpenAL...
  54. Using 'Generic Software' as OpenAL sound device...
  55. OpenAL Vendor : Creative Labs Inc.
  56. OpenAL Renderer : Software
  57. OpenAL Version : 1.1
  58.  
  59. ... OpenAL successfully initialized!
  60. Initializing OpenGL graphics device at 1920x1200 with 32-bit color...
  61. Initializing WGL...
  62. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  63. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  64. OpenGL Vendor : ATI Technologies Inc.
  65. OpenGL Renderer : ATI Mobility FireGL V5700
  66. OpenGL Version : 3.3.10318 Compatibility Profile Context FireGL
  67.  
  68. Using extension "GL_EXT_fog_coord".
  69. Using extension "GL_ARB_multitexture".
  70. Using extension "GL_ARB_texture_env_add".
  71. Using extension "GL_ARB_texture_compression".
  72. Using extension "GL_EXT_texture_compression_s3tc".
  73. Using extension "GL_EXT_texture_filter_anisotropic".
  74. Using extension "GL_ARB_texture_env_combine".
  75. Using extension "GL_EXT_compiled_vertex_array".
  76. Using extension "GL_EXT_draw_range_elements".
  77. Using extension "GL_ARB_texture_mirrored_repeat".
  78. Using extension "GL_ARB_texture_non_power_of_two".
  79. Using extension "GL_ARB_vertex_buffer_object".
  80. Using extension "GL_ARB_pixel_buffer_object".
  81. Using extension "GL_SGIS_generate_mipmap".
  82. Using extension "GL_EXT_framebuffer_object".
  83. Using extension "GL_ARB_texture_rectangle".
  84. Using extension "GL_EXT_bgra".
  85. Using extension "GL_ARB_texture_cube_map".
  86. Using extension "GL_EXT_texture_lod_bias".
  87. Using extension "GL_ARB_point_sprite".
  88. Using extension "GL_ARB_shading_language_100".
  89. Using extension "GL_ARB_shader_objects".
  90. Using extension "GL_ARB_vertex_shader".
  91. Using extension "GL_ARB_fragment_shader".
  92. Using extension "GL_ARB_shader_texture_lod".
  93. Found special extension function "wglSwapIntervalEXT".
  94.  
  95. Initializing Shaders Manager...
  96. Loading and compiling main shaders...
  97. Compiling main shader -> main-v.sdr (null-v.sdr) / main-f.sdr (null-f.sdr) ...
  98. Fragment shader failed to compile:
  99. Fragment shader failed to compile with the following errors:
  100. ERROR: 0:43: error(#71) Syntax error incorrect preprocessor directive
  101. WARNING: 0:43: warning(#64) Unexpected tokens following the preprocessor directive - expected a newline(#if )
  102. ERROR: error(#273) 1 compilation errors. No code generated
  103.  
  104. ERROR! Unable to create fragment shader!
  105. Shader in_error! Disabling GLSL!
  106. Shaders Manager initialized.
  107.  
  108. Max texture units: 8 (8)
  109. Max elements vertices: 2147483647
  110. Max elements indices: 16777215
  111. Max texture size: 8192x8192
  112. Can use compressed textures: YES
  113. Texture compression available: YES
  114. Using trilinear texture filter.
  115. ... OpenGL init is complete!
  116. Size of bitmap info = 760 KB
  117. Size of bitmap extra info = 52 bytes
  118. ANI cursorweb with size 24x24 (25.0% wasted)
  119. GRAPHICS: Initializing default colors...
  120. SCRIPTING: Beginning initialization sequence...
  121. SCRIPTING: Beginning Lua initialization...
  122. LUA: Opening LUA state...
  123. LUA: Initializing base Lua libraries...
  124. LUA: Beginning ADE initialization
  125. ADE: Initializing enumeration constants...
  126. ADE: Assigning Lua session...
  127. SCRIPTING: Beginning main hook parse sequence....
  128. Wokka! Error opening file (scripting.tbl)!
  129. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  130. SCRIPTING: Inititialization complete.
  131. SCRIPTING: Splash screen overrides checked
  132. SCRIPTING: Splash hook has been run
  133. SCRIPTING: Splash screen conditional hook has been run
  134. Using high memory settings...
  135. Wokka! Error opening file (interface.tbl)!
  136. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  137. TBM => Starting parse of 'bp-sdf.tbm' ...
  138. ANI 2_radar1 with size 209x170 (33.6% wasted)
  139. Windows reported 16 joysticks, we found 0
  140. Current soundtrack set to -1 in event_music_reset_choices
  141. TBM => Starting parse of 'bp-mus.tbm' ...
  142. TBM => Starting parse of 'bp-mfl.tbm' ...
  143. Wokka! Error opening file (armor.tbl)!
  144. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  145. TBM => Starting parse of 'bp-wxp.tbm' ...
  146. BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
  147. BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
  148. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  149. BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
  150. TBM => Starting parse of 'bp-wep.tbm' ...
  151. WARNING: "Weapon explosion 'MS_Impact' does not have an LOD0 anim!" at weapons.cpp:180
  152. WARNING: "Weapon explosion 'Mekhu_Impact' does not have an LOD0 anim!" at weapons.cpp:180
  153. WARNING: "Weapon explosion 'Mekhu_Impact' does not have an LOD0 anim!" at weapons.cpp:180
  154. WARNING: "Weapon explosion 'Kayser_Impact' does not have an LOD0 anim!" at weapons.cpp:180
  155. Freeing all existing models...
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