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- //
- // server.cfg
- //
- // comments are written with "//" in front of them.
- // STEAM
- steamport=2300;
- steamqueryport=2301;
- // GLOBAL SETTINGS
- hostname = "40 Commando | Operations Server | www.40cdo.org"; // The name of the server that shall be displayed in the public server list
- password = "commando"; // Password for joining, eg connecting to the server
- passwordAdmin = "4tee; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
- reportingIP = ""; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers
- logFile = "Server_Operations.log";
- verifySignatures = 2;
- // WELCOME MESSAGE ("message of the day")
- // It can be several lines, separated by comma
- // Empty messages "" will not be displayed at all but are only for increasing the interval
- // JOINING RULES
- maxPlayers = 60; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
- // VOTING
- voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
- //voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
- //voteMissionPlayers = 0;
- // INGAME SETTINGS
- disableVoN = 1; // If set to 1, Voice over Net will not be available
- vonCodecQuality = 8; // Quality from 1 to 10
- persistent = 1; // If 1, missions still run on even after the last player disconnected.
- // MISSIONS CYCLE (see below)
- class Missions
- {
- class InvadeAnnex
- {
- template="co60_AW_Invade_Annex_2_82.Altis";
- difficulty="Veteran";
- };
- };
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