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fwAllConfigs.xml

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <fwAllConfigs>
  4. <ConfigArray>
  5.  
  6. <!-- Base configuration, applies to all platforms and builds. -->
  7. <Item>
  8. <Build>Any</Build>
  9. <Platforms>Any</Platforms>
  10. <Config type="CGameConfig">
  11. <PoolSizes>
  12. <Entries>
  13. <!-- Keep these sorted -->
  14.  
  15. <Item>
  16. <PoolName>AnimatedBuilding</PoolName>
  17. <PoolSize value="210"/>
  18. </Item>
  19. <Item>
  20. <PoolName>AttachmentExtension</PoolName>
  21. <PoolSize value="290"/>
  22. </Item>
  23. <Item>
  24. <PoolName>BlendshapeStore</PoolName>
  25. <PoolSize value="75"/>
  26. </Item>
  27. <Item>
  28. <PoolName>Building</PoolName>
  29. <PoolSize value="28500"/>
  30. </Item>
  31. <Item>
  32. <!-- Size of CVehicleRecordingMgr's streaming module. -->
  33. <PoolName>carrec</PoolName>
  34. <PoolSize value="3700"/>
  35. </Item>
  36. <Item>
  37. <PoolName>CBoatChaseDirector</PoolName>
  38. <PoolSize value="4"/>
  39. </Item>
  40. <Item>
  41. <PoolName>CVehicleCombatAvoidanceArea</PoolName>
  42. <PoolSize value="5"/>
  43. </Item>
  44. <Item>
  45. <PoolName>CCargen</PoolName>
  46. <PoolSize value="750"/>
  47. </Item>
  48. <Item>
  49. <PoolName>CCargenForScenarios</PoolName>
  50. <PoolSize value="150"/>
  51. </Item>
  52. <Item>
  53. <PoolName>CCombatDirector</PoolName>
  54. <PoolSize value="5"/>
  55. </Item>
  56. <Item>
  57. <PoolName>CCombatInfo</PoolName>
  58. <PoolSize value="16"/>
  59. </Item>
  60. <Item>
  61. <PoolName>CCombatSituation</PoolName>
  62. <PoolSize value="6"/>
  63. </Item>
  64. <Item>
  65. <PoolName>CCoverFinder</PoolName>
  66. <PoolSize value="40"/>
  67. </Item>
  68. <Item>
  69. <PoolName>CDefaultCrimeInfo</PoolName>
  70. <PoolSize value="13"/>
  71. </Item>
  72. <Item>
  73. <PoolName>CTacticalAnalysis</PoolName>
  74. <PoolSize value="3"/>
  75. </Item>
  76. <Item>
  77. <PoolName>AnimStore</PoolName>
  78. <PoolSize value="9750"/>
  79. </Item>
  80. <Item>
  81. <PoolName>CGameScriptResource</PoolName>
  82. <PoolSize value="1500"/>
  83. </Item>
  84. <Item>
  85. <PoolName>ClothStore</PoolName>
  86. <PoolSize value="60"/>
  87. </Item>
  88. <Item>
  89. <PoolName>CombatMeleeManager_Groups</PoolName>
  90. <PoolSize value="3"/>
  91. </Item>
  92. <Item>
  93. <PoolName>CombatMountedManager_Attacks</PoolName>
  94. <PoolSize value="1"/>
  95. </Item>
  96. <Item>
  97. <PoolName>CompEntity</PoolName>
  98. <PoolSize value="39"/>
  99. </Item>
  100. <Item>
  101. <PoolName>CPrioritizedClipSetBucket</PoolName>
  102. <PoolSize value="22"/>
  103. </Item>
  104. <Item>
  105. <PoolName>CPrioritizedClipSetRequest</PoolName>
  106. <PoolSize value="106"/>
  107. </Item>
  108. <Item>
  109. <PoolName>CRoadBlock</PoolName>
  110. <PoolSize value="3"/>
  111. </Item>
  112. <Item>
  113. <PoolName>CStuntJump</PoolName>
  114. <PoolSize value="64"/>
  115. </Item>
  116. <Item>
  117. <PoolName>CScenarioInfo</PoolName>
  118. <PoolSize value="215"/>
  119. </Item>
  120. <Item>
  121. <PoolName>CScenarioPointExtraData</PoolName>
  122. <PoolSize value="220"/>
  123. </Item>
  124. <Item>
  125. <PoolName>CutsceneStore</PoolName>
  126. <PoolSize value="400"/>
  127. </Item>
  128. <Item>
  129. <PoolName>CScriptEntityExtension</PoolName>
  130. <PoolSize value="150"/>
  131. </Item>
  132. <Item>
  133. <PoolName>CVehicleChaseDirector</PoolName>
  134. <PoolSize value="4"/>
  135. </Item>
  136. <Item>
  137. <PoolName>CVehicleClipRequestHelper</PoolName>
  138. <PoolSize value="45"/>
  139. </Item>
  140. <Item>
  141. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  142. <PoolSize value="119"/>
  143. </Item>
  144. <Item>
  145. <PoolName>CGrabHelper</PoolName>
  146. <PoolSize value="8"/>
  147. </Item>
  148. <Item>
  149. <PoolName>CGpsNumNodesStored</PoolName>
  150. <PoolSize value="1024"/>
  151. </Item>
  152. <Item>
  153. <PoolName>CClimbHandHoldDetected</PoolName>
  154. <PoolSize value="16"/>
  155. </Item>
  156. <Item>
  157. <PoolName>CAmbientLookAt</PoolName>
  158. <PoolSize value="40"/>
  159. </Item>
  160. <Item>
  161. <PoolName>DrawableStore</PoolName>
  162. <PoolSize value="50000"/>
  163. </Item>
  164. <Item>
  165. <PoolName>Dummy Object</PoolName>
  166. <PoolSize value="8000"/>
  167. </Item>
  168. <Item>
  169. <PoolName>DwdStore</PoolName>
  170. <PoolSize value="10650"/>
  171. </Item>
  172. <Item>
  173. <PoolName>EntityBatch</PoolName>
  174. <PoolSize value="5000"/>
  175. </Item>
  176. <Item>
  177. <PoolName>GrassBatch</PoolName>
  178. <PoolSize value="5000"/>
  179. </Item>
