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  1. Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  36. - Completed reload, in 0.067 seconds
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
  40. UnloadTime: 1.243581 ms
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
  42. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  43. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  44. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  45. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  46. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  47. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  48. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  49.  
  50. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1720.
  51. Total: 2.814392 ms (FindLiveObjects: 0.136885 ms CreateObjectMapping: 0.045898 ms MarkObjects: 2.600289 ms DeleteObjects: 0.018359 ms)
  52.  
  53. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  54.  
  55. Unloading 2343 unused Assets to reduce memory usage. Loaded Objects now: 48001.
  56. Total: 36.202904 ms (FindLiveObjects: 3.562809 ms CreateObjectMapping: 3.562269 ms MarkObjects: 27.455986 ms DeleteObjects: 1.621029 ms)
  57.  
  58. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  59. UnloadTime: 3.872219 ms
  60.  
  61. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 48047.
  62. Total: 340.628418 ms (FindLiveObjects: 2.055176 ms CreateObjectMapping: 3.063594 ms MarkObjects: 335.275818 ms DeleteObjects: 0.233002 ms)
  63.  
  64. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 48047.
  67. Total: 342.291565 ms (FindLiveObjects: 3.616267 ms CreateObjectMapping: 3.112733 ms MarkObjects: 335.324982 ms DeleteObjects: 0.236242 ms)
  68.  
  69. BoxColliders does not support negative scale or size.
  70. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  71. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/359/Nav"
  72.  
  73. (Filename: Line: 0)
  74.  
  75. BoxColliders does not support negative scale or size.
  76. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  77. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/359/Nav"
  78.  
  79. (Filename: Line: 0)
  80.  
  81. BoxColliders does not support negative scale or size.
  82. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  83. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/626/Nav"
  84.  
  85. (Filename: Line: 0)
  86.  
  87. BoxColliders does not support negative scale or size.
  88. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  89. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/623/Nav"
  90.  
  91. (Filename: Line: 0)
  92.  
  93. BoxColliders does not support negative scale or size.
  94. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  95. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/624/Nav"
  96.  
  97. (Filename: Line: 0)
  98.  
  99. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  100.  
  101. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 255691.
  102. Total: 463.144653 ms (FindLiveObjects: 22.303465 ms CreateObjectMapping: 9.819594 ms MarkObjects: 398.651764 ms DeleteObjects: 32.368752 ms)
  103.  
  104. Initialize engine version: 5.5.0p4 (2f9c3a0f4141)
  105. GfxDevice: creating device client; threaded=1
  106. Direct3D:
  107. Version: Direct3D 11.0 [level 11.1]
  108. Renderer: AMD Radeon R9 200 Series (ID=0x6810)
  109. Vendor: ATI
  110. VRAM: 4077 MB
  111. Driver: 21.19.384.0
  112. Begin MonoManager ReloadAssembly
  113. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
  114. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
  115. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  116. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  117. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  118. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  119. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  120. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  121. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  122. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  123. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  124. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  125. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  126. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  127. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  128. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  129. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  130. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  131. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  132. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  133. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  134. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  135. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  136. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  137. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  138. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  139. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  140. Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  141. - Completed reload, in 0.064 seconds
  142. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
  143. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
  144. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
  145. <RI> Initializing input.
  146.  
  147. <RI> Input initialized.
  148.  
  149. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  150. <RI> Initialized touch support.
  151.  
  152. UnloadTime: 1.251411 ms
  153. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
  154. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  155. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  156. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  157. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
  158. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  159. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
  160. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  161.  
  162. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1724.
  163. Total: 2.506061 ms (FindLiveObjects: 0.141475 ms CreateObjectMapping: 0.047518 ms MarkObjects: 2.276839 ms DeleteObjects: 0.034288 ms)
  164.  
  165. GfxDevice: creating device client; threaded=1
  166. GfxDevice: creating device client; threaded=1
  167. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  168.  
  169. Unloading 2343 unused Assets to reduce memory usage. Loaded Objects now: 83180.
  170. Total: 57.790077 ms (FindLiveObjects: 6.940133 ms CreateObjectMapping: 8.149426 ms MarkObjects: 40.902103 ms DeleteObjects: 1.797604 ms)
  171.  
  172. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  173. UnloadTime: 8.215304 ms
  174.  
