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Feb 11th, 2015
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  1. //
  2. // server.cfg
  3. //
  4. // comments are written with "//" in front of them.
  5.  
  6. // STEAM
  7. steamport=2300;
  8. steamqueryport=2301;
  9.  
  10. // GLOBAL SETTINGS
  11. hostname = "40 Commando | Operations Server | www.40cdo.org"; // The name of the server that shall be displayed in the public server list
  12. password = "commando"; // Password for joining, eg connecting to the server
  13. passwordAdmin = "4tee; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
  14. reportingIP = ""; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers
  15. logFile = "Server_Operations.log";
  16. verifySignatures = 2;
  17.  
  18. // WELCOME MESSAGE ("message of the day")
  19. // It can be several lines, separated by comma
  20. // Empty messages "" will not be displayed at all but are only for increasing the interval
  21.  
  22.  
  23. // JOINING RULES
  24. maxPlayers = 60; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
  25. // VOTING
  26. voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
  27. //voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
  28. //voteMissionPlayers = 0;
  29.  
  30. // INGAME SETTINGS
  31. disableVoN = 1; // If set to 1, Voice over Net will not be available
  32. vonCodecQuality = 8; // Quality from 1 to 10
  33. persistent = 1; // If 1, missions still run on even after the last player disconnected.
  34.  
  35. // MISSIONS CYCLE (see below)
  36. class Missions
  37. {
  38. class InvadeAnnex
  39. {
  40. template="co60_AW_Invade_Annex_2_82.Altis";
  41. difficulty="Veteran";
  42. };
  43. };
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