  180. <Item>
  181. <PoolName>ExprDictStore</PoolName>
  182. <PoolSize value="190"/>
  183. </Item>
  184. <Item>
  185. <PoolName>FrameFilterStore</PoolName>
  186. <PoolSize value="14"/>
  187. </Item>
  188. <Item>
  189. <PoolName>FragmentStore</PoolName>
  190. <PoolSize value="4255"/>
  191. </Item>
  192. <Item>
  193. <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
  194. <PoolSize value="500"/>
  195. </Item>
  196. <Item>
  197. <PoolName>InteriorInst</PoolName>
  198. <PoolSize value="80"/>
  199. </Item>
  200. <Item>
  201. <PoolName>InteriorProxy</PoolName>
  202. <PoolSize value="475"/>
  203. </Item>
  204. <Item>
  205. <PoolName>IplStore</PoolName>
  206. <PoolSize value="3000"/>
  207. </Item>
  208. <Item>
  209. <PoolName>MaxLoadedInfo</PoolName>
  210. <PoolSize value="6000"/>
  211. </Item>
  212. <Item>
  213. <PoolName>MaxLoadRequestedInfo</PoolName>
  214. <PoolSize value="3000"/>
  215. </Item>
  216. <Item>
  217. <PoolName>ActiveLoadedInfo</PoolName>
  218. <PoolSize value="3000"/>
  219. </Item>
  220. <Item>
  221. <PoolName>ActivePersistentLoadedInfo</PoolName>
  222. <PoolSize value="1439"/>
  223. </Item>
  224. <Item>
  225. <PoolName>Known Refs</PoolName>
  226. <PoolSize value="11500"/>
  227. </Item>
  228. <Item>
  229. <PoolName>LightEntity</PoolName>
  230. <PoolSize value="2000"/>
  231. </Item>
  232. <Item>
  233. <PoolName>MapDataLoadedNode</PoolName>
  234. <PoolSize value="566"/>
  235. </Item>
  236. <Item>
  237. <PoolName>MapDataStore</PoolName>
  238. <PoolSize value="4300"/>
  239. </Item>
  240. <Item>
  241. <PoolName>MapTypesStore</PoolName>
  242. <PoolSize value="800"/>
  243. </Item>
  244. <Item>
  245. <PoolName>MetaDataStore</PoolName>
  246. <PoolSize value="1551"/>
  247. </Item>
  248. <Item>
  249. <PoolName>NavMeshes</PoolName>
  250. <PoolSize value="10100"/>
  251. </Item>
  252. <Item>
  253. <PoolName>NetworkDefStore</PoolName>
  254. <PoolSize value="118"/>
  255. </Item>
  256. <Item>
  257. <PoolName>NetworkCrewDataMgr</PoolName>
  258. <PoolSize value="16"/>
  259. </Item>
  260. <Item>
  261. <PoolName>Object</PoolName>
  262. <PoolSize value="800"/>
  263. </Item>
  264. <Item>
  265. <PoolName>OcclusionInteriorInfo</PoolName>
  266. <PoolSize value="50"/>
  267. </Item>
  268. <Item>
  269. <PoolName>OcclusionPathNode</PoolName>
  270. <PoolSize value="2300"/>
  271. </Item>
  272. <Item>
  273. <PoolName>OcclusionPortalEntity</PoolName>
  274. <PoolSize value="163"/>
  275. </Item>
  276. <Item>
  277. <PoolName>OcclusionPortalInfo</PoolName>
  278. <PoolSize value="250"/>
  279. </Item>
  280. <Item>
  281. <PoolName>Peds</PoolName>
  282. <PoolSize value="110"/>
  283. </Item>
  284. <Item>
  285. <PoolName>ScenarioPedsMultiplier</PoolName>
  286. <PoolSize value="100"/>
  287. </Item>
  288. <Item>
  289. <PoolName>AmbientPedsMultiplier</PoolName>
  290. <PoolSize value="100"/>
  291. </Item>
  292. <Item>
  293. <PoolName>MaxTotalPeds</PoolName>
  294. <PoolSize value="100"/>
  295. </Item>
  296. <Item>
  297. <PoolName>CWeapon</PoolName>
  298. <PoolSize value="117"/>
  299. </Item>
  300. <Item>
  301. <PoolName>phInstGta</PoolName>
  302. <PoolSize value="2214"/>
  303. </Item>
  304. <Item>
  305. <PoolName>PhysicsBounds</PoolName>
  306. <PoolSize value="1450"/>
  307. </Item>
  308. <Item>
  309. <PoolName>CPickup</PoolName>
  310. <PoolSize value="73"/>
  311. </Item>
  312. <Item>
  313. <PoolName>CPickupPlacement</PoolName>
  314. <PoolSize value="280"/>
  315. </Item>
  316. <Item>
  317. <PoolName>CPickupPlacementCustomScriptData</PoolName>
  318. <PoolSize value="60"/>
  319. </Item>
  320. <Item>
  321. <PoolName>CRegenerationInfo</PoolName>
  322. <PoolSize value="56"/>
  323. </Item>
  324. <Item>
  325. <PoolName>PedMemoryMultiplier</PoolName>
  326. <PoolSize value="500" />
  327. </Item>
  328. <Item>
  329. <PoolName>PedsForVehicles</PoolName>
  330. <PoolSize value="75" />
  331. </Item>
  332. <Item>
  333. <PoolName>PortalInst</PoolName>
  334. <PoolSize value="95" />
  335. </Item>
  336. <Item>
  337. <PoolName>PoseMatcherStore</PoolName>
  338. <PoolSize value="20" />
  339. </Item>
  340. <Item>
  341. <PoolName>PMStore</PoolName>
  342. <PoolSize value="100"/>
  343. </Item>
  344. <Item>
  345. <PoolName>PtFxSortedEntity</PoolName>
  346. <PoolSize value="30"/>
  347. </Item>
  348. <Item>
  349. <PoolName>PtFxAssetStore</PoolName>
  350. <PoolSize value="250"/>
  351. </Item>
  352. <Item>
  353. <PoolName>QuadTreeNodes</PoolName>
  354. <PoolSize value="1310"/>
  355. </Item>
  356. <Item>
  357. <PoolName>ScaleformStore</PoolName>
  358. <PoolSize value="642"/>
  359. </Item>