  175. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 84749.
  176. Total: 97.092216 ms (FindLiveObjects: 6.578615 ms CreateObjectMapping: 8.426707 ms MarkObjects: 45.956619 ms DeleteObjects: 36.129196 ms)
  177.  
  178. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  179.  
  180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 84749.
  181. Total: 63.168587 ms (FindLiveObjects: 8.513104 ms CreateObjectMapping: 8.669970 ms MarkObjects: 45.640190 ms DeleteObjects: 0.344239 ms)
  182.  
  183. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Boo.Lang.dll (this message is harmless)
  184. GfxDevice: creating device client; threaded=1
  185. GfxDevice: creating device client; threaded=1
  186. GfxDevice: creating device client; threaded=1
  187. GfxDevice: creating device client; threaded=1
  188. GfxDevice: creating device client; threaded=1
  189. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Configuration.dll (this message is harmless)
  190. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  191. UnloadTime: 20.676495 ms
  192.  
  193. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 83342.
  194. Total: 92.857666 ms (FindLiveObjects: 6.257055 ms CreateObjectMapping: 8.036569 ms MarkObjects: 49.523476 ms DeleteObjects: 29.038946 ms)
  195.  
  196. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  197. UnloadTime: 8.830345 ms
  198.  
  199. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 83373.
  200. Total: 85.862190 ms (FindLiveObjects: 6.285674 ms CreateObjectMapping: 8.413478 ms MarkObjects: 50.137440 ms DeleteObjects: 21.024246 ms)
  201.  
  202. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  203.  
  204. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83373.
  205. Total: 84.038124 ms (FindLiveObjects: 12.555149 ms CreateObjectMapping: 10.252120 ms MarkObjects: 60.685200 ms DeleteObjects: 0.544843 ms)
  206.  
  207. Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
  208.  
  209. Unloading 363 unused Assets to reduce memory usage. Loaded Objects now: 802279.
  210. Total: 545.447510 ms (FindLiveObjects: 77.228668 ms CreateObjectMapping: 23.371281 ms MarkObjects: 255.770325 ms DeleteObjects: 189.076202 ms)
  211.  
  212. BoxColliders does not support negative scale or size.
  213. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  214. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Left_Hip/Left_Leg"
  215.  
  216. (Filename: Line: 0)
  217.  
  218. BoxColliders does not support negative scale or size.
  219. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  220. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Right_Hip/Right_Leg"
  221.  
  222. (Filename: Line: 0)
  223.  
  224. BoxColliders does not support negative scale or size.
  225. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  226. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Spine/Left_Shoulder/Left_Arm"
  227.  
  228. (Filename: Line: 0)
  229.  
  230. BoxColliders does not support negative scale or size.
  231. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  232. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Spine/Right_Shoulder/Right_Arm"
  233.  
  234. (Filename: Line: 0)
  235.  
  236. BoxColliders does not support negative scale or size.
  237. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  238. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Spine/Skull"
  239.  
  240. (Filename: Line: 0)
  241.  
  242. BoxColliders does not support negative scale or size.
  243. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  244. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/759/Root/Skeleton/Spine"
  245.  
  246. (Filename: Line: 0)
  247.  
  248. BoxColliders does not support negative scale or size.
  249. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  250. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Left_Hip/Left_Leg"
  251.  
  252. (Filename: Line: 0)
  253.  
  254. BoxColliders does not support negative scale or size.
  255. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  256. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Right_Hip/Right_Leg"
  257.  
  258. (Filename: Line: 0)
  259.  
  260. BoxColliders does not support negative scale or size.
  261. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  262. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Spine/Left_Shoulder/Left_Arm"
  263.  
  264. (Filename: Line: 0)
  265.  
  266. BoxColliders does not support negative scale or size.
  267. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  268. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Spine/Right_Shoulder/Right_Arm"
  269.  
  270. (Filename: Line: 0)
  271.  
  272. BoxColliders does not support negative scale or size.
  273. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  274. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Spine/Skull"
  275.  
  276. (Filename: Line: 0)
  277.  
  278. BoxColliders does not support negative scale or size.
  279. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  280. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/761/Root/Skeleton/Spine"
  281.  
  282. (Filename: Line: 0)
  283.  
