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  1. configVersion: "1.10"
  2. #Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)
  3. #Enabledworlds are the worlds that infernal mobs can spawn in.
  4. #Enabledmobs are the mobs that can become infernal.
  5. #Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)
  6. #Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).
  7. #nameTagsLevel is the visibility level of the name tags, 0 = no tag,
  8. #1 = tag shown when your looking at the mob, 2 = tag always shown.
  9. #Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.
  10. #If you want to enable the boss bar you must have BarAPI on your server.
  11. #nameTagsName and bossBarsName have these special tags: <mobLevel> = the amount of powers the boss has.
  12. #<abilities> = A list of about 3-5 (whatever can fit) names of abilities the boss has.
  13. #<mobName> = Name of the mob, so if the mob is a creeper the mobName will be "Creeper".
  14. chance: 100
  15. #mobChances:
  16. # Ghast: 150
  17. #levelChance:
  18. # '3': 1
  19. # '4': 1
  20. # '5': 1
  21. # '6': 1
  22. # '7': 1
  23. namePrefix: '&fInfernal'
  24. #levelPrefixs:
  25. # '3': '&fMad'
  26. # '4': '&fRabid'
  27. # '5': '&fGiant'
  28. # '6': '&fKing'
  29. # '7': '&fInfernal'
  30. nameTagsLevel: 1
  31. nameTagsName: '&f<prefix> <mobName>'
  32. bossBarsName: '&fLevel <mobLevel> &f<prefix> <mobName>'
  33. enableBossBar: true
  34. bossBarSettings:
  35. defaultColor: "PINK"
  36. defaultStyle: "SOLID"
  37. # perMob:
  38. # PigZombie:
  39. # color: "RED"
  40. # style: "SEGMENTED_6"
  41. # Ghast:
  42. # color: "RED"
  43. # style: "SEGMENTED_12"
  44. # WitherSkeleton:
  45. # color: "RED"
  46. # style: "SEGMENTED_20"
  47. # Blaze:
  48. # color: "RED"
  49. # style: "SEGMENTED_10"
  50. # Creeper:
  51. # color: "GREEN"
  52. # style: "SEGMENTED_6"
  53. # perLevel:
  54. # 5:
  55. # color: "GREEN"
  56. # style: "SEGMENTED_6"
  57. enableScoreBoard: false
  58. showHealthOnScoreBoard: true
  59. effectAllPlayerAttacks: true
  60. enableParticles: true
  61. enableDeathMessages: false
  62. deathMessages:
  63. - '&cplayer &chas killed an mob&c!'
  64. - '&cAn mob &cwas slain by player&c!'
  65. - '&cplayer &cowned an mob&c!'
  66. - '&cAn mob &cwas beheaded by player&c''s weapon!'
  67. - '&cplayer&c''s weapon &ckilled an mob&c!'
  68. - '&cAn mob &cwas killed by player &cusing a weapon&c!'
  69. enableSpawnMessages: false
  70. spawnMessageRadius: 64
  71. spawnMessages:
  72. - '&cAn Infernal mob has spawned near you!'
  73. - '&cWatch out!'
  74. - '&cYou hear a faint scream...'
  75. - '&cSomething is coming...'
  76. - '&cYou hear a mob nearby...'