  360. <Item>
  361. <PoolName>ScaleformMgrArray</PoolName>
  362. <PoolSize value="40"/>
  363. </Item>
  364. <Item>
  365. <PoolName>ScriptStore</PoolName>
  366. <PoolSize value="780"/>
  367. </Item>
  368. <Item>
  369. <PoolName>StaticBounds</PoolName>
  370. <PoolSize value="10520"/>
  371. </Item>
  372. <Item>
  373. <PoolName>tcBox</PoolName>
  374. <PoolSize value="1300"/>
  375. </Item>
  376. <Item>
  377. <PoolName>TrafficLightInfos</PoolName>
  378. <PoolSize value="84"/>
  379. </Item>
  380. <Item>
  381. <PoolName>TxdStore</PoolName>
  382. <PoolSize value="27300"/>
  383. </Item>
  384. <Item>
  385. <PoolName>Vehicles</PoolName>
  386. <PoolSize value="148"/>
  387. </Item>
  388. <Item>
  389. <PoolName>VehicleAmbientDensityMultiplier</PoolName>
  390. <PoolSize value="100"/>
  391. </Item>
  392. <Item>
  393. <PoolName>VehicleMemoryMultiplier</PoolName>
  394. <PoolSize value="300"/>
  395. </Item>
  396. <Item>
  397. <PoolName>VehicleParkedDensityMultiplier</PoolName>
  398. <PoolSize value="100"/>
  399. </Item>
  400. <Item>
  401. <PoolName>VehicleParkedDensityMax</PoolName>
  402. <PoolSize value="80"/>
  403. </Item>
  404. <Item>
  405. <PoolName>VehicleStreamRequest</PoolName>
  406. <PoolSize value="30"/>
  407. </Item>
  408. <Item>
  409. <PoolName>VehicleStreamRender</PoolName>
  410. <PoolSize value="35"/>
  411. </Item>
  412. <Item>
  413. <PoolName>VehicleStruct</PoolName>
  414. <PoolSize value="53"/>
  415. </Item>
  416. <Item>
  417. <PoolName>VehicleUpperLimit</PoolName>
  418. <PoolSize value="60"/>
  419. </Item>
  420. <Item>
  421. <PoolName>VehicleUpperLimitMP</PoolName>
  422. <PoolSize value="20"/>
  423. </Item>
  424. <Item>
  425. <PoolName>VehicleUpperLimitMP</PoolName>
  426. <PoolSize value="20"/>
  427. </Item>
  428. <Item>
  429. <PoolName>VehicleKeyholeShapeInnerThickness</PoolName>
  430. <PoolSize value="50"/>
  431. </Item>
  432. <Item>
  433. <PoolName>VehicleKeyholeShapeOuterThickness</PoolName>
  434. <PoolSize value="60"/>
  435. </Item>
  436. <Item>
  437. <PoolName>VehicleKeyholeShapeInnerRadius</PoolName>
  438. <PoolSize value="50"/>
  439. </Item>
  440. <Item>
  441. <PoolName>VehicleKeyholdShapeOuterRadius</PoolName>
  442. <PoolSize value="165"/>
  443. </Item>
  444. <Item>
  445. <PoolName>VehicleKeyholeSideWallThickness</PoolName>
  446. <PoolSize value="60"/>
  447. </Item>
  448. <Item>
  449. <PoolName>VehicleMaxCreationDistance</PoolName>
  450. <PoolSize value="225"/>
  451. </Item>
  452. <Item>
  453. <PoolName>VehicleMaxCreationDistanceOffscreen</PoolName>
  454. <PoolSize value="50"/>
  455. </Item>
  456. <Item>
  457. <PoolName>VehicleCullRange</PoolName>
  458. <PoolSize value="251"/>
  459. </Item>
  460. <Item>
  461. <PoolName>VehicleCullRangeOffScreen</PoolName>
  462. <PoolSize value="100"/>
  463. </Item>
  464. <Item>
  465. <PoolName>DensityBasedRemovalRateScale</PoolName>
  466. <PoolSize value="36"/>
  467. </Item>
  468. <Item>
  469. <PoolName>DensityBasedRemovalTargetHeadroom</PoolName>
  470. <PoolSize value="10"/>
  471. </Item>
  472. <Item>
  473. <PoolName>VehicleSpacing[0]</PoolName>
  474. <PoolSize value="1"/>
  475. </Item>
  476. <Item>
  477. <PoolName>VehicleSpacing[1]</PoolName>
  478. <PoolSize value="172"/>
  479. </Item>
  480. <Item>
  481. <PoolName>VehicleSpacing[2]</PoolName>
  482. <PoolSize value="150"/>
  483. </Item>
  484. <Item>
  485. <PoolName>VehicleSpacing[3]</PoolName>
  486. <PoolSize value="129"/>
  487. </Item>
  488. <Item>
  489. <PoolName>VehicleSpacing[4]</PoolName>
  490. <PoolSize value="110"/>
  491. </Item>
  492. <Item>
  493. <PoolName>VehicleSpacing[5]</PoolName>
  494. <PoolSize value="88"/>
  495. </Item>
  496. <Item>
  497. <PoolName>VehicleSpacing[6]</PoolName>
  498. <PoolSize value="55"/>
  499. </Item>
  500. <Item>
  501. <PoolName>VehicleSpacing[7]</PoolName>
  502. <PoolSize value="52"/>
  503. </Item>
  504. <Item>
  505. <PoolName>VehicleSpacing[8]</PoolName>
  506. <PoolSize value="45"/>
  507. </Item>
  508. <Item>
  509. <PoolName>VehicleSpacing[9]</PoolName>
  510. <PoolSize value="40"/>
  511. </Item>
  512. <Item>
  513. <PoolName>VehicleSpacing[10]</PoolName>
  514. <PoolSize value="34"/>
  515. </Item>
  516. <Item>
  517. <PoolName>VehicleSpacing[11]</PoolName>
  518. <PoolSize value="27"/>
  519. </Item>
  520. <Item>
  521. <PoolName>VehicleSpacing[12]</PoolName>
  522. <PoolSize value="22"/>
  523. </Item>
  524. <Item>
  525. <PoolName>VehicleSpacing[13]</PoolName>
  526. <PoolSize value="20"/>
  527. </Item>
  528. <Item>
  529. <PoolName>VehicleSpacing[14]</PoolName>
  530. <PoolSize value="19"/>
  531. </Item>