  284. BoxColliders does not support negative scale or size.
  285. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  286. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Left_Hip/Left_Leg"
  287.  
  288. (Filename: Line: 0)
  289.  
  290. BoxColliders does not support negative scale or size.
  291. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  292. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Right_Hip/Right_Leg"
  293.  
  294. (Filename: Line: 0)
  295.  
  296. BoxColliders does not support negative scale or size.
  297. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  298. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Spine/Left_Shoulder/Left_Arm"
  299.  
  300. (Filename: Line: 0)
  301.  
  302. BoxColliders does not support negative scale or size.
  303. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  304. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Spine/Right_Shoulder/Right_Arm"
  305.  
  306. (Filename: Line: 0)
  307.  
  308. BoxColliders does not support negative scale or size.
  309. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  310. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Spine/Skull"
  311.  
  312. (Filename: Line: 0)
  313.  
  314. BoxColliders does not support negative scale or size.
  315. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  316. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/757/Root/Skeleton/Spine"
  317.  
  318. (Filename: Line: 0)
  319.  
  320. BoxColliders does not support negative scale or size.
  321. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  322. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Left_Hip/Left_Leg"
  323.  
  324. (Filename: Line: 0)
  325.  
  326. BoxColliders does not support negative scale or size.
  327. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  328. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Right_Hip/Right_Leg"
  329.  
  330. (Filename: Line: 0)
  331.  
  332. BoxColliders does not support negative scale or size.
  333. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  334. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Spine/Left_Shoulder/Left_Arm"
  335.  
  336. (Filename: Line: 0)
  337.  
  338. BoxColliders does not support negative scale or size.
  339. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  340. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Spine/Right_Shoulder/Right_Arm"
  341.  
  342. (Filename: Line: 0)
  343.  
  344. BoxColliders does not support negative scale or size.
  345. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  346. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Spine/Skull"
  347.  
  348. (Filename: Line: 0)
  349.  
  350. BoxColliders does not support negative scale or size.
  351. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  352. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/753/Root/Skeleton/Spine"
  353.  
  354. (Filename: Line: 0)
  355.  
  356. BoxColliders does not support negative scale or size.
  357. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  358. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Left_Hip/Left_Leg"
  359.  
  360. (Filename: Line: 0)
  361.  
  362. BoxColliders does not support negative scale or size.
  363. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  364. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Right_Hip/Right_Leg"
  365.  
  366. (Filename: Line: 0)
  367.  
  368. BoxColliders does not support negative scale or size.
  369. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  370. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Spine/Left_Shoulder/Left_Arm"
  371.  
  372. (Filename: Line: 0)
  373.  
  374. BoxColliders does not support negative scale or size.
  375. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  376. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Spine/Right_Shoulder/Right_Arm"
  377.  
  378. (Filename: Line: 0)
  379.  
  380. BoxColliders does not support negative scale or size.
  381. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  382. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Spine/Skull"
  383.  
  384. (Filename: Line: 0)
  385.  
  386. BoxColliders does not support negative scale or size.
  387. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  388. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Russia/Objects/809/Root/Skeleton/Spine"
  389.  
  390. (Filename: Line: 0)
  391.  
  392. GfxDevice: creating device client; threaded=1
  393. GfxDevice: creating device client; threaded=1
  394. GfxDevice: creating device client; threaded=1
  395. GfxDevice: creating device client; threaded=1
  396. GfxDevice: creating device client; threaded=1
  397. inventory auth: k_EResultFail False
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. GfxDevice: creating device client; threaded=1
  402. GfxDevice: creating device client; threaded=1
  403. inventory auth: k_EResultFail False
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  408. UnloadTime: 743.073303 ms
  409.  
  410. Unloading 1464 unused Assets to reduce memory usage. Loaded Objects now: 85719.
  411. Total: 220.771317 ms (FindLiveObjects: 11.323717 ms CreateObjectMapping: 10.749445 ms MarkObjects: 88.912277 ms DeleteObjects: 109.783981 ms)
  412.  
  413. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  414.  
  415. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 85718.
  416. Total: 111.273529 ms (FindLiveObjects: 13.290067 ms CreateObjectMapping: 9.843083 ms MarkObjects: 87.757797 ms DeleteObjects: 0.380958 ms)
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