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- ExecCommandLine: "/home/tomas/Steam/ubuntu12_32/steam"
- Generating new string page texture 71: 128x256, total string texture memory is 573,44 KB
- Generating new string page texture 72: 256x256, total string texture memory is 835,58 KB
- Generating new string page texture 73: 128x256, total string texture memory is 131,07 KB
- Generating new string page texture 74: 64x256, total string texture memory is 901,12 KB
- Generating new string page texture 75: 24x256, total string texture memory is 925,70 KB
- Generating new string page texture 86: 256x256, total string texture memory is 393,22 KB
- System startup time: 7,93 seconds
- ExecSteamURL: "steam://open/driverhelperready"
- Generating new string page texture 106: 32x256, total string texture memory is 958,46 KB
- Generating new string page texture 107: 128x256, total string texture memory is 1,09 MB
- Generating new string page texture 108: 256x256, total string texture memory is 1,35 MB
- Installing breakpad exception handler for appid(steam)/version(1355957371_client)
- Game update: AppID 440 "Team Fortress 2", ProcID 3413, IP 0.0.0.0:0
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- SDL video target is 'x11'
- SDL video target is 'x11'
- SDL failed to create GL compatibility profile (whichProfile=0!
- This system supports the OpenGL extension GL_EXT_framebuffer_object.
- This system supports the OpenGL extension GL_EXT_framebuffer_blit.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
- This system DOES NOT support the OpenGL extension GL_APPLE_fence.
- This system supports the OpenGL extension GL_NV_fence.
- This system supports the OpenGL extension GL_ARB_sync.
- This system supports the OpenGL extension GL_EXT_draw_buffers2.
- This system supports the OpenGL extension GL_EXT_bindable_uniform.
- This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
- This system supports the OpenGL extension GL_ARB_map_buffer_range.
- This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
- This system supports the OpenGL extension GL_ARB_occlusion_query.
- This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
- This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
- This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
- This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
- This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
- This system supports the OpenGL extension GL_ARB_framebuffer_object.
- This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
- This system supports the OpenGL extension GL_ARB_debug_output.
- This system supports the OpenGL extension GL_EXT_direct_state_access.
- This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
- This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
- This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
- This system supports the OpenGL extension GL_NVX_gpu_memory_info.
- This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
- This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
- This system supports the OpenGL extension GLX_EXT_swap_control_tear.
- GL_NV_bindless_texture: DISABLED
- GL_AMD_pinned_memory: DISABLED
- GL_EXT_texture_sRGB_decode: AVAILABLE
- Installing breakpad exception handler for appid(gameoverlayui)/version(20121219141411_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Gtk-Message: Failed to load module "overlay-scrollbar"
- [1221/111254:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- Using breakpad crash handler
- Setting breakpad minidump AppID = 440
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(440)/version(5153_client)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561197983478327 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561197983478327
- ConVarRef m_rawinput doesn't point to an existing ConVar
- GL_NVX_gpu_memory_info: AVAILABLE
- GL_ATI_meminfo: UNAVAILABLE
- GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 402927
- GL_MAX_SAMPLES_EXT: 16
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3300 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4128243712
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3300 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4128243712
- Gtk-Message: Failed to load module "overlay-scrollbar"
- [1221/111256:ERROR:resource_bundle.cc(411)] Failed to load /home/tomas/Steam/SteamApps/szamaranszky/Team Fortress 2/cef_gtk.pak
- Some features may not be available.
- [1221/111256:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1200, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
- Loaded program cache file "glshaders.cfg", total keyvalues: 1106, total successfully linked: 1106
- Precache: Took 6866 ms, Vertex 1023, Pixel 2598
- Game.so loaded for "Team Fortress"
- Installing breakpad exception handler for appid(steam)/version(1355957371_client)
- Installing breakpad exception handler for appid(steam)/version(1355957371_client)
- Installing breakpad exception handler for appid(hl2_linux)/version(1.0_client)
- Game update: AppID 440 "Team Fortress 2", ProcID 3419, IP 146.66.157.79:27030
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(steam)/version(1355957371_client)
- Unable to remove /home/tomas/Steam/SteamApps/szamaranszky/Team Fortress 2/tf/textwindow_temp.html!