  77. enabledworlds:
  78. - <all>
  79. enabledmobs:
  80. #- Chicken
  81. - PigZombie
  82. - Spider
  83. - CaveSpider
  84. - Creeper
  85. - Witch
  86. - Enderman
  87. #- Pig
  88. - Slime
  89. - LavaSlime
  90. #- Wolf
  91. - Ghast
  92. - Giant
  93. - SilverFish
  94. - Blaze
  95. #- Squid
  96. - Rabbit
  97. - Shulker
  98. - Guardian
  99. - Endermite
  100. - PolarBear
  101. - Zombie
  102. - Husk
  103. - Skeleton
  104. - WitherSkeleton
  105. - Stray
  106. enabledCharmSlots:
  107. - 0
  108. - 1
  109. - 2
  110. - 3
  111. - 4
  112. - 5
  113. - 6
  114. - 7
  115. - 8
  116. - 36
  117. poisonous: true
  118. armoured: true
  119. blinding: true
  120. withering: true
  121. tosser: true
  122. thief: true
  123. quicksand: true
  124. bullwark: true
  125. rust: true
  126. sapper: true
  127. 1up: true
  128. cloaked: true
  129. ender: true
  130. ghastly: true
  131. lifesteal: true
  132. sprint: true
  133. storm: true
  134. webber: true
  135. vengeance: true
  136. weakness: true
  137. berserk: true
  138. explode: true
  139. potions: true
  140. mama: true
  141. molten: true
  142. archer: true
  143. necromancer: true
  144. firework: true
  145. gravity: true
  146. flying: true
  147. mounted: true
  148. morph: true
  149. ghost: true
  150. confusing: true
  151. ghost: true
  152. mamaSpawnAmount: 3
  153. vengeanceDamage: 6
  154. berserkDamage: 3
  155. moltenBurnLength: 5
  156. gravityLevitateLength: 6
  157. horseMountsHaveSaddles: true
  158. armouredMountsHaveArmour: true
  159. fireworkColour:
  160. red: 255
  161. green: 10
  162. blue: 10
  163. enabledSpawnReasons:
  164. - BREEDING
  165. #- BUILD_IRONGOLEM
  166. #- BUILD_SNOWMAN
  167. - BUILD_WITHER
  168. - CHUNK_GEN
  169. #- CURED
  170. - CUSTOM
  171. - DEFAULT
  172. #- DISPENSE_EGG
  173. #- EGG
  174. - INFECTION
  175. #- JOCKEY
  176. - LIGHTNING
  177. #- MOUNT
  178. - NATURAL
  179. - NETHER_PORTAL
  180. - OCELOT_BABY
  181. - REINFORCEMENTS
  182. - SILVERFISH_BLOCK
  183. - SLIME_SPLIT
  184. #- SPAWNER
  185. #- SPAWNER_EGG
  186. #- TRAP
  187. #- VILLAGE_DEFENSE
  188. - VILLAGE_INVASION
  189. mobParticles:
  190. - lavaSpark:1:10
  191. mountFate: nothing
  192. enabledMounts:
  193. - Spider
  194. - MushroomCow
  195. - Cow
  196. - "Sheep:BLACK"
  197. - Pig
  198. - "EntityHorse:SKELETON_HORSE"
  199. - "EntityHorse:UNDEAD_HORSE"
  200. - Slime
  201. - Ghast
  202. - PolarBear
  203. enabledRiders:
  204. - PigZombie
  205. - Skeleton
  206. - Zombie
  207. - Witch
  208. - Creeper
  209. - SnowMan
  210. - Blaze
  211. - Enderman
  212. - WitherSkeleton
  213. disabledBabyMobs:
  214. - Wolf
  215. - MushroomCow
  216. - Cow
  217. - Sheep
  218. - Pig
  219. - Chicken
  220. - Ozelot
  221. - EntityHorse
  222. #The min/max amount of powers that a mob will get.
  223. #NOTE: the amount of enabled powers must not be less than the maxpowers.
  224. #healthMultiplier is what number the infernal mobs health will be multiplied by.
  225. #If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.
  226. #dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)
  227. #xpMultiplier is what the normal xp a mob drops will be multiplied by.
  228. #healthByDistance makes mobs HP go up as you go further from the world spawn.
  229. #Every addDistance blocks the mobs will get healthToAdd times how far they are HP.
  230. minpowers: 3
  231. maxpowers: 7
  232. healthMultiplier: 4
  233. healthByPower: false
  234. healthByDistance: false
  235. powerByDistance: false
  236. healthToAdd: 5
  237. powerToAdd: 1
  238. xpMultiplier: 8
  239. addDistance: 200
  240. enableDrops: true
  241. dropChance: 1
  242. enableFarmingDrops: false
  243. naturalSpawnHeight: 0
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