  532. <Item>
  533. <PoolName>VehicleSpacing[15]</PoolName>
  534. <PoolSize value="18"/>
  535. </Item>
  536. <Item>
  537. <PoolName>PlayersRoadScanDistance</PoolName>
  538. <PoolSize value="300"/>
  539. </Item>
  540. <Item>
  541. <PoolName>PlayerRoadDensityInc[0]</PoolName>
  542. <PoolSize value="0"/>
  543. </Item>
  544. <Item>
  545. <PoolName>PlayerRoadDensityInc[1]</PoolName>
  546. <PoolSize value="0"/>
  547. </Item>
  548. <Item>
  549. <PoolName>PlayerRoadDensityInc[2]</PoolName>
  550. <PoolSize value="0"/>
  551. </Item>
  552. <Item>
  553. <PoolName>PlayerRoadDensityInc[3]</PoolName>
  554. <PoolSize value="0"/>
  555. </Item>
  556. <Item>
  557. <PoolName>PlayerRoadDensityInc[4]</PoolName>
  558. <PoolSize value="0"/>
  559. </Item>
  560. <Item>
  561. <PoolName>PlayerRoadDensityInc[5]</PoolName>
  562. <PoolSize value="0"/>
  563. </Item>
  564. <Item>
  565. <PoolName>PlayerRoadDensityInc[6]</PoolName>
  566. <PoolSize value="0"/>
  567. </Item>
  568. <Item>
  569. <PoolName>PlayerRoadDensityInc[7]</PoolName>
  570. <PoolSize value="0"/>
  571. </Item>
  572. <Item>
  573. <PoolName>PlayerRoadDensityInc[8]</PoolName>
  574. <PoolSize value="0"/>
  575. </Item>
  576. <Item>
  577. <PoolName>PlayerRoadDensityInc[9]</PoolName>
  578. <PoolSize value="0"/>
  579. </Item>
  580. <Item>
  581. <PoolName>PlayerRoadDensityInc[10]</PoolName>
  582. <PoolSize value="0"/>
  583. </Item>
  584. <Item>
  585. <PoolName>PlayerRoadDensityInc[11]</PoolName>
  586. <PoolSize value="0"/>
  587. </Item>
  588. <Item>
  589. <PoolName>PlayerRoadDensityInc[12]</PoolName>
  590. <PoolSize value="0"/>
  591. </Item>
  592. <Item>
  593. <PoolName>PlayerRoadDensityInc[13]</PoolName>
  594. <PoolSize value="0"/>
  595. </Item>
  596. <Item>
  597. <PoolName>PlayerRoadDensityInc[14]</PoolName>
  598. <PoolSize value="0"/>
  599. </Item>
  600. <Item>
  601. <PoolName>PlayerRoadDensityInc[15]</PoolName>
  602. <PoolSize value="0"/>
  603. </Item>
  604. <Item>
  605. <PoolName>NonPlayerRoadDensityDec[0]</PoolName>
  606. <PoolSize value="0"/>
  607. </Item>
  608. <Item>
  609. <PoolName>NonPlayerRoadDensityDec[1]</PoolName>
  610. <PoolSize value="0"/>
  611. </Item>
  612. <Item>
  613. <PoolName>NonPlayerRoadDensityDec[2]</PoolName>
  614. <PoolSize value="0"/>
  615. </Item>
  616. <Item>
  617. <PoolName>NonPlayerRoadDensityDec[3]</PoolName>
  618. <PoolSize value="1"/>
  619. </Item>
  620. <Item>
  621. <PoolName>NonPlayerRoadDensityDec[4]</PoolName>
  622. <PoolSize value="1"/>
  623. </Item>
  624. <Item>
  625. <PoolName>NonPlayerRoadDensityDec[5]</PoolName>
  626. <PoolSize value="1"/>
  627. </Item>
  628. <Item>
  629. <PoolName>NonPlayerRoadDensityDec[6]</PoolName>
  630. <PoolSize value="1"/>
  631. </Item>
  632. <Item>
  633. <PoolName>NonPlayerRoadDensityDec[7]</PoolName>
  634. <PoolSize value="2"/>
  635. </Item>
  636. <Item>
  637. <PoolName>NonPlayerRoadDensityDec[8]</PoolName>
  638. <PoolSize value="2"/>
  639. </Item>
  640. <Item>
  641. <PoolName>NonPlayerRoadDensityDec[9]</PoolName>
  642. <PoolSize value="2"/>
  643. </Item>
  644. <Item>
  645. <PoolName>NonPlayerRoadDensityDec[10]</PoolName>
  646. <PoolSize value="2"/>
  647. </Item>
  648. <Item>
  649. <PoolName>NonPlayerRoadDensityDec[11]</PoolName>
  650. <PoolSize value="2"/>
  651. </Item>
  652. <Item>
  653. <PoolName>NonPlayerRoadDensityDec[12]</PoolName>
  654. <PoolSize value="3"/>
  655. </Item>
  656. <Item>
  657. <PoolName>NonPlayerRoadDensityDec[13]</PoolName>
  658. <PoolSize value="3"/>
  659. </Item>
  660. <Item>
  661. <PoolName>NonPlayerRoadDensityDec[14]</PoolName>
  662. <PoolSize value="3"/>
  663. </Item>
  664. <Item>
  665. <PoolName>NonPlayerRoadDensityDec[15]</PoolName>
  666. <PoolSize value="3"/>
  667. </Item>
  668. <Item>
  669. <PoolName>VehiclePopulationFrameRate</PoolName>
  670. <PoolSize value="25"/>
  671. </Item>
  672. <Item>
  673. <PoolName>VehiclePopulationCyclesPerFrame</PoolName>
  674. <PoolSize value="1"/>
  675. </Item>
  676. <Item>
  677. <!-- Size of the CWaypointRecording streaming module. -->
  678. <PoolName>wptrec</PoolName>
  679. <PoolSize value="768"/>
  680. </Item>
  681. <Item>
  682. <PoolName>fwLodNode</PoolName>
  683. <PoolSize value="12500"/>
  684. </Item>
  685. <Item>
  686. <PoolName>CTask</PoolName>
  687. <PoolSize value="1450"/>
  688. </Item>
  689. <Item>
  690. <PoolName>CEvent</PoolName>
  691. <PoolSize value="500"/>
  692. </Item>
  693. <Item>
  694. <PoolName>CMoveObject</PoolName>
  695. <PoolSize value="112"/>
  696. </Item>
  697. <Item>
  698. <PoolName>CMoveAnimatedBuilding</PoolName>
  699. <PoolSize value="161"/>
  700. </Item>