- Game removed: AppID 440 "Team Fortress 2", ProcID 3419
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- Game update: AppID 440 "Team Fortress 2", ProcID 3550, IP 0.0.0.0:0
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- SDL video target is 'x11'
- SDL video target is 'x11'
- SDL failed to create GL compatibility profile (whichProfile=0!
- This system supports the OpenGL extension GL_EXT_framebuffer_object.
- This system supports the OpenGL extension GL_EXT_framebuffer_blit.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
- This system DOES NOT support the OpenGL extension GL_APPLE_fence.
- This system supports the OpenGL extension GL_NV_fence.
- This system supports the OpenGL extension GL_ARB_sync.
- This system supports the OpenGL extension GL_EXT_draw_buffers2.
- This system supports the OpenGL extension GL_EXT_bindable_uniform.
- This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
- This system supports the OpenGL extension GL_ARB_map_buffer_range.
- This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
- This system supports the OpenGL extension GL_ARB_occlusion_query.
- This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
- This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
- This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
- This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
- This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
- This system supports the OpenGL extension GL_ARB_framebuffer_object.
- This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
- This system supports the OpenGL extension GL_ARB_debug_output.
- This system supports the OpenGL extension GL_EXT_direct_state_access.
- This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
- This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
- This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
- This system supports the OpenGL extension GL_NVX_gpu_memory_info.
- This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
- This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
- This system supports the OpenGL extension GLX_EXT_swap_control_tear.
- GL_NV_bindless_texture: DISABLED
- GL_AMD_pinned_memory: DISABLED
- GL_EXT_texture_sRGB_decode: AVAILABLE
- Installing breakpad exception handler for appid(gameoverlayui)/version(20121219141411_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Gtk-Message: Failed to load module "overlay-scrollbar"
- Using breakpad crash handler
- Setting breakpad minidump AppID = 440
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(440)/version(5153_client)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561197983478327 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561197983478327
- [1221/111852:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- ConVarRef m_rawinput doesn't point to an existing ConVar
- GL_NVX_gpu_memory_info: AVAILABLE
- GL_ATI_meminfo: UNAVAILABLE
- GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 457368
- GL_MAX_SAMPLES_EXT: 16
- Gtk-Message: Failed to load module "overlay-scrollbar"
- [1221/111854:ERROR:resource_bundle.cc(411)] Failed to load /home/tomas/Steam/SteamApps/szamaranszky/Team Fortress 2/cef_gtk.pak
- Some features may not be available.
- [1221/111854:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3300 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4128243712
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3300 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4128243712
- IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1200, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
- Loaded program cache file "glshaders.cfg", total keyvalues: 1116, total successfully linked: 1116
- Precache: Took 6965 ms, Vertex 1023, Pixel 2628
- Game.so loaded for "Team Fortress"
- Installing breakpad exception handler for appid(hl2_linux)/version(1.0_client)
- Game update: AppID 440 "Team Fortress 2", ProcID 3556, IP 146.66.152.156:27018
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- warning: Unknown nb_ctl request: 4
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
- Uploading dump (in-process) [proxy '']
- /tmp/dumps/crash_20121221112119_1.dmp
- success = yes
- response: CrashID=bp-6a28d987-003e-4cae-ba3a-3e5802121221
- /home/tomas/Steam/SteamApps/szamaranszky/Team Fortress 2/hl2.sh: řádek 72: 3556 Neoprávněný přístup do paměti (SIGSEGV) (core dumped [obraz paměti uložen]) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
- Game removed: AppID 440 "Team Fortress 2", ProcID 3556
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
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