  701. <Item>
  702. <PoolName>atDScriptObjectNode</PoolName>
  703. <PoolSize value="450"/>
  704. </Item>
  705. <Item>
  706. <PoolName>fwDynamicArchetypeComponent</PoolName>
  707. <PoolSize value="6830"/>
  708. </Item>
  709. <Item>
  710. <PoolName>fwDynamicEntityComponent</PoolName>
  711. <PoolSize value="1000"/>
  712. </Item>
  713. <Item>
  714. <PoolName>fwEntityContainer</PoolName>
  715. <PoolSize value="615"/>
  716. </Item>
  717. <Item>
  718. <PoolName>fwMatrixTransform</PoolName>
  719. <PoolSize value="1536"/>
  720. </Item>
  721. <Item>
  722. <PoolName>fwQuaternionTransform</PoolName>
  723. <PoolSize value="12958"/>
  724. </Item>
  725. <Item>
  726. <PoolName>fwSimpleTransform</PoolName>
  727. <PoolSize value="30720"/>
  728. </Item>
  729. <Item>
  730. <PoolName>ScenarioCarGensPerRegion</PoolName>
  731. <PoolSize value="80"/>
  732. </Item>
  733. <Item>
  734. <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
  735. <PoolSize value="1000"/>
  736. </Item>
  737. <Item>
  738. <PoolName>ScenarioPoint</PoolName>
  739. <PoolSize value="900"/>
  740. </Item>
  741. <Item>
  742. <PoolName>ScenarioPointEntity</PoolName>
  743. <PoolSize value="350"/>
  744. </Item>
  745. <Item>
  746. <PoolName>ScenarioPointWorld</PoolName>
  747. <PoolSize value="1400"/>
  748. </Item>
  749. <Item>
  750. <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
  751. <PoolSize value="900"/>
  752. </Item>
  753. <Item>
  754. <PoolName>ObjectIntelligence</PoolName>
  755. <PoolSize value="37"/>
  756. </Item>
  757. <Item>
  758. <PoolName>VehicleScenarioAttractors</PoolName>
  759. <PoolSize value="64"/>
  760. </Item>
  761. <Item>
  762. <PoolName>AircraftFlames</PoolName>
  763. <PoolSize value="34"/>
  764. </Item>
  765. <Item>
  766. <PoolName>CScenarioPointChainUseInfo</PoolName>
  767. <PoolSize value="76"/>
  768. </Item>
  769. <Item>
  770. <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
  771. <PoolSize value="190"/>
  772. </Item>
  773. <Item>
  774. <PoolName>CSPClusterFSMWrapper</PoolName>
  775. <PoolSize value="192"/>
  776. </Item>
  777. <Item>
  778. <PoolName>fwArchetypePooledMap</PoolName>
  779. <PoolSize value="36497"/>
  780. </Item>
  781. <Item>
  782. <PoolName>CTaskConversationHelper</PoolName>
  783. <PoolSize value="4"/>
  784. </Item>
  785. <Item>
  786. <PoolName>SyncedScenes</PoolName>
  787. <PoolSize value="10"/>
  788. </Item>
  789. <Item>
  790. <PoolName>CPropManagementHelper</PoolName>
  791. <PoolSize value="77"/>
  792. </Item>
  793. <Item>
  794. <PoolName>ActionTable_Definitions</PoolName>
  795. <PoolSize value="271"/>
  796. </Item>
  797. <Item>
  798. <PoolName>ActionTable_Results</PoolName>
  799. <PoolSize value="426"/>
  800. </Item>
  801. <Item>
  802. <PoolName>ActionTable_Impulses</PoolName>
  803. <PoolSize value="20"/>
  804. </Item>
  805. <Item>
  806. <PoolName>ActionTable_Interrelations</PoolName>
  807. <PoolSize value="60"/>
  808. </Item>
  809. <Item>
  810. <PoolName>ActionTable_Homings</PoolName>
  811. <PoolSize value="156"/>
  812. </Item>
  813. <Item>
  814. <PoolName>ActionTable_Damages</PoolName>
  815. <PoolSize value="21"/>
  816. </Item>
  817. <Item>
  818. <PoolName>ActionTable_StrikeBones</PoolName>
  819. <PoolSize value="15"/>
  820. </Item>
  821. <Item>
  822. <PoolName>ActionTable_Rumbles</PoolName>
  823. <PoolSize value="5"/>
  824. </Item>
  825. <Item>
  826. <PoolName>ActionTable_Branches</PoolName>
  827. <PoolSize value="15"/>
  828. </Item>
  829. <Item>
  830. <PoolName>ActionTable_StealthKills</PoolName>
  831. <PoolSize value="10"/>
  832. </Item>
  833. <Item>
  834. <PoolName>ActionTable_Vfx</PoolName>
  835. <PoolSize value="30"/>
  836. </Item>
  837. <Item>
  838. <PoolName>ActionTable_FacialAnimSets</PoolName>
  839. <PoolSize value="5"/>
  840. </Item>
  841. <Item>
  842. <PoolName>NetworkEntityAreas</PoolName>
  843. <PoolSize value="64"/>
  844. </Item>
  845. <Item>
  846. <PoolName>NavMeshRoute</PoolName>
  847. <PoolSize value="113"/>
  848. </Item>
  849. </Entries>
  850. </PoolSizes>
  851.  
  852. <Config2dEffects>
  853. <MaxAttrsAudio value="280"/>
  854. <MaxAttrsBuoyancy value="100"/>
  855. <MaxAttrsDecal value="50"/>
  856. <MaxAttrsExplosion value="50"/>
  857. <MaxAttrsLadder value="122"/>
  858. <MaxAttrsLightShaft value="600"/>
  859. <MaxAttrsParticle value="2500"/>
  860. <MaxAttrsProcObj value="100"/>
  861. <MaxAttrsScrollBar value="1"/>
  862. <MaxAttrsSpawnPoint value="500"/>
  863. <MaxAttrsWindDisturbance value="50"/>
  864. <MaxAttrsWorldPoint value="600"/>
  865. <MaxEffectsWorld2d value="600"/>
  866. </Config2dEffects>
  867.  
  868. <ConfigModelInfo>
  869. <defaultPlayerName>player_zero</defaultPlayerName>
  870. <MaxAvoidancePoints value="700"/>
  871. <MaxBaseModelInfos value="2"/>
  872. <MaxCompEntityModelInfos value="100"/>
  873. <MaxMloInstances value="18000"/>
  874. <MaxMloModelInfos value="220"/>
  875. <MaxPedModelInfos value="725"/>
  876. <MaxTimeModelInfos value="1800"/>
  877. <MaxVehicleModelInfos value="310"/>
  878. <MaxWeaponModelInfos value="115"/>
  879. <MaxExtraPedModelInfos value="100"/>
  880. <MaxExtraVehicleModelInfos value="100"/>
  881. <MaxExtraWeaponModelInfos value="100"/>
  882. </ConfigModelInfo>
  883.  
  884. <ConfigExtensions>
  885. <MaxDoorExtensions value="25"/>
  886. <MaxLightExtensions value="600"/>
  887. <MaxSpawnPointOverrideExtensions value="100"/>
  888. <MaxExpressionExtensions value="30"/>
  889. </ConfigExtensions>
  890.  
  891. <ConfigStreamingEngine>
  892. <ArchiveCount value="1280"/>
  893. <PhysicalStreamingBuffer value="350000"/>
  894. <VirtualStreamingBuffer value="0"/>
  895. </ConfigStreamingEngine>
  896.  
  897. <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
  898. <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
  899. <AllowParachuting>CB_TRUE</AllowParachuting>
  900. <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
  901. <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
  902.  
  903. <Threads>
  904. <Item key="Streamer">
  905. <Priority>PRIO_NORMAL</Priority>
  906. </Item>
  907. <Item key="Update">
  908. <Priority>PRIO_NORMAL</Priority>
  909. </Item>
  910. <Item key="Render">
  911. <Priority>PRIO_NORMAL</Priority>
  912. </Item>
  913. <Item key="PathServer">
  914. <Priority>PRIO_LOWEST</Priority>
  915. </Item>
  916. <Item key="SysTask">
  917. <Priority>PRIO_ABOVE_NORMAL</Priority>
  918. </Item>
  919. <Item key="PostScanHelper">
  920. <Priority>PRIO_ABOVE_NORMAL</Priority>
  921. </Item>
  922. <Item key="ControlMgrUpdateThread">
  923. <Priority>PRIO_ABOVE_NORMAL</Priority>
  924. </Item>
  925. </Threads>
  926.  
  927. <ConfigOnlineServices>
  928. <RosTitleName>gta5</RosTitleName>
  929. <RosTitleVersion value="11"/>
  930. <RosScVersion value="11"/>
  931. </ConfigOnlineServices>
  932.  
  933. <ConfigUGCDescriptions>
  934. <MaxDescriptionLength value="255"/>
  935. <MaxNumDescriptions value="640"/>
  936. <SizeOfDescriptionBuffer value="60000"/>
  937. </ConfigUGCDescriptions>
  938.  
  939. <ConfigNetScriptBroadcastData>
  940. <HostBroadcastData>
  941. <Item>
  942. <SizeOfData value="15000"/>
  943. <MaxParticipants value="18"/>
  944. <NumInstances value="1"/>
  945. </Item>
  946. <Item>
  947. <SizeOfData value="9600"/>
  948. <MaxParticipants value="18"/>
  949. <NumInstances value="1"/>
  950. </Item>
  951. <Item>
  952. <SizeOfData value="7500"/>
  953. <MaxParticipants value="18"/>
  954. <NumInstances value="1"/>
  955. </Item>
  956. <Item>
  957. <SizeOfData value="4000"/>
  958. <MaxParticipants value="18"/>
  959. <NumInstances value="2"/>
  960. </Item>
  961. <Item>
  962. <SizeOfData value="2000"/>
  963. <MaxParticipants value="18"/>
  964. <NumInstances value="2"/>
  965. </Item>
  966. <Item>
  967. <SizeOfData value="1500"/>
  968. <MaxParticipants value="18"/>
  969. <NumInstances value="2"/>
  970. </Item>
  971. <Item>
  972. <SizeOfData value="1000"/>
  973. <MaxParticipants value="18"/>
  974. <NumInstances value="4"/>
  975. </Item>
  976. <Item>
  977. <SizeOfData value="500"/>
  978. <MaxParticipants value="18"/>
  979. <NumInstances value="3"/>
  980. </Item>
  981. <Item>
  982. <SizeOfData value="250"/>
  983. <MaxParticipants value="18"/>
  984. <NumInstances value="4"/>
  985. </Item>
  986. <Item>
  987. <SizeOfData value="120"/>
  988. <MaxParticipants value="18"/>
  989. <NumInstances value="12"/>
  990. </Item>
  991. </HostBroadcastData>
  992. <PlayerBroadcastData>
  993. <Item>
  994. <SizeOfData value="1700"/>
  995. <MaxParticipants value="18"/>
  996. <NumInstances value="1"/>
  997. </Item>
  998. <Item>
  999. <SizeOfData value="1100"/>
  1000. <MaxParticipants value="18"/>
  1001. <NumInstances value="2"/>
  1002. </Item>
  1003. <Item>
  1004. <SizeOfData value="512"/>
  1005. <MaxParticipants value="18"/>
  1006. <NumInstances value="2"/>
  1007. </Item>
  1008. <Item>
  1009. <SizeOfData value="270"/>
  1010. <MaxParticipants value="18"/>
  1011. <NumInstances value="2"/>
  1012. </Item>
  1013. <Item>
  1014. <SizeOfData value="200"/>
  1015. <MaxParticipants value="18"/>
  1016. <NumInstances value="2"/>
  1017. </Item>
  1018. <Item>
  1019. <SizeOfData value="128"/>
  1020. <MaxParticipants value="18"/>
  1021. <NumInstances value="2"/>
  1022. </Item>
  1023. <Item>
  1024. <SizeOfData value="64"/>
  1025. <MaxParticipants value="18"/>
  1026. <NumInstances value="4"/>
  1027. </Item>
  1028. <Item>
  1029. <SizeOfData value="32"/>
  1030. <MaxParticipants value="18"/>
  1031. <NumInstances value="4"/>
  1032. </Item>
  1033. <Item>
  1034. <SizeOfData value="16"/>
  1035. <MaxParticipants value="18"/>
  1036. <NumInstances value="8"/>
  1037. </Item>
  1038. <Item>
  1039. <SizeOfData value="0"/>
  1040. <MaxParticipants value="0"/>
  1041. <NumInstances value="0"/>
  1042. </Item>
  1043. </PlayerBroadcastData>
  1044. </ConfigNetScriptBroadcastData>
  1045.  
  1046. <ConfigScriptStackSizes>
  1047. <StackSizeData>
  1048. <Item>
  1049. <StackName>MICRO</StackName>
  1050. <SizeOfStack value="128"/>
  1051. <NumberOfStacksOfThisSize value="20"/>
  1052. </Item>
  1053. <Item>
  1054. <StackName>MINI</StackName>
  1055. <SizeOfStack value="512"/>
  1056. <NumberOfStacksOfThisSize value="20"/>
  1057. </Item>
  1058. <Item>
  1059. <StackName>DEFAULT</StackName>
  1060. <SizeOfStack value="1024"/>
  1061. <NumberOfStacksOfThisSize value="68"/>
  1062. </Item>
  1063. <Item>
  1064. <StackName>FRIEND</StackName>
  1065. <SizeOfStack value="1820"/>
  1066. <NumberOfStacksOfThisSize value="10"/>
  1067. </Item>
  1068. <Item>
  1069. <StackName>SPECIAL_ABILITY</StackName>
  1070. <SizeOfStack value="1828"/>
  1071. <NumberOfStacksOfThisSize value="5"/>
  1072. </Item>
  1073. <Item>
  1074. <StackName>SHOP</StackName>
  1075. <SizeOfStack value="2024"/>
  1076. <NumberOfStacksOfThisSize value="6"/>
  1077. </Item>
  1078. <Item>
  1079. <StackName>CELLPHONE</StackName>
  1080. <SizeOfStack value="2552"/>
  1081. <NumberOfStacksOfThisSize value="3"/>
  1082. </Item>
  1083. <Item>
  1084. <StackName>CONTACTS_APP</StackName>
  1085. <SizeOfStack value="2800"/>
  1086. <NumberOfStacksOfThisSize value="1"/>
  1087. </Item>
  1088. <Item>
  1089. <StackName>PAUSE_MENU_SCRIPT</StackName>
  1090. <SizeOfStack value="3076"/>
  1091. <NumberOfStacksOfThisSize value="2"/>
  1092. </Item>
  1093. <Item>
  1094. <StackName>MULTIPLAYER_MISSION</StackName>
  1095. <SizeOfStack value="3150"/>
  1096. <NumberOfStacksOfThisSize value="8"/>
  1097. </Item>
  1098. <Item>
  1099. <StackName>SCRIPT_XML</StackName>
  1100. <SizeOfStack value="4592"/>
  1101. <NumberOfStacksOfThisSize value="4"/>
  1102. </Item>
  1103. <Item>
  1104. <StackName>INGAMEHUD</StackName>
  1105. <SizeOfStack value="4600"/>
  1106. <NumberOfStacksOfThisSize value="1"/>
  1107. </Item>
  1108. <Item>
  1109. <StackName>TRANSITION</StackName>
  1110. <SizeOfStack value="8032"/>
  1111. <NumberOfStacksOfThisSize value="1"/>
  1112. </Item>
  1113. <Item>
  1114. <StackName>FMMC_LAUNCHER</StackName>
  1115. <SizeOfStack value="9016"/>
  1116. <NumberOfStacksOfThisSize value="1"/>
  1117. </Item>
  1118. <Item>
  1119. <StackName>MULTIPLAYER_FREEMODE</StackName>
  1120. <SizeOfStack value="13300"/>
  1121. <NumberOfStacksOfThisSize value="1"/>
  1122. </Item>
  1123. <Item>
  1124. <StackName>MISSION</StackName>
  1125. <SizeOfStack value="15000"/>
  1126. <NumberOfStacksOfThisSize value="1"/>
  1127. </Item>
  1128. </StackSizeData>
  1129. </ConfigScriptStackSizes>
  1130.  
  1131. <ConfigScriptTextLines>
  1132. <ArrayOfMaximumTextLines>
  1133. <Item>
  1134. <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
  1135. <MaximumNumber value="160"/>
  1136. </Item>
  1137. <Item>
  1138. <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
  1139. <MaximumNumber value="100"/>
  1140. </Item>
  1141. <Item>
  1142. <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
  1143. <MaximumNumber value="25"/>
  1144. </Item>
  1145. </ArrayOfMaximumTextLines>
  1146. </ConfigScriptTextLines>
  1147.  
  1148. </Config>
  1149. </Item>
  1150.  
  1151.  
  1152. <!-- Beta configuration overrides -->
  1153. <Item>
  1154. <Build>beta</Build>
  1155. <Platforms>Any</Platforms>
  1156. <Config type="CGameConfig">
  1157. <PoolSizes>
  1158. <Entries>
  1159. <!-- test_startup creates lots of peds and cars around Pershing Square -->
  1160. <Item>
  1161. <PoolName>CScriptEntityExtension</PoolName>
  1162. <PoolSize value="150"/>
  1163. </Item>
  1164. </Entries>
  1165. </PoolSizes>
  1166. </Config>
  1167. </Item>
  1168.  
  1169. <!-- Xbox 360 configuration overrides -->
  1170. <Item>
  1171. <Build>Any</Build>
  1172. <Platforms>xbox360</Platforms>
  1173. <Config type="CGameConfig">
  1174. <PoolSizes>
  1175. <Entries>
  1176. <Item>
  1177. <PoolName>TxdStore</PoolName>
  1178. <PoolSize value="35700"/>
  1179. </Item>
  1180. </Entries>
  1181. </PoolSizes>
  1182. <ConfigStreamingEngine>
  1183. <PhysicalStreamingBuffer value="270336"/>
  1184. <VirtualStreamingBuffer value="0"/>
  1185. </ConfigStreamingEngine>
  1186. <Threads>
  1187. <Item key="Update">
  1188. <Priority>PRIO_HIGHEST</Priority>
  1189. <CpuAffinity value="0"/>
  1190. </Item>
  1191. <Item key="AsyncShapeTestMgr">
  1192. <Priority>PRIO_HIGHEST</Priority>
  1193. <CpuAffinity value="1"/>
  1194. </Item>
  1195. <Item key="NorthAudioUpdate">
  1196. <Priority>PRIO_NORMAL</Priority>
  1197. <CpuAffinity value="1"/>
  1198. </Item>
  1199. <Item key="Streamer">
  1200. <Priority>PRIO_LOWEST</Priority>
  1201. <CpuAffinity value="2"/>
  1202. </Item>
  1203. <Item key="Reader">
  1204. <Priority>PRIO_HIGHEST</Priority>
  1205. <CpuAffinity value="3"/>
  1206. </Item>
  1207. <Item key="Render">
  1208. <Priority>PRIO_BELOW_NORMAL</Priority>
  1209. <CpuAffinity value="3"/>
  1210. </Item>
  1211. <Item key="ControlMgrUpdateThread">
  1212. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1213. <CpuAffinity value="5"/>
  1214. </Item>
  1215. <Item key="RageAudioEngineThread">
  1216. <Priority>PRIO_NORMAL</Priority>
  1217. <CpuAffinity value="5"/>
  1218. </Item>
  1219. <Item key="RageNetSend">
  1220. <Priority>PRIO_BELOW_NORMAL</Priority>
  1221. <CpuAffinity value="5"/>
  1222. </Item>
  1223. <Item key="RageNetRecv">
  1224. <Priority>PRIO_BELOW_NORMAL</Priority>
  1225. <CpuAffinity value="5"/>
  1226. </Item>
  1227. <Item key="RageVoiceChatWorker">
  1228. <Priority>PRIO_BELOW_NORMAL</Priority>
  1229. <CpuAffinity value="5"/>
  1230. </Item>
  1231. <Item key="PathServer">
  1232. <Priority>PRIO_IDLE</Priority>
  1233. <CpuAffinity value="5"/>
  1234. </Item>
  1235. <Item key="PostScanHelper">
  1236. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1237. <CpuAffinity value="2"/>
  1238. </Item>
  1239. </Threads>
  1240. </Config>
  1241. </Item>
  1242.  
  1243.  
  1244.  
  1245. <!-- PS3 configuration overrides -->
  1246. <Item>
  1247. <Build>Any</Build>
  1248. <Platforms>ps3</Platforms>
  1249. <Config type="CGameConfig">
  1250. <PoolSizes>
  1251. <Entries>
  1252. </Entries>
  1253. </PoolSizes>
  1254. <ConfigStreamingEngine>
  1255. <PhysicalStreamingBuffer value="156000"/>
  1256. <VirtualStreamingBuffer value="87000"/>
  1257. </ConfigStreamingEngine>
  1258. <Threads>
  1259. <Item key="NorthAudioUpdate">
  1260. <Priority>PRIO_NORMAL</Priority>
  1261. </Item>
  1262. <Item key="Streamer">
  1263. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1264. </Item>
  1265. <Item key="Reader">
  1266. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1267. </Item>
  1268. <Item key="Update">
  1269. <Priority>PRIO_HIGHEST</Priority>
  1270. </Item>
  1271. <Item key="AsyncShapeTestMgr">
  1272. <Priority>PRIO_HIGHEST</Priority>
  1273. </Item>
  1274. </Threads>
  1275. </Config>
  1276. </Item>
  1277.  
  1278. <Item>
  1279. <Build>Final</Build>
  1280. <Platforms>xbox360</Platforms>
  1281. <Config type="CGameConfig">
  1282. <ConfigStreamingEngine>
  1283. <PhysicalStreamingBuffer value="279552"/>
  1284. <VirtualStreamingBuffer value="0"/>
  1285. </ConfigStreamingEngine>
  1286. </Config>
  1287. </Item>
  1288. <!-- PC configuration overrides -->
  1289. <Item>
  1290. <Build>Any</Build>
  1291. <Platforms>pc</Platforms>
  1292. <Config type="CGameConfig">
  1293. <PoolSizes>
  1294. <Entries>
  1295. <Item>
  1296. <PoolName>AnimatedBuilding</PoolName>
  1297. <PoolSize value="600"/>
  1298. </Item>
  1299. <Item>
  1300. <PoolName>Building</PoolName>
  1301. <PoolSize value="3200DUMPSECTIONFAILED
  1302. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  1303. <PoolSize value="2DUMPSECTIONFAILED
  1304. <Item>
  1305. <PoolName>CTask</PoolName>
  1306. <PoolSize value="8192"/>
  1307. </Item>
  1308. <Item>
  1309. <PoolName>Dummy Object</PoolName>
  1310. <PoolSize value="10000"/>
  1311. </Item>
  1312. <Item>
  1313. <PoolName>FragmentStore</PoolName>
  1314. <PoolSize value="8200"/>
  1315. </Item>
  1316. <Item>
  1317. <PoolName>fwArchetypePooledMap</PoolName>
  1318. <PoolSize value="62000"/>
  1319. </Item>
  1320. <Item>
  1321. <PoolName>fwMatrixTransform</PoolName>
  1322. <PoolSize value="1536"/>
  1323. </Item>
  1324. <Item>
  1325. <PoolName>fwSimpleTransform</PoolName>
  1326. <PoolSize value="30208"/>
  1327. </Item>
  1328. <Item>
  1329. <PoolName>Known Refs</PoolName>
  1330. <PoolSize value="24000"/>
  1331. </Item>
  1332. <Item>
  1333. <PoolName>LightEntity</PoolName>
  1334. <PoolSize value="2000"/>
  1335. </Item>
  1336. <Item>
  1337. <PoolName>MaxLoadedInfo</PoolName>
  1338. <PoolSize value="32768"/>
  1339. </Item>
  1340. <Item>
  1341. <PoolName>MetaDataStore</PoolName